Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Mists - I'm just not seeing it

24

Comments

  • arjiarji Member UncommonPosts: 93

    First of all i am looking forward for the Mists(as many more).

    The main reason that some will play the game is becouse of RvR(something that miss from other games and PvP/RvR player waiting to revive in 1 game). 1 of the reasons that ill play it is this part also.

    Now the reasons:

    1)Leveling through PvP.

    2)Benefits for your server(included u).

    3)Gearing up by killing ppl.

    4)Testing the gear/skill setup that u chose(with the gear that u got from other thing, and with with the stats that u prioritize)

    5)Contribute in an epic fight.

    6)Synergy with your guild or party of friends to win.

    7)Glory of War!

     

    Ofc Mists gonna be the RvR part but PvE players can contribute and have fun by completeting other objectives like gathering resources or ally with a camp to join our side.

  • nomssnomss Member UncommonPosts: 1,468

    Originally posted by Vesavius

    Originally posted by nomss

    Now back to this Mists... I'm just not seeing why would I want to go there? Will there be some sort of quick travel button, sort of like Warzones? Will we be able to get out somewhat easily?

     

    Why would you want to go there?

    Who can answer that except for you?

    I will want to go there for the purposeful PvP, challenge, server pride, and to be part of something bigger then myself.

     

     

    I am sure entering and exiting will be by a UI button, though I don't know.

    You know I wanted to go to Ilum for purposeful PVP too, but there was not any.

  • RizelStarRizelStar Member UncommonPosts: 2,773

    Originally posted by nomss

    Originally posted by Vesavius


    Originally posted by nomss

    Now back to this Mists... I'm just not seeing why would I want to go there? Will there be some sort of quick travel button, sort of like Warzones? Will we be able to get out somewhat easily?

     

    Why would you want to go there?

    Who can answer that except for you?

    I will want to go there for the purposeful PvP, challenge, server pride, and to be part of something bigger then myself.

     

     

    I am sure entering and exiting will be by a UI button, though I don't know.

    You know I wanted to go to Ilum for purposeful PVP too, but there was not any.

    I mean IIum you had to be max level in order to really participate, why is this even in a comparasing lmao

     

    Not even the same design or purpose.

    I might get banned for this. - Rizel Star.

    I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.

    P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)

    Common Sense Logic = P2P logic is no better than F2P Logic.

  • VoiidiinVoiidiin Member Posts: 817

    Originally posted by RizelStar

    Why is everyone looking at Ilum when trying to get an Idea of the Mists where as it makes a whole lot more sense to look at DAOC?

    I could be missing something.

    THIS !

    Hell even the GW2 devs acknowledge how great RvR was in DAoC, i think i read somewhere some of those original devs from Mythick (spelling intended) are apart of the ANet team (i could be wrong on this).

    As for the OP, I get the strong impression your just wanting to know what uber items you get from PvP. WvWvW is way beyond this type of thinking, its PvP with a point. Comparing Ilum from TOR to WvWvW in GW2 is like comparing rotten mealy apples to beautiful ripe and delicious oranges, i know this not from experience but from just the fact that ANet has delivered 100% in the past and i was never disappointed.

    This reminds me of the days of Quake and when the first version of Team Fortress came out, all the DMers could not figure out what Team Fortress had that made it better than DM. 

    Lolipops !

  • BunksBunks Member Posts: 960

    Originally posted by Gorilla

    Originally posted by snapfusion


    Originally posted by dbstylin34

    there is also the fact that you can level within the mists without ever having to experience the rest of the world.

    Is this a selling point ?  You can reach max level doing the same thing in the same zone and not experience any other part of the game world?   I can also count grains of sand all day but why would I?

     

    edit:: Im just confused, you say that matter of factly like its a good thing.

    Choice is a good thing.

    Levelling in the pvp lakes in WAR was a blast. Then they made it so you got beter rewards in battlegrounds and killed them stone dead.

    Did you ever play DAoc or WAR? I guess if you didn't you might not 'get it' quite so easily.

    You also didnt mention how the zones in PVE are not level contrisctive, so you can go back and play the starter zones just as easy at level 80 as at level 1. IMO this is all coming together quite brilliantly.

