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Guild Wars 2 doesn't excite me.

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  • RobertDinhRobertDinh Member Posts: 647

    Originally posted by romanator0

    Originally posted by RobertDinh


    Originally posted by someforumguy


    Originally posted by RobertDinh


    Originally posted by FlawSGI


    Originally posted by RobertDinh


     

    Manifesto... game set and match....

      Manifesto has been covered. You failed to acknowledge you were beaten on that one. Try another.

    Seems you failed to cover collecting wolf parts, as opposed to collecting harpy glands....

    game set and match....

    To be honest your coverage of the manifesto was so subjective and flawed I didn't even want to waste time addressing it. 

    You claim to want everyone to be well informed, but you are just a sheep in wolf's clothing. 

    Im glad you chose to be honest in saying that backing up your claim is a waste of time. Im in awe how you managed to elevate your baseless claim (which seems to slowly change over the course of this thread) about the manifesto into a hard fact (even though its only recognised by you..meh, details). Simply by repeating it again and again. And when you demand proof! and statements being backed up by evidence!, and when they are handed to you, you simply dismiss as meaningless opinions. Brilliant!

    Disruptive as always, but nevertheless brilliant. You convinced me anyway. Well, you convinced me that you can troll any thread into oblivion simply by spinning almost every single post untill others become sick and tired of you.

    I wish I could say I was spinning the facts that there are exclamation marks, event helpers, server lag, and harpy gland collection quests. I WISH that wasn't true for gw2. 

    Speaking of exclamation marks, I'm still waiting for you to provide proof that they are in game.

    You could I dunno just play the demo... the sad thing is anyone that has actually played the demo knows this to be true, but they don't want to support my points publicly, because they are biased for gw2. 

  • RobertDinhRobertDinh Member Posts: 647

    Originally posted by someforumguy

    Originally posted by RobertDinh


    Originally posted by someforumguy


    Originally posted by RobertDinh


    Originally posted by FlawSGI


    Originally posted by RobertDinh


     

    Manifesto... game set and match....

      Manifesto has been covered. You failed to acknowledge you were beaten on that one. Try another.

    Seems you failed to cover collecting wolf parts, as opposed to collecting harpy glands....

    game set and match....

    To be honest your coverage of the manifesto was so subjective and flawed I didn't even want to waste time addressing it. 

    You claim to want everyone to be well informed, but you are just a sheep in wolf's clothing. 

    Im glad you chose to be honest in saying that backing up your claim is a waste of time. Im in awe how you managed to elevate your baseless claim (which seems to slowly change over the course of this thread) about the manifesto into a hard fact (even though its only recognised by you..meh, details). Simply by repeating it again and again. And when you demand proof! and statements being backed up by evidence!, and when they are handed to you, you simply dismiss as meaningless opinions. Brilliant!

    Disruptive as always, but nevertheless brilliant. You convinced me anyway. Well, you convinced me that you can troll any thread into oblivion simply by spinning almost every single post untill others become sick and tired of you.

    I wish I could say I was spinning the facts that there are exclamation marks, event helpers, server lag, and harpy gland collection quests. I WISH that wasn't true for gw2. 

    I would never claim you are spinning the facts. To be able to do that you first need to know what the facts are. I would never accuse you of such a thing!

    But all those things are factually part of the demo.

  • romanator0romanator0 Member Posts: 2,382

    Originally posted by RobertDinh

    Originally posted by romanator0


    Originally posted by RobertDinh


    Originally posted by someforumguy


    Originally posted by RobertDinh


    Originally posted by FlawSGI


    Originally posted by RobertDinh


     

    Manifesto... game set and match....

      Manifesto has been covered. You failed to acknowledge you were beaten on that one. Try another.

    Seems you failed to cover collecting wolf parts, as opposed to collecting harpy glands....

    game set and match....

    To be honest your coverage of the manifesto was so subjective and flawed I didn't even want to waste time addressing it. 

    You claim to want everyone to be well informed, but you are just a sheep in wolf's clothing. 

    Im glad you chose to be honest in saying that backing up your claim is a waste of time. Im in awe how you managed to elevate your baseless claim (which seems to slowly change over the course of this thread) about the manifesto into a hard fact (even though its only recognised by you..meh, details). Simply by repeating it again and again. And when you demand proof! and statements being backed up by evidence!, and when they are handed to you, you simply dismiss as meaningless opinions. Brilliant!

    Disruptive as always, but nevertheless brilliant. You convinced me anyway. Well, you convinced me that you can troll any thread into oblivion simply by spinning almost every single post untill others become sick and tired of you.

    I wish I could say I was spinning the facts that there are exclamation marks, event helpers, server lag, and harpy gland collection quests. I WISH that wasn't true for gw2. 

    Speaking of exclamation marks, I'm still waiting for you to provide proof that they are in game.

    You could I dunno just play the demo... the sad thing is anyone that has actually played the demo knows this to be true, but they don't want to support my points publicly, because they are biased for gw2. 

    Can't play the demo, time constraints do not allow me to travel to Germany or Seattle at this time. Anyway, Sidheathe has played the demo and she already said there are no exclamation marks.

    Thats your word against her's. Got any more proof to back up your claim?

    image

  • KonyakKonyak Member Posts: 156

    Originally posted by RobertDinh

    Originally posted by Konyak


    Originally posted by RobertDinh


    Originally posted by Konyak


    Originally posted by RobertDinh


    Originally posted by Konyak


    Originally posted by RobertDinh


    Originally posted by Konyak

    Surprised Robert is back to his old shenangins to be honest. He's more of a believer than an actual contributer. Ya know what, I'm just going to do what he does. Everyone here arguing against Robert, you're ALL right. In every way. Robert's wrong. FACT. Argument ended.

    Robert's been spouting off the same crap that he had months ago. He's probably one of the more pathetic posters this site has. He doesn't argue because there's anything to argue about, he argues because he finds things in his own little head to argue about. He will always believe that GW2 is a failure, no matter what.

    Robert, I hope you realize that you've lost this entire argument just like you lost the arguments we had 4-5 months ago. Same arguments that you have end up with the same results. Believe that you're right all want, but you're not. In any way shape or form. You're wrong. You'll always be wrong. You'll never be right. Deal with it.

    Oh was I wrong that the game suffered insane lag with 50 people on screen casting?

    Was I wrong that there were exclamation marks and event helpers?

    Was i wrong that they tasked you to collect harpy glands?

    Oh wait those are facts... and oh wait, you are in denial.

    Now you are gravitating towards ad hominem personal attacks, cause you can't actually win the argument, because my facts are too strong. 

    Personal attacks? Lol. It's a fact that you're a horrible poster. There's no getting around it.

