The game is fantasitc , the best morpg I've ever played. Can everyone understand that part.
The second part, I will talk slow,
Because Bioware has put WoW as their Monolith of mmo guidence, I simply refuse to be apart of that kind of pigeon holed thinking, that WoW is the only successful mmo and everything else is a failure.
I respect your stance on the matter.
I'll say this though... Whether this game is a success or not, that criticism will work it's way though to their devs. The attentions of their target audience will shift with the launches of TSW and GW2. They will be forced to adapt to those changes and quickly.
Regardless, in 18 months, this game will share very little in common with WoW but framework.
But BW needs a success here to be able to take chances on the next MMO. It's an unpleasant fact that you have to emulate a successful property in order to build a successful identity of your own. You won't find an new MMO who hasn't taken something out of WoW's playbook just as WoW took from EQ, AC, AO, DAoC.
YMMV, but to me that speaks of a need to build on a successful platform then take chances with it. So long as they don't become complacent in their success, the game will do nothing but grow in the right directions.
True it does the only thing i like was the ball arena and storyline/music the pve was wow with jedi knights. Lucas was lied to that guy is an innovator. He made freaking Star Wars. D3 has better concepts than this SWTOR. Thats the game everyone should be looking forward to! have you seen some of the class builds they are epic.
Cancelled mine too, i can't support Bioware for selling out to EA. When EA eventually guts them like they do every other company they have bought, i'll just shake my head and wonder when game companies are gonna learn to never sell themselves to EA.
"The great thing about human language is that it prevents us from sticking to the matter at hand." - Lewis Thomas
The game is fantasitc , the best morpg I've ever played. Can everyone understand that part.
The second part, I will talk slow,
Because Bioware has put WoW as their Monolith of mmo guidence, I simply refuse to be apart of that kind of pigeon holed thinking, that WoW is the only successful mmo and everything else is a failure.
I respect your stance on the matter.
I'll say this though... Whether this game is a success or not, that criticism will work it's way though to their devs. The attentions of their target audience will shift with the launches of TSW and GW2. They will be forced to adapt to those changes and quickly.
Regardless, in 18 months, this game will share very little in common with WoW but framework.
But BW needs a success here to be able to take chances on the next MMO. It's an unpleasant fact that you have to emulate a successful property in order to build a successful identity of your own. You won't find an new MMO who hasn't taken something out of WoW's playbook just as WoW took from EQ, AC, AO, DAoC.
YMMV, but to me that speaks of a need to build on a successful platform then take chances with it. So long as they don't become complacent in their success, the game will do nothing but grow in the right directions.
Understood but the whole game is wow with different models and storyline. thats the reason i'm not jumping on board with this game.
The game is fantasitc , the best morpg I've ever played. Can everyone understand that part.
The second part, I will talk slow,
Because Bioware has put WoW as their Monolith of mmo guidence, I simply refuse to be apart of that kind of pigeon holed thinking, that WoW is the only successful mmo and everything else is a failure.
I respect your stance on the matter.
I'll say this though... Whether this game is a success or not, that criticism will work it's way though to their devs. The attentions of their target audience will shift with the launches of TSW and GW2. They will be forced to adapt to those changes and quickly.
Regardless, in 18 months, this game will share very little in common with WoW but framework.
But BW needs a success here to be able to take chances on the next MMO. It's an unpleasant fact that you have to emulate a successful property in order to build a successful identity of your own. You won't find an new MMO who hasn't taken something out of WoW's playbook just as WoW took from EQ, AC, AO, DAoC.
YMMV, but to me that speaks of a need to build on a successful platform then take chances with it. So long as they don't become complacent in their success, the game will do nothing but grow in the right directions.
Understood but the whole game is wow with different models and storyline. thats the reason i'm not jumping on board with this game.
T70 go craft my shit.
how exactly is it wow?
wow doesn't have a personal story for every class.
wow doesn't have world pvp and territory control without a timer.
wow doesn't have a ffa pvp area.
so explain how the game is like wow?
