One more thing. I don't like fully voiced games because it ruin my immersion (jsut remembered DA 2 *shivvers*) but very important is listening takes much longer than reading.
Subtitles don't cut it cause you have to wait for new subtitles for npc's to stop talking it's sentence.
Blah really don't understand why ppl like voiced games...
I cant answer this poll. Its hard to answer something about a game you havent tried for yourself. I have seen videos on the games, and graphic wise it looks good. One thing to remember though is streaming game videos from the internet doesnt do a games graphics justice since the stream compressed and uncompressed so many times before it gets to your computer. I have seen games that look horrible in game videos that were streamed, but when I tried the game, the graphics looked great!
As far as fully voiced aspect of the game, thats a neat idea for an mmo. You get to witness some of that concept the first 18 to 20 levels in Age of Conan. But again, I havent played SWTOR to judge it accurately. I think its neat, but do I want it through the entire game...I dont really know.
-Spend Millions in production for more REAL content & mechanics.
This is what I want. ^^^^
Voice over or better graphics does't mean crap if the game doesn't have good content and mechanics, which is the way most mmo's are made today.
When they added voice overs and cut scenes with real actors in the old Wing Commander series and Privateer series, it was cool at the time.. but you spent almost as much time watching cut scenes than playing the actual game.
Wheres the 3rd option? You know the one that focuses on community, fun, gameplay enhancement, innovation, and adventuring in a persistant world.
Hell why even have zones, why not get rid if land mass and go to a fully instanced world with a virtual lobby? WoW already did that, Rift did that after 2 months (which I find funny since the billing of the game was dynamic content). Why should I be guided and have my hand held into what content I can do, which is all games like WoW, Rift and soon to be ToR are. Why should I limit myself to a handful of 'end-game zones' when I could instead broaden my horizen and utilyze the entire world as my playground? It baffles my mind why games like Asherons Call, Ultima Online and other early MMO developers saw fit to enhance gameplay with adventure, wonder, and interaction with others and the 'new age' themepark, WoW Clones have failed to understand what started the genre in the direction it did. I cant think of any person I played those early games with (and I still play AC) that would want t be told what to do and where to do it!!!!! I think of this genre as a book, a movie, a form of suspension of disbelief in the "here and now" mundane world, the last thing I want in my game is more cronyism that the current themeparks deliver.
Theres a reason why theres a gamers adage that goes something like "graphics a MMO does not make" and least we forget the timesink that voice over will ensue. Theres a reason why those 2 choices you presented as poll choices are almost always universally considered the lowest common denominator of this genre.
Playing: GW2 Waiting on: TESO Next Flop: Planetside 2 Best MMO of all time: Asheron's Call - The first company to recreate AC will be the next greatest MMO.
LOL "analysts"... yeah... that's not the same things as what "BioWare projects". Of course I have no idea of what BioWare is projecting, but especially with them admitting that they're holding back copies, who the heck can guess what they'll do?
Good point. It's an analyst's assesment, not a statement from Bioware.
As for them holding back copies, you shouldn't have to guess anything. It's called 'generating artificial demand'.
I disagree about this being a marketing ploy for artificial demand (said the same thing in another post where you said the same thing)... here's what I wrote:
I think you're being a bit short-sighted. Almost every recent MMO has had a rocky launch, and that's typically due to droves of people trying to access the servers all on the very first day. The only way to handle that kind of load is to add more servers... BUUUT... then in a month when not everybody renews their subscription, now you have a bunch of semi-empty servers.
I respect BioWare/EA for their approach. Rather than flood the game on day 1 (i.e. scrounging for every last penny possible), they're actually saying that they will NOT try to make max $$, and instead are more interested in it being a smooth launch and a positive experience. Then they'll gradually add in more people each month to keep the servers all full, and keep the starter zones relatively the same population (as early players will have already moved on to higher level zones).
I applaud them... smart guys over there at BioWare!
Not that I care since I am not touching this title or any other WoW clone with a 10 foot pole, but what if you're the one sitting on release day that gets the following message: "ooops sorry bout your luck brah, serers are full try next week". Lol I guarentee you wouldnt like this any more then the thousands of Rift players that "kicked, screamed, and hollered" till red in the face for new servers.
Playing: GW2 Waiting on: TESO Next Flop: Planetside 2 Best MMO of all time: Asheron's Call - The first company to recreate AC will be the next greatest MMO.
None of the above. Naife juxtapositions of light and shade? Pah! Mere boring modulations of sound waves? Pah!
I would go back and force Bioware to sink that money (and a whole lot more) into pioneering a completely revolutionary technology into MMORPGs.
