Let's see 24 pages of posts. RobertDinh calls us all biased fools and we feed him his self worth. Really folks stop feeding the troll! Set him to block and please move on otherwise there will be multiple threads of nothing BUT this foolishness. @Robert, we get it we are blinded by the hype! That apparently makes us suck. There you win. How about leaving now?
I forgot that button even existed... thanks. ^^
I've already learnt from last years experience that arguing with RobertDinh is like arguing with a chimp. You can come up with the most well-written, objective post ever to help back up your own arguments, but it doesn't mean a thing if his just gonna turn around and fling sh*t in your face.
Obligitory on-topic comment:
It doesn't matter to me if GW2 doesn't excite the OP or anyone else for that matter... as long as I'll find it enjoyable that's all that really matters here.
Consider it as a social experiment. See how easy it is to rile up the fans. I read first 10 pages and i couldn't stop laughing at the reactions generated by few lines by OP. It is like mothers defending their children. ;p
Consider it as a social experiment. See how easy it is to rile up the fans. I read first 10 pages and i couldn't stop laughing at the reactions generated by few lines by OP. It is like mothers defending their children. ;p
As much as I think I am going to love Guild Wars 2, it saddens me to see the stupidity of how upset some people can get over somebody else's opinion. I feel like it's a presidential election year. :rolleyes:
I usually (or never) make posts like this, but the Guild Wars fans are louder and more defendable to their game than the WoW fans are.
Players are just praising and hyping Guild Wars 2 a lot, I don't say that's a bad thing, but you should just chill a little.
All the things that I saw about GW2 I like(mostly), but the movement of the characters was still bad, not as fluid as it should be. I noticed that in few videos.
So far, I haven't seen a game to reach the fluidity in movement as Blizzard did with WoW.
I agree, the movement is so clunky compared to wow, yet you will see gw2 fans and even gw1 fans argue about how their games are just as fluidic. (You basically have to be blind to think so)
The clunkest game I have ever tried to play is Vanguard. WoW is clunky, but it is not bad. I addmit that I am looking forward to GW2, I also have a lot of concerns.
WoW movement isn't clunky at all if you mouse turn and strafe properly.
After 20 + pages, you were actually right about something. Remind someone to put it on your tombstone as your greatest achievement.
Consider it as a social experiment. See how easy it is to rile up the fans. I read first 10 pages and i couldn't stop laughing at the reactions generated by few lines by OP. It is like mothers defending their children. ;p
As much as I think I am going to love Guild Wars 2, it saddens me to see the stupidity of how upset some people can get over somebody else's opinion. I feel like it's a presidential election year. :rolleyes:
Yeah, seriously, I thought posting here would be fun, but I'm content to just visit this site when I want some news about MMOs and avoid the forums completely. All the misinformation, trolling, and venom is just making me depressed for the communities that have to deal with these idiots. Have fun all.
Can't say it grabs me the way it does some other people either, but there's no need to make a thread about that imo.
People have different interests. The game does look interesting and I'll probably even buy and play it, heck maybe it starts getting to me more when it comes closer to release.
Feel free to use my referral link for SW:TOR if you want to test out the game. You'll get some special unlocks!
Originally posted by AzurePrower I think many people in this thread have confused 'not being overly hyped about something' with 'disliking something'. Which is leading to people being overly defensive about the game they're looking forward to because I'm not on the same level of excitement as they are.
Like SW:TOR, excitement will only be built when I'm playing the game and liking it. Promises can be broken and expectations are not always met.
Must also say 'wow' at this thread taking off.
I think people took issue with your not seeming to have a lot of information about how GW2 features seem to actually work (i.e. your comments about underwater content)
Never mentioned any thing about underwater combat. But now that you mentioned it, WoW has already had underwater combat at release. What makes Guild Wars 2 special?
Maybe at the start of my thread I may have been a little fuzzy on the features of Guild Wars 2. How ever, what has been presented in this thread still isn't grounds to get overly excited about it as many have shown on these forums.
As mentioned before I am most likely going to buy the game after it has been out for a little while or sooner depending on my boredom. Only then when I see the promises fulfilled will I be excited. Until then... not so much.
I must say this thread has been a good opportunity for discussion and finding out why other people are excited for Guild Wars 2. The difference between this thread and the front page article is I'm giving my opinion and at the same time I'm asking. What's your opinion?
