I love tab targeting, this isn't MW2 we're talkin about here. Are we gonna complain about everything mmos' do?
Well I think you are missing the point, no one is complaining about everything mmo's do, just the fact that everything mmo's do is almost exactly the same. No one wants MW2, I think people are looking for something more the likes of, I don't know.. Zelda?
I've had battles get up to 500 men in Darkfall before the game starts to lag a bit, and latency doesn't start to die until 700. Like I said, if a no name company in Greece can make THAT, basically Elderscrolls Online, no reason Bioware couldn't.
Shrug. There's also no reason that BW should make it, just because you enjoy DF's combat more.
You weren't planning on playing SWTOR anyway, so it seems clear to me that you're not the target audience. How SWTOR does its combat wouldn't make a difference to you in your decision whether you'd play it or not.
I've already said that. I was answering someone who was trying to claim the technology wasn't there. It is, it's their active choice not to use it, because they're trying to make a game as close to WoW as possible, not be risky with new ideas or innovative features.
Besides, he was talking about DF and how DF already proved how problematic aim based mechanics can be in large scale battles.
Wait what? How do you figure? Darkfall proved that there's no reason a modern MMO should rely on tab targetting. The tech is there for twitch based, its just a matter of design, and so far, SWTOR's design is, focus on the singleplayer and mechanics that have already been done. I doubt we'd see something as niche as twitch aiming from such a big game.
No reason other than wanting people to be able play your game. The tech isn't there. The internet can't handle it.
....I'm sorry, but how did you reach that conclusion? If a 30 man company in Greece can make an MMO that supports twitch based combat in one massive uninstanced world, with unlimited numbers of combatants, then I think EA should be able to pull it off, no? The tech is there, Bioware would just rather make an even more singleplayer version of WoW than use new ideas.
You can chain 50.000 chimps to computers if you like. It won't reduce latency, reduce server response times or increase the speed of light through fiber optic cable. If you think Darkfall can support unlimited number of combatants you've never played it. Despite claims to the contrary it bogs down like a bicycle in a tar pit.
I never said it can handle unlimited number of people, simply that the world supports it. I've had battles get up to 500 men in Darkfall before the game starts to lag a bit, and latency doesn't start to die until 700. Like I said, if a no name company in Greece can make THAT, basically Elderscrolls Online, no reason Bioware couldn't.
And make SWTOR look dated and ugly like DF? no thank you. DF character models are the ugliest i have ever seen. There is a reason why it can hold so many players at one time thanks to less use of pixels.
Er... you realize that graphics have absolutely NOTHING to do with latency for a server? And if you think DF's character models are the ugliest in the industry, I guess you haven't checked out WoW, or most games released from 2005 and earlier. In any case, the models are getting an art upgrade very soon and <gasp> it won't impact performance! But figures someone who's waiting for SWTOR values graphics over gameplay... even though SWTORS graphics look sub par at best so far.
In any case, the models are getting an art upgrade very soon and it won't impact performance! But figures someone who's waiting for SWTOR values graphics over gameplay... even though SWTORS graphics look sub par at best so far.
Really?
I wouldn't mind seeing more subpar graphics like this in SWTOR.
I guess tastes differ, so hf in DF, sounds like you don't even have to look further anymore for your dream MMO, you've already found it
The ease with which predictions are made on these forums: Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
In any case, the models are getting an art upgrade very soon and it won't impact performance! But figures someone who's waiting for SWTOR values graphics over gameplay... even though SWTORS graphics look sub par at best so far.
Really?
I wouldn't mind seeing more subpar graphics like this in SWTOR.
I guess tastes differ, so hf in DF, sounds like you don't even have to look further anymore for your dream MMO, you've already found it
If DF was my dream MMO I wouldn't be posting here. In any case, the character models/armor textures and combat animations look pretty poor. The game looks decent when its panned out and you've just got static unreachable backrounds, but the immediate environments don't impress me much. Age of Conan has some nice background scenery you can't reach too. It's not fun.
