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Bland, Cookie Cutter with nothing new

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  • jpnzjpnz Member Posts: 3,529

    Originally posted by Sorrow

    Originally posted by jpnz


     

    This post can not be true if we take it as it is.

    It takes around 40-60 hours to get a class up to level 50. 

    You say you took every class to level 50. That is 8 classes.

    So you played SWTOR for 320-460 HOURS (that's 3 times the lengh of Skyrim excluding the never-ending quest thingy)

    Jeez... I can definitely see why you might be bored after playing a game for 300-400+ hours /sarcasm

     

    If you lie then don't be surprized if someone calls you out on it.

    Been in testing since last december, had a full year to explore every in and out of the game, and trust me there is way more out than there is in...

    Once again, level 50 was not opened until much later in the beta period so I doubt that.

    Like I said, if you did play all the classes to 50, that's 300-400 hours of time you spent playing a game that 'bores the absolute hell outta me'

    I'm sure I'll be bored of a game if I played 400+ hours as well. 

    Gdemami -
    Informing people about your thoughts and impressions is not a review, it's a blog.

  • IcewhiteIcewhite Member Posts: 6,403

    Originally posted by DarkLordIxor

    The rage in the fanboi is like a jedi going to the darkside. Their minds get clouded and filled with hatred and rage when their game comes unto attack from truthful statements. Much like Anakin when Obi-wan told him Palpitine was evil.

    The saving grace for themepark mmorpgs could be GW2, but with how sandbox mmorpgs are going and how idiots keep buying rehashed wow-games I doubt we will see any good game come to fruition.

    Being a fanboy for some other game doesn't excuse you.  It just means that you've bought into a different Brand.  You're just the Apple to their PC, the MW3 to their BF3.

    The GW2 hate wave is still coming, we'll see the same arguments from them in six months.  Random people from the interweb will swarm it with their anonymous "critiques", just like the current situation.  It happens to every game that looks like it just might be popular.

    This is a pretty predictable routine we go through regularly.

    Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

  • onthestickonthestick Member Posts: 600

    Originally posted by Sorrow

    This post can not be true if we take it as it is.

    It takes around 40-60 hours to get a class up to level 50. 

    You say you took every class to level 50. That is 8 classes.

    So you played SWTOR for 320-460 HOURS (that's 3 times the lengh of Skyrim excluding the never-ending quest thingy)

    Jeez... I can definitely see why you might be bored after playing a game for 300-400+ hours /sarcasm

     

    If you lie then don't be surprized if someone calls you out on it.

    Been in testing since last december, had a full year to explore every in and out of the game, and trust me there is way more out than there is in...

    It was not till march ( though some got acces to it only sept -oct period) that lvl 50 was even opened to beta testers..sorry still not buying it.

    How many servers SWTOR will launch with on release?

    ShredderSE - Umm how many do they need? Maybe 6.
    US, EU, Asian, France, German and Russian.
    Subs will be so low there is no need for more
    Snoocky-How many servers?
    The first 3 months a lot...after that 2 i guess, one for PVE and 1 for PVP...

    Thorbrand - SWTOR doesn't have longevity at all. Might be one of the shortest lived MMOs.

  • MMO.MaverickMMO.Maverick Member CommonPosts: 7,619

    Originally posted by Sorrow

    Originally posted by MMO.Maverick


    Originally posted by Sorrow



    Oh and get ready for an amazingly bad launch, the servers are so piss poor that they have to stagger yall in like games use to do 10 years ago... hello, the technology has evolved. Moo Moo Move along the shoot little cow, the next cow is coming in behind you.

    One thing they did not take into account, their website and forums are on the same server farm as thier game servers, and even though I pointed this out during beta multiple times, it was never corrected.

    SO, headstart day 1, they bring up the servers, but guess what all the impatient kids out there are piled up on the forums, eat up the bandwidth, overwhealm the server farm, and crash the servers over and over as people are trying to log in and make characters.

    Interesting. But what will you say when this doomsday prophecy doesn't happen?

    What will you say when it does?

    I test pretty much everything that comes along, and I post predicitons,

    Sadly Swtor doesnt even have 6 months, the core of the game is flawed. Sorry I wish it wasn't I wish it was the best game ever made, I truly was hoping it would be a solid game that would keep subscribers.