     

    To the OP, this is an old interview but they so far appear to have stayed with the plan.

    http://gw2.variance.hu/2011/05/04/variance-guild-wars-2-arenanet-interview/

    There will be four maps at launch. We will be pitting three different worlds together in WvW. Each world will have a home map that connects to a center map. Teams can invade their opponents’ home maps by first going through the center map. So we expect the center map to be a crossroads of combat as each team does battle for the glory of their world.

     

    Players will start off in their own home maps. Here, they will be able to take control of vital locations and get a feel for how our capture system works. Once they travel to the center map, each team begins at their own portal keep. From here they can move out and fight for control of various landmarks while battling players from other teams. We anticipate the battles to cross back and forth between the center map and the outlying home maps as teams gain and lose footholds.

     

  • XthosXthos Member UncommonPosts: 2,740

    Well, they set up events/sieges, and you also get loot (not that players, but like pve loot) from killing other players....So the question may be, why would you not want to go there?

     

    The answer to that would be:

     

    1.  They screwed it up, and it is buggy.

    2.  They made their esport scenario and duel stuff much more rewarding for the masses and it leaves WvWvW dead.

    3.  PvE rewards so outshine and give rewards that outpace anything you can earn in WvWvW, so if you just stay there, or too much, you make your character weaker, compared to others, and are getting smashed.

    4. FotM class(es) are given too much crowd control and make sieges/open field battle lame.

     

    I personally am looking forward to it, I played DAoC, and I am hoping for some of that feeling to be brought back, hopefully.

     

  • MothanosMothanos Member UncommonPosts: 1,910

    One can only answer that question for himself.

    For me pvp is about fights, be it solo or with a big group zerging it out.

    Defending importand maps on the field, playing offence when you defended something with succes.

    The thrill of the kill.

    Server pride.

    Learning your class limits or weaknesses in mass pvp or in solo pvp.

    Gearing up.

    Making friends and foes.

    Getting emo and bash my keybaord when i suck and get totaly owned by some1.

     

    I remember Alterac Valley in 2004/2005 in WoW, i still remember some duals in 1v1 or something i pulled of solo.

    I hope GW2 bring me that epic feeling i had back in those days when WoW was a hard game to get into.

     

    You should look at yourself and ask yourself 1 question:

     

    Why do i like PvP in mmo's :)

     

    Pls dont mention Ilum from SWTOR here, its like comparing it with WoW's early world pvp designs lol :P

  • JoeyMMOJoeyMMO Member UncommonPosts: 1,326

    Originally posted by nomss

    Originally posted by Vesavius

    Originally posted by nomss

    Now back to this Mists... I'm just not seeing why would I want to go there? Will there be some sort of quick travel button, sort of like Warzones? Will we be able to get out somewhat easily?

     

    Why would you want to go there?

    Who can answer that except for you?

    I will want to go there for the purposeful PvP, challenge, server pride, and to be part of something bigger then myself.

     

     

    I am sure entering and exiting will be by a UI button, though I don't know.

    You know I wanted to go to Ilum for purposeful PVP too, but there was not any.

     Your server will be matched up to 2 other servers, as evenly matched as possible. It's not Anet's fault that TOR only had 2 factions and that they were terribly unbalanced at  that. If you were on a server where republic was dwarfed by the empire, then tough. For GW2, servers that are weak will be matched up to other weak servers, and two sides can team up to attack the winning side.

    This should diminish the odds of things like total fails, as often seen in Ilum, considerably.

    imageimage
  • gaeanprayergaeanprayer Member UncommonPosts: 2,341

    Not sure what you're looking for. PvPers don't generally need a reason to PvP, they do it because they love it. The Mists are a PvP zone. You can level there through PvP and through events in an open-pvp setting. It's what people who want open PvP have been asking for.

    If that's not enough incentive for you, that's probably because you aren't the target audience for it.

     

    EDIT: Also, everyone seems to be mistaking the Mists for WvWvW. I don't remember reading anywhere that they were the same thing. In structued PvP like WvWvW and skirmishes, people are maxed out. You go into the Mists as you actually are, hence it being a place you can level. The Mists are also referenced in the books as Mists of Ascalon, it's old Ascalon where everyone is now walking around as angry ghosts that consider everyone enemies. Feel free to correct me, I'm not 100% sure myself, but from everything I've read, they're separate environments.

     

    Edit 2: "We knew right away that we wanted three teams fighting against one another on a series of huge maps in the Mists (our world vs. world battleground) and that each team would be composed of an entire server full of players."