The game has been in production since probably before 2007. So far we've seen mediocre class skills, generic fantasy world shots and pretty much lacking the demonstration of how their persistent world is going to work out.
Now that is blatantly false, they've shown plenty on how the persistent world will work out.
To AzurePrower,
Just because you haven't seen something doesn't mean it does not exist.
You should probably do 10 minutes of research (or 50 minutes) before posting a thread like this, just to get your facts straight.
I completely respect your right to have an opinion, but you are basing your opinion off of false and/or outdated information which makes your opinion have no credibility.
Either that or you just did it on purpose to start an argument.
"There is as yet insufficient data for a meaningful answer."
I think many people in this thread have confused 'not being overly hyped about something' with 'disliking something'. Which is leading to people being overly defensive about the game they're looking forward to because I'm not on the same level of excitement as they are.
Like SW:TOR, excitement will only be built when I'm playing the game and liking it. Promises can be broken and expectations are not always met.
Must also say 'wow' at this thread taking off.
I think people took issue with your not seeming to have a lot of information about how GW2 features seem to actually work (i.e. your comments about underwater content)
Never mentioned any thing about underwater combat. But now that you mentioned it, WoW has already had underwater combat at release. What makes Guild Wars 2 special?
Maybe at the start of my thread I may have been a little fuzzy on the features of Guild Wars 2. How ever, what has been presented in this thread still isn't grounds to get overly excited about it as many have shown on these forums.
As mentioned before I am most likely going to buy the game after it has been out for a little while or sooner depending on my boredom. Only then when I see the promises fulfilled will I be excited. Until then... not so much.
I must say this thread has been a good opportunity for discussion and finding out why other people are excited for Guild Wars 2. The difference between this thread and the front page article is I'm giving my opinion and at the same time I'm asking. What's your opinion?
A question doesn't always have to be directly asked, but implied. That's the whole point of a 'discussion' forum.
There isn't even the implication of a question in the OP. All you said was that it doesn't interest you and that ArenaNet haven't backed up their statements. No question there.
I usually (or never) make posts like this, but the Guild Wars fans are louder and more defendable to their game than the WoW fans are.
Players are just praising and hyping Guild Wars 2 a lot, I don't say that's a bad thing, but you should just chill a little.
All the things that I saw about GW2 I like(mostly), but the movement of the characters was still bad, not as fluid as it should be. I noticed that in few videos.
So far, I haven't seen a game to reach the fluidity in movement as Blizzard did with WoW.
I agree, the movement is so clunky compared to wow, yet you will see gw2 fans and even gw1 fans argue about how their games are just as fluidic. (You basically have to be blind to think so)
The clunkest game I have ever tried to play is Vanguard. WoW is clunky, but it is not bad. I addmit that I am looking forward to GW2, I also have a lot of concerns.
WoW movement isn't clunky at all if you mouse turn and strafe properly.
After 20 + pages, you were actually right about something. Remind someone to put it on your tombstone as your greatest achievement.
Actually i've been right about everything, simply put some "fans" are just that much in denial about how the game will actually be. You could show them tetris, call it a gw2 demo, and they would claim it is revolutionary and the greatest thing since sliced bread. Just the way typical human psychology works, when you tell yourself something is awesome it takes an extra amount of work to prove it isn't, compared to someone who is neutral, rational, logical, and objective.
In the end gw2 will come out, if it's worth a damn in pvp (remains to be seen) me and my crew will be at or very near the very top of competition per usual, and then who does that make right and who does that make wrong? People need to understand that the best mmo players always have the best understanding of game mechanics. Hence why some of the top eq players went on to make the cash cow that is WoW. They knew what would sell to the masses.
I mean I know a lot of you are having difficulty understanding how gathering harpy glands might be similar to gathering wolf parts, but trust the good players when we say it is very similar.
Maybe at the start of my thread I may have been a little fuzzy on the features of Guild Wars 2. How ever, what has been presented in this thread still isn't grounds to get overly excited about it as many have shown on these forums.
As mentioned before I am most likely going to buy the game after it has been out for a little while or sooner depending on my boredom. Only then when I see the promises fulfilled will I be excited. Until then... not so much.
I must say this thread has been a good opportunity for discussion and finding out why other people are excited for Guild Wars 2. The difference between this thread and the front page article is I'm giving my opinion and at the same time I'm asking. What's your opinion?