Seems like alot of people on here have either only ever played wow or wow was their first mmo. I could be ignorant too and say call of duty is a doom clone.
I enjoyed what I played of the Beta, but I wont be buying the game because EA is involved, and according to EA my country isnt good enough for their customer support so they will just ignore me and deny some of their services.
Plus, I was immediately turned off when I saw the Expertise stat on the Character Pane... I want to PvP, but If I have to grind a PvP set of gear to be competative, rather have my skill determine my effectiveness in PvP, then screw them. Plain and Simple.
I'm not trying to make a comparison here, but if GW2 can come up with a system where player skill matters instead of gear, then why the hell cant anyone else do it?
I PvP to have fun, not grind battlegrounds. TYVM.
"The problem with quotes from the Internet is that it's almost impossible to validate their authenticity." - Abraham Lincoln
Lucas altogether managed to soil half of Star Wars lore with this game
Lucas "soiled" all over SW with the shitty prequels and the even shittier Clone Wars garbage.
TOR is a refreshing enema compaired to that utter nonsense.
LOL I just noticed that OP's avatar is from the Clone Wars! That explains a lot!
Lucas can do whatever he likes to Star wars he did create it after all, some crazy fans think they own the star wars IP. The old films had crappy lightsaber fights.
Reading more and more interviews with the developers and the gravity the had towards being "like" WoW was to much for me.
It is an amzing game, biut I simply can't support it.
Goof Luck !
Thank you, I was waiting for so long to see what you'd do...Now I am going to cancel too. I was worried you'd leave me hanging a little longer..Thank you soooo much for getting this information out there in a timely manner.
The game is fantasitc , the best morpg I've ever played. Can everyone understand that part.
The second part, I will talk slow,
Because Bioware has put WoW as their Monolith of mmo guidence, I simply refuse to be apart of that kind of pigeon holed thinking, that WoW is the only successful mmo and everything else is a failure.
I respect your stance on the matter.
I'll say this though... Whether this game is a success or not, that criticism will work it's way though to their devs. The attentions of their target audience will shift with the launches of TSW and GW2. They will be forced to adapt to those changes and quickly.
Regardless, in 18 months, this game will share very little in common with WoW but framework.
But BW needs a success here to be able to take chances on the next MMO. It's an unpleasant fact that you have to emulate a successful property in order to build a successful identity of your own. You won't find an new MMO who hasn't taken something out of WoW's playbook just as WoW took from EQ, AC, AO, DAoC.
YMMV, but to me that speaks of a need to build on a successful platform then take chances with it. So long as they don't become complacent in their success, the game will do nothing but grow in the right directions.
Understood but the whole game is wow with different models and storyline. thats the reason i'm not jumping on board with this game.
T70 go craft my shit.
how exactly is it wow?
wow doesn't have a personal story for every class.
wow doesn't have world pvp and territory control without a timer.
wow doesn't have a ffa pvp area.
so explain how the game is like wow?
Seems like alot of people on here have either only ever played wow or wow was their first mmo. I could be ignorant too and say call of duty is a doom clone.
Thats pvp my focus was on pve maybe i should of pointed that out. thought that was obvious but guess not. Don't get me started with pvp. CC is on every class you can get locked up when being focused fired on. to the point you just have to sit there and take it. Where is the pvp fun in that all you gotta do is just single target lock kill target lock kill target lock kill. No damage seems to break any CC. there wont be single/duo battles because people will want to full groups and do the mindless target lock kill target lock kill.
btw i did mention the best part was the storyline/music.
The game is fantasitc , the best morpg I've ever played. Can everyone understand that part.
The second part, I will talk slow,
Because Bioware has put WoW as their Monolith of mmo guidence, I simply refuse to be apart of that kind of pigeon holed thinking, that WoW is the only successful mmo and everything else is a failure.
I respect your stance on the matter.
I'll say this though... Whether this game is a success or not, that criticism will work it's way though to their devs. The attentions of their target audience will shift with the launches of TSW and GW2. They will be forced to adapt to those changes and quickly.
Regardless, in 18 months, this game will share very little in common with WoW but framework.
