*makes a nod to Meowhead* I feel the same towards this as i did towards swimming in GW2 both are a minor annoyance they don't adhere to reality quite as much but doesn't really bother me.
They are both done for the sake of gameplay, as for lightsabers (i have work arounds for swimming but thats off topic) the only work around i see that they could have (I say could because it's past tense they aren't going to change combat mechanics this much) is to do like pirates of the burning sea did it. Instead of wittling down health your wittling down defense and the final blow is only given (where the lightsaber hits the target) when the defense (the alternate to hp) is reduced to 0.
You'd have to figure out how this works with blasters when an enemty is attacking another force wielder as they can't both block the force weilder and the blaster user at the same time and make sense but i think this would have been a better way to go about it.
Either way it's not a big deal to me. I use axes in games all the time where it's suppose to slice someones head off and it doesn't. You just have to make the leap and say it's like this for gameplay reasons. That or they could explain it away saying that humanoids (things that are not animals) have a resistance to lightsabers, driods armor are naturally resistanent as well as animals skin are as well.
Sure it's a uuuhh okaaay. But they could explain it away a little.
Help me Bioware, you're my only hope.
Is ToR going to be good? Dude it's Bioware making a freaking star wars game, all signs point to awesome. -G4tv MMo report.
There was this game on psx called Bushido Blade. It was a fighting game with samurais. You could spend an hour or more chasing a guy around the map. Then chop his head off in one hit. It was a novel idea and was kind of fun for what it was. But in the end I prefer my combat games to allow me to soak up damage if and have enemies that can take more than one hit.
"You can hit 20 times and do 10 damage every time for a total of 200 damage, or, as the OP says, mostly defend and block and hit twice and do 100 damage every time."
They've done studies. 60% of the time, it works everytime!
You know...to be honest this argument could be applied to just about any MMORPG (and most RPGs) for that matter.
Lightsabers are lethal and logically should kill very quickly.
You know what else is lethal?
Swords, axes, bullets, blaster bolts, arrows, magic fireballs, explosions, grenades...I could go on
And yet all of these things seem to just cause minor scratches that may eventually build up and kill somoene...but not for a long time.
Maybe but a laser saber is suposed to melt down a meter thick of enforced door, this scene is in every damn SW film, carton or whatever. This kind of scene stay on the people mind; So when they watch a SW game and see light saber being as efficient as nerf bat, it just doesn't work. You can claim all you want it is absolutly normal, the fact is; it is not, and probably for the majority of people, maybe even you.
You know...to be honest this argument could be applied to just about any MMORPG (and most RPGs) for that matter.
Lightsabers are lethal and logically should kill very quickly.
You know what else is lethal?
Swords, axes, bullets, blaster bolts, arrows, magic fireballs, explosions, grenades...I could go on
And yet all of these things seem to just cause minor scratches that may eventually build up and kill somoene...but not for a long time.
Maybe but a laser saber is suposed to melt down a meter thick of enforced door, this scene is in eveery damn SW film, cartonn or whatever. This kind of scene stay on the people mind; So when they watch a SW game and see light saber being as eficient as nerf bat, it just doesn't work. You can claim all you want it is absolutly normal, the fact is it is not, and probably for the majority of people, maybe even you.
trust me when I say a vast majority of this games fans do not care a whit about this issue, just go to the games official forums and see how much you hear people complaining about this particular issue.
You know...to be honest this argument could be applied to just about any MMORPG (and most RPGs) for that matter.
Lightsabers are lethal and logically should kill very quickly.
You know what else is lethal?
Swords, axes, bullets, blaster bolts, arrows, magic fireballs, explosions, grenades...I could go on
And yet all of these things seem to just cause minor scratches that may eventually build up and kill somoene...but not for a long time.
Maybe but a laser saber is suposed to melt down a meter thick of enforced door, this scene is in every damn SW film, carton or whatever. This kind of scene stay on the people mind; So when they watch a SW game and see light saber being as efficient as nerf bat, it just doesn't work. You can claim all you want it is absolutly normal, the fact is; it is not, and probably for the majority of people, maybe even you.
remember how they did in Kotor? even though you had a light saber you can't open all doors and even on films they really take they time to force open blast door, also metals can be made in some way it can prevent lightsaber cutting trough then, another thing you can also say it every hit is just a light scrat for a late block on it, or just take it like it is, its a game, no hit kill like that(unless you are really higher lvl and in some games even taht is impossible)
You know...to be honest this argument could be applied to just about any MMORPG (and most RPGs) for that matter.
