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SWTOR: A Great, Well Made, Innovative Game that Sucks

24

Comments

  • JimmacJimmac Member UncommonPosts: 1,660

    Originally posted by syrusmag3

    Why does everyone play this game if they keep saying it sucks?

    Because "everyone" isn't saying it sucks. Only a very, very small minority of SWTOR players will ever visit this forum, and even less will post "it sucks" messages.

    That's why. Plenty of people like it.

  • AdamTMAdamTM Member Posts: 1,376

    Originally posted by syrusmag3

    Why does everyone play this game if they keep saying it sucks?

    There is a reason why there was no open beta and there is no 14 day trial offered...

    image
  • MasoniclightMasoniclight Member Posts: 87

    Easy, very easy fix here. If you think the game sucks:  LEAVE

     

    image

  • sanosukexsanosukex Member Posts: 1,836

    Originally posted by AdamTM

    Originally posted by syrusmag3

    Why does everyone play this game if they keep saying it sucks?

    There is a reason why there was no open beta and there is no 14 day trial offered...

    stress test is technically open beta just very short but it gives everyone a try at the finished product

  • sanosukexsanosukex Member Posts: 1,836

    Originally posted by Masoniclight

    Easy, very easy fix here. If you think the game sucks:  LEAVE

     

    it's still so funny people don't grasp the fact MMOs to many border on addiction its not that easy to just leave a new AAA MMO.. especially one based on star wars

  • PyrateLVPyrateLV Member CommonPosts: 1,096

    Originally posted by routesman

    Originally posted by Cacophanist

    It is not innovative, it is the same old tried and tested formula, nothing new. Kill X of Y, fetch X to Y. 

    It has a nice interface, but nothing new at all.

    Snore.

    Lets move on.

    PlanetSide 2 is coming out soonish - that is the game that breaks the mould like the old one did but no one noticed.

    Yes.  Because SOE has a great track record when it comes to MMOs.

    SWG: actually was original and outside the box.  They dumbed it down to be like WoW.  And people are STILL pissed about it.  I won't buy anything with a Sony  nameplate on it.  I realize that if I buy electronics, I do buy stuff with Sony made products.  But you won't see their nameplate in my home.

    Vanguard: it took them HOW LONG to fix the mistakes they made with this one?

    Matrix Online: How do you FAIL with a License like that?

    DC Universe Online: Already free to play... and again: HOW DO YOU FAIL WITH A LICENSE LIKE THAT?

    Sony =/= Sony Online Entertainment. 2 different companies.

    Smedley has nothing to do with TVs and electronics, nor does he have anything to do with PlayStation or the games.

    He has EVERYTHING to do with EQ1/2,VG,DCUO,PS1/2,SWG,MxO and any other online game produced by SOE

     

    You can stop taking the nameplates off your TVs and Stereos now.

     

    As for the OP. I dont think the game sucks. well ok I do, but its because its not that innovative.

    Sure its got the VOs and Interactive cutscenes and Class-based storylines, but thats it.

    Everything else is the same Themepark (actually its more like an Assembly Line) linear game we have all seen for the last 6 years. Its WoW/CoX/AoC/WAR/DCUO/CO/STO/RIFT except in a Star Wars skin.

     

    Tried: EQ2 - AC - EU - HZ - TR - MxO - TTO - WURM - SL - VG:SoH - PotBS - PS - AoC - WAR - DDO - SWTOR
    Played: UO - EQ1 - AO - DAoC - NC - CoH/CoV - SWG - WoW - EVE - AA - LotRO - DFO - STO - FE - MO - RIFT
    Playing: Skyrim
    Following: The Repopulation
    I want a Virtual World, not just a Game.
    ITS TOO HARD! - Matt Firor (ZeniMax)

  • AdamTMAdamTM Member Posts: 1,376

    Originally posted by sanosukex

    Originally posted by AdamTM


    Originally posted by syrusmag3

    Why does everyone play this game if they keep saying it sucks?

    There is a reason why there was no open beta and there is no 14 day trial offered...

    stress test is technically open beta just very short but it gives everyone a try at the finished product

    Really, because you can experience anything in those stresstests?

