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Earthrise, the 2011 FFXIV.

2

Comments

  • VegettoVegetto Member Posts: 841

    I'm installing as we speak to try this out. If the problems are as described, they can't be fixed by one patch, there is no way this dev team have the resources to fix all this within even the first month. As many have said, this will take several months to fix the aforementioned problems, if at all.

    As we know, during the first few months of release, new issues arise, at which point they need to priorities. Star Wars Galaxies had this and they focussed on the new problems rather than fix the core and content, a hugh mistake.

    image

  • VegettoVegetto Member Posts: 841

    "Servers are offline"

    Nevermind, thats my opinion out the window...

    image

  • Agricola1Agricola1 Member UncommonPosts: 4,977

    Originally posted by Vegetto

    "Servers are offline"

    Nevermind, thats my opinion out the window...

     The server has been up and down like a kangaroo in mating season, it's what I expected. I've played about 2 minutes in game so far and half of that was reading the key mapping pop up! However been waiting for this to release for a few years so if I can't wait for a server to come up right now and had a temper tantrum I'd just be a muppet!

    "Of all tyrannies, a tyranny sincerely exercised for the good of its victims may be the most oppressive. It would be better to live under robber barons than under omnipotent moral busybodies. The robber baron's cruelty may sometimes sleep, his cupidity may at some point be satiated; but those who torment us for our own good will torment us without end for they do so with the approval of their own conscience"

    CS Lewis

  • gamespamgamespam Member Posts: 456

    Originally posted by Agricola1

    So you're saying WoW was polished at launch? Or compared to say Vanguard it was polished at launch? Either way every MMORPG released has been broken in one sense at release and this is no different. It's not a secret and everyone knows it, for some the enjoyment of a new game and being in there first and watching it develop from inside out weighs the cost.

    It's not that you're wrong it's just that it feels like you're walking towards that dead horse brandishing a big stick!

    No, it's not what I'm saying at all dude, I'm just trying to paint a picture, that is all. There is no polished launches from games that have shit betas 5 days before launch.

    What I said was that the people who claim "it's still in beta" ( hinting that they think there will be drastic game-saving changes before release ) are always proven wrong.

    This is just another example of that line of thinking.

    I posted why I don't like the game at this point in time in another thread. It has nothing to do with bugs or crashes. If my problems with it change, then I'll play it while they fix bugs. Most people are not like that and once they leave, well, you know what happens after the players leave during the first month.

  • iNeokiiNeoki Member UncommonPosts: 353

    My opinion is, I like the game layout, I like the design and it's content that will be coming along the way in the next few months. However, yes it's currently unplayable, I can't stay logged in any longer than 30min max without getting disconnected (Server side) I had to turn off Shadows and AA and Several other common FPS issues simply because my GTX 580 was starting to reach emergency temps. I'm blown away at that, only game I can think of in my career of Alpha/Beta testing was Planetside with it's SEVERE graphic memory leak back then and Anarchy Online due to having only use of the CPU in graphics.

    Speaking of Anarchy Online, Earthrise is looking to have a launch history day of the same fate.  Anarchy online, aside from World of Warcraft and AoC, was the roughest Launch I ever experienced.  ALL of us Alpha testers were begging the company to hault the launch and rollback to a previous client that was more stable and instead Anarchy Online fell into a downward spiral of massive doom, all the most major bugs and server issues any MMO has seen in 1999-2001 showed on that fateful day of June. Rubberbanding of up to 30seconds rolling, computer lockups causing hardware to overheat, BSOD's, mobs insta killing you of the same level, Losing money randomly. The list goes on, and I fear if Masthead isnt careful they won't share the exact rough first days, but very close to it.

    Anarchy Online survived, but our community in that game is VERY small, partially due to only have a handful of dev's left after Funcom devoted most to AoC and TSW. Earthrise will too survive, however the first few months will be VERY rough at this rate, and like AoC and AO's fate, the marketing for the game will be hard if players are quickly turned off by the mass bugs. The game does have "great" potential, I'm still trying to play it even through the bugs, because I feel attatched finally. If it's the Fallen Earth mechanics, UT3 like fluid graphics, or just the odd feel of Tabula Rasa. I dunno but I want the game to work, very badly. Here's to hope, bottoms up. *drink*

    TwitchTV: iNeoki

  • VegettoVegetto Member Posts: 841


    Originally posted by Agricola1

    Originally posted by Vegetto
    "Servers are offline"
    Nevermind, thats my opinion out the window...
     The server has been up and down like a kangaroo in mating season, it's what I expected. I've played about 2 minutes in game so far and half of that was reading the key mapping pop up! However been waiting for this to release for a few years so if I can't wait for a server to come up right now and had a temper tantrum I'd just be a muppet!