    If it does happen like that, I'd be surprised, unless there happen to be over 2 million people playing all at once, then I'd still be surprised but understand that it's a hell of a lot of people. If the launch was a lot worse for a whole week than other AAA MMO launches, then player numbers should be staggering, if not, I'm going to say 'hmm, seems like you made a good estimation, well done'.

    If it doesn't happen like that, and everything goes fairly smoothly like in the beta weekend, especially considering massive numbers, then I'm going to say 'meh, apparently this was another false doomsday prophet like so many others, just like the one in my sig'. If you're that far off that it becomes ridiculous, I might end up quoting you, but that depends on if there are other quotes around.

     

    So, once again, what will YOU do if your doomsday prophecy of a majorly bad launch doesn't happen?

     

    The ACTUAL size of MMORPG worlds: a comparison list between MMO's

    The ease with which predictions are made on these forums:
    Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."

  • jpnzjpnz Member Posts: 3,529

    Originally posted by Icewhite

    Originally posted by DarkLordIxor

    The rage in the fanboi is like a jedi going to the darkside. Their minds get clouded and filled with hatred and rage when their game comes unto attack from truthful statements. Much like Anakin when Obi-wan told him Palpitine was evil.

    The saving grace for themepark mmorpgs could be GW2, but with how sandbox mmorpgs are going and how idiots keep buying rehashed wow-games I doubt we will see any good game come to fruition.

    Being a fanboy for some other game doesn't excuse you.  It just means that you've bought into a different Brand.  You're just the Apple to their PC, the MW3 to their BF3.

    The GW2 hate wave is still coming, we'll see the same arguments from them in six months.  Random people from the interweb will swarm it with their anonymous "critiques", just like the current situation.  It happens to every game that looks like it just might be popular.

    This is a pretty predictable routine we go through regularly.

    I recall a certain game called RIFT and how GW2 fanboys hated that game at launch.

    Wonder which game GW2 will have as the 'haters'? TERA? TSW? FF14?

     

    SWTOR pre-order numbers speak for themselves. It will sell millions and the haters will move to the next game to hate on.

    Such is the internet.

    Gdemami -
    Informing people about your thoughts and impressions is not a review, it's a blog.

  • IcewhiteIcewhite Member Posts: 6,403

    Originally posted by jpnz

    SWTOR pre-order numbers speak for themselves. It will sell millions and the haters will move to the next game to hate on.

    Such is the internet.

    The next game to hate on is GW2.  There will be minor distractions, depending on what else opens in the meantime, but the next big wave of haters has one clear and present target.

    :shrug:  Place your money, it's a great bet.  The odds are terrible though.  Sure things don't pay off well.

    Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

  • jpnzjpnz Member Posts: 3,529

    Originally posted by Icewhite

    Originally posted by jpnz

    SWTOR pre-order numbers speak for themselves. It will sell millions and the haters will move to the next game to hate on.

    Such is the internet.

    The next game to hate on is GW2.  There will be minor distractions, depending on what else opens in the meantime, but the next big wave of haters has one clear and present target.

    :shrug:  Place your money, it's a great bet.  The odds are terrible though.  Sure things don't pay off well.

    Good news is that my wait is only a week (+ a bit) away while GW2 is months (I predict a 2013 launch to be honest) away. :)

    Gdemami -
    Informing people about your thoughts and impressions is not a review, it's a blog.

  • ZecktorinZecktorin Member Posts: 231

    LOL just stop your bitching already....... bioware has said from day one what this game was going to be and they deleivered on everything they promised. No im not a fan boy either.... just saying BW has stated excatly what the game was gonna be and it is exactly what they said it would be.

     

    OH btw obviously 40% of people didn't agree with you because pre order numbers has increased and stop pulling random numbers out of your ass..... your doing it to try and justify your opinion and its really sad.

  • evilastroevilastro Member Posts: 4,270

    Originally posted by Falin

    Sure the Voices are great, but after only a few hours of playing people will discover the space bar bypasses them. Sure you get a companion, but so does everyone else, it's just an extension of you and not really anything new.

