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Star Wars:TOR - Yeah or Nay?

135

Comments

  • Lord.BachusLord.Bachus Member RarePosts: 9,686

    Originally posted by SuperXero89

    I look at it like this.

     

    On this website, AoC was hyped as the second coming.  It bombed.

    On this website, WAR was hyped as the second coming.  It bombed.

    On this website, Aion was hyped as the second coming.  It bombed.

     

     

    On this website, players abhor WoW.  It's the most successful North American MMORPG of all time.

    On this website, players abhor SW:TOR.  You be the judge...

     

    I've played it, and I love it.  it's every bit a traditional MMORPG, but I believe I've finally found a game that does WoW better than WoW itself.  That's really all a WoW clone ever had to do.  LotRO, Rift, Aion, WAR, and AoC were all great games in some respects, but they were all lacking in critical areas that just made them feel like second rate cash ins.  SW:TOR is probably the best PVE experience I've ever had in an MMORPG.

     Currently GW2 is hyped as the second coming and not SW:TOR, not that that has any actuall meaning.

    Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)

  • kaliniskalinis Member Posts: 1,428

    I wasnt trying to make fun of gw 2 . I really dont root for any game to fail. The more types of games out there the better for all gamers in my opinion. The more choices u have the better also.l

    I just cant belive they whine about tors end game so much when there is everything to do in it as any themepark mmo. 

    I for one will raid do flashpoints and might check out pvp at endgame. Ill also roll alts lots of them. Im gonna play all the classes that shoudl keep me busy for a  yr or more. 

    I truly belive the more games and types fo games and mroe choices we have the better. I just think the more games that are succesful the more money companies put into them and the more choices ull have.

    I want archage to suceed. i want secret world to suceed. the way i see it the more mmos that suceed the more innovation people add like tors full vo and choices and companions.l Rifts dynamic events, Gw 2 combat the mroe likely we are to get a copany in the next few years that tries to cpy things from all of them and put in one game. 

    and thats good for all gamers. 

  • catlanacatlana Member Posts: 1,677

    Originally posted by SuperXero89

    I look at it like this.

     

    On this website, AoC was hyped as the second coming.  It bombed.

    On this website, WAR was hyped as the second coming.  It bombed.

    On this website, Aion was hyped as the second coming.  It bombed.

     

     

    On this website, players abhor WoW.  It's the most successful North American MMORPG of all time.

    On this website, players abhor SW:TOR.  You be the judge...

     

    I've played it, and I love it.  it's every bit a traditional MMORPG, but I believe I've finally found a game that does WoW better than WoW itself.  That's really all a WoW clone ever had to do.  LotRO, Rift, Aion, WAR, and AoC were all great games in some respects, but they were all lacking in critical areas that just made them feel like second rate cash ins.  SW:TOR is probably the best PVE experience I've ever had in an MMORPG.

    Lol, you are pretty much on target. This site tends to be out there in tastes.

  • BelgaraathBelgaraath Member UncommonPosts: 3,205

    Originally posted by SuperXero89

    I look at it like this.

     

    On this website, AoC was hyped as the second coming.  It bombed.

    On this website, WAR was hyped as the second coming.  It bombed.

    On this website, Aion was hyped as the second coming.  It bombed.

     

     

    On this website, players abhor WoW.  It's the most successful North American MMORPG of all time.

    On this website, players abhor SW:TOR.  You be the judge...

     

    I've played it, and I love it.  it's every bit a traditional MMORPG, but I believe I've finally found a game that does WoW better than WoW itself.  That's really all a WoW clone ever had to do.  LotRO, Rift, Aion, WAR, and AoC were all great games in some respects, but they were all lacking in critical areas that just made them feel like second rate cash ins.  SW:TOR is probably the best PVE experience I've ever had in an MMORPG.

    +1 for best post of the week. Exactly why I posted a year ago that I think the negativity on this site is a good thing.