32 pages. And all because of one person that was too stubborn to back down in regards to their own lack of knowledge about Guild Wars 2's game mechanics. Amazing. Well, Azure Power, hopefully you've learned a little more about this game by now. If you haven't, then perhaps you should set your stubbornness aside, gather your dignity, and exit stage left.
Tough funny irony OP, mmorpg.com is a GW2 den and all critic of it will be dismissed as hater and with person attacks ( just look one post above), waste of breath.
I for one can't wait to see how GW2 holds up in real game play videos instead of short snippets of preselected objectives. I hope it will be fun, but I fear it's too much of the same old with a few bells and whistles.
Never mentioned any thing about underwater combat. But now that you mentioned it, WoW has already had underwater combat at release. What makes Guild Wars 2 special?
If people ask a sincere question, we'll answer it.
The first thing that makes its underwater combat special is that every character has a breathing mask which is automatically equipped when they go underwater. It's a small change, but it has huge implications because people are no longer forced to watch their meter, or worry about running out of potions, or anything like that. It immediately allows the freedom to explore.
Because of this, ArenaNet is able to open up the underwater content as being a huge part of the world, not just something that's tacked on. There are at least two aquatic races, with their own towns and shrines. They can put dynamic events which run under water instead of just having it be a minor side thing. They've made depth an indicator of the difficulty of content.
In GW2, you use different weapons underwater. Your weapon determines the first half of the skills on your skill bar. Instead of using a sword underwater, which would be difficult to swing effectively, your character will automatically equip a spear, trident or harpoon gun. You choose your underwater weapon same as you'd choose your primary weapon above ground.
Because your weapons change, your skills change, but even elementalists and engineers will have their skills change to things that make sense underwater. A fire spell might boil the water around you instead of being an AOE explosion. You might shoot a ball of superheated lava that the water won't put out. An engineer instead of firing a net that wraps up a mob, might fire a vertical net. They can also deploy a pattern of underwater mines. It's a little early and I'm undercaffeinated, but I think your utlity skills also change if necessary.
Underwater skills can also take advantage of the Z-axis, potentially making you or your enemies sink or rise. We've seen a few examples of this, not entirely sure the extent of the practical benefits of this other than aiding escape.
Mobs also use different skills underwater than they do on land. A drake will breathe fire on land, but if they follow you in the water they'll use a charge or a tail swipe instead.
You also swim at full speed or very close to it underwater, and are still capable of bursts of swimming to mimic dodge/rolling. Gameplay is more important than realism.
I think that's everything.
EDIT: It wasn't. Beyond underwater combat, the world is set 250 years past the original GW, and the dragons' rising has really changed up the land. The city of Lion's Arch looks awesome with its construction out of shipwrecked boats (implausible, but still really awesome). They made a video of it, but to me the most interesting part is what they didn't show, which is the ruins of the original GW1 Lion's Arch at the bottom of the harbor. There's going to be a lot of stuff to explore, both below the water and above it as well.
"Gamers will no longer buy the argument that every MMO requires a subscription fee to offset server and bandwidth costs. It's not true you know it, and they know it."-Jeff Strain, co-founder of ArenaNet, 2007
32 pages. And all because of one person that was too stubborn to back down in regards to their own lack of knowledge about Guild Wars 2's game mechanics. Amazing. Well, Azure Power, hopefully you've learned a little more about this game by now. If you haven't, then perhaps you should set your stubbornness aside, gather your dignity, and exit stage left.
If agame doesn't excite someone it just doesn't. No amount of knowledge regarding the game is going to change that. I am excited about GW2 but do i expect everyone to feel the same? that would be foolish. The reactions to OP are more to do with 'how dare he not like GW2' than his lack of knowledge.
GW2 does not excite me. However I hope it succeeds, so a lot of gameless gamers can waste their time on it. I consider GW2 as good competition for current and future mmos.
Why GW2 does not excite me? Well some of the gamemechanics do not appeal to me. My biggest concern is the healing. Call me old fashioned, but I love healbots.
32 pages. And all because of one person that was too stubborn to back down in regards to their own lack of knowledge about Guild Wars 2's game mechanics. Amazing. Well, Azure Power, hopefully you've learned a little more about this game by now. If you haven't, then perhaps you should set your stubbornness aside, gather your dignity, and exit stage left.
If agame doesn't excite someone it just doesn't.