    Ya see, you misunderstand me. You're wrong with the context in which you deliver information. That has always been your downfall just like it is here. As for me winning the argument. I won this same exact argument months ago. Everyone else is winning in this thread. You make arguments that are irrelevant to the point you're trying to make which is "GW2 is the same as other MMOs". You try to simplify it down to its core(an MMO) to make your argument an actual viable one.

    Your argument will never be viable.

    GW2 is an MMO. That's your pathetic argument. Seriously. That's what it always has been. You try to cover it up but it doesn't work with me because my personality is quite similar to yours. The only difference is that I don't lose arguments because I know what I'm talking about. Threads like these are your stomping grounds. That's why you started defending the OP anyway, because it gives you a chance to start making stupid points. I've got you down to a tee because you're predictable and so are your arguments. You want me to win this argument? Here, let me point you to the numerous posts replying to you. Game, set, and match.

    You keep feeling special Robert. Stay losing.

    Can you please actually construct a rational argument, the personal attacks are so boring to me, and the misconstruing of what i've said and biased assumptions. 

    Do you actually have anything of substance?  Or is this all you can muster up in your existence?

    My argument is completely rational. More rational than yours that's for sure. You have nothing of substance as proven by your posts themselves. You muster up the same crap you have for the past year ever since the GW2 manifesto trailer came out.

    What I'm saying isn't rational to you because you refuse to believe it. But that doesn't make it any less the truth. By the way, I'm not personally attacking you. I'm actually attacking the way you post which is laughably awful. Saying that you're bored(of contexts that aren't actually there in the first place) doesn't help you. It just makes your posts look more laughable.

    What you are saying isn't rational because you are resorting to personal attacks because someone has completely destroyed your level of thinking. 

    Sorry, anytime you resort to personal attacks you've already lost, it is the sign of a defeated poster, because it is basically admitting you can't outmaneuver someone argumentatively. 

    I'm not personally attacking you. Lol. Fact. I'm attacking your way of posting. Oh wait, do you take what I say about your posts personally? Well that just proves your weak minded right there. Thanks for clarifying Robert.

    Wait is my way of posting weakminded or is that a personal attack, this is all very confusing to me.  Jk you are boring me with your personal attacks.

    And no it isn't just a personal attack if you offend someone, an attack can be an attack whether it works or not. 

    Oh but ya see, I never attempted to personally attack you. And that's a fact since it's from my perspective. You can't say that I personally attacked you because from my point of view, I never attempted to. In this situation, it's my point of view that matters at this point. If you take what I say personally, that's not my fault. Since you're automatically assuming what I say is a personal attack, then you have taken it personally.

    Note for the future Robert: Just because the social perspective is commonly accepted, it doesn't make it correct.

  • RobertDinhRobertDinh Member Posts: 647

    Originally posted by romanator0

    Originally posted by RobertDinh


    Originally posted by romanator0


    Originally posted by RobertDinh


    Originally posted by someforumguy


    Originally posted by RobertDinh


    Originally posted by FlawSGI


    Originally posted by RobertDinh


     

    Manifesto... game set and match....

      Manifesto has been covered. You failed to acknowledge you were beaten on that one. Try another.

    Seems you failed to cover collecting wolf parts, as opposed to collecting harpy glands....

    game set and match....

    To be honest your coverage of the manifesto was so subjective and flawed I didn't even want to waste time addressing it. 

    You claim to want everyone to be well informed, but you are just a sheep in wolf's clothing. 

    Im glad you chose to be honest in saying that backing up your claim is a waste of time. Im in awe how you managed to elevate your baseless claim (which seems to slowly change over the course of this thread) about the manifesto into a hard fact (even though its only recognised by you..meh, details). Simply by repeating it again and again. And when you demand proof! and statements being backed up by evidence!, and when they are handed to you, you simply dismiss as meaningless opinions. Brilliant!

    Disruptive as always, but nevertheless brilliant. You convinced me anyway. Well, you convinced me that you can troll any thread into oblivion simply by spinning almost every single post untill others become sick and tired of you.

    I wish I could say I was spinning the facts that there are exclamation marks, event helpers, server lag, and harpy gland collection quests. I WISH that wasn't true for gw2. 

    Speaking of exclamation marks, I'm still waiting for you to provide proof that they are in game.

    You could I dunno just play the demo... the sad thing is anyone that has actually played the demo knows this to be true, but they don't want to support my points publicly, because they are biased for gw2. 

    Can't play the demo, time constraints do not allow me to travel to Germany or Seattle at this time. Anyway, Sidheathe has played the demo and she already said there are no exclamation marks.

    Thats your word against her's. Got any more proof to back up your claim?

    Now take a second and imagine from my point of view, that you are skeptical about facts, and siding with someone who clearly HASN'T played the demo. 

  • someforumguysomeforumguy Member RarePosts: 4,088

    Originally posted by RobertDinh

    Originally posted by someforumguy


    Originally posted by RobertDinh


    Originally posted by someforumguy


    Originally posted by RobertDinh


    Originally posted by FlawSGI


    Originally posted by RobertDinh


     

    Manifesto... game set and match....

      Manifesto has been covered. You failed to acknowledge you were beaten on that one. Try another.

    Seems you failed to cover collecting wolf parts, as opposed to collecting harpy glands....

    game set and match....

    To be honest your coverage of the manifesto was so subjective and flawed I didn't even want to waste time addressing it. 

    You claim to want everyone to be well informed, but you are just a sheep in wolf's clothing. 

    Im glad you chose to be honest in saying that backing up your claim is a waste of time. Im in awe how you managed to elevate your baseless claim (which seems to slowly change over the course of this thread) about the manifesto into a hard fact (even though its only recognised by you..meh, details). Simply by repeating it again and again. And when you demand proof! and statements being backed up by evidence!, and when they are handed to you, you simply dismiss as meaningless opinions. Brilliant!

    Disruptive as always, but nevertheless brilliant. You convinced me anyway. Well, you convinced me that you can troll any thread into oblivion simply by spinning almost every single post untill others become sick and tired of you.

    I wish I could say I was spinning the facts that there are exclamation marks, event helpers, server lag, and harpy gland collection quests. I WISH that wasn't true for gw2. 

    I would never claim you are spinning the facts. To be able to do that you first need to know what the facts are. I would never accuse you of such a thing!

    But all those things are factually part of the demo.

    Things are in the demo. Again, such a convincing argument. Like I said, you dont have to convince me anymore.

  • sk8chalifsk8chalif Member UncommonPosts: 666

    Originally posted by RobertDinh

    Originally posted by sk8chalif

    Basically yes!  The  Dynamic Event is just another name for generic MMO-quests?So what? Really, there were several of us who figured that was the case when they first announced dynamic events. They are essentially GW's version of daily quests. The difference has only ever been that they can't "fail" and that each event leads to a different one and that they can alter the world depending on what happens. In the end, will dynamic events turn Tyria into a fantasy world simulator? Of course not, that would take an army of designers like 20 years to make.



