I would say the endless hyping of this game since October 2008 and still a general lack of knowledge about the majority of the games systems and content. Having to rely on beta leaks to watch as the game progresses due to overzealous marketing moderation. We keep getting told how awesome this game is with practically no evidence.
I have to cite an old tv add:
WHERE'S THE BEEF?
Cheers!
MMO Vet since AOL Neverwinter Nights circa 1992. My MMO beat up your MMO. =S
I would say the endless hyping of this game since October 2008 and still a general lack of knowledge about the majority of the games systems and content. Having to rely on beta leaks to watch as the game progresses due to overzealous marketing moderation. We keep getting told how awesome this game is with practically no evidence.
I have to cite an old tv add:
WHERE'S THE BEEF?
Cheers!
Nope. It just shows that you and people who're saying it haven't been paying attention except for some of the buzz highlights.
The ease with which predictions are made on these forums: Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
And then when the NDA is lifted, the hype and excitement will go back up to crazy amounts again. Then drop down, Then when OB comes out it will go back up to crazy amounts again.
Like someone said you got your ups and downs, right now after a long long time, we are in a down. It happens with every game. Here it's worse then normal for reasons listed but on most sites people are still actively waiting ofr the game.
The game is still in a high moment considering the lines were the longest of every game in PaX East, marked about a 11 hour wait or there abouts.
Help me Bioware, you're my only hope.
Is ToR going to be good? Dude it's Bioware making a freaking star wars game, all signs point to awesome. -G4tv MMo report.
And then when the NDA is lifted, the hype and excitement will go back up to crazy amounts again. Then drop down, Then when OB comes out it will go back up to crazy amounts again.
Like someone said you got your ups and downs, right now after a long long time, we are in a down. It happens with every game. Here it's worse then normal for reasons listed but on most sites people are still actively waiting ofr the game.
The game is still in a high moment considering the lines were the longest of every game in PaX East, marked about a 11 hour wait or there abouts.
Wasn't there only one or two stations to play the game at PAX East? Of course there is going to be a long line if everybody has to wait to play on only a couple computers.
And then when the NDA is lifted, the hype and excitement will go back up to crazy amounts again. Then drop down, Then when OB comes out it will go back up to crazy amounts again.
Like someone said you got your ups and downs, right now after a long long time, we are in a down. It happens with every game. Here it's worse then normal for reasons listed but on most sites people are still actively waiting ofr the game.
The game is still in a high moment considering the lines were the longest of every game in PaX East, marked about a 11 hour wait or there abouts.
Wasn't there only one or two stations to play the game at PAX East? Of course there is going to be a long line if everybody has to wait to play on only a couple computers.
There was at least 12 stations (at the very least) seeing as theres 1 station for each starting area, thats 8, plus 4 for the taral V flash point thats 12, but i seriously doubt they would just create 1 station for each type. I'll see if i can grab a image but it was a lot more then 1 or 2.
Help me Bioware, you're my only hope.
Is ToR going to be good? Dude it's Bioware making a freaking star wars game, all signs point to awesome. -G4tv MMo report.
And then when the NDA is lifted, the hype and excitement will go back up to crazy amounts again. Then drop down, Then when OB comes out it will go back up to crazy amounts again.
Like someone said you got your ups and downs, right now after a long long time, we are in a down. It happens with every game. Here it's worse then normal for reasons listed but on most sites people are still actively waiting ofr the game.
The game is still in a high moment considering the lines were the longest of every game in PaX East, marked about a 11 hour wait or there abouts.
Wasn't there only one or two stations to play the game at PAX East? Of course there is going to be a long line if everybody has to wait to play on only a couple computers.
There was at least 12 stations (at the very least) seeing as theres 1 station for each starting area, thats 8, plus 4 for the taral V flash point thats 12, but i seriously doubt they would just create 1 station for each type. I'll see if i can grab a image but it was a lot more then 1 or 2.
it was 20 computers for taral V. i cant remember how many for origin worlds.
I'm really curious about this... I remember reading threads of people extremely excited about this game. Now, it seems the mood has changed and people are either worried it will be crappy or they just simply don't like the idea of it anymore. There are tons of different threads, too many to read through which is why I hope I can get some responses in a single sentence (if you can) as to what changed?
