This game is the antithesis of the last hope for me. Based on all information known to me at the moment, it is very much opposite of what I look for in an mmo. So you speak for many, but not for all.
Even if SWTOR is a failure, I don't see it affecting the niche mmo market. Indie developers just need to realize that there are a ton of people exactly like me waiting for a great mmo to come along, that isn't like SWTOR in the obvious ways. We're still waiting, and the success or failure of SWTOR won't affect that.
^ This. Wow, the drama in the OP's title is amazing. I expect SW:TOR to "fail" in that I do not look for it to be nearly as successful as everyone thinks that it will be. I've seen too many "me too" copy cat game play elements. The game looks laughably animated and completely unoriginal. All of the voice acting in the world isn't going to change the core game play, and the MMO genre is moving toward dynamic game play. Thank goodness.
SW:TOR is a dinosaur MMO design with strong single player elements. It will be a brief novelty for those who wish to play through the single player compaign (the "personal story" arc), and are willing to pay out a monthly charge and grind the levels between the story arcs to do so.
Meh. SW:TOR failing will have no significant impact.
This game is the antithesis of the last hope for me. Based on all information known to me at the moment, it is very much opposite of what I look for in an mmo. So you speak for many, but not for all.
Even if SWTOR is a failure, I don't see it affecting the niche mmo market. Indie developers just need to realize that there are a ton of people exactly like me waiting for a great mmo to come along, that isn't like SWTOR in the obvious ways. We're still waiting, and the success or failure of SWTOR won't affect that.
^ This. Wow, the drama in the OP's title is amazing. I expect SW:TOR to "fail" in that I do not look for it to be nearly as successful as everyone thinks that it will be. I've seen too many "me too" copy cat game play elements. The game looks laughably animated and completely unoriginal. All of the voice acting in the world isn't going to change the core game play, and the MMO genre is moving toward dynamic game play. Thank goodness.
SW:TOR is a dinosaur MMO design with strong single player elements. It will be a brief novelty for those who wish to play through the single player compaign (the "personal story" arc), and are willing to pay out a monthly charge and grind the levels between the story arcs to do so.
Meh. SW:TOR failing will have no significant impact.
Just to clarify.
Having the biggest mmo launch ever, smashing every mmo launch record and having the second largest number of NA/EU subscriptions will be a failure in your eyes?
Well, at least there will be loot drops for everyone in a raid when a boss is defeated? If that's so, the levels of elitism and asshatterism won't be as high as in other MMOs. The worst thing that could happen to this game is a F2P option down the road. It's not the end of the world bro.
Hahahaha, yeah right. Anyone ever heard of STO? Big name, big community and still an utter fail. Just like STO, SWTOR will most likely fail.
Did you really just compare a Bioware game to Cryptic? Really?
Funny that Cryptic was referenced or more specifically STO.
Because ground combat in Swtor reminds me a whole heck of a lot to STO's ground combat. Especially the trooper. There's more options and skills of course. But the look is extremely similar.
Playing Go Fish looks similar to playing Gin, because they are both choppy and poorly animated... I think it's fairly obvious what my point is. Play both games, then say it again with a straight face
Fixed your post, SWTOR needs to stop embellishing and start reinventing. So far the combat looks slow enough to be able fully commentate a fight with out any trouble. Slow combat is a total snooze.
Hahahaha, yeah right. Anyone ever heard of STO? Big name, big community and still an utter fail. Just like STO, SWTOR will most likely fail.
Did you really just compare a Bioware game to Cryptic? Really?
Funny that Cryptic was referenced or more specifically STO.
Because ground combat in Swtor reminds me a whole heck of a lot to STO's ground combat. Especially the trooper. There's more options and skills of course. But the look is extremely similar.
Playing Go Fish looks similar to playing Gin, because they are both choppy and poorly animated... I think it's fairly obvious what my point is. Play both games, then say it again with a straight face
Fixed your post, SWTOR needs to stop embellishing and start reinventing. So far the combat looks slow enough to be able fully commentate a fight with out any trouble. Slow combat is a total snooze.
