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ArcheAge - Let's see predictions! Poll Inside! Vote now!

2

Comments

  • BunksBunks Member Posts: 960

    Personally, what I have seen was impressive. But I alwasy have concerns about actual gameplay, tight controls, smooth interface ect, and so far the game seems a bit off. Although it is way too early to judge that, it was my experience that production quality is either there at the start or it just won't have it no matter what once the game has been hard coded.

    That said, the game's potential is huge. THis could be, at the very least, the building block of something very big. Maybe the initial version won't be that, but some part of it will. I see this game as a potential corner stone to a bigger project. If they keep at it, it will.

  • fenistilfenistil Member Posts: 3,005

    @up

     

    Agreed BUT actually EvE is doing better than many so called PvE titles. It has around 350-400 k subs when rift is estimated at similar level. AoC is below (game is bleeding people alot after initial rise from freemium conversion).

     

    Actually it is WoW then Swtor. 

     

    Rift, EvE, EQ2 , Lotro etc are at at similar levels actually subs wise. Of course there are dffrences but those are not huge ones.

  • fenistilfenistil Member Posts: 3,005

    Originally posted by Pilnkplonk

    Imo it has a very strong potential to become a very succesful "niche" game in the west. If they don't go for bombastic hype and instead let the quality and word-of-mouth do their work I think EVE-like numbers are not unrealistic at all. I'd say 300,000 - 500,000 subs in the west eventually would be a realistic number to strive for.

    Whatever they do, they must not overhype it andtry to market it to the widest possible audience because it could blowback quite badly. Steady growth and quiet confidence would be the best way to go, imo.

    THIS.

     

    Doing usual mass-marketing + hyping beyond imagination could back-fire on this game.

    Imo better plan marketting and strategy for steady growth.

  • JupstoJupsto Member UncommonPosts: 2,075

    Somewhat successful.

    most mmo players will be put off because its not a wow clone. no classes? ffa content? originality? these are proven ways to reduce mmo sales.

    and even alot of us in the sandbox niche are still nausiated by A) turdtactular tab targeting B) sickeningly colourful/bright asian-ness C) no risk/reward/looting in pvp

    However for a game with alot of sandbox elements I think it will do very well, relatively speaking, pherhaps the best ever selling sandbox (if you call it that and not a sandpark).

    I will definitely buy the game, and even if I stop playing due to A, B or C I will still hope it is as succesful as possible simply because i'm sick of zero budget sandboxes. archeage hopefully convert alot of people to sandbox and hopefully will be a demonstration that it CAN be worth investing in! 

    If not archeage might be the only pollished/finished sandbox mmo I ever play.

    My blog: image

  • firefly2003firefly2003 Member UncommonPosts: 2,527

    Originally posted by ActionMMORPG

    Everything I've seen of it has been impressive but I don't know details on the gameplay side.  Rumbles that I've heard are that we could be a year or even two away from a western release.

    http://archeagesource.com/topic/636-archeage-cbt4-review-and-extensive-game-info/

     

    All the info you need is in that link ....


  • YalexyYalexy Member UncommonPosts: 1,058

    Ask again when the game gets released in EU/NA somtime 12+ month from now.

    And what do you call succesful anyways? Best example for success is EvE Online with it's 350k subs, but I guess 99% of people don't see this as a succesful MMO as they only look at the millions of WoW.

    As long as a game has a healthy playerbase and enough players to make the game profitable for the developer it's a success allready and in that case we're talking some 100-200k sustained subscriptions over the whole lifetime of the game.

    So yeah, if it'll be released sometime in the far future I think it'll have enough subscriptions to be very succesful in EU/NA as there's enough players interested in a niche-game like AA.

  • ForumPvPForumPvP Member Posts: 871

    Originally posted by Consensus

    Somewhat successful.

    most mmo players will be put off because its not a wow clone. no classes? ffa content? originality? these are proven ways to reduce mmo sales.

    and even alot of us in the sandbox niche are still nausiated by A) turdtactular tab targeting B) sickeningly colourful/bright asian-ness C) no risk/reward/looting in pvp

    However for a game with alot of sandbox elements I think it will do very well, relatively speaking, pherhaps the best ever selling sandbox (if you call it that and not a sandpark).

    I will definitely buy the game, and even if I stop playing due to A, B or C I will still hope it is as succesful as possible simply because i'm sick of zero budget sandboxes. archeage hopefully convert alot of people to sandbox and hopefully will be a demonstration that it CAN be worth investing in! 

    If not archeage might be the only pollished/finished sandbox mmo I ever play.

    Believe me,dark side of the force is quite strong,and bad things can happen.

    Carebear themepark army found even Anarchy Online and this is the result.

