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What makes people so certain BW can't make a good mmorpg?

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  • MeowheadMeowhead Member UncommonPosts: 3,716

    Originally posted by jpnz

    Because this is Bioware.

    You can say what you want about them but they haven't released a game that hasn't been critically and commercially well received.



    MDK2 had low sales and middling reviews.  Sonic Chronicles had middling-to-low reviews.

    Also, Jade Empire only did so-so, and the PC version wasn't rated so hot.

    You're only remembering their games that did well, because... well, they did well.  ;)

    Also, you'll notice that MDK2 is their only non-RPG game, and Sonic Chronicles was the biggest stretch away from their usual type of RPG.

    Basically, there's no proof that Bioware can do great games without relying heavily upon their storytelling, and making it an RPG.

    That's not to say they're guaranteed to fail making an MMORPG (and I'm sure it'll have tons of story), but there's no guarantee they will do an MMORPG up to the standards of their offline RPGs.  The big question is 'how will the non-story part of the game hold up in the long run, and will it be able to differentiate itself enough from WoW to grab a big enough share of the MMO market to make the investment a good one', and nobody here knows the real answer to that yet.

  • whilanwhilan Member UncommonPosts: 3,472

    Originally posted by Meowhead

    Originally posted by jpnz



    Because this is Bioware.

    You can say what you want about them but they haven't released a game that hasn't been critically and commercially well received.



    MDK2 had low sales and middling reviews.  Sonic Chronicles had middling-to-low reviews.

    Also, Jade Empire only did so-so, and the PC version wasn't rated so hot.

    You're only remembering their games that did well, because... well, they did well.  ;)

    Also, you'll notice that MDK2 is their only non-RPG game, and Sonic Chronicles was the biggest stretch away from their usual type of RPG.

    Basically, there's no proof that Bioware can do great games without relying heavily upon their storytelling, and making it an RPG.

    That's not to say they're guaranteed to fail making an MMORPG (and I'm sure it'll have tons of story), but there's no guarantee they will do an MMORPG up to the standards of their offline RPGs.  The big question is 'how will the non-story part of the game hold up in the long run, and will it be able to differentiate itself enough from WoW to grab a big enough share of the MMO market to make the investment a good one', and nobody here knows the real answer to that yet.

    Yeah there is never certainty if a company will make a good MMO or not.  I'm more on the line of confident they will make a good one (enough to play it) due to liking their games and from what i'e seen.

    But onto the point of the topic.  If noone can be certain if a MMO will be good or not.  Then that begs the question, why are people saying it will fail.  Which is the point of the topic.  Are these people privy to info we are not, or are they just doomsaying for the sake of it because they don't like what they've seen or don't like BWs games?

    I'm more of the mind they are just tired or don't want what this game is offering and not so much on wether the game will fail to bring the proper things to the table.   Not even companies can predict what will succeed or fail with a given market.

    They can go with what people like and try but even they don't know if something will work or not.  If they did we wouldn't have games that fail almost out of the door.

    In the end i don't think anyone predictions are based on anything but what they have seen in the past and what they think will happen in the future.  We can all try and figure out if a game will succeed or fail but until the actual games comes out, theres about as much chance of us being right as us being wrong.

    Help me Bioware, you're my only hope.

    Is ToR going to be good? Dude it's Bioware making a freaking star wars game, all signs point to awesome. -G4tv MMo report.

    image

  • MeowheadMeowhead Member UncommonPosts: 3,716

    Originally posted by whilan

    Yeah there is never certainty if a company will make a good MMO or not.  I'm more on the line of confident they will make a good one (enough to play it) due to liking their games and from what i'e seen.

    But onto the point of the topic.  If noone can be certain if a MMO will be good.  Then that begs the question, why are people saying it will fail.  Which is the point of the topic.  Are these people privy to info we are not, or are they just doomsaying for the sake of it because they don't like what they've seen or don't like BWs games?

    I'm more of the mind they are just tired or don't want what this game is offering and not so much on wether the game will fail to bring the proper things to the table.   Not even companies can predict what will succeed or fail with a given market.

    They can go with what people like and try but even they don't know if something will work or not.  If they did we wouldn't have games that fail almost out of the door.

    In the end i don't think anyone predictions are based on anything but what they have seen in the past and what they think will happen in the future.  We can all try and figure out if a game will succeed or fail but until the actual games comes out, theres about as much chance of us being right as us being wrong.

    Well, this is the internet.  People like to overstate their cases all the time.  I can't answer if Bioware will succeed or not, though I CAN answer the question what I think about it.  I wouldn't say 'Oh, they're definitely going to fail', but in my personal opinion, there's two things they have going that make me think I probably won't get the game (Though I'll try it out in beta if I can, to form a better opinion and make a final decision).

    The two reasons are I don't want to pay a subscription, and I pretty much burned out on holy trinity style themepark games after WoW, and with the current information I have that appears to be what it's turning out to be.

    (shrug)  More people should state things like that.  It's my opinion, and it's obvious that not all games will appeal to all people.  It's ridiculous that some fans of games seem to think their game will be the one mystical game to unite all MMORPG players together under one glorious banner.  Even WoW didn't do that. :)

    People are too quick to extend their own personal opinion into being the opinion of all right minded people, which they THEN somehow conflate with the majority.  Personal opinion >< the truth >< majority opinion.  Somebody should probably draw a Venn diagram for that. :D

  • whilanwhilan Member UncommonPosts: 3,472

    Yeah if you are against subs/holy trinity then you won't really like the game.

    The companions themselves offer more of a softer version of the trinity but it's still a trinity type system.

    I'd rather this game not cater to everyone because then it falls into the saying

    Jack of all trades is a master of none. I'd rather this disappoint a few people and be really great at something else. Otherwise it feels boring/bland. Something i'm hoping this game will not be.

