Eh, a lot of what people are complaining about right now has been complained about throughout beta and fell on deaf ears at SE. And that's the problem with this game. Even the Japanese testers complained about a lot of the issues plaguing the game and were ignored.
The dev team knew the game was in a bad shape design wise and still pushed it as is, which is evident by the fact that they sent letters to every major gaming site/mag asking them to not review the game or give impressions for at least 3-4 weeks after launch. They knew a lot of the players would be unhappy with the state of the game and wanted to prevent official reviews from pointing out the glaring issues to save box sales. They know that the launch state of an MMO can make or break the game.
This statement makes your "cause" seem disengenuous. Even if SE doesn't listen as you allege ( inductions and circumstantial evidence make great stories, but they should only be taken so far...) regardless of what SE does if you really believed in what you said "Do we want the game to fail? No" you'd send that suggestion/bug report/rant anyways because some chance of inciting change is better than none. Just because SE doesn't reply to suggestions or bug reports doesn't mean they are *not* working on it... (I'd be impressed if you could prove that they're not).
Trust me, in beta we reported issues as well as what we felt could be better (there were several of us playing and we actually wrote some pretty decent sized emails).
Thing is no one is saying they are not working on it, as we can all agree that the very well could be. The fact of the matter is that a lot of the issue people complained about that are present in the release are things that should have been dealt with in beta but weren't. As I said, SE knew what was wrong and didn't bother to correct it before launch. Instead they hoped that gaming reviewers would be kind and give them 3-4 weeks post launch before giving reviews or impressions about the game. They knew the current state of the game was going to be pointed out for potential customers to see and could very well damage sales.
So... I'm curious... let's say you're a programmer and you're tasked with cleaning up the netcode for your game's sluggish inventory system. How long will that process take you? (let's consider only the actual coding and bug hunting and testing the code, no other externalities... like sleeping, eating, etc.)
Better yet, if you're a game designer and you are approached with the current market problems but don't want to sacrifice the design goals for your game, how long would it take you to come up with solutions that would enhance and make workable a bazaar system without caving into an AH system (which as an mmo market system definitely has more than its fair share of weaknesses as well)
I certainly don't know the answers to these questions, but I'm impressed that you have been able to figure them out and assume that they can be fixed in roughly less than a period of a month...
That said that doesn't even take into account other factors.
Since you seem to be very reasonable person I'll link you to a post I wrote a while back in the hopes that you will read it:
As I see it, SE probably had no choice in terms of releasing it since too much was riding on it. Based on that if I were in a rough situation like that I'd certainly want some mercy too...
Its nice to see a semi-major review site giving an honest review instead of polishing a turd for once. I just wish IGN had the same guts. My friend and I played for 3 days before cutting this horrendous game loose ... thankfully I just got the confirmation from Click and Play that they had deleted my personal and CC data. Here's hoping I don't have to deal with fraud on top of a bad game experience heh.
So this is the first negative review of FFXIV since going live one week ago right? The rest have been pretty much posative?
One done by Cheat CC was negative in the review yet gave the game a high score. IGN's review is an ongoing review, but the writer is struggling to enjoy the game. And the Kotaku review is pretty much on par with IGN.
So its basically 1 negative review, 2 'meh' reviews (not really finished as of yet) and 1 very contradicting review.
For one week out from launch I'ld say thats not too far from what should be expected of any game. This one does have an aquired taste most do not, so a little more negative may be seen over the norm. But still what we see so far doesn't appear to be that different from most every other launch one week in.
(DISCLAIMER - The use of the word YOU in the above post is not directed at any one person in particular, but towards those who fall into the category itself - there is no personal attack here, neither intentional nor implied.)
This is really going to hurt them. Usually when an MMO releases to bad reviews and word of mouth, they don't seem to grow much population wise. It's a stigma that sticks with the game.
I fully expect a "re-review" in the near future. There will be an overwhelming amount of backlash from the review which will result in an apology and a new review; which will be grossly inflated.