    Stress tests are just that, tests to see if the servers hold, not open beta.

    A weekend of stress testing isn't really what I would consider "trying out a game" and seeing if i like the finished product.

    Especially with everyone here proclaiming during beta that "wait, this problem of yours will go away because its still beta".

     

    In my humble semidivine opinion there should be a demo or trial (even 7 days) for any game released ever. Because I'm not going to buy a cat in a bag, especially with something like an MMO that is a considerable investment.

    image
  • GolominGolomin Member Posts: 141

    Originally posted by routesman

    Originally posted by Cacophanist

    It is not innovative, it is the same old tried and tested formula, nothing new. Kill X of Y, fetch X to Y. 

    It has a nice interface, but nothing new at all.

    Snore.

    Lets move on.

    PlanetSide 2 is coming out soonish - that is the game that breaks the mould like the old one did but no one noticed.

    Yes.  Because SOE has a great track record when it comes to MMOs.

    SWG: actually was original and outside the box.  They dumbed it down to be like WoW.  And people are STILL pissed about it.  I won't buy anything with a Sony  nameplate on it.  I realize that if I buy electronics, I do buy stuff with Sony made products.  But you won't see their nameplate in my home.

    Vanguard: it took them HOW LONG to fix the mistakes they made with this one?

    Matrix Online: How do you FAIL with a License like that?

    DC Universe Online: Already free to play... and again: HOW DO YOU FAIL WITH A LICENSE LIKE THAT?

    SWG: SOE made it.

    Vanguard: Sigil made it. SOE bought it very near release (Sigil went bankrupt).

    Matrix Online: Monilith Productions made it. SOE bought it after it was released.

    DC Universe Online: SOE made it.

    Everquest 2: SOE made it.

    Planetside: SOE made it.

     

    Most people who were part of the old pre-cu SWG will agree that it was a great game. Most people will also agree that Planetside was also a great game. And that Everquest 2 (even though it was destroyed by WoW's popularity) is actually a good game too. DC Univerise Online I'm not sure, I've seen people enjoy it a lot on their Playstation.

    The problem with SOE is they'll destroy anything they made that is good in a heart beat.

  • sanosukexsanosukex Member Posts: 1,836

    Originally posted by AdamTM

    Originally posted by sanosukex


    Originally posted by AdamTM


    Originally posted by syrusmag3

    Why does everyone play this game if they keep saying it sucks?

    There is a reason why there was no open beta and there is no 14 day trial offered...

    stress test is technically open beta just very short but it gives everyone a try at the finished product

    Really, because you can experience anything in those stresstests?

    Stress tests are just that, tests to see if the servers hold, not open beta.

    A weekend of stress testing isn't really what I would consider "trying out a game" and seeing if i like the finished product.

    Especially with everyone here proclaiming during beta that "wait, this problem of yours will go away because its still beta".

     

    In my humble semidivine opinion there should be a demo or trial (even 7 days) for any game released ever. Because I'm not going to buy a cat in a bag, especially with something like an MMO that is a considerable investment.

    well during the stress test i got two chars to level 15, did warzones, flashpoints, experienced the story the gameplay.. how is that not considered trying out the game also I been around the MMO block long enough  to know better than to expect anything to change from stress test to live execpt maybe a few bug fixes

  • darker70darker70 Member UncommonPosts: 804

    SWTOR is quite brilliant in Mmorpg terms as in polished,stable quite fun to play but for me long term pretty much the Rift scenario well made game but following same old template and effectively shallow gameplay.

    The companion system is a nice idea from similar single RPG attempts and useing them for crafting and other side missions is pretty neat,did not try space combat but as many have said on rails is a cop out  as Bioware could have developed a deeper space system.

    But all is not lost the game has just launched i expect they will expand pretty quick as many of the subcribers will tire of the game just like any other MO,if they sit on there laurels fine no doubt the suits will be happy and in this world that is all that counts these days,but with their resources this would be travisty.

    So my hope is they expand not only worlds but also develop systems with in the game other wise there will be nothing to differentiate this game from the rest and it will be the new hate it or love it scenario as in WOW.