    Of course i want enough people to like it so the game will stay live and continue to get updates. But thats only so i can keep playing it and getting new things to do in it.

    Help me Bioware, you're my only hope.

    Is ToR going to be good? Dude it's Bioware making a freaking star wars game, all signs point to awesome. -G4tv MMo report.

    image

  • MeowheadMeowhead Member UncommonPosts: 3,716

    Originally posted by whilan

    I'd rather this game not cater to everyone because then it falls into the saying

    Jack of all trades is a master of none. I'd rather this disappoint a few people and be really great at something else. Otherwise it feels boring/bland. Something i'm hoping this game will not be.

    Of course i want enough people to like it so the game will stay live and continue to get updates. But thats only so i can keep playing it and getting new things to do in it.

    See?  We can totally agree and get along with reasonable opposing opinions.  :D

    Oddly enough, I'm going to contradict myself for a moment on the part about 'People don't know it'll be a success', and admit that if it wasn't for the extremely large amounts of money being pumped into the game, I'd be nearly positive the game would do quite well.

    It's BECAUSE of all the money pumped into it, and the huge expectations EA probably has for how well it will do, that I'm uncertain about how it will do.

    Speaking of games catering to everybody... I've recently formed the opinion that GW2 is extremely popular with certain people (Like me!  I'll admit it, I'm looking forward to it) because they have set forth a certain vision that appeals to certain segments of the game playing public.

    It's good to set forth what you stand for, and what you want to do to achieve those goals.  Try to appeal to too many different people, or not have any sort of message, and then a game becomes bland, undifferentiated mush.

    That's why I like EvE as a game, even though I didn't actually enjoy playing it myself (Too time consuming).  They have a vision, and a clear idea of what they want to be as an MMO, and they do it, without catering to the masses.  I can respect that. :D

    I'm probably horribly off topic now.

  • IsaneIsane Member UncommonPosts: 2,630

    Originally posted by jaxsundane

    I've been only half way in the loop as far as console and offline pc games go lately so I can admit there are quite a few games I've missed in these past few years one of them being Mass Effect 1 and 2.

    I picked up a copy of ME2 for the PS3 release and after having played it these last few days it reminded me of what Bioware is capable of with a game that many other devs out there are incapable of and that's getting a player fully engrossed in what is going on in the game world.  I haven't finished the game yet but just from what I've played I get the sense of being in a well made mmorpg until I remember that none of those other people are players like me.

    This game gave me the same feeling I got when I played Baldurs Gate and the IWD games that I believe were inspired by the BG saga.  At the end of the day Bioware has more games that feel like mmorpg's than many mmorpg developers do, I mean could you imagine if STO played even half way like ME2 does?

    What in the world is it that people see to make them make statements suggesting because this is the first mmorpg they made they can't pull it off??

    What i see is the following:

    B I O W A R E

    If you have to ask then i feel for you..... they are pretty much the best in the industry and have been for many years.

    ________________________________________________________
    Sorcery must persist, the future is the Citadel 

  • NergleNergle Member UncommonPosts: 253

    Originally posted by Isane

    Originally posted by jaxsundane

    I've been only half way in the loop as far as console and offline pc games go lately so I can admit there are quite a few games I've missed in these past few years one of them being Mass Effect 1 and 2.

    I picked up a copy of ME2 for the PS3 release and after having played it these last few days it reminded me of what Bioware is capable of with a game that many other devs out there are incapable of and that's getting a player fully engrossed in what is going on in the game world.  I haven't finished the game yet but just from what I've played I get the sense of being in a well made mmorpg until I remember that none of those other people are players like me.

    This game gave me the same feeling I got when I played Baldurs Gate and the IWD games that I believe were inspired by the BG saga.  At the end of the day Bioware has more games that feel like mmorpg's than many mmorpg developers do, I mean could you imagine if STO played even half way like ME2 does?

    What in the world is it that people see to make them make statements suggesting because this is the first mmorpg they made they can't pull it off??

    What i see is the following:

    B I O W A R E

    If you have to ask then i feel for you..... they are pretty much the best in the industry and have been for many years.

     

     Not in the MMO industry.

    This will be their first MMO and hopefully a successful one. It's always better to be a sceptic and say that a game will not live up to the hype of fanbois and anyone who have played more than a few MMOs or have MMO years behind them know this.

     

    I feel for you if you follow blindly into hype tactics of marketing forum posters.

  • ZERMINUSZERMINUS Member Posts: 241

    Originally posted by Nergle

    Originally posted by Isane


    Originally posted by jaxsundane

    I've been only half way in the loop as far as console and offline pc games go lately so I can admit there are quite a few games I've missed in these past few years one of them being Mass Effect 1 and 2.

    I picked up a copy of ME2 for the PS3 release and after having played it these last few days it reminded me of what Bioware is capable of with a game that many other devs out there are incapable of and that's getting a player fully engrossed in what is going on in the game world.  I haven't finished the game yet but just from what I've played I get the sense of being in a well made mmorpg until I remember that none of those other people are players like me.

    This game gave me the same feeling I got when I played Baldurs Gate and the IWD games that I believe were inspired by the BG saga.  At the end of the day Bioware has more games that feel like mmorpg's than many mmorpg developers do, I mean could you imagine if STO played even half way like ME2 does?

    What in the world is it that people see to make them make statements suggesting because this is the first mmorpg they made they can't pull it off??

    What i see is the following:

    B I O W A R E

    If you have to ask then i feel for you..... they are pretty much the best in the industry and have been for many years.

     

     Not in the MMO industry.

    This will be their first MMO and hopefully a successful one. It's always better to be a sceptic and say that a game will not live up to the hype of fanbois and anyone who have played more than a few MMOs or have MMO years behind them know this.