    The only difference Anet is trying to make is that the events respond to you. Ree Soesbee states it directly "The boss you killed respawns 10 minutes later. It doesn't care that I'm there." You kill the invading army and take out their base and then they aren't invading anymore. In other MMOs you get a quest to kill 30 of them and place fire on the buildings in their base, but 10 seconds later the fire is out and the army is still attacking. However, the quest text still tells you "thank you for stopping the army", even though the world does not reflect that at all. THAT is what Anet is combating with dynamic events, nothing else. And to prevent quest kill competition and get random people to play together with minimal effort.

     

     

    If you feel "bad" about this quest( Collecting Harpi in any way, read the following piece to get yourself in a good mood:

    "Some events are triggered by players, and are almost Easter-eggy. There’s one where if players kill the deer in the forest then one of the predators who are used to feeding on

    the deer will come out and attack one of the villages. That’s not going to happen unless players are active in the area. Just by the actions, or the times of day, whether it’s day, whether it’s night, whether players were defeated at certain events… there’s lots of things which can happen in an area. Our game is really pretty dense with content. That’s the key. Things constantly changing. A world that feels like it’s alive. You never know what’s around the next corner. That way we can help the game not static, not fall into the particular rhythm." 



     

    Yes several of us figured that to be the case, and then a plethora of gw2 fans don't understand that and are claiming gw2 is groundbreaking and revolutionary.... zzzzzz

    It's sorta like how trion worlds took rift's soul system, which is basically like a talent tree system without initial base class abilities, and claimed it to be ground breaking. 

     Well i dunno about that. Revolutionary hmm.. maybe not, ground Breaking in some way,GW2 seems to me like what WoW would become if they implemented most of my changes wishlist. And, due to the way it handles PvP, instancing, doing old content while at max level, grouping, etc, is the one I will most likely keep playing after I see the story.

     

    - More individual responsibility in group content. Players are responsible for healing themselves and getting out of the fire. You die, it's your own fault; there is no dedicated healer to blame.



    - Apparently, respecs will be quite easy to get. A huge plus for me.



    - Every class able to do everything. No more waiting for an elusively rare class or spec, as long as you have players willing to fulfill all roles, any random bunch of players can do any group content. Plus, if you are willing to fulfill any role, and skilled in them, you can get in any group spot, drastically increasing your chances of finding groups.



    - Every character gets all gathering professions. No chance of seeing an alluring crafting node out in the world and being unable to collect it. This also helps in a group setting, since everyone will benefit from a detour to collect a crafting node, instead of just a single player in the group as is the case in most other MMOs.



    - Grouping incentives. I kill a monster solo, I get X gold, Y XP, and an item. If a friend helps me, each of us get the same X gold, Y XP, and item. In GW2, group loot is not divided, it's multiplied The same is true of other kinds of rewards like crafting nodes. With no downside at all to grouping, I expect it will be much easier to find other players willing to group.



    - Scaling content with the number of players. I do an event alone, it's challenging. I do the same event in a full raid, it's still challenging.



    - Player level scaling to allow for still having a challenge with old content. I go to a low level region, my power level drops to the level cap of the region, so I'm not playing god mode while doing the events there. I go to an instance, my power level drops to the instance cap, so there is still challenge and I still need a group.



    - Non-random loot for instances. If I got it right, it's token based, so you are guaranteed to get something useful for your dungeon run; you are not at the mercy of some RNG.



    - Gear customization. Apparently, color customization for gear will be almost as good as in Sims 3. there will also be customization of the gear appearance itself, but apart from color, seems like it will be micro-transaction based.



    - Arena PvP will use standard gear and unlock all skills, as well as bump participating characters to max level. So, no handicap; it's purely skill based, how old or previously successful your character is does not matter in the least. BTW, while spec and gear can really influence the battle outcome, the fact everyone gets access to the same turns them into a purely strategic choice. Skill in choosing spec and build really matters.



    - PvP and PvE are mostly optional among themselves. I don't need to do PvP if my focus is PvE. Conversely, with the way characters work in Arenas means, if I want to try a new class in high level PvP, I can simply roll a new character and be fighting with it in Arenas in less than an hour. No need to mess with the PvE portion of the game if all I want to do is PvP, at least for Arenas.



    - Realm x Realm PvP will use something akin to SW:TOR's "Boosting", bumping lower level player's power level to that of a max level player. Plus, they are long, persistent battles that allow everyone to participate., and seem to be actually a lot of fun.



    - Seems like changing servers will be free. Always a positive for me.

     

    this is alot of think  i would have like to see in other MMO . Now GW2 is doing it and this is why iam so Excited about it,

     

    image
    ~The only opinion that matters is your own.Everything else is just advice,~

  • RobertDinhRobertDinh Member Posts: 647

    Originally posted by Konyak

    Originally posted by RobertDinh


    Originally posted by Konyak


    Originally posted by RobertDinh


    Originally posted by Konyak


    Originally posted by RobertDinh


    Originally posted by Konyak


    Originally posted by RobertDinh


    Originally posted by Konyak

    Surprised Robert is back to his old shenangins to be honest. He's more of a believer than an actual contributer. Ya know what, I'm just going to do what he does. Everyone here arguing against Robert, you're ALL right. In every way. Robert's wrong. FACT. Argument ended.

    Robert's been spouting off the same crap that he had months ago. He's probably one of the more pathetic posters this site has. He doesn't argue because there's anything to argue about, he argues because he finds things in his own little head to argue about. He will always believe that GW2 is a failure, no matter what.

    Robert, I hope you realize that you've lost this entire argument just like you lost the arguments we had 4-5 months ago. Same arguments that you have end up with the same results. Believe that you're right all want, but you're not. In any way shape or form. You're wrong. You'll always be wrong. You'll never be right. Deal with it.

    Oh was I wrong that the game suffered insane lag with 50 people on screen casting?

    Was I wrong that there were exclamation marks and event helpers?

    Was i wrong that they tasked you to collect harpy glands?

    Oh wait those are facts... and oh wait, you are in denial.

    Now you are gravitating towards ad hominem personal attacks, cause you can't actually win the argument, because my facts are too strong. 

    Personal attacks? Lol. It's a fact that you're a horrible poster. There's no getting around it.

    Ya see, you misunderstand me. You're wrong with the context in which you deliver information. That has always been your downfall just like it is here. As for me winning the argument. I won this same exact argument months ago. Everyone else is winning in this thread. You make arguments that are irrelevant to the point you're trying to make which is "GW2 is the same as other MMOs". You try to simplify it down to its core(an MMO) to make your argument an actual viable one.

    Your argument will never be viable.