    There Is Always Hope!

  • KotatsuKotatsu Member Posts: 57

    Just activated my invite. Gonna give it a go. At  the least it'll give me something to do.

    (o'')-O Vs Q('' Q)
    image

  • PrecusorPrecusor Member UncommonPosts: 3,589

    Originally posted by SuperXero89

    I look at it like this.

     

    On this website, AoC was hyped as the second coming.  It bombed.

    On this website, WAR was hyped as the second coming.  It bombed.

    On this website, Aion was hyped as the second coming.  It bombed.

     

     

    On this website, players abhor WoW.  It's the most successful North American MMORPG of all time.

    On this website, players abhor SW:TOR.  You be the judge...

     

    I've played it, and I love it.  it's every bit a traditional MMORPG, but I believe I've finally found a game that does WoW better than WoW itself.  That's really all a WoW clone ever had to do.  LotRO, Rift, Aion, WAR, and AoC were all great games in some respects, but they were all lacking in critical areas that just made them feel like second rate cash ins.  SW:TOR is probably the best PVE experience I've ever had in an MMORPG.

    Fallen earth is another mmo that was overly hyped here.,.. but not as bad as Aoc and the others..

  • kirak2009kirak2009 Member UncommonPosts: 543

    I'll be skipping this one for now,  Have been in a couple weekend Beta's  and although the game seems solid and well put together, it's just not appealing to me. I am sure it will do very well though.

     

    may the force be wit ya

    "All expectation leads to suffering" Buhhda

  • PrecusorPrecusor Member UncommonPosts: 3,589

    Played beta for several hours and the fact that James Ohlen is one of the devs for SWTOR is all i needed to know before ordering the collectors edition.

  • GormokGormok Member Posts: 379

    Originally posted by Precusor

    Originally posted by SuperXero89

    I look at it like this.

     

    On this website, AoC was hyped as the second coming.  It bombed.

    On this website, WAR was hyped as the second coming.  It bombed.

    On this website, Aion was hyped as the second coming.  It bombed.

     

     

    On this website, players abhor WoW.  It's the most successful North American MMORPG of all time.

    On this website, players abhor SW:TOR.  You be the judge...

     

    I've played it, and I love it.  it's every bit a traditional MMORPG, but I believe I've finally found a game that does WoW better than WoW itself.  That's really all a WoW clone ever had to do.  LotRO, Rift, Aion, WAR, and AoC were all great games in some respects, but they were all lacking in critical areas that just made them feel like second rate cash ins.  SW:TOR is probably the best PVE experience I've ever had in an MMORPG.

    Fallen earth is another mmo that was overly hyped here.,.. but not as bad as Aoc and the others..



    Let's not forget about Earthrise and Final Fantasy 14

  • MetentsoMetentso Member UncommonPosts: 1,437

    Bad decision moving the thread here, now it has no interest.

  • DarkPonyDarkPony Member Posts: 5,566

    Originally posted by keithian

    Originally posted by SuperXero89

    I look at it like this.

     

    On this website, AoC was hyped as the second coming.  It bombed.

    On this website, WAR was hyped as the second coming.  It bombed.

    On this website, Aion was hyped as the second coming.  It bombed.

     

     

    On this website, players abhor WoW.  It's the most successful North American MMORPG of all time.

    On this website, players abhor SW:TOR.  You be the judge...

     

    I've played it, and I love it.  it's every bit a traditional MMORPG, but I believe I've finally found a game that does WoW better than WoW itself.  That's really all a WoW clone ever had to do.  LotRO, Rift, Aion, WAR, and AoC were all great games in some respects, but they were all lacking in critical areas that just made them feel like second rate cash ins.  SW:TOR is probably the best PVE experience I've ever had in an MMORPG.

    +1 for best post of the week. Exactly why I posted a year ago that I think the negativity on this site is a good thing.