But BW needs a success here to be able to take chances on the next MMO. It's an unpleasant fact that you have to emulate a successful property in order to build a successful identity of your own. You won't find an new MMO who hasn't taken something out of WoW's playbook just as WoW took from EQ, AC, AO, DAoC.
YMMV, but to me that speaks of a need to build on a successful platform then take chances with it. So long as they don't become complacent in their success, the game will do nothing but grow in the right directions.
Understood but the whole game is wow with different models and storyline. thats the reason i'm not jumping on board with this game.
T70 go craft my shit.
how exactly is it wow?
wow doesn't have a personal story for every class.
wow doesn't have world pvp and territory control without a timer.
wow doesn't have a ffa pvp area.
so explain how the game is like wow?
Seems like alot of people on here have either only ever played wow or wow was their first mmo. I could be ignorant too and say call of duty is a doom clone.
Thats pvp my focus was on pve maybe i should of pointed that out. thought that was obvious but guess not. Don't get me started with pvp. CC is on every class you can get locked up when being focused fired on. to the point you just have to sit there and take it. Where is the pvp fun in that all you gotta do is just single target lock kill target lock kill target lock kill. No damage seems to break any CC. there wont be single/duo battles because people will want to full groups and do the mindless target lock kill target lock kill.
btw i did mention the best part was the storyline/music.
Yes because giving CC to just a few classes is fair.
The game is fantasitc , the best morpg I've ever played. Can everyone understand that part.
The second part, I will talk slow,
Because Bioware has put WoW as their Monolith of mmo guidence, I simply refuse to be apart of that kind of pigeon holed thinking, that WoW is the only successful mmo and everything else is a failure.
I respect your stance on the matter.
I'll say this though... Whether this game is a success or not, that criticism will work it's way though to their devs. The attentions of their target audience will shift with the launches of TSW and GW2. They will be forced to adapt to those changes and quickly.
Regardless, in 18 months, this game will share very little in common with WoW but framework.
But BW needs a success here to be able to take chances on the next MMO. It's an unpleasant fact that you have to emulate a successful property in order to build a successful identity of your own. You won't find an new MMO who hasn't taken something out of WoW's playbook just as WoW took from EQ, AC, AO, DAoC.
YMMV, but to me that speaks of a need to build on a successful platform then take chances with it. So long as they don't become complacent in their success, the game will do nothing but grow in the right directions.
Understood but the whole game is wow with different models and storyline. thats the reason i'm not jumping on board with this game.
T70 go craft my shit.
how exactly is it wow?
wow doesn't have a personal story for every class.
wow doesn't have world pvp and territory control without a timer.
wow doesn't have a ffa pvp area.
so explain how the game is like wow?
Seems like alot of people on here have either only ever played wow or wow was their first mmo. I could be ignorant too and say call of duty is a doom clone.
Thats pvp my focus was on pve maybe i should of pointed that out. thought that was obvious but guess not. Don't get me started with pvp. CC is on every class you can get locked up when being focused fired on. to the point you just have to sit there and take it. Where is the pvp fun in that all you gotta do is just single target lock kill target lock kill target lock kill. No damage seems to break any CC. there wont be single/duo battles because people will want to full groups and do the mindless target lock kill target lock kill.
btw i did mention the best part was the storyline/music.
Yes because giving CC to just a few classes is fair.
EVery class has a CC break ability too. It is on a long cool down but if you strategically save it you can break at the right time.
If you want to learn how to play PVP in TOR visit Taugrim's live stream on Twitch TV. He streams PVP with multiple classes and it is really good. I personally thought PVP was a blast. Played Sith Assassin, JEdi Guardian, and Smuggler Gun Slinger. All were effective.
Ordered to follow the guild... But seriously this game has huge issues in terms of animations, characters move like Legos that someone tried to animate using a micro engine. And also because, somehow, Bioware and Lucas altogether managed to soil half of Star Wars lore with this game + probably the worst world building in history of MMOs (a planet in SWTOR is about as linear as an instance in CoH/CoV/DCUO).