Now, where did I put my Tin-foil hat?
~Miles "Tails" Prower out! Catch me if you can!
What backlash? I read the reviews from users, seems to no backlash from them. The reviews run the full range of the scores, pretty balanced. And why would anybody from Gamespot care is some people at SE are butt hurt? SE doesn't pay the bills, neither do the fanboys.
It was sarcasm... >.<
~Miles "Tails" Prower out! Catch me if you can!
Actually, I could believe it. Sure, it's 4.0 now, but if it turns out to be jarringly low compared to a greater body of reviews, and if the game itself continues to improve past the past where the greater bulk of the reviewer's points seem like vestigial worries, then indeed that 4.0 could be considered a massive eye-sore that results in GameSpot feeling the need to do a re-review.
After all, re-reviews are not uncommon among MMORPGs. Darkfall got one. Most MMORPGs get one every time an expansion comes out.
(Might come sooner rather than later. Personally, i think the GameSpot reviewer way overrated to the skin-deep problems.)
So this is the first negative review of FFXIV since going live one week ago right? The rest have been pretty much posative?
One done by Cheat CC was negative in the review yet gave the game a high score. IGN's review is an ongoing review, but the writer is struggling to enjoy the game. And the Kotaku review is pretty much on par with IGN.
So its basically 1 negative review, 2 'meh' reviews (not really finished as of yet) and 1 very contradicting review.
For one week out from launch I'ld say thats not too far from what should be expected of any game. This one does have an aquired taste most do not, so a little more negative may be seen over the norm. But still what we see so far doesn't appear to be that different from most every other launch one week in.
I read this and immediately thought of a trip to a resturaunt (oh noes! He's bringing the resturaunt comment into play! Everyone prepare for fail!). I took my dad out to eat at this really, really fancy resturaunt for his birthday. Fancy as in, they have a wine and champagne list. The waiter was excruciatingly nice. It was a quaint place and I was surrounded by business men/women in suits and dresses, entertaining big parties. Me and my dad felt totally out of place.
I'm from Eastern KY so I am not accustumed to such things. It was fun.. and expensive.
Where am I going with this? I guess what I'm saying is I have a similar experience with FFXIV. I feel disjointed from the world. I'm not saying that FFXIV players are rich business men/women in lunch meetings, but I'm saying they are a breed of players that are very different than what I'm used to. Of course, this has rhetoric written all over it. "Tails, get on with it! You are rambling again!" Yes, Even Sonic thinks so.
So, what I guess I'm saying is, I don't believe I belong in FFXIV. But I like to think that isn't a bad thing. So long as people have fun and feel their money/time is well-spent, I can argue for or against it. As far as campaigns go, I've dropped mine. FFXIV will go about its life, meandering about collecting whatever followers it can. I'll continue on my journey of MMORPG-enlightenment. Who knows, maybe I'll find something to tide me over until DEC. 7th.
~Miles "Tails" Prower out! Catch me if you can!
Come Join us at www.globalequestria.com - Meet other fans of My Little Pony: Friendship is Magic!
This is really going to hurt them. Usually when an MMO releases to bad reviews and word of mouth, they don't seem to grow much population wise. It's a stigma that sticks with the game.
I fully expect a "re-review" in the near future. There will be an overwhelming amount of backlash from the review which will result in an apology and a new review; which will be grossly inflated.
Now, where did I put my Tin-foil hat?
~Miles "Tails" Prower out! Catch me if you can!
What backlash? I read the reviews from users, seems to no backlash from them. The reviews run the full range of the scores, pretty balanced. And why would anybody from Gamespot care is some people at SE are butt hurt? SE doesn't pay the bills, neither do the fanboys.
It was sarcasm... >.<
~Miles "Tails" Prower out! Catch me if you can!
Actually, I could believe it. Sure, it's 4.0 now, but if it turns out to be jarringly low compared to a greater body of reviews, and if the game itself continues to improve past the past where the greater bulk of the reviewer's points seem like vestigial worries, then indeed that 4.0 could be considered a massive eye-sore that results in GameStop feeling the need to do a re-review.