    GW2 is an MMO. That's your pathetic argument. Seriously. That's what it always has been. You try to cover it up but it doesn't work with me because my personality is quite similar to yours. The only difference is that I don't lose arguments because I know what I'm talking about. Threads like these are your stomping grounds. That's why you started defending the OP anyway, because it gives you a chance to start making stupid points. I've got you down to a tee because you're predictable and so are your arguments. You want me to win this argument? Here, let me point you to the numerous posts replying to you. Game, set, and match.

    You keep feeling special Robert. Stay losing.

    Can you please actually construct a rational argument, the personal attacks are so boring to me, and the misconstruing of what i've said and biased assumptions. 

    Do you actually have anything of substance?  Or is this all you can muster up in your existence?

    My argument is completely rational. More rational than yours that's for sure. You have nothing of substance as proven by your posts themselves. You muster up the same crap you have for the past year ever since the GW2 manifesto trailer came out.

    What I'm saying isn't rational to you because you refuse to believe it. But that doesn't make it any less the truth. By the way, I'm not personally attacking you. I'm actually attacking the way you post which is laughably awful. Saying that you're bored(of contexts that aren't actually there in the first place) doesn't help you. It just makes your posts look more laughable.

    What you are saying isn't rational because you are resorting to personal attacks because someone has completely destroyed your level of thinking. 

    Sorry, anytime you resort to personal attacks you've already lost, it is the sign of a defeated poster, because it is basically admitting you can't outmaneuver someone argumentatively. 

    I'm not personally attacking you. Lol. Fact. I'm attacking your way of posting. Oh wait, do you take what I say about your posts personally? Well that just proves your weak minded right there. Thanks for clarifying Robert.

    Wait is my way of posting weakminded or is that a personal attack, this is all very confusing to me.  Jk you are boring me with your personal attacks.

    And no it isn't just a personal attack if you offend someone, an attack can be an attack whether it works or not. 

    Oh but ya see, I never attempted to personally attack you. And that's a fact since it's from my perspective. You can't say that I personally attacked you because from my point of view, I never attempted to. In this situation, it's my point of view that matters at this point. If you take what I say personally, that's not my fault. Since you're automatically assuming what I say is a personal attack, then you have taken it personally.

    Note for the future Robert: Just because the social perspective is commonly accepted, it doesn't make it correct.

    You didn't attempt to, you did.... I've quoted your posts, it's all plainly obvious.  But you are really boring to me right now man, come up with something rational and we'll talk some more. 

  • cali59cali59 Member Posts: 1,634

    Originally posted by RobertDinh

    Originally posted by cali59


    Originally posted by RobertDinh


    Originally posted by FlawSGI


    Originally posted by RobertDinh


     

    Manifesto... game set and match....

      Manifesto has been covered. You failed to acknowledge you were beaten on that one. Try another.

    Seems you failed to cover collecting wolf parts, as opposed to collecting harpy glands....

    game set and match....

    To be honest your coverage of the manifesto was so subjective and flawed I didn't even want to waste time addressing it. 

    You claim to want everyone to be well informed, but you are just a sheep in wolf's clothing. 

    I assure you MY coverage of the manifesto wasn't subjective and flawed, which, btw, you also never responded to.

    Can you link for us please where they said there would be no collections?

    Also, can you link a laggy Shatterer video?  Can you link anything that backs up anything you're saying?

    You're really grasping here. Nobody is buying what you're selling.

    I assure you that it was.  But that's the diff between unbiased mmo followers and biased ones.  Unbiased ones go by facts, biased ones deny the existence of exclamation marks, event helpers, server lag, harpy glands, and manifesto statements.

    You haven't proved exclamation marks.  We admit there are marks above various NPC heads and explained their reasons.  You've offered no evidence that exclamation marks even exist, much less what would be the real point to all this, which is that they indicate that DEs are exactly like quests in structure.  Who cares if there's a mark above NPC heads if it doesn't mean that it's a place to get a quest, learn about a quest, and turn in a quest?

    Same thing with event helpers.  We've said there are indeed event helpers to ease the transition into GW2.  You've offered no evidence that speaking to them is mandatory.  Actually, speaking to the first scout IS mandatory, all others are optional.

    You haven't proved the existence of this lag.  In any case, it's a game in alpha with servers on a different continent.  And I've linked video of the same encounter you're describing that isn't laggy.  Even if lag did exist, maybe it was the individual computer having an issue.  Even its existence, which is still disputed, wouldn't mean anything about the real game, only a cause for some reservations.

    You haven't linked anything where ArenaNet has said there would be no collections.  You haven't even proven the existence of harpy glands, but even if they did exist, there is no relevance unless they contradict something ArenaNet has said.

    The manifesto statements have been addressed both by me and others.  Your claiming our opinions were subjective offers no proof contradicting our statements.  It actually comes across as a lame ploy to claim superiority when you actually have no reply.

    Come back when you've found something other than just claiming you've got unbiased facts.  I'm not seeing anything.

    "Gamers will no longer buy the argument that every MMO requires a subscription fee to offset server and bandwidth costs. It's not true – you know it, and they know it." -Jeff Strain, co-founder of ArenaNet, 2007

  • romanator0romanator0 Member Posts: 2,382

    Originally posted by RobertDinh

    Originally posted by romanator0


    Originally posted by RobertDinh


    Originally posted by romanator0


    Originally posted by RobertDinh


    Originally posted by someforumguy


    Originally posted by RobertDinh


    Originally posted by FlawSGI


    Originally posted by RobertDinh


     

    Manifesto... game set and match....

      Manifesto has been covered. You failed to acknowledge you were beaten on that one. Try another.

    Seems you failed to cover collecting wolf parts, as opposed to collecting harpy glands....

    game set and match....

    To be honest your coverage of the manifesto was so subjective and flawed I didn't even want to waste time addressing it. 

    You claim to want everyone to be well informed, but you are just a sheep in wolf's clothing. 

    Im glad you chose to be honest in saying that backing up your claim is a waste of time. Im in awe how you managed to elevate your baseless claim (which seems to slowly change over the course of this thread) about the manifesto into a hard fact (even though its only recognised by you..meh, details). Simply by repeating it again and again. And when you demand proof! and statements being backed up by evidence!, and when they are handed to you, you simply dismiss as meaningless opinions. Brilliant!

    Disruptive as always, but nevertheless brilliant. You convinced me anyway. Well, you convinced me that you can troll any thread into oblivion simply by spinning almost every single post untill others become sick and tired of you.

    I wish I could say I was spinning the facts that there are exclamation marks, event helpers, server lag, and harpy gland collection quests. I WISH that wasn't true for gw2. 

    Speaking of exclamation marks, I'm still waiting for you to provide proof that they are in game.

    You could I dunno just play the demo... the sad thing is anyone that has actually played the demo knows this to be true, but they don't want to support my points publicly, because they are biased for gw2. 

    Can't play the demo, time constraints do not allow me to travel to Germany or Seattle at this time. Anyway, Sidheathe has played the demo and she already said there are no exclamation marks.