Lightsabers are lethal and logically should kill very quickly.
You know what else is lethal?
Swords, axes, bullets, blaster bolts, arrows, magic fireballs, explosions, grenades...I could go on
And yet all of these things seem to just cause minor scratches that may eventually build up and kill somoene...but not for a long time.
Maybe but a laser saber is suposed to melt down a meter thick of enforced door, this scene is in eveery damn SW film, cartonn or whatever. This kind of scene stay on the people mind; So when they watch a SW game and see light saber being as eficient as nerf bat, it just doesn't work. You can claim all you want it is absolutly normal, the fact is it is not, and probably for the majority of people, maybe even you.
trust me when I say a vast majority of this games fans do not care a whit about this issue, just go to the games official forums and see how much you hear people complaining about this particular issue.
This proove nothing only a small part of the player go in forum for one, and second Sw ip is supposed to bring player that might have never played any mmo before, I personally have never played any SW games either. And this issue came over and over again, so it is present even if you decide to ignore it entirely. Also it would have not be very hard for them to tweak the combat mechanism to allow more veracity with what you expect a light saber to do. But its clear it was not even a concern to them, i think the critisim is more about them having totally ignored the problem. Its clear they can't have the same effect in a mmo as it is in a film or cartoon, but still they could have tryed at least. I don't know put some final blow, its not like this doesn't exist in rpg game is it? Honestly there is no excuse. I mean you can defend them all you want i don't care much really. But i do'nt think there is much to defend.
You know...to be honest this argument could be applied to just about any MMORPG (and most RPGs) for that matter.
Lightsabers are lethal and logically should kill very quickly.
You know what else is lethal?
Swords, axes, bullets, blaster bolts, arrows, magic fireballs, explosions, grenades...I could go on
And yet all of these things seem to just cause minor scratches that may eventually build up and kill somoene...but not for a long time.
Maybe but a laser saber is suposed to melt down a meter thick of enforced door, this scene is in eveery damn SW film, cartonn or whatever. This kind of scene stay on the people mind; So when they watch a SW game and see light saber being as eficient as nerf bat, it just doesn't work. You can claim all you want it is absolutly normal, the fact is it is not, and probably for the majority of people, maybe even you.
trust me when I say a vast majority of this games fans do not care a whit about this issue, just go to the games official forums and see how much you hear people complaining about this particular issue.
This proove nothing only a small part of the player go in forum for one, and second Sw ip is supposed to bring player that might have never played any mmo before, I personally have never played any SW games either. And this issue came over and over again, so it is present even if you decide to ignore it entirely. Also it would have not be very hard for them to tweak the combat mechanism to allow more veracity with what you expect a light saber to do. But its clear it was not even a concern to them, i think the critisim is more about them having totally ignored the problem. Its clear they can't have the same effect in a mmo as it is in a film or cartoon, but still they could have tryed at least. I don't know put some final blow, its not like this doesn't exist in rpg game is it? Honestly there is no excuse. I mean you can defend them all you want i don't care much really. But i do'nt think there is much to defend.
Ok then give us something that proves your assertion that this bothers more than the few posters on mmorpg who complained about it (and many of these same people are on multiple flame threads about this game).
Whether it would have been very difficult or not is pointless what is is does it bother enough people for them to consider changing it now?
For the record I may have enjoyed what the op is talking about if most jedi powers were defensive and only a few hits from the sabre took someone out but since they didn't go that route I'm going to move on from it the same way I and most of us do in every other video game that suspends the laws of physics for one reason or the other.
Bottom line is this same complaint can be lobbied against every other game in existence but since it isn't many of us will defend this game as having those same rights that are given to every other company out there.
Originally posted by RabenwolfNo, I wouldnt say a Knight's sword and shield are equally iconic. Iconic usually means its unique, individual. The knight sword and shield is generic. If there was an over saturatation of light sabers in multiple franchises and was not as era defining like the star wars movie franchise, then it would be the same, but its not. Light Saber = Star Wars, it is a cultural icon in addition to the franchise.