     

    I feel for you if you follow blindly into hype tactics of marketing forum posters.

    It's also a legitimate point to make that great companies who have made great games in the past can change and bring out MMOs that do extremely badly despite massive investment. EA and the Sims Online is a good case in point. Whoever thought that combination could fail? But it did.

  • pixeldogmeatpixeldogmeat Member Posts: 441

    it's not the developer. it's the fact that I already played one star wars MMO, got hooked, then had it pulled away from me like a rug under my feet. FUck star wars.

    PLAY WURM ONLINE!! www.wurmonline.com

  • whilanwhilan Member UncommonPosts: 3,472

    Originally posted by ZERMINUS

    Originally posted by Nergle


    Originally posted by Isane


    Originally posted by jaxsundane

    I've been only half way in the loop as far as console and offline pc games go lately so I can admit there are quite a few games I've missed in these past few years one of them being Mass Effect 1 and 2.

    I picked up a copy of ME2 for the PS3 release and after having played it these last few days it reminded me of what Bioware is capable of with a game that many other devs out there are incapable of and that's getting a player fully engrossed in what is going on in the game world.  I haven't finished the game yet but just from what I've played I get the sense of being in a well made mmorpg until I remember that none of those other people are players like me.

    This game gave me the same feeling I got when I played Baldurs Gate and the IWD games that I believe were inspired by the BG saga.  At the end of the day Bioware has more games that feel like mmorpg's than many mmorpg developers do, I mean could you imagine if STO played even half way like ME2 does?

    What in the world is it that people see to make them make statements suggesting because this is the first mmorpg they made they can't pull it off??

    What i see is the following:

    B I O W A R E

    If you have to ask then i feel for you..... they are pretty much the best in the industry and have been for many years.

     

     Not in the MMO industry.

    This will be their first MMO and hopefully a successful one. It's always better to be a sceptic and say that a game will not live up to the hype of fanbois and anyone who have played more than a few MMOs or have MMO years behind them know this.

     

    I feel for you if you follow blindly into hype tactics of marketing forum posters.

    It's also a legitimate point to make that great companies who have made great games in the past can change and bring out MMOs that do extremely badly despite massive investment. EA and the Sims Online is a good case in point. Whoever thought that combination could fail? But it did.

    counter arguement

    a company that makes a lot of singleplayer games that gather a large following makes an MMO and becomes a smash hit.

    good case of this is star craft> WoW. Depends really on how you look at it.

    Help me Bioware, you're my only hope.

    Is ToR going to be good? Dude it's Bioware making a freaking star wars game, all signs point to awesome. -G4tv MMo report.

    image

  • romanator0romanator0 Member Posts: 2,382

    Originally posted by whilan

    Originally posted by ZERMINUS


    Originally posted by Nergle


    Originally posted by Isane


    Originally posted by jaxsundane

    I've been only half way in the loop as far as console and offline pc games go lately so I can admit there are quite a few games I've missed in these past few years one of them being Mass Effect 1 and 2.

    I picked up a copy of ME2 for the PS3 release and after having played it these last few days it reminded me of what Bioware is capable of with a game that many other devs out there are incapable of and that's getting a player fully engrossed in what is going on in the game world.  I haven't finished the game yet but just from what I've played I get the sense of being in a well made mmorpg until I remember that none of those other people are players like me.

    This game gave me the same feeling I got when I played Baldurs Gate and the IWD games that I believe were inspired by the BG saga.  At the end of the day Bioware has more games that feel like mmorpg's than many mmorpg developers do, I mean could you imagine if STO played even half way like ME2 does?

    What in the world is it that people see to make them make statements suggesting because this is the first mmorpg they made they can't pull it off??

    What i see is the following:

    B I O W A R E

    If you have to ask then i feel for you..... they are pretty much the best in the industry and have been for many years.

     

     Not in the MMO industry.

    This will be their first MMO and hopefully a successful one. It's always better to be a sceptic and say that a game will not live up to the hype of fanbois and anyone who have played more than a few MMOs or have MMO years behind them know this.

     

    I feel for you if you follow blindly into hype tactics of marketing forum posters.

    It's also a legitimate point to make that great companies who have made great games in the past can change and bring out MMOs that do extremely badly despite massive investment. EA and the Sims Online is a good case in point. Whoever thought that combination could fail? But it did.

    counter arguement

    a company that makes a lot of singleplayer games that gather a large following makes an MMO and becomes a smash hit.

    good case of this is star craft> WoW. Depends really on how you look at it.

    Blizzard really just got lucky with how successful WoW became. WoW really didn't have a lot of competition when it came out and was probably far less buggy than the other MMO's it had to compete with. 

    Bioware has a lot of competition already with other MMO's that are out and is going to have a lot more after it comes out. Just because Bioware has a track record with single player games doesn't mean it can make a good MMO. MMO's are extremely different beasts all together.

    image

  • whilanwhilan Member UncommonPosts: 3,472

    Originally posted by romanator0

    Originally posted by whilan


    Originally posted by ZERMINUS


    Originally posted by Nergle


    Originally posted by Isane


    Originally posted by jaxsundane

    I've been only half way in the loop as far as console and offline pc games go lately so I can admit there are quite a few games I've missed in these past few years one of them being Mass Effect 1 and 2.

    I picked up a copy of ME2 for the PS3 release and after having played it these last few days it reminded me of what Bioware is capable of with a game that many other devs out there are incapable of and that's getting a player fully engrossed in what is going on in the game world.  I haven't finished the game yet but just from what I've played I get the sense of being in a well made mmorpg until I remember that none of those other people are players like me.

    This game gave me the same feeling I got when I played Baldurs Gate and the IWD games that I believe were inspired by the BG saga.  At the end of the day Bioware has more games that feel like mmorpg's than many mmorpg developers do, I mean could you imagine if STO played even half way like ME2 does?

