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Yay no dedicated healer!!!

24

Comments

  • TheTrueKingTheTrueKing Member Posts: 427

    I'll help make it simple by quoting my OP:

    "My latest experience with Healers was in RIFT when we relied on healers for raids."

    I explained SPECIFIC people not everyone who ever played the class and specific experiences.

     

    now if you or anyone else took offense that some people made a bad experience for many others including myself makes no sense to me seeing how I didn't generalise anything in my experiences excluding the specific names of the people who did what I explained.

     

    I'm baffled at how many people are reading this out of context and or have never experienced this yet was a major problem in many MMO's including WoW, Rift, Allods, hell nearly every MMO to date.  Yes there have been incredible people who have played HEALER rolls but for the most part when people wanted the cake walk job they chose that as a profession no need to argue with a well known fact. thats just silly.

  • drakaenadrakaena Member UncommonPosts: 506
    You are using rift as an example of a healer role being hand held? Aren't dps rotations macro'd into 2 or 3 buttons... that's hardly skill. I've played all roles in most major MMO's, and it which role requires more attentiveness varies from fight to fight. Some are more healer intensive, dps, ranking, etc...
  • TheTrueKingTheTrueKing Member Posts: 427

    Originally posted by Zorgo You actually didn't define anything about what makes the 'class' un-needed, instead you listed a whole series of things bashing the type of person who chooses to play a healer. This isn't a list of healer problems. It is a list of your prejudices.

     

    No I did not list anything about what makes the class un needed because that is not what I wrote about at all not in the title nor in anything I said Healers are needed infact EVERYONE will need to heal in GW2... so donno what you are getting after there.

     

    my post was about my experiences as of late and why I'm happy there is no specific healer :D just a lot longer and explained in detail which seems to have confused you and made you go "NEGATIVE NEGATIVE NEGATIVE" = he hates healers... no I dont'.

    I hate bad players who play solo healing only and make everyone deal with it.

     

    you are right this is not a list of healer problems... it is not my prejudices as you have describ ed iteither though but it is a list of my prejudices of why I am happy there will not a dedicated healer.  I honestly have nothing against good healers who do a good job at the specific roll infact I did lay out how that was so in the OP but you must have skipped that part.

     

     

  • natuxatunatuxatu Member UncommonPosts: 1,364

    I'm going to assume this is what people arguing about since I didn't read any of the posts..

    Yes there is no dedicated healer class however it's already been said that you will benifit from taking on a role in a party.. which can change each party or even each fight. But it is important to have a dedicated healer (not class) just in your party because.

    Imagine if someone was low on health. Everyone else in the party would cast a heal on that person thus the majority of them just wasted mana/energy and time that could be fighting the mob.

    image

  • ZorgoZorgo Member UncommonPosts: 2,254

    Originally posted by phigety

    Originally posted by Zorgo You actually didn't define anything about what makes the 'class' un-needed, instead you listed a whole series of things bashing the type of person who chooses to play a healer. This isn't a list of healer problems. It is a list of your prejudices.

     

    No I did not list anything about what makes the class un needed because that is not what I wrote about at all not in the title nor in anything I said Healers are needed infact EVERYONE will need to heal in GW2... so donno what you are getting after there.

     

    my post was about my experiences as of late and why I'm happy there is no specific healer :D just a lot longer and explained in detail which seems to have confused you and made you go "NEGATIVE NEGATIVE NEGATIVE" = he hates healers... no I dont'.

    I hate bad players who play solo healing only and make everyone deal with it.

     

    you are right this is not a list of healer problems... it is not my prejudices either though but it is a list of my prejudices of why I am happy there will not a dedicated healer.  I honestly have nothing against good healers who do a good job at the specific roll infact I did lay out how that was so in the OP but you must have skipped that part.

     

     

    First, I edited my post to be even more of a smart ass..../wink.

    Second I just have to point out:

    It is not my prejudices, but it is a list of my prejudices.....

    Touche!

     

  • TheTrueKingTheTrueKing Member Posts: 427

    Originally posted by drakaena

    You are using rift as an example of a healer role being hand held? Aren't dps rotations macro'd into 2 or 3 buttons... that's hardly skill. I've played all roles in most major MMO's, and it which role requires more attentiveness varies from fight to fight. Some are more healer intensive, dps, ranking, etc...

    I didn't say or use RIFT as an example of healers role being hand held at all.

     

    I agree that dps rotations as you described = no skill.

     

    I too have played every roll needed in the trinity quite successfully in large scale groups /  raids in nearly any game which has been on the market in the last 10+ years.

     

    I also agree that to make a good group the mechanics can very as you described.

     

    soooo??? ya bad player playing bad = makes me really happy that GW2 has no dedicated healer class, dedicated tank class or dedicated dps class.  but for this specific thread I chose HEALER.  I can easily make one for every class as you described but I don't like to argue just to see myself type just because I can because its possible because it might connect slightly with what the OP is about.... so annoying!

  • WickedjellyWickedjelly Member, Newbie CommonPosts: 4,990

    Originally posted by phigety

    Yes I get "defensive" when someone tries to "put it nicely" when they are really coming across like a passive agressive jerk.