     

     

    p>
  • purplecowpurplecow Member Posts: 40

    Originally posted by Masoniclight

    Easy, very easy fix here. If you think the game sucks:  LEAVE

     

    before they go they want to take a few things

    I never saw a purple cow.
    I never hope to see one.
    But I can tell you anyhow
    I'd rather see than be one.

  • routesmanroutesman Member UncommonPosts: 66

    Originally posted by PyrateLV

    Originally posted by routesman


    Originally posted by Cacophanist

    It is not innovative, it is the same old tried and tested formula, nothing new. Kill X of Y, fetch X to Y. 

    It has a nice interface, but nothing new at all.

    Snore.

    Lets move on.

    PlanetSide 2 is coming out soonish - that is the game that breaks the mould like the old one did but no one noticed.

    Yes.  Because SOE has a great track record when it comes to MMOs.

    SWG: actually was original and outside the box.  They dumbed it down to be like WoW.  And people are STILL pissed about it.  I won't buy anything with a Sony  nameplate on it.  I realize that if I buy electronics, I do buy stuff with Sony made products.  But you won't see their nameplate in my home.

    Vanguard: it took them HOW LONG to fix the mistakes they made with this one?

    Matrix Online: How do you FAIL with a License like that?

    DC Universe Online: Already free to play... and again: HOW DO YOU FAIL WITH A LICENSE LIKE THAT?

    Sony =/= Sony Online Entertainment. 2 different companies.

    Smedley has nothing to do with TVs and electronics, nor does he have anything to do with PlayStation or the games.

    He has EVERYTHING to do with EQ1/2,VG,DCUO,PS1/2,SWG,MxO and any other online game produced by SOE

     

    You can stop taking the nameplates off your TVs and Stereos now.

    Smedley does have nothing to do with TVs and electronics.  HOWEVER, SOE is not a different company than Sony.  SOE is a division of Sony.  Its not a subsidiary, its a DIVISION.  That means that Smedley is actually an employee of Sony, not Sony Online Entertainment.  That means Sony-Proper is responsible for the horrible customer service and the fact that SOE doesn't do anything about exploiters until there is a public uproar and documented proof of the activities.

     

    As far as I'm concerned, Sony is DIRECTLY responsible for Smedley's actions.  Its one thing if they are a subsidiary as subsidiaries are owned and not part of the bigger company.  But that isn't the case here.  Sony wants my money and to advertise in my house, SOE needs to get cleaned up.  No worries, I'm happy with my Samsung technology.  :)

  • vanderghastvanderghast Member UncommonPosts: 326

    Originally posted by Dojen

    SWG was way better than this game. At least I could build something there that people could see.

     

     

    This is where i'm going to disagree no matter what you think of SWTOR.  SWG was not a better game than anything.  It was a completely content devoid game with a star wars skin that had aboslutely nothing whatsoever to do with star wars and at no point did you ever really feel part of star wars.  It was a crafting sandbox with nothing to do but endlessly grind mobs or craft crap, neither of which fit with star wars.

     

    If anything SWTOR captures the feel of star wars with ther heroic story and the setting, this was something that SWG never did on any level.  If it wasn't for a few storm troopers running around once in awhile you would have never known SWG was star wars.

     

    Crafting and star wars do not mix, star wars was about high adventure, shooting, space battles, not sitting around making blasters or playing doctor frankenstein with animals to play pokemon.

  • JarazarJarazar Member Posts: 231

    Originally posted by syrusmag3

    Why does everyone play this game if they keep saying it sucks?

    It's something for them to do until the bigger letdown GW2 is released.  

    The rules here say that there is no baiting/trolling aloud, but someone can make a baiting/trolling thread and it's OK. There should be one dedicated and unmoderated thread for SWTOR right now so these forums can be cleaned up from all of the flamers, baiters and trolls. Let everyone have at it in there. If a new thread is made about SWTOR, that person should be warned and then banned if they do it again. These hate threads are ridiculous and everyone knows it.

    image

  • DojenDojen Member UncommonPosts: 134

    Originally posted by vanderghast

    Originally posted by Dojen

    SWG was way better than this game. At least I could build something there that people could see.

