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  • ThorbrandThorbrand Member Posts: 1,198

    Unsubbed over a week ago and haven't played since. Nothing to miss in the game and no hopes of them fixing.

    The game was best in Aug 2011 Beta. It has gone down hill since than with every change and update. 1.1 patch proved that the game is still continuing to get worse not better.

  • watchawatchawatchawatcha Member Posts: 960

    Originally posted by Votan

    I just do not understand why any company who relies on people subscriping after 30 days and continue to do so, would release a game were the vast majority of the game content that they spent years making and costing $100-$300 million(use what ever figure you want it was still a LOT of money) be almost totally consumed during the "free" time that comes with the box. 

     

    I mean really think about this..... a game that is just over a month old, that tooks years to make needs to have content, and not just a little content, added within 30days?  Is this really acceptable to people?  I can wait around for bug fixes, but this is not something that should even be in the discussion 30 days into a brand new game.

     

    These companies should be spending minimal resources on the leveling content with how really easy they have made it and almost all of it on the post max level content with current level speeds.  But they do the reservse......just do not get it

     

    MMO developers just never, ever learn anything from there mistakes or the mistakes that others in the industry have made time after time after time.  It really is just just amazing.

     



    On this point I don't blame BioWare.  People will see it as a challenge to get through everything before the 30 days are up, just to be first.  It doesn't matter what they do, that is the goal.  Hit top level first.

    Now if they put extra stuff in there (ie- grind), people leave - see Aion.

    What amazes me is how people spend 15-20 hours a day playing a game - smashing a space bar and then QQing about not enough content a week later.

    At least this game has some replay value with the different Storylines.

    I have other issues with SWTOR, but this isn't one of them.

     

  • SorrowSorrow Member Posts: 1,195

    Originally posted by BadSpock

    All new MMORPG's take a little while to mature.

    3-4 months it seems to be.

     

    Fail during that time, people will be forever lost - AoC, Aion, WAR, FFXIV, etc.

     

    Pull off some impressive things early on, people will stick around - Rift, WoW

     

    Which camp will TOR fall into?

    I'll tell you in another 2-3 months lol

    Exactly!! I got so tired of hearing this excuse used over and over in general chat its only a month old give them a break. Sorry that is not how the industry works anymore, you release a finished polished complete game at release and then you quickly and consistently dump tons of new free content on top to keep your core players from walking.

    Rift is a prime example of how you release a modern mmo, and every other dev out there should be learning from the example.

    image

  • AldersAlders Member RarePosts: 2,207

    On the verge of hitting 50 for a second time and canceled.

    Call me when the features they already have in game work properly. Like say, the guild list.

  • VotanVotan Member UncommonPosts: 291

    Originally posted by watchawatcha

    Originally posted by Votan

    I just do not understand why any company who relies on people subscriping after 30 days and continue to do so, would release a game were the vast majority of the game content that they spent years making and costing $100-$300 million(use what ever figure you want it was still a LOT of money) be almost totally consumed during the "free" time that comes with the box. 

     

    I mean really think about this..... a game that is just over a month old, that tooks years to make needs to have content, and not just a little content, added within 30days?  Is this really acceptable to people?  I can wait around for bug fixes, but this is not something that should even be in the discussion 30 days into a brand new game.

     

    These companies should be spending minimal resources on the leveling content with how really easy they have made it and almost all of it on the post max level content with current level speeds.  But they do the reservse......just do not get it

     

    MMO developers just never, ever learn anything from there mistakes or the mistakes that others in the industry have made time after time after time.  It really is just just amazing.

     



    On this point I don't blame BioWare.  People will see it as a challenge to get through everything before the 30 days are up, just to be first.  It doesn't matter what they do, that is the goal.  Hit top level first.

    Now if they put extra stuff in there (ie- grind), people leave - see Aion.

    What amazes me is how people spend 15-20 hours a day playing a game - smashing a space bar and then QQing about not enough content a week later.

    At least this game has some replay value with the different Storylines.

    I have other issues with SWTOR, but this isn't one of them.

     

     

    I disagree yes some people maybe 10% of the player base will do this 10-20 hours a day, I do not get playing that many hours myself, but when your  "average" MMO gamer consumes the majority of the content in 30-45 days you do have a problem.

    The players that were playing 10-20 hours a day were max level in the first week of this game.   Its        THe   Y

     

     

  • DudehogDudehog Member Posts: 112

    I've never seen so many negative/quitting posts about a game before. Every forum where TOR is being discussed the reaction is overwhelmingly negative.

    There wasn't even a honeymoon period for TOR. It came out, fell flat on its face, and now it's being kicked while down. This is brutal to watch.

