I have a question.. Why is it that all the Guild Wars 2 fans, feel the need to completely bash SWTOR, but we SWTOR don't care, and say nothing about Guild Wars 2.. has always blown my mind.
I have a question.. Why is it that all the Guild Wars 2 fans, feel the need to completely bash SWTOR, but we SWTOR don't care, and say nothing about Guild Wars 2.. has always blown my mind.
Talint
[Mod Edit]
I don't know the answer to that, but from my own perspective, I am completely sick of fantasy, and I don't feel the need to bash any game really. It is quite a futile effort.
Yeah, I just find it really funny that ANY thread you see, even threads specifcally about SWTOR, you'll always see that Guild Wars 2 guy that comes in and says, "This game blows, go play GW2, Dynamic Events."
While I'm not 100% sure you are correct in that Guild Wars 2 fans are bashing SW:TOR and not the other way around, it may be possibly due to the fact you can currently play in SW:TOR beta and fans are probably spending their time playing it, while Guild Wars 2 fans have to wait for a beta to start and have more time to waste agruing on the forums?
Yeah, I just find it really funny that ANY thread you see, even threads specifcally about SWTOR, you'll always see that Guild Wars 2 guy that comes in and says, "This game blows, go play GW2, Dynamic Events."
Talint
Yeah i see that happening too frequently and i also lurk on GW2 forums daily but i hardly see any TOR guy trying to ruin their discussion like that. But who cares really, GW2 fans are damaging their own community if this is the kind of behaviour they want to encourage. I am excited about GW2 but the community seems to remind me of WOW fans.
I have a question.. Why is it that all the Guild Wars 2 fans, feel the need to completely bash SWTOR, but we SWTOR don't care, and say nothing about Guild Wars 2.. has always blown my mind.
Talint
[Mod Edit]
It wont matter in a months time. You heard about swtor, and you saw for yourself whether it is good or not for you. Maybe the haters brought it to your attention as well. Who knows.
Write bad things that are done to you in sand, but write the good things that happen to you on a piece of marble
I have a question.. Why is it that all the Guild Wars 2 fans, feel the need to completely bash SWTOR, but we SWTOR don't care, and say nothing about Guild Wars 2.. has always blown my mind.
One of them is WoW Cataclysm 1.5 (Cataclysm has voice acting and story, hence one being Cataclysm 1.5)
One tries to be different and innovative.
One blatantly copies WoW
One has an already awesome community (but could change)
One has a community filled with WoW members, and filled with trolls (from WoW mostly) and 4chan members (first hand experience of the community)
One is heavily group focused
One I will play 100% solo, with chat turned off and all invites turned off (because with chat on, I wanted to scream at the people in chat, it is a MUCH better experience 100% solo.)
One has dynamic events that change the world
One has a static world that does not change
One has a story that you follow from point a to point b (but a very good one)
One lets you choose what to do and where to go
Both (from what I have seen of both) have great voice acting
Simply put it is because TOR is closer to release. TOR is also keeping its NDA up and had some pretty bad "press" reviews from gamecons thus making it an easy target. GW2 on the other hand has openly shown there game and it looks extreemly polished even in an "alpha" stage. Its also getting massive support from press (gamer related press).
All that said just wait untill GW2 is in beta and closer to a launch. It will get just as much hate. On these forums its all about who is closest to launch gets the hate. Unless your game of choice is World of Warcraft. Then expect hate 100% of the time. On the flip side for these forums you best not say how much you think EVE sucks or be prepared to get set on fire.
One of them is WoW Cataclysm 1.5 (Cataclysm has voice acting and story, hence one being Cataclysm 1.5)
One tries to be different and innovative.
One blatantly copies WoW
One has an already awesome community
One has a community filled with WoW members, and filled with trolls (from WoW mostly) and 4chan members (first hand experience of the community)
One is heavily group focused
One I will play 100% solo, with chat turned off and all invites turned off (because with chat on, I wanted to scream at the people in chat, it is a MUCH better experience 100% solo.)
One has dynamic events that change the world
One has a static world that does not change
One has a story that you follow from point a to point b (but a very good one)
One lets you choose what to do and where to go
Both (from what I have seen of both) have great voice acting
Post like your says the opposite to be honest. And i guess your proved the OP's point.
I have a question.. Why is it that all the Guild Wars 2 fans, feel the need to completely bash SWTOR, but we SWTOR don't care, and say nothing about Guild Wars 2.. has always blown my mind.
Talint
[Mod Edit]
There can be only one, Highlander style. Didn't you get the memo?
Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing.
One of them is WoW Cataclysm 1.5 (Cataclysm has voice acting and story, hence one being Cataclysm 1.5)
One tries to be different and innovative. Tries is the key word. Only time will tell just how different and innovative it will be.
One blatantly copies WoW
One has an already awesome community How do we know what the GW2 community will be? Thats right we dont. It seems that the community is pretty solid so long as you only say nice things about GW2.
One has a community filled with WoW members, and filled with trolls (from WoW mostly) and 4chan members (first hand experience of the community) Could say this about any game. All you have to do is pick out 2-3 idiots and call it a bad community. I have a hard time believing the long term community of a StarWars IP will be 4chan and WoW. Beta community? Maybe.
One is heavily group focused Um no. Just no. Saying this completely buys into the Dev hype. If you played rift or WAR you will see exactly how MOST of the dynamic content will go. You will join a random group to accomplish what you are working on and then move on your way. You can even play the whole game 100% solo as you are saying you will in TOR.
One I will play 100% solo, with chat turned off and all invites turned off (because with chat on, I wanted to scream at the people in chat, it is a MUCH better experience 100% solo.) Chat being off is a personal choice. As far as playing it 100% solo you can do the same in GW2 if you want to.
One has dynamic events that change the world
One has a static world that does not change
One has a story that you follow from point a to point b (but a very good one)
One lets you choose what to do and where to go
Both (from what I have seen of both) have great voice acting
I am planning on playing GW2 and not playing TOR. It is really suprising though just how much people think GW2 is something its not though. Its trying to be its own game and be diffrent I wont deny that. But there are ALOT of things at its core that are no diffrent than any other themepark MMO's.
One of them is WoW Cataclysm 1.5 (Cataclysm has voice acting and story, hence one being Cataclysm 1.5)
One tries to be different and innovative.
One blatantly copies WoW
One has an already awesome community
One has a community filled with WoW members, and filled with trolls (from WoW mostly) and 4chan members (first hand experience of the community)
One is heavily group focused
One I will play 100% solo, with chat turned off and all invites turned off (because with chat on, I wanted to scream at the people in chat, it is a MUCH better experience 100% solo.)
One has dynamic events that change the world
One has a static world that does not change
One has a story that you follow from point a to point b (but a very good one)
One lets you choose what to do and where to go
Both (from what I have seen of both) have great voice acting
Post like your says the opposite to be honest. And i guess your proved the OP's point.
To be honest, I am playing both for different reasons. One to be more of an MMO, the other because I really like a good storyline that I can just play solo...but with a massive amount of story that is more story than a singleplayer game would have.
I am not holding hopes for either one with the way I'm getting burned out on MMOs. But that is more my own personal issue. I may even be surprised and like story more, than play more of an MMO game. I've been leaning on going more singleplayer these days. I find singleplayer games are more advanced than MMOs, and I can have steam chat or xfire chat open and have my social experience. Again, that is my own personal thing.
After these two MMOs are out, it will either be (for me personally), MMOs are completely done and I'll stick to multiplayer/singleplayer/co-op games...or I may actually like one or both and have renewed spirit for MMOs.
I did fix the community thing (a bit)...it is likely the one with good community changes as it develops. It is early yet, so it can easily change.
I have a question.. Why is it that all the Guild Wars 2 fans, feel the need to completely bash SWTOR, but we SWTOR don't care, and say nothing about Guild Wars 2.. has always blown my mind.
Talint
[Mod Edit]
Because of the my game > your game mentality.
It's not just towards TOR, go check out any upcoming MMO under the game forums and you'll find GW2 fans doing the same thing.
I find this whole topic really insightful and helpful, and it's definitely bringing the MMORPG community closer together.
I'm not sure I see the moral highground that all the 'GW2 fans are awful people' people have.
Can't we all get along in love and peace and harmony?
Where's the love?
You're all the worst hippies ever.
Whoa whoa whoa now, I am the best hippy ever... I'm typing this from a computer made from old melons and hemp, and I type with my feet so that I can still make friendship bracelets to hand out to all my forum buddies, and I use the word "man" as a noun, adjective and verb.
It's not just towards TOR, go check out any upcoming MMO under the game forums and you'll find GW2 fans doing the same thing.
Actually, it helps if you realize that it's more of a philosophy thing. It's the same reason you see sandbox fans, or PvP fans come running into topics and complaining how a game isn't catering to their needs.