    Yeah, he can has a point ^_^

    Personally I am still convinced that the NUMBER ONE PRIME REASON for all those disappointments was simply lack of depth and variety to content.

    Sandboxes are more about offering the gameplay mechanics to give the players sand with the right consistency as well as the proper tools to scoop sand and build proper castles (and penises). But themeparks need actual developed content more than anything and that's where many themepark releases fell flat.

    I think SWTOR will be an exception in that sense.

  • MithrandolirMithrandolir Member UncommonPosts: 1,701

    One of the very few mmorpgs that I am 100% confident about taking a pass on. I wish it and all involved, all the best though!

     

     

  • PrecusorPrecusor Member UncommonPosts: 3,589

    Originally posted by Gormok

    Originally posted by Precusor


    Originally posted by SuperXero89

    I look at it like this.

     

    On this website, AoC was hyped as the second coming.  It bombed.

    On this website, WAR was hyped as the second coming.  It bombed.

    On this website, Aion was hyped as the second coming.  It bombed.

     

     

    On this website, players abhor WoW.  It's the most successful North American MMORPG of all time.

    On this website, players abhor SW:TOR.  You be the judge...

     

    I've played it, and I love it.  it's every bit a traditional MMORPG, but I believe I've finally found a game that does WoW better than WoW itself.  That's really all a WoW clone ever had to do.  LotRO, Rift, Aion, WAR, and AoC were all great games in some respects, but they were all lacking in critical areas that just made them feel like second rate cash ins.  SW:TOR is probably the best PVE experience I've ever had in an MMORPG.

    Fallen earth is another mmo that was overly hyped here.,.. but not as bad as Aoc and the others..



    Let's not forget about Earthrise and Final Fantasy 14

    People really hyped final fantasy 14? lol

  • Moaky07Moaky07 Member Posts: 2,096

    Originally posted by eric1000

    I voted nay.  I love Bioware games but I honestly think that they took the completely wrong direction with ToR.  When the design documents were decided someone should have asked the obvious question of   'ok, Themepark MMO's are the in thing right now and doing fantastic but how will they be doing in six years time, don't you think that gamers will be somewhat burned out on them by then?'.

     

    Obviously this question wasn't asked and sadly I think the game after a few months will be sat somewhere above WAR but nowhere even close to WoW with active subscribers.  When the likes of TSW, GW2 etc. get released ToR will suffer IMO.

     

     

    In 6 yrs time I would reckon themeparks are still kicking the chit out of POS sandboxes.

    Asking Devs to make AAA sandbox titles is like trying to get fine dining on a McDonalds dollar menu budget.

  • XthosXthos Member UncommonPosts: 2,740

    Originally posted by Moaky07

    Originally posted by eric1000

    I voted nay.  I love Bioware games but I honestly think that they took the completely wrong direction with ToR.  When the design documents were decided someone should have asked the obvious question of   'ok, Themepark MMO's are the in thing right now and doing fantastic but how will they be doing in six years time, don't you think that gamers will be somewhat burned out on them by then?'.

     

    Obviously this question wasn't asked and sadly I think the game after a few months will be sat somewhere above WAR but nowhere even close to WoW with active subscribers.  When the likes of TSW, GW2 etc. get released ToR will suffer IMO.

     

     

    In 6 yrs time I would reckon themeparks are still kicking the chit out of POS sandboxes.

     Railed themeparks are on the way out, hybrids will be the new 'it'.  Railed themeparks are kind of like training wheels on a bike for mmo players, enough people have done it and they are getting tired of it and it is time for 'daddy' to let go of the bike.

  • SupersoupsSupersoups Member Posts: 1,004

    Originally posted by Xthos

    Originally posted by Moaky07


    Originally posted by eric1000

    I voted nay.  I love Bioware games but I honestly think that they took the completely wrong direction with ToR.  When the design documents were decided someone should have asked the obvious question of   'ok, Themepark MMO's are the in thing right now and doing fantastic but how will they be doing in six years time, don't you think that gamers will be somewhat burned out on them by then?'.