    That sounds like they have certain maps in The Mists set up for WvWvW but it also sounds like the distinction was made, as if saying that's not the only thing the Mists are for.

    "Forums aren't for intelligent discussion; they're for blow-hards with unwavering opinions."

  • HerodesHerodes Member UncommonPosts: 1,494


    Originally posted by Gorilla


    Originally posted by Games888
    mist is  mini daoc but in a good way b/c daoc requires too much coordination and effort of the entire realm for relic raid.  Mist is a small scale keep siege and can split as many instances as it needs so it doesnt crash the server like daoc and warhammer. 

    No it is not. Read the Arena Net  blog the very first line contradicts this. http://www.arena.net/blog/mike-ferguson-on-guild-wars-2-world-vs-world

    So it is not instanced? They should avoid using the word "Battlegrounds", since it is a bit misleading. :)


    Edit: Still not sure about the "Realm pride" thing. What is the cooldown to change a server?

  • HomituHomitu Member UncommonPosts: 2,030

    As others have said, the reasons to participate in WvWvW pvp should be self-evident.  It's one of the most primary attractions of GW2 and is essentially a game in and of itself.  If it sounds fun to you, you should try it.  Even if it doesn't, if you're playing GW2 for other reasons, you might as well try it to see if it turns out to be something you enjoy. 

  • ZeroxinZeroxin Member UncommonPosts: 2,515

    Originally posted by gaeanprayer

    Not sure what you're looking for. PvPers don't generally need a reason to PvP, they do it because they love it. The Mists are a PvP zone. You can level there through PvP and through events in an open-pvp setting. It's what people who want open PvP have been asking for.

    If that's not enough incentive for you, that's probably because you aren't the target audience for it.

     

    EDIT: Also, everyone seems to be mistaking the Mists for WvWvW. I don't remember reading anywhere that they were the same thing. In structued PvP like WvWvW and skirmishes, people are maxed out. You go into the Mists as you actually are, hence it being a place you can level. The Mists are also referenced in the books as Mists of Ascalon, it's old Ascalon where everyone is now walking around as angry ghosts that consider everyone enemies. Feel free to correct me, I'm not 100% sure myself, but from everything I've read, they're separate environments.

    The mists and WvW are the same thing dude. WvW occurs in the mists. You go into WvW with your character with the gear and skills it has but you get boosted up to max level but won't be as effective as a level 80 character. Read the blog about WvW and the GW2 wiki for more info on how WvW and the mists are the same place or rather WvW is a part of the mists.

    This is not a game.

  • LittlebombLittlebomb Member Posts: 152

    Originally posted by nomss

    About TOR's Ilum and Tatoien (you fight anyone not in your group), everybody was like that is going to be epic. I do not think anybody even steps in that are where you fight anyone not in your group, so basically a dead spot. As for ilum, it's meh... massive lag when the republic actually does come out on the field but there's hardly any fight still. If there is someone brave enough to go in the middle of them and try to push them over or something... hardly epic.

    Now back to this Mists... I'm just not seeing why would I want to go there? Will there be some sort of quick travel button, sort of like Warzones? Will we be able to get out somewhat easily?

    Same reason you want to pvp in Warhammer................cause I don't want them to own my keeps. Those are my server's keeps and I'll be damned if anyone is going to kick us out of our own keep.

     

    I will rub my $%^# in their face before letting them in that door.

     

    My house.

     

    Illum is a whole nother story. There are no real battle field objectives. (War/DAOC players know what that means) The Walkers on Illum are not a good example of a BO for a open pvp game.

     

    In WAR or DAOC there are clear goals and reasons you want to push the front line forward. SWTOR's has no reason to fight at all.

  • SteeJanzSteeJanz Member UncommonPosts: 334

    Originally posted by gaeanprayer

    Not sure what you're looking for. PvPers don't generally need a reason to PvP, they do it because they love it. The Mists are a PvP zone. You can level there through PvP and through events in an open-pvp setting. It's what people who want open PvP have been asking for.

    If that's not enough incentive for you, that's probably because you aren't the target audience for it.