    Let's internet

  • PhryPhry Member LegendaryPosts: 11,004

    Originally posted by Yalexy

    Ask again when the game gets released in EU/NA somtime 12+ month from now.

    And what do you call succesful anyways? Best example for success is EvE Online with it's 350k subs, but I guess 99% of people don't see this as a succesful MMO as they only look at the millions of WoW.

    As long as a game has a healthy playerbase and enough players to make the game profitable for the developer it's a success allready and in that case we're talking some 100-200k sustained subscriptions over the whole lifetime of the game.

    So yeah, if it'll be released sometime in the far future I think it'll have enough subscriptions to be very succesful in EU/NA as there's enough players interested in a niche-game like AA.

    when or if... with it only releasing in Korea/China, and no publishers for any other areas, have to wonder if it will even release in the west at all, or if it does, who would pick up the ball on this one, frogster perhaps, or gamigo.. or how about zynga.. scary thought, so this could all be just a pointless speculation, if the game doesnt ever release in the west, then does it really matter? image

  • ForumPvPForumPvP Member Posts: 871

    Gamigo is hacked by the way.

    Let's internet

  • dave6660dave6660 Member UncommonPosts: 2,699

    Average sucess.  If they can start with a solid foundation and slowly build the game over time.  I also hope they can stick with their current vision of the game and not cave to mainstream mmo players who will certainly scream and cry to "WoWify" the game.

    “There are certain queer times and occasions in this strange mixed affair we call life when a man takes this whole universe for a vast practical joke, though the wit thereof he but dimly discerns, and more than suspects that the joke is at nobody's expense but his own.”
    -- Herman Melville

  • musicmannmusicmann Member UncommonPosts: 1,095

    Originally posted by Wraithone

    It depends on how they handle PvP. If its open world FFA, then its going to seriously niche itself in the western markets.  If they have PvE servers, it will likely do better.  But all too often when I hear "sand box", it translates to FFA gankfest, which turns off a LOT of people these days. 

    If they added the swg pre-cu overt/covert pvp system, there would be no need for any particular type server. All servers would be the same. You would be able to PVE/PVP/RP on one server. Give the power to the player to choose how they want to play on a daily basis.

  • WraithoneWraithone Member RarePosts: 3,806

    Originally posted by firefly2003

    Originally posted by ActionMMORPG

    Everything I've seen of it has been impressive but I don't know details on the gameplay side.  Rumbles that I've heard are that we could be a year or even two away from a western release.

    http://archeagesource.com/topic/636-archeage-cbt4-review-and-extensive-game-info/

     

    All the info you need is in that link ....

    Thanks. Thats pretty much what I was expecting. Its going to be a gankfest, which is going to seriously limit its potential audience in the western markets.  But to each their own. If they can find enough people willing to put up with ganking and griefing, then more power to them. 

    "If you can't kill it, don't make it mad."
  • fenistilfenistil Member Posts: 3,005

    Originally posted by Phry

    Originally posted by Yalexy

    Ask again when the game gets released in EU/NA somtime 12+ month from now.

    And what do you call succesful anyways? Best example for success is EvE Online with it's 350k subs, but I guess 99% of people don't see this as a succesful MMO as they only look at the millions of WoW.

    As long as a game has a healthy playerbase and enough players to make the game profitable for the developer it's a success allready and in that case we're talking some 100-200k sustained subscriptions over the whole lifetime of the game.

    So yeah, if it'll be released sometime in the far future I think it'll have enough subscriptions to be very succesful in EU/NA as there's enough players interested in a niche-game like AA.

    when or if... with it only releasing in Korea/China, and no publishers for any other areas, have to wonder if it will even release in the west at all, or if it does, who would pick up the ball on this one, frogster perhaps, or gamigo.. or how about zynga.. scary thought, so this could all be just a pointless speculation, if the game doesnt ever release in the west, then does it really matter? image

    I believe there is also publisher for Japan, Taiwan, Hongkong and Macao (yes those two last even thou mainland China they will have diffrent publisher - I guess it is cause they have some sort of autonomy ).  I even remembered name of this publisher once ,but cannot remember atm.

     

    It WILL release in west imo.  It is just a question when. It will eventually -but in worst case scenario it will be like 3-4 years before it gets here and then it will be diffrent market , interest will lose momentum ,etc 

    In better scenario it may be much sooner ofc.

  • ElikalElikal Member UncommonPosts: 7,912

    Oh finally an AA forum!.

    *waves @Teala* :)

     

    Hm, that is difficult to say. I think in Asia it will be a huge success. In USA and EU I think many people just don't know about it. That will be the biggest issue. I guess it will more be a niche game, but a big niche. Really hard to say. The open PVP from which I heard will certainly keep some away.