Though in this case, it is partially an evangelizing sort of thing, since people who like the GW2 design philosophy theoretically have a game catering to their desires (Namely, GW2.).
It's the innate idea that most people have that 'other people would agree with me on my tastes if I just explain clearly enough'. I learned it doesn't work that way a long time ago, with science fiction and fantasy (it's frustrating trying to explain how awesome books are to 8 year olds).
Some people still haven't learned it!
SW:tOR fans don't really have any evangelizing or pushing of philosophy they need to do though. It's a Bioware MMORPG with Star Wars. It's just THERE. It's not like there's fans of SWtOR who just suddenly last week went "Oh shit, I actually LIKE Bioware story, and Star Wars... quick! I must explain to other people the greatness!'. It's assumed other people know.
[quote]One is heavily group focused Um no. Just no. Saying this completely buys into the Dev hype. If you played rift or WAR you will see exactly how MOST of the dynamic content will go. You will join a random group to accomplish what you are working on and then move on your way. You can even play the whole game 100% solo as you are saying you will in TOR. [/quote]
Actually GW2 will be heavily group focused since there is no reason to not help each other. It's not hype at all. There are no solo quests which is the main culprit of the solo mentality in most games. Everything you can do in the game from killing a mob to completing a dynamic event you can do with random people around you without fear of them tapping your mobs or stealing your xp. How you could consider this dev hype and not how it actually works is beyond me. Rift and War still had quests and other things you did as well as penalties for other people hitting your mobs or grouping up when the quest or mob only needs one person to kill. GW2 has eliminated all of this. So please enlighten me on how this is dev hype.
As far as the gw2 vs swtor thing is concerned, who honestly cares? Play what you like and at the end of the day neither game will have an impact on the other.
I have a question.. Why is it that all the Guild Wars 2 fans, feel the need to completely bash SWTOR, but we SWTOR don't care, and say nothing about Guild Wars 2.. has always blown my mind.
Talint
[Mod Edit]
Not sure about that whole 'we' thing, but it's probably because a lot of SW:ToR fans are interested in GW2. They also have the confidence that comes with knowing the horse you've backed isn't going to choke, so it doesn't really matter what the other horses do.
I can not remember winning or losing a single debate on the internet.
I have a question.. Why is it that all the Guild Wars 2 fans, feel the need to completely bash SWTOR, but we SWTOR don't care, and say nothing about Guild Wars 2.. has always blown my mind.
Talint
[Mod Edit]
Actually the reason is simple.
Most GW2 fans grew tired of traditionall MMO's and are looking for something new. They view SW:TOR as a traditional MMO which is the kind of gameplay they grew tired off. This is exactly the kind of people that will grow tired quickly of GW2, when they find out its still an MMO at its core, with many of the MMO core mechanics still in place.
The group of SW:TOR fans is much much broader. Star Wars fans, people that grew tired of Fantasy MMO's. But the fact that they are not bashing GW2 is very much untrue. I have seen many people trolling around on the GW2 forums. But point is that many of the SW:TOR fans can see how GW2 will be a good MMO. something many GW2 fans cant see about SW:TOR.
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
Don't forget those that will simply bash the other person's game because their game was bashed. It doesn't even have to matter what one game is like compared to the other. Yes, the game bashing is very childish but some adults never grow up.
Don't forget those that will simply bash the other person's game because their game was bashed. It doesn't even have to matter what one game is like compared to the other. Yes, the game bashing is very childish but some adults never grow up.
The ease with which predictions are made on these forums: Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
GW2 has no official forum like the Swtor one, where half a million of rabbid Swtor fans are contained.
Anet figured they'd save themselves some money and vastly increase the amount of "word of mouth" if they keep the door locked and have their most zealous fanbase spread out over fansites and genre sites like this one.
Actually GW2 will be heavily group focused since there is no reason to not help each other. It's not hype at all. There are no solo quests which is the main culprit of the solo mentality in most games. Everything you can do in the game from killing a mob to completing a dynamic event you can do with random people around you without fear of them tapping your mobs or stealing your xp. How you could consider this dev hype and not how it actually works is beyond me. Rift and War still had quests and other things you did as well as penalties for other people hitting your mobs or grouping up when the quest or mob only needs one person to kill. GW2 has eliminated all of this. So please enlighten me on how this is dev hype.
As far as the gw2 vs swtor thing is concerned, who honestly cares? Play what you like and at the end of the day neither game will have an impact on the other.