After all, re-reviews are not uncommon among MMORPGs. Darkfall got one. Most MMORPGs get one every time an expansion comes out.
Well I feel all MMOs should get re-reviewed over time. Like say every year or so, just to point out how far the game evolved since it's launch. A lot of games launch as dogs and after a year or so end up being a great game.
There are 3 types of people in the world. 1.) Those who make things happen 2.) Those who watch things happen 3.) And those who wonder "What the %#*& just happened?!"
Heh, didn't read the full thread but funny reactions to be read in it.
Originally posted by Miles-Prower
So, what I guess I'm saying is, I don't believe I belong in FFXIV. But I like to think that isn't a bad thing. So long as people have fun and feel their money/time is well-spent, I can argue for or against it. As far as campaigns go, I've dropped mine. FFXIV will go about its life, meandering about collecting whatever followers it can. I'll continue on my journey of MMORPG-enlightenment. Who knows, maybe I'll find something to tide me over until DEC. 7th.
Sensible attitude, I always like it when I see it, kudos
It's possible to like or dislike a game without going on a neverending campaign to convince other people to feel the same about a game. As for alternatives till Dec, I think there is enough to be found in DDO, Vindictus and LotrO and such to help you over the next 2 months.
Originally posted by fyerwall
Well I feel all MMOs should get re-reviewed over time. Like say every year or so, just to point out how far the game evolved since it's launch. A lot of games launch as dogs and after a year or so end up being a great game.
Good point. Especially with MMO's this would be useful. Look for example at EVE Online, AoC, Vanguard or a DDO, there have been so many changes that how the games are now is nowhere near how they were at launch.
The ease with which predictions are made on these forums: Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
Heh, didn't read the full thread but funny reactions to be read in it.
Originally posted by fyerwall
Well I feel all MMOs should get re-reviewed over time. Like say every year or so, just to point out how far the game evolved since it's launch. A lot of games launch as dogs and after a year or so end up being a great game.
Good point. Especially with MMO's this would be useful. Look for example at EVE Online, AoC, Vanguard or a DDO, there have been so many changes that how the games are now is nowhere near how they were at launch.
Agreed. And by doing annual reviews it would show players that maybe a game has improved as well as giving the dev teams even more reason to keep up the work and try to aim higher and higher even after launch.
Hell, don't even call them a review. Call them Progress Reports.
But that still shouldn't allow developers/publishers to think that it's ok to release poor quality games with the intent to make them work later. First impressions are the most important to the overall health and longevity of a game.
There are 3 types of people in the world. 1.) Those who make things happen 2.) Those who watch things happen 3.) And those who wonder "What the %#*& just happened?!"
Well I feel all MMOs should get re-reviewed over time. Like say every year or so, just to point out how far the game evolved since it's launch. A lot of games launch as dogs and after a year or so end up being a great game.
The problem with re-reviews is people don't care or have already made up their minds based on the initial reviews, which is why this particular review is so damaging. Since Gamespot has reviewed it the other reviewers are going to be clamoring to put something together. That's just good business from the reviewers perspective. As an aside, I'd like to say that companies have no right to ask for leniancy when they are accepting payment for their product. If a company is ready to start charging for service then that service is ready to be reviewed. I can't believe SE asked the major review sites to wait. It's unprofessional as hell.
I honestly think the thrashing will continue by the gaming media if SE does not act soon. The problem with that is there's no such thing as a "miracle patch." It never happens. When dealing with a project of this size, it's impossible to make sweeping changes. Judging by XI's history, SE will take the slow and steady route to patching. The game might be in better shape by PS3 launch, but I'm not expecting much.
Age of Conan is a good example of why re-reviews don't work -- the difference being that it had mostly positive launch reviews. However, that game was terrible at launch, and it has shaped up to be a really good game. It has gotten several re-reviews, yet the population didn't increase as a result.