    I dunno. ^^

    People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert

  • Lord.BachusLord.Bachus Member RarePosts: 9,686

    It does not fulfill the needs of the majorrity of europeans, it will allways be a niche overhere in europe. On top of that, many will be turned of by the graphics and espescially the annimations.

    Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)

  • TealaTeala Member RarePosts: 7,627

    Originally posted by Wraithone

    Originally posted by firefly2003


    Originally posted by ActionMMORPG

    Everything I've seen of it has been impressive but I don't know details on the gameplay side.  Rumbles that I've heard are that we could be a year or even two away from a western release.

    http://archeagesource.com/topic/636-archeage-cbt4-review-and-extensive-game-info/

     

    All the info you need is in that link ....

    Thanks. Thats pretty much what I was expecting. Its going to be a gankfest, which is going to seriously limit its potential audience in the western markets.  But to each their own. If they can find enough people willing to put up with ganking and griefing, then more power to them. 

    Gankfest?  How so?  Have you seen the penalties so far laid out for how they will handle crime and criminals in the game?

  • WraithoneWraithone Member RarePosts: 3,806

    Originally posted by Teala

    Originally posted by Wraithone


    Originally posted by firefly2003


    Originally posted by ActionMMORPG

    Everything I've seen of it has been impressive but I don't know details on the gameplay side.  Rumbles that I've heard are that we could be a year or even two away from a western release.

    http://archeagesource.com/topic/636-archeage-cbt4-review-and-extensive-game-info/

     

    All the info you need is in that link ....

    Thanks. Thats pretty much what I was expecting. Its going to be a gankfest, which is going to seriously limit its potential audience in the western markets.  But to each their own. If they can find enough people willing to put up with ganking and griefing, then more power to them. 

    Gankfest?  How so?  Have you seen the penalties so far laid out for how they will handle crime and criminals in the game?

    Believe me, systems like that have been tried many, many times in the past. They have never worked as intended, and have resulted in the Dev's either entering into an endless arms race with the gankers/griefers (to protect their business model) or the results of the ganking/griefing result in the game being a narrow niche.  I've lost count of the number of "creative" approaches like that I've seen, all in the futile pursuit of allowing FFA PvP into the game.  

    Lets face it, some people will go to almost any extreme to ruin other peoples play experience.  Its how they get their jollies.  That being the case, any system (out side of a server side flag, PvP yes, PvP no) is simply looked at as a challenge to find the loop holes.  

    "If you can't kill it, don't make it mad."
  • xenptxenpt Member Posts: 430

    archage seems an awesome game that can get really popular or be a fail, cause most games that have tried its aproach failed, but i hope archage becomes a positive one cause the building system is awesome for guilds and community.

    image

  • VhalnVhaln Member Posts: 3,159

    What;s the difference between "average" and "somewhat?"

    When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.

  • uohaloranuohaloran Member Posts: 811

    Average success, I think, unfortunately.  It'll be hindered greatly by non-con PvP.

  • JuaksJuaks Member UncommonPosts: 271

    Originally posted by Beacker

    From what I can tell people in beta are simply amazed at all there is to do and how life like it is in respect to the things you can do.

    I look forward to this game especially all the class combos!! Hoping TERA will keep me occupied for quite some time until this gem is out. This is the one game I have been waiting for. The fact it is a korean game it will release here pretty bug free which is awesome. They really seem to test the hell out of thier games and they are so smooth once we get them in NA.

    I dont think you will be playing TERA for 2 years which is my prediction for an ArchAge release in the west.

  • MothanosMothanos Member UncommonPosts: 1,910

    Looking at Eve online and their playerbase and looking at AA, you can spot alot of the same elements.

    AA doesnt need to have a 10 million playerbase like WoW to succeed.

    Dont know how many players Eve have atm, i think around 500000 players ? 

     

    I applaud AA for their guts to make an mmo like this, its totaly diffrent from the care bear mmo market.

  • ZodanZodan Member Posts: 564

    I think it will not succeed because it doesn't have any coherence. Will be seen and hopefully proven totally wrong - I like their art style but their game design is off in my opinion.

  • Loke666Loke666 Member EpicPosts: 21,441

    It do look fun, but I have become a cynic about sandbox games from unknown developers...

    I think it just will do so-so, I expect it to have some fatal flaws in it. I hope I am wrong though.

  • jdlamson75jdlamson75 Member UncommonPosts: 1,010

    I voted for #5 - Crash and Burn - but hear me out.  I have a long history of being a jinx.  In 36 years, the four Philadelphia sports franchises have combined for maybe 3 championships, and I blame myself.  Now...

     

    On to AA.  Voted for the Crash and Burn in the hopes that I will reverse jinx the game and it will be righteously awesome and properly prosperous.  I'm keeping me fingers crossed...

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