    The companion can be equiped with gear and controlled quite well, not to mention you get 5 companions to choose from to help counter anything lacking in a group. No healer? No worries, summon your healer companion. No tank? Get out someones tank companion. The companion system is fantastic. Yes youll always be better off with a player filling the role, but the companions make the game a lot more versatile. Not to mention that the interaction and comments by the companions adds that extra bit of charm to the story. Is it new? Nope. Lots of MMOs have pet classes, but this game takes it to the next level.



    the story is nice, i'll give it that, but that's where it ends. the Graphics are not that great (unless they're holding off for release, which i doubt), every class is mirrored exactly on the other side, so if you play a Smuggler you've played an imperial Agent, with the exception of the wording of the story. the planets are lifeless, no moving grass, no flying insects, no animals just wandering around and the cities are dead, barely any NPC's in them or background chatter.

    The graphics were set to medium for the beta, so yes they were holding off the high end settings for release. It wont change anything if you dont like the art style, but the bells and whistles will be activated on live. Yes the classes are mirrored, but there are two advanced classes per archtype and three playstyles per advanced class. Thats 24 different roles to play with which all play quite differently. Each one of those roles has different flavours based on which side of the conflict you are on.



    Space combat is a rail game, so unless you really enjoyed Asteroids as a kid, it'll be boring to you. PvP is umm...well, i'll let someone else explain how bad that is, my experience was only 3 mini-games reminiscent of the CoH/CoV system. then there's flashpoints, their version of group instances, when i first tested these these were Awesome! but then they started tweaking them and fiddling with them and reducing the lengths, and now they're just ok.

    The space combat is actually like Lylat Wars / Star Fox, which is one of the most acclaimed games of all time (if you need a reminder, look at the 3DS review http://uk.ds.ign.com/articles/119/1192306p1.html). I'm not saying that the missions are up to that standard yet, I would probably rate them at about 7/10, but with some work they could be epic.

    PvP is bad eh? I strongly disagree. The classes are very well balanced, and there is lots of thought involved in countering other players.  Every class is capable of crowd control, breaks and pushbacks which make it quite tactical. All of the battleground maps show fantastic design and result in very tense fights between skilled players. The open world PvP is equally fun, although there are concerns that there isnt enough crossover in questing areas for players leveling.   

    Not sure when you played, but the difficulty of most flashpoints got raised in the last 2 builds. People were actually complaining that they were too hard. Personally I found them fun and memorable.



    the Light Side/Dark Side point system sounded cool in the beginning, but it's now a useless addition, oh boy a few titles and some visual corruption if you're dark, at the higher levels you get some cool gear, but it's exactly the same gear weather your dark or light and just visually looks different. 

    What did you expect? Its a MMO, they need to keep things balanced. If a dark side or light side armor piece is best in slot guess what? Everyone will become the flavour of the month alignment. I think they got it spot on by making visual changes based on your alignment, not gear based.



    I won't even mention how you can't change sides, so if you go dark Jedi, you can not move to  the empire. a Smugular is stuck with the Republic, while Bounty Hunters are stuck with the Empire. there really needed to be a third faction of Neutral. I could go on about the negatives of this game, but i think you get the picture.



    all in all, the game is a Step back in MMO's, it's taken all the features of other games and reduced them to as simple a state as possible, there's nothing new, innovative or exciting about the game, except that it's Star Wars of the past (but unlike STO, they at least did stay true to the Universe)

    They never claimed they were doing anything innovative. They are just making a polished MMO based on the traditional standard, and they succeeded. Not everyone wants a completely new model, some people are just bored of whats already on offer. SWTOR delivers what it promised, an awesome themepark MMO in the old republic setting. If you want innovation, wait for Guild Wars 2 , Archeage or TERA. This is not the game you are looking for.

    In reality, if they took this game, rebundled it as KOTOR3 and sold it as a standalone it'd be far better, i'd hype this game s a 4, and that's just for the Name Recognition alone.

    Dispite all the trolls. Its not a single player game, so theres no point in rebundling it as one. At its very core its a MMO, with a bit of story flavour added in.

      

    Oh and here we are less than 3 weeks from launch (dec 20th) and not a single advertisement for the game anywhere. you'd think for an Xmas launch you'd see something on TV!

    I find that odd as well that it hasnt been on TV, although look at the banner above you... thats right SWTOR!  They already have over a million preorders, and the game will be on the shelves for Christmas, so I dont think they should be too concerned.

     

  • evilastroevilastro Member Posts: 4,270

    Originally posted by Torgrim

    {mod edit}

    Not a fanboy and wasnt even planning on getting the game until I played Beta to be honest.