And if you are not willing to properly explain why you are not excited or you don't want people to make you excited for a game, then why bother making a thread about it?
32 pages. And all because of one person that was too stubborn to back down in regards to their own lack of knowledge about Guild Wars 2's game mechanics. Amazing. Well, Azure Power, hopefully you've learned a little more about this game by now. If you haven't, then perhaps you should set your stubbornness aside, gather your dignity, and exit stage left.
If agame doesn't excite someone it just doesn't.
And if you are not willing to properly explain why you are not excited or you don't want people to make you excited for a game, then why bother making a thread about it?
If he wrote one page explaining why he is not excited reactions would be the same. For some reasons fans take offense to someone not liking the game after that the reasons become pointless.
33 pages because a single person is not excited about game? wow.
32 pages. And all because of one person that was too stubborn to back down in regards to their own lack of knowledge about Guild Wars 2's game mechanics. Amazing. Well, Azure Power, hopefully you've learned a little more about this game by now. If you haven't, then perhaps you should set your stubbornness aside, gather your dignity, and exit stage left.
If agame doesn't excite someone it just doesn't.
And if you are not willing to properly explain why you are not excited or you don't want people to make you excited for a game, then why bother making a thread about it?
sadly people will hate and love this game me i wont play it but i hope those who play it have fun i dont flame games i dont like it dont like it i dont buy it . but this is how the world is people like different cake flame on like human touch says.
32 pages. And all because of one person that was too stubborn to back down in regards to their own lack of knowledge about Guild Wars 2's game mechanics. Amazing. Well, Azure Power, hopefully you've learned a little more about this game by now. If you haven't, then perhaps you should set your stubbornness aside, gather your dignity, and exit stage left.
If agame doesn't excite someone it just doesn't.
And if you are not willing to properly explain why you are not excited or you don't want people to make you excited for a game, then why bother making a thread about it?
If he wrote one page explaining why he is not excited reactions would be the same.
Never mentioned any thing about underwater combat. But now that you mentioned it, WoW has already had underwater combat at release. What makes Guild Wars 2 special?
If people ask a sincere question, we'll answer it.
The first thing that makes its underwater combat special is that every character has a breathing mask which is automatically equipped when they go underwater. It's a small change, but it has huge implications because people are no longer forced to watch their meter, or worry about running out of potions, or anything like that. It immediately allows the freedom to explore.
Because of this, ArenaNet is able to open up the underwater content as being a huge part of the world, not just something that's tacked on. There are at least two aquatic races, with their own towns and shrines. They can put dynamic events which run under water instead of just having it be a minor side thing. They've made depth an indicator of the difficulty of content.
In GW2, you use different weapons underwater. Your weapon determines the first half of the skills on your skill bar. Instead of using a sword underwater, which would be difficult to swing effectively, your character will automatically equip a spear, trident or harpoon gun. You choose your underwater weapon same as you'd choose your primary weapon above ground.
Because your weapons change, your skills change, but even elementalists and engineers will have their skills change to things that make sense underwater. A fire spell might boil the water around you instead of being an AOE explosion. You might shoot a ball of superheated lava that the water won't put out. An engineer instead of firing a net that wraps up a mob, might fire a vertical net. They can also deploy a pattern of underwater mines. It's a little early and I'm undercaffeinated, but I think your utlity skills also change if necessary.
Underwater skills can also take advantage of the Z-axis, potentially making you or your enemies sink or rise. We've seen a few examples of this, not entirely sure the extent of the practical benefits of this other than aiding escape.
Mobs also use different skills underwater than they do on land. A drake will breathe fire on land, but if they follow you in the water they'll use a charge or a tail swipe instead.
You also swim at full speed or very close to it underwater, and are still capable of bursts of swimming to mimic dodge/rolling. Gameplay is more important than realism.
I think that's everything.
EDIT: It wasn't. Beyond underwater combat, the world is set 250 years past the original GW, and the dragons' rising has really changed up the land. The city of Lion's Arch looks awesome with its construction out of shipwrecked boats (implausible, but still really awesome). They made a video of it, but to me the most interesting part is what they didn't show, which is the ruins of the original GW1 Lion's Arch at the bottom of the harbor. There's going to be a lot of stuff to explore, both below the water and above it as well.
well if the person who posted that dont like the game explaining to him whats good about it is not going to help. i can be blue in the face and not like it still but then again if you like the game enjoy it. ^_^ i am not guild wars fan i like star wars and space sci fiction games. so yeah but i dont flame the game i hope it does well every game has its fans .