    What in the world is it that people see to make them make statements suggesting because this is the first mmorpg they made they can't pull it off??

    What i see is the following:

    B I O W A R E

    If you have to ask then i feel for you..... they are pretty much the best in the industry and have been for many years.

     

     Not in the MMO industry.

    This will be their first MMO and hopefully a successful one. It's always better to be a sceptic and say that a game will not live up to the hype of fanbois and anyone who have played more than a few MMOs or have MMO years behind them know this.

     

    I feel for you if you follow blindly into hype tactics of marketing forum posters.

    It's also a legitimate point to make that great companies who have made great games in the past can change and bring out MMOs that do extremely badly despite massive investment. EA and the Sims Online is a good case in point. Whoever thought that combination could fail? But it did.

    counter arguement

    a company that makes a lot of singleplayer games that gather a large following makes an MMO and becomes a smash hit.

    good case of this is star craft> WoW. Depends really on how you look at it.

    Blizzard really just got lucky with how successful WoW became. WoW really didn't have a lot of competition when it came out and was probably far less buggy than the other MMO's it had to compete with. 

    Bioware has a lot of competition already with other MMO's that are out and is going to have a lot more after it comes out. Just because Bioware has a track record with single player games doesn't mean it can make a good MMO. MMO's are extremely different beasts all together.

    Granted MMOs do have more to them then single player games, but they aren't as different as you might think, Both are RPGs, (leastwise the mmorpgs ones are) they run under the basic same rules.  Story based in a virtual world where you are set out on an objective to defeat the terrible being (yadda yadda) really the only thing i've seen in this game genre (and i've been around since EQ) is taking what a single player game does and expands it into a full world with a lot of other people.  Everything else plays out the same exact way. Except MMOs don't have a end.

    I'm not saying that merely because of their track record that it can't fail.  If you take a look back at my other posts i'm in the confident area.  However their experience means something when it comes to making games.  They do know coding, they do know how direction in their games (otherwise they wouldn't have sold so well), they do know how to make good stories.  They know almost everything that goes into the RPG part.  It's only adding the MMO part, and really that isn't hard to do.

    Make a big world. Throw some quests, raids and crafting in, there you go. You got an MMO.  Again this isn't to say they can't fail.  Sure they can.  Sure they are up against larger competition but this doesn't mean they will not make a good MMO.  I still haven't heard one single thing that has stuck that dictates a reason for all this hating on this game, saying it will fail, or Bioware can't make a good MMO.

    Help me Bioware, you're my only hope.

    Is ToR going to be good? Dude it's Bioware making a freaking star wars game, all signs point to awesome. -G4tv MMo report.

    image

  • ZERMINUSZERMINUS Member Posts: 241

    Originally posted by whilan

    Originally posted by ZERMINUS


    Originally posted by Nergle


    Originally posted by Isane


    Originally posted by jaxsundane

    I've been only half way in the loop as far as console and offline pc games go lately so I can admit there are quite a few games I've missed in these past few years one of them being Mass Effect 1 and 2.

    I picked up a copy of ME2 for the PS3 release and after having played it these last few days it reminded me of what Bioware is capable of with a game that many other devs out there are incapable of and that's getting a player fully engrossed in what is going on in the game world.  I haven't finished the game yet but just from what I've played I get the sense of being in a well made mmorpg until I remember that none of those other people are players like me.

    This game gave me the same feeling I got when I played Baldurs Gate and the IWD games that I believe were inspired by the BG saga.  At the end of the day Bioware has more games that feel like mmorpg's than many mmorpg developers do, I mean could you imagine if STO played even half way like ME2 does?

    What in the world is it that people see to make them make statements suggesting because this is the first mmorpg they made they can't pull it off??

    What i see is the following:

    B I O W A R E

    If you have to ask then i feel for you..... they are pretty much the best in the industry and have been for many years.

     

     Not in the MMO industry.

    This will be their first MMO and hopefully a successful one. It's always better to be a sceptic and say that a game will not live up to the hype of fanbois and anyone who have played more than a few MMOs or have MMO years behind them know this.

     

    I feel for you if you follow blindly into hype tactics of marketing forum posters.

    It's also a legitimate point to make that great companies who have made great games in the past can change and bring out MMOs that do extremely badly despite massive investment. EA and the Sims Online is a good case in point. Whoever thought that combination could fail? But it did.

    counter arguement

    a company that makes a lot of singleplayer games that gather a large following makes an MMO and becomes a smash hit.

    good case of this is star craft> WoW. Depends really on how you look at it.

    No, that's not true - it's not a question of one or the other. In this case, both examples - Blizz/Wow and SimsOnline/EA - are equally valid. The success of one and the failure of the other only mean that both results are possible in the future - in other words, SWTOR might be a great success or a great failure. Neither result can be predicted.

  • romanator0romanator0 Member Posts: 2,382

    Originally posted by whilan

    Originally posted by romanator0


    Originally posted by whilan


    Originally posted by ZERMINUS


    Originally posted by Nergle


    Originally posted by Isane


    Originally posted by jaxsundane

    I've been only half way in the loop as far as console and offline pc games go lately so I can admit there are quite a few games I've missed in these past few years one of them being Mass Effect 1 and 2.

    I picked up a copy of ME2 for the PS3 release and after having played it these last few days it reminded me of what Bioware is capable of with a game that many other devs out there are incapable of and that's getting a player fully engrossed in what is going on in the game world.  I haven't finished the game yet but just from what I've played I get the sense of being in a well made mmorpg until I remember that none of those other people are players like me.