Actually, He-Man had it first. Or was it Thundarr the Barbarian? Hmm.
Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.
You know...to be honest this argument could be applied to just about any MMORPG (and most RPGs) for that matter.
Lightsabers are lethal and logically should kill very quickly.
You know what else is lethal?
Swords, axes, bullets, blaster bolts, arrows, magic fireballs, explosions, grenades...I could go on
And yet all of these things seem to just cause minor scratches that may eventually build up and kill somoene...but not for a long time.
Maybe but a laser saber is suposed to melt down a meter thick of enforced door, this scene is in every damn SW film, carton or whatever. This kind of scene stay on the people mind; So when they watch a SW game and see light saber being as efficient as nerf bat, it just doesn't work. You can claim all you want it is absolutly normal, the fact is; it is not, and probably for the majority of people, maybe even you.
It also sticks in my mind when someone gets shot with a gun and subsequently dies in that movie....what was it..oh yeah, every single action movie involving a gun. Or when someone gets shot in the head with a shotgun and their head disappears.
You know...to be honest this argument could be applied to just about any MMORPG (and most RPGs) for that matter.
Lightsabers are lethal and logically should kill very quickly.
You know what else is lethal?
Swords, axes, bullets, blaster bolts, arrows, magic fireballs, explosions, grenades...I could go on
And yet all of these things seem to just cause minor scratches that may eventually build up and kill somoene...but not for a long time.
Maybe but a laser saber is suposed to melt down a meter thick of enforced door, this scene is in every damn SW film, carton or whatever. This kind of scene stay on the people mind; So when they watch a SW game and see light saber being as efficient as nerf bat, it just doesn't work. You can claim all you want it is absolutly normal, the fact is; it is not, and probably for the majority of people, maybe even you.
It also sticks in my mind when someone gets shot with a gun and subsequently dies in that movie....what was it..oh yeah, every single action movie involving a gun. Or when someone gets shot in the head with a shotgun and their head disappears.
The funny thing though is that Star Wars did a good job of desensitizing the audience to the lethality of blasters. I mean I think I've only seen a Stormtropper hit their mark once in the original series and when they did Leia (the target) survived with just a nick.
I know when Matrix Online was in beta many of us complained about the sub-par lethality of guns, and that was even in an IP where dodging bullets was common place.
You know...to be honest this argument could be applied to just about any MMORPG (and most RPGs) for that matter.
Lightsabers are lethal and logically should kill very quickly.
You know what else is lethal?
Swords, axes, bullets, blaster bolts, arrows, magic fireballs, explosions, grenades...I could go on
And yet all of these things seem to just cause minor scratches that may eventually build up and kill somoene...but not for a long time.
Maybe but a laser saber is suposed to melt down a meter thick of enforced door, this scene is in every damn SW film, carton or whatever. This kind of scene stay on the people mind; So when they watch a SW game and see light saber being as efficient as nerf bat, it just doesn't work. You can claim all you want it is absolutly normal, the fact is; it is not, and probably for the majority of people, maybe even you.
It also sticks in my mind when someone gets shot with a gun and subsequently dies in that movie....what was it..oh yeah, every single action movie involving a gun. Or when someone gets shot in the head with a shotgun and their head disappears.
The funny thing though is that Star Wars did a good job of desensitizing the audience to the lethality of blasters. I mean I think I've only seen a Stormtropper hit their mark once in the original series and when they did Leia (the target) survived with just a nick.
I know when Matrix Online was in beta many of us complained about the sub-par lethality of guns, and that was even in an IP where dodging bullets was common place.
After posting my reply I got to thinking the exact same thing. People want to over value lightsabers but the problem is the people who used lightsabers were the three or four most central characters to the story if you remove the laser blasters from the stormtroopers you could say the same thing about laser blasters especially when they were in the hands of Han Solo,Lando, or Leah.
BTW didn't she get grazed in the head or am I just remembering that from spaceballs "my hair, you shot my hair.".
You know...to be honest this argument could be applied to just about any MMORPG (and most RPGs) for that matter.
