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I have found it is time to say good bye to MMORPG's after 12+ years started at around 13 and now 25 in march.
I will admit I am a little burned out but no where close to quiting point what has put the flame out is just the way MMORPG's have gone. The game's I used to play where group focused and a challenge with little to no hand olding beside's from a helpful community where jerk where rare. Wow lol what a 180 from today
Slowly the the game became easyer and easyer to the point of the handholding solo casual is king game's of today and off with the head of the old guard. The lack of inovation as well compair to the older day's where dev would think out side of the box not inside.
I will just stop there and not turn this in to some rant and simply say I will be putting my keyboard down for MMORPG's of today. I think ill will go back to strategy game like age of empires and red alert. So I gusse it's time to put a end like iv been trying for the last 4 years for good.
The beast has been sick for far far to long and it can't be healed as much as the old guard wish's it so.
To other old timer's that are in the same boat still it's time to have them learn on there own as much as it pain's us watch of game's burn die and crumble and blow away and ash in the wind we must take heart in what it was to turly live and play in the golden age.
Comments
Pardon me , but you were not that old to witness the Internet society grew up .
You were not that old to imagine how 12 year ago , people were , most of those people who were 12 year ago playing.
Now are the casual bunch , or settled , or in some cases sadly nothing good came out of them .
So how can you say you think MMORPG died out ?
Its a change of generation you see in MMORPG , a new generation who like to spend more on virtual goods.
But in return are seeking the worth out of the product .
Same as every real life pub , you sooner or later have to change your customer base .
You cannot continue on till they are 80 . some of us just go live in another country .
You cannot honestly in my opnion say this genre is dead , infact the opposite is true .
This genre is alive and kicking , just the teachers or patient people are no longer there in this genre .
They still are , but the new breed just cannot phantom or appreciate it .
If you are part of the old guard ,that which i highly doubt , you will still do what you have been taught .
Its the people who think they are old gaurds , but are infact the new generation that are confused .
Honestly you cannot blaim them at all . IF the old gaurd are confused themself about lost of COMMON SENSE .
The genre plataued. It's not getting any better, but it's not dying.
There's no room for innovation, and there's a lot of the same crap being shoved around.
The OP feels the stagnation, as do many players. The heyday was 2005 to 2007; and we're probably a decade away from a resurgence. If generic history has any say on the matter.
Thinking about 2020 is interesting tho'.
If i want to stay negative all day , i wouldn´t even bother to come here .
That the OP feel stagnate at a age of 25 , thats how many feel who are spoiled and not used to hardship .
Doesn´t mean its true , you go into any game and you want to be optimistic , you will find the optimistic people .
You go into the game and you want to be negative you will find the negative people .
Thats how it works CURRENTLY . youth always seek there own kind and more .
While old generation argue endlessly without wanting to really offer a solution .
The youth will grab any situation thats extreme !
This i am again talking about actuality .
Unlike you artist , who loves to think your world is our world , it sadly isn´t that way .
Your world is your world , thats about it , that you can find similair people that thinks the same way .
Terrific !!
Doesn´t mean the world works like that !
OP if you truly enjoy the living and playing in the golden age of MMO's most of them are still out there. You can go play EQ1 with the rest of those players who were awesome like yourself. It should be fun, you can swap stories about how you walked uphill both ways to slay your dragons and that's the way you liked it.
Want to know something about MMO's?
MMO's have never been hard, and have never been skill based games, even in the 'golden age'. MMO's have always been so easy that anyone with half a brain and enough time on their hands could master them with ease. The only difference now is there are far less frustrating nuances you need to 'master' before you reach the skill cap for the game and as such it's much more difficult to pretend like you are a superior player from the rest of the rabble that plays MMO's.
I'm not saying the above applies to the OP, but there are a lot of old school MMO players that miss the feeling of being better than the rest of players because there are less accessibility barriers in place to allow them to be elite.
Lets discuss the topic, not attack the OP. Thanks .
Ima old timer, and i can see your isseu and wish you goodluck. but know, MMO's are not dead , they did do a little devolution but thats needed sometimes, see it as the MMO version of the credit crisis. just like in every other bussiness things change. and the gaming industie always had its extremes ups and downs.
early years we were exploring the new world, in this decade we are making it commersial and socialy aproved. perheps in the next decade we find ourself playing using brain chips and vitural worlds.. everyting changes only war never changes.
You will be back.
As far as taking a break, more power to you.
Remember Old School Ultima Online
Its all right OP. Old has to be replaced by new. its just natural cycle of life. You will be forgotten in 5 secs and many new younger generation players will take your place. Goodbye and have fun.
Who could have thought that WOW could bring super power like USA to its knees?
Originally posted by Arcken
To put it in a nutshell, our society is about to hit the fan, grades are dropping, obesity is going up,childhood the USA is going to lose its super power status before too long, but hey, as long as we have a cheap method to babysit our kids, all will be well no?