     

    EDIT: Also, everyone seems to be mistaking the Mists for WvWvW. I don't remember reading anywhere that they were the same thing. In structued PvP like WvWvW and skirmishes, people are maxed out. You go into the Mists as you actually are, hence it being a place you can level. The Mists are also referenced in the books as Mists of Ascalon, it's old Ascalon where everyone is now walking around as angry ghosts that consider everyone enemies. Feel free to correct me, I'm not 100% sure myself, but from everything I've read, they're separate environments.

     

    Edit 2: "We knew right away that we wanted three teams fighting against one another on a series of huge maps in the Mists (our world vs. world battleground) and that each team would be composed of an entire server full of players."

    That sounds like they have certain maps in The Mists set up for WvWvW but it also sounds like the distinction was made, as if saying that's not the only thing the Mists are for.

    There are others that can provide a better answer but I will just point you to the wiki.  The mists and WvW is the same place.

    http://wiki.guildwars2.com/wiki/World_PvP

  • ZeroxinZeroxin Member UncommonPosts: 2,515

    Originally posted by Torvaldr

    Originally posted by Vesavius


    Originally posted by nomss

    Now back to this Mists... I'm just not seeing why would I want to go there? Will there be some sort of quick travel button, sort of like Warzones? Will we be able to get out somewhat easily?

    Why would you want to go there?

    Who can answer that except for you?

    I will want to go there for the purposeful PvP, challenge, server pride, and to be part of something bigger then myself.

    I am sure entering and exiting will be by a UI button, though I don't know.

    What does purposeful pvp mean?

    How does playing in the mists translate to server pride and something bigger?

    If you win the 2 week battle a lot, no one will want to play with you anymore.

    This is not a game.

  • JoeyMMOJoeyMMO Member UncommonPosts: 1,326

    Originally posted by gaeanprayer

    Not sure what you're looking for. PvPers don't generally need a reason to PvP, they do it because they love it. The Mists are a PvP zone. You can level there through PvP and through events in an open-pvp setting. It's what people who want open PvP have been asking for.

    If that's not enough incentive for you, that's probably because you aren't the target audience for it.

     

    EDIT: Also, everyone seems to be mistaking the Mists for WvWvW. I don't remember reading anywhere that they were the same thing. In structued PvP like WvWvW and skirmishes, people are maxed out. You go into the Mists as you actually are, hence it being a place you can level. The Mists are also referenced in the books as Mists of Ascalon, it's old Ascalon where everyone is now walking around as angry ghosts that consider everyone enemies. Feel free to correct me, I'm not 100% sure myself, but from everything I've read, they're separate environments.

     

    Edit 2: "We knew right away that we wanted three teams fighting against one another on a series of huge maps in the Mists (our world vs. world battleground) and that each team would be composed of an entire server full of players."

    That sounds like they have certain maps in The Mists set up for WvWvW but it also sounds like the distinction was made, as if saying that's not the only thing the Mists are for.

     The mists are WvWvW, they are not structured (or competitive) PvP.

    imageimage
  • ZeroxinZeroxin Member UncommonPosts: 2,515

    Originally posted by SteeJanz

    Originally posted by gaeanprayer

    Not sure what you're looking for. PvPers don't generally need a reason to PvP, they do it because they love it. The Mists are a PvP zone. You can level there through PvP and through events in an open-pvp setting. It's what people who want open PvP have been asking for.

    If that's not enough incentive for you, that's probably because you aren't the target audience for it.

     

    EDIT: Also, everyone seems to be mistaking the Mists for WvWvW. I don't remember reading anywhere that they were the same thing. In structued PvP like WvWvW and skirmishes, people are maxed out. You go into the Mists as you actually are, hence it being a place you can level. The Mists are also referenced in the books as Mists of Ascalon, it's old Ascalon where everyone is now walking around as angry ghosts that consider everyone enemies. Feel free to correct me, I'm not 100% sure myself, but from everything I've read, they're separate environments.

     

    Edit 2: "We knew right away that we wanted three teams fighting against one another on a series of huge maps in the Mists (our world vs. world battleground) and that each team would be composed of an entire server full of players."

    That sounds like they have certain maps in The Mists set up for WvWvW but it also sounds like the distinction was made, as if saying that's not the only thing the Mists are for.

    There are others that can provide a better answer but I will just point you to the wiki.  The mists and WvW is the same place.

    http://wiki.guildwars2.com/wiki/World_PvP

    We are pretty much saying the same thing but Gaenprayer is getting into details that really don't need getting into.