     

    Obviously this question wasn't asked and sadly I think the game after a few months will be sat somewhere above WAR but nowhere even close to WoW with active subscribers.  When the likes of TSW, GW2 etc. get released ToR will suffer IMO.

     

     

    In 6 yrs time I would reckon themeparks are still kicking the chit out of POS sandboxes.

     Railed themeparks are on the way out, hybrids will be the new 'it'.  Railed themeparks are kind of like training wheels on a bike for mmo players, enough people have done it and they are getting tired of it and it is time for 'daddy' to let go of the bike.

    That is what we need..more made up claims. I didn't know that you are in touch with millions of players world wide and you know exactly what they want and hybrids will be new 'it'..yeah right because you said so.

    image

  • XthosXthos Member UncommonPosts: 2,740

    Originally posted by Supersoups

    Originally posted by Xthos

    Originally posted by Moaky07

    Originally posted by eric1000

    I voted nay.  I love Bioware games but I honestly think that they took the completely wrong direction with ToR.  When the design documents were decided someone should have asked the obvious question of   'ok, Themepark MMO's are the in thing right now and doing fantastic but how will they be doing in six years time, don't you think that gamers will be somewhat burned out on them by then?'.

     

    Obviously this question wasn't asked and sadly I think the game after a few months will be sat somewhere above WAR but nowhere even close to WoW with active subscribers.  When the likes of TSW, GW2 etc. get released ToR will suffer IMO.

     

     

    In 6 yrs time I would reckon themeparks are still kicking the chit out of POS sandboxes.

     Railed themeparks are on the way out, hybrids will be the new 'it'.  Railed themeparks are kind of like training wheels on a bike for mmo players, enough people have done it and they are getting tired of it and it is time for 'daddy' to let go of the bike.

    That is what we need..more made up claims. I didn't know that you are in touch with millions of players world wide and you know exactly what they want and hybrids will be new 'it'..yeah right because you said so.

     All you had to do was ask...I am.  Good to see your bias, since you didn't have a problem with the other poster....Like I said, all you had to do was ask...Now you know...

     

    p.s.

    Look at the development cycle, near releases, and stuff in the works...The trend is turning...Just ask 3.2 million people, like I did.

  • MMO.MaverickMMO.Maverick Member CommonPosts: 7,619

    Originally posted by lizardbones



    Also, I voted first, and I voted 'Yea', even though I like Muffins. Between SW:ToR, TSW and GW2 I think I'll be set for a good long time.

     

    Same here. I'm kinda worried about lack of spare time though next year, gonna be hard :-/

     


    Originally posted by SuperXero89

    I look at it like this.

     

    On this website, AoC was hyped as the second coming.  It bombed.

    On this website, WAR was hyped as the second coming.  It bombed.

    On this website, Aion was hyped as the second coming.  It bombed.

     

     

    On this website, players abhor WoW.  It's the most successful North American MMORPG of all time.

    On this website, players abhor SW:TOR.  You be the judge...

     

    I've played it, and I love it.  it's every bit a traditional MMORPG, but I believe I've finally found a game that does WoW better than WoW itself.  That's really all a WoW clone ever had to do.  LotRO, Rift, Aion, WAR, and AoC were all great games in some respects, but they were all lacking in critical areas that just made them feel like second rate cash ins.  SW:TOR is probably the best PVE experience I've ever had in an MMORPG.

    Lol. Heh, yeah, the people on this site are kinda 'special' compared to the regular MMO player base, not exactly an exact representation of the overall MMO playerbase I gather image

    The ACTUAL size of MMORPG worlds: a comparison list between MMO's

    The ease with which predictions are made on these forums:
    Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."

  • baphametbaphamet Member RarePosts: 3,311

    haters gonna continue to hate post launch, they will even hate it more when it becomes the new popular mmo that all the "newbs" like to play.