  • rygard49rygard49 Member UncommonPosts: 973

    Originally posted by illorion

    Originally posted by rygard49


    I think ive stated this already but It might have been In another thread...

    People are outraged over the lack of WoW features BECAUSE it is such an obvious WoW clone.

    If you are gonna make a WoW clone then it better have ALL the features of WoW and then some.... i mean... its not like you had to come up with ideas yourself.

    If your going to COPY something so blatanlty... then it better offer everything what you are copying offered and then some extra... or else it will appear half assed 

     

    Your logic is, for lack of a better word, retarded.

    Any way you try to spin it, people who complain about the lack of wow features in the same breath that they complain the game is a wow clone are complete and utter hyopcrits. God forbid a developer try to take certain features from Game A and add their own features where they feel they needed change.

    News flash, it's not like WoW came up with their own ideas either.

    Of course WoW didnt come up with their own Ideas... they copied EQ... except they put everything EQ had at the time in WoW and then some.... exactly like I said.

    You say they took certain features from Game A and added their own ideas.... really... enlighten me on these features please.... cause all I see I voice overs. That and they made less resource nodes out in the game world (the ones that arn't bugged) and made it so you can Pay you companions to go and get some. 

    But please.... maybe I missed them... i would love to hear of these "features"

    Also I only see people complaion about a game not having WoW features when It is in fact a WoW clone

    I dont see anyone bitching in the EVE forums about EVE not having an LFG tool or talent tress.

    I dont see people in the GW2 forum bitching because there arnt any BG's in game, there are a few people who would prefer to have raids... but thats not really a WoW feature is it?

    What you're asking for is an example of something that is 100% different from any other game ever made, and I'll tell you right now that doesn't exist for any game, TOR aside. Developers put in small twists on old ideas, nothing exactly the same of other games, but nothing that isn't familiar to people to play themeparks.

    As for the Eve forums, is that the metric we need to use to prove one way or another that people only complain about WoW features missing from WoW clones, or is that just a broad, anecdotal statement without having to provide factual evidence? Well this is a web forum, so I'm guessing it's the latter. I'm sure you have no idea whether there has ever been bitching, or even a simple request worded very politely about a themepark feature that WoW shares.

    People in GW2 wouldn't be bitching about BGs, because GW2 has them.

    I know you already have a fantastic grasp on the things TOR has done different from WoW, so I'm not going to list item by item what's different and what's the same. You don't think many those things were implemented well, and I share that opinion in many cases.

    What I don't support is the incessant hypocricy that criticizes a game as being a WoW clone and simultaneously criticizes it for not being enough of a clone.

  • ZizouXZizouX Member Posts: 670

    I've never seen a bigger disparity between people playing the game and enjoying it and those crying fowl in the forums.

     

    I love the game.  Everytime I play, I wish I had more time to play.  When I read the forums at work (like now), I start to second guess whether I should like the game.   Negativity breeds negativity.  

     

    IMHO, forum posters are a vocal minority.  Though some of the concerns are legit (Ilum, bugs, AA not working properly for some, UI not customizable at release, etc etc) vast majority are just cry babies.

     

    I have a career and a family (with a pregnant wife).  I only have time to  play 2 hours a night.  That's a blessing in disguise.  I love the quests, I love the dialogue, I love the classes, I enjoy the crafting, I love companions, I enjoy Huttball, I love the Heroic/Group quests, and the Flashpoints are a lot of fun.

     

    My biggest problem with SWTOR is not having enough time to enjoy the content.   I guess i'm not seeing all the problems at "50" since i'm not there.   But heck, I already knew that this game was never about the destination and more about the journey.

     

    Long story short, SWTOR may not have WoW like numbers, and I dare to say no game ever will... but it will have the second highest subscription numbers for a P2P game, which means it's going to stay here for a long while.   That's fine by me as long as the content keeps coming and I keep enjoying what it has to offer.

  • BullseyeArc1BullseyeArc1 Member UncommonPosts: 410
    Ya same here I hardly have time to play, next two weeks business trip. To tired to play on the week days I only get weekend game time these days.
  • ZizouXZizouX Member Posts: 670

    Originally posted by Votan

    I just do not understand why any company who relies on people subscriping after 30 days and continue to do so, would release a game were the vast majority of the game content that they spent years making and costing $100-$300 million(use what ever figure you want it was still a LOT of money) be almost totally consumed during the "free" time that comes with the box. 

     

    I mean really think about this..... a game that is just over a month old, that tooks years to make needs to have content, and not just a little content, added within 30days?  Is this really acceptable to people?  I can wait around for bug fixes, but this is not something that should even be in the discussion 30 days into a brand new game.