    This is not a game.

  • XthosXthos Member UncommonPosts: 2,740

    Originally posted by Zeroxin

    Originally posted by Torvaldr

    Originally posted by Vesavius

    Originally posted by nomss

    Now back to this Mists... I'm just not seeing why would I want to go there? Will there be some sort of quick travel button, sort of like Warzones? Will we be able to get out somewhat easily?

    Why would you want to go there?

    Who can answer that except for you?

    I will want to go there for the purposeful PvP, challenge, server pride, and to be part of something bigger then myself.

    I am sure entering and exiting will be by a UI button, though I don't know.

    What does purposeful pvp mean?

    How does playing in the mists translate to server pride and something bigger?

    If you win the 2 week battle a lot, no one will want to play with you anymore.

     They are supposed to pair the underwhelming servers vs. each other, and the servers that do well against each other....This will not shake out for a while, as it will take 4-6 weeks probably to get a 3-0, 2-1 record, or 0-3, 1-2 record.  I imagine it will try to pair servers with the same records, or as close to it as possible....They may also then have a average population criteria?

    It sounds decently thought out, we will see.

     

  • RohnRohn Member UncommonPosts: 3,730

    Originally posted by Torvaldr

    Originally posted by Vesavius


    Originally posted by nomss

    Now back to this Mists... I'm just not seeing why would I want to go there? Will there be some sort of quick travel button, sort of like Warzones? Will we be able to get out somewhat easily?

    Why would you want to go there?

    Who can answer that except for you?

    I will want to go there for the purposeful PvP, challenge, server pride, and to be part of something bigger then myself.

    I am sure entering and exiting will be by a UI button, though I don't know.

    What does purposeful pvp mean?

    How does playing in the mists translate to server pride and something bigger?

     

    GW2 WvWvW does not fit the description of meaningful PvP, at least not in a sandbox or virtual world sense.  It's a very "game-y" setup: server matching, 2 week battles and then start over, exact same races and classes, etc.  Just another pointless e-sport game masquerading as a virtual world.

     

    Hell hath no fury like an MMORPG player scorned.

  • SteeJanzSteeJanz Member UncommonPosts: 334

    Originally posted by Zeroxin

    Originally posted by Torvaldr


    Originally posted by Vesavius


    Originally posted by nomss

    Now back to this Mists... I'm just not seeing why would I want to go there? Will there be some sort of quick travel button, sort of like Warzones? Will we be able to get out somewhat easily?

    Why would you want to go there?

    Who can answer that except for you?

    I will want to go there for the purposeful PvP, challenge, server pride, and to be part of something bigger then myself.

    I am sure entering and exiting will be by a UI button, though I don't know.

    What does purposeful pvp mean?

    How does playing in the mists translate to server pride and something bigger?

    If you win the 2 week battle a lot, no one will want to play with you anymore.

    The whole reason for the two week time frame is to reset who you play against.  If you win alot you will be put up against other servers that "win alot".  You don't get to choose who you play against. 

  • SoulSurferSoulSurfer Member UncommonPosts: 1,024

    Originally posted by Bigdaddyx

    Originally posted by snapfusion


    Originally posted by dbstylin34

    there is also the fact that you can level within the mists without ever having to experience the rest of the world.

    Is this a selling point ?  You can reach max level doing the same thing in the same zone and not experience any other part of the game world?   I can also count grains of sand all day but why would I?

     

    edit:: Im just confused, you say that matter of factly like its a good thing.

    I leveld in WAR doign nothing but PVP matches and related PVP quests. It isn't that bad really. If someone is comfortable leveling that way why not? i would be worried if that was the only viable way to level which luckily is not true.

    ^^ This,

    I enjoyed this a lot because I was having so much fun, and it didn't feel grindy at all, and at the end of the day you hit your levels and didn't feel all burned out. 

  • crewthiefcrewthief Member Posts: 235

    Originally posted by Rohn

    Originally posted by Torvaldr


    Originally posted by Vesavius


    Originally posted by nomss

    Now back to this Mists... I'm just not seeing why would I want to go there? Will there be some sort of quick travel button, sort of like Warzones? Will we be able to get out somewhat easily?

    Why would you want to go there?

    Who can answer that except for you?

    I will want to go there for the purposeful PvP, challenge, server pride, and to be part of something bigger then myself.