Well I feel all MMOs should get re-reviewed over time. Like say every year or so, just to point out how far the game evolved since it's launch. A lot of games launch as dogs and after a year or so end up being a great game.
Age of Conan is a good example of why re-reviews don't work -- the difference being that it had mostly positive launch reviews. However, that game was terrible at launch, and it has shaped up to be a really good game. It has gotten several re-reviews, yet the population didn't increase as a result.
Actually, it did increase and overall reactions were pretty positive, only they lost a considerable part of their PvP crowd due to some bad PvP changes that were implemented around the same time.
But that re-reviews and re-evaluations or the simple fact that MMO's have improved - or changed - can have effect, can be seen also with games like EVE Online, DDO and LotrO.
The ease with which predictions are made on these forums: Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
Well I feel all MMOs should get re-reviewed over time. Like say every year or so, just to point out how far the game evolved since it's launch. A lot of games launch as dogs and after a year or so end up being a great game.
Age of Conan is a good example of why re-reviews don't work -- the difference being that it had mostly positive launch reviews. However, that game was terrible at launch, and it has shaped up to be a really good game. It has gotten several re-reviews, yet the population didn't increase as a result.
Actually, it did increase and overall reactions were pretty positive, only they lost a considerable part of their PvP crowd due to some bad PvP changes that were implemented around the same time.
But that re-reviews and re-evaluations or the simple fact that MMO's have improved - or changed - can have effect, can be seen also with games like EVE Online, DDO and LotrO.
Maybe I just didn't notice, but there never seemed to be a spike in players until the expansion. I could be totally off base, but after the initial shitstorm, the game held a fairly steady population. Age of Conan today is a great MMO, but we don't see a resurgance in popularity. DDO was a failure of a game for Turbine before it went F2P, and had it not gone F2P it would still be a failure. LOTRO has gotten positive reviews since it's been around -- it just never got as popular as it should have imo. From a business/subscription perspective, I don't think re-reviews mean all that much. Sure a handfull of people will sub, but it doesn't even come close to repairing the damage caused by reviews like this one.
Eh, a lot of what people are complaining about right now has been complained about throughout beta and fell on deaf ears at SE. And that's the problem with this game. Even the Japanese testers complained about a lot of the issues plaguing the game and were ignored.
The dev team knew the game was in a bad shape design wise and still pushed it as is, which is evident by the fact that they sent letters to every major gaming site/mag asking them to not review the game or give impressions for at least 3-4 weeks after launch. They knew a lot of the players would be unhappy with the state of the game and wanted to prevent official reviews from pointing out the glaring issues to save box sales. They know that the launch state of an MMO can make or break the game.
This statement makes your "cause" seem disengenuous. Even if SE doesn't listen as you allege ( inductions and circumstantial evidence make great stories, but they should only be taken so far...) regardless of what SE does if you really believed in what you said "Do we want the game to fail? No" you'd send that suggestion/bug report/rant anyways because some chance of inciting change is better than none. Just because SE doesn't reply to suggestions or bug reports doesn't mean they are *not* working on it... (I'd be impressed if you could prove that they're not).
Trust me, in beta we reported issues as well as what we felt could be better (there were several of us playing and we actually wrote some pretty decent sized emails).
Thing is no one is saying they are not working on it, as we can all agree that the very well could be. The fact of the matter is that a lot of the issue people complained about that are present in the release are things that should have been dealt with in beta but weren't. As I said, SE knew what was wrong and didn't bother to correct it before launch. Instead they hoped that gaming reviewers would be kind and give them 3-4 weeks post launch before giving reviews or impressions about the game. They knew the current state of the game was going to be pointed out for potential customers to see and could very well damage sales.
So... I'm curious... let's say you're a programmer and you're tasked with cleaning up the netcode for your game's sluggish inventory system. How long will that process take you? (let's consider only the actual coding and bug hunting and testing the code, no other externalities... like sleeping, eating, etc.)