    #1 rule all elitist's must abide by, never like something everyone else likes. lol

    IMO the game kicks ass and i am glad i have been allowed to play it since july. :)

  • Hopscotch73Hopscotch73 Member UncommonPosts: 971

    If hybrids are the new "it" - then why didn't Fallen Earth take the MMO world by storm?

    Don't get me wrong, I loved FE, played it for 2 years, but the complaints from players were unceasing - it was too linear, too themeparky, not directed enough, there was "nothing to do". I heard it all back before G1 took the reins. The trouble with a hybrid is that developers only hit the sweet spot for a small percentage of players, all the others want raid progression or more quests, or fewer quests, or more PvP, or PvE only servers. You name it.

    To me, the problems with FE were bugginess and the combat that took a while to get used to and could feel very clunky at times.

    I do agree that hybrids have a lot going for them, in terms of offering something for everyone, to the extent that on paper they should be the way forward, I'm just not convinced that there won't be an awful lot more stumbling from sandpark creators before one actually hits the notional "magic balance" that will pull players in to a game in masses.

    Something like TSW holds very high interest for me in that regard, but I'm still looking at it with one eyebrow arched, and wondering how their ideas will translate into gameplay, and how the MMO audience will react to it. 

  • SupersoupsSupersoups Member Posts: 1,004

    Originally posted by Xthos

    That is what we need..more made up claims. I didn't know that you are in touch with millions of players world wide and you know exactly what they want and hybrids will be new 'it'..yeah right because you said so.

     All you had to do was ask...I am.  Good to see your bias, since you didn't have a problem with the other poster....Like I said, all you had to do was ask...Now you know...

     

    p.s.

    Look at the development cycle, near releases, and stuff in the works...The trend is turning...Just ask 3.2 million people, like I did.

    That is why i said 'that is all we need MORE made up claims'. So it was clear i am talking about you and other poster too. it is not for first time i am using internet forums where people made bold claims about future. So you asked 3.2 million people? ok that seems very believable now. 

    By the way the new 'it' alreadyt happened. Fallen Earth which is a hybrid MMO. Sadly since people don't put money where their mouth is it almost shut down and is now bought by another company and went F2P. Guess your million followers like you only believe in big talks.

    image

  • Moaky07Moaky07 Member Posts: 2,096

    Originally posted by Xthos

    Originally posted by Moaky07

    Originally posted by eric1000

    I voted nay.  I love Bioware games but I honestly think that they took the completely wrong direction with ToR.  When the design documents were decided someone should have asked the obvious question of   'ok, Themepark MMO's are the in thing right now and doing fantastic but how will they be doing in six years time, don't you think that gamers will be somewhat burned out on them by then?'.

     

    Obviously this question wasn't asked and sadly I think the game after a few months will be sat somewhere above WAR but nowhere even close to WoW with active subscribers.  When the likes of TSW, GW2 etc. get released ToR will suffer IMO.

     

     

    In 6 yrs time I would reckon themeparks are still kicking the chit out of POS sandboxes.

     Railed themeparks are on the way out, hybrids will be the new 'it'.  Railed themeparks are kind of like training wheels on a bike for mmo players, enough people have done it and they are getting tired of it and it is time for 'daddy' to let go of the bike.

    Wow

     

    What part of "sandbox mechanics goes entirely against the appeal of themeparks" dont you folks understand?

     

    Uncle Owen? Who the hell needs him to have to have enforced monopoly? The thing that keeps folks coming back is chasing that next great carrot. Not to farm money to buy the same carrot ad nauseum.

     

    Huge open areas to build on? Um hello, you have to put all that PVE content in areas. Do you really think devs should give virtual ghost towns the land, or stick their arse in an instance so that everyone gets use out of the areas? Rhetorical. Also, by having the land space reserved, the devs can alter as they please.

     

    Open world FFA PvP? Are you friggen kidding me?