    My brother hates Star Wars and WOW and after getting him to try the beta with me he is hooked and is buying the game.

    I was probably as bad as the next person thinking that it was going to be a WOW clone and all that. But I find it hard to believe any of these critics have even played the game with some of the stuff they are coming up with.

     

  • alkarionlogalkarionlog Member EpicPosts: 3,584

    Originally posted by zymurgeist

    Originally posted by evilastro


    Originally posted by Torgrim

    {mod edit}

    Not a fanboy and wasnt even planning on getting the game until I played Beta to be honest. I was probably as bad as the next person thinking that it was going to be a WOW clone and all that. But I find it hard to believe any of these critics have even played the game with some of the stuff they are coming up with.

     

     It's a contest to see who can get away with the most stupid, most outrageous, most obviously false, criticism without getting banned. The game is not perfect by any means but some of these people are so far over the top they're scraping the bottom.

    yu prefer it be called a rift clone? same gameplay, only thing is diferent is, it have lightsabers, no auto attack

    FOR HONOR, FOR FREEDOM.... and for some money.
  • [Deleted User][Deleted User] CommonPosts: 0
    The user and all related content has been deleted.
  • DerrosDerros Member UncommonPosts: 1,216

    Yet, we are still shelling out millions for games like MW3, Gears 3, Battlefield 3, Uncharted 3, (oh boy, alot of 3s this year arent there?)  And they are all still pretty much the same game that has been coming out for a while.  We also pay the same price as TOR, heck, now with DLC we can even implament a sub simulation!

  • evilastroevilastro Member Posts: 4,270

    Originally posted by alkarionlog

    yu prefer it be called a rift clone? same gameplay, only thing is diferent is, it have lightsabers, no auto attack

    I played Rift by mashing one supermacro for single targets and one supermacro for aoe. SWTOR is nothing like Rift. To be good in SWTOR you need to pay attention and use your abilities correctly.

  • MMO.MaverickMMO.Maverick Member CommonPosts: 7,619

    Originally posted by I_Return

    Originally posted by Keogh

    Gee, I bet they could have sold more that the 900,000 pre-orders that they have already sold if they advertised.

    http://www.vgchartz.com/charts/preorders.php 

     

    899,999  I canceled my order.

    916,490.

    16,491 additional people preordered image

    The ACTUAL size of MMORPG worlds: a comparison list between MMO's

    The ease with which predictions are made on these forums:
    Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."

  • evilastroevilastro Member Posts: 4,270

    Originally posted by MMO.Maverick

    Originally posted by I_Return


    Originally posted by Keogh

    Gee, I bet they could have sold more that the 900,000 pre-orders that they have already sold if they advertised.

    http://www.vgchartz.com/charts/preorders.php 

     

    899,999  I canceled my order.

    916,490.

    16,491 additional people preordered image

    And thats just America.

  • alkarionlogalkarionlog Member EpicPosts: 3,584

    Originally posted by evilastro

    Originally posted by alkarionlog

    yu prefer it be called a rift clone? same gameplay, only thing is diferent is, it have lightsabers, no auto attack

    I played Rift by mashing one supermacro for single targets and one supermacro for aoe. SWTOR is nothing like Rift. To be good in SWTOR you need to pay attention and use your abilities correctly.

    you still can make a super macro for single player and a super macro to aoe, its still work the same way, choose a target spam skills, rinse and repeat.

     

    i'm a quest whore I do virtualy all quests, and even me feel more like I play it like I play a single player, just go in and kill things, only some heroics 4 and the other I needed someone else with me, but even so I just needed one more peep who had a heal pet, since the jedi knight healer pet is after balmorra, for a MMO, the with player part I feel like its just a multiplayer who I can let 3 friends to join

    FOR HONOR, FOR FREEDOM.... and for some money.
  • JackdogJackdog Member UncommonPosts: 6,321

    I will bet the game will have huge intitial sells and a smooth launch, other than ques. However I also will bet it will have a huge churn rate and server merges in a year if they do not come up with some more end game PvE content. Great game but for me at least it falls into the catagory of a 1 or 2 months worth of content UNLESS I went PvP and my guild is rolling on a PvE server. Been playing with some of these guys since DAoC and won't change guilds now. BTW I think it is a good game at it's core and well worth purchasing just for the three months but after playing beta for months I am burned out on it.

