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Just cancelled my account

kishekishe Member UncommonPosts: 2,012

I enjoyed the game all the way up till end of Act 1, then I realised I already had done it all and only things I had to expect from the game was more of the same. 

I got ship, I got speeder, i got crafting skills where i wanted them, i had done flashpoints and warzones and story quests...then i thought...what more would there be for me? ...same warfronts, more identical flashpoints, more identical looking gear, more "kill XX of XXX" quests with ridiculously long prologues.

I played three classes to lvl 30-35 and then lost interest in playing them, when I wondered why that was, it was because past lvl 30 the game simply runs out of carrots to keep you going.

This game isn't bad, it's just unfinished. They've spent all the fireworks on first half of the game and second half just feels unfinished and unsatisfying.

I'm going to wait 6 months to see how the game has matured, I wish they'll make the endgame as amazing as start of the game is so it'll encourage me to return.

 

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Comments

  • ArawulfArawulf Guest WriterMember UncommonPosts: 597
    That's when the game really started getting good.
  • tryklontryklon Member UncommonPosts: 1,370

    {mod edit}

     

    PS: It's precisely after act 1 that the game starts being really good and the storys become really interesting, but it also gets harder, maybe there is where the problem resides...

  • tinuelletinuelle Member UncommonPosts: 363

    You sound more burnt out on MMORPGs than on swtor. After act 1 it starts to get interesting.

    image
  • Creslin321Creslin321 Member Posts: 5,359

    {mod edit}

    Are you team Azeroth, team Tyria, or team Jacob?

  • BlackndBlacknd Member Posts: 600

    The only carrots in themeparks are: PVE (and Endgame), PVP (and Endgame), Character Development (Achievements, etc), and as of SWTOR, Story.

    Apparently the story didn't grab you or you would've kept going, I don't think you mentioned PvP, the PvE that you could do was boring to you, and you said you felt you had accomplished everything you wanted for your character's development.

    Yeah, sounds like you're about done :) although I think you're pretty much done with the themepark formula as well.

    .. But in a good way.

  • Rusty715Rusty715 Member Posts: 482

    Originally posted by tryklon

    {mod edit}

    PS: It's precisely after act 1 that the game starts being really good and the storys become really interesting, but it also gets harder, maybe there is where the problem resides...

    I couldnt agree more about waiting to purchase an MMO until you see what it is but I have to say this is the first time ive seen the word "hard" used in reference to TOR.

    Really? This game sucks and Im not having fun? Im going to unsub right now. Thanks for the tip.

  • kishekishe Member UncommonPosts: 2,012

    Originally posted by tinuelle

    You sound more burnt out on MMORPGs than on swtor. After act 1 it starts to get interesting.

    I admit, I'm burn out on MMOs, the story is only thing that kept me going as far as it did, but after the gaps between the storyline quests started to grow wider and wider, the same old stereotypical mmo features started to shine through.

     

     

  • BlackndBlacknd Member Posts: 600

    Originally posted by kishe

    Originally posted by tinuelle

    You sound more burnt out on MMORPGs than on swtor. After act 1 it starts to get interesting.

    I admit, I'm burn out on MMOs, the story is only thing that kept me going as far as it did, but after the gaps between the storyline quests started to grow wider and wider, the same old stereotypical mmo features started to shine through.

     

     

    Yeah I could totally see that.

    .. But in a good way.

  • kishekishe Member UncommonPosts: 2,012

    Originally posted by Blacknd

    The only carrots in themeparks are: PVE (and Endgame), PVP (and Endgame), Character Development (Achievements, etc), and as of SWTOR, Story.

    Apparently the story didn't grab you or you would've kept going, I don't think you mentioned PvP, the PvE that you could do was boring to you, and you said you felt you had accomplished everything you wanted for your character's development.

    Yeah, sounds like you're about done :) although I think you're pretty much done with the themepark formula as well.

    The story is amazing, the rest of the game is just standard themepark model. My honeymoon with the game and rose colored classes fell off when the storyline quests started to get few and far between.

    The PVP were worst Ive experienced in any mmo, who ever thought giving just about every class AOE crowd control abilities and then making warfronts claustrophobically small and full of bottlenecks was a novel idea should be slapped silly. Didnt help my enthusiasism to watch friend show me how in the open world pvp area hordes of republics and imps just ran around completely ignoring one another doing the area objectives over and over just to get themselves full champion gears in few hours.