Im picking on WoW btw because its the beast that made all of this possible
I have a fair few years on the OP, both in terms of age and experience, and I do understand where they're coming from. I started with MUDs (some of you may remember me) then found 'god' when Everquest was released. I hope I don't sound like one of those angsty younglings that I see in the SWG forums, but I kinda lost faith in the genre when the CU hit.
My faith took another knock when they removed corpse runs in EQ2, then deftly got trampled on when I tried WoW (which I continue to do so for a few days with each expansion, just trying to 'get' the popularity).
Nowadays, I keep trying everything, cursing the state of everything, then resolving to write my own game. However, after 4(?) years of trying to find my next home, I've finally accepted that the MMORPGverse is indeed stagnant, and there's bugger all on the horizon that looks set to change it.
Well, until Braben comes clean, I'm sure
Parodoxy is so humorous (From a third person point of view). I honestly believe age does not separate us as human beings and that "fun" is apreciated by the old and the inexperienced.
@Darwa
You mention writing your own game, might I ask what you have thought of? (I'm a curious being)
As an aspiring (As in wanabee) game designer I like to collect ideas.
I used to write MUDs many moons ago, and the feeling never left me. I actually started working on a sandbox (modern term) sci-fi mmo a few years ago that a marketing chap overstepped the marque and got the game removed from the listings on here (which is, evidently, a huge turn-off for investors. heh).
We were essentially doing what the Earthrise team picked up, simplified, and are doing without the Hero engine
*waits for Zorvan to appear and say 'I knew it was you!'*
Sadly, OP's fun is based on his expectations which are not being met by current MMORPGS. Why? because they don't make them like they used to anymore. I am not that young anymore but i am having fun and excited about 2011. I just know the fact that 'things change with time'. Would i like to have UO and EQ style of MMO? sure. but am i expecting those to happen? nope.
If you want to be happy just lower your expectations that is all i am saying here.
Who could have thought that WOW could bring super power like USA to its knees?
Originally posted by Arcken
To put it in a nutshell, our society is about to hit the fan, grades are dropping, obesity is going up,childhood the USA is going to lose its super power status before too long, but hey, as long as we have a cheap method to babysit our kids, all will be well no?
Im picking on WoW btw because its the beast that made all of this possible
Not a bad suggestion, but as you mentioned, MMOs change over time. Perhaps we will get MMOs with an even better experience than the old ones (We can only go up from here).
Every human being is allowed to dream.
Oh, I hope so.
All I see now are developers 'adding the pretty and taking out the brain', which clearly isn't going down too well with the average gamer.
Banshe13,
I can appreciate your reasons for feeling dissatisfied with the current state of MMOs and the Player Culture that populate them. Many of the posts before me are good examples of what has changed over the years. I see it as well. It's not just the MMOs as games, it's the Players... rather the Generation that followed. We are different then Them and no discussion here will change that ever. It's not about good or bad, it's about change and our inability to stop it. Change hurts and is never fair... sure the change seems great to the younger generation of Players right now, but they will get their turn soon enough... for another generation will push them aside as well. Then they too will understand.
I wish you the best of luck in your new past-time and may it bring you as much or more enjoyment as MMOs used to.
Thank you for being a part of a fantastic experience with us all.
See you on down the road of Life and good luck to you.
I am the Player that wonders... "What the %#*& just happened?!"
...............
"I Believe... There should be NO financial connection or portals between the Real World and the Virtual in MMOs. "
__Ever Present Cockroach of the MMO Verses__
...scurrying to and fro... .munching on bits of garbage... always under foot...
The problem with the OP, and the situation in general has to do with the perception of MMOs. Expectations of what should be range from, "Will this game be fun?" to "Will this game keep me interested for years down the line?"
These aren't looked upon as "games" but more so as long term investments. 'Game X took me 2 years to accomplish this, now everyone does it in Game Y before breakfast.' For some people the long term commitment is what drives them to keep coming back -- but thats how the genre becomes stagnant, and thats how we end up with ' one game to rule them all'.
I've played MMOs for a long time myself, but I've never really subbed to a game consecutively for more than a year. Theres just too much out there that you CAN play, so many flavors to taste. Why do I have to be stuck playing one game for years?
MMOs are coming to the point where they are learning they don't have to become -lifestyles- and instead can just become good games. Games like DCUO, and GW2 and SWTOR aren't trying to cater to everyone nor are they trying to be the WoW catch-all. They are specifying a specific playstyle and draw that will entice players to play, and hopefully play some more. I'll be playing most of the upcoming games, as well as single player, console titles, and pretty much everything that seems remotely interesting. Whats the point of swearing off something that will eventually become a major dominant gaming subgenre when you can easily change your thinking on what an MMO is supposed to be. Its a game. Have fun with it.
I understand how the OP feels. I have taken a year and a half long break myself. In 2011 I will probably give one of the new titles a try, and if I don't enjoy it, I will be done for a long time. So best wishes to the OP.