Lightsabers are lethal and logically should kill very quickly.
You know what else is lethal?
Swords, axes, bullets, blaster bolts, arrows, magic fireballs, explosions, grenades...I could go on
And yet all of these things seem to just cause minor scratches that may eventually build up and kill somoene...but not for a long time.
Maybe but a laser saber is suposed to melt down a meter thick of enforced door, this scene is in every damn SW film, carton or whatever. This kind of scene stay on the people mind; So when they watch a SW game and see light saber being as efficient as nerf bat, it just doesn't work. You can claim all you want it is absolutly normal, the fact is; it is not, and probably for the majority of people, maybe even you.
It also sticks in my mind when someone gets shot with a gun and subsequently dies in that movie....what was it..oh yeah, every single action movie involving a gun. Or when someone gets shot in the head with a shotgun and their head disappears.
The funny thing though is that Star Wars did a good job of desensitizing the audience to the lethality of blasters. I mean I think I've only seen a Stormtropper hit their mark once in the original series and when they did Leia (the target) survived with just a nick.
I know when Matrix Online was in beta many of us complained about the sub-par lethality of guns, and that was even in an IP where dodging bullets was common place.
After posting my reply I got to thinking the exact same thing. People want to over value lightsabers but the problem is the people who used lightsabers were the three or four most central characters to the story if you remove the laser blasters from the stormtroopers you could say the same thing about laser blasters especially when they were in the hands of Han Solo,Lando, or Leah.
BTW didn't she get grazed in the head or am I just remembering that from spaceballs "my hair, you shot my hair.".
I think she got shot in the side.
I guess what Star Wars did was take one's sense of danger away from the main characters when it came to blasters. There really were no times where you felt the main characters were going to die from being shot. On the other hand the one character that was in the most danger of the original trilogoy, was Luke and he lost his hand to a lightsaber.
I don't use the new trilogoy as a foundation for this, because I would imagine that even the kids who grew up with it as their trilogoy, most of them probably had their parents make them watch the original one first. I could be wrong, but even in that trilogoy blasters don't seem to pose a threat to the main characters until the final half hour of Revenge of the Sith.
You know...to be honest this argument could be applied to just about any MMORPG (and most RPGs) for that matter.
Lightsabers are lethal and logically should kill very quickly.
You know what else is lethal?
Swords, axes, bullets, blaster bolts, arrows, magic fireballs, explosions, grenades...I could go on
And yet all of these things seem to just cause minor scratches that may eventually build up and kill somoene...but not for a long time.
Maybe but a laser saber is suposed to melt down a meter thick of enforced door, this scene is in every damn SW film, carton or whatever. This kind of scene stay on the people mind; So when they watch a SW game and see light saber being as efficient as nerf bat, it just doesn't work. You can claim all you want it is absolutly normal, the fact is; it is not, and probably for the majority of people, maybe even you.
It also sticks in my mind when someone gets shot with a gun and subsequently dies in that movie....what was it..oh yeah, every single action movie involving a gun. Or when someone gets shot in the head with a shotgun and their head disappears.
The funny thing though is that Star Wars did a good job of desensitizing the audience to the lethality of blasters. I mean I think I've only seen a Stormtropper hit their mark once in the original series and when they did Leia (the target) survived with just a nick.
I know when Matrix Online was in beta many of us complained about the sub-par lethality of guns, and that was even in an IP where dodging bullets was common place.
After posting my reply I got to thinking the exact same thing. People want to over value lightsabers but the problem is the people who used lightsabers were the three or four most central characters to the story if you remove the laser blasters from the stormtroopers you could say the same thing about laser blasters especially when they were in the hands of Han Solo,Lando, or Leah.
BTW didn't she get grazed in the head or am I just remembering that from spaceballs "my hair, you shot my hair.".
Yeah good point. When people are whining that lightsabers aren't powerful enough, they are really just complaining that they don't have "main character power" in an MMORPG .
You know...to be honest this argument could be applied to just about any MMORPG (and most RPGs) for that matter.
Lightsabers are lethal and logically should kill very quickly.
You know what else is lethal?
Swords, axes, bullets, blaster bolts, arrows, magic fireballs, explosions, grenades...I could go on
And yet all of these things seem to just cause minor scratches that may eventually build up and kill somoene...but not for a long time.