    I have a back up plan, going up pub with my mate, by time i get back it might be fixed and if im drunk, then the bugs will just seem like features :).

    I've kinda watched it for a bit, but every so often, some closed beta opinions would leak out and more detail about the sandbox features not being as expected, so im just wanting to sift through the wheat and the chaf.

    image

  • Agricola1Agricola1 Member UncommonPosts: 4,977

    Originally posted by Vegetto

     




    Originally posted by Agricola1





    Originally posted by Vegetto

    "Servers are offline"

    Nevermind, thats my opinion out the window...






     The server has been up and down like a kangaroo in mating season, it's what I expected. I've played about 2 minutes in game so far and half of that was reading the key mapping pop up! However been waiting for this to release for a few years so if I can't wait for a server to come up right now and had a temper tantrum I'd just be a muppet!



     

    I have a back up plan, going up pub with my mate, by time i get back it might be fixed and if im drunk, then the bugs will just seem like features :).

    I've kinda watched it for a bit, but every so often, some closed beta opinions would leak out and more detail about the sandbox features not being as expected, so im just wanting to sift through the wheat and the chaf.

     I pretty much have no faith in any MMORPG developers and just assume the game will be a pile of shite, about 6 months ago I stopped playing MMOs and concentrated on other stuff more.

    Also no MMORPG has launched in a polished state, some recovered over time atleast in quality maybe but not population. No doubt something similar will happen to ER but I don't mind spending the cash on the ride, SWG was worth the money until it got ballsed up despite the bugs, rubber banding and disconnects.

    "Of all tyrannies, a tyranny sincerely exercised for the good of its victims may be the most oppressive. It would be better to live under robber barons than under omnipotent moral busybodies. The robber baron's cruelty may sometimes sleep, his cupidity may at some point be satiated; but those who torment us for our own good will torment us without end for they do so with the approval of their own conscience"

    CS Lewis

  • VegettoVegetto Member Posts: 841

    Yeh, i did the whole thing of playing every release to try and replace SWG, but they just all cashed in. So i stopped playing them for a good year or two. Back now with Fallen Earth, but it just has no purpose or social aspect, but it comes close.

    Rift looks nice, seeing how im willing to give up on sandbox gmes, but its just a question whether i am willing to do the whole levelling thing again like back in 2004/2005. Was at Uni then with no social life and buckets of time. But god, i wouldn't eat,wash or sleep, 12hr sessions weren't unusual, from 10am upto 1am was often.

    So now, i have a switch in my head that shouts at me if i start grinding again, so it really has to be unique for me to stick at it.

    image

  • ConjureOneConjureOne Member UncommonPosts: 233

    Originally posted by Ruinal

    I beta tested Eve and apart from several rollbacks very early on there were no issues needing a 180 change-around/switch up, at all. Try harder.

    did u even read his post? thats exactly what he said, either you prepare for launch and make it a smooth ride or u fail utterly and unable to change everything on last  minute, thats just plain impossible

  • RaxeonRaxeon Member UncommonPosts: 2,288

    Originally posted by parrotpholk

    This is MO all over at this point. Small amatuer team with promises and dreams of the promised land but without the capability to pull it off.  It will have a nice very small very niche audience that enjoys bondage and S&M torture just so they can say they werer there and suffered and traveled up giant hills barefoot in 6 ft of snow.   Hope they get their shit together but its gonna be MO all over I believe.

     ecept this team actully fix stuff with there patches instead of breaking it like mo devs did. it wont be nothing like MO

  • drakes821drakes821 Member UncommonPosts: 535

    Originally posted by Raxeon

    Originally posted by parrotpholk

    This is MO all over at this point. Small amatuer team with promises and dreams of the promised land but without the capability to pull it off.  It will have a nice very small very niche audience that enjoys bondage and S&M torture just so they can say they werer there and suffered and traveled up giant hills barefoot in 6 ft of snow.   Hope they get their shit together but its gonna be MO all over I believe.

     ecept this team actully fix stuff with there patches instead of breaking it like mo devs did. it wont be nothing like MO

    This.