What thechnology you ask? SMELLOVISION!!!! I would want them to bring me an experiance that no other MMO or even no other Star Wars based media ever had before. The true olfactory poetry of the Star Wars Universe!! The burnt baked smell of Tattooine, the crisp scent of Hoth, the terrible shallow and plastic smell of Korriban, the rank of Wookies, the reek of Jawa. The blood/moss/eggy smell of a freshly bludgeoned Gungan. The perfume of Twi'lek slave dancers, the overpowering stench of Hutt flatulence, the truly fearsom and never forgotten misama of the restroom at the Mos Eisley Cantina. All of these wonders and more!!
Come on people. We are ther music makers and the dreamer of the dreams.
"Gypsies, tramps, and thieves, we were called by the Admin of the site . . . "
Not that I care since I am not touching this title or any other WoW clone with a 10 foot pole, but what if you're the one sitting on release day that gets the following message: "ooops sorry bout your luck brah, serers are full try next week". Lol I guarentee you wouldnt like this any more then the thousands of Rift players that "kicked, screamed, and hollered" till red in the face for new servers.
Well, they're doing something about that you know. Hopefully everyone who wants STWOR will pre-order the game. That way, i think they even said, when you log on the early in game access they'll already have a sense of how many they need right? Also, if you've joined a guild on they're website, if atleast 4 ppl from the guild log on during the early in game access then that guild will be placed on a server that met you're requirements.
I voted better graphics. I'm pretty good at imagining character voices. Sometimes voice acting can be quite jarring and downright disappointing. On the other hand, I really enjoy stunning visuals.
Vault-Tec analysts have concluded that the odds of worldwide nuclear armaggeddon this decade are 17,143,762... to 1.
Considering I haven't played SWTOR yet, and haven't experienced full voiced MMO, I can't truthfully answer this lopsided poll.
It's a fun poll, and I know you have played (or at least seen) a fully voiced game in action so therefore you would be able to answer. Its all what you think it would be. Obvously we don't know what would happen if Bioware did not do a voiced MMO and put better graphical enhancements to the game either. Its a fun question. Its completly theoretical.
No, I have not seen or played an MMORPG fully voiced. Big difference there. Also, for the poll to be truly hypothetical, I need a third option of BOTH. Why should I make graphics suffer for voice or vice versa. IMO, SWTOR isn't making me choose, as I like the graphics as much as I think I will like the voice over aspect. It's not fun to make me have to choose one over the other. I walk away from choices like that.
Imagine that we could turn back time and influence Bioware in whatever way we wanted. You can either tell them to spend money on more graphical enhancements instead of a fully voiced MMO or you can keep the game the way it is looking today. What will you choose?
I'd choose to let Bioware develop their game the way they want to.
I'm not a game designer. I'm not a dev. They have a good track record for games overall, so I'm willing to give them the benefit of the doubt. The game looks great, IMO. And the voices are good because instead of reading walls of text, the VO makes it feel like an actual living world. That's cool.
I want immersion, no matter what that takes. The graphics to me are fine, the animations look smooth and that's more important than graphics anyway. The graphics work well for the style they've chosen to go with, so no issues there for me.
I think fully voiced could be a great thing... if it's not, i'll skip through it, no big deal.
Lol at the op I will not vote as you did not give us enough options. Like (3) how about equal amounts or (4) I don't care just give the game.
Or actually we need one that says I wish all the star wars haters would find another place to go to post at.
I simply wanted to find out what people appreciated more in an MMO. Since Bioware has the new "Fully Voiced MMO" in the making, I wanted to know if people would be willing to try that out, or if they would rather have a standard MMO wtih better graphics. It was a simple question. It was one or the other with me, because obvously if they had of used the resources on the graphics instead of the Voice Overs, the game would look somewhat nicer (in a theoretical world of course.)
Considering I haven't played SWTOR yet, and haven't experienced full voiced MMO, I can't truthfully answer this lopsided poll.
It's a fun poll, and I know you have played (or at least seen) a fully voiced game in action so therefore you would be able to answer. Its all what you think it would be. Obvously we don't know what would happen if Bioware did not do a voiced MMO and put better graphical enhancements to the game either. Its a fun question. Its completly theoretical.
No, I have not seen or played an MMORPG fully voiced. Big difference there. Also, for the poll to be truly hypothetical, I need a third option of BOTH. Why should I make graphics suffer for voice or vice versa. IMO, SWTOR isn't making me choose, as I like the graphics as much as I think I will like the voice over aspect. It's not fun to make me have to choose one over the other. I walk away from choices like that.
Then walk away from the choice, I never said you had to vote. This is a one thing or another poll, not a Neutral "OO I want both!!" poll. Sometimes things have to be sacrificed, and thats what I am trying to get out of people.