     

     

     

     

     

  • maskedweaselmaskedweasel Member LegendaryPosts: 12,195

    All I'm going to say is...

     

    The OP talks about more of the same post 30.. out of "playing" 3 characters to the 30s... so basically, they haven't played any of the content they are talking about.

     

    My personal opinion... Acts 2 and 3 are much better storylines then act 1.   Worlds get much more open and varied,  and different quests present themselves at the higher levels, not to mention there are better flahspoints, and so on.

     

    Its like saying "I played Mass effect until I got all of my crew, and then realized its more of the same" .   Everything is more of the same in every game ever.  

     

    If you played all the way through borderlands, get to the end and complete it,  then notice theres DLC.. guess what.. that DLC isn't going to be a flight simulator,  its just more of the same borderlands gameplay.   

    New content coming to your favorite MMO?  Chances are its going to be more of the same quests just in different areas,  or new characters with different looks using skills that do the same thins.

     

    However you want to slice it, gaming is repetitive, MMOs more than most.   Maybe its time to try a different hobby.



  • nyxiumnyxium Member UncommonPosts: 1,345

    I feel a distubance in the Force.

  • mrw0lfmrw0lf Member Posts: 2,269

    Good luck finding a new game. Better yet give them all a break for a while then come back for some ArchAge awsomeness in a year or so :)

    -----
    “The person who is certain, and who claims divine warrant for his certainty, belongs now to the infancy of our species.”

  • mrw0lfmrw0lf Member Posts: 2,269

    {mod edit}

    -----
    “The person who is certain, and who claims divine warrant for his certainty, belongs now to the infancy of our species.”

  • Creslin321Creslin321 Member Posts: 5,359

    Originally posted by maskedweasel

    All I'm going to say is...

     

    The OP talks about more of the same post 30.. out of "playing" 3 characters to the 30s... so basically, they haven't played any of the content they are talking about.

     

    My personal opinion... Acts 2 and 3 are much better storylines then act 1.   Worlds get much more open and varied,  and different quests present themselves at the higher levels, not to mention there are better flahspoints, and so on.

     

    Its like saying "I played Mass effect until I got all of my crew, and then realized its more of the same" .   Everything is more of the same in every game ever.  

     

    If you played all the way through borderlands, get to the end and complete it,  then notice theres DLC.. guess what.. that DLC isn't going to be a flight simulator,  its just more of the same borderlands gameplay.   

    New content coming to your favorite MMO?  Chances are its going to be more of the same quests just in different areas,  or new characters with different looks using skills that do the same thins.

     

    However you want to slice it, gaming is repetitive, MMOs more than most.   Maybe its time to try a different hobby.

     I will admit that it's not fair to judge the game based on a limited experience.  That said though, I don't really think it's a good idea to put the "good" stuff at the end of a game and then make people slog through something they may not enjoy to get to it.

    This is the experience I felt that I had with SWTOR.  People kept saying that it gets better once you get to Tatooine but well...I just couldn't slog through the levels before that, they were too boring for me.

    I had the same issue with FFXIII.  The game is a terrible, linear experience for like 20 hours, but then it's supposed to "open up" a bit where you can explore.  I never got to this though because I wasn't willing to subject myself to 20 hours of linear grind.

    Are you team Azeroth, team Tyria, or team Jacob?

  • karmathkarmath Member UncommonPosts: 904

    {mod edit}

     

  • BlackndBlacknd Member Posts: 600

    Originally posted by mrw0lf

    Good luck finding a new game. Better yet give them all a break for a while then come back for some ArchAge awsomeness in a year or so :)

    My recommendation as well.

    I think there are enough tidbits and extras in the game to keep me interested once I've completed the story. Hell, maybe upon completion of the story, I'll be so attached to the character that I'll want to develope the character.

    .. But in a good way.

  • PainlezzPainlezz Member UncommonPosts: 646

    Originally posted by maskedweasel

    All I'm going to say is...

     

    The OP talks about more of the same post 30.. out of "playing" 3 characters to the 30s... so basically, they haven't played any of the content they are talking about.