    Thats your word against her's. Got any more proof to back up your claim?

    Now take a second and imagine from my point of view, that you are skeptical about facts, and siding with someone who clearly HASN'T played the demo. 

    Sidheather has played the demo and says there are no exclamation marks.

    You played the demo and say there are.

    We have someone else's word against yours. I don't see any reason to believe your word is factual right now. Want to post some proof and change my mind or do you want to just keep saying "I'm right because"?

    image

  • CookieTimeCookieTime Member Posts: 353

    This seems like fun.. can I join?

    Eat me!

  • romanator0romanator0 Member Posts: 2,382

    Originally posted by CookieTime

    This seems like fun.. can I join?

    Only if you leave your logic at the door. image

    image

  • KonyakKonyak Member Posts: 156

    Originally posted by RobertDinh

    Originally posted by Konyak


    Originally posted by RobertDinh


    Originally posted by Konyak


    Originally posted by RobertDinh


    Originally posted by Konyak


    Originally posted by RobertDinh


    Originally posted by Konyak


    Originally posted by RobertDinh


    Originally posted by Konyak

    Surprised Robert is back to his old shenangins to be honest. He's more of a believer than an actual contributer. Ya know what, I'm just going to do what he does. Everyone here arguing against Robert, you're ALL right. In every way. Robert's wrong. FACT. Argument ended.

    Robert's been spouting off the same crap that he had months ago. He's probably one of the more pathetic posters this site has. He doesn't argue because there's anything to argue about, he argues because he finds things in his own little head to argue about. He will always believe that GW2 is a failure, no matter what.

    Robert, I hope you realize that you've lost this entire argument just like you lost the arguments we had 4-5 months ago. Same arguments that you have end up with the same results. Believe that you're right all want, but you're not. In any way shape or form. You're wrong. You'll always be wrong. You'll never be right. Deal with it.

    Oh was I wrong that the game suffered insane lag with 50 people on screen casting?

    Was I wrong that there were exclamation marks and event helpers?

    Was i wrong that they tasked you to collect harpy glands?

    Oh wait those are facts... and oh wait, you are in denial.

    Now you are gravitating towards ad hominem personal attacks, cause you can't actually win the argument, because my facts are too strong. 

    Personal attacks? Lol. It's a fact that you're a horrible poster. There's no getting around it.

    Ya see, you misunderstand me. You're wrong with the context in which you deliver information. That has always been your downfall just like it is here. As for me winning the argument. I won this same exact argument months ago. Everyone else is winning in this thread. You make arguments that are irrelevant to the point you're trying to make which is "GW2 is the same as other MMOs". You try to simplify it down to its core(an MMO) to make your argument an actual viable one.

    Your argument will never be viable.

    GW2 is an MMO. That's your pathetic argument. Seriously. That's what it always has been. You try to cover it up but it doesn't work with me because my personality is quite similar to yours. The only difference is that I don't lose arguments because I know what I'm talking about. Threads like these are your stomping grounds. That's why you started defending the OP anyway, because it gives you a chance to start making stupid points. I've got you down to a tee because you're predictable and so are your arguments. You want me to win this argument? Here, let me point you to the numerous posts replying to you. Game, set, and match.

    You keep feeling special Robert. Stay losing.

    Can you please actually construct a rational argument, the personal attacks are so boring to me, and the misconstruing of what i've said and biased assumptions. 

    Do you actually have anything of substance?  Or is this all you can muster up in your existence?

    My argument is completely rational. More rational than yours that's for sure. You have nothing of substance as proven by your posts themselves. You muster up the same crap you have for the past year ever since the GW2 manifesto trailer came out.

    What I'm saying isn't rational to you because you refuse to believe it. But that doesn't make it any less the truth. By the way, I'm not personally attacking you. I'm actually attacking the way you post which is laughably awful. Saying that you're bored(of contexts that aren't actually there in the first place) doesn't help you. It just makes your posts look more laughable.

    What you are saying isn't rational because you are resorting to personal attacks because someone has completely destroyed your level of thinking. 

    Sorry, anytime you resort to personal attacks you've already lost, it is the sign of a defeated poster, because it is basically admitting you can't outmaneuver someone argumentatively. 

    I'm not personally attacking you. Lol. Fact. I'm attacking your way of posting. Oh wait, do you take what I say about your posts personally? Well that just proves your weak minded right there. Thanks for clarifying Robert.

    Wait is my way of posting weakminded or is that a personal attack, this is all very confusing to me.  Jk you are boring me with your personal attacks.

    And no it isn't just a personal attack if you offend someone, an attack can be an attack whether it works or not. 

    Oh but ya see, I never attempted to personally attack you. And that's a fact since it's from my perspective. You can't say that I personally attacked you because from my point of view, I never attempted to. In this situation, it's my point of view that matters at this point. If you take what I say personally, that's not my fault. Since you're automatically assuming what I say is a personal attack, then you have taken it personally.

    Note for the future Robert: Just because the social perspective is commonly accepted, it doesn't make it correct.

    You didn't attempt to, you did.... I've quoted your posts, it's all plainly obvious.  But you are really boring to me right now man, come up with something rational and we'll talk some more. 

    No I didn't. In order to do something, you have to attempt to do it. I never attempted, which means it never happened. It seems you're not getting my logical thinking. But that's okay, I never expected you to understand based off your posts.

  • someforumguysomeforumguy Member RarePosts: 4,088

    Originally posted by CookieTime

    This seems like fun.. can I join?

    Sure, just spout something like 'Manifesto! ..Game, Set and Match! ' or some other strong argument along the lines of that.

  • RobertDinhRobertDinh Member Posts: 647

    Originally posted by sk8chalif

    Originally posted by RobertDinh


    Originally posted by sk8chalif

    Basically yes!  The  Dynamic Event is just another name for generic MMO-quests?So what? Really, there were several of us who figured that was the case when they first announced dynamic events. They are essentially GW's version of daily quests. The difference has only ever been that they can't "fail" and that each event leads to a different one and that they can alter the world depending on what happens. In the end, will dynamic events turn Tyria into a fantasy world simulator? Of course not, that would take an army of designers like 20 years to make.



    The only difference Anet is trying to make is that the events respond to you. Ree Soesbee states it directly "The boss you killed respawns 10 minutes later. It doesn't care that I'm there." You kill the invading army and take out their base and then they aren't invading anymore. In other MMOs you get a quest to kill 30 of them and place fire on the buildings in their base, but 10 seconds later the fire is out and the army is still attacking. However, the quest text still tells you "thank you for stopping the army", even though the world does not reflect that at all. THAT is what Anet is combating with dynamic events, nothing else. And to prevent quest kill competition and get random people to play together with minimal effort.