I for one am still excited about the ground game portion of SWTOR. Not so much about the tunnel space shooter arcade game though. It is only because of the fact that the space game may change that I MAY stay with SWTOR after the first year or so. If that stays pretty much the same, I may go elsewhere.
I think that the problem with "excitement" is the length of time from announcing the game until announcing the release date. Most people have little patience to wait. I have noticed that other games, not just SWTOR, have had this happen as well. Lots of expectation and lots of waiting are not a good combination. It would have been better if they had just announced it 12 months prior to lanuch in SWTOR's case.
Seeing how DA2 turned out to be poop, i'm worried how EA gonna influence Bioware style of doing RPG. You could argue, different game, different team, but it's still the same culprit...EA games.
Seeing how DA2 turned out to be poop, i'm worried how EA gonna influence Bioware style of doing RPG. You could argue, different game, different team, but it's still the same culprit...EA games.
It went from being a possible replacement for SWG to just another themepark with a better story line.
The more info they release about the game, the more linear it keeps getting in my opinion. Thtat's not the game I want to be playing.
From the very beginning, it was never, ever slated as a sandbox game and it was most emphatically stated by Bioware that it's NOT a Star Wars Galaxies clone or replacement.
In one sentence sure its the gameplay I saw someone play at the latest PAX thing or whatever its called because the game looks like a good game but nothing more than a game really.
On to the topic. Hype cannot be sustained indefinitely. People won't continue to emotionally invest themselves in the future hope of a release date year after year. To that extent, I suspect many people who are still highly interested in the game no longer pay as much attention to it. They're resigned to the fact that they have no idea how much longer it will take, and they will simply try it out when it comes out. That would explain a decreased presence of strong SWToR supporters on forums like these. They're still there, we just don't hear from them as much.
Meanwhile, we'll always hear from the critics.
On the other hand, it's only logical that all non-brainwashed fanboys can have their opinions of the game changed as new information about the game emerges. Is it not possible that the features and info announced over this past year or so simply isn't as impressive as the info released during previous years? And, as a result, opinions have altered?
Alright, maye I chose the wrong words before. The point is, how many people will re-create a character to go back through all the quests again and again and again just to see the different options? It's like reading a book. How many times can you read the exact same book that only chages a couple of the chapters?
They put a lot into the story adn they hyped the story telling aspect of the game. It looked cool at first *providing* they also blended some neat MMO gamign experience with it. So far, there's been little to detail the MMO side of the game (like crafting, skill trees, economy, etc.) but they've done a whole lot to describe the story part of the game.
I don't see myself playing through from the beginning of the game over and over again just to see the story quests. Once I finish a quest lline, I usually don't look back and to be honest, if this game is going to 90% story based quests, and only 10% typical MMO, then I'd rather play KOTOR a few more times and save the money.
Considering hte detail they've spent describing the story and choice system, I don't see how this game would support a multiple player world that has the detailed things like raw materials, crafting, trading, and basically a working economy. Those are the things that draw me to an MMO, along with a lot of other people. Those are also thigns people liked about SWG and I don't see how it would have killed them to include some of those more robust economic and social elements to the game.
The info we do have on it has been sparse and with GW2 coming out soon, I think a lot of people woudl rather focus on a game they know and they understand, than wait for sporadic details to be leaked from The Old Republic beta.
Alright, maye I chose the wrong words before. The point is, how many people will re-create a character to go back through all the quests again and again and again just to see the different options? It's like reading a book. How many times can you read the exact same book that only chages a couple of the chapters?
It's more like reading 8 different books in the same series, like 8 Song of Fire and Ice books, or Kotor 3, 4, 5, 6 etc.
They put a lot into the story adn they hyped the story telling aspect of the game. It looked cool at first *providing* they also blended some neat MMO gamign experience with it. So far, there's been little to detail the MMO side of the game (like crafting, skill trees, economy, etc.) but they've done a whole lot to describe the story part of the game.
They talked about Crew skills, crafting, War zones (battlegrounds), Flashpoints (dungeons), the classes and skills of them, the worlds and their size and open-world nature, people have played on all the Origin Worlds, tried out Advanced Classes in group combat in a dungeon... seriously, where have you been? Because it sure wasn't at keeping up with the information being released about SWTOR.