Better yet, if you're a game designer and you are approached with the current market problems but don't want to sacrifice the design goals for your game, how long would it take you to come up with solutions that would enhance and make workable a bazaar system without caving into an AH system (which as an mmo market system definitely has more than its fair share of weaknesses as well)
I certainly don't know the answers to these questions, but I'm impressed that you have been able to figure them out and assume that they can be fixed in roughly less than a period of a month...
That said that doesn't even take into account other factors.
Since you seem to be very reasonable person I'll link you to a post I wrote a while back in the hopes that you will read it:
As I see it, SE probably had no choice in terms of releasing it since too much was riding on it. Based on that if I were in a rough situation like that I'd certainly want some mercy too...
Say what? Are you serious with this statement?
Who cares what the reasons were they released to early. They took a risk and now are being slammed to the ground by players, fans and gamesites who don't put up with the abismall state the game is in. They should take it like a man and learn a lesson. Why should they get any mercy whatsoever?
It's a business, they're in it to make money ... money that comes from us, the players. Money that we worked for, for which we had to deliver quality to our bosses. If I deliver crap quality software to my boss I get canned.
People like you make it a given that gamecompanies keep releasing way to early and delivering bad quality in the process, resorting to payed betas. This should stop.
I'm pretty sure given some time they can get back on track and maybe get a descent quality product after 6 months or so, but as it stands now the criticisms that they get are founded .... no excuses, no mercy.
Let this be a lesson to SE and all the other companies that are releasing games in the future.
Glad to see I've made a lot of the haters here very happy with my initial misunderstanding based off the wierd issue with the way GameSpot does their content distribution leading to that initial misconception.
Anywho, you guys have your first negative professional review. Seems I jumped the gun to assume the average was going to be 8.0 or higher after seeing the Cheat Code Central review's 8.4. Go pop a champaign cork, vindication is yours at last, it's party time for you.
It's not just the game that's bad, it's how SE handled XIV.
Advertising was shitty. They screwed over Canadians with the bonus goggles. They decide to go with a very questionable 3rd party to handle all the monetary transactions. They don't inform the public of planned changes with the game. They blame the games poor performance on believing todays technology just isn't up to par for it.
You fanboys have to remember....5 years. 5 whole years SE has had time to work on this project. It's a piece of crap for that period of time. They deserve this score. It's also laughable SEs contacting all the reviewers to wait at least 30days.
Comments
So... I'm curious... let's say you're a programmer and you're tasked with cleaning up the netcode for your game's sluggish inventory system. How long will that process take you? (let's consider only the actual coding and bug hunting and testing the code, no other externalities... like sleeping, eating, etc.)
Better yet, if you're a game designer and you are approached with the current market problems but don't want to sacrifice the design goals for your game, how long would it take you to come up with solutions that would enhance and make workable a bazaar system without caving into an AH system (which as an mmo market system definitely has more than its fair share of weaknesses as well)
I certainly don't know the answers to these questions, but I'm impressed that you have been able to figure them out and assume that they can be fixed in roughly less than a period of a month...
That said that doesn't even take into account other factors.
Since you seem to be very reasonable person I'll link you to a post I wrote a while back in the hopes that you will read it:
http://www.mmorpg.com/discussion2.cfm/post/3829281#3829281 See post #9
As I see it, SE probably had no choice in terms of releasing it since too much was riding on it. Based on that if I were in a rough situation like that I'd certainly want some mercy too...
Its nice to see a semi-major review site giving an honest review instead of polishing a turd for once. I just wish IGN had the same guts. My friend and I played for 3 days before cutting this horrendous game loose ... thankfully I just got the confirmation from Click and Play that they had deleted my personal and CC data. Here's hoping I don't have to deal with fraud on top of a bad game experience heh.
I got it. I got a nice chuckle from it.
For one week out from launch I'ld say thats not too far from what should be expected of any game. This one does have an aquired taste most do not, so a little more negative may be seen over the norm. But still what we see so far doesn't appear to be that different from most every other launch one week in.