Comments
I forgot that button even existed... thanks. ^^
I've already learnt from last years experience that arguing with RobertDinh is like arguing with a chimp. You can come up with the most well-written, objective post ever to help back up your own arguments, but it doesn't mean a thing if his just gonna turn around and fling sh*t in your face.
Obligitory on-topic comment:
It doesn't matter to me if GW2 doesn't excite the OP or anyone else for that matter... as long as I'll find it enjoyable that's all that really matters here.
Hehe, nice parody of SWTOR topic. lol
31 pages? Really?
Consider it as a social experiment. See how easy it is to rile up the fans. I read first 10 pages and i couldn't stop laughing at the reactions generated by few lines by OP. It is like mothers defending their children. ;p
As much as I think I am going to love Guild Wars 2, it saddens me to see the stupidity of how upset some people can get over somebody else's opinion. I feel like it's a presidential election year. :rolleyes:
After 20 + pages, you were actually right about something. Remind someone to put it on your tombstone as your greatest achievement.
Yeah, seriously, I thought posting here would be fun, but I'm content to just visit this site when I want some news about MMOs and avoid the forums completely. All the misinformation, trolling, and venom is just making me depressed for the communities that have to deal with these idiots. Have fun all.
Can't say it grabs me the way it does some other people either, but there's no need to make a thread about that imo.
People have different interests. The game does look interesting and I'll probably even buy and play it, heck maybe it starts getting to me more when it comes closer to release.
Feel free to use my referral link for SW:TOR if you want to test out the game. You'll get some special unlocks!
Never mentioned any thing about underwater combat. But now that you mentioned it, WoW has already had underwater combat at release. What makes Guild Wars 2 special?
Maybe at the start of my thread I may have been a little fuzzy on the features of Guild Wars 2. How ever, what has been presented in this thread still isn't grounds to get overly excited about it as many have shown on these forums.
As mentioned before I am most likely going to buy the game after it has been out for a little while or sooner depending on my boredom. Only then when I see the promises fulfilled will I be excited. Until then... not so much.
I must say this thread has been a good opportunity for discussion and finding out why other people are excited for Guild Wars 2. The difference between this thread and the front page article is I'm giving my opinion and at the same time I'm asking. What's your opinion?
-Azure Prower
http://www.youtube.com/AzurePrower
To AzurePrower,
Just because you haven't seen something doesn't mean it does not exist.
You should probably do 10 minutes of research (or 50 minutes) before posting a thread like this, just to get your facts straight.
I completely respect your right to have an opinion, but you are basing your opinion off of false and/or outdated information which makes your opinion have no credibility.
Either that or you just did it on purpose to start an argument.
"There is as yet insufficient data for a meaningful answer."
Maybe you should have asked that in the OP.
A question doesn't always have to be directly asked, but implied. That's the whole point of a 'discussion' forum.
An implied question does not need a question mark nor a directly asked question.
-Azure Prower
http://www.youtube.com/AzurePrower
There isn't even the implication of a question in the OP. All you said was that it doesn't interest you and that ArenaNet haven't backed up their statements. No question there.
Actually i've been right about everything, simply put some "fans" are just that much in denial about how the game will actually be. You could show them tetris, call it a gw2 demo, and they would claim it is revolutionary and the greatest thing since sliced bread. Just the way typical human psychology works, when you tell yourself something is awesome it takes an extra amount of work to prove it isn't, compared to someone who is neutral, rational, logical, and objective.
In the end gw2 will come out, if it's worth a damn in pvp (remains to be seen) me and my crew will be at or very near the very top of competition per usual, and then who does that make right and who does that make wrong? People need to understand that the best mmo players always have the best understanding of game mechanics. Hence why some of the top eq players went on to make the cash cow that is WoW. They knew what would sell to the masses.
I mean I know a lot of you are having difficulty understanding how gathering harpy glands might be similar to gathering wolf parts, but trust the good players when we say it is very similar.
http://www.mmorpg.com/gamelist.cfm/game/473/view/forums/thread/287180/Everything-We-Know-about-GW2.html
visit pls...it's a sticky... u know..the thing u should read first on this site, if looking for info..
this thread is tiresome...
