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I'm already bored... why?

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  • PuremallacePuremallace Member Posts: 1,856

    People say the game is Linear: True if you only quest



    People say the end game is a joke: Trion buffs NPC health and up's the crits



    People still say end game is a joke: Trion keeps buffing and changes the mechanics



    People say nerf Champions and Sabs: Trion say no, but we will change your class to bring you

    up their level.

     

    If you think there lore sucks, then by all means. Go right here

    http://forums.riftgame.com/forumdisplay.php?8-Lore-Discussion

    Their lead lore devs have been posting ALMOST daily talking with people about their lore.

     

    If you think their dungeons are buggy crap or too easy. Their lead dungeon has literally been posting every single day AND any issue has been hot fixed the next day. Progression guilds are LOVING THIS GUY:

    http://forums.riftgame.com/forumdisplay.php?213-Dungeons-amp-Raids

  • ste2000ste2000 Member EpicPosts: 6,194

    Originally posted by Puremallace

    Originally posted by ste2000

     

    God invented SWToR for people just like you. This is just two different philosophies and I GUARANTEE we will never agree. SWToR feels like Fable to me where you evolve your character, but I can not classify it as a MMO because it focuses too much on solo. That is my feeling.

    Rift is having an impact. Take any MMO in the PAST month alone and look at their news section. Go watch Massively and tell me it does not have an impact...magically WAR is changing stuff...AoC is changing stuff all of a sudden...Blizzard announces new raids.

    I think Rift put competition back into the market in some way shape or form.

    I don't understand what SWTOR got to do with me.........did you actually checked my Sig to see what I like or not?

    If you are curious what I think about SWTOR check my post history, you will be surprised........

     

    Anyway, Rift is the latest kid on the block, that's why is creating buzz.

    Unlike Warhammer is better made, but in my view it doesn't have any long term appeal.

    And for your info, when a new MMO is released all the old MMOs try to offer something more to avoid the usual migration toward the new shiny products.

    I give Rift 3 months of honeymoon, the time to level a second Alt, then people will get bored with it.

    Hartnett is the producer of EQ2, and if you played it you will see lots of things in common, in particolar the raiding.

    There is nothing new in Rift

  • tepthtanistepthtanis Member Posts: 545

    Originally posted by Puremallace

    Originally posted by tepthtanis

      I defended the game up until last night when I played. I enjoyed it at first but now I don't even want to log on... It's like Hellboy meets Wow. The rifts are fun at first but then get annoying. They dissrupt game play which becomes very redundant at level 15. It seems like I'm doing the same quests at every level...just slightly different. And the game is very linear! I'm told to go in a direction and that's where I go.

    My question? Where did you read it was not Linear? Did you try the Betas? Do you guys want to know why it is linear as hell? Really want to know why?



    AION!!!



    Aion took linear and tossed it out the window so you had no god given idea where to go next and people HATEDDDDDDDDD it.



    You can hit 50 in 2 days in Rift grinding dungeons. Quest are there for guys like me who want to take their very sweet time leveling and like to read. They brought back Rift xp. You can go level through Warfronts cap'n 5k xp perwar fronts.

    GW2 is the only game in the past 10 years who mighttttttt be able to remove linear from MMO's and have it actually catch on and not suck.

    The game is linear if you quest. It is about as linear and flows about as good as it is allowed

    to with that system.



    Do quest A ---> earn rep ---> his friends like you so you get quest B. This is EQ 101

    Holy freaking crap! Are u pissed about what I said or do u agree with me? MAKE UP YOUR FREAKING MIND!!!

     

    Played Wow, D and L, AOC, GW, Eve, Rift and many more insignificant games.

  • tepthtanistepthtanis Member Posts: 545

    Originally posted by Puremallace

    People say the game is Linear: True if you only quest



    People say the end game is a joke: Trion buffs NPC health and up's the crits



    People still say end game is a joke: Trion keeps buffing and changes the mechanics



    People say nerf Champions and Sabs: Trion say no, but we will change your class to bring you

    up their level.

     

    If you think there lore sucks, then by all means. Go right here

    http://forums.riftgame.com/forumdisplay.php?8-Lore-Discussion

    Their lead lore devs have been posting ALMOST daily talking with people about their lore.

     

    If you think their dungeons are buggy crap or too easy. Their lead dungeon has literally been posting every single day AND any issue has been hot fixed the next day. Progression guilds are LOVING THIS GUY:

    http://forums.riftgame.com/forumdisplay.php?213-Dungeons-amp-Raids

    True if u only quest? Is the game an actual pvp clone then? Darkfall or whatever?...No solo pve?

    Played Wow, D and L, AOC, GW, Eve, Rift and many more insignificant games.

