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Should new players be able to earn SP... (POLL ADDED)

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  • gainesvilleggainesvilleg Member CommonPosts: 1,053

    Originally posted by Viskov

    Originally posted by gainesvilleg

    Originally posted by Binny45

    Originally posted by gainesvilleg

    My view is it is a very simple situation:

    1) Veterans will never give up their skill point advantage.  They know how important it is and it makes the game funner for THEM to have this advantage.  It is always more fun to be superior in a competetive PVP game.

    2) Veterans will continue to argue (via many subtle diversions which I outlined in post #126) how it is actually not an advantage to have more skillpoints.  They hate the notion of "pay 2 win" but that is exactly what EVE is (by paying more months or buying a veteran character), and they can never admit it to themselves.  Pointing out to a vet that they have paid to win shatters the foundations of their self worth

    3) Veterans call the shots with CCP, so this situation will probably never change.  The hilarious example of how they gave all vets free skillpoints to compensate them for a game mechancs change is all you need to know to prove this.  CCP can still be profitable since veterans add more and more alt accounts, funded by the PLEX that noobs purchase in order to get a leg up in the game, often by buying veteran characters which is really the only viable option for a noob

     

    Just remember, EVE is truly a game of and for the vets.  That is the fundamental essence of the game...

    ANY MMO where you have a Veteran player vs. a new player is always weighted against the newbie.  Suck it up, why should the veteran player be punished for their loyalty and hardwork?

    Infact EvE smooths out the playing field more than most games.  It's not a simple matter of skill points, but what ship (size, fitting, resists) and who you're flying with.

    Stop thinking in terms of WoW PvP where leet gear + high levels = winner.  It's no where NEAR that simple.  EvE forces you to think, something some people these days seem to hate.  Intelligence and common sense > Skill points ANY day.  So what that guy has more skill points, get yourselr into an assault ship (relatively low SP) and get some friends together.  Trust me when I say it's VERY satisfying watching a veteran player lose a 6 billion isk ship due to overconfidence and planning on our part. 

    Quite simply and without malice: Learn to play the game.  Forget what other MMO's have taught you because this game is completely different.  Empty your glass grasshopper, class is in session if you're up for it.

     LOL.  Funny you say that EVE is not WoW PvP with "high levels" + "leet gear" + "good guild" = winner, but then you also say that EVE PvP is "skill points" + "ship size/fitting/resists" + "good corp" = winner

    Pretty funny LOL.

    But that is just more diversions by a vet cluching onto their skill point advantage.  You can never get a vet to give up their skill point advantage (think levels in WoW, if you could actually never get to equal level as the long-timers).

     

    LOL. Funny.

    Reading comprehension is defined as the level of understanding of a writing.

    Proficient reading depends on the ability to recognize words quickly and effortlessly. If word recognition is difficult, students use too much of their processing capacity to read individual words which interferes with their ability to comprehend what is read.

    I'll break it down for you. "It's not a simple matter of skill points, but what ship (size, fitting, resists) and who you're flying with." another fine excerpt "Intelligence and common sense > Skill points ANY day."

     

     

     No, it is not a simple matter of skill points.  Leet ship and boss corp is important too.  But skill points not only give you combat bonuses directly, they allow you to fly leet ships, fit leet ships, and get into that boss corp.

    So you can basically say in EVE PVP that "skill points" + "skill points to get leet ship/fittings" + "skill points to get in boss corp" = win

    LOL

    GW2 "built from the ground up with microtransactions in mind"
    1) Cash->Gems->Gold->Influence->WvWvWBoosts = PAY2WIN
    2) Mystic Chests = Crass in-game cash shop advertisements

  • Binny45Binny45 Member UncommonPosts: 522

    Originally posted by gainesvilleg

    Originally posted by Binny45


    Originally posted by gainesvilleg

    My view is it is a very simple situation:

    1) Veterans will never give up their skill point advantage.  They know how important it is and it makes the game funner for THEM to have this advantage.  It is always more fun to be superior in a competetive PVP game.

    2) Veterans will continue to argue (via many subtle diversions which I outlined in post #126) how it is actually not an advantage to have more skillpoints.  They hate the notion of "pay 2 win" but that is exactly what EVE is (by paying more months or buying a veteran character), and they can never admit it to themselves.  Pointing out to a vet that they have paid to win shatters the foundations of their self worth

    3) Veterans call the shots with CCP, so this situation will probably never change.  The hilarious example of how they gave all vets free skillpoints to compensate them for a game mechancs change is all you need to know to prove this.  CCP can still be profitable since veterans add more and more alt accounts, funded by the PLEX that noobs purchase in order to get a leg up in the game, often by buying veteran characters which is really the only viable option for a noob

     

    Just remember, EVE is truly a game of and for the vets.  That is the fundamental essence of the game...

    ANY MMO where you have a Veteran player vs. a new player is always weighted against the newbie.  Suck it up, why should the veteran player be punished for their loyalty and hardwork?

    Infact EvE smooths out the playing field more than most games.  It's not a simple matter of skill points, but what ship (size, fitting, resists) and who you're flying with.

    Stop thinking in terms of WoW PvP where leet gear + high levels = winner.  It's no where NEAR that simple.  EvE forces you to think, something some people these days seem to hate.  Intelligence and common sense > Skill points ANY day.  So what that guy has more skill points, get yourselr into an assault ship (relatively low SP) and get some friends together.  Trust me when I say it's VERY satisfying watching a veteran player lose a 6 billion isk ship due to overconfidence and planning on our part. 