    This game gave me the same feeling I got when I played Baldurs Gate and the IWD games that I believe were inspired by the BG saga.  At the end of the day Bioware has more games that feel like mmorpg's than many mmorpg developers do, I mean could you imagine if STO played even half way like ME2 does?

    What in the world is it that people see to make them make statements suggesting because this is the first mmorpg they made they can't pull it off??

    What i see is the following:

    B I O W A R E

    If you have to ask then i feel for you..... they are pretty much the best in the industry and have been for many years.

     

     Not in the MMO industry.

    This will be their first MMO and hopefully a successful one. It's always better to be a sceptic and say that a game will not live up to the hype of fanbois and anyone who have played more than a few MMOs or have MMO years behind them know this.

     

    I feel for you if you follow blindly into hype tactics of marketing forum posters.

    It's also a legitimate point to make that great companies who have made great games in the past can change and bring out MMOs that do extremely badly despite massive investment. EA and the Sims Online is a good case in point. Whoever thought that combination could fail? But it did.

    counter arguement

    a company that makes a lot of singleplayer games that gather a large following makes an MMO and becomes a smash hit.

    good case of this is star craft> WoW. Depends really on how you look at it.

    Blizzard really just got lucky with how successful WoW became. WoW really didn't have a lot of competition when it came out and was probably far less buggy than the other MMO's it had to compete with. 

    Bioware has a lot of competition already with other MMO's that are out and is going to have a lot more after it comes out. Just because Bioware has a track record with single player games doesn't mean it can make a good MMO. MMO's are extremely different beasts all together.

    Granted MMOs do have more to them then single player games, but they aren't as different as you might think, Both are RPGs, (leastwise the mmorpgs ones are) they run under the basic same rules.  Story based in a virtual world where you are set out on an objective to defeat the terrible being (yadda yadda) really the only thing i've seen in this game genre (and i've been around since EQ) is taking what a single player game does and expands it into a full world with a lot of other people.  Everything else plays out the same exact way. Except MMOs don't have a end.

    I'm not saying that merely because of their track record that it can't fail.  If you take a look back at my other posts i'm in the confident area.  However their experience means something when it comes to making games.  They do know coding, they do know how direction in their games (otherwise they wouldn't have sold so well), they do know how to make good stories.  They know almost everything that goes into the RPG part.  It's only adding the MMO part, and really that isn't hard to do.

    Make a big world. Throw some quests, raids and crafting in, there you go. You got an MMO.  Again this isn't to say they can't fail.  Sure they can.  Sure they are up against larger competition but this doesn't mean they will not make a good MMO.  I still haven't heard one single thing that has stuck that dictates a reason for all this hating on this game, saying it will fail, or Bioware can't make a good MMO.

    http://www.guildwars.com/events/tradeshows/gc2007/gcspeech.php

    Taking an RPG and making it online would qualify as an MMO, however it would probably have the same chances as making a big world and throwing some quests, raids and crafting in (< that was essential what WoW used to be).

    I'm not saying that Bioware can't or won't make a great MMO, i'm just saying that just because they make great Singly Player RPG's that isn't a reason to tout TOR as the next big thing.

    image

  • whilanwhilan Member UncommonPosts: 3,472

    Originally posted by romanator0

    Originally posted by whilan


    Originally posted by romanator0


    Originally posted by whilan


    Originally posted by ZERMINUS


    Originally posted by Nergle


    Originally posted by Isane


    Originally posted by jaxsundane

    I've been only half way in the loop as far as console and offline pc games go lately so I can admit there are quite a few games I've missed in these past few years one of them being Mass Effect 1 and 2.

    I picked up a copy of ME2 for the PS3 release and after having played it these last few days it reminded me of what Bioware is capable of with a game that many other devs out there are incapable of and that's getting a player fully engrossed in what is going on in the game world.  I haven't finished the game yet but just from what I've played I get the sense of being in a well made mmorpg until I remember that none of those other people are players like me.

    This game gave me the same feeling I got when I played Baldurs Gate and the IWD games that I believe were inspired by the BG saga.  At the end of the day Bioware has more games that feel like mmorpg's than many mmorpg developers do, I mean could you imagine if STO played even half way like ME2 does?

    What in the world is it that people see to make them make statements suggesting because this is the first mmorpg they made they can't pull it off??

    What i see is the following:

    B I O W A R E

    If you have to ask then i feel for you..... they are pretty much the best in the industry and have been for many years.

     

     Not in the MMO industry.

    This will be their first MMO and hopefully a successful one. It's always better to be a sceptic and say that a game will not live up to the hype of fanbois and anyone who have played more than a few MMOs or have MMO years behind them know this.

     

    I feel for you if you follow blindly into hype tactics of marketing forum posters.

    It's also a legitimate point to make that great companies who have made great games in the past can change and bring out MMOs that do extremely badly despite massive investment. EA and the Sims Online is a good case in point. Whoever thought that combination could fail? But it did.

    counter arguement

    a company that makes a lot of singleplayer games that gather a large following makes an MMO and becomes a smash hit.

    good case of this is star craft> WoW. Depends really on how you look at it.

    Blizzard really just got lucky with how successful WoW became. WoW really didn't have a lot of competition when it came out and was probably far less buggy than the other MMO's it had to compete with. 

    Bioware has a lot of competition already with other MMO's that are out and is going to have a lot more after it comes out. Just because Bioware has a track record with single player games doesn't mean it can make a good MMO. MMO's are extremely different beasts all together.

    Granted MMOs do have more to them then single player games, but they aren't as different as you might think, Both are RPGs, (leastwise the mmorpgs ones are) they run under the basic same rules.  Story based in a virtual world where you are set out on an objective to defeat the terrible being (yadda yadda) really the only thing i've seen in this game genre (and i've been around since EQ) is taking what a single player game does and expands it into a full world with a lot of other people.  Everything else plays out the same exact way. Except MMOs don't have a end.