Fully voiced. I was all for developers trying to bring us amazing graphics until AoC came out. It had the amazing graphics i was waiting for and the game was decent but unfortunately it brought so many technical problems with it that the population nose dived rather quickly.
In a few years once todays gaming PC's are considered low end I imagine we'll get some stunning MMO's that most people can run at good framerates.
I could deal with simplistic graphics for a fully-voiced MMO. A fully-voiced MMO would make me feel more immersed than amazing graphics. But it would take more than a fully-voiced MMO to make me interested.
I like the SWToR art style, I am happy with the landscapes and world crafting, and the fully voiced thing is really nice, it was one of the things that I really liked about DCU too.
I want content that's actually fun and immersive, where I can go out and explore and not have predetermined goals thrust into my face and take my own risks to potentially find equally as impressive rewards.
See Minecraft for a game that is so basic in graphic/sound quality but is one of the most fun and innovative games to release in a decade.
Comments
One more thing. I don't like fully voiced games because it ruin my immersion (jsut remembered DA 2 *shivvers*) but very important is listening takes much longer than reading.
Subtitles don't cut it cause you have to wait for new subtitles for npc's to stop talking it's sentence.
Blah really don't understand why ppl like voiced games...
Lol at the op I will not vote as you did not give us enough options. Like (3) how about equal amounts or (4) I don't care just give the game.
Or actually we need one that says I wish all the star wars haters would find another place to go to post at.
I cant answer this poll. Its hard to answer something about a game you havent tried for yourself. I have seen videos on the games, and graphic wise it looks good. One thing to remember though is streaming game videos from the internet doesnt do a games graphics justice since the stream compressed and uncompressed so many times before it gets to your computer. I have seen games that look horrible in game videos that were streamed, but when I tried the game, the graphics looked great!
As far as fully voiced aspect of the game, thats a neat idea for an mmo. You get to witness some of that concept the first 18 to 20 levels in Age of Conan. But again, I havent played SWTOR to judge it accurately. I think its neat, but do I want it through the entire game...I dont really know.
both.
This is what I want. ^^^^
Voice over or better graphics does't mean crap if the game doesn't have good content and mechanics, which is the way most mmo's are made today.
When they added voice overs and cut scenes with real actors in the old Wing Commander series and Privateer series, it was cool at the time.. but you spent almost as much time watching cut scenes than playing the actual game.
Wheres the 3rd option? You know the one that focuses on community, fun, gameplay enhancement, innovation, and adventuring in a persistant world.
Hell why even have zones, why not get rid if land mass and go to a fully instanced world with a virtual lobby? WoW already did that, Rift did that after 2 months (which I find funny since the billing of the game was dynamic content). Why should I be guided and have my hand held into what content I can do, which is all games like WoW, Rift and soon to be ToR are. Why should I limit myself to a handful of 'end-game zones' when I could instead broaden my horizen and utilyze the entire world as my playground? It baffles my mind why games like Asherons Call, Ultima Online and other early MMO developers saw fit to enhance gameplay with adventure, wonder, and interaction with others and the 'new age' themepark, WoW Clones have failed to understand what started the genre in the direction it did. I cant think of any person I played those early games with (and I still play AC) that would want t be told what to do and where to do it!!!!! I think of this genre as a book, a movie, a form of suspension of disbelief in the "here and now" mundane world, the last thing I want in my game is more cronyism that the current themeparks deliver.
Theres a reason why theres a gamers adage that goes something like "graphics a MMO does not make" and least we forget the timesink that voice over will ensue. Theres a reason why those 2 choices you presented as poll choices are almost always universally considered the lowest common denominator of this genre.
Everything you need to know about Elder Scrolls Online
Playing: GW2
Waiting on: TESO
Next Flop: Planetside 2
Best MMO of all time: Asheron's Call - The first company to recreate AC will be the next greatest MMO.
Not that I care since I am not touching this title or any other WoW clone with a 10 foot pole, but what if you're the one sitting on release day that gets the following message: "ooops sorry bout your luck brah, serers are full try next week". Lol I guarentee you wouldnt like this any more then the thousands of Rift players that "kicked, screamed, and hollered" till red in the face for new servers.
Everything you need to know about Elder Scrolls Online
Playing: GW2
Waiting on: TESO
Next Flop: Planetside 2
Best MMO of all time: Asheron's Call - The first company to recreate AC will be the next greatest MMO.
None of the above. Naife juxtapositions of light and shade? Pah! Mere boring modulations of sound waves? Pah!
I would go back and force Bioware to sink that money (and a whole lot more) into pioneering a completely revolutionary technology into MMORPGs.