     

     

    This is where i'm going to disagree no matter what you think of SWTOR.  SWG was not a better game than anything.  It was a completely content devoid game with a star wars skin that had aboslutely nothing whatsoever to do with star wars and at no point did you ever really feel part of star wars.  It was a crafting sandbox with nothing to do but endlessly grind mobs or craft crap, neither of which fit with star wars.

     

    If anything SWTOR captures the feel of star wars with ther heroic story and the setting, this was something that SWG never did on any level.  If it wasn't for a few storm troopers running around once in awhile you would have never known SWG was star wars.

     

    Crafting and star wars do not mix, star wars was about high adventure, shooting, space battles, not sitting around making blasters or playing doctor frankenstein with animals to play pokemon.

     

    "Fond" memories sometimes smooth out the rough edges of reality, or the way it really was ;)

  • DojenDojen Member UncommonPosts: 134

    Originally posted by Jarazar

    Originally posted by syrusmag3

    Why does everyone play this game if they keep saying it sucks?

    It's something for them to do until the bigger letdown GW2 is released.  

    The rules here say that there is no baiting/trolling aloud, but someone can make a baiting/trolling thread and it's OK. There should be one dedicated and unmoderated thread for SWTOR right now so these forums can be cleaned up from all of the flamers, baiters and trolls. Let everyone have at it in there. If a new thread is made about SWTOR, that person should be warned and then banned if they do it again. These hate threads are ridiculous and everyone knows it.

     

    My OP was not a bait, it was not trolling, and it certainly wasn't hateful. Please don't project.

    Most of the replies here are civil as well. Could it be that you're the troll/hater?

  • FalcomithFalcomith Member UncommonPosts: 831

    Originally posted by Dojen

     

     

    But it's a singleplayer game made into an MMO. There is no "persistent" world; it's almost all instances. What there is outside of instances is dry and dull. An empty world.

      

    SWG was way better than this game. At least I could build something there that people could see.

      

    It sounds like you went into it thinking it was going to be a sandbox game. They have always promoted it as a themepark game.

  • MindTriggerMindTrigger Member Posts: 2,596

    Originally posted by Dojen

    Originally posted by vanderghast


    Originally posted by Dojen



    SWG was way better than this game. At least I could build something there that people could see.

     

     

    This is where i'm going to disagree no matter what you think of SWTOR.  SWG was not a better game than anything.  It was a completely content devoid game with a star wars skin that had aboslutely nothing whatsoever to do with star wars and at no point did you ever really feel part of star wars.  It was a crafting sandbox with nothing to do but endlessly grind mobs or craft crap, neither of which fit with star wars.

     

    If anything SWTOR captures the feel of star wars with ther heroic story and the setting, this was something that SWG never did on any level.  If it wasn't for a few storm troopers running around once in awhile you would have never known SWG was star wars.

     

    Crafting and star wars do not mix, star wars was about high adventure, shooting, space battles, not sitting around making blasters or playing doctor frankenstein with animals to play pokemon.

     

    "Fond" memories sometimes smooth out the rough edges of reality, or the way it really was ;)

    I hear people say this once in a while.  That our memories of SWG don't equal the reality of it.  To that I call BS.  I can only speak for myself, but I have seen countless others all over the internet say the same thing I feel about the game.  In a nutshell, we all knew the game had problems.  It was buggy, unbalanced, very few "quests" and instances, etc.  SOE was always trying to fix and balance things so every major patch fixed one thing, and screwed up five more.

    HOWEVER, we didn't really care that much.  The thing was, the game had so much depth that no matter what was going on, we just played around it.  Yeah, we complained about bugs and changes we didn't like, but at the end of the day, the game was much bigger than the sum of its parts, and the community and interactivity of all the classes made it something special.  You can make a huge list of problems the game had, but you cannot refute this fact.

    Crafting in a Star Wars themepark may not mix, but crafting always makes sense when you are building a sandbox/hybrid game.  Especially one that had full non-combat professions.  While you may not have cared for what SWG was about, clearly tens of thousands of other people disagree, and millions more have never even had a chance to try it.  I came to MMO directly from years of hardcore clan match  FPS gaming.  By all accounts, you would think I would be a hardcore themepark PvP or Raid player.  The fact is, I don't need to be an "epic hero" amoung thousands of other epic heroes on my server.  I enjoyed crafting, exploration, hunting for resources to sell, being a chef and selling food, etc.  I enjoyed the hell out of decorating my in-world homes with loot and furniture, etc.  I enjoyed the interdependency and relationships the game fostered.  If I had never tried SWG, I wouldn't have known all of this.