I don't see myself playing through from the beginning of the game over and over again just to see the story quests. Once I finish a quest lline, I usually don't look back and to be honest, if this game is going to 90% story based quests, and only 10% typical MMO, then I'd rather play KOTOR a few more times and save the money.
It isn't. You haven't been paying close attention to what's known of the game.
Considering hte detail they've spent describing the story and choice system, I don't see how this game would support a multiple player world that has the detailed things like raw materials, crafting, trading, and basically a working economy. Those are the things that draw me to an MMO, along with a lot of other people. Those are also thigns people liked about SWG and I don't see how it would have killed them to include some of those more robust economic and social elements to the game.
It isn't like SWG. People knew that a long time, if that's the kind of MMO you like, go elsewhere and play Xsyon or Ryzom or wait for ArcheAge or so. SWTOR is a themepark MMORPG, just like WoW, LotrO, Aion, Rift etc. Those are MMO's too, if you don't like them that doesn't make them any less MMO's. SWTOR has all the common MMO features those themepark MMO's have, and more.
The info we do have on it has been sparse and with GW2 coming out soon, I think a lot of people woudl rather focus on a game they know and they understand, than wait for sporadic details to be leaked from The Old Republic beta.
As said, you've been purposely neglecting info and news that's out there about SWTOR, which to me shows the ignorance of your remarks.
If you'd be really interested in what is known about SWTOR, take a look here:
The ease with which predictions are made on these forums: Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
The crafting system is kind of like the one you have in an Free to play MMORPG called "Grand Fantasia" where you have a little pet who you order around to gather and craft for you. The main difference is that you get actual crew members in Star Wars:The Old Republic and that they do the gathering and actual crafting for you. The epic heroic classes of The Old Republic does not have time to run around gathering and looting and that is why you have crew members. To run around maybe mine or steal or pickpocket just so you will not have to.
Furthermore, I was going to add another paragraph discussing something else but I cant think of any at this moment so I shall leave you with the extremely addicting song of happy happy joy joy from Ren and Stimpy. Happy happy~ joy~ joy~ HAppy HAppy joyyy joyy~~ happy happy happy happy happy joy joy joooyyyyyy~~~ (^_^)/
Edit :
Imsorry for derailing the thread o.o ummm yah!
Edit:
On Topic : The lack of the release date kills my mood everytime.
''/\/\'' Posted using Iphone bunni ( o.o) (")(") **This bunny was cloned from bunnies belonging to Gobla and is part of the Quizzical Fanclub and the The Marvelously Meowhead Fan Club**
Wasn't there only one or two stations to play the game at PAX East? Of course there is going to be a long line if everybody has to wait to play on only a couple computers.
There was at least 12 stations (at the very least) seeing as theres 1 station for each starting area, thats 8, plus 4 for the taral V flash point thats 12, but i seriously doubt they would just create 1 station for each type. I'll see if i can grab a image but it was a lot more then 1 or 2.
it was 20 computers for taral V. i cant remember how many for origin worlds.
/thumbs up
Exhibit A of the mentality of the people who hate this game; Making a false statement based on false assumptions.
"You never open your mouth unless you know what the shot is."- Al Pacino from the movie Glengarry Glen Ross
Basically if you don't know what you are talking about, don't act as if you do. There are too many of us who follow this game and will be ready to hit you with facts the minute you try and spread misinformation. If you don't like the game for whatever reason fine. But don't just make stuff up.
Alright, maye I chose the wrong words before. The point is, how many people will re-create a character to go back through all the quests again and again and again just to see the different options? It's like reading a book. How many times can you read the exact same book that only chages a couple of the chapters?
Book readers do it all the time. Ask any hardcore Harry Potter fan.
They put a lot into the story adn they hyped the story telling aspect of the game. It looked cool at first *providing* they also blended some neat MMO gamign experience with it. So far, there's been little to detail the MMO side of the game (like crafting, skill trees, economy, etc.) but they've done a whole lot to describe the story part of the game.
Story isn't the only thing the devs have talked about and you know it.