    Quite simply and without malice: Learn to play the game.  Forget what other MMO's have taught you because this game is completely different.  Empty your glass grasshopper, class is in session if you're up for it.

     LOL.  Funny you say that EVE is not WoW PvP with "high levels" + "leet gear" + "good guild" = winner, but then you also say that EVE PvP is "skill points" + "ship size/fitting/resists" + "good corp" = winner

    Pretty funny LOL.

    But that is just more diversions by a vet cluching onto their skill point advantage.  You can never get a vet to give up their skill point advantage (think levels in WoW, if you could actually never get to equal level as the long-timers).

    Actually if you'd read the whole post instead of sniffing your toes, you'd see that I said the complete OPPOSITE of what you're saying.  EvE isn't about one on one.  It happens, but rule #1 of EvE: There is no such thing as a fair fight.  And that rule can go both ways.

    I don't care how many skill points you have or ship type, numbers owns all.  Learn to read....then learn to play.  Or better yet, don't cause I don't want to hear anymore whining.

    image

  • NicoliNicoli Member Posts: 1,312

    Originally posted by Bainwalker

    At this point in the game since it has been out for 8 years?  At least in half if not more.  If vets have a problem having more people being competitive they can go fuck themselves.  I'm not spending half a year or more just to feel as though I've gotten somewhere in a game nearing the 10 year mark... just not happening.  

     

    If the game were to be launching new I'd play in a heart-beat because I'd be on the same level of everyone else and the only person to blame for falling behind would be myself.  This is just one of those games like Darkfall where if you're the new guy joining in late the game just isn't the same as those who started playing when the game was new.  

    Go read this Brainwalker. Lets say i gave you my account right now. Here is my character, he can fly what ever you want with if not maxed damn well near it. You wouldn't have a clue what to do with that character, those ships you want to fly chance are you'll just lose them doing something wrong. Then your not going to know how my ships are so your probably going to lose my Expensive PvE ships, Then your going to probably lose all my good implants because you don't know what they are or how to protect them. And then to top it all off you'll end up with most of my reserve ships as well because you don't know how to move assets around in the null sec you want to play in. Thats assuming you don't rage quit because you got my dread or carrier ganked in low sec because your overconfident and think they are invulnerable.

    One of my favorite themes of the Jurrasic Park series of books is the fact that they were using technology and methods that they hadn't worked for and it bit them in the ass, quite literally. Vets, have earned thier assets/SP not only through time but through lessons taught through loss. Speeding people through these lessons won't help in the long term since people will just come up with a new excuse.

  • ViskovViskov Member UncommonPosts: 11

    Originally posted by gainesvilleg

     

     LOL.  Funny you say that EVE is not WoW PvP with "high levels" + "leet gear" + "good guild" = winner, but then you also say that EVE PvP is "skill points" + "ship size/fitting/resists" + "good corp" = winner

    Pretty funny LOL.

    But that is just more diversions by a vet cluching onto their skill point advantage.  You can never get a vet to give up their skill point advantage (think levels in WoW, if you could actually never get to equal level as the long-timers).

     

    LOL. Funny.

    Reading comprehension is defined as the level of understanding of a writing.

    Proficient reading depends on the ability to recognize words quickly and effortlessly. If word recognition is difficult, students use too much of their processing capacity to read individual words which interferes with their ability to comprehend what is read.

    I'll break it down for you. "It's not a simple matter of skill points, but what ship (size, fitting, resists) and who you're flying with." another fine excerpt "Intelligence and common sense > Skill points ANY day."

     

     

     No, it is not a simple matter of skill points.  Leet ship and boss corp is important too.  But skill points not only give you combat bonuses directly, they allow you to fly leet ships, fit leet ships, and get into that boss corp.

    So you can basically say in EVE PVP that "skill points" + "skill points to get leet ship/fittings" + "skill points to get in boss corp" = win

    LOL

     You can basically say whatever you like, as long as you understand you're basically wrong.

    Becuase you had a hard time in your free trial or inital month, be it the learning curve or understanding the flagging system. LEET doesn't count for jack if you don't know what your doing.

    Example: http://lawn.eve-kill.net/?a=kill_detail&kll_id=9694862

    WHAT AN EXPENSIVE "LEET SHIP" that requires" LEET SKILLS" and FITTINGS got owned by a SLOW  throw away pvp fit battlecruiser!!

    ZOMG! HAX amirite? Frigate dying to a battlecruiser solo LMAO.

  • gainesvilleggainesvilleg Member CommonPosts: 1,053

    Originally posted by Viskov

    Originally posted by gainesvilleg

    Originally posted by Viskov

    Originally posted by gainesvilleg

    Originally posted by Binny45

    Originally posted by gainesvilleg

    My view is it is a very simple situation:

    1) Veterans will never give up their skill point advantage.  They know how important it is and it makes the game funner for THEM to have this advantage.  It is always more fun to be superior in a competetive PVP game.

    2) Veterans will continue to argue (via many subtle diversions which I outlined in post #126) how it is actually not an advantage to have more skillpoints.  They hate the notion of "pay 2 win" but that is exactly what EVE is (by paying more months or buying a veteran character), and they can never admit it to themselves.  Pointing out to a vet that they have paid to win shatters the foundations of their self worth

    3) Veterans call the shots with CCP, so this situation will probably never change.  The hilarious example of how they gave all vets free skillpoints to compensate them for a game mechancs change is all you need to know to prove this.  CCP can still be profitable since veterans add more and more alt accounts, funded by the PLEX that noobs purchase in order to get a leg up in the game, often by buying veteran characters which is really the only viable option for a noob

     

    Just remember, EVE is truly a game of and for the vets.  That is the fundamental essence of the game...