Maybe but a laser saber is suposed to melt down a meter thick of enforced door, this scene is in every damn SW film, carton or whatever. This kind of scene stay on the people mind; So when they watch a SW game and see light saber being as efficient as nerf bat, it just doesn't work. You can claim all you want it is absolutly normal, the fact is; it is not, and probably for the majority of people, maybe even you.
It also sticks in my mind when someone gets shot with a gun and subsequently dies in that movie....what was it..oh yeah, every single action movie involving a gun. Or when someone gets shot in the head with a shotgun and their head disappears.
The funny thing though is that Star Wars did a good job of desensitizing the audience to the lethality of blasters. I mean I think I've only seen a Stormtropper hit their mark once in the original series and when they did Leia (the target) survived with just a nick.
I know when Matrix Online was in beta many of us complained about the sub-par lethality of guns, and that was even in an IP where dodging bullets was common place.
After posting my reply I got to thinking the exact same thing. People want to over value lightsabers but the problem is the people who used lightsabers were the three or four most central characters to the story if you remove the laser blasters from the stormtroopers you could say the same thing about laser blasters especially when they were in the hands of Han Solo,Lando, or Leah.
BTW didn't she get grazed in the head or am I just remembering that from spaceballs "my hair, you shot my hair.".
Yeah good point. When people are whining that lightsabers aren't powerful enough, they are really just complaining that they don't have "main character power" in an MMORPG .
That's one way to look at it, but the flip side is that they are feeling like their character is not as representitive of the iconic character's they've seen in the movies.
Of Course I don't see many Bounty Hunters complaining that they are not killed off in a patheticly comedic way and eaten by the Sarlac.
Of Course I don't see many Bounty Hunters complaining that they are not killed off in a patheticly comedic way and eaten by the Sarlac.
Or Pizza the Hut, who ate himself...to death.
Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.
You know...to be honest this argument could be applied to just about any MMORPG (and most RPGs) for that matter.
Lightsabers are lethal and logically should kill very quickly.
You know what else is lethal?
Swords, axes, bullets, blaster bolts, arrows, magic fireballs, explosions, grenades...I could go on
And yet all of these things seem to just cause minor scratches that may eventually build up and kill somoene...but not for a long time.
Maybe but a laser saber is suposed to melt down a meter thick of enforced door, this scene is in every damn SW film, carton or whatever. This kind of scene stay on the people mind; So when they watch a SW game and see light saber being as efficient as nerf bat, it just doesn't work. You can claim all you want it is absolutly normal, the fact is; it is not, and probably for the majority of people, maybe even you.
It also sticks in my mind when someone gets shot with a gun and subsequently dies in that movie....what was it..oh yeah, every single action movie involving a gun. Or when someone gets shot in the head with a shotgun and their head disappears.
The funny thing though is that Star Wars did a good job of desensitizing the audience to the lethality of blasters. I mean I think I've only seen a Stormtropper hit their mark once in the original series and when they did Leia (the target) survived with just a nick.
I know when Matrix Online was in beta many of us complained about the sub-par lethality of guns, and that was even in an IP where dodging bullets was common place.
After posting my reply I got to thinking the exact same thing. People want to over value lightsabers but the problem is the people who used lightsabers were the three or four most central characters to the story if you remove the laser blasters from the stormtroopers you could say the same thing about laser blasters especially when they were in the hands of Han Solo,Lando, or Leah.
BTW didn't she get grazed in the head or am I just remembering that from spaceballs "my hair, you shot my hair.".
Yeah good point. When people are whining that lightsabers aren't powerful enough, they are really just complaining that they don't have "main character power" in an MMORPG .
Lightsabers never were all powerfull weapons, in SW lore there is plenty of materail that can hold/block a LS.
that said, how many times have you played a mmo were you shoot someone or swing a sword at a npc head and all it does is dammage it a little.
Its a game, Stop being bored and find someting to do rather then making up complains you already should know the general aswer and reason for.
You can hit 20 times and do 10 damage every time for a total of 200 damage, or, as the OP says, mostly defend and block and hit twice and do 100 damage every time.