Neither choppy or poorly animated nor slow. Quit basing gameplay off some hashed together sequence they threw together for a Friday sneakpeak. Actually look at real gameplay.
If this game doesn't innovate enough I'll be happy to see it fail. Full voice acting and story telling is nice and all but I want to try it in practice before giving it high praise.
It could just end up being another gimmic like the Rifts in Rift. Something you eventually grow tired of. Then what does the game offer? another average MMO with star wars skin?
That may be enough for others, but not this old cat.
This isn't just any AAA mmo. This is Bioware and Star Wars. That alone is enough to guarantee the numbers needed to break mmo launch records. Predicting that is no different than saying that Mass Effect 3 will sell over 2 million copies. It's called an educated guess. Is it guaranteed, no. However barring total economic collapse it will happen.
All SWTOR has to do is beat Rift to be number two in NA/EU subscriptions. I really don't think I'm going out on a limb here. You consider this using a crystal ball. I call it a given. Why did those other AAA mmo's fail, polish. They lacked it, SWTOR will have it. They know what's a stake and will make sure this game is polished and ready for release.
Yeah, most likely but you never can be 100% sure. For one thing could a really bad beta mess things up, or GW2 could launch the same week and either split the players enough to stop both of them to reach Rifts first week sales numbers, or GW2 could outsell it.
I doubt the game will fail and any number between 500K and 2M players after 3 months seems likely to me, unless they mess something up.
But: Nothing is ever certain except death and taxes". B. Franklin
If this game doesn't innovate enough I'll be happy to see it fail. Full voice acting and story telling is nice and all but I want to try it in practice before giving it high praise.
It could just end up being another gimmic like the Rifts in Rift. Something you eventually grow tired of. Then what does the game offer? another average MMO with star wars skin?
That may be enough for others, but not this old cat.
this game ant going to fail if i know one thing bioware makes awsome games and mass effect rocks. so none of you can say this game going to fail we all see when it releases from what i see there alot of star wars fans i saw at E3 so not happening >.>. if you want this game to fail because you dont like it wont happend. i am not fan but i am geting tired of seeing things like this game going to fail because i dont like it maybe it wil attact its own fans same as any other game.
This isn't just any AAA mmo. This is Bioware and Star Wars. That alone is enough to guarantee the numbers needed to break mmo launch records. Predicting that is no different than saying that Mass Effect 3 will sell over 2 million copies. It's called an educated guess. Is it guaranteed, no. However barring total economic collapse it will happen.
All SWTOR has to do is beat Rift to be number two in NA/EU subscriptions. I really don't think I'm going out on a limb here. You consider this using a crystal ball. I call it a given. Why did those other AAA mmo's fail, polish. They lacked it, SWTOR will have it. They know what's a stake and will make sure this game is polished and ready for release.
Yeah, most likely but you never can be 100% sure. For one thing could a really bad beta mess things up, or GW2 could launch the same week and either split the players enough to stop both of them to reach Rifts first week sales numbers, or GW2 could outsell it.
I doubt the game will fail and any number between 500K and 2M players after 3 months seems likely to me, unless they mess something up.
But: Nothing is ever certain except death and taxes". B. Franklin
The only thing it will be the death of is the WOW style of Themepark. I'm sorry but there is almost a non existant chance that this game doesnt have nearly the same class structure and spell effects as wow, just now they will be called force powers and given new animations. Money says some kind of bubble healer paladin rip off spec is in the game.