    ANY MMO where you have a Veteran player vs. a new player is always weighted against the newbie.  Suck it up, why should the veteran player be punished for their loyalty and hardwork?

    Infact EvE smooths out the playing field more than most games.  It's not a simple matter of skill points, but what ship (size, fitting, resists) and who you're flying with.

    Stop thinking in terms of WoW PvP where leet gear + high levels = winner.  It's no where NEAR that simple.  EvE forces you to think, something some people these days seem to hate.  Intelligence and common sense > Skill points ANY day.  So what that guy has more skill points, get yourselr into an assault ship (relatively low SP) and get some friends together.  Trust me when I say it's VERY satisfying watching a veteran player lose a 6 billion isk ship due to overconfidence and planning on our part. 

    Quite simply and without malice: Learn to play the game.  Forget what other MMO's have taught you because this game is completely different.  Empty your glass grasshopper, class is in session if you're up for it.

     LOL.  Funny you say that EVE is not WoW PvP with "high levels" + "leet gear" + "good guild" = winner, but then you also say that EVE PvP is "skill points" + "ship size/fitting/resists" + "good corp" = winner

    Pretty funny LOL.

    But that is just more diversions by a vet cluching onto their skill point advantage.  You can never get a vet to give up their skill point advantage (think levels in WoW, if you could actually never get to equal level as the long-timers).

     

    LOL. Funny.

    Reading comprehension is defined as the level of understanding of a writing.

    Proficient reading depends on the ability to recognize words quickly and effortlessly. If word recognition is difficult, students use too much of their processing capacity to read individual words which interferes with their ability to comprehend what is read.

    I'll break it down for you. "It's not a simple matter of skill points, but what ship (size, fitting, resists) and who you're flying with." another fine excerpt "Intelligence and common sense > Skill points ANY day."

     

     

     No, it is not a simple matter of skill points.  Leet ship and boss corp is important too.  But skill points not only give you combat bonuses directly, they allow you to fly leet ships, fit leet ships, and get into that boss corp.

    So you can basically say in EVE PVP that "skill points" + "skill points to get leet ship/fittings" + "skill points to get in boss corp" = win

    LOL

     You can basically say whatever you like, as long as you understand you're basically wrong.

    Becuase you had a hard time in your free trial or inital month, be it the learning curve or understanding the flagging system. LEET doesn't count for jack if you don't know what your doing.

    Example: http://lawn.eve-kill.net/?a=kill_detail&kll_id=9694862

    WHAT AN EXPENSIVE "LEET SHIP" that requires" LEET SKILLS" and FITTINGS got owned by a SLOW t1 throw away fit battlecruiser!!

    ZOMG! HAX amirite? Frigate dying to a battlecruiser solo LMAO.

     Sorry brother, but I am an ex veteran myself.  I know all the tricks.  Read my post #126 and basically every argument from the vets, including yours above, is described for what it is:  a diversionary tactict to avoid the conversation of W"hy do vets get permanent built in massive advantages that can never be erased?".

    GW2 "built from the ground up with microtransactions in mind"
    1) Cash->Gems->Gold->Influence->WvWvWBoosts = PAY2WIN
    2) Mystic Chests = Crass in-game cash shop advertisements

  • NicoliNicoli Member Posts: 1,312

    Originally posted by gainesvilleg

     No, it is not a simple matter of skill points.  Leet ship and boss corp is important too.  But skill points not only give you combat bonuses directly, they allow you to fly leet ships, fit leet ships, and get into that boss corp.

    So you can basically say in EVE PVP that "skill points" + "skill points to get leet ship/fittings" + "skill points to get in boss corp" = win

    LOL

    Actually not saying Leet ship and Boss corp would go a lot farther in joining a decent corp then actually having the SP or Leet ship. Most corps won't take the person who acts tough as shit with tons of SP and No actual background. But that lowbie that has gone out gotten on some killmails one way or the other with an intelligent fit will probably be let in.

  • OrphesOrphes Member UncommonPosts: 3,039

    Originally posted by gainesvilleg

    Originally posted by Viskov


    Originally posted by gainesvilleg


    Originally posted by Viskov


    Originally posted by gainesvilleg


    Originally posted by Binny45


    Originally posted by gainesvilleg

    My view is it is a very simple situation:

    1) Veterans will never give up their skill point advantage.  They know how important it is and it makes the game funner for THEM to have this advantage.  It is always more fun to be superior in a competetive PVP game.

    2) Veterans will continue to argue (via many subtle diversions which I outlined in post #126) how it is actually not an advantage to have more skillpoints.  They hate the notion of "pay 2 win" but that is exactly what EVE is (by paying more months or buying a veteran character), and they can never admit it to themselves.  Pointing out to a vet that they have paid to win shatters the foundations of their self worth

    3) Veterans call the shots with CCP, so this situation will probably never change.  The hilarious example of how they gave all vets free skillpoints to compensate them for a game mechancs change is all you need to know to prove this.  CCP can still be profitable since veterans add more and more alt accounts, funded by the PLEX that noobs purchase in order to get a leg up in the game, often by buying veteran characters which is really the only viable option for a noob

     

    Just remember, EVE is truly a game of and for the vets.  That is the fundamental essence of the game...

    ANY MMO where you have a Veteran player vs. a new player is always weighted against the newbie.  Suck it up, why should the veteran player be punished for their loyalty and hardwork?

    Infact EvE smooths out the playing field more than most games.  It's not a simple matter of skill points, but what ship (size, fitting, resists) and who you're flying with.