Ability to for example kill someone every minute and not being able to do anything for another minute is still OP. Besides downtime would be ridiculously long between swings... something you rather not see.
I think its more how un-impressive and generic the combat system/engine is. From the video's I have seen I get the feeling like I played games with this combat style/system 8-10 years ago, its very very stale. The combat system being so generic is a good reason not to buy the game for me, since I tend to spend alot of my time in combat. I'm personally tired of the wow-like oldschool combat systems. I also didn't see their "Interactive combat" they were yapping about in another vid either, you know where there is some interactivity? It just was generic 2 chars playing their animations out each turn, which Bioware actually made fun of.. yet they end up doing it in their game. It kinda makes me wonder what else they promised and most likely will fail to deliver on.. Hopefully its not too much.
THANK YOU VOICE OF REASON
i don't think bioware really tried to get their hands on a good gaming enging they went the cheapest and semi versatile. the hero engine is just that and its DISAPPOINTING!
Find me an mmo that has combat where one shot kills or one hit with a sword kills. Then we'll talk.
They are games that are based on that principle in fact, not an mmo, but i have a very vivid memory of a ps2 samourai game working this way, if anyone recall its name it was Shogun something i think.
Find me an mmo that has combat where one shot kills or one hit with a sword kills. Then we'll talk.
They are games that are based on that principle in fact, not an mmo, but i have a very vivid memory of a ps2 samourai game working this way, if anyone recall its name it was Shogun something i think.
Find me an mmo that has combat where one shot kills or one hit with a sword kills. Then we'll talk.
They are games that are based on that principle in fact, not an mmo, but i have a very vivid memory of a ps2 samourai game working this way, if anyone recall its name it was Shogun something i think.
Find me an mmo that has combat where one shot kills or one hit with a sword kills. Then we'll talk.
They are games that are based on that principle in fact, not an mmo, but i have a very vivid memory of a ps2 samourai game working this way, if anyone recall its name it was Shogun something i think.
Bushido Blade
That game was awesome. One hit one kill. Even after few years i searched for it again and emulated it.
Comments
*makes a nod to Meowhead* I feel the same towards this as i did towards swimming in GW2 both are a minor annoyance they don't adhere to reality quite as much but doesn't really bother me.
They are both done for the sake of gameplay, as for lightsabers (i have work arounds for swimming but thats off topic) the only work around i see that they could have (I say could because it's past tense they aren't going to change combat mechanics this much) is to do like pirates of the burning sea did it. Instead of wittling down health your wittling down defense and the final blow is only given (where the lightsaber hits the target) when the defense (the alternate to hp) is reduced to 0.
You'd have to figure out how this works with blasters when an enemty is attacking another force wielder as they can't both block the force weilder and the blaster user at the same time and make sense but i think this would have been a better way to go about it.
Either way it's not a big deal to me. I use axes in games all the time where it's suppose to slice someones head off and it doesn't. You just have to make the leap and say it's like this for gameplay reasons. That or they could explain it away saying that humanoids (things that are not animals) have a resistance to lightsabers, driods armor are naturally resistanent as well as animals skin are as well.
Sure it's a uuuhh okaaay. But they could explain it away a little.
Help me Bioware, you're my only hope.
Is ToR going to be good? Dude it's Bioware making a freaking star wars game, all signs point to awesome. -G4tv MMo report.
There was this game on psx called Bushido Blade. It was a fighting game with samurais. You could spend an hour or more chasing a guy around the map. Then chop his head off in one hit. It was a novel idea and was kind of fun for what it was. But in the end I prefer my combat games to allow me to soak up damage if and have enemies that can take more than one hit.