It died when they said they were forcing you to use Origin to play. As well as the terrible game that was Dragon Age 2 which I posted and said during the hype that it looked terrible and was backwards from the first game. I was laughed at, and look what happened, everyone now knows that Dragon Age 2 was a failure and a step BACKWARDS from the first game. But back to the topic, SW:TOR. It is a solid EQ/WoW clone set in Star Wars Universe, which is what they use just to grab you, and then they have all their focus on story, and thats it. There is no end game and I can bet a large sum on this, they are not thinking ahead, but rather how many people they can get to throw away money for the retail box. I followed Warhammer Online for a long time, and I went and paid full price (been Australian it was like 99 dollars), and it was a collosal failure and a terrible game. EA will stuff it up, and the greed will destroy the game, hell I'd be more fond of Sony Online behind it then EA.
TLDR: It will fail and fall flat on its face, not that EA cares they got your money.
I don't think that SWTOR is the last hope for the MMO genre. SWTOR will offer a WoW-style MMO with better graphics and set in the Star Wars universe. Added to that there are voice overs and a choice in the way you want to finish a questline (personal story). Multiple levelling paths to make rerolling at least interesting once or even more and that's pretty much what BW is offering.
If that is what you're expecting, then you probably won't be dissappointed. If you're expecting that you'll still be playing this game in 2025 then well, I would encourage you to be more reasonable. Not expecting too much is a good way of not destroying your 'last hope'. And if it's still around and going strong in 2025 we'll all be pleasantly surprised.
If it turns out to that there is little to do after you've completed the story a few times, well then that's how it is. I'm sure BW will recover their investment and a handsome bonus with the box sales and the subscriptions from the players that don't burn out on it fast. So I don't think the MMO genre will die because some people had unrealistic expectations.
Waiting for Guild Wars 2, and maybe SWTOR until that time...
I don't think that SWTOR is the last hope for the MMO genre. SWTOR will offer a WoW-style MMO with better graphics and set in the Star Wars universe. Added to that there are voice overs and a choice in the way you want to finish a questline (personal story). Multiple levelling paths to make rerolling at least interesting once or even more and that's pretty much what BW is offering.
If that is what you're expecting, then you probably won't be dissappointed. If you're expecting that you'll still be playing this game in 2025 then well, I would encourage you to be more reasonable. Not expecting too much is a good way of not destroying your 'last hope'. And if it's still around and going strong in 2025 we'll all be pleasantly surprised.
If it turns out to that there is little to do after you've completed the story a few times, well than that's how it is. I'm sure BW will recover their investment and a handsome bonus with the box sales and the subscriptions from the players that don't burn out on it fast. So I don't think the MMO genre will die because some people had unrealistic expectations.
If it fails, the most that could happen, is that future development in MMO's would move away from Themeparks, after all, SW;TOR is only a type of MMO.. and isnt representative of the genre, only of Themeparks... in fact.. it would in some ways be fair to say that SW;TOR represents the 'ultimate themepark' where character actions are predetermined, the players, are merely along for the ride.. if it succeeds however, i can imagine we'll see this trend continuing.
Comments
^ This. Wow, the drama in the OP's title is amazing. I expect SW:TOR to "fail" in that I do not look for it to be nearly as successful as everyone thinks that it will be. I've seen too many "me too" copy cat game play elements. The game looks laughably animated and completely unoriginal. All of the voice acting in the world isn't going to change the core game play, and the MMO genre is moving toward dynamic game play. Thank goodness.
SW:TOR is a dinosaur MMO design with strong single player elements. It will be a brief novelty for those who wish to play through the single player compaign (the "personal story" arc), and are willing to pay out a monthly charge and grind the levels between the story arcs to do so.
Meh. SW:TOR failing will have no significant impact.
Just to clarify.
Having the biggest mmo launch ever, smashing every mmo launch record and having the second largest number of NA/EU subscriptions will be a failure in your eyes?
Well, at least there will be loot drops for everyone in a raid when a boss is defeated? If that's so, the levels of elitism and asshatterism won't be as high as in other MMOs. The worst thing that could happen to this game is a F2P option down the road. It's not the end of the world bro.