    Stop thinking in terms of WoW PvP where leet gear + high levels = winner.  It's no where NEAR that simple.  EvE forces you to think, something some people these days seem to hate.  Intelligence and common sense > Skill points ANY day.  So what that guy has more skill points, get yourselr into an assault ship (relatively low SP) and get some friends together.  Trust me when I say it's VERY satisfying watching a veteran player lose a 6 billion isk ship due to overconfidence and planning on our part. 

    Quite simply and without malice: Learn to play the game.  Forget what other MMO's have taught you because this game is completely different.  Empty your glass grasshopper, class is in session if you're up for it.

     LOL.  Funny you say that EVE is not WoW PvP with "high levels" + "leet gear" + "good guild" = winner, but then you also say that EVE PvP is "skill points" + "ship size/fitting/resists" + "good corp" = winner

    Pretty funny LOL.

    But that is just more diversions by a vet cluching onto their skill point advantage.  You can never get a vet to give up their skill point advantage (think levels in WoW, if you could actually never get to equal level as the long-timers).

     

    LOL. Funny.

    Reading comprehension is defined as the level of understanding of a writing.

    Proficient reading depends on the ability to recognize words quickly and effortlessly. If word recognition is difficult, students use too much of their processing capacity to read individual words which interferes with their ability to comprehend what is read.

    I'll break it down for you. "It's not a simple matter of skill points, but what ship (size, fitting, resists) and who you're flying with." another fine excerpt "Intelligence and common sense > Skill points ANY day."

     

     

     No, it is not a simple matter of skill points.  Leet ship and boss corp is important too.  But skill points not only give you combat bonuses directly, they allow you to fly leet ships, fit leet ships, and get into that boss corp.

    So you can basically say in EVE PVP that "skill points" + "skill points to get leet ship/fittings" + "skill points to get in boss corp" = win

    LOL

     You can basically say whatever you like, as long as you understand you're basically wrong.

    Becuase you had a hard time in your free trial or inital month, be it the learning curve or understanding the flagging system. LEET doesn't count for jack if you don't know what your doing.

    Example: http://lawn.eve-kill.net/?a=kill_detail&kll_id=9694862

    WHAT AN EXPENSIVE "LEET SHIP" that requires" LEET SKILLS" and FITTINGS got owned by a SLOW t1 throw away fit battlecruiser!!

    ZOMG! HAX amirite? Frigate dying to a battlecruiser solo LMAO.

     Sorry brother, but I am an ex veteran myself.  I know all the tricks.  Read my post #126 and basically every argument from the vets, including yours above, is described for what it is:  a diversionary tactict to avoid the conversation of W"hy do vets get permanent built in massive advantages that can never be erased?".

     

    :thumbsup: You just said that whatever your view is it can not be argued with.

    I'm so broke. I can't even pay attention.
    "You have the right not to be killed"

  • AzureProwerAzurePrower Member UncommonPosts: 1,550

    "Stop iiiit! You're WoWifying EVE by making it more appealing to the masses!" - Mindset of the random EVE veteran in the most whiney voice you can read it in.


    It's always fun to play games when you are on top. Never on the bottom.

    But I say keep EVE the way it is. The players there like their little niche.

    That way when an interesting space combat MMO does come along. They will be still playing EVE and not trying to shape the new space MMO into the EVE they used to know and love.

    A good example of this is the Star Wars Galaxy veterans trying to make Star Wars The Old Republic some thing it is not. Then are completely shocked and disgruntled when they finally believe what the developers have been saying all along isn't what fits their image of fun.

  • OrphesOrphes Member UncommonPosts: 3,039

    Originally posted by gainesvilleg

     

     Another veteran tactict in these discussions is to subtely change the discussion from "Vets have permanent and massive advantages over noobs due to the skill point gap" to one of the below listed diversions.  They change it around and mix it up to confuse the noobs, but they always change the topic from the REAL discussion which is eliminating a built in advantage due to paying more monthly dues for longer.  Diversionary tactics include:

    1) You can be completely "viable" in PVP within months.  The trick here is to change it from equal to viable, which is of course highly subjective and often means "You can tackle in group combat"

    As a veteran you know it takes just a few days to be a tackle.

    Why are you trying to create a diversion yourself?

    2) PVP isn't 1 vs 1 so who cares?  Purely diversionary, it is essentially conceding the point but saying it doesn't matter

    As a veteran you know that to havea viable pvp ship, for instance a hurricane, takes less than a month. A months is really not a long gametime.

    Why are you trying to create a diversion yourself?

    3) "Here is a skill plan to fly ship XXX in 4 months."  The trick here is just flying a ship doesn't mean you are flying it with equal fittings and support skill bonuses.  And take it from a vet, those support skill bonuses add up exponentially fast.  They really should be called "Massive combat bonuses" rather than "support skills"

    I don't believe that wnat to thorw a yearlong skillplan and make it train in less than a months time.

    Why are you trying to create a diversion yourself?

     

    4) "Look at killboard, noobs can beat vets."  Again, changes the question.  Sure you CAN beat a vet caught offgaurd or with a bad fitting or who just plain sucks, but that is the exception.  It means you overcame the massive disadvantage you have and won.  Who wants to constantly play without all their chess pieces though?

    Veterans can have no advantages.

    Why are you trying to create a diversion yourself?

    5)  "Noobs wouldn't be able to handle the good ships yet, it is for their own benefit it takes years to train."  To me this is the most laughable.  You can probably know everything there is to know within 3 months.  Why should it take 2-3 years of artificial monthly payments to prove it?

    You are saying that what takes 2-3 years to train, should really take 3 months. Knowing that is is few things that takes that long to train.