    Will this game have a rocky launch? Yes. Anyone could have seen that one coming a mile away.

    The thing that seperated this game from others is each patch the game gets better and better. I'm not saying it will be perfect at launch, but give it a month or so and I bet alot of the issues will be cleared up.

    All in all I think its better that thier having all these server problems now and not on Friday. It at least gives them a good picture of the current state of their game.

  • Thomas2006Thomas2006 Member RarePosts: 1,152

    The game is already light years ahead of MO. Atleast the combat, crafting, and skill system works and is alot of fun. The game world is freakin huge and looks great compared to MO.

    MO suffered from the problem of not having a single ideal how to use the Unreal Engine. They blamed there problems on Epic and anyone else they could. Atleast with Earthrise they have created there own engine and know the very real limitations of what they have to work with. There developers know  what the heck they are doing and while they are not a large team of 100+ like more MMO Companys today, they have shown that they are sticking to the game and continuely adding features and fixing things as needed.

  • EndDreamEndDream Member Posts: 1,152

    Darkfall has horrible dysync issues and it crashed over and over and generally was unplayable launch day. A few days later it was completely playable.... just saying...

    Remember Old School Ultima Online

  • Kaynos1972Kaynos1972 Member Posts: 2,316

    I had high hope for this game but it looks like it's gonna be yet another fail.  When i saw they were giving away beta key i was happy then.

    -Fail 1 : Keys arent working (yes they fixed it later but... this is highly unprofessional)

    -Fail 2 : The client is on torrent only with near 0 seeders

    -Fail 3: They post the servers will be down for more then 24 hours because they did'nt expect so many peoples

    So your making a MMO and want to be taken seriously.  You give away beta key that dont work, then provide your client via torent but dont have any seeders, then the day peoples want to log in your game you say you did'nt expect them and will have to upgrade your system ? 

    Are you serious ?

  • ReaperUkReaperUk Member UncommonPosts: 760

    I considered myself lucky to grab a beta key from mmorpg.com yesterday. I managed to download the client via Vuze in a few hours, installed it and created a character. Fine up to that point.

    However, that's as far as I've got. I never managed to get beyond the "loading" screen after that, even though I was still trying in what should have been off peak hours. The server has been offline all day so far and I really do wonder how a company can be experiencing these kind of problelms so close to launch day.

    Now that I've had a chance to read the official beta forums, my first impression is that this game is going to be a train wreck. I've been in lots of beta tests before but the only ones that were this bad close to launch never recovered. I think the last one I actually bought in the hope that the cash income would help the devs finish the game was Roma Victor but I gave up on that after a couple of months.

    Like others here, I'm also in the Rift beta and that was running so smoothly when I first got into beta a couple of months ago it looked ready to launch even then. Of course, they have the cash investments needed to pull it off, I fear Masthead Studios don't.

    I'm normally fairly relaxed about bugs in beta test. Thats' what beta testing is for but my first impressions are so bad about this game, I'm half expecting to make the decision to uninstall if things dont change radically in the next couple of days. If that happens, I'll take no further interest.

    Shame really. It sounded good in theory.

  • RaxeonRaxeon Member UncommonPosts: 2,288

    Originally posted by Aguitha

    I had high hope for this game but it looks like it's gonna be yet another fail.  When i saw they were giving away beta key i was happy then.

    -Fail 1 : Keys arent working (yes they fixed it later but... this is highly unprofessional)

    -Fail 2 : The client is on torrent only with near 0 seeders

    -Fail 3: They post the servers will be down for more then 24 hours because they did'nt expect so many peoples

    So your making a MMO and want to be taken seriously.  You give away beta key that dont work, then provide your client via torent but dont have any seeders, then the day peoples want to log in your game you say you did'nt expect them and will have to upgrade your system ? 