     

     

    If you feel "bad" about this quest( Collecting Harpi in any way, read the following piece to get yourself in a good mood:

    "Some events are triggered by players, and are almost Easter-eggy. There’s one where if players kill the deer in the forest then one of the predators who are used to feeding on

    the deer will come out and attack one of the villages. That’s not going to happen unless players are active in the area. Just by the actions, or the times of day, whether it’s day, whether it’s night, whether players were defeated at certain events… there’s lots of things which can happen in an area. Our game is really pretty dense with content. That’s the key. Things constantly changing. A world that feels like it’s alive. You never know what’s around the next corner. That way we can help the game not static, not fall into the particular rhythm." 



     

    Yes several of us figured that to be the case, and then a plethora of gw2 fans don't understand that and are claiming gw2 is groundbreaking and revolutionary.... zzzzzz

    It's sorta like how trion worlds took rift's soul system, which is basically like a talent tree system without initial base class abilities, and claimed it to be ground breaking. 

     Well i dunno about that. Revolutionary hmm.. maybe not, ground Breaking in some way,GW2 seems to me like what WoW would become if they implemented most of my changes wishlist. And, due to the way it handles PvP, instancing, doing old content while at max level, grouping, etc, is the one I will most likely keep playing after I see the story.

     

    - More individual responsibility in group content. Players are responsible for healing themselves and getting out of the fire. You die, it's your own fault; there is no dedicated healer to blame.



    - Apparently, respecs will be quite easy to get. A huge plus for me.



    - Every class able to do everything. No more waiting for an elusively rare class or spec, as long as you have players willing to fulfill all roles, any random bunch of players can do any group content. Plus, if you are willing to fulfill any role, and skilled in them, you can get in any group spot, drastically increasing your chances of finding groups.



    - Every character gets all gathering professions. No chance of seeing an alluring crafting node out in the world and being unable to collect it. This also helps in a group setting, since everyone will benefit from a detour to collect a crafting node, instead of just a single player in the group as is the case in most other MMOs.



    - Grouping incentives. I kill a monster solo, I get X gold, Y XP, and an item. If a friend helps me, each of us get the same X gold, Y XP, and item. In GW2, group loot is not divided, it's multiplied The same is true of other kinds of rewards like crafting nodes. With no downside at all to grouping, I expect it will be much easier to find other players willing to group.



    - Scaling content with the number of players. I do an event alone, it's challenging. I do the same event in a full raid, it's still challenging.



    - Player level scaling to allow for still having a challenge with old content. I go to a low level region, my power level drops to the level cap of the region, so I'm not playing god mode while doing the events there. I go to an instance, my power level drops to the instance cap, so there is still challenge and I still need a group.



    - Non-random loot for instances. If I got it right, it's token based, so you are guaranteed to get something useful for your dungeon run; you are not at the mercy of some RNG.



    - Gear customization. Apparently, color customization for gear will be almost as good as in Sims 3. there will also be customization of the gear appearance itself, but apart from color, seems like it will be micro-transaction based.



    - Arena PvP will use standard gear and unlock all skills, as well as bump participating characters to max level. So, no handicap; it's purely skill based, how old or previously successful your character is does not matter in the least. BTW, while spec and gear can really influence the battle outcome, the fact everyone gets access to the same turns them into a purely strategic choice. Skill in choosing spec and build really matters.



    - PvP and PvE are mostly optional among themselves. I don't need to do PvP if my focus is PvE. Conversely, with the way characters work in Arenas means, if I want to try a new class in high level PvP, I can simply roll a new character and be fighting with it in Arenas in less than an hour. No need to mess with the PvE portion of the game if all I want to do is PvP, at least for Arenas.



    - Realm x Realm PvP will use something akin to SW:TOR's "Boosting", bumping lower level player's power level to that of a max level player. Plus, they are long, persistent battles that allow everyone to participate., and seem to be actually a lot of fun.



    - Seems like changing servers will be free. Always a positive for me.

     

    this is alot of think they i would have no have in other mmo like wow but they did not put it . now GW2 it and this is why iam so Excited about it,

     

    1.  Their end game content is 5man dungeons, anytime you have a low number of people the level of accountability for each person increases dramatically.  This can be easily seen in games like wow, where a lot of bad players are carried in raids, but can't execute some of the "tougher" 5mans.  I say tougher in quotes because even the toughest 5mans now are not comparable to things like zul farrak in the first week of the game, or scholomance early on. 

     

    2.  Respecs are easy in wow as well. 

     

    3.  They've already clearly stated some classes will still be more effective at certain roles than others.  Which means in top content min/maxing will still occur.

  • RobertDinhRobertDinh Member Posts: 647

    Originally posted by CookieTime

    This seems like fun.. can I join?

    Sure you can, just try to refrain from personal attacks, and if you can, try to be logical and rational... this is getting more like the rift forums every day... it would be refreshing to get some logical and rational people in the mix.

  • xZeRGzxZeRGz Member Posts: 118

    @OP

     

    Not only does it fail to excite me, I will most likely never even free trial it.

     

    I played GW1 when it released *yawn*, and I thought it was... not my cup of tea.

     

    Good luck to those who like ;)

  • KonyakKonyak Member Posts: 156

    Originally posted by RobertDinh

    Originally posted by CookieTime

    This seems like fun.. can I join?

    Sure you can, just try to refrain from personal attacks, and if you can, try to be logical and rational... this is getting more like the rift forums every day... it would be refreshing to get some logical and rational people in the mix.

    Well you don't fit into either of those categories Robert. Please feel free to leave.

  • sk8chalifsk8chalif Member UncommonPosts: 666

    Originally posted by RobertDinh

    Originally posted by sk8chalif


    Originally posted by RobertDinh


    Originally posted by sk8chalif

    Basically yes!  The  Dynamic Event is just another name for generic MMO-quests?So what? Really, there were several of us who figured that was the case when they first announced dynamic events. They are essentially GW's version of daily quests. The difference has only ever been that they can't "fail" and that each event leads to a different one and that they can alter the world depending on what happens. In the end, will dynamic events turn Tyria into a fantasy world simulator? Of course not, that would take an army of designers like 20 years to make.



    The only difference Anet is trying to make is that the events respond to you. Ree Soesbee states it directly "The boss you killed respawns 10 minutes later. It doesn't care that I'm there." You kill the invading army and take out their base and then they aren't invading anymore. In other MMOs you get a quest to kill 30 of them and place fire on the buildings in their base, but 10 seconds later the fire is out and the army is still attacking. However, the quest text still tells you "thank you for stopping the army", even though the world does not reflect that at all. THAT is what Anet is combating with dynamic events, nothing else. And to prevent quest kill competition and get random people to play together with minimal effort.