    Why are you trying to create a diversion yourself?

    I'm so broke. I can't even pay attention.
    "You have the right not to be killed"

  • ViskovViskov Member UncommonPosts: 11

     

     Sorry brother, but I am an ex veteran myself.  I know all the tricks.  Read my post #126 and basically every argument from the vets, including yours above, is described for what it is:  a diversionary tactict to avoid the conversation of W"hy do vets get permanent built in massive advantages that can never be erased?".

     You must suffer from some sort of learning disability or mental challenges, you can't have a "conversation" you don't address any valid points, unless you yourself misunderstood the post or refer back to your anacdotal evidence from infamous post #126.

    Another veteran tactict in these discussions is to subtely change the discussion from "Vets have permanent and massive advantages over noobs due to the skill point gap" to one of the below listed diversions. They change it around and mix it up to confuse the noobs, but they always change the topic from the REAL discussion which is eliminating a built in advantage due to paying more monthly dues for longer. Diversionary tactics include:

    1) You can be completely "viable" in PVP within months. The trick here is to change it from equal to viable, which is of course highly subjective and often means "You can tackle in group combat"

       vi·a·ble/?v??b?l/Adjective  

     


    1. Capable of working successfully; feasible




     


     


    depending on what your flying you can actually be equal in a matter of months, Frigate vs. Frigate is completely possible to achieve a level basis in a matter of months. Just becuase you would like to focus on the larger ship classes that are more skill intensive doesn't prove the original statement incorrect


     


    2) PVP isn't 1 vs 1 so who cares? Purely diversionary, it is essentially conceding the point but saying it doesn't matter


     


    Says you again with no factual evidence except heresay I'm sure we could link many 1v1 KMs but that wouldn't matter would it?


     


    3) "Here is a skill plan to fly ship XXX in 4 months." The trick here is just flying a ship doesn't mean you are flying it with equal fittings and support skill bonuses. And take it from a vet, those support skill bonuses add up exponentially fast. They really should be called "Massive combat bonuses" rather than "support skills"


     


    That doesn't even make sense, even veterans have to deal with this "heres a skill plan to fly a Titan in 6 months" oh not to mention your going to need a ton of "support skills" that you haven't trained that are only benefical to this class ship. Why don't you set reasonable goals that are meant to be achieved in order considering you need small sized weapon skills to build up to medium weapon skills which are required for large weapon skills which are required for capital sized weapons.


     



    4) "Look at killboard, noobs can beat vets." Again, changes the question. Sure you CAN beat a vet caught offgaurd or with a bad fitting or who just plain sucks, but that is the exception. It means you overcame the massive disadvantage you have and won. Who wants to constantly play without all their chess pieces though?

    So you just killed someone that has inherent advantages that are built into the game and permanent? According to you anyways? Funny how it can't be that superior tactics and sound judgement making coupled with good gameplay couldn't be the reasonable answer.

    5) "Noobs wouldn't be able to handle the good ships yet, it is for their own benefit it takes years to train." To me this is the most laughable. You can probably know everything there is to know within 3 months. Why should it take 2-3 years of artificial monthly payments to prove it?

    Not even worth addressing.

    The real discussion is vets will never willingly give up their advantage. They feel they've earned a built in advantage and DONT want an even playing field with new players EVER. EVE is a game for vets. Noobs need to know that.

    Silly arguement filled with opinion. No one gives up any advantage willingly, HELLO welcome to real life not to mention PvP is full of advantage expliotation in any game using CDs Abilities or inturrupts yields you a what? An ADVANTAGE. Get real there is no such thing as equal EVER. Name me a game that has an "equal" playing field, you can't and you won't. EVE is a game for rational people who are capable of understanding the game isn't a race to 80 to "win" It takes time and dedication and consideration. Impatient whiners need not apply.

  • BarakIIIBarakIII Member Posts: 800

    Originally posted by gainesvilleg

     

     Sorry brother, but I am an ex veteran myself.  I know all the tricks.  Read my post #126 and basically every argument from the vets, including yours above, is described for what it is:  a diversionary tactict to avoid the conversation of W"hy do vets get permanent built in massive advantages that can never be erased?".

    Of course it can be erased. Every skill is capped at level V. Your argument doesn't hold water and I find it hard to believe you are a veteran of Eve. People can only fly one ship at a time and even if someone has 100 mil sp all sp not associated with the ship he's currently flying doesn't mean squat.

  • ViskovViskov Member UncommonPosts: 11

    Originally posted by BarakIII

    Originally posted by gainesvilleg

     

     Sorry brother, but I am an ex veteran myself.  I know all the tricks.  Read my post #126 and basically every argument from the vets, including yours above, is described for what it is:  a diversionary tactict to avoid the conversation of W"hy do vets get permanent built in massive advantages that can never be erased?".

    Of course it can be erased. Every skill is capped at level V. Your argument doesn't hold water and I find it hard to believe you are a veteran of Eve. People can only fly one ship at a time and even if someone has 100 mil sp all sp not associated with the ship he's currently flying doesn't mean squat.

     NO! My capital remote armor repair V (2 months training) Fighter Bombers V ( 2 months training) and other LEET Capital Skills Help me DOMINATE in Frigate and cruiser sized Hulls.

  • OrphesOrphes Member UncommonPosts: 3,039

    Originally posted by Viskov

    Originally posted by BarakIII


    Originally posted by gainesvilleg

     

     Sorry brother, but I am an ex veteran myself.  I know all the tricks.  Read my post #126 and basically every argument from the vets, including yours above, is described for what it is:  a diversionary tactict to avoid the conversation of W"hy do vets get permanent built in massive advantages that can never be erased?".