  • PuremallacePuremallace Member Posts: 1,856

    They made it so you could technicallllllly if you wanted pvp from 1-50. They added pvp goods vendors in every little main hub in each zone. The gear is not uber op, but has pvp stats like physical crit. It is not some pure pvp game, since it was obviously based around pve until Guilds from Aion/AoC/WAR started showing up out of no where and the pvp devs got a way bigger voice.

  • GPrestigeGPrestige Member UncommonPosts: 523

    I do know the one thing that pushed me over the edge, I took a look at my quest log and saw the following: Kill 10 of X, Find 10 of X, Go here and give this to him, Kill 10 of X, Kill 11 of X, Kill the big mofo, Now gather 10 of X. Holy crap, I know WoW is most DEFINITELY bad at this, but at least it seems with Cata, they've tried their hardest to make SOME of the quests diverse.

    -Computer specs no one cares about: check.

    -MMOs played no one cares about: check.

    -Xfire stats no one cares about: check.

    -Signature no one cares about: check.

    ------------------------------------------------------------
    -Narcissism: check.

  • PuremallacePuremallace Member Posts: 1,856

    Originally posted by GPrestige

    I do know the one thing that pushed me over the edge, I took a look at my quest log and saw the following: Kill 10 of X, Find 10 of X, Go here and give this to him, Kill 10 of X, Kill 11 of X, Kill the big mofo, Now gather 10 of X. Holy crap, I know WoW is most DEFINITELY bad at this, but at least it seems with Cata, they've tried their hardest to make SOME of the quests diverse.

    Like I pointed out before and every single Review on the interwebz has said. This is a weak point and the ONLYYYY thing that will fix it is if GW2 makes it work.



    Questing like this is a pretty old concept. Welcome to reality fitting into your MMO. make this many report..order this many things...go gather this much material...go to this location

    and talk to this guy



    ^ It works because we are used to it in the real world and this is how humans approach problem solving.

    GW2 approach is if crap is just happening 24/7 around you and now you have to go fix it. This would be equivalent to taking your 8-5 job and now armageddon happens and you are fighting Terminators and all hell is breaking loose. No sense of stability in the world.

     

  • tepthtanistepthtanis Member Posts: 545

    I'm never quoting on mmorpg again! My replies to those quotes keep disappearing...

    Played Wow, D and L, AOC, GW, Eve, Rift and many more insignificant games.

  • PuremallacePuremallace Member Posts: 1,856

    Originally posted by tepthtanis

    I'm never quoting on mmorpg again! My replies to those quotes keep disappearing...

    You have to post below someone's comment. Your comment is like mixed in and looks like a sentence on the end of my post. Kind of odd how that reads if you think about it.

  • CalerxesCalerxes Member UncommonPosts: 1,641

    Originally posted by Puremallace

    They made it so you could technicallllllly if you wanted pvp from 1-50. They added pvp goods vendors in every little main hub in each zone. The gear is not uber op, but has pvp stats like physical crit. It is not some pure pvp game, since it was obviously based around pve until Guilds from Aion/AoC/WAR started showing up out of no where and the pvp devs got a way bigger voice.

    Puremallace,

     

    All what you are saying is really not going to change any of our minds I'm afraid we have played the game and come to our conclusions but need to vent our feelings as is natural for humans to do, pointing out what we should be looking at of how we should approach Rift is futile. The thing that gets me is that a few of us have said these things for ages but been called haters and trolls for doing so and now that some other people in this thread are feeling the same way, we feel a bit relieved that others feel the same way as I thought I might have been missing the point all along.

    I get the feeling you are taking our feelings to heart and feel the need to defend Rift and Trion but we see it this way and forcast many others will follow and its a shame but in order for the MMO world to move on and up these things need to happen.

     

     

    Cal. 

    This doom and gloom thread was brought to you by Chin Up™ the new ultra high caffeine soft drink for gamers who just need that boost of happiness after a long forum session.

  • tepthtanistepthtanis Member Posts: 545

    Puremallice...All it takes to make a new game is a little bit of creative thought.

    Played Wow, D and L, AOC, GW, Eve, Rift and many more insignificant games.

  • watchawatchawatchawatcha Member Posts: 960

    The quests in later levels are not linear.  I am level 43 and have quests in Moonshade, Iron Pine Peak and Droughtlands.

    The quests there are grouped in certain areas in the zones, but all quests are not found in the same area.

    There are plenty of kill x number of mobs or kill special guy quests.  This is absolutely true.

    There's also different quests too.  Stolen Kidney anyone?

  • PuremallacePuremallace Member Posts: 1,856

    Well someone has to be the Antagonist and Protagonist or the forum would suck. Everyone does realize Invasions in this game were a total accident and never meant to be permanent?