Fixed your post, SWTOR needs to stop embellishing and start reinventing. So far the combat looks slow enough to be able fully commentate a fight with out any trouble. Slow combat is a total snooze.
http://www.youtube.com/watch?v=5tUlaLP1vkM
Neither choppy or poorly animated nor slow. Quit basing gameplay off some hashed together sequence they threw together for a Friday sneakpeak. Actually look at real gameplay.
If this game doesn't innovate enough I'll be happy to see it fail. Full voice acting and story telling is nice and all but I want to try it in practice before giving it high praise.
It could just end up being another gimmic like the Rifts in Rift. Something you eventually grow tired of. Then what does the game offer? another average MMO with star wars skin?
That may be enough for others, but not this old cat.
Yeah, most likely but you never can be 100% sure. For one thing could a really bad beta mess things up, or GW2 could launch the same week and either split the players enough to stop both of them to reach Rifts first week sales numbers, or GW2 could outsell it.
I doubt the game will fail and any number between 500K and 2M players after 3 months seems likely to me, unless they mess something up.
But: Nothing is ever certain except death and taxes". B. Franklin
this game ant going to fail if i know one thing bioware makes awsome games and mass effect rocks. so none of you can say this game going to fail we all see when it releases from what i see there alot of star wars fans i saw at E3 so not happening >.>. if you want this game to fail because you dont like it wont happend. i am not fan but i am geting tired of seeing things like this game going to fail because i dont like it maybe it wil attact its own fans same as any other game.
.....
Exactly!
Lets end the personal argument guys. Thanks.
The only thing it will be the death of is the WOW style of Themepark. I'm sorry but there is almost a non existant chance that this game doesnt have nearly the same class structure and spell effects as wow, just now they will be called force powers and given new animations. Money says some kind of bubble healer paladin rip off spec is in the game.
Yeah..MMOs have really gotten boring to play. If I wanted a story, I'd read a book.
It died when they said they were forcing you to use Origin to play. As well as the terrible game that was Dragon Age 2 which I posted and said during the hype that it looked terrible and was backwards from the first game. I was laughed at, and look what happened, everyone now knows that Dragon Age 2 was a failure and a step BACKWARDS from the first game. But back to the topic, SW:TOR. It is a solid EQ/WoW clone set in Star Wars Universe, which is what they use just to grab you, and then they have all their focus on story, and thats it. There is no end game and I can bet a large sum on this, they are not thinking ahead, but rather how many people they can get to throw away money for the retail box. I followed Warhammer Online for a long time, and I went and paid full price (been Australian it was like 99 dollars), and it was a collosal failure and a terrible game. EA will stuff it up, and the greed will destroy the game, hell I'd be more fond of Sony Online behind it then EA.
TLDR: It will fail and fall flat on its face, not that EA cares they got your money.
I don't think that SWTOR is the last hope for the MMO genre. SWTOR will offer a WoW-style MMO with better graphics and set in the Star Wars universe. Added to that there are voice overs and a choice in the way you want to finish a questline (personal story). Multiple levelling paths to make rerolling at least interesting once or even more and that's pretty much what BW is offering.
If that is what you're expecting, then you probably won't be dissappointed. If you're expecting that you'll still be playing this game in 2025 then well, I would encourage you to be more reasonable. Not expecting too much is a good way of not destroying your 'last hope'. And if it's still around and going strong in 2025 we'll all be pleasantly surprised.
If it turns out to that there is little to do after you've completed the story a few times, well then that's how it is. I'm sure BW will recover their investment and a handsome bonus with the box sales and the subscriptions from the players that don't burn out on it fast. So I don't think the MMO genre will die because some people had unrealistic expectations.
Waiting for Guild Wars 2, and maybe SWTOR until that time...
If it fails, the most that could happen, is that future development in MMO's would move away from Themeparks, after all, SW;TOR is only a type of MMO.. and isnt representative of the genre, only of Themeparks... in fact.. it would in some ways be fair to say that SW;TOR represents the 'ultimate themepark' where character actions are predetermined, the players, are merely along for the ride.. if it succeeds however, i can imagine we'll see this trend continuing.