     

    Like Everquest, there will be minor sandbox elements in some themepark games, but that 50/50 BS is wishful thinking at best. It defeats the working formula of a themepark. You know, the games that actually sell to the masses.

    Asking Devs to make AAA sandbox titles is like trying to get fine dining on a McDonalds dollar menu budget.

  • XthosXthos Member UncommonPosts: 2,740

    Originally posted by Moaky07

    Originally posted by Xthos

    Originally posted by Moaky07

    Originally posted by eric1000

    I voted nay.  I love Bioware games but I honestly think that they took the completely wrong direction with ToR.  When the design documents were decided someone should have asked the obvious question of   'ok, Themepark MMO's are the in thing right now and doing fantastic but how will they be doing in six years time, don't you think that gamers will be somewhat burned out on them by then?'.

     

    Obviously this question wasn't asked and sadly I think the game after a few months will be sat somewhere above WAR but nowhere even close to WoW with active subscribers.  When the likes of TSW, GW2 etc. get released ToR will suffer IMO.

     

     

    In 6 yrs time I would reckon themeparks are still kicking the chit out of POS sandboxes.

     Railed themeparks are on the way out, hybrids will be the new 'it'.  Railed themeparks are kind of like training wheels on a bike for mmo players, enough people have done it and they are getting tired of it and it is time for 'daddy' to let go of the bike.

    Wow

     

    What part of "sandbox mechanics goes entirely against the appeal of themeparks" dont you folks understand?

     

    Uncle Owen? Who the hell needs him to have to have enforced monopoly? The thing that keeps folks coming back is chasing that next great carrot. Not to farm money to buy the same carrot ad nauseum.

     

    Huge open areas to build on? Um hello, you have to put all that PVE content in areas. Do you really think devs should give virtual ghost towns the land, or stick their arse in an instance so that everyone gets use out of the areas? Rhetorical. Also, by having the land space reserved, the devs can alter as they please.

     

    Open world FFA PvP? Are you friggen kidding me?

     

    Like Everquest, there will be minor sandbox elements in some themepark games, but that 50/50 BS is wishful thinking at best. It defeats the working formula of a themepark. You know, the games that actually sell to the masses.

     Heh, that rant made zero sense....Like their is a 'finite' amount of land, and no more possible in a MMO.  50/50 BS...Yeah I agree, it will be more like 25% theme, 75% sandbox for the reall great games that are to come....The rails are getting rusty.

    I would of thought Raph Koster kicked your dog or something, the way you rant about him too.

    Just settle down, kick back and enjoy, you can't fight the future!

     

  • fadisfadis Member Posts: 469

    Originally posted by Zekiah

    Skipping this one, I'm done with dishing out cash for the WoW clones. Skyrim will easily hold me over until D3.

     

    No kidding.  Comparing the 2 games isn't even funny.

    Skyrim is like a 10/10....  ToR is like a 6/10.

  • EvileEvile Member Posts: 534

    I test this game (Yay for NDA lifting!)

    It is Bioware, and Star Wars. It is a fun game. It runs VERY smooth with little lag even in the last server stress tests. I didn't crash once. I didn't get disconnected.

    This game is in better shape bug wise than most older MMOs being released for years.

    Stories are a great time. I repeat it is Bioware, Star Wars (and fun). The feel of the game is very Star Warsy, with many elements that remind me of SWG (especially the Jedi areas that play the old SWG music).

    Graphics are smooth. Both in style and function. The slight cartoony look did not annoy me. Character models are much better than early production screens. Realistic cartoon, not like WoW. Very cool fight animations. Very nice effects.

    I can't wait for it to launch, and be reunited with my old Galaxies crew Iron Circle (among many new faces in guild).

    Tons of content in this game. It is like a KOTOR game for each class, in a solid structure MMO.

    The world felt open even in the starting areas with instancing of certain mission giving and story areas being morphed in. So seemlesly 

    See many of you in game!

    image

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