(DISCLAIMER - The use of the word YOU in the above post is not directed at any one person in particular, but towards those who fall into the category itself - there is no personal attack here, neither intentional nor implied.)
Actually, I could believe it. Sure, it's 4.0 now, but if it turns out to be jarringly low compared to a greater body of reviews, and if the game itself continues to improve past the past where the greater bulk of the reviewer's points seem like vestigial worries, then indeed that 4.0 could be considered a massive eye-sore that results in GameSpot feeling the need to do a re-review.
After all, re-reviews are not uncommon among MMORPGs. Darkfall got one. Most MMORPGs get one every time an expansion comes out.
(Might come sooner rather than later. Personally, i think the GameSpot reviewer way overrated to the skin-deep problems.)
Sums up the game perfectly. I 100% agree with everything it says in this review. When will you fanboys give in?
What Were They Thinking?
I did the math. I think you will first. : )
I read this and immediately thought of a trip to a resturaunt (oh noes! He's bringing the resturaunt comment into play! Everyone prepare for fail!). I took my dad out to eat at this really, really fancy resturaunt for his birthday. Fancy as in, they have a wine and champagne list. The waiter was excruciatingly nice. It was a quaint place and I was surrounded by business men/women in suits and dresses, entertaining big parties. Me and my dad felt totally out of place.
I'm from Eastern KY so I am not accustumed to such things. It was fun.. and expensive.
Where am I going with this? I guess what I'm saying is I have a similar experience with FFXIV. I feel disjointed from the world. I'm not saying that FFXIV players are rich business men/women in lunch meetings, but I'm saying they are a breed of players that are very different than what I'm used to. Of course, this has rhetoric written all over it. "Tails, get on with it! You are rambling again!" Yes, Even Sonic thinks so.
So, what I guess I'm saying is, I don't believe I belong in FFXIV. But I like to think that isn't a bad thing. So long as people have fun and feel their money/time is well-spent, I can argue for or against it. As far as campaigns go, I've dropped mine. FFXIV will go about its life, meandering about collecting whatever followers it can. I'll continue on my journey of MMORPG-enlightenment. Who knows, maybe I'll find something to tide me over until DEC. 7th.
~Miles "Tails" Prower out! Catch me if you can!
Come Join us at www.globalequestria.com - Meet other fans of My Little Pony: Friendship is Magic!
Well I feel all MMOs should get re-reviewed over time. Like say every year or so, just to point out how far the game evolved since it's launch. A lot of games launch as dogs and after a year or so end up being a great game.
There are 3 types of people in the world.
1.) Those who make things happen
2.) Those who watch things happen
3.) And those who wonder "What the %#*& just happened?!"
well this Game Spot not stop :P and i didn't think this game will do much from the start
Which Final Fantasy Character Are You?
Final Fantasy 7
Heh, didn't read the full thread but funny reactions to be read in it.
Sensible attitude, I always like it when I see it, kudos
It's possible to like or dislike a game without going on a neverending campaign to convince other people to feel the same about a game. As for alternatives till Dec, I think there is enough to be found in DDO, Vindictus and LotrO and such to help you over the next 2 months.
Good point. Especially with MMO's this would be useful. Look for example at EVE Online, AoC, Vanguard or a DDO, there have been so many changes that how the games are now is nowhere near how they were at launch.
The ACTUAL size of MMORPG worlds: a comparison list between MMO's
The ease with which predictions are made on these forums:
Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
Agreed. And by doing annual reviews it would show players that maybe a game has improved as well as giving the dev teams even more reason to keep up the work and try to aim higher and higher even after launch.
Hell, don't even call them a review. Call them Progress Reports.
But that still shouldn't allow developers/publishers to think that it's ok to release poor quality games with the intent to make them work later. First impressions are the most important to the overall health and longevity of a game.
There are 3 types of people in the world.
1.) Those who make things happen
2.) Those who watch things happen
3.) And those who wonder "What the %#*& just happened?!"