     

    These companies should be spending minimal resources on the leveling content with how really easy they have made it and almost all of it on the post max level content with current level speeds.  But they do the reservse......just do not get it

     

    MMO developers just never, ever learn anything from there mistakes or the mistakes that others in the industry have made time after time after time.  It really is just amazing.

     

    I completely disagree with your characterization of "content" being consumed entirely in the first free month.

     

    If this was any other mmo where everyone rushes to 50 and then the "real game" starts... i would agree with you.   But, anyone who's ever played KOTOR or Mass Effect or Dragon Age knows exactly what bioware is all about.   STORY STORY STORY.  If that's not your thing, then that's not Bioware's fault.  It's like walking into Pizza Hut and asking for a Big Mac, and then crying that Pizza Hut is the worst fast food restaurant because it doesn't even have hamburgers.

     

    Yes yes, it's a crude anology, but with Bioware, you get what you thought you were going to get.  I love story.  I can't wait to play other classes and experience the story.  If that's not your cup of tea, then SWTOR isn't going to be your mmo of choice.  

    There's so much content by way of quests and story that I've had to skip entire planets (aside from the class quests) just to not out level the quests.  I save those planets for an alt, that has its own unique story coupled with quests I never completed with my previous class.

     

    For someone like me, it's going to take me at least a yaer to see/experience the class quests.  In the meantime, there's going to be more content added while I'm trying to finish what's already there.

     

    If you decided that you're going to get to 50 and then the game is going to start, then i'm sorry, you came into this game not really knowing what it was about.   The content are the class stories, for someone who loves that stuff... then they've found their MMO of choice.

     

    PS - this is the first game where I havn't skipped or sped through the quests.  I generally like the writing and the choices I get in deciding how a quest should end.   In WoW, i picked up 10 quests, quickly finished, went back to quest hub.. then moved onto another zone.  I'm sorry, I don't plan on ever going back to "THAT" type of game.

     

    SWTOR has ruined MMOS for me because I don't think I can ever play another that isn't full voice acted.

  • ShivamShivam Member Posts: 465

    Originally posted by BullseyeArc1

    Ya same here I hardly have time to play, next two weeks business trip. To tired to play on the week days I only get weekend game time these days.

    Its good mate. I also have very limited time but i glue to my seat on weekends. Only two type of people complaint here on forums. Those who play way too much and those who don't play at all. 

    You must not lose faith in humanity. Humanity is an ocean; if a few drops of the ocean are dirty, the ocean does not become dirty -- Mahatma Gandhi

    image

  • SovrathSovrath Member LegendaryPosts: 32,952

    Originally posted by ZizouX

    I've never seen a bigger disparity between people playing the game and enjoying it and those crying fowl in the forums.

    me too.

    I'm not sure exactly what it is but I suspect that it's with people's expcectations.

    This game plays exactly like I thought it would. Everything that it entails comes down to a Bioware game, good or bad.

    However, it seems that those with issues are those on the pvp front as well as the players who played right on to 50. I'm sure there are those who just don't feel like the game is for them, regardless.

    As far as pvp goes, this game never seemed to me to be a "pvp game". There are games that tout that they are pvp games and those are the games that pvp players will want to flock to. So I don't understand why pvp players are surprised that a game that isn't a "pvp game" doesnt' have incredible pvp.

    Of course, one's mileage may vary. I know people who are enjoying the pvp such as it is but I dont' think they care that the game's pvp isn't a focal point.

    As far as the players who have played to 50, well I don't blame them for playing how they want and zooming to 50. There are many players who are not 50 and I suspect they are casual players.

    It makes sense that in a themepark game that any player who reaches level cap is going to find that there's not much to do unless they can find their own reasons for playing.

    What's going to happen is what should happen. Players are going to leave and those who like the game will stay and the population will "right itself" as it should.

    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

    Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


    Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547

    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
  • illorionillorion Member Posts: 467

    Originally posted by rygard49

     

    What you're asking for is an example of something that is 100% different from any other game ever made, and I'll tell you right now that doesn't exist for any game, TOR aside. Developers put in small twists on old ideas, nothing exactly the same of other games, but nothing that isn't familiar to people to play themeparks.

    As for the Eve forums, is that the metric we need to use to prove one way or another that people only complain about WoW features missing from WoW clones, or is that just a broad, anecdotal statement without having to provide factual evidence? Well this is a web forum, so I'm guessing it's the latter. I'm sure you have no idea whether there has ever been bitching, or even a simple request worded very politely about a themepark feature that WoW shares.