    I'm not saying that merely because of their track record that it can't fail.  If you take a look back at my other posts i'm in the confident area.  However their experience means something when it comes to making games.  They do know coding, they do know how direction in their games (otherwise they wouldn't have sold so well), they do know how to make good stories.  They know almost everything that goes into the RPG part.  It's only adding the MMO part, and really that isn't hard to do.

    Make a big world. Throw some quests, raids and crafting in, there you go. You got an MMO.  Again this isn't to say they can't fail.  Sure they can.  Sure they are up against larger competition but this doesn't mean they will not make a good MMO.  I still haven't heard one single thing that has stuck that dictates a reason for all this hating on this game, saying it will fail, or Bioware can't make a good MMO.

    http://www.guildwars.com/events/tradeshows/gc2007/gcspeech.php

    Taking an RPG and making it online would qualify as an MMO, however it would probably have the same chances as making a big world and throwing some quests, raids and crafting in (< that was essential what WoW used to be).

    I'm not saying that Bioware can't or won't make a great MMO, i'm just saying that just because they make great Singly Player RPG's that isn't a reason to tout TOR as the next big thing.

    No, that's not true - it's not a question of one or the other. In this case, both examples - Blizz/Wow and SimsOnline/EA - are equally valid. The success of one and the failure of the other only mean that both results are possible in the future - in other words, SWTOR might be a great success or a great failure. Neither result can be predicted. -ZERMINUS

     

    These two posts here is exactly what i'm trying to get across. I've never ridden under the idea of just because it's BW that it will be great.  To do so is a bit short sighted. BW has it's flaws in games.  It's entirely possible for both outcomes to occur.  The people i'm debating against is the people who say things like Bioware has never made an MMO so they don't know how an MMO works or the like, when there are plenty of cases which are showing proof in direct counter of it.

     

    The point of the thread, was asking why people are so certain that Bioware can't make a good mmo. not really why we are certain they can.  Most BW fans aren't certain.  I believe they are confident, not certain, it just seems to be the detractors that tend to be certain the game will fail for one reason or another. Be it people involved. graphics, lack of previous MMO experience or whatever.

    Help me Bioware, you're my only hope.

    Is ToR going to be good? Dude it's Bioware making a freaking star wars game, all signs point to awesome. -G4tv MMo report.

    image

  • travamarstravamars Member CommonPosts: 417

    Being their first mmo i wouldnt expect to much. Their spg's were alot of handholding but that seems to be what people want these days in an mmo. Not a big star wars fan here, to me the movies were to disney, but kids like 'em. And kids will buy this up whether its good or bad an bioware can get their feet wet in the mmo department.

  • GMan3GMan3 Member CommonPosts: 2,127

    Originally posted by travamars

    Being their first mmo i wouldnt expect to much. Their spg's were alot of handholding but that seems to be what people want these days in an mmo. Not a big star wars fan here, to me the movies were to disney, but kids like 'em. And kids will buy this up whether its good or bad an bioware can get their feet wet in the mmo department.

         The creators of EverQuest and World of Warcraft may just disagree with you since those two games were the first MMO's either of them created and they both made it pretty dang big.  Using that logic is simply weak since any innovation that does happen in ANY field is a first for someone and this game is showing some innovation whether you want to admit it or not.

    "If half of what you tell me is a lie, how can I believe any of it?"

  • travamarstravamars Member CommonPosts: 417

    Originally posted by GMan3

    Originally posted by travamars

    Being their first mmo i wouldnt expect to much. Their spg's were alot of handholding but that seems to be what people want these days in an mmo. Not a big star wars fan here, to me the movies were to disney, but kids like 'em. And kids will buy this up whether its good or bad an bioware can get their feet wet in the mmo department.

         The creators of EverQuest and World of Warcraft may just disagree with you since those two games were the first MMO's either of them created and they both made it pretty dang big.  Using that logic is simply weak since any innovation that does happen in ANY field is a first for someone and this game is showing some innovation whether you want to admit it or not.

     Yeah? What innovation? Please clue me in because i've seen all of the videos and read the articles. Enlighten me.

  • IsaneIsane Member UncommonPosts: 2,630

    Originally posted by Nergle

    Originally posted by Isane


    Originally posted by jaxsundane

    I've been only half way in the loop as far as console and offline pc games go lately so I can admit there are quite a few games I've missed in these past few years one of them being Mass Effect 1 and 2.

    I picked up a copy of ME2 for the PS3 release and after having played it these last few days it reminded me of what Bioware is capable of with a game that many other devs out there are incapable of and that's getting a player fully engrossed in what is going on in the game world.  I haven't finished the game yet but just from what I've played I get the sense of being in a well made mmorpg until I remember that none of those other people are players like me.

    This game gave me the same feeling I got when I played Baldurs Gate and the IWD games that I believe were inspired by the BG saga.  At the end of the day Bioware has more games that feel like mmorpg's than many mmorpg developers do, I mean could you imagine if STO played even half way like ME2 does?

    What in the world is it that people see to make them make statements suggesting because this is the first mmorpg they made they can't pull it off??

    What i see is the following:

    B I O W A R E

    If you have to ask then i feel for you..... they are pretty much the best in the industry and have been for many years.

     

     Not in the MMO industry.

    This will be their first MMO and hopefully a successful one. It's always better to be a sceptic and say that a game will not live up to the hype of fanbois and anyone who have played more than a few MMOs or have MMO years behind them know this.

     

    I feel for you if you follow blindly into hype tactics of marketing forum posters.

    Who says I follow Hype or false expectations!!! Oh you do so it must be true. I know all about Bioware and know what they are capable of nothing more or less. Understanding how good an entity is does not equate to following blindly.