    Are you serious ?

     the old client has over 100 seeders i lied its like 35 atm

  • RaxeonRaxeon Member UncommonPosts: 2,288

    Originally posted by reaperuk

    I considered myself lucky to grab a beta key from mmorpg.com yesterday. I managed to download the client via Vuze in a few hours, installed it and created a character. Fine up to that point.

    However, that's as far as I've got. I never managed to get beyond the "loading" screen after that, even though I was still trying in what should have been off peak hours. The server has been offline all day so far and I really do wonder how a company can be experiencing these kind of problelms so close to launch day.

    Now that I've had a chance to read the official beta forums, my first impression is that this game is going to be a train wreck. I've been in lots of beta tests before but the only ones that were this bad close to launch never recovered. I think the last one I actually bought in the hope that the cash income would help the devs finish the game was Roma Victor but I gave up on that after a couple of months.

    Like others here, I'm also in the Rift beta and that was running so smoothly when I first got into beta a couple of months ago it looked ready to launch even then. Of course, they have the cash investments needed to pull it off, I fear Masthead Studios don't.

    I'm normally fairly relaxed about bugs in beta test. Thats' what beta testing is for but my first impressions are so bad about this game, I'm half expecting to make the decision to uninstall if things dont change radically in the next couple of days. If that happens, I'll take no further interest.

    Shame really. It sounded good in theory.

     why dont oyu wait until servers come back up to give it another go people are so damn impaitient these days

  • xpiherxpiher Member UncommonPosts: 3,310

    FFXIV's launch sucked because there was nothing to do in the game. ER's launch may suck due to performance issues, but the game itself does not suck and unlike FFXIV, ER is made by a small indi company, which means some problems are to be expected due to the size of the development team. Masthead should be given a little more slack than Square-Enix and if you like sandbox games, you'll likely enjoy the game despite its bugs. Although the server has crashed/forced logged people out and some zones have crashed, the game is still playable and performance has improved. If these minor bugs are game breaking for you despite the game itself being solid, then maybe you should just stop playing games at launch/beta because this is the new norm. 

    image
    Games:
    Currently playing:Nothing
    Will play: Darkfall: Unholy Wars
    Past games:
    Guild Wars 2 - Xpiher Duminous
    Xpiher's GW2
    GW 1 - Xpiher Duminous
    Darkfall - Xpiher Duminous (NA) retired
    AoC - Xpiher (Tyranny) retired
    Warhammer - Xpiher

  • Atlan99Atlan99 Member UncommonPosts: 1,332

    I'm thinking more along the lines of Mortal Online then FF 14.

     

    An indie company launching a game before its ready in order to grab some cash before they go under. If you buy now you are paying to play a game thats still in the Alpha/Early Beta stage of development.

  • ThanosxpThanosxp Member UncommonPosts: 177

    Originally posted by Raxeon

    Originally posted by reaperuk

    I considered myself lucky to grab a beta key from mmorpg.com yesterday. I managed to download the client via Vuze in a few hours, installed it and created a character. Fine up to that point.

    However, that's as far as I've got. I never managed to get beyond the "loading" screen after that, even though I was still trying in what should have been off peak hours. The server has been offline all day so far and I really do wonder how a company can be experiencing these kind of problelms so close to launch day.

    Now that I've had a chance to read the official beta forums, my first impression is that this game is going to be a train wreck. I've been in lots of beta tests before but the only ones that were this bad close to launch never recovered. I think the last one I actually bought in the hope that the cash income would help the devs finish the game was Roma Victor but I gave up on that after a couple of months.

    Like others here, I'm also in the Rift beta and that was running so smoothly when I first got into beta a couple of months ago it looked ready to launch even then. Of course, they have the cash investments needed to pull it off, I fear Masthead Studios don't.

    I'm normally fairly relaxed about bugs in beta test. Thats' what beta testing is for but my first impressions are so bad about this game, I'm half expecting to make the decision to uninstall if things dont change radically in the next couple of days. If that happens, I'll take no further interest.