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
I will slowly say goodbye to you...
Gooooooooooood. Byyyyyyyyyyyyyyyyyyeeeeeeeeeeeeee.
The first thing I've got to say is I don't agree that "all" of the old school games were amazing. I started mmos with Lineage then moved to lineage 2. I was happy in those games for years and years. I'd still be playing if the same group were still there. I'm looking forward to L2's new expansion and actually plan on trying it once more with the update. I've played about every other mmo that's come out since and in my opinion thea next bunch will be the best of them. Or at least GW2 and TOR will be as "games" go. That being said it was a great time to be in mmos back in the day.
The reality is that what we remember as sooo great back in the day was the community. How everyone was new to the games and most every game could be considered quite different. I really think that it's the communities that make any mmo. We've just got this large group who are looking for "that old feeling" after losing it and when they don't find it? They arn't happy. They're still out there those great people but many focus on the groups they've been with for years. There's little reason to go and help a lost puppy of a nubie any longer.. the games make it easy enough on their own.
I really feel that mmos are growing and evolving. People realize that they just can't "copy" WoW and get success nor can you just make an "old school game" and do the same. The genre is still VERY young comparatively just wait until it matures. I think good will come.
I still have challenging gameplay, lots of group content and great community in the games that I play, yes even WoW. In fact I really haven't changed the way I game since I started long long ago in those EQ days.
You just need to learn who you choose to surround yourself with and what to do to make the game suit your playstyle. Simple and effective.
Venge Sunsoar
I share the OP feelings. I just find it interesting that he's not as old which proves that we didn't like the old games because we are old farts but because these games were good. Even the OP who is 10 years younger than most of us "old school" people longs for those days.
I am like you OP but I didn't quit, instead I just have no expectations and hoping.. waiting maybe within 10 years a smart developer will bring us something remotely close to what we ask for. My hopes for titles that are currently developed is Project Copernicus by 38 studios and CCP's World of Darkness.
All 2011 MMORPGs are not going to deliver for me. I might play them like "games" for a month or so maximum.
I think the problem for a lot of us is that we are looking for a massive multiplayer online role playing game.
Unfortunately there hasn't been one of those released for over 8 years. Our genre died out a long time ago. What we have today are just ORPGs... or what might be better described as OGGGs (Online Gear Grinding Games).
What myself, and I think, a lot of other players that prefer the UO or EQ playstyle are looking for is a new genre, maybe an Online Virtual World game instead of the garbage that keeps getting released every year titled under the genre we used to be fans of.
Honestly there hasn't been a successful release since LOTRO, and that's arguable. Over the last 2-3 years there hasn't been one game that's been received well by the community. You'd think the development companies would wake up and realize this, but they just keep churning out the same crap.
I guess we'll have to wait and see how GW2 turns out, becuase ArenaNet are the only ones actually doing something different.
"There is as yet insufficient data for a meaningful answer."
Yep, that's my perception too. I see a lot of whining and game bashing on these forums, and I bet a lot of those posters here are people who haven't been enjoying MMORPG's that much the last few years, a lot of them even 'homeless' when it comes to finding 'their' MMORPG and are perpetual nomads, forever hopping from one MMORPG to the next in a vain search and hope to find an MMO that can satisfy them.
So, instead of exchanging interesting tales and newsbits about all the MMORPG's around, a lot of those perpetually dissatisfied MMO nomads come hang around here spreading their 'pain' and frustration around, turning this site into a cesspool where as good as every MMORPG around gets bashed and hammered on. It's not so much the fault of those games - even if there are bad ones among them - but the inability of those people to have fun.
Although, good fun to be had on these forums when you approach it with the right mindset and fully expect it to be a purgatory, this deep pit of despair and neverending dissatisfaction that it often is
The ACTUAL size of MMORPG worlds: a comparison list between MMO's
The ease with which predictions are made on these forums:
Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
"I used to play where group focused and a challenge with little to no hand olding"
Maybe in a few years a dev will make a game like that and all the bunch of poor players that enjoy the current MMO market will call it revolutionary and then the genre will move forward once again, just time will tell, as is now the market is stuck in loop of mediocrity.
I look at MMOs like I look at my favorite entertainment on TV.
If you had your favorite show (at that time) available to watch on TV one episode a week, or wait until the DVD came out and watch the whole season in a weekend, which would you enjoy more?
Me, personally, I prefer to experience one episode at a time, and build the suspense and anticipation of the next scheduled episode the following week. I loved the show Lost, and while I often wanted to pull my hair out waiting for some new information/answers, that made the journey all the sweeter.
I think too many people look at MMORPGs in the "let's do it all yesterday" fashion, or "watch it all in one weekend" per my analogy here. An MMO is entertainment to me, and the more you savor the experience the more you look forward to playing it each time. Balance that with a full life of family and friends, and it becomes as wonderful an experience as watching a favorite TV program (with the benefit of it being interactive!).