I think I actually spent way more time reading and theorycrafting about MMOs than playing them
32 pages. And all because of one person that was too stubborn to back down in regards to their own lack of knowledge about Guild Wars 2's game mechanics. Amazing. Well, Azure Power, hopefully you've learned a little more about this game by now. If you haven't, then perhaps you should set your stubbornness aside, gather your dignity, and exit stage left.
Tough funny irony OP, mmorpg.com is a GW2 den and all critic of it will be dismissed as hater and with person attacks ( just look one post above), waste of breath.
I for one can't wait to see how GW2 holds up in real game play videos instead of short snippets of preselected objectives. I hope it will be fun, but I fear it's too much of the same old with a few bells and whistles.
If people ask a sincere question, we'll answer it.
The first thing that makes its underwater combat special is that every character has a breathing mask which is automatically equipped when they go underwater. It's a small change, but it has huge implications because people are no longer forced to watch their meter, or worry about running out of potions, or anything like that. It immediately allows the freedom to explore.
Because of this, ArenaNet is able to open up the underwater content as being a huge part of the world, not just something that's tacked on. There are at least two aquatic races, with their own towns and shrines. They can put dynamic events which run under water instead of just having it be a minor side thing. They've made depth an indicator of the difficulty of content.
In GW2, you use different weapons underwater. Your weapon determines the first half of the skills on your skill bar. Instead of using a sword underwater, which would be difficult to swing effectively, your character will automatically equip a spear, trident or harpoon gun. You choose your underwater weapon same as you'd choose your primary weapon above ground.
Because your weapons change, your skills change, but even elementalists and engineers will have their skills change to things that make sense underwater. A fire spell might boil the water around you instead of being an AOE explosion. You might shoot a ball of superheated lava that the water won't put out. An engineer instead of firing a net that wraps up a mob, might fire a vertical net. They can also deploy a pattern of underwater mines. It's a little early and I'm undercaffeinated, but I think your utlity skills also change if necessary.
Underwater skills can also take advantage of the Z-axis, potentially making you or your enemies sink or rise. We've seen a few examples of this, not entirely sure the extent of the practical benefits of this other than aiding escape.
Mobs also use different skills underwater than they do on land. A drake will breathe fire on land, but if they follow you in the water they'll use a charge or a tail swipe instead.
You also swim at full speed or very close to it underwater, and are still capable of bursts of swimming to mimic dodge/rolling. Gameplay is more important than realism.
I think that's everything.
EDIT: It wasn't. Beyond underwater combat, the world is set 250 years past the original GW, and the dragons' rising has really changed up the land. The city of Lion's Arch looks awesome with its construction out of shipwrecked boats (implausible, but still really awesome). They made a video of it, but to me the most interesting part is what they didn't show, which is the ruins of the original GW1 Lion's Arch at the bottom of the harbor. There's going to be a lot of stuff to explore, both below the water and above it as well.
"Gamers will no longer buy the argument that every MMO requires a subscription fee to offset server and bandwidth costs. It's not true you know it, and they know it." -Jeff Strain, co-founder of ArenaNet, 2007
If agame doesn't excite someone it just doesn't. No amount of knowledge regarding the game is going to change that. I am excited about GW2 but do i expect everyone to feel the same? that would be foolish. The reactions to OP are more to do with 'how dare he not like GW2' than his lack of knowledge.
GW2 does not excite me. However I hope it succeeds, so a lot of gameless gamers can waste their time on it. I consider GW2 as good competition for current and future mmos.
Why GW2 does not excite me? Well some of the gamemechanics do not appeal to me. My biggest concern is the healing. Call me old fashioned, but I love healbots.
And if you are not willing to properly explain why you are not excited or you don't want people to make you excited for a game, then why bother making a thread about it?
If he wrote one page explaining why he is not excited reactions would be the same. For some reasons fans take offense to someone not liking the game after that the reasons become pointless.
33 pages because a single person is not excited about game? wow.
sadly people will hate and love this game me i wont play it but i hope those who play it have fun i dont flame games i dont like it dont like it i dont buy it . but this is how the world is people like different cake flame on like human touch says.
.....
And you base your assumption on what, exactly?
well if the person who posted that dont like the game explaining to him whats good about it is not going to help. i can be blue in the face and not like it still but then again if you like the game enjoy it. ^_^ i am not guild wars fan i like star wars and space sci fiction games. so yeah but i dont flame the game i hope it does well every game has its fans .
.....