All the things you bring up regarding a player's interest in grouping in GW2 are EXACTLY THE SAME as in SWTOR. There is no reason for SWTOR players to not help each other, either, as it's in a player's best interests to get credit for all the mobs that you all kill and nodes that you all use.
Point being, the same people who will choose to solo in SWTOR will also solo in GW2.
That said, I agree with your final statement 100%. It's likely that I'll play both.
Comments
I don't know the answer to that, but from my own perspective, I am completely sick of fantasy, and I don't feel the need to bash any game really. It is quite a futile effort.
Yeah, I just find it really funny that ANY thread you see, even threads specifcally about SWTOR, you'll always see that Guild Wars 2 guy that comes in and says, "This game blows, go play GW2, Dynamic Events."
Talint
While I'm not 100% sure you are correct in that Guild Wars 2 fans are bashing SW:TOR and not the other way around, it may be possibly due to the fact you can currently play in SW:TOR beta and fans are probably spending their time playing it, while Guild Wars 2 fans have to wait for a beta to start and have more time to waste agruing on the forums?
Yeah i see that happening too frequently and i also lurk on GW2 forums daily but i hardly see any TOR guy trying to ruin their discussion like that. But who cares really, GW2 fans are damaging their own community if this is the kind of behaviour they want to encourage. I am excited about GW2 but the community seems to remind me of WOW fans.
It wont matter in a months time. You heard about swtor, and you saw for yourself whether it is good or not for you. Maybe the haters brought it to your attention as well. Who knows.
Write bad things that are done to you in sand, but write the good things that happen to you on a piece of marble
Maybe its because the SWTOR fanboys are focussing instead on claiming that SWTOR isnt like WoW at all
I dont know really, Ive seen the vs threads in both forums but I havent been counting.
Not really fair to compare these games, since one is released this year and the other in 2013
I'm looking forward to both.
Guild Wars 2's 50 minutes game play video:
http://n4g.com/news/592585/guild-wars-2-50-minutes-of-pure-gameplay
Everything We Know about GW2:
http://www.mmorpg.com/discussion2.cfm/thread/287180/page/1
One of them is WoW Cataclysm 1.5 (Cataclysm has voice acting and story, hence one being Cataclysm 1.5)
One tries to be different and innovative.
One blatantly copies WoW
One has an already awesome community (but could change)
One has a community filled with WoW members, and filled with trolls (from WoW mostly) and 4chan members (first hand experience of the community)
One is heavily group focused
One I will play 100% solo, with chat turned off and all invites turned off (because with chat on, I wanted to scream at the people in chat, it is a MUCH better experience 100% solo.)
One has dynamic events that change the world
One has a static world that does not change
One has a story that you follow from point a to point b (but a very good one)
One lets you choose what to do and where to go
Both (from what I have seen of both) have great voice acting
Simply put it is because TOR is closer to release. TOR is also keeping its NDA up and had some pretty bad "press" reviews from gamecons thus making it an easy target. GW2 on the other hand has openly shown there game and it looks extreemly polished even in an "alpha" stage. Its also getting massive support from press (gamer related press).
All that said just wait untill GW2 is in beta and closer to a launch. It will get just as much hate. On these forums its all about who is closest to launch gets the hate. Unless your game of choice is World of Warcraft. Then expect hate 100% of the time. On the flip side for these forums you best not say how much you think EVE sucks or be prepared to get set on fire.
Post like your says the opposite to be honest. And i guess your proved the OP's point.
There can be only one, Highlander style. Didn't you get the memo?
I am planning on playing GW2 and not playing TOR. It is really suprising though just how much people think GW2 is something its not though. Its trying to be its own game and be diffrent I wont deny that. But there are ALOT of things at its core that are no diffrent than any other themepark MMO's.
To be honest, I am playing both for different reasons. One to be more of an MMO, the other because I really like a good storyline that I can just play solo...but with a massive amount of story that is more story than a singleplayer game would have.
I am not holding hopes for either one with the way I'm getting burned out on MMOs. But that is more my own personal issue. I may even be surprised and like story more, than play more of an MMO game. I've been leaning on going more singleplayer these days. I find singleplayer games are more advanced than MMOs, and I can have steam chat or xfire chat open and have my social experience. Again, that is my own personal thing.
After these two MMOs are out, it will either be (for me personally), MMOs are completely done and I'll stick to multiplayer/singleplayer/co-op games...or I may actually like one or both and have renewed spirit for MMOs.
I did fix the community thing (a bit)...it is likely the one with good community changes as it develops. It is early yet, so it can easily change.
Because of the my game > your game mentality.