I don't see myself playing through from the beginning of the game over and over again just to see the story quests. Once I finish a quest lline, I usually don't look back and to be honest, if this game is going to 90% story based quests, and only 10% typical MMO, then I'd rather play KOTOR a few more times and save the money.
Then you're in luck, because that is NOT what this game will be. Were you asleep during PaxEast?
Considering hte detail they've spent describing the story and choice system, I don't see how this game would support a multiple player world that has the detailed things like raw materials, crafting, trading, and basically a working economy. Those are the things that draw me to an MMO, along with a lot of other people. Those are also thigns people liked about SWG and I don't see how it would have killed them to include some of those more robust economic and social elements to the game.
Ah, now we're getting somewhere. No, this will NOT be SWG. If you want to play SWG, then play it. The game is still there, though barely on life support. There will be crafting, an economy and social elemants in this game. It will just be a less tedious process than what SWG was, which I for one am thankful for.
The info we do have on it has been sparse and with GW2 coming out soon, I think a lot of people woudl rather focus on a game they know and they understand, than wait for sporadic details to be leaked from The Old Republic beta.
And again another false statement. There has tons of info on this game. You're just choosing to ignore it.
Far as GW2,I could care less about GW2. I have no interest in that game whatsover and it will have zero impact on whether or not I play TOR. Same goes for RIFT or any other MMORPG. I don't HAVE to play an MMO in order to have fun free time. There's books, movies plus my current game collection that has replay value. I'm not going to subscribe to a MMO just to fill free time and I suspect that will be the case with many people.
Alright, maye I chose the wrong words before. The point is, how many people will re-create a character to go back through all the quests again and again and again just to see the different options? It's like reading a book. How many times can you read the exact same book that only chages a couple of the chapters?
I think what others have said pretty much hits the mark. However, I will say that I do the above with many games that have choices.
Well, DA:O, DA:O2, Mass Effect 2 to name the bioware games that I remember ahving choices. I probably did it in Neverwinter Nights as well.
Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb."
Alright, maye I chose the wrong words before. The point is, how many people will re-create a character to go back through all the quests again and again and again just to see the different options? It's like reading a book. How many times can you read the exact same book that only chages a couple of the chapters?
They put a lot into the story adn they hyped the story telling aspect of the game. It looked cool at first *providing* they also blended some neat MMO gamign experience with it. So far, there's been little to detail the MMO side of the game (like crafting, skill trees, economy, etc.) but they've done a whole lot to describe the story part of the game.
I don't see myself playing through from the beginning of the game over and over again just to see the story quests. Once I finish a quest lline, I usually don't look back and to be honest, if this game is going to 90% story based quests, and only 10% typical MMO, then I'd rather play KOTOR a few more times and save the money.
Considering hte detail they've spent describing the story and choice system, I don't see how this game would support a multiple player world that has the detailed things like raw materials, crafting, trading, and basically a working economy. Those are the things that draw me to an MMO, along with a lot of other people. Those are also thigns people liked about SWG and I don't see how it would have killed them to include some of those more robust economic and social elements to the game.
The info we do have on it has been sparse and with GW2 coming out soon, I think a lot of people woudl rather focus on a game they know and they understand, than wait for sporadic details to be leaked from The Old Republic beta.
This doesn´t hold water no matter how well written , honestly I can give a short reply .
But you know for yourself your opnion is moot and invalid.
How many people rolled or are rolling ALTS nowadays ?
4 Years back , maybe your opnion would hold some water , cause majority didn´t play with ALTS , nowadays that the word MAIN is mainstream , you know yourself to be one of the few , that still live in ancient time .
You know what , if you were living in Ancient times , then you would appreciate a good book story , instead of seeing some numbers while leveling .
Thats why all those quest in the past had multiple pages of text , not like nowadays , go kill X in the name of chuck norris .
I'm really curious about this... I remember reading threads of people extremely excited about this game. Now, it seems the mood has changed and people are either worried it will be crappy or they just simply don't like the idea of it anymore. There are tons of different threads, too many to read through which is why I hope I can get some responses in a single sentence (if you can) as to what changed?