    Of course it can be erased. Every skill is capped at level V. Your argument doesn't hold water and I find it hard to believe you are a veteran of Eve. People can only fly one ship at a time and even if someone has 100 mil sp all sp not associated with the ship he's currently flying doesn't mean squat.

     NO! My capital remote armor repair V (2 months training) Fighter Bombers V ( 2 months training) and other LEET Capital Skills Help me DOMINATE in Frigate and cruiser sized Hulls.

    Yes, as you probably will bring that carrier to help your friends when they do fair 1vs1 fights.

    ;)

    I'm so broke. I can't even pay attention.
    "You have the right not to be killed"

  • ViskovViskov Member UncommonPosts: 11

    Originally posted by Orphes

     

     NO! My capital remote armor repair V (2 months training) Fighter Bombers V ( 2 months training) and other LEET Capital Skills Help me DOMINATE in Frigate and cruiser sized Hulls.

    Yes, as you probably will bring that carrier to help your friends when they do fair 1vs1 fights.

    ;)

     hellz ya, just jump a couple stargates i'll be there in no time.

  • gainesvilleggainesvilleg Member CommonPosts: 1,053

    Originally posted by BarakIII

    Originally posted by gainesvilleg

     

     Sorry brother, but I am an ex veteran myself.  I know all the tricks.  Read my post #126 and basically every argument from the vets, including yours above, is described for what it is:  a diversionary tactict to avoid the conversation of W"hy do vets get permanent built in massive advantages that can never be erased?".

    Of course it can be erased. Every skill is capped at level V. Your argument doesn't hold water and I find it hard to believe you are a veteran of Eve. People can only fly one ship at a time and even if someone has 100 mil sp all sp not associated with the ship he's currently flying doesn't mean squat.

     There have been Evemon plans posted earlier in this thread showing just how long it takes to get all those relevant "support skills" (aka, "MASSIVE combat/defense bonuses") even for non-leet ships.  Answer = a very very long time.

    Why can't veterans just be honest and simply answer the question:

    "Why do veterans have a permanent built in advantage that new players can never ever equal no matter what, and why would a noob bother playing on a slanted battlefield like that?"

    Don't change it to being "viable" or "1 vs 1 isn't relevant" or "hey you can fly gimped ship XXX in YYY months" or "I once saw a noob beat a vet" or "You couldn't handle the leet ships anyway" etc.

    Just admit you love having a built in advantage.  Think of this as an intervention.  It may make you actually feel better to finally admit the truth.  That having a built in advantage makes the game more fun for you.  It's ok, really.  I understand as I was an early vet years ago and enjoyed it myself...

    GW2 "built from the ground up with microtransactions in mind"
    1) Cash->Gems->Gold->Influence->WvWvWBoosts = PAY2WIN
    2) Mystic Chests = Crass in-game cash shop advertisements

  • OrphesOrphes Member UncommonPosts: 3,039

    Originally posted by Viskov

    Originally posted by Orphes

     

     NO! My capital remote armor repair V (2 months training) Fighter Bombers V ( 2 months training) and other LEET Capital Skills Help me DOMINATE in Frigate and cruiser sized Hulls.

    Yes, as you probably will bring that carrier to help your friends when they do fair 1vs1 fights.

    ;)

     hellz ya, just jump a couple stargates i'll be there in no time.

    I just made a reflection, more serious than it may seem, that summed up the gist of this thread.

    I'm so broke. I can't even pay attention.
    "You have the right not to be killed"

  • OrphesOrphes Member UncommonPosts: 3,039

    Originally posted by gainesvilleg

    Originally posted by BarakIII


    Originally posted by gainesvilleg

     

     Sorry brother, but I am an ex veteran myself.  I know all the tricks.  Read my post #126 and basically every argument from the vets, including yours above, is described for what it is:  a diversionary tactict to avoid the conversation of W"hy do vets get permanent built in massive advantages that can never be erased?".

    Of course it can be erased. Every skill is capped at level V. Your argument doesn't hold water and I find it hard to believe you are a veteran of Eve. People can only fly one ship at a time and even if someone has 100 mil sp all sp not associated with the ship he's currently flying doesn't mean squat.

     There have been Evemon plans posted earlier in this thread showing just how long it takes to get all those relevant "support skills" (aka, "MASSIVE combat/defense bonuses") even for non-leet ships.  Answer = a very very long time.

    Why can't veterans just be honest and simply answer the question:

    "Why do veterans have a permanent built in advantage that new players can never ever equal no matter what, and why would a noob bother playing on a slanted battlefield like that?"

    Don't change it to being "viable" or "1 vs 1 isn't relevant" or "hey you can fly gimped ship XXX in YYY months" or "I once saw a noob beat a vet" or "You couldn't handle the leet ships anyway" etc.

    Just admit you love having a built in advantage.  Think of this as an intervention.  It may make you actually feel better to finally admit the truth.  That having a built in advantage makes the game more fun for you.  It's ok, really.  I understand as I was an early vet years ago and enjoyed it myself...

    Why not cap all skills at lvl1 and let the traingin times be 1 minute?

    You are most likely to find every level of every support skill necesseray and then come here and throw out your own diversions.

    You said you was a veteran, and when you neglect to acknowledge things that should be quite obvious it is quite hard to find any truth in your claim.

    Skill levels do nothing to redemy things like how the current situation looks like, what the target is, where the targare are, etc. what is in that list, you should know if you are a veteran of this game.