What thechnology you ask? SMELLOVISION!!!! I would want them to bring me an experiance that no other MMO or even no other Star Wars based media ever had before. The true olfactory poetry of the Star Wars Universe!! The burnt baked smell of Tattooine, the crisp scent of Hoth, the terrible shallow and plastic smell of Korriban, the rank of Wookies, the reek of Jawa. The blood/moss/eggy smell of a freshly bludgeoned Gungan. The perfume of Twi'lek slave dancers, the overpowering stench of Hutt flatulence, the truly fearsom and never forgotten misama of the restroom at the Mos Eisley Cantina. All of these wonders and more!!
Come on people. We are ther music makers and the dreamer of the dreams.
"Gypsies, tramps, and thieves, we were called by the Admin of the site . . . "
Well, they're doing something about that you know. Hopefully everyone who wants STWOR will pre-order the game. That way, i think they even said, when you log on the early in game access they'll already have a sense of how many they need right? Also, if you've joined a guild on they're website, if atleast 4 ppl from the guild log on during the early in game access then that guild will be placed on a server that met you're requirements.
Both, TOR looks fine graphically.
I voted better graphics. I'm pretty good at imagining character voices. Sometimes voice acting can be quite jarring and downright disappointing. On the other hand, I really enjoy stunning visuals.
Vault-Tec analysts have concluded that the odds of worldwide nuclear armaggeddon this decade are 17,143,762... to 1.
No, I have not seen or played an MMORPG fully voiced. Big difference there. Also, for the poll to be truly hypothetical, I need a third option of BOTH. Why should I make graphics suffer for voice or vice versa. IMO, SWTOR isn't making me choose, as I like the graphics as much as I think I will like the voice over aspect. It's not fun to make me have to choose one over the other. I walk away from choices like that.
I'd choose to let Bioware develop their game the way they want to.
I'm not a game designer. I'm not a dev. They have a good track record for games overall, so I'm willing to give them the benefit of the doubt. The game looks great, IMO. And the voices are good because instead of reading walls of text, the VO makes it feel like an actual living world. That's cool.
Those who play Minecraft better not vote graphics. LOL
"I don't give a sh*t what other people say. I play what I like and I'll pay to do it too!" - SerialMMOist
I'll take graphics over voice acting any day, though I think neither is absolutely vital (within reason) provided the gameplay can stand on its own.
"Forums aren't for intelligent discussion; they're for blow-hards with unwavering opinions."
I want immersion, no matter what that takes. The graphics to me are fine, the animations look smooth and that's more important than graphics anyway. The graphics work well for the style they've chosen to go with, so no issues there for me.
I think fully voiced could be a great thing... if it's not, i'll skip through it, no big deal.
I simply wanted to find out what people appreciated more in an MMO. Since Bioware has the new "Fully Voiced MMO" in the making, I wanted to know if people would be willing to try that out, or if they would rather have a standard MMO wtih better graphics. It was a simple question. It was one or the other with me, because obvously if they had of used the resources on the graphics instead of the Voice Overs, the game would look somewhat nicer (in a theoretical world of course.)
Then walk away from the choice, I never said you had to vote. This is a one thing or another poll, not a Neutral "OO I want both!!" poll. Sometimes things have to be sacrificed, and thats what I am trying to get out of people.
My vote is don't roll back in time. Your are likely to f'up something important in the time line like FULLY VOICED CHARACTERS!
edit: OP I appreciate you made the poll a 1 or the other and no "both" or "show rezulths" option. Those make for some stupid polls.
hehe, now we just need a [poll] Do you like easy answer polls or dificult choice polls?
Fully voiced. I was all for developers trying to bring us amazing graphics until AoC came out. It had the amazing graphics i was waiting for and the game was decent but unfortunately it brought so many technical problems with it that the population nose dived rather quickly.
In a few years once todays gaming PC's are considered low end I imagine we'll get some stunning MMO's that most people can run at good framerates.
I could deal with simplistic graphics for a fully-voiced MMO. A fully-voiced MMO would make me feel more immersed than amazing graphics. But it would take more than a fully-voiced MMO to make me interested.
Ignorance may be Bliss, but Knowledge is Power
I like the SWToR art style, I am happy with the landscapes and world crafting, and the fully voiced thing is really nice, it was one of the things that I really liked about DCU too.
I voted graphics because, I read fast and voiceovers would slow things down. I prefer news articles and blog posts to videos because of this too.
already tried the Graphically enhanced MMO, see Age of Conan and its end result.
time to try a VO mmo.
I want content that's actually fun and immersive, where I can go out and explore and not have predetermined goals thrust into my face and take my own risks to potentially find equally as impressive rewards.
See Minecraft for a game that is so basic in graphic/sound quality but is one of the most fun and innovative games to release in a decade.