     

    My personal opinion... Acts 2 and 3 are much better storylines then act 1.   Worlds get much more open and varied,  and different quests present themselves at the higher levels, not to mention there are better flahspoints, and so on.

     

    Its like saying "I played Mass effect until I got all of my crew, and then realized its more of the same" .   Everything is more of the same in every game ever.  

     

    If you played all the way through borderlands, get to the end and complete it,  then notice theres DLC.. guess what.. that DLC isn't going to be a flight simulator,  its just more of the same borderlands gameplay.   

    New content coming to your favorite MMO?  Chances are its going to be more of the same quests just in different areas,  or new characters with different looks using skills that do the same thins.

     

    However you want to slice it, gaming is repetitive, MMOs more than most.   Maybe its time to try a different hobby.

     Actually, I think MMO's are less(repetitive) than most other game types.  Look at DOTA, CoD, LoL, HoN, CS, BF3... You play the same thing over and over and over.  The only difference, those games are designed to be enjoyable doing the same thing over and over.  People keep asking for bigger planets/areas and more content.  Why is it that millions of people are playing League of Legends on the SAME map for years and years?  Obviously new and bigger zones aren't required for enjoyment.  Maybe quality of gameplay is more important?

  • KaocanKaocan Member UncommonPosts: 1,270

    Originally posted by kishe

    Originally posted by Blacknd

    The only carrots in themeparks are: PVE (and Endgame), PVP (and Endgame), Character Development (Achievements, etc), and as of SWTOR, Story.

    Apparently the story didn't grab you or you would've kept going, I don't think you mentioned PvP, the PvE that you could do was boring to you, and you said you felt you had accomplished everything you wanted for your character's development.

    Yeah, sounds like you're about done :) although I think you're pretty much done with the themepark formula as well.

    The story is amazing, the rest of the game is just standard themepark model. My honeymoon with the game and rose colored classes fell off when the storyline quests started to get few and far between.

     

    Wait, so the reason you lost interest is because you ran out of carrots to lead you around? When you had to play the game instead of being led around by the leash? Amazing. Thats almost as good as the other thread today where people are complaining that there is TOO much leveling content in this game, which they blew past to reach cap, and are now complaining there isn't enough content. You guys are just amazing!

    (DISCLAIMER - The use of the word YOU in the above post is not directed at any one person in particular, but towards those who fall into the category itself - there is no personal attack here, neither intentional nor implied.)

  • GamecriticGamecritic Member Posts: 34

    More and more people hating on this game with good reason. Soon enough it will only be hte fan base keeping the game alive. 

  • tryklontryklon Member UncommonPosts: 1,370

    {mod edit}

    Exactly right. Still, I tend to keep to my opinions and I dont go to a forums for months and months to act fanboy of some game that ive never played, and then suddenly, after Ive actually played it, I come and say it's bad after all.

    Like I said, and only. People should act as adults and stop choosing sides before they actually know wich sides are those

  • VhalnVhaln Member Posts: 3,159

    Originally posted by Kaocan

    Originally posted by kishe

    The story is amazing, the rest of the game is just standard themepark model. My honeymoon with the game and rose colored classes fell off when the storyline quests started to get few and far between.

    Wait, so the reason you lost interest is because you ran out of carrots to lead you around? When you had to play the game instead of being led around by the leash? Amazing. Thats almost as good as the other thread today where people are complaining that there is TOO much leveling content in this game, which they blew past to reach cap, and are now complaining there isn't enough content. You guys are just amazing!

     

    Are you even trying to understand what people are saying, or are you actually trying not to?

     

    When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.

  • PoufPouf Member Posts: 341

    Am I the only one who think that leveling 3 classes to level 35 if you really listened to the quests.. I would be burned too . It's a lot of playtime in a short timelapse... Anygame would burn me if i would have played so much in soo few time

  • maskedweaselmaskedweasel Member LegendaryPosts: 12,195

    Originally posted by Painlezz

    Originally posted by maskedweasel

     

     Actually, I think MMO's are less(repetitive) than most other game types.  Look at DOTA, CoD, LoL, HoN, CS, BF3... You play the same thing over and over and over.  The only difference, those games are designed to be enjoyable doing the same thing over and over.  People keep asking for bigger planets/areas and more content.  Why is it that millions of people are playing League of Legends on the SAME map for years and years?  Obviously new and bigger zones aren't required for enjoyment.  Maybe quality of gameplay is more important?