    I'm so broke. I can't even pay attention.
    "You have the right not to be killed"

  • gainesvilleggainesvilleg Member CommonPosts: 1,053

    Originally posted by Orphes

    Why not cap all skills at lvl1 and let the traingin times be 1 minute?

    You are most likely to find every level of every support skill necesseray and then come here and throw out your own diversions.

     Well, why not?  If EVE is all about the gameplay and not the carrot on the stick of levels like most vets claim, why should there be so many skill levels that take months to train?  This is a very artificial carrot on stick mechanic.  This has nothing to do with gameplay, just a pay 2 win for vets who have paid longest.

    Actually your idea is pretty good.  Veterans act like they "earned" those skill points by the mere fact that they existed in the game longer.  They were paid for pure and simple, not earned by any player effort or talent.

    GW2 "built from the ground up with microtransactions in mind"
    1) Cash->Gems->Gold->Influence->WvWvWBoosts = PAY2WIN
    2) Mystic Chests = Crass in-game cash shop advertisements

  • OrphesOrphes Member UncommonPosts: 3,039

    Originally posted by gainesvilleg

    Originally posted by Orphes

    Why not cap all skills at lvl1 and let the traingin times be 1 minute?

    You are most likely to find every level of every support skill necesseray and then come here and throw out your own diversions.

     Well, why not?  If EVE is all about the gameplay and not the carrot on the stick of levels like most vets claim, why should there be so many skill levels that take months to train?  This is a very artificial carrot on stick mechanic.  This has nothing to do with gameplay, just a pay 2 win for vets who have paid longest.

    Actually your idea is pretty good.  Veterans act like they "earned" those skill points by the mere fact that they existed in the game longer.  They were paid for pure and simple, not earned by any player effort or talent.

    All games are like this. For some single player games you just google for a cheatcode and win the game.

    Great diversion.

    I'm so broke. I can't even pay attention.
    "You have the right not to be killed"

  • BarakIIIBarakIII Member Posts: 800

    Originally posted by gainesvilleg

    Originally posted by BarakIII


    Originally posted by gainesvilleg

     

     Sorry brother, but I am an ex veteran myself.  I know all the tricks.  Read my post #126 and basically every argument from the vets, including yours above, is described for what it is:  a diversionary tactict to avoid the conversation of W"hy do vets get permanent built in massive advantages that can never be erased?".

    Of course it can be erased. Every skill is capped at level V. Your argument doesn't hold water and I find it hard to believe you are a veteran of Eve. People can only fly one ship at a time and even if someone has 100 mil sp all sp not associated with the ship he's currently flying doesn't mean squat.

     There have been Evemon plans posted earlier in this thread showing just how long it takes to get all those relevant "support skills" (aka, "MASSIVE combat/defense bonuses") even for non-leet ships.  Answer = a very very long time.

    Why can't veterans just be honest and simply answer the question:

    "Why do veterans have a permanent built in advantage that new players can never ever equal no matter what, and why would a noob bother playing on a slanted battlefield like that?"

    Don't change it to being "viable" or "1 vs 1 isn't relevant" or "hey you can fly gimped ship XXX in YYY months" or "I once saw a noob beat a vet" or "You couldn't handle the leet ships anyway" etc.

    Just admit you love having a built in advantage.  Think of this as an intervention.  It may make you actually feel better to finally admit the truth.  That having a built in advantage makes the game more fun for you.  It's ok, really.  I understand as I was an early vet years ago and enjoyed it myself...

    I'm not a veteran. I only have 21 mil sp spread out rather thinly between industrial pursuits and combat and I couldn't care less about a veterans supposed advantage. Play the game or don't, just don't whine if you can't hack it. Anyone going into Eve should realize the game takes commitment, those who are veterans know that, I know that, and have little patience for those who won't commit but still whine about it.

    You can play it casually, but if you do you have to learn how to have fun with a group instead of trying to compare stats and sp with everyone you see. That WoW mentality of always trying to have the best stats/gear doesn't work well in Eve, especially for a casual player and I'm just as happy it doesn't. I play and love WoW for what it is and do the same when I play Eve. I don't whine and complain about every game I play that doesn't have everything I want.

  • gainesvilleggainesvilleg Member CommonPosts: 1,053

    Originally posted by Orphes

    Originally posted by gainesvilleg

    Originally posted by Orphes

    Why not cap all skills at lvl1 and let the traingin times be 1 minute?

    You are most likely to find every level of every support skill necesseray and then come here and throw out your own diversions.

     Well, why not?  If EVE is all about the gameplay and not the carrot on the stick of levels like most vets claim, why should there be so many skill levels that take months to train?  This is a very artificial carrot on stick mechanic.  This has nothing to do with gameplay, just a pay 2 win for vets who have paid longest.

    Actually your idea is pretty good.  Veterans act like they "earned" those skill points by the mere fact that they existed in the game longer.  They were paid for pure and simple, not earned by any player effort or talent.

    All games are like this. For some single player games you just google for a cheatcode and win the game.

    Great diversion.

     No, all games are not like that.  Your example is poor, as single player games you are not playing against others who have built in advantages over you FOREVER.  In fact most games there is absolutely no built in advantage for a 5 year veteran over a 3 year veteran.  It is like the first player to ever play chess gets to always play with more pieces than everybody else, and then keep saying "Come on everybody, lets play chess!  I get 3 queens and you get 1 but hey we can still have fun!"

    GW2 "built from the ground up with microtransactions in mind"
    1) Cash->Gems->Gold->Influence->WvWvWBoosts = PAY2WIN
    2) Mystic Chests = Crass in-game cash shop advertisements

  • MukeMuke Member RarePosts: 2,614

    no.