    They happened in Beta and noone had ever seen anything like that. Random death rifts...big bosses..sky changed. There is a reason it caught on because the zone wide invasions ARE SUPPOSED TO BE what GW2 is basically advertising.

    If you notice when those happen all questing stops..so gather x or talk to Y goes bye bye. You gain XP via a random invasion. If the guys at GW2 are SMART they will pay attention to that system and see how Trion made it work without crashing the zones.

  • ste2000ste2000 Member EpicPosts: 6,194

    Originally posted by tepthtanis

    I'm never quoting on mmorpg again! My replies to those quotes keep disappearing...

    Lol

    I am gonna quote you, let's see if it disappear as well :)

  • romanator0romanator0 Member Posts: 2,382

    Originally posted by Puremallace

    Well someone has to be the Antagonist and Protagonist or the forum would suck. Everyone does realize Invasions in this game were a total accident and never meant to be permanent?

    They happened in Beta and noone had ever seen anything like that. Random death rifts...big bosses..sky changed. There is a reason it caught on because the zone wide invasions ARE SUPPOSED TO BE what GW2 is basically advertising.

    If you notice when those happen all questing stops..so gather x or talk to Y goes bye bye. You gain XP via a random invasion. If the guys at GW2 are SMART they will pay attention to that system and see how Trion made it work without crashing the zones.

    I'm pretty sure the people working on GW2 at Anet know what they are doing and already have systems in place to prevent zones from crashing.

    Jeff Strain made the engine for GW1 and made the engine for GW2 and I'm pretty sure he knew exactly what he was doing when he made them.

    image

  • PuremallacePuremallace Member Posts: 1,856

    Originally posted by romanator0

    I'm pretty sure the people working on GW2 at Anet know what they are doing and already have systems in place to prevent zones from crashing.

    Jeff Strain made the engine for GW1 and made the engine for GW2 and I'm pretty sure he knew exactly what he was doing when he made them.

    Well Trion is not stupid and they could have gone with some super advanced engine, but modified War's engine for a reason. Here is the issue. With technology the way it is right now GW2 is walking one hell of a fine line having awesome animations + 200 people on the screen.

  • romanator0romanator0 Member Posts: 2,382

    Originally posted by Puremallace

    Originally posted by romanator0



    I'm pretty sure the people working on GW2 at Anet know what they are doing and already have systems in place to prevent zones from crashing.

    Jeff Strain made the engine for GW1 and made the engine for GW2 and I'm pretty sure he knew exactly what he was doing when he made them.

    Well Trion is not stupid and they could have gone with some super advanced engine, but modified War's engine for a reason. Here is the issue. With technology the way it is right now GW2 is walking one hell of a fine line having awesome animations + 200 people on the screen.

    I don't understand what you are saying. Anet are implementing a PvP system where they want hundreds if not thousands of people together in one place. I don't think they would have bothered with that if they knew their engine couldn't handle it.

    If you want to reply to this then do so in a PM. Continuing this conversation in this thread will start derailing it.

    image

  • kaiser3282kaiser3282 Member UncommonPosts: 2,759

    Originally posted by Puremallace

    Originally posted by GPrestige

    I do know the one thing that pushed me over the edge, I took a look at my quest log and saw the following: Kill 10 of X, Find 10 of X, Go here and give this to him, Kill 10 of X, Kill 11 of X, Kill the big mofo, Now gather 10 of X. Holy crap, I know WoW is most DEFINITELY bad at this, but at least it seems with Cata, they've tried their hardest to make SOME of the quests diverse.

    Like I pointed out before and every single Review on the interwebz has said. This is a weak point and the ONLYYYY thing that will fix it is if GW2 makes it work.



    Questing like this is a pretty old concept. Welcome to reality fitting into your MMO. make this many report..order this many things...go gather this much material...go to this location

    and talk to this guy



    ^ It works because we are used to it in the real world and this is how humans approach problem solving.

    GW2 approach is if crap is just happening 24/7 around you and now you have to go fix it. This would be equivalent to taking your 8-5 job and now armageddon happens and you are fighting Terminators and all hell is breaking loose. No sense of stability in the world.

     

     Well you have a bit of a point, but thats also really only considering 1 perspective / lifestyle. What you see is exactly correct for those who work pretty mundane/structured day to day jobs in offices, retail, sales, etc.

    On the other hand there are some people out there whos lives are almost the complete opposite. Soldiers serving in wars/protecting their cities/villages, police officers, hunters, various "explorer" type jobs where people are going to uncivilized locations like rainforests & jungles, various jobs in the ocean / on ships, etc.