It's not just towards TOR, go check out any upcoming MMO under the game forums and you'll find GW2 fans doing the same thing.
I find this whole topic really insightful and helpful, and it's definitely bringing the MMORPG community closer together.
I'm not sure I see the moral highground that all the 'GW2 fans are awful people' people have.
Can't we all get along in love and peace and harmony?
Where's the love?
You're all the worst hippies ever.
Whoa whoa whoa now, I am the best hippy ever... I'm typing this from a computer made from old melons and hemp, and I type with my feet so that I can still make friendship bracelets to hand out to all my forum buddies, and I use the word "man" as a noun, adjective and verb.
Actually, it helps if you realize that it's more of a philosophy thing. It's the same reason you see sandbox fans, or PvP fans come running into topics and complaining how a game isn't catering to their needs.
Though in this case, it is partially an evangelizing sort of thing, since people who like the GW2 design philosophy theoretically have a game catering to their desires (Namely, GW2.).
It's the innate idea that most people have that 'other people would agree with me on my tastes if I just explain clearly enough'. I learned it doesn't work that way a long time ago, with science fiction and fantasy (it's frustrating trying to explain how awesome books are to 8 year olds).
Some people still haven't learned it!
SW:tOR fans don't really have any evangelizing or pushing of philosophy they need to do though. It's a Bioware MMORPG with Star Wars. It's just THERE. It's not like there's fans of SWtOR who just suddenly last week went "Oh shit, I actually LIKE Bioware story, and Star Wars... quick! I must explain to other people the greatness!'. It's assumed other people know.
[quote]One is heavily group focused Um no. Just no. Saying this completely buys into the Dev hype. If you played rift or WAR you will see exactly how MOST of the dynamic content will go. You will join a random group to accomplish what you are working on and then move on your way. You can even play the whole game 100% solo as you are saying you will in TOR. [/quote]
Actually GW2 will be heavily group focused since there is no reason to not help each other. It's not hype at all. There are no solo quests which is the main culprit of the solo mentality in most games. Everything you can do in the game from killing a mob to completing a dynamic event you can do with random people around you without fear of them tapping your mobs or stealing your xp. How you could consider this dev hype and not how it actually works is beyond me. Rift and War still had quests and other things you did as well as penalties for other people hitting your mobs or grouping up when the quest or mob only needs one person to kill. GW2 has eliminated all of this. So please enlighten me on how this is dev hype.
As far as the gw2 vs swtor thing is concerned, who honestly cares? Play what you like and at the end of the day neither game will have an impact on the other.
Not sure about that whole 'we' thing, but it's probably because a lot of SW:ToR fans are interested in GW2. They also have the confidence that comes with knowing the horse you've backed isn't going to choke, so it doesn't really matter what the other horses do.
I can not remember winning or losing a single debate on the internet.
Actually the reason is simple.
Most GW2 fans grew tired of traditionall MMO's and are looking for something new. They view SW:TOR as a traditional MMO which is the kind of gameplay they grew tired off. This is exactly the kind of people that will grow tired quickly of GW2, when they find out its still an MMO at its core, with many of the MMO core mechanics still in place.
The group of SW:TOR fans is much much broader. Star Wars fans, people that grew tired of Fantasy MMO's. But the fact that they are not bashing GW2 is very much untrue. I have seen many people trolling around on the GW2 forums. But point is that many of the SW:TOR fans can see how GW2 will be a good MMO. something many GW2 fans cant see about SW:TOR.
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
Don't forget those that will simply bash the other person's game because their game was bashed. It doesn't even have to matter what one game is like compared to the other. Yes, the game bashing is very childish but some adults never grow up.
+1
The ACTUAL size of MMORPG worlds: a comparison list between MMO's
The ease with which predictions are made on these forums:
Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
Something that many people tend to forget:
GW2 has no official forum like the Swtor one, where half a million of rabbid Swtor fans are contained.
Anet figured they'd save themselves some money and vastly increase the amount of "word of mouth" if they keep the door locked and have their most zealous fanbase spread out over fansites and genre sites like this one.
The implications are clear.
*glances at hype meter*.
My brand new bloggity blog.
All the things you bring up regarding a player's interest in grouping in GW2 are EXACTLY THE SAME as in SWTOR. There is no reason for SWTOR players to not help each other, either, as it's in a player's best interests to get credit for all the mobs that you all kill and nodes that you all use.
Point being, the same people who will choose to solo in SWTOR will also solo in GW2.
That said, I agree with your final statement 100%. It's likely that I'll play both.