     

     

    1st, -you reasoning of "you can never reach vet level because they are x-years ahead of you" is just stupid.

     

    2nd, earning sp-ability will make EVE just another moronic arcade 'hear you have everything handed on a golden plate as long as you grind grind grind grind'mmo like a certain Blizzard mmo franchise is atm.

     

     

    You want more skillpoints? You want to catch up to the vets?  use implants and use your brain and don't get podded.

    "going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"

  • PhryPhry Member LegendaryPosts: 11,004

    Originally posted by BarakIII

    Originally posted by gainesvilleg


    Originally posted by BarakIII


    Originally posted by gainesvilleg

     

     Sorry brother, but I am an ex veteran myself.  I know all the tricks.  Read my post #126 and basically every argument from the vets, including yours above, is described for what it is:  a diversionary tactict to avoid the conversation of W"hy do vets get permanent built in massive advantages that can never be erased?".

    Of course it can be erased. Every skill is capped at level V. Your argument doesn't hold water and I find it hard to believe you are a veteran of Eve. People can only fly one ship at a time and even if someone has 100 mil sp all sp not associated with the ship he's currently flying doesn't mean squat.

     There have been Evemon plans posted earlier in this thread showing just how long it takes to get all those relevant "support skills" (aka, "MASSIVE combat/defense bonuses") even for non-leet ships.  Answer = a very very long time.

    Why can't veterans just be honest and simply answer the question:

    "Why do veterans have a permanent built in advantage that new players can never ever equal no matter what, and why would a noob bother playing on a slanted battlefield like that?"

    Don't change it to being "viable" or "1 vs 1 isn't relevant" or "hey you can fly gimped ship XXX in YYY months" or "I once saw a noob beat a vet" or "You couldn't handle the leet ships anyway" etc.

    Just admit you love having a built in advantage.  Think of this as an intervention.  It may make you actually feel better to finally admit the truth.  That having a built in advantage makes the game more fun for you.  It's ok, really.  I understand as I was an early vet years ago and enjoyed it myself...

    I'm not a veteran. I only have 21 mil sp spread out rather thinly between industrial pursuits and combat and I couldn't care less about a veterans supposed advantage. Play the game or don't, just don't whine if you can't hack it. Anyone going into Eve should realize the game takes commitment, those who are veterans know that, I know that, and have little patience for those won't commit but still whine about it.

    You can play it casually, but if you do you have to learn how to have fun with a group instead of trying to compare stats and sp with everyone you see. That WoW mentality of always trying to have the best stats/gear doesn't work well in Eve, especially for a casual player and I'm just as happy it doesn't. I play and love WoW for what it is and do the same when I play Eve. I don't whine and complain about every game I play that doesn't have everything I want.

    wasting time... the whiners who complain that SP makes so much difference in the game just won't see it.. fact is.. even if there wasnt such a SP disparity.. with the mindset they are fixated in.. it really wouldnt make any difference..  the only factors that decide who wins or loses in Eve.. at least in PVP.. is Teamwork, Tactics, and personal ability.... the excuses the whiners make about.. but they had x amount of SP more than i did.. is just an excuse.. what might work in WoW.. won't cut it in Eve.. where the PVP isnt dumbed down for mass consumption.. its competitive.. and its decisive.. its not for Kiddies..  which is why i really do have to laugh at the .. if only i could buy SP i could be competitive excuses, as if that would really change anything.. image

  • gainesvilleggainesvilleg Member CommonPosts: 1,053

    Still the vets avoid the question, using the 5 diversionary techniques I listed in post #126.  I will answer for the vets though, since I too am a an ex-vet:

    1) What would current vets do if CCP announced all skill points would be reset?

    Why, given the fact that skill points are so meaningless, us veterans would welcome this development with open arms!  This would bring in new players and we can show them how our superior intellect and game knowledge is all that matters.  We will prove that these skill points are meaningless so please CCP, reset our skill points!

    2) Why do veteran characters in EVE go for more $$$ than any other MMO on the market?

    Well, clearly it isn't the skill points, since we all know how meaningless they are.  The fact that some would pay several hundred dollars for that veteran character is becuase they like the name of it.  Oh, and that character portrait that they chose and customized:  that is very cool looking and clearly worth several hundred dollars

    3) Why did CCP give all veterans free skill points when they removed the training skills from the game?

    Well, it certainly wasn't because of the outrage and threatened ragequits of EVE veterans on the CCP forums.  CCP wisely decided that veterans shouldn't be given anything of real value, so they were given those meaningless skill points kind of like a vanity pet in other games.  Skill points in fact are even less valuable than a vanity pet because at least a vanity pet looks cool.

    etc...

    GW2 "built from the ground up with microtransactions in mind"
    1) Cash->Gems->Gold->Influence->WvWvWBoosts = PAY2WIN
    2) Mystic Chests = Crass in-game cash shop advertisements

  • MurashuMurashu Member UncommonPosts: 1,386

    Originally posted by gainesvilleg

    1) What would current vets do if CCP announced all skill points would be reset?

    The exact same thing WoW vets would do if Blizzard announce the reset of all gear or levels or achievements...

     

    Some of us who are tired of gear/exp grinds really enjoy the slow but steady progression that EVE offers. You've admitted yourself that most other games do not use the system that you seem to hate so much, so why are you on a crusade to change the one game that gives some of us an option we enjoy? I'm sick of games like WoW that allow you to level up to max in a month, blow thru all the content and have the same exact gear as someone who has invested years into the game, but you won't find me on the Blizzard forums arguing for the removal of their exp/leveling system.

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