As you can see alone in this thread that people are basing their opinions on some completely irrelevant stuff, it does not really matter if "the tone has changed" since the true opinions for, and from these kinds of ignorant people can only come after the release.
There's also the fact that a bit more info has sprung out of the game and the fact of ewehbz forums is: 8/10 of people are being vocal about stuff they want to whine about, and 2/10 are being vocal about stuff they like. If someone was expecting the Taral V to be what it is, he wont say anything, everything goes as planned. Then again, a misinformed Joe gets dissapointed and he goes on a whining spree.
It's just internet forums, nothing to worry about. I for one am waiting for the game, and I like most of the things I've seen, and I'm also informed; I've known for a long time it wont be a sandbox as it was never supposed to be, but I cant remember making any topics about being excited for the game, anywhere. In fact, I've been closer to make a topic about something I dont like about the game, so I would have seemed like one of the "haters" or whatever a fan would have called me then, even if I'm more pleased and excited about the game in fact
Come on, it's the ONLY character based AAA Sci-fi mmorpg out there after it's release. Even the mmorpg com poll indicates people would like to see Sci-fi rather for a change after all these fantasy settings.
Nothing's changed with the game; more and more people are just now realizing that what BioWare was making all along is not what they (the people) assumed BioWare was making or what they (the people) actually wanted.
"Hey, it's Angelina Jolie and she plays Indiana Jones with guns and tits! How can you possibly screw up this concept?!"
"Actually, not only can we screw it up, we can do it twice!"
pls. refer to Tomb Raider 1 & 2 films.
Same thing with SWTOR - "Hey it's BioWare! BioWare is awesome! And Star Wars - SW is perfect world for MMO! How can this possibly go wrong?!"
pls see: Matrix Online, Dungeons and Dragons Online, Star Trek Online, DC Universe Online...
"Id rather work on something with great potential than on fulfilling a promise of mediocrity."
- Raph Koster
Tried: AO,EQ,EQ2,DAoC,SWG,AA,SB,HZ,CoX,PS,GA,TR,IV,GnH,EVE, PP,DnL,WAR,MxO,SWG,FE,VG,AoC,DDO,LoTRO,Rift,TOR,Aion,Tera,TSW,GW2,DCUO,CO,STO Favourites: AO,SWG,EVE,TR,LoTRO,TSW,EQ2, Firefall Currently Playing: ESO
Comments
I would say the endless hyping of this game since October 2008 and still a general lack of knowledge about the majority of the games systems and content. Having to rely on beta leaks to watch as the game progresses due to overzealous marketing moderation. We keep getting told how awesome this game is with practically no evidence.
I have to cite an old tv add:
WHERE'S THE BEEF?
Cheers!
MMO Vet since AOL Neverwinter Nights circa 1992. My MMO beat up your MMO. =S
People come to these forums to bash games.
Nope. It just shows that you and people who're saying it haven't been paying attention except for some of the buzz highlights.
Here you go:
Information gathered on The Old Republic so far => 10 fully maxed out posts of info
The most recent info and footage from PAX 2011
Demo gameplay reports from visitors and reporters
The ACTUAL size of MMORPG worlds: a comparison list between MMO's
The ease with which predictions are made on these forums:
Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
And then when the NDA is lifted, the hype and excitement will go back up to crazy amounts again. Then drop down, Then when OB comes out it will go back up to crazy amounts again.
Like someone said you got your ups and downs, right now after a long long time, we are in a down. It happens with every game. Here it's worse then normal for reasons listed but on most sites people are still actively waiting ofr the game.
The game is still in a high moment considering the lines were the longest of every game in PaX East, marked about a 11 hour wait or there abouts.
Help me Bioware, you're my only hope.
Is ToR going to be good? Dude it's Bioware making a freaking star wars game, all signs point to awesome. -G4tv MMo report.
Wasn't there only one or two stations to play the game at PAX East? Of course there is going to be a long line if everybody has to wait to play on only a couple computers.
There was at least 12 stations (at the very least) seeing as theres 1 station for each starting area, thats 8, plus 4 for the taral V flash point thats 12, but i seriously doubt they would just create 1 station for each type. I'll see if i can grab a image but it was a lot more then 1 or 2.
Help me Bioware, you're my only hope.