Other than that, the fact that u can join the servers as a guild is a good thing, even if EA brought no guarantee that it'll work in the disclaimer (great).
PvP has some good ideas (especially the badges thing that u get for playing ur role).
And finally it might be the only MMO where i wouldn't click like crazy to pass the quests text...
Understood but the whole game is wow with different models and storyline. thats the reason i'm not jumping on board with this game.
T70 go craft my shit.
how exactly is it wow?
wow doesn't have a personal story for every class.
wow doesn't have world pvp and territory control without a timer.
wow doesn't have a ffa pvp area.
so explain how the game is like wow?
Seems like alot of people on here have either only ever played wow or wow was their first mmo. I could be ignorant too and say call of duty is a doom clone.
Thats pvp my focus was on pve maybe i should of pointed that out. thought that was obvious but guess not.
btw i did mention the best part was the storyline/music.
Wow doesn't have crew skills.
Wow doesn't have perm stat upgrades for exploration.
Wow doesn't have player housing.
Wow doesn't have a space-on-rails shooter based quests.
Wow doesn't have companions.
Wow doesn't have story-line based dungeons.
Wow doesn't have completely changeable via mod's equipment.
Wow doesn't have major quests for each class.
Wow doesn't remove the auto-attack feature.
Wow doesn't have Huttball.
This is not WoW , stop being completely narrow-minded.
Edit * These are major features that Swtor has, things that set it apart from other Themeparks in the market namely WoW. Is the game a themepark, yes ; Does it draw on the proven design choices of WoW and every themepark before it, yes. There is enough of a difference in every aspect of Swtor to be its own game.
The game is fantasitc , the best morpg I've ever played. Can everyone understand that part.
The second part, I will talk slow,
Because Bioware has put WoW as their Monolith of mmo guidence, I simply refuse to be apart of that kind of pigeon holed thinking, that WoW is the only successful mmo and everything else is a failure.
I respect your stance on the matter.
I'll say this though... Whether this game is a success or not, that criticism will work it's way though to their devs. The attentions of their target audience will shift with the launches of TSW and GW2. They will be forced to adapt to those changes and quickly.
Regardless, in 18 months, this game will share very little in common with WoW but framework.
But BW needs a success here to be able to take chances on the next MMO. It's an unpleasant fact that you have to emulate a successful property in order to build a successful identity of your own. You won't find an new MMO who hasn't taken something out of WoW's playbook just as WoW took from EQ, AC, AO, DAoC.
YMMV, but to me that speaks of a need to build on a successful platform then take chances with it. So long as they don't become complacent in their success, the game will do nothing but grow in the right directions.
Understood but the whole game is wow with different models and storyline. thats the reason i'm not jumping on board with this game.
T70 go craft my shit.
how exactly is it wow?
wow doesn't have a personal story for every class.
wow doesn't have world pvp and territory control without a timer.
wow doesn't have a ffa pvp area.
so explain how the game is like wow?
Seems like alot of people on here have either only ever played wow or wow was their first mmo. I could be ignorant too and say call of duty is a doom clone.
Thats pvp my focus was on pve maybe i should of pointed that out. thought that was obvious but guess not. Don't get me started with pvp. CC is on every class you can get locked up when being focused fired on. to the point you just have to sit there and take it. Where is the pvp fun in that all you gotta do is just single target lock kill target lock kill target lock kill. No damage seems to break any CC. there wont be single/duo battles because people will want to full groups and do the mindless target lock kill target lock kill.
btw i did mention the best part was the storyline/music.
Yes because giving CC to just a few classes is fair.
EVery class has a CC break ability too. It is on a long cool down but if you strategically save it you can break at the right time.
If you want to learn how to play PVP in TOR visit Taugrim's live stream on Twitch TV. He streams PVP with multiple classes and it is really good. I personally thought PVP was a blast. Played Sith Assassin, JEdi Guardian, and Smuggler Gun Slinger. All were effective.