So what game is it I'm supposed to be a fanboy of? You've posted no examples of any MMO where anything else actually worked. Bioware took the only proven route. There was no choice. Tab targeting is the only method the Hero engine supports.
People have posted a few examples but you just refuse to believe it.
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
In any case, the models are getting an art upgrade very soon and it won't impact performance! But figures someone who's waiting for SWTOR values graphics over gameplay... even though SWTORS graphics look sub par at best so far.
Really?
I wouldn't mind seeing more subpar graphics like this in SWTOR.
I guess tastes differ, so hf in DF, sounds like you don't even have to look further anymore for your dream MMO, you've already found it
If DF was my dream MMO I wouldn't be posting here. In any case, the character models/armor textures and combat animations look pretty poor. The game looks decent when its panned out and you've just got static unreachable backrounds, but the immediate environments don't impress me much. Age of Conan has some nice background scenery you can't reach too. It's not fun.
I think I have to agree with MMO.Maverick here. I want me some of these "subpar graphics" with their poor looking "character models/armor textures and combat animations".
"If half of what you tell me is a lie, how can I believe any of it?"
If DF was my dream MMO I wouldn't be posting here. In any case, the character models/armor textures and combat animations look pretty poor. The game looks decent when its panned out and you've just got static unreachable backrounds, but the immediate environments don't impress me much. Age of Conan has some nice background scenery you can't reach too. It's not fun.
Thank you, you added to my perception that mmorpg.com is indeed the place where MMO drifters and the disgruntled and dissatisfied MMO gamers and those who find little fun in current MMO's gather in larger numbers than average.
As for the backgrounds, everything is reachable in SWTOR as reports already confirmed, those are no skyboxes or such, it's a fully fledged world just like WoW and LotrO are.
The ease with which predictions are made on these forums: Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
Comments
Well I think you are missing the point, no one is complaining about everything mmo's do, just the fact that everything mmo's do is almost exactly the same. No one wants MW2, I think people are looking for something more the likes of, I don't know.. Zelda?
yes, tab targeting FTW
I've already said that. I was answering someone who was trying to claim the technology wasn't there. It is, it's their active choice not to use it, because they're trying to make a game as close to WoW as possible, not be risky with new ideas or innovative features.
Er... you realize that graphics have absolutely NOTHING to do with latency for a server? And if you think DF's character models are the ugliest in the industry, I guess you haven't checked out WoW, or most games released from 2005 and earlier. In any case, the models are getting an art upgrade very soon and <gasp> it won't impact performance! But figures someone who's waiting for SWTOR values graphics over gameplay... even though SWTORS graphics look sub par at best so far.
Really?
I wouldn't mind seeing more subpar graphics like this in SWTOR.
I guess tastes differ, so hf in DF, sounds like you don't even have to look further anymore for your dream MMO, you've already found it
The ACTUAL size of MMORPG worlds: a comparison list between MMO's
The ease with which predictions are made on these forums:
Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
If DF was my dream MMO I wouldn't be posting here. In any case, the character models/armor textures and combat animations look pretty poor. The game looks decent when its panned out and you've just got static unreachable backrounds, but the immediate environments don't impress me much. Age of Conan has some nice background scenery you can't reach too. It's not fun.
People have posted a few examples but you just refuse to believe it.
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
I think I have to agree with MMO.Maverick here. I want me some of these "subpar graphics" with their poor looking "character models/armor textures and combat animations".
"If half of what you tell me is a lie, how can I believe any of it?"
Thank you, you added to my perception that mmorpg.com is indeed the place where MMO drifters and the disgruntled and dissatisfied MMO gamers and those who find little fun in current MMO's gather in larger numbers than average.
As for the backgrounds, everything is reachable in SWTOR as reports already confirmed, those are no skyboxes or such, it's a fully fledged world just like WoW and LotrO are.
The ACTUAL size of MMORPG worlds: a comparison list between MMO's
The ease with which predictions are made on these forums:
Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
This thread veered off topic a while ago and now there are many personal attacks and a derail about Darkfall. Locking this.
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