    People in GW2 wouldn't be bitching about BGs, because GW2 has them.

    I know you already have a fantastic grasp on the things TOR has done different from WoW, so I'm not going to list item by item what's different and what's the same. You don't think many those things were implemented well, and I share that opinion in many cases.

    What I don't support is the incessant hypocricy that criticizes a game as being a WoW clone and simultaneously criticizes it for not being enough of a clone.

    It's like you read my post and then just totally made up what the sentences mean.

    Where did ask for a game that is 100% different... I merely stated that apart from VO's and the companions there is NOTHING different about this game than WoW

    Your asking for metrics about opinions that where never polled... so Im not sure what you want there. When I said there wasn't bitching what I meant was there wasn't massive, easily spotted, thread after thread, day in and day out bitching like there has been for THIS and every other WoW clone before it about how features from WoW are missing.

    Becuase blizzard has proven... that if you want to be successful at copying something... you must include EVERY feature that title did correctly and then ADD lots more.

    In no way is GW2 100% different... what they do is take everything that WoW did right and put it in game just on a larger scale and then ADDED more stuff to it.

    You like BG's in WoW... they were fun right... well how about one monster BG with aspect from ALL the play types in the previous BG... and well make everyone the same level and make the matches last 24/7 for two weeks... 

    See... same concept... much grander scale.

    You like Arena's we did too... but the gear grind to play them sucked... so we make arenas but make them not just 5 guys that kill each other than its over... let make everyone the same level with access to the same gear and skills and put some objectives in there to fight over

    Swtor copied EVERYTHING from WoW even the stuff that sucked ass... like kill 10 x and fedex quests. Left out some of it good features... like LFG Systems, tight controls, and customizable UI

    And they ADDED Nothing to it except the VO's and Making every class a pet class.....

     

    That is the point I am making

    *Edited for spelling and clarity

    "Don't mistake a fun game for a good game... Checkers is fun to play but its not exactly the highest point of gaming design... and definatly not worth $60 plus $15 a month"

  • Loke666Loke666 Member EpicPosts: 21,441

    Originally posted by randmp

    as posted on forcejunkies

    http://www.forcejunkies.com/tag/patch-1-2/

    According to Ohlen, the entire SWTOR team is still working flat-out on content for the released game. Next week’s update is just one of many they’re currently working on, with another much larger patch planned for March. It will contain part two of Rise Of The Rakghouls, and an entire new planet containing an operation and warzone, as well as “the second half of the Legacy System, which is the real meat of it.

    While it is great that they patch in new content I have a feeling that anyone who got tired of the game in one month probably wont feel natural patching is enough. There is just so much stuff you can patch in every month and I think people who already are tired should stay away for a year instead and see what they have patched in by then.

  • AzariaAzaria Member Posts: 318

    How about before you sub read this.

    http://steamaddicts.com/2012/01/the-fall-of-the-old-republic-my-thoughts/

    This game is every bit the let down I thought it would be and it even surprised me honestly in its horribleness. I figured it would be at least as stable as LOTR or something but its horrible. EA lives up to their reputation with this one and that's not a good thing. Why would you risk joining a BAD mmorpg when EA is going to simply remove the Cancel Subscription button so you can still be charged? EA are the shadiest bunch of crooks and cronies ever to hit the gaming market I hope their company finally dies the tragic death it deserves. 

    Also there was another thread we did before predicting how many subs TOR would have a few months ago I belive, I think I said around 350K subs and FTP I would like to retract that, I think its going to be less than 80k subs before its over with and FTP of course.

    Why did they cancel SWG again? They just replaced one colossal disaster with another one.

     

    ALSO if you are unable to unsubscribe here is the link to a known workaround.

    http://www.swtor.com/community/showthread.php?t=202856&page=2

    It Sounds like its something they did to corrupt your cookies or Cache probably for people using windows, that way they can say its on your side and  they wont be at fault, just install Chrome or Google or clear your IE memory out, clear all your temp files, that has seemed to do the trick for people at times. Dirty pool whatever they did, but chances are if you follow different links and try a few browsers you can be account free in no time.

  • AirtaeeAirtaee Member UncommonPosts: 84

    The only way they have to get me resub is include a SWG emulator in the game like they did with Star Wars Rogue Squadrom: Yes, you know , the thing they call "space missions".

     

    SWG began when you got to level 90, this game ends at 50.

     

    Ilum is a joke, the quests are kill 20 random and  plant 4 bombs but  with a poor guy talking (space, space,space)

    Heroics? More of the same but the mobs have more hitpoints. 