    Lol...you really have no room to talk.

    Anyways, you can be baffled all you want but there is a reason several people have mentioned your OP and taken it apparently what you consider to be out of context. It does not read the way you apparently intended it to. So not a surprise some would be irritated by it.

    1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

    2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

    3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  • KellerKeller Member UncommonPosts: 602

    guess OP never played a healer?

    As a healer you have to do so much more. First of all you have to predict what is going to happen in a fight. Secondly you have to react to what is really happening. Furthermore you have to pay attention to your own location. You have to watch the location of others (as dps is most likely to stand in AOE, because they do not want to loose too much damage done, DPS-meters!!!). Then you have to look out for the health of the entire group/raid, and not limit yourself to the maintank (or your group). Usually we have to remove curses, diseases, etc aswell. Oh and we have to keep in mind we do not have unlimited mana. We have to manage that aswell. Oh and we have to make decisions all the time. Should I throw a big heal on the tank or a fast hot on the backstabber first?

    So what does DPS have to do? In most games the only think you have to do is pop your cooldowns and that's it. Okay you have to move out of the aoe, but hey finishing that combo is no problem, because you will get healed. Trust me I have played as DPS aswell and I was happy I was on interupting-duty. But still I only had to watch one boss and wait for his casting bar to popup. Dps has it so much easier. One target and if you have the correct hotbar you only have to press 1 to 9 and repeat that over and over and over, till you can claim your loot. The first decision a dpser has to make in a boss fight is how much DKP he is going to bid for that vanity-pet. (sorry a little sarcasm)

    And if you have really did endgame raids, wasn't the healers who could tell what went wrong? They see the HP-bars drop. They see who wasn't moving in time. In all games I have played, the healers usually came up with the tactics for every new fight.

    I'm not claiming  healers are the kings in every game. Still healing is offering a lot of players more excitement and more challenge than any other class/profession. I would guess most healers will pick up support roles in GW2. Support roles are the new healers, because the devs need something to spice up the fights. With only dps, GW2 will be a beat 'um-game.

    Finally I do not want to disrespect dps-ers. A good dps-er can make any fight so much easier. (not to mention in pvp) Still that goes for every class. Downside from the trinity is that you need all 3 to work together and do it good. I agree on that.

  • MajinashMajinash Member Posts: 1,320

    I don't understand how some people think a lack of dedicated roles will somehow make people not bad.  You can't stop bad people from playing games, they're paying customers just like you.

    Everything creates huge amounts of negativity on the internet, that's what the internet is for: Negativity, porn and lolcats.

  • TheTrueKingTheTrueKing Member Posts: 427

    Originally posted by Majinash

    I don't understand how some people think a lack of dedicated roles will somehow make people not bad.  You can't stop bad people from playing games, they're paying customers just like you.

    you are absolutely correct this will not keep bad players away buuuuut it will let us decide who we take based on the player not the dedicated class.

     

    no more waiting around in que for a dedicated healer hoping he's not what I described specifically but now you can pick someone from ANY profession because EVERYONE has an active roll so if you find someone in your group who isn't pulling their weight you now do not have to force yourself to just deal with it no you can replace that person with ANY other player with any other profession :D  makes me super happy.

     

    so no more dealing with bad tanks / bad dps / bad healer / BAD PLAYERS you can take anyone sooo maybe in the long run people will have to start either learning how to play better or be better attitude people because we can now be pickier on who we take with us.

  • DistopiaDistopia Member EpicPosts: 21,183

    Originally posted by Tazlor

    Originally posted by phigety




    Originally posted by Tazlor

    So the person keeping the entire group alive has no merit? What?

    When that person who is supposed to focus on keeping the entire group alive has to face his / her character in a corner and can't avoid circles of death and can't move to heal anyone no they don't have merit and they are worthless in a raid.  And the simple fact that just because they were an officer in the guild they felt they deserved the right to be there which punished EVERYONE involved... no they do not have merit to be there especially since them being there caused 19 other people to suffer.

    You made it sound like you were refering to healers as a whole. Seems to me like you had a bad experience with a healer during a raid and now you're just taking it out on ALL healers.

    That's exactly what I took away from his post above as well.

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • TheTrueKingTheTrueKing Member Posts: 427

    looks like I need to edit OP and put a smplified version so people will stop misreading this...

  • MajinashMajinash Member Posts: 1,320

    Originally posted by phigety

    Originally posted by Majinash

    I don't understand how some people think a lack of dedicated roles will somehow make people not bad.  You can't stop bad people from playing games, they're paying customers just like you.

    you are absolutely correct this will not keep bad players away buuuuut it will let us decide who we take based on the player not the dedicated class.

     

    Just like how your guild decided to take the terrible healers over decent people because they were officers.  Nothing changes about this with GW2.  I can't find the logical jump you are taking to think that this will stop that situation from happening again, thus my post.

    Everything creates huge amounts of negativity on the internet, that's what the internet is for: Negativity, porn and lolcats.

  • DistopiaDistopia Member EpicPosts: 21,183

    Originally posted by phigety

    I didn't say or use RIFT as an example of healers role being hand held at all.