Is ToR going to be good? Dude it's Bioware making a freaking star wars game, all signs point to awesome. -G4tv MMo report.
it was 20 computers for taral V. i cant remember how many for origin worlds.
I for one am still excited about the ground game portion of SWTOR. Not so much about the tunnel space shooter arcade game though. It is only because of the fact that the space game may change that I MAY stay with SWTOR after the first year or so. If that stays pretty much the same, I may go elsewhere.
I think that the problem with "excitement" is the length of time from announcing the game until announcing the release date. Most people have little patience to wait. I have noticed that other games, not just SWTOR, have had this happen as well. Lots of expectation and lots of waiting are not a good combination. It would have been better if they had just announced it 12 months prior to lanuch in SWTOR's case.
Let's party like it is 1863!
Seeing how DA2 turned out to be poop, i'm worried how EA gonna influence Bioware style of doing RPG. You could argue, different game, different team, but it's still the same culprit...EA games.
QFT
From the very beginning, it was never, ever slated as a sandbox game and it was most emphatically stated by Bioware that it's NOT a Star Wars Galaxies clone or replacement.
Take the Magic: The Gathering 'What Color Are You?' Quiz.
In one sentence sure its the gameplay I saw someone play at the latest PAX thing or whatever its called because the game looks like a good game but nothing more than a game really.
I want to own property too
The beta leaks.
Mass Effect 2.
One ridiculously amazing game, one a relatively weak game, neither having anything to do with Bioware's MMO whatsoever.
----------------------------------------------------------------------------------------
On to the topic. Hype cannot be sustained indefinitely. People won't continue to emotionally invest themselves in the future hope of a release date year after year. To that extent, I suspect many people who are still highly interested in the game no longer pay as much attention to it. They're resigned to the fact that they have no idea how much longer it will take, and they will simply try it out when it comes out. That would explain a decreased presence of strong SWToR supporters on forums like these. They're still there, we just don't hear from them as much.
Meanwhile, we'll always hear from the critics.
On the other hand, it's only logical that all non-brainwashed fanboys can have their opinions of the game changed as new information about the game emerges. Is it not possible that the features and info announced over this past year or so simply isn't as impressive as the info released during previous years? And, as a result, opinions have altered?
Alright, maye I chose the wrong words before. The point is, how many people will re-create a character to go back through all the quests again and again and again just to see the different options? It's like reading a book. How many times can you read the exact same book that only chages a couple of the chapters?
They put a lot into the story adn they hyped the story telling aspect of the game. It looked cool at first *providing* they also blended some neat MMO gamign experience with it. So far, there's been little to detail the MMO side of the game (like crafting, skill trees, economy, etc.) but they've done a whole lot to describe the story part of the game.
I don't see myself playing through from the beginning of the game over and over again just to see the story quests. Once I finish a quest lline, I usually don't look back and to be honest, if this game is going to 90% story based quests, and only 10% typical MMO, then I'd rather play KOTOR a few more times and save the money.
Considering hte detail they've spent describing the story and choice system, I don't see how this game would support a multiple player world that has the detailed things like raw materials, crafting, trading, and basically a working economy. Those are the things that draw me to an MMO, along with a lot of other people. Those are also thigns people liked about SWG and I don't see how it would have killed them to include some of those more robust economic and social elements to the game.
The info we do have on it has been sparse and with GW2 coming out soon, I think a lot of people woudl rather focus on a game they know and they understand, than wait for sporadic details to be leaked from The Old Republic beta.
As said, you've been purposely neglecting info and news that's out there about SWTOR, which to me shows the ignorance of your remarks.
If you'd be really interested in what is known about SWTOR, take a look here:
The ACTUAL size of MMORPG worlds: a comparison list between MMO's
The ease with which predictions are made on these forums:
Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
Dear poster that is 2 posts above me*,
The crafting system is kind of like the one you have in an Free to play MMORPG called "Grand Fantasia" where you have a little pet who you order around to gather and craft for you. The main difference is that you get actual crew members in Star Wars:The Old Republic and that they do the gathering and actual crafting for you. The epic heroic classes of The Old Republic does not have time to run around gathering and looting and that is why you have crew members. To run around maybe mine or steal or pickpocket just so you will not have to.