    I miss DAoC

  • evilastroevilastro Member Posts: 4,270

    Originally posted by alkarionlog

    Originally posted by evilastro


    Originally posted by alkarionlog

    yu prefer it be called a rift clone? same gameplay, only thing is diferent is, it have lightsabers, no auto attack

    I played Rift by mashing one supermacro for single targets and one supermacro for aoe. SWTOR is nothing like Rift. To be good in SWTOR you need to pay attention and use your abilities correctly.

    you still can make a super macro for single player and a super macro to aoe, its still work the same way, choose a target spam skills, rinse and repeat.

     

    i'm a quest whore I do virtualy all quests, and even me feel more like I play it like I play a single player, just go in and kill things, only some heroics 4 and the other I needed someone else with me, but even so I just needed one more peep who had a heal pet, since the jedi knight healer pet is after balmorra, for a MMO, the with player part I feel like its just a multiplayer who I can let 3 friends to join

    No. You cant.

    There is not a single class where spamming a super macro would be effective in SWTOR.

    Also you are talking about low level content designed for small groups....

  • JackdogJackdog Member UncommonPosts: 6,321

    Originally posted by evilastro

     

    No. You cant.

    There is not a single class where spamming a super macro would be effective in SWTOR.

    Also you are talking about low level content designed for small groups....

    agree

    I found solo combat needs a sequence. Start with a high power usage skill, the a low usage one, then a high power one then a low etc. And I am using the phrase power as generic term for ammo etc. Same thing just differnt name for each class.

    I miss DAoC

  • alkarionlogalkarionlog Member EpicPosts: 3,584

    Originally posted by evilastro

    Originally posted by alkarionlog


    Originally posted by evilastro


    Originally posted by alkarionlog

    yu prefer it be called a rift clone? same gameplay, only thing is diferent is, it have lightsabers, no auto attack

    I played Rift by mashing one supermacro for single targets and one supermacro for aoe. SWTOR is nothing like Rift. To be good in SWTOR you need to pay attention and use your abilities correctly.

    you still can make a super macro for single player and a super macro to aoe, its still work the same way, choose a target spam skills, rinse and repeat.

     

    i'm a quest whore I do virtualy all quests, and even me feel more like I play it like I play a single player, just go in and kill things, only some heroics 4 and the other I needed someone else with me, but even so I just needed one more peep who had a heal pet, since the jedi knight healer pet is after balmorra, for a MMO, the with player part I feel like its just a multiplayer who I can let 3 friends to join

    No. You cant.

    There is not a single class where spamming a super macro would be effective in SWTOR.

    Also you are talking about low level content designed for small groups....

    from what I remember the group size limit is 4, to me its a small group, unless you mean raids, and really raids normally are lame, just skill spam for 10 min a boss and maybe have certain peeps do things like kill any extras who the boss summon.

     

    I did play till lvl 30, but really in one weekend I hit lvl 30 is really a lame thing, that mens I could burn they content fast like that.

     

    wanting or not the main thing here is the content, even more then otehr games, pretty much after 2 or 3 months the game will ahve a huge decline on players on, I don't see a high retention here, i'm myself thinking in taking this game for a month or 2 just enough for play the history because I liked the history, but anything over that or the aion 3.0 and I will stop, can't be only me, because really I hate wow, the swtor is too wowish to me

    FOR HONOR, FOR FREEDOM.... and for some money.
  • sgtairbornesgtairborne Member Posts: 51

    /yawn another one of these threads........hey what is the opposite of originality again?

  • onthestickonthestick Member Posts: 600

    Originally posted by alkarionlog

    from what I remember the group size limit is 4, to me its a small group, unless you mean raids, and really raids normally are lame, just skill spam for 10 min a boss and maybe have certain peeps do things like kill any extras who the boss summon.

     

    I did play till lvl 30, but really in one weekend I hit lvl 30 is really a lame thing, that mens I could burn they content fast like that.

     

    wanting or not the main thing here is the content, even more then otehr games, pretty much after 2 or 3 months the game will ahve a huge decline on players on, I don't see a high retention here, i'm myself thinking in taking this game for a month or 2 just enough for play the history because I liked the history, but anything over that or the aion 3.0 and I will stop, can't be only me, because really I hate wow, the swtor is too wowish to me

    I also reached lvl 28 during beta weekend but that is because i rushed through lots of things just to enjoy main storyline, i missed a lot of sleep and played way too much and that is not how i am going to play once game goes live. Player rushing to cap has nothing to do with over all content. Honestly, there is never enough content for power gamers in any MMO. for anyone who can spend 10+ hours every day playing SWTOR, more content will always be a problem.