Ouchy, what a slam in the balls! XD
4.0/10.0 is far too lenient in my opinion, the game reeks.
The problem with re-reviews is people don't care or have already made up their minds based on the initial reviews, which is why this particular review is so damaging. Since Gamespot has reviewed it the other reviewers are going to be clamoring to put something together. That's just good business from the reviewers perspective. As an aside, I'd like to say that companies have no right to ask for leniancy when they are accepting payment for their product. If a company is ready to start charging for service then that service is ready to be reviewed. I can't believe SE asked the major review sites to wait. It's unprofessional as hell.
I honestly think the thrashing will continue by the gaming media if SE does not act soon. The problem with that is there's no such thing as a "miracle patch." It never happens. When dealing with a project of this size, it's impossible to make sweeping changes. Judging by XI's history, SE will take the slow and steady route to patching. The game might be in better shape by PS3 launch, but I'm not expecting much.
Age of Conan is a good example of why re-reviews don't work -- the difference being that it had mostly positive launch reviews. However, that game was terrible at launch, and it has shaped up to be a really good game. It has gotten several re-reviews, yet the population didn't increase as a result.
Actually, it did increase and overall reactions were pretty positive, only they lost a considerable part of their PvP crowd due to some bad PvP changes that were implemented around the same time.
But that re-reviews and re-evaluations or the simple fact that MMO's have improved - or changed - can have effect, can be seen also with games like EVE Online, DDO and LotrO.
The ACTUAL size of MMORPG worlds: a comparison list between MMO's
The ease with which predictions are made on these forums:
Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
Maybe I just didn't notice, but there never seemed to be a spike in players until the expansion. I could be totally off base, but after the initial shitstorm, the game held a fairly steady population. Age of Conan today is a great MMO, but we don't see a resurgance in popularity. DDO was a failure of a game for Turbine before it went F2P, and had it not gone F2P it would still be a failure. LOTRO has gotten positive reviews since it's been around -- it just never got as popular as it should have imo. From a business/subscription perspective, I don't think re-reviews mean all that much. Sure a handfull of people will sub, but it doesn't even come close to repairing the damage caused by reviews like this one.
I was kinda unsure about this game with all the complaints there was about this game. But Gamespot is a reputable Gaming site so it is now official.
Final Fantasy XIV does indeed suck. Good for me, and others, so we dont waste our time and money on it.
My gaming blog
It should of gotten a 2/10, honestly thats how bad this game is.
Say what? Are you serious with this statement?
Who cares what the reasons were they released to early. They took a risk and now are being slammed to the ground by players, fans and gamesites who don't put up with the abismall state the game is in. They should take it like a man and learn a lesson. Why should they get any mercy whatsoever?
It's a business, they're in it to make money ... money that comes from us, the players. Money that we worked for, for which we had to deliver quality to our bosses. If I deliver crap quality software to my boss I get canned.
People like you make it a given that gamecompanies keep releasing way to early and delivering bad quality in the process, resorting to payed betas. This should stop.
I'm pretty sure given some time they can get back on track and maybe get a descent quality product after 6 months or so, but as it stands now the criticisms that they get are founded .... no excuses, no mercy.
Let this be a lesson to SE and all the other companies that are releasing games in the future.
This
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Prosit!
Unfortunately, I have to agree with the video review.
Take the Magic: The Gathering 'What Color Are You?' Quiz.
Very accurate review...nice to see gamespot on the spot.
It's not just the game that's bad, it's how SE handled XIV.
Advertising was shitty. They screwed over Canadians with the bonus goggles. They decide to go with a very questionable 3rd party to handle all the monetary transactions. They don't inform the public of planned changes with the game. They blame the games poor performance on believing todays technology just isn't up to par for it.
You fanboys have to remember....5 years. 5 whole years SE has had time to work on this project. It's a piece of crap for that period of time. They deserve this score. It's also laughable SEs contacting all the reviewers to wait at least 30days.
Pitiful.