    The same could be said about people playing any number of maps on FPS games,  same maps, same weapons, and people play for years, or until the next iteration hits, which is always eerily similar to the first.

     

    Nothing is a sure fire hit for enjoyment,  but repetition is apparent, no matter if you're playing against other players, or playing against an NPC.   The size of zones doesn't change much,  but it could, if the exploration, or content in those zones allows for enjoyment.

     

    Playing something you enjoy is important,  and perhaps some people don't enjoy the MMO combat, or perhaps they just don't like a mix of standard MMO content,  and its unfortunate that people can't realize that, when this happens,  the blame doesn't always fall on the game but the player.  It seems like this is one of those times.  -- A game is no longer entertaining to a person =/= a game is no longer entertaining.



  • WickedjellyWickedjelly Member, Newbie CommonPosts: 4,990

    Originally posted by Kaocan

    Wait, so the reason you lost interest is because you ran out of carrots to lead you around? When you had to play the game instead of being led around by the leash? Amazing. Thats almost as good as the other thread today where people are complaining that there is TOO much leveling content in this game, which they blew past to reach cap, and are now complaining there isn't enough content. You guys are just amazing!

    What guys exactly? He's a gamer just like you. The dude was a pretty ardant defender of this game in the past. He got burned out. Happens. This game isn't going to be for everyone. Pretty sure we've established this by now.

    Won't be the first one  either.

    ...and yes I play and own the game now so not being a doomsayer or hater. Just being realistic.

    1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

    2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

    3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  • BlackndBlacknd Member Posts: 600

    Originally posted by Painlezz

    Originally posted by maskedweasel

    All I'm going to say is...

     

    The OP talks about more of the same post 30.. out of "playing" 3 characters to the 30s... so basically, they haven't played any of the content they are talking about.

     

    My personal opinion... Acts 2 and 3 are much better storylines then act 1.   Worlds get much more open and varied,  and different quests present themselves at the higher levels, not to mention there are better flahspoints, and so on.

     

    Its like saying "I played Mass effect until I got all of my crew, and then realized its more of the same" .   Everything is more of the same in every game ever.  

     

    If you played all the way through borderlands, get to the end and complete it,  then notice theres DLC.. guess what.. that DLC isn't going to be a flight simulator,  its just more of the same borderlands gameplay.   

    New content coming to your favorite MMO?  Chances are its going to be more of the same quests just in different areas,  or new characters with different looks using skills that do the same thins.

     

    However you want to slice it, gaming is repetitive, MMOs more than most.   Maybe its time to try a different hobby.

     Actually, I think MMO's are less(repetitive) than most other game types.  Look at DOTA, CoD, LoL, HoN, CS, BF3... You play the same thing over and over and over.  The only difference, those games are designed to be enjoyable doing the same thing over and over.  People keep asking for bigger planets/areas and more content.  Why is it that millions of people are playing League of Legends on the SAME map for years and years?  Obviously new and bigger zones aren't required for enjoyment.  Maybe quality of gameplay is more important?

    DotA/LoL/HoN work because there are plenty of variables inplace in every match, some of them varying just slightly, and some of them varying wildly.

    Such as: Team composition of champions/heroes, opponent skill level, team skill level, how those skill levels match up in the early part of the game combined with how their champions fare against eachother based off their skillset and item choices, how well they farm gold or deny the opponent gold and/or experience. Pitting a player versus a player puts a TON more variables in the equation while pitting a player versus environment only adds as many variables as the developers can think of.

    Average amount of varying things at the beginning of a HoN/LoL/DotA match as you enter a lane against your opponent, assuming 1v1:

    - Assuming even skill, does my champion have an advantage over theirs or viceversa? Now add in the items they bought. Now try to assume what skill-build they have if the champion doesn't have a cookie-cutter build. Now for LoL, try to figure out what summoner spec they are, and again in LoL take into account their summoner spells.

    - How well do they last hit? How well do they deny creeps? How well do they deny experience? How aggressive are they? How aggressive can I be?

    I could honestly go on for a while

    tl;dr: PVP adds more variables than PVE and thus the experience varies a lot more.

    .. But in a good way.

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