    Crafting? useless.

    Economy? In 2 weeks you have 1m credits for buy anything in the game.

    Warzones? Yeah , lets play HUTTBALL...again.

     

    So they close SWG because it was a failure? let me laugh. 

     

    I ENVY THOSE WHO STILL HAVE A GAME TO COME BACK AFTER THIS FAILURE.

     

  • jeremyjodesjeremyjodes Member, Newbie CommonPosts: 679

    SWG/TOR they both failed at launch for the same reason. they cut development time to rush to release.both games released without space. now you can say TOR has space, but what is that exactly?

    A Mini game for an IP thats almost fully based on space and the combat thats done in it. in fact they cut so many features that are required and standard in most MMOs at release that I don't see them getting it all in before the end of 2012! and most games launch with those features in there vanilla title launch.

    They should have waited but,the entire budget seems to have been blown mostly on VO and cinematics. if you want retention instead of turnovers, they need to start right now on those missing features. I mean get them in within the next couple of months! don't wait for a year before we get the the expansion that somehow will finally add the standard MMO features and space.

    You got 5 months before the LA guys come in to help oversee and use fake focus groups to force you to gut this puppy and it's over for BW.

     

     

    image

  • arctarusarctarus Member UncommonPosts: 2,581
    Originally posted by Ecoces

    I really have no idea why people go into ANY new MMO and expect a fully fleshed out endgame.

     


    because its being release end of 2011, tor is going up against other mmos that's already have a substantial end game contents. Including other function like UI.


    you have to be at least on par when release, if not face extinction.


    no players will wait 7 years for you to catch up.

    RIP Orc Choppa

  • Paradigm68Paradigm68 Member UncommonPosts: 890

    I think people who've been around for a while know that the 'next patch!' lure is pointless. First of all, there is almost always another patch/update being announced. Secondly the reality of the patch rarely matches the PR announcment of the patch.

    Really if you don't like the game and are about to quit, chances are the next single patch isn't going to change the game to the point of making you like it.

  • DistopiaDistopia Member EpicPosts: 21,183

    Originally posted by arctarus

    Originally posted by Ecoces

    I really have no idea why people go into ANY new MMO and expect a fully fleshed out endgame.

     

    because its being release end of 2011, tor is going up against other mmos that's already have a substantial end game contents. Including other function like UI. you have to be at least on par when release, if not face extinction. no players will wait 7 years for you to catch up.

    Then play those games for the next 7years? The existence and yearly additions of other games means squat to the real nature of game development. Deadlines, budgets, etc remain the same. They're finite, 2012 doesn't change that.

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • ShakyMoShakyMo Member CommonPosts: 7,207

    im subbing a second month, mainly I just got my trooper to 50, now im going to play an agent to 50

    the end game sucks

    but it's a really good RPG if you can afford to pay MMO prices for a RPG.

    I didn't expect much though, I know how EA are with MMOs from WAR, I know how bad Bioware are with PVP from WAR (and PVP is my main thing in MMOs), that said its still better PVP than RIFT and probably WOW too, but I'm not a fan of in a box PVP, DAOC and EVE were my favourite MMOs

  • ShakyMoShakyMo Member CommonPosts: 7,207

    Originally posted by Airtaee

    The only way they have to get me resub is include a SWG emulator in the game like they did with Star Wars Rogue Squadrom: Yes, you know , the thing they call "space missions".

     

    SWG began when you got to level 90, this game ends at 50.

     

    Ilum is a joke, the quests are kill 20 random and  plant 4 bombs but  with a poor guy talking (space, space,space)

    Heroics? More of the same but the mobs have more hitpoints. 

    Crafting? useless.

    Economy? In 2 weeks you have 1m credits for buy anything in the game.

    Warzones? Yeah , lets play HUTTBALL...again.

     

    So they close SWG because it was a failure? let me laugh. 

     

    I ENVY THOSE WHO STILL HAVE A GAME TO COME BACK AFTER THIS FAILURE.

     



    play EVE, hits those crafting and economy buttons at least

  • allegriaallegria Member CommonPosts: 682

    I think poeple should buy / subscribe to a game for what it is, not what is promised in the future... At least I learned that from many a mistake i have made on MMOs over the years.

  • NaughtyPNaughtyP Member UncommonPosts: 793

    Originally posted by allegria

    I think poeple should buy / subscribe to a game for what it is, not what is promised in the future... At least I learned that from many a mistake i have made on MMOs over the years.

    I have to agree with this. If you enjoy a game in its current state, that's great. But if you don't, save yourself a few buckeroos!

    Enter a whole new realm of challenge and adventure.

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