    I have no false expectations of this game in fact , I am a gamer who actually plays the games companies produce, not an imaginary version, that can lead to dissapointment.

    I answered a simple question, being sceptical is nearly as bad as believing in the imaginary. Acceptance is simple you either buy or you don't. But as I stated above B I O W A R E have what it takes (FACT) and theres no real secrets or technical issues putting together an MMO together these days, if you think thats the case you are deluded.

    Where companies struggle is with content , immersion, longevity and general gameplay (i.e. funfactor) all of which Bioware excel in, and as above if you wish to doubt the credibility and capability of Bioware you are a fool.

    Just to make it clear I am no fanboi and have no false expectations, just work on facts and experience little more is needed. SWTOR is just another Game...

    ________________________________________________________
    Sorcery must persist, the future is the Citadel 

  • IsaneIsane Member UncommonPosts: 2,630

    Originally posted by travamars

    Originally posted by GMan3


    Originally posted by travamars

    Being their first mmo i wouldnt expect to much. Their spg's were alot of handholding but that seems to be what people want these days in an mmo. Not a big star wars fan here, to me the movies were to disney, but kids like 'em. And kids will buy this up whether its good or bad an bioware can get their feet wet in the mmo department.

         The creators of EverQuest and World of Warcraft may just disagree with you since those two games were the first MMO's either of them created and they both made it pretty dang big.  Using that logic is simply weak since any innovation that does happen in ANY field is a first for someone and this game is showing some innovation whether you want to admit it or not.

     Yeah? What innovation? Please clue me in because i've seen all of the videos and read the articles. Enlighten me.

    If you have to ask you haven't or are being deliberatley obtuse.

    ________________________________________________________
    Sorcery must persist, the future is the Citadel 

  • romanator0romanator0 Member Posts: 2,382

    Originally posted by Isane

    Originally posted by travamars


    Originally posted by GMan3


    Originally posted by travamars

    Being their first mmo i wouldnt expect to much. Their spg's were alot of handholding but that seems to be what people want these days in an mmo. Not a big star wars fan here, to me the movies were to disney, but kids like 'em. And kids will buy this up whether its good or bad an bioware can get their feet wet in the mmo department.

         The creators of EverQuest and World of Warcraft may just disagree with you since those two games were the first MMO's either of them created and they both made it pretty dang big.  Using that logic is simply weak since any innovation that does happen in ANY field is a first for someone and this game is showing some innovation whether you want to admit it or not.

     Yeah? What innovation? Please clue me in because i've seen all of the videos and read the articles. Enlighten me.

    If you have to ask you haven't or are being deliberatley obtuse.

    Actually there are quite a few people who don't see any innovation in TOR.

    image

  • IsaneIsane Member UncommonPosts: 2,630

    Originally posted by whilan

    No, that's not true - it's not a question of one or the other. In this case, both examples - Blizz/Wow and SimsOnline/EA - are equally valid. The success of one and the failure of the other only mean that both results are possible in the future - in other words, SWTOR might be a great success or a great failure. Neither result can be predicted. -ZERMINUS

     These two posts here is exactly what i'm trying to get across. I've never ridden under the idea of just because it's BW that it will be great.  To do so is a bit short sighted. BW has it's flaws in games.  It's entirely possible for both outcomes to occur.  The people i'm debating against is the people who say things like Bioware has never made an MMO so they don't know how an MMO works or the like, when there are plenty of cases which are showing proof in direct counter of it.

     The point of the thread, was asking why people are so certain that Bioware can't make a good mmo. not really why we are certain they can.  Most BW fans aren't certain.  I believe they are confident, not certain, it just seems to be the detractors that tend to be certain the game will fail for one reason or another. Be it people involved. graphics, lack of previous MMO experience or whatever.

    Whilian, sos so true. What is sad is the people who feel a need to direct any discussion to a negative. Hard to understand but it seems to be a sad trend.

    The point about confidence in Bioware, but still having to wait and see is on the money and very valid.

    I guess that some of us who have had hundreds and hundreds of hours of fun at Biowares expense shuldnt really be posting here.

    ________________________________________________________
    Sorcery must persist, the future is the Citadel 

  • IsaneIsane Member UncommonPosts: 2,630

    Originally posted by romanator0

    Originally posted by Isane


    Originally posted by travamars


    Originally posted by GMan3


    Originally posted by travamars

    Being their first mmo i wouldnt expect to much. Their spg's were alot of handholding but that seems to be what people want these days in an mmo. Not a big star wars fan here, to me the movies were to disney, but kids like 'em. And kids will buy this up whether its good or bad an bioware can get their feet wet in the mmo department.

         The creators of EverQuest and World of Warcraft may just disagree with you since those two games were the first MMO's either of them created and they both made it pretty dang big.  Using that logic is simply weak since any innovation that does happen in ANY field is a first for someone and this game is showing some innovation whether you want to admit it or not.

     Yeah? What innovation? Please clue me in because i've seen all of the videos and read the articles. Enlighten me.

    If you have to ask you haven't or are being deliberatley obtuse.

    Actually there are quite a few people who don't see any innovation in TOR.

    And thats fine, but if people can't see whats in front of their eyes thats not something I have to worry about. Innovation can mean many things and covers many areas of the game. You can't create the ammount of content Bioware have already without innovating in a number of ways.

    Not every form of innovation has a floating box above it, or will be obvious to the average Joe. It may just be the way sub systems in the game manage content / persistance or better utilised bandwidth and throughput to minimise latency.

    ________________________________________________________
    Sorcery must persist, the future is the Citadel 

  • Shoko_LiedShoko_Lied Member UncommonPosts: 2,193

    Originally posted by Isane

    Originally posted by romanator0


    Originally posted by Isane


    Originally posted by travamars


    Originally posted by GMan3


    Originally posted by travamars

    Being their first mmo i wouldnt expect to much. Their spg's were alot of handholding but that seems to be what people want these days in an mmo. Not a big star wars fan here, to me the movies were to disney, but kids like 'em. And kids will buy this up whether its good or bad an bioware can get their feet wet in the mmo department.