     

     

    If you feel "bad" about this quest( Collecting Harpi in any way, read the following piece to get yourself in a good mood:

    "Some events are triggered by players, and are almost Easter-eggy. There’s one where if players kill the deer in the forest then one of the predators who are used to feeding on

    the deer will come out and attack one of the villages. That’s not going to happen unless players are active in the area. Just by the actions, or the times of day, whether it’s day, whether it’s night, whether players were defeated at certain events… there’s lots of things which can happen in an area. Our game is really pretty dense with content. That’s the key. Things constantly changing. A world that feels like it’s alive. You never know what’s around the next corner. That way we can help the game not static, not fall into the particular rhythm." 



     

    Yes several of us figured that to be the case, and then a plethora of gw2 fans don't understand that and are claiming gw2 is groundbreaking and revolutionary.... zzzzzz

    It's sorta like how trion worlds took rift's soul system, which is basically like a talent tree system without initial base class abilities, and claimed it to be ground breaking. 

     Well i dunno about that. Revolutionary hmm.. maybe not, ground Breaking in some way,GW2 seems to me like what WoW would become if they implemented most of my changes wishlist. And, due to the way it handles PvP, instancing, doing old content while at max level, grouping, etc, is the one I will most likely keep playing after I see the story.

     

    - More individual responsibility in group content. Players are responsible for healing themselves and getting out of the fire. You die, it's your own fault; there is no dedicated healer to blame.



    - Apparently, respecs will be quite easy to get. A huge plus for me.



    - Every class able to do everything. No more waiting for an elusively rare class or spec, as long as you have players willing to fulfill all roles, any random bunch of players can do any group content. Plus, if you are willing to fulfill any role, and skilled in them, you can get in any group spot, drastically increasing your chances of finding groups.



    - Every character gets all gathering professions. No chance of seeing an alluring crafting node out in the world and being unable to collect it. This also helps in a group setting, since everyone will benefit from a detour to collect a crafting node, instead of just a single player in the group as is the case in most other MMOs.



    - Grouping incentives. I kill a monster solo, I get X gold, Y XP, and an item. If a friend helps me, each of us get the same X gold, Y XP, and item. In GW2, group loot is not divided, it's multiplied The same is true of other kinds of rewards like crafting nodes. With no downside at all to grouping, I expect it will be much easier to find other players willing to group.



    - Scaling content with the number of players. I do an event alone, it's challenging. I do the same event in a full raid, it's still challenging.



    - Player level scaling to allow for still having a challenge with old content. I go to a low level region, my power level drops to the level cap of the region, so I'm not playing god mode while doing the events there. I go to an instance, my power level drops to the instance cap, so there is still challenge and I still need a group.



    - Non-random loot for instances. If I got it right, it's token based, so you are guaranteed to get something useful for your dungeon run; you are not at the mercy of some RNG.



    - Gear customization. Apparently, color customization for gear will be almost as good as in Sims 3. there will also be customization of the gear appearance itself, but apart from color, seems like it will be micro-transaction based.



    - Arena PvP will use standard gear and unlock all skills, as well as bump participating characters to max level. So, no handicap; it's purely skill based, how old or previously successful your character is does not matter in the least. BTW, while spec and gear can really influence the battle outcome, the fact everyone gets access to the same turns them into a purely strategic choice. Skill in choosing spec and build really matters.



    - PvP and PvE are mostly optional among themselves. I don't need to do PvP if my focus is PvE. Conversely, with the way characters work in Arenas means, if I want to try a new class in high level PvP, I can simply roll a new character and be fighting with it in Arenas in less than an hour. No need to mess with the PvE portion of the game if all I want to do is PvP, at least for Arenas.



    - Realm x Realm PvP will use something akin to SW:TOR's "Boosting", bumping lower level player's power level to that of a max level player. Plus, they are long, persistent battles that allow everyone to participate., and seem to be actually a lot of fun.



    - Seems like changing servers will be free. Always a positive for me.

     

    this is alot of think they i would have no have in other mmo like wow but they did not put it . now GW2 it and this is why iam so Excited about it,

     

    1.  Their end game content is 5man dungeons, anytime you have a low number of people the level of accountability for each person increases dramatically.  This can be easily seen in games like wow, where a lot of bad players are carried in raids, but can't execute some of the "tougher" 5mans.  I say tougher in quotes because even the toughest 5mans now are not comparable to things like zul farrak in the first week of the game, or scholomance early on. 

     

    2.  Respecs are easy in wow as well. 

     

    3.  They've already clearly stated some classes will still be more effective at certain roles than others.  Which means in top content min/maxing will still occur.

     1.well on everygame i know of there is bad and good player we cannot do anything about it, i been carred myself by my friend when i first started playing wow haha :P

     

    2.ya i know that respecs is in wow but its was pain in the %$%@ before ,i think now u can have 2 spec and just switch between them right?  but 5 years of wow . i had enouf of it :P gw2 is a fresh air for me, its dose not mean its a game for everybody but i think its will be mine for a while, a long while :P

    image
    ~The only opinion that matters is your own.Everything else is just advice,~

  • someforumguysomeforumguy Member RarePosts: 4,088

    Originally posted by RobertDinh

    Originally posted by CookieTime

    This seems like fun.. can I join?

    Sure you can, just try to refrain from personal attacks, and if you can, try to be logical and rational... this is getting more like the rift forums every day... it would be refreshing to get some logical and rational people in the mix.

    True, there seems to be some common denominator between the GW2 and Rift forums.

  • RobertDinhRobertDinh Member Posts: 647

    Originally posted by someforumguy

    Originally posted by RobertDinh


    Originally posted by CookieTime

    This seems like fun.. can I join?

    Sure you can, just try to refrain from personal attacks, and if you can, try to be logical and rational... this is getting more like the rift forums every day... it would be refreshing to get some logical and rational people in the mix.

    True, there seems to be some common denominator between the GW2 and Rift forums.

    It's almost like every hyped up mmo in development has people that are too biased and glorify it... weird!

  • FlawSGIFlawSGI Member UncommonPosts: 1,379

    image

    GW2 is for losers cause they lie. Game set match.

    image

    All of us. I think this summs it up so can we get back to the topic.

    RIP Jimmy "The Rev" Sullivan and Paul Gray.

  • sk8chalifsk8chalif Member UncommonPosts: 666

    Originally posted by sk8chalif

    Originally posted by RobertDinh


    Originally posted by sk8chalif


    Originally posted by RobertDinh


    Originally posted by sk8chalif

    Basically yes!  The  Dynamic Event is just another name for generic MMO-quests?So what? Really, there were several of us who figured that was the case when they first announced dynamic events. They are essentially GW's version of daily quests. The difference has only ever been that they can't "fail" and that each event leads to a different one and that they can alter the world depending on what happens. In the end, will dynamic events turn Tyria into a fantasy world simulator? Of course not, that would take an army of designers like 20 years to make.