    Also what makes you so sure that Bioware won't add anything new over already existing content (which is plenty for a new MMO release) ? this is first and flagship MMO of Bioware and i highly doubt that they will just leave it hanging dry for months. So i don't believe in your predictions because nothign can be said with surety at this point.

    I have played  a lot of MMOS at release because i enjoy seeing the MMO birth and of all the recent MMOS SWTOR has the most replayability and content.

     

    How many servers SWTOR will launch with on release?

    ShredderSE - Umm how many do they need? Maybe 6.
    US, EU, Asian, France, German and Russian.
    Subs will be so low there is no need for more
    Snoocky-How many servers?
    The first 3 months a lot...after that 2 i guess, one for PVE and 1 for PVP...

    Thorbrand - SWTOR doesn't have longevity at all. Might be one of the shortest lived MMOs.

  • evilastroevilastro Member Posts: 4,270

    Originally posted by alkarionlog

    from what I remember the group size limit is 4, to me its a small group, unless you mean raids, and really raids normally are lame, just skill spam for 10 min a boss and maybe have certain peeps do things like kill any extras who the boss summon.

     

    I did play till lvl 30, but really in one weekend I hit lvl 30 is really a lame thing, that mens I could burn they content fast like that.

     

    wanting or not the main thing here is the content, even more then otehr games, pretty much after 2 or 3 months the game will ahve a huge decline on players on, I don't see a high retention here, i'm myself thinking in taking this game for a month or 2 just enough for play the history because I liked the history, but anything over that or the aion 3.0 and I will stop, can't be only me, because really I hate wow, the swtor is too wowish to me

    The group size is 4 and companions count as a group member. But at high levels its expected that you use 4 players and no companions. The 'Heroic 2+' flagging means you can usually solo or duo it with a companion.

    If you want to know what raids (operations) in SWTOR looks like go look at - http://www.youtube.com/watch?v=W-po8E_LkMY this is an oldish vid, but it shows off how combat works in an operation. This is just the first boss, theres a whole dungeon of fights that get more complicated. Its much more fun and involved than any previous raids I have done in EQ, EQ2, WOW, Rift, LOTRO and Vanguard.

  • alkarionlogalkarionlog Member EpicPosts: 3,584

    Originally posted by onthestick

    Originally posted by alkarionlog


    from what I remember the group size limit is 4, to me its a small group, unless you mean raids, and really raids normally are lame, just skill spam for 10 min a boss and maybe have certain peeps do things like kill any extras who the boss summon.

     

    I did play till lvl 30, but really in one weekend I hit lvl 30 is really a lame thing, that mens I could burn they content fast like that.

     

    wanting or not the main thing here is the content, even more then otehr games, pretty much after 2 or 3 months the game will ahve a huge decline on players on, I don't see a high retention here, i'm myself thinking in taking this game for a month or 2 just enough for play the history because I liked the history, but anything over that or the aion 3.0 and I will stop, can't be only me, because really I hate wow, the swtor is too wowish to me

    I also reached lvl 28 during beta weekend but that is because i rushed through lots of things just to enjoy main storyline, i missed a lot of sleep and played way too much and that is not how i am going to play once game goes live. Player rushing to cap has nothing to do with over all content. Honestly, there is never enough content for power gamers in any MMO. for anyone who can spend 10+ hours every day playing SWTOR, more content will always be a problem.

    Also what makes you so sure that Bioware won't add anything new over already existing content (which is plenty for a new MMO release) ? this is first and flagship MMO of Bioware and i highly doubt that they will just leave it hanging dry for months. So i don't believe in your predictions because nothign can be said with surety at this point.

    I have played  a lot of MMOS at release because i enjoy seeing the MMO birth and of all the recent MMOS SWTOR has the most replayability and content.

     

    could ask you the same, what make you so sure they will put more content , in the first 6 months? also diferently from you I didn't skiped anything I did every single quest  and more then half of taris and naar shadaa, and yes I did all the possible "space combat" too, only thing here I can say is wait and see only time will tell

    FOR HONOR, FOR FREEDOM.... and for some money.
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