Maybe but a laser saber is suposed to melt down a meter thick of enforced door, this scene is in every damn SW film, carton or whatever. This kind of scene stay on the people mind; So when they watch a SW game and see light saber being as efficient as nerf bat, it just doesn't work. You can claim all you want it is absolutly normal, the fact is; it is not, and probably for the majority of people, maybe even you.
trust me when I say a vast majority of this games fans do not care a whit about this issue, just go to the games official forums and see how much you hear people complaining about this particular issue.
remember how they did in Kotor? even though you had a light saber you can't open all doors and even on films they really take they time to force open blast door, also metals can be made in some way it can prevent lightsaber cutting trough then, another thing you can also say it every hit is just a light scrat for a late block on it, or just take it like it is, its a game, no hit kill like that(unless you are really higher lvl and in some games even taht is impossible)
This proove nothing only a small part of the player go in forum for one, and second Sw ip is supposed to bring player that might have never played any mmo before, I personally have never played any SW games either. And this issue came over and over again, so it is present even if you decide to ignore it entirely. Also it would have not be very hard for them to tweak the combat mechanism to allow more veracity with what you expect a light saber to do. But its clear it was not even a concern to them, i think the critisim is more about them having totally ignored the problem. Its clear they can't have the same effect in a mmo as it is in a film or cartoon, but still they could have tryed at least. I don't know put some final blow, its not like this doesn't exist in rpg game is it? Honestly there is no excuse. I mean you can defend them all you want i don't care much really. But i do'nt think there is much to defend.
Ok then give us something that proves your assertion that this bothers more than the few posters on mmorpg who complained about it (and many of these same people are on multiple flame threads about this game).
Whether it would have been very difficult or not is pointless what is is does it bother enough people for them to consider changing it now?
For the record I may have enjoyed what the op is talking about if most jedi powers were defensive and only a few hits from the sabre took someone out but since they didn't go that route I'm going to move on from it the same way I and most of us do in every other video game that suspends the laws of physics for one reason or the other.
Bottom line is this same complaint can be lobbied against every other game in existence but since it isn't many of us will defend this game as having those same rights that are given to every other company out there.
Actually, He-Man had it first. Or was it Thundarr the Barbarian? Hmm.
Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.
It also sticks in my mind when someone gets shot with a gun and subsequently dies in that movie....what was it..oh yeah, every single action movie involving a gun. Or when someone gets shot in the head with a shotgun and their head disappears.
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The funny thing though is that Star Wars did a good job of desensitizing the audience to the lethality of blasters. I mean I think I've only seen a Stormtropper hit their mark once in the original series and when they did Leia (the target) survived with just a nick.
I know when Matrix Online was in beta many of us complained about the sub-par lethality of guns, and that was even in an IP where dodging bullets was common place.
After posting my reply I got to thinking the exact same thing. People want to over value lightsabers but the problem is the people who used lightsabers were the three or four most central characters to the story if you remove the laser blasters from the stormtroopers you could say the same thing about laser blasters especially when they were in the hands of Han Solo,Lando, or Leah.
BTW didn't she get grazed in the head or am I just remembering that from spaceballs "my hair, you shot my hair.".
I think she got shot in the side.
I guess what Star Wars did was take one's sense of danger away from the main characters when it came to blasters. There really were no times where you felt the main characters were going to die from being shot. On the other hand the one character that was in the most danger of the original trilogoy, was Luke and he lost his hand to a lightsaber.
I don't use the new trilogoy as a foundation for this, because I would imagine that even the kids who grew up with it as their trilogoy, most of them probably had their parents make them watch the original one first. I could be wrong, but even in that trilogoy blasters don't seem to pose a threat to the main characters until the final half hour of Revenge of the Sith.
Yeah good point. When people are whining that lightsabers aren't powerful enough, they are really just complaining that they don't have "main character power" in an MMORPG .
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That's one way to look at it, but the flip side is that they are feeling like their character is not as representitive of the iconic character's they've seen in the movies.
Of Course I don't see many Bounty Hunters complaining that they are not killed off in a patheticly comedic way and eaten by the Sarlac.
Or Pizza the Hut, who ate himself...to death.
Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.
What about Sith falling down holes? Or Dark Helmet getting lost on the Planet of the Apes? Sith always fall down holes...man...
yea you fan boys never whining good for you.
Ability to for example kill someone every minute and not being able to do anything for another minute is still OP. Besides downtime would be ridiculously long between swings... something you rather not see.
Currently Playing: World of Warcraft
so say we all
They are games that are based on that principle in fact, not an mmo, but i have a very vivid memory of a ps2 samourai game working this way, if anyone recall its name it was Shogun something i think.
Bushido Blade
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thanks
That game was awesome. One hit one kill. Even after few years i searched for it again and emulated it.