I know but it never really helped me in large pvp battle so many classes that can cc you right after
So you love the game, you enjoy how it plays, but you dont like how they talk about WoW because WoW is the only major MMO to ever be released and many people try and recreate that feeling so they can easily transfer over to thier game? Makes no sense. If you actually ever played WoW you would understand why so many people try and recreate it. Its an amazing game, i was a hardcore raider in WoW and enjoyed the challenged i recieved. I raided BC up and finished all the content, inclduing hard modes, WoW has had to offer and couldnt be more happy with playing it. If you get into a good guild then you will enjoy the game, if your not that type of person then you wont enjoy it, you get what you put into a game. Im quiting WoW for this game only because i have been watching it the past 3 years, want to experience a game from the start for once, was a little late for WoW starting in BC, KOTOR being my favorite story lines i have ever experinced in a game. Im surpised you stuck around this long liking SWTOR since so many people say its just WoW to begin with, if your just going to listen to people then hey thats what you have to do. Me i actually played SWTOR and enjoyed the hell out of it, its missing something for me still, dont know what, but hopefully will be added and will make it my perfect game, everyone is different though.
BC didnt have hardmodes. Hardmodes didnt come into being untill WotLK. I am happy that you like Raiding but its common knowledge that only a small percentage of the playerbase ever experience endgame raiding. The reason so many companys try to recreate WoW is not because "its an amazing game" but because they want a piece of that cash cow, PLAIN AND SIMPLE.
With that being said TOR offers a nice break from the WoW clones enough for it to have earned my money for a few months but I still doubt it will ever earn any long time commitment from me because although it has enough differences to offset that WoW feel it still has to many similarities for my liking.
Playing: GW2 Waiting on: TESO Next Flop: Planetside 2 Best MMO of all time: Asheron's Call - The first company to recreate AC will be the next greatest MMO.
Comments
SW:TOR is developed for Wow addicted Star Wars funs Really, game offers nothing more.
I respect your stance on the matter.
I'll say this though... Whether this game is a success or not, that criticism will work it's way though to their devs. The attentions of their target audience will shift with the launches of TSW and GW2. They will be forced to adapt to those changes and quickly.
Regardless, in 18 months, this game will share very little in common with WoW but framework.
But BW needs a success here to be able to take chances on the next MMO. It's an unpleasant fact that you have to emulate a successful property in order to build a successful identity of your own. You won't find an new MMO who hasn't taken something out of WoW's playbook just as WoW took from EQ, AC, AO, DAoC.
YMMV, but to me that speaks of a need to build on a successful platform then take chances with it. So long as they don't become complacent in their success, the game will do nothing but grow in the right directions.
True it does the only thing i like was the ball arena and storyline/music the pve was wow with jedi knights. Lucas was lied to that guy is an innovator. He made freaking Star Wars. D3 has better concepts than this SWTOR. Thats the game everyone should be looking forward to! have you seen some of the class builds they are epic.
T70 go craft my shit.
Really? Poeple post, tweet, blog, text, every tiny little change in every day of their lives and this is the one that strikes you as anomalous?
Cancelled mine too, i can't support Bioware for selling out to EA. When EA eventually guts them like they do every other company they have bought, i'll just shake my head and wonder when game companies are gonna learn to never sell themselves to EA.
"The great thing about human language is that it prevents us from sticking to the matter at hand."
- Lewis Thomas
Amazing game , but can't support it? I'm baffled, well good luck to you friend, perhaps not enjoying a not amazing game?
Understood but the whole game is wow with different models and storyline. thats the reason i'm not jumping on board with this game.
T70 go craft my shit.
Did you even try the game for yourself?
world pvp, territory control in illum that does not reset, ffa pvp area in tattooine, a story for each class up to level 50.
this game has better features than any mmo on the market right now, it has something for everyone.
how exactly is it wow?
wow doesn't have a personal story for every class.
wow doesn't have world pvp and territory control without a timer.
wow doesn't have a ffa pvp area.
so explain how the game is like wow?
Seems like alot of people on here have either only ever played wow or wow was their first mmo. I could be ignorant too and say call of duty is a doom clone.
respect to the OP.....good luck m8.