Furthermore, I was going to add another paragraph discussing something else but I cant think of any at this moment so I shall leave you with the extremely addicting song of happy happy joy joy from Ren and Stimpy. Happy happy~ joy~ joy~ HAppy HAppy joyyy joyy~~ happy happy happy happy happy joy joy joooyyyyyy~~~ (^_^)/
Edit :
Imsorry for derailing the thread o.o ummm yah!
Edit:
On Topic : The lack of the release date kills my mood everytime.
''/\/\'' Posted using Iphone bunni
( o.o)
(")(")
**This bunny was cloned from bunnies belonging to Gobla and is part of the Quizzical Fanclub and the The Marvelously Meowhead Fan Club**
Well in my opinion since PAX 2011 the mood change into hype again atleast for me.
I think it might have been said already, but two much hype for the last 3 years and no product still waiting.
Currently Playing: World of Warcraft
Currently Playing: World of Warcraft
I think what others have said pretty much hits the mark. However, I will say that I do the above with many games that have choices.
Well, DA:O, DA:O2, Mass Effect 2 to name the bioware games that I remember ahving choices. I probably did it in Neverwinter Nights as well.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
This doesn´t hold water no matter how well written , honestly I can give a short reply .
But you know for yourself your opnion is moot and invalid.
How many people rolled or are rolling ALTS nowadays ?
4 Years back , maybe your opnion would hold some water , cause majority didn´t play with ALTS , nowadays that the word MAIN is mainstream , you know yourself to be one of the few , that still live in ancient time .
You know what , if you were living in Ancient times , then you would appreciate a good book story , instead of seeing some numbers while leveling .
Thats why all those quest in the past had multiple pages of text , not like nowadays , go kill X in the name of chuck norris .
As you can see alone in this thread that people are basing their opinions on some completely irrelevant stuff, it does not really matter if "the tone has changed" since the true opinions for, and from these kinds of ignorant people can only come after the release.
There's also the fact that a bit more info has sprung out of the game and the fact of ewehbz forums is: 8/10 of people are being vocal about stuff they want to whine about, and 2/10 are being vocal about stuff they like. If someone was expecting the Taral V to be what it is, he wont say anything, everything goes as planned. Then again, a misinformed Joe gets dissapointed and he goes on a whining spree.
It's just internet forums, nothing to worry about. I for one am waiting for the game, and I like most of the things I've seen, and I'm also informed; I've known for a long time it wont be a sandbox as it was never supposed to be, but I cant remember making any topics about being excited for the game, anywhere. In fact, I've been closer to make a topic about something I dont like about the game, so I would have seemed like one of the "haters" or whatever a fan would have called me then, even if I'm more pleased and excited about the game in fact
Come on, it's the ONLY character based AAA Sci-fi mmorpg out there after it's release. Even the mmorpg com poll indicates people would like to see Sci-fi rather for a change after all these fantasy settings.
Nothing's changed with the game; more and more people are just now realizing that what BioWare was making all along is not what they (the people) assumed BioWare was making or what they (the people) actually wanted.
"Hey, it's Angelina Jolie and she plays Indiana Jones with guns and tits! How can you possibly screw up this concept?!"
"Actually, not only can we screw it up, we can do it twice!"
pls. refer to Tomb Raider 1 & 2 films.
Same thing with SWTOR - "Hey it's BioWare! BioWare is awesome! And Star Wars - SW is perfect world for MMO! How can this possibly go wrong?!"
pls see: Matrix Online, Dungeons and Dragons Online, Star Trek Online, DC Universe Online...
"Id rather work on something with great potential than on fulfilling a promise of mediocrity."
- Raph Koster
Tried: AO,EQ,EQ2,DAoC,SWG,AA,SB,HZ,CoX,PS,GA,TR,IV,GnH,EVE, PP,DnL,WAR,MxO,SWG,FE,VG,AoC,DDO,LoTRO,Rift,TOR,Aion,Tera,TSW,GW2,DCUO,CO,STO
Favourites: AO,SWG,EVE,TR,LoTRO,TSW,EQ2, Firefall
Currently Playing: ESO