    I have yet to find a game that gives me the freedom and community aspects that SWG had.  Nothing like it has come out since, and until there is something solid that lets people build their own adventure again, they will never know what it is like unless they experienced it before.  This is one of the reasons why there is so much confusion and arguing about this point around here.  The fact is that most gamers who came to the genre in the past 5 years have never, ever played a full featured sandbox.  All the indy projects that have come out have been a disaster.  Imagine what you could do today in making a hybrid if someone would bother investing in one.

    A sure sign that you are in an old, dying paradigm/mindset, is when you are scared of new ideas and new technology. Don't feel bad. The world is moving on without you, and you are welcome to yell "Get Off My Lawn!" all you want while it happens. You cannot, however, stop an idea whose time has come.

  • KhurgKhurg Member UncommonPosts: 45

    Originally posted by BullseyeArc1

    no player housing

     Seriously....no player housing ? I am trying to think of a game that has this feature. Only 3 that come to mind are Horizons, UO and EQ2. Not a a list I'd want to be associated with

  • darker70darker70 Member UncommonPosts: 804

    Originally posted by Dojen

    Originally posted by Jarazar


    Originally posted by syrusmag3

    Why does everyone play this game if they keep saying it sucks?

    It's something for them to do until the bigger letdown GW2 is released.  

    The rules here say that there is no baiting/trolling aloud, but someone can make a baiting/trolling thread and it's OK. There should be one dedicated and unmoderated thread for SWTOR right now so these forums can be cleaned up from all of the flamers, baiters and trolls. Let everyone have at it in there. If a new thread is made about SWTOR, that person should be warned and then banned if they do it again. These hate threads are ridiculous and everyone knows it.

     

    My OP was not a bait, it was not trolling, and it certainly wasn't hateful. Please don't project.

    Most of the replies here are civil as well. Could it be that you're the troll/hater?

    I think the only reason your post gets stated as trolling is that you use "sucks" which is a derogatory term,if it were to change to include something neutral like "shallow" the whole post is then interpretted in a diffrerent light.

    Myself i see no way that u trolled but others interpret prose differently i made a flippant comment in a post about mentioning SWTOR and spent the rest of the thread responding to those i supposedly offended,sometimes you just can't win.

    p>
  • Xero_ChanceXero_Chance Member Posts: 519

    I have no clue what anybody bashing this game is talking about, it's like they're playing a completely different game. And yes I checked to see if I was on the right board.

    Or maybe they're expecting anything different from KOTOR 3 with 8 different storylines (plus sidequests... you ARE doing them, right?). Also there's people everywhere in this game interfering with my quests. It's not quite as bad as DCUO with the KSing because TOR has way faster spawn times, mind you. It's very clear where you enter an instanced solo story instance, there's a big green wall with a tooltip that tells you, and it's usually only a segment of a shared dungeon that seperates into a solo instance and is not as common after the starting world, with many allowing grouping. Groups are required for Heroic quests and flashpoints.

    Oh right, they were expecting SWG2.
    image

  • Laughing-manLaughing-man Member RarePosts: 3,655

    Originally posted by Dojen

    But it's a singleplayer game made into an MMO. There is no "persistent" world; it's almost all instances. What there is outside of instances is dry and dull. An empty world.  Strongly disagree, this is an oft thrown about statement for SWTOR, the fact its your first statment makes me wonder if the rest of what you are about to say is ALSO canned.  Its simply untrue, and opinions can be untrue just so we're clear.

     

    The mission (quest) formula is the well-known basic "kIll X and click glowy Y".  So you are complaining now about how VIDEO GAMES are?   ALL VIDEO GAMES have "Quests" in them, lets go play God of War, oh no on the way to bosses I have to KILL MINIONS?! what is this nonsense?  You don't know what you are asking for.