It's an amazing game but you can't support it? Wat?
Currently playing SWTOR and it's MUCH better than it was at launch.
I enjoyed what I played of the Beta, but I wont be buying the game because EA is involved, and according to EA my country isnt good enough for their customer support so they will just ignore me and deny some of their services.
Plus, I was immediately turned off when I saw the Expertise stat on the Character Pane... I want to PvP, but If I have to grind a PvP set of gear to be competative, rather have my skill determine my effectiveness in PvP, then screw them. Plain and Simple.
I'm not trying to make a comparison here, but if GW2 can come up with a system where player skill matters instead of gear, then why the hell cant anyone else do it?
I PvP to have fun, not grind battlegrounds. TYVM.
"The problem with quotes from the Internet is that it's almost impossible to validate their authenticity." - Abraham Lincoln
Lucas can do whatever he likes to Star wars he did create it after all, some crazy fans think they own the star wars IP. The old films had crappy lightsaber fights.
Thank you, I was waiting for so long to see what you'd do...Now I am going to cancel too. I was worried you'd leave me hanging a little longer..Thank you soooo much for getting this information out there in a timely manner.
This restaurant is amazing but im not going to eat in there because they make some food i don't like.
Does the OP want a cookie? Starting a thread that has no further information is a waste.
Thats pvp my focus was on pve maybe i should of pointed that out. thought that was obvious but guess not. Don't get me started with pvp. CC is on every class you can get locked up when being focused fired on. to the point you just have to sit there and take it. Where is the pvp fun in that all you gotta do is just single target lock kill target lock kill target lock kill. No damage seems to break any CC. there wont be single/duo battles because people will want to full groups and do the mindless target lock kill target lock kill.
btw i did mention the best part was the storyline/music.
Yes because giving CC to just a few classes is fair.
Well this makes about as much sense as those who rip the game to shreds, but then go on to say they've pre-ordered and will play.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
EVery class has a CC break ability too. It is on a long cool down but if you strategically save it you can break at the right time.
If you want to learn how to play PVP in TOR visit Taugrim's live stream on Twitch TV. He streams PVP with multiple classes and it is really good. I personally thought PVP was a blast. Played Sith Assassin, JEdi Guardian, and Smuggler Gun Slinger. All were effective.
OMG Equalibrium Avatar!
Under rated movie!
Wow doesn't have crew skills.
Wow doesn't have perm stat upgrades for exploration.
Wow doesn't have player housing.
Wow doesn't have a space-on-rails shooter based quests.
Wow doesn't have companions.
Wow doesn't have story-line based dungeons.
Wow doesn't have completely changeable via mod's equipment.
Wow doesn't have major quests for each class.
Wow doesn't remove the auto-attack feature.
Wow doesn't have Huttball.
This is not WoW , stop being completely narrow-minded.
Edit * These are major features that Swtor has, things that set it apart from other Themeparks in the market namely WoW. Is the game a themepark, yes ; Does it draw on the proven design choices of WoW and every themepark before it, yes. There is enough of a difference in every aspect of Swtor to be its own game.
I know but it never really helped me in large pvp battle so many classes that can cc you right after
So, you pre-ordered, even though from 2008 on they've been stating continuously that they would NOT be breaking the WoW mold?
Best of luck finding a game that's right for you then!
BC didnt have hardmodes. Hardmodes didnt come into being untill WotLK. I am happy that you like Raiding but its common knowledge that only a small percentage of the playerbase ever experience endgame raiding. The reason so many companys try to recreate WoW is not because "its an amazing game" but because they want a piece of that cash cow, PLAIN AND SIMPLE.
With that being said TOR offers a nice break from the WoW clones enough for it to have earned my money for a few months but I still doubt it will ever earn any long time commitment from me because although it has enough differences to offset that WoW feel it still has to many similarities for my liking.
Everything you need to know about Elder Scrolls Online
Playing: GW2
Waiting on: TESO
Next Flop: Planetside 2
Best MMO of all time: Asheron's Call - The first company to recreate AC will be the next greatest MMO.