     

    I agree that dps rotations as you described = no skill.

     

    I too have played every roll needed in the trinity quite successfully in large scale groups /  raids in nearly any game which has been on the market in the last 10+ years.

     

    I also agree that to make a good group the mechanics can very as you described.

     

    soooo??? ya bad player playing bad = makes me really happy that GW2 has no dedicated healer class, dedicated tank class or dedicated dps class.  but for this specific thread I chose HEALER.  I can easily make one for every class as you described but I don't like to argue just to see myself type just because I can because its possible because it might connect slightly with what the OP is about.... so annoying!

    This is an area on a typical basis where guilds have served a major purpose. Your mileage may vary of course. but  the same goes for many who will play GW2, bad players will still exist, many will still be stuck with them, if not more so in GW2 due to the mechanics it has. SKill will be a factor and more so than gear or stats. This is bound to facilitate more bad players than good actually, especially in comparison to typical trinity games.

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • TheTrueKingTheTrueKing Member Posts: 427

     

    highlighted and underlined to help keep everything in context and added some snuggle for the sad pandas who no longer get to be dedicated healer class. LOVE YOU if you were good at your job :D YAY HEALERS!!

  • headphonesheadphones Member Posts: 611

    Originally posted by Zorgo

    Originally posted by phigety


    Originally posted by Wickedjelly



    Wow OP, your rationale towards those that did heal in those other games is rather questionable to put it nicely. I'm sure with that attitude you must have been wonderful to be in a group with.

    This made no specific point at any specific rationale?  the fact that an officer ruined everyones game play and leaders chose to do nothing about it because that officer forced everyone to tolerate their inadiquate playing? or the fact that when we were part of a group with good healers it made things incredibly easier?

    What attitude?? or are you just pulling argument out of your ass to start something out of nothing?

    maybe you didn't understand my rational at all? or even my reasoning but I assure you I'm a hoot to raid / game with and those who join my groups usually have the time of their lifes.. On the other hand I'm incredibly intolerant of self centered / self entitled people who don't care about ruining other peoples experiences and refuse to do anything about it.

     

    I gave specific experiences and did not roll EVERY healer into those rolls.. no need to have needless argument just for the sake of arguing something because it simply can be argued.  are there other healers? yes. can you argue the point about other professions? yes does it matter in context to this? not really but what ever.

    Ok, well, to a healer your post reads like this:

    Why we shouldn't have dedicated healers

    1. Healers have crappy computers

    2. Healers are universally allowed to suck by guild officers

    3. Healers refuse to contribute anything but heals

    4. Healers are over opinionated

    5. Good healers make it too easy

    6. Bad healers make it too hard

    7. Healers are 'hold my hand' type players

    Now do you see why your rationale is questionable?

    This is bias, prejudice and insulting to some of us who love playing a dedicated healer class. You actually didn't define anything about what makes the 'class' un-needed, instead you listed a whole series of things bashing the type of person who chooses to play a healer. This isn't a list of healer problems. It is a list of your prejudices.

    And you absolutely did roll all healers into one category. You consistanly and repeatedly refer to 'healers' being a certain way, not 'this one guy in my guild'. And even if that's what you meant, does this make sense? "Because of this one guy, I am glad all healers are gone".

    But maybe you are entitled to a game with no dedicated healers. I mean, sure, you are ruining the experience for the 10% to 20% of the mmo population who choose this class, but at least you can have the experience you want.

    Me? I'm fairly intolerent of self-entitled people who don't care about ruining other peoples experiences.

     



    i admit 100% to being prejudiced against healers and tanks.

    can't stand the concept.

    a guy with a big frikken axe can't kill what's in front of me and needs some guy with a piddly little dagger to do it for him? what? can't he aim?

    looking at the warrior in gw2 is like seeing the warrior how it should be - hurty. not a wall. having classes where one acts as a wall and the other juices up everyone's heals is ridiculous. with a good healer, a bunch of morons can take down anything. any team activity should rely on a team, not on one person. sure, you're going to get varying levels of skill. but the whole concept of tanks and healers is just ridiculous.

    watching those gw2 boss fights was amazing. seeing a lot of people failing and getting frustrated was amazing. and they're failing because they're stuck in this trinity mindset but you can already begin to see the fear. the caution. the absolute need to pay attention to what you and everyone else is doing. isn't that more awesome than being a tank and yawning your way through on two skills and not even moving? or healing from a distance on two skills and not even moving?

    awesome.

    death to healers. nyah.

  • TheTrueKingTheTrueKing Member Posts: 427

    Originally posted by headphones

    Originally posted by Zorgo


    Originally posted by phigety


    Originally posted by Wickedjelly



    Wow OP, your rationale towards those that did heal in those other games is rather questionable to put it nicely. I'm sure with that attitude you must have been wonderful to be in a group with.

    This made no specific point at any specific rationale?  the fact that an officer ruined everyones game play and leaders chose to do nothing about it because that officer forced everyone to tolerate their inadiquate playing? or the fact that when we were part of a group with good healers it made things incredibly easier