    I am sure entering and exiting will be by a UI button, though I don't know.

    What does purposeful pvp mean?

    How does playing in the mists translate to server pride and something bigger?

     

    GW2 WvWvW does not fit the description of meaningful PvP, at least not in a sandbox or virtual world sense.  It's a very "game-y" setup: server matching, 2 week battles and then start over, exact same races and classes, etc.  Just another pointless e-sport game masquerading as a virtual world.

     

    To each his own I guess. If this doesn't appeal to you I assume you either A.) Don't care for PvP or B.) Will only settle for a complete sandbox. Either way, this probably isn't the game for you (which you seem to have realized).

     

    And for the record, it's probably 'gamey' because it is, in fact,  a game.

    Sorroe, Human Mesmer
    Jade Quarry Server

  • SteeJanzSteeJanz Member UncommonPosts: 334

    Originally posted by Rohn

    Originally posted by Torvaldr


    Originally posted by Vesavius


    Originally posted by nomss

    Now back to this Mists... I'm just not seeing why would I want to go there? Will there be some sort of quick travel button, sort of like Warzones? Will we be able to get out somewhat easily?

    Why would you want to go there?

    Who can answer that except for you?

    I will want to go there for the purposeful PvP, challenge, server pride, and to be part of something bigger then myself.

    I am sure entering and exiting will be by a UI button, though I don't know.

    What does purposeful pvp mean?

    How does playing in the mists translate to server pride and something bigger?

     

    GW2 WvWvW does not fit the description of meaningful PvP, at least not in a sandbox or virtual world sense.  It's a very "game-y" setup: server matching, 2 week battles and then start over, exact same races and classes, etc.  Just another pointless e-sport game masquerading as a virtual world.

     

    So you are suggesting that never ending, same server competition, that has one strong faction that dominates the server is meaningful PVP.   IMO, that is as meaningful as ganking a low level character that has no way to fight back. 

    This arguement of having the exact same races and classes is the worst arguement people have come up with.  I mean that is all the talk on every MMO server isn't it.  Image the total let down when you have hundereds of players ready to start a battle for land and control, only to realize that the other faction had the same classes and race.  It just totally kills the mood.  The battle instantly becomes 5 on 5 because every log's out.  /sacram 

    The battle is what is fun, I don't care what I am vitually kicking in the groin.

     

  • FrostWyrmFrostWyrm Member Posts: 1,036

    Originally posted by SteeJanz

    Originally posted by Rohn


    Originally posted by Torvaldr


    Originally posted by Vesavius


    Originally posted by nomss

    Now back to this Mists... I'm just not seeing why would I want to go there? Will there be some sort of quick travel button, sort of like Warzones? Will we be able to get out somewhat easily?

    Why would you want to go there?

    Who can answer that except for you?

    I will want to go there for the purposeful PvP, challenge, server pride, and to be part of something bigger then myself.

    I am sure entering and exiting will be by a UI button, though I don't know.

    What does purposeful pvp mean?

    How does playing in the mists translate to server pride and something bigger?

     

    GW2 WvWvW does not fit the description of meaningful PvP, at least not in a sandbox or virtual world sense.  It's a very "game-y" setup: server matching, 2 week battles and then start over, exact same races and classes, etc.  Just another pointless e-sport game masquerading as a virtual world.

     

    So you are suggesting that never ending, same server competition, that has one strong faction that dominates the server is meaningful PVP.   IMO, that is as meaningful as ganking a low level character that has no way to fight back. 

    This arguement of having the exact same races and classes is the worst arguement people have come up with.  I mean that is all the talk on every MMO server isn't it.  Image the total let down when you have hundereds of players ready to start a battle for land and control, only to realize that the other faction had the same classes and race.  It just totally kills the mood.  The battle instantly becomes 5 on 5 because every log's out.  /sacram 

    The battle is what is fun, I don't care what I am vitually kicking in the groin.

     

    "My way is the only way and no one else has a right to an opinion."

    That's basically all I'm hearing from both sides of the coin here.

  • sonoggisonoggi Member Posts: 1,119

    if you cant see why Mists is epic, revolutionary and oldschool at the same time...then your loss i guess?

    territorial PvP done on that scale with such TLC hasnt been attempted since DAoC. thats all i will say.

Sign In or Register to comment.