     

    SWG was way better than this game. At least I could build something there that people could see.  I love nostalgia too :-)   SWG was ok, at best.

     

    Yup, SWTOR is indeed a great, well made game. I'll enjoy playing it for two or three months, and then the empty world and "kill X and click glowy Y" will sap the fun out of it.  So you reitterate the things you said before not adding anything new to your statment but yet rehashing things that are not only tired old phrases that are nearly cliched about SWTOR at this point (cliched because we've proven them to be false and yet everyone parrots the phrases off like they're some bible passage).  

     

    It's innovative to be sure. It should win awards. But it still sucks.  Sorry you feel that way, don't play.  Oh, and can I have your stuff?

     

     

  • sanosukexsanosukex Member Posts: 1,836

    Originally posted by Khurg

    Originally posted by BullseyeArc1

    no player housing

     Seriously....no player housing ? I am trying to think of a game that has this feature. Only 3 that come to mind are Horizons, UO and EQ2. Not a a list I'd want to be associated with

    forgot the biggest one of all SWG! housing in that was great.. setting up your own shop and such was lot of fun

  • kiltakkiltak Member Posts: 103

    Originally posted by Dojen

    I enjoy SWTOR. The launch was amazingly smooth (as was the "early play"). The voice acting/cut-scenes are great. The story is very good. I played it for the 4th or 5th day and thought, "Wow", what a good game." You can "feel" the quality and work that went to make this game.

     

    But it's a singleplayer game made into an MMO. There is no "persistent" world; it's almost all instances. What there is outside of instances is dry and dull. An empty world.

     

    The mission (quest) formula is the well-known basic "kIll X and click glowy Y".

     

    SWG was way better than this game. At least I could build something there that people could see.

     

    Yup, SWTOR is indeed a great, well made game. I'll enjoy playing it for two or three months, and then the empty world and "kill X and click glowy Y" will sap the fun out of it.

     

    It's innovative to be sure. It should win awards. But it still sucks.

     

     

     

    I don't think your playing the same game I see a lot of people. I think your so use to WoW that your forgetting that the worlds you go to are broken down in to shards. This is to help cut down on lag and what not. So no you won't see hordes of players running around. However you can jump over to shard where your friends.

    As the Mission Formula how is it any different then any other MMO out there. At least the Missions are engaging and fun unlike most of the MMO out there.

    What do you mean you can build stuff in SWG that other players can see. This makes no sense at all. SWG sucked big time. I mean there was nothing Star Wars like about SWG. It was a massive grind fest and then when they made all the changes to it guess what it still sucked and was cheese. Not to mention the fact that it was a slap in the face of the actual star wars lore. I mean you can't have Jedi running around at a point when the Jedi were wipped out.

    Dude your just complain to complain. Is the game perfect no, no game is. However this is one of the best games to come out in a long time and they actually did something different for a change. They actually put the RPG back in to MMO. 

    At the end of the day just go back to World of Warcraft or whatever MMO you like best.

    That is just my opinion any way.

  • MindTriggerMindTrigger Member Posts: 2,596

    Originally posted by Xero_Chance

    I have no clue what anybody bashing this game is talking about, it's like they're playing a completely different game. And yes I checked to see if I was on the right board.

    Or maybe they're expecting anything different from KOTOR 3 with 8 different storylines (plus sidequests... you ARE doing them, right?). Also there's people everywhere in this game interfering with my quests. It's not quite as bad as DCUO with the KSing because TOR has way faster spawn times, mind you. It's very clear where you enter an instanced solo story instance, there's a big green wall with a tooltip that tells you, and it's usually only a segment of a shared dungeon that seperates into a solo instance and is not as common after the starting world, with many allowing grouping. Groups are required for Heroic quests and flashpoints.

    Oh right, they were expecting SWG2.

    image

    I think everyone was clear that this wasn't going to be SWG2.  However, we did expect a themepark game of quite a bit more depth and attention to detail than SWTOR offers.  

    A sure sign that you are in an old, dying paradigm/mindset, is when you are scared of new ideas and new technology. Don't feel bad. The world is moving on without you, and you are welcome to yell "Get Off My Lawn!" all you want while it happens. You cannot, however, stop an idea whose time has come.

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