         The creators of EverQuest and World of Warcraft may just disagree with you since those two games were the first MMO's either of them created and they both made it pretty dang big.  Using that logic is simply weak since any innovation that does happen in ANY field is a first for someone and this game is showing some innovation whether you want to admit it or not.

     Yeah? What innovation? Please clue me in because i've seen all of the videos and read the articles. Enlighten me.

    If you have to ask you haven't or are being deliberatley obtuse.

    Actually there are quite a few people who don't see any innovation in TOR.

    And thats fine, but if people can't see whats in front of their eyes thats not something I have to worry about. Innovation can mean many things and covers many areas of the game. You can't create the ammount of content Bioware have already without innovating in a number of ways.

    Not every form of innovation has a floating box above it, or will be obvious to the average Joe. It may just be the way sub systems in the game manage content / persistance or better utilised bandwidth and throughput to minimise latency.

     

    TOR = First MMORPG ever to be 100% voiced with full cinematic scripting.

    IMO That's innovation. What do people think sold 1,000,000 copies and garnered 700k initial subs in AOC? One of the big sellers was that they said they would have good voice overed quest lines. Although we all know how well that turned out.

    Now let's look at the behind the scenes innovation. TOR will be the first major MMORPG to make use of the hero engine. This engine allows developers to literally place content into the world while players are still ingame.

    This means you will never have to deal with  pesky peer 2 peer patcher updates, or expansion patches.  Also, the engine development tools allow for an unprecedented level of development speed. The rate in which bioware is able to create quality content is unrivaled in the modern market.

    I'd like to see anyones idea of a bigger innovation seen within the last 5 years. I've watched every single major MMO release since WoW, and I just don't see it anywhere else. I could almost swear people are confusing the word 'innovation', with the proverb of 'reinventing the wheel'. Well, TOR will feature a dialogue 'wheel', so maybe they are doing that too?

  • whilanwhilan Member UncommonPosts: 3,472

    Originally posted by denshing

    Originally posted by Isane


    Originally posted by romanator0


    Originally posted by Isane


    Originally posted by travamars


    Originally posted by GMan3


    Originally posted by travamars

    Being their first mmo i wouldnt expect to much. Their spg's were alot of handholding but that seems to be what people want these days in an mmo. Not a big star wars fan here, to me the movies were to disney, but kids like 'em. And kids will buy this up whether its good or bad an bioware can get their feet wet in the mmo department.

         The creators of EverQuest and World of Warcraft may just disagree with you since those two games were the first MMO's either of them created and they both made it pretty dang big.  Using that logic is simply weak since any innovation that does happen in ANY field is a first for someone and this game is showing some innovation whether you want to admit it or not.

     Yeah? What innovation? Please clue me in because i've seen all of the videos and read the articles. Enlighten me.

    If you have to ask you haven't or are being deliberatley obtuse.

    Actually there are quite a few people who don't see any innovation in TOR.

    And thats fine, but if people can't see whats in front of their eyes thats not something I have to worry about. Innovation can mean many things and covers many areas of the game. You can't create the ammount of content Bioware have already without innovating in a number of ways.

    Not every form of innovation has a floating box above it, or will be obvious to the average Joe. It may just be the way sub systems in the game manage content / persistance or better utilised bandwidth and throughput to minimise latency.

     

    TOR = First MMORPG ever to be 100% voiced with full cinematic scripting.

    IMO That's innovation. What do people think sold 1,000,000 copies and garnered 700k initial subs in AOC? One of the big sellers was that they said they would have good voice overed quest lines. Although we all know how well that turned out.

    Now let's look at the behind the scenes innovation. TOR will be the first major MMORPG to make use of the hero engine. This engine allows developers to literally place content into the world while players are still ingame.

    This means you will never have to deal with  pesky peer 2 peer patcher updates, or expansion patches.  Also, the engine development tools allow for an unprecedented level of development speed. The rate in which bioware is able to create quality content is unrivaled in the modern market.

    I'd like to see anyones idea of a bigger innovation seen within the last 5 years. I've watched every single major MMO release since WoW, and I just don't see it anywhere else. I could almost swear people are confusing the word 'innovation', with the proverb of 'reinventing the wheel'. Well, TOR will feature a dialogue 'wheel', so maybe they are doing that too?

    If those two in red mean what i think that means.  It means they never really have to take the server down for updates/maintenance.  Always hated coming home and logging in only to find out that the servers are down for 3 hours and i only had 4 hours to play.  If they can keep that sort of thing from happening, i'll be very pleased.

    I do think this game is going to improve on somethings that have been missing in this genre.  Most singleplayer games have had full voice overs for a while now. It's actually in some cases considered a bad thing if you don't.  I'll use the quote a lot of people like to use against this game.

    it's 2011, all games by now should be fully voiced over. it's not 2003 (yeah i had to do it).  We shouldn't be happy with just text (thats the easy way out now) we should have everyone talking like they do in single player games.  I actually did some comparisions on why i enjoy single player games and why most MMOs are boring me.

    Other then length, it's the focus on story, people actually having backgrounds/emotions and play off of them, and voice over really does bring something to the table.  personally i'm hoping this game brings the idea that it just inst enough to plop some text on a screen and call that dialog.  Sorry but i don't think thats enough anymore.

    Just my personal opinion.

    Help me Bioware, you're my only hope.

    Is ToR going to be good? Dude it's Bioware making a freaking star wars game, all signs point to awesome. -G4tv MMo report.

    image

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