    For those people, they dont always have the sam eboring tedious things to do day in and day out. For them, all hell can and does break lose much more often than it does for the rest of us. Playing in an MMO is more like living the lifestyle of those people and working those types of jobs. We arent exactly paper pushers, cubicle workers, or what have you in MMOs so designing that repetetive treadmill type of content similar to our daily work is actually quite the opposite of "reality" because if you really were as an example, a Ranger in the world of Guild Wars, then yeah all hell would be breaking loose quite a bit. Theres a war going on, and it would be dynamic, not exactly the same thing with the same enemies in the same places and the same exact things to do from 1 day to the next.

  • NightAngellNightAngell Member Posts: 566

    Originally posted by Puremallace

    Originally posted by romanator0



    I'm pretty sure the people working on GW2 at Anet know what they are doing and already have systems in place to prevent zones from crashing.

    Jeff Strain made the engine for GW1 and made the engine for GW2 and I'm pretty sure he knew exactly what he was doing when he made them.

    Well Trion is not stupid and they could have gone with some super advanced engine, but modified War's engine for a reason. Here is the issue. With technology the way it is right now GW2 is walking one hell of a fine line having awesome animations + 200 people on the screen.

    The end of the day people are bored after 2 weeks and their is nothing you can say to change that,it's something you have to accept. It's like you are trying to make excuses for RIFT by using GW2 as your defence,the OP did not mention GW2 at all.

    You think RIFT is great then that's all fine and dandy but don't get frustrated because many don't share your view.

    This is all i am going to say because next thing you will get a ban for having an opinion.

  • blazin-aceblazin-ace Member Posts: 302

    You can level by way of warfronts. However, you gain way more XP for winning than losing. To make the best of it you need a few friends to join a front with you as a group, This is particularly true at higher levels. Right now the very high end population is still low enough to make it impractical but that will soon change.

    I can't say I was bored playing but I can say I got fed up... It was too much doing the same ole thing repackaged all spiffy looking in yet another game. It just wears on you after a while rather than excites. It's like steak everyday rather than just saturday night.

    Understand, I want Trion to succeed and think that so far they have manuvered like the best new big company to come along in a good while. I just wish their product wasn't so... "safe."

  • watchawatchawatchawatcha Member Posts: 960

    Originally posted by NightAngell

    don't get frustrated because many don't share your view.

     Where is this many that you speak of?  My guild is exploiding and the two other guilds that we have are exploiding as well.  Massive queues still on some servers despite almost 100 of them out there.

    Has some radical statistic come out that contradicts reality that I'm not aware of?

    Or are some posters on a MMO forum board constitute many?

  • Deto123Deto123 Member Posts: 689

    Originally posted by watchawatcha

    Originally posted by NightAngell

    don't get frustrated because many don't share your view.

     Where is this many that you speak of?  My guild is exploiding and the two other guilds that we have are exploiding as well.  Massive queues still on some servers despite almost 100 of them out there.

    Has some radical statistic come out that contradicts reality that I'm not aware of?

    Or are some posters on a MMO forum board constitute many?

     LOL sure

  • watchawatchawatchawatcha Member Posts: 960

    Originally posted by Deto123

    Originally posted by watchawatcha

    Originally posted by NightAngell

    don't get frustrated because many don't share your view.

     Where is this many that you speak of?  My guild is exploiding and the two other guilds that we have are exploiding as well.  Massive queues still on some servers despite almost 100 of them out there.

    Has some radical statistic come out that contradicts reality that I'm not aware of?

    Or are some posters on a MMO forum board constitute many?

     LOL sure

     We have 416 members in my guild.  Average of 70 people on at peak times.

  • romanator0romanator0 Member Posts: 2,382

    Originally posted by watchawatcha

    Originally posted by NightAngell


    don't get frustrated because many don't share your view.

     Where is this many that you speak of?  My guild is exploiding and the two other guilds that we have are exploiding as well.  Massive queues still on some servers despite almost 100 of them out there.

    Has some radical statistic come out that contradicts reality that I'm not aware of?

    Or are some posters on a MMO forum board constitute many?

    Technically many just means a lot. And there are many people that don't like Rift. They probably outnumber those that do (there actually are many people that do like Rift though). And they are probably outnumbered by those that don't care.

    image

  • Deto123Deto123 Member Posts: 689

    Originally posted by watchawatcha

    Originally posted by Deto123

    Originally posted by watchawatcha

    Originally posted by NightAngell

    don't get frustrated because many don't share your view.

     Where is this many that you speak of?  My guild is exploiding and the two other guilds that we have are exploiding as well.  Massive queues still on some servers despite almost 100 of them out there.

    Has some radical statistic come out that contradicts reality that I'm not aware of?

    Or are some posters on a MMO forum board constitute many?

     LOL sure

     We have 416 members in my guild.  Average of 70 people on at peak times.

     My war guild had 500+ people 2 weeks after release. Guess what they all loved it. Wait 2-3 months when people have seen the game for what it is.

This discussion has been closed.