    The only difference Anet is trying to make is that the events respond to you. Ree Soesbee states it directly "The boss you killed respawns 10 minutes later. It doesn't care that I'm there." You kill the invading army and take out their base and then they aren't invading anymore. In other MMOs you get a quest to kill 30 of them and place fire on the buildings in their base, but 10 seconds later the fire is out and the army is still attacking. However, the quest text still tells you "thank you for stopping the army", even though the world does not reflect that at all. THAT is what Anet is combating with dynamic events, nothing else. And to prevent quest kill competition and get random people to play together with minimal effort.

     

     

    If you feel "bad" about this quest( Collecting Harpi in any way, read the following piece to get yourself in a good mood:

    "Some events are triggered by players, and are almost Easter-eggy. There’s one where if players kill the deer in the forest then one of the predators who are used to feeding on

    the deer will come out and attack one of the villages. That’s not going to happen unless players are active in the area. Just by the actions, or the times of day, whether it’s day, whether it’s night, whether players were defeated at certain events… there’s lots of things which can happen in an area. Our game is really pretty dense with content. That’s the key. Things constantly changing. A world that feels like it’s alive. You never know what’s around the next corner. That way we can help the game not static, not fall into the particular rhythm." 



     

    Yes several of us figured that to be the case, and then a plethora of gw2 fans don't understand that and are claiming gw2 is groundbreaking and revolutionary.... zzzzzz

    It's sorta like how trion worlds took rift's soul system, which is basically like a talent tree system without initial base class abilities, and claimed it to be ground breaking. 

     Well i dunno about that. Revolutionary hmm.. maybe not, ground Breaking in some way,GW2 seems to me like what WoW would become if they implemented most of my changes wishlist. And, due to the way it handles PvP, instancing, doing old content while at max level, grouping, etc, is the one I will most likely keep playing after I see the story.

     

    - More individual responsibility in group content. Players are responsible for healing themselves and getting out of the fire. You die, it's your own fault; there is no dedicated healer to blame.



    - Apparently, respecs will be quite easy to get. A huge plus for me.



    - Every class able to do everything. No more waiting for an elusively rare class or spec, as long as you have players willing to fulfill all roles, any random bunch of players can do any group content. Plus, if you are willing to fulfill any role, and skilled in them, you can get in any group spot, drastically increasing your chances of finding groups.



    - Every character gets all gathering professions. No chance of seeing an alluring crafting node out in the world and being unable to collect it. This also helps in a group setting, since everyone will benefit from a detour to collect a crafting node, instead of just a single player in the group as is the case in most other MMOs.



    - Grouping incentives. I kill a monster solo, I get X gold, Y XP, and an item. If a friend helps me, each of us get the same X gold, Y XP, and item. In GW2, group loot is not divided, it's multiplied The same is true of other kinds of rewards like crafting nodes. With no downside at all to grouping, I expect it will be much easier to find other players willing to group.



    - Scaling content with the number of players. I do an event alone, it's challenging. I do the same event in a full raid, it's still challenging.



    - Player level scaling to allow for still having a challenge with old content. I go to a low level region, my power level drops to the level cap of the region, so I'm not playing god mode while doing the events there. I go to an instance, my power level drops to the instance cap, so there is still challenge and I still need a group.



    - Non-random loot for instances. If I got it right, it's token based, so you are guaranteed to get something useful for your dungeon run; you are not at the mercy of some RNG.



    - Gear customization. Apparently, color customization for gear will be almost as good as in Sims 3. there will also be customization of the gear appearance itself, but apart from color, seems like it will be micro-transaction based.



    - Arena PvP will use standard gear and unlock all skills, as well as bump participating characters to max level. So, no handicap; it's purely skill based, how old or previously successful your character is does not matter in the least. BTW, while spec and gear can really influence the battle outcome, the fact everyone gets access to the same turns them into a purely strategic choice. Skill in choosing spec and build really matters.



    - PvP and PvE are mostly optional among themselves. I don't need to do PvP if my focus is PvE. Conversely, with the way characters work in Arenas means, if I want to try a new class in high level PvP, I can simply roll a new character and be fighting with it in Arenas in less than an hour. No need to mess with the PvE portion of the game if all I want to do is PvP, at least for Arenas.



    - Realm x Realm PvP will use something akin to SW:TOR's "Boosting", bumping lower level player's power level to that of a max level player. Plus, they are long, persistent battles that allow everyone to participate., and seem to be actually a lot of fun.



    - Seems like changing servers will be free. Always a positive for me.

     

    this is alot of think they i would have no have in other mmo like wow but they did not put it . now GW2 it and this is why iam so Excited about it,

     

    1.  Their end game content is 5man dungeons, anytime you have a low number of people the level of accountability for each person increases dramatically.  This can be easily seen in games like wow, where a lot of bad players are carried in raids, but can't execute some of the "tougher" 5mans.  I say tougher in quotes because even the toughest 5mans now are not comparable to things like zul farrak in the first week of the game, or scholomance early on. 

     

    2.  Respecs are easy in wow as well. 

     

    3.  They've already clearly stated some classes will still be more effective at certain roles than others.  Which means in top content min/maxing will still occur.

     1.well on everygame i know of there is bad and good player we cannot do anything about it, i been carred myself by my friend when i first started playing wow haha :P

     

    2.ya i know that respecs is in wow but its was pain in the %$%@ before ,i think now u can have 2 spec and just switch between them right?  but 5 years of wow . i had enouf of it :P gw2 is a fresh air for me, its dose not mean its a game for everybody but i think its will be mine for a while, a long while :P

     Oh and about gw2 been Ground breaking and Revolutionary... i will put// ( innovative ) would more suite GW2 in my opinion of course!

    image
    ~The only opinion that matters is your own.Everything else is just advice,~

  • someforumguysomeforumguy Member RarePosts: 4,088

    Originally posted by RobertDinh

    Originally posted by someforumguy


    Originally posted by RobertDinh


    Originally posted by CookieTime

    This seems like fun.. can I join?

    Sure you can, just try to refrain from personal attacks, and if you can, try to be logical and rational... this is getting more like the rift forums every day... it would be refreshing to get some logical and rational people in the mix.

    True, there seems to be some common denominator between the GW2 and Rift forums.

    It's almost like every hyped up mmo in development has people that are too biased and glorify it... weird!

    Oh I know that the common demonise..denominator is biased. Just not in a glorifying way.

  • causscauss Member UncommonPosts: 666

    Originally posted by AzurePrower

    Sure I'm going to buy it, play it on the side when I get bored with a certain other MMO. But it really doesn't grab me as being the best MMO to next come out.



    So far, all I've heard are optimistic statements with little to show for and back it up. Which leads to people imagining some thing fantastic before reaching the let down when they find out it wasn't what they expected.

    Trolol. ORLY!?

    But it's fine. I mean, everyone has its own flavor, and yours happens to like other things. I don't know why some people would make a fuzz about it.

This discussion has been closed.