    Shame really. It sounded good in theory.

     why dont oyu wait until servers come back up to give it another go people are so damn impaitient these days

    Feel much anger in you i do, young padawan. Good demonstration of patience indeed

  • KyarraKyarra Member UncommonPosts: 789

    Originally posted by xpiher

    FFXIV's launch sucked because there was nothing to do in the game. ER's launch may suck due to performance issues, but the game itself does not suck and unlike FFXIV, ER is made by a small indi company, which means some problems are to be expected due to the size of the development team. Masthead should be given a little more slack than Square-Enix and if you like sandbox games, you'll likely enjoy the game despite its bugs. Although the server has crashed/forced logged people out and some zones have crashed, the game is still playable and performance has improved. If these minor bugs are game breaking for you despite the game itself being solid, then maybe you should just stop playing games at launch/beta because this is the new norm. 

    Doesn't suck to some maybe, but in my limited time of playing (about a week) all it was for content was kill 10 things, turn in, kill 10 more things, turn in etc. etc. It will need a ton more content and clan warfare to make me even consider to buy this. I was so looking forward to a fun sci fi mmo also :(

  • xpiherxpiher Member UncommonPosts: 3,310

    Originally posted by Riverstar

    Originally posted by xpiher

    FFXIV's launch sucked because there was nothing to do in the game. ER's launch may suck due to performance issues, but the game itself does not suck and unlike FFXIV, ER is made by a small indi company, which means some problems are to be expected due to the size of the development team. Masthead should be given a little more slack than Square-Enix and if you like sandbox games, you'll likely enjoy the game despite its bugs. Although the server has crashed/forced logged people out and some zones have crashed, the game is still playable and performance has improved. If these minor bugs are game breaking for you despite the game itself being solid, then maybe you should just stop playing games at launch/beta because this is the new norm. 

    Doesn't suck to some maybe, but in my limited time of playing (about a week) all it was for content was kill 10 things, turn in, kill 10 more things, turn in etc. etc. It will need a ton more content and clan warfare to make me even consider to buy this. I was so looking forward to a fun sci fi mmo also :(

    Good thing its not a PvE focused game then. 

    image
    Games:
    Currently playing:Nothing
    Will play: Darkfall: Unholy Wars
    Past games:
    Guild Wars 2 - Xpiher Duminous
    Xpiher's GW2
    GW 1 - Xpiher Duminous
    Darkfall - Xpiher Duminous (NA) retired
    AoC - Xpiher (Tyranny) retired
    Warhammer - Xpiher

  • pdaveypdavey Member Posts: 51

    In the spirit of this topic... I shall quote a game developer...

     

    "We also went to beta far too early, wiser heads were ignored when it was pointed out that any kind of beta, even very early beta, might as well be public as far as generating word of mouth. The real purpose of beta is publicity, not bug fixing."

  • nomssnomss Member UncommonPosts: 1,468

    Originally posted by pdavey

    In the spirit of this topic... I shall quote a game developer...

     

    "We also went to beta far too early, wiser heads were ignored when it was pointed out that any kind of beta, even very early beta, might as well be public as far as generating word of mouth. The real purpose of beta is publicity, not bug fixing."

    Even GW2 devs say this.

  • KyarraKyarra Member UncommonPosts: 789

    Originally posted by xpiher

    Originally posted by Riverstar


    Originally posted by xpiher

    FFXIV's launch sucked because there was nothing to do in the game. ER's launch may suck due to performance issues, but the game itself does not suck and unlike FFXIV, ER is made by a small indi company, which means some problems are to be expected due to the size of the development team. Masthead should be given a little more slack than Square-Enix and if you like sandbox games, you'll likely enjoy the game despite its bugs. Although the server has crashed/forced logged people out and some zones have crashed, the game is still playable and performance has improved. If these minor bugs are game breaking for you despite the game itself being solid, then maybe you should just stop playing games at launch/beta because this is the new norm. 

    Doesn't suck to some maybe, but in my limited time of playing (about a week) all it was for content was kill 10 things, turn in, kill 10 more things, turn in etc. etc. It will need a ton more content and clan warfare to make me even consider to buy this. I was so looking forward to a fun sci fi mmo also :(

    Good thing its not a PvE focused game then. 

    Even a pvp focused game needs interesting PVE to get you viable for the pvp part of the game. This game just sucks when it comes to pve content sadly. Hell I will bring up pre cu swg, I had fun doing all the themeparks, killing nightsisters to get the damn bicep (found 3 of them pre cu) etc. And after I had fun pveing, I had more fun defending all our rebel bases agains the evil imps. This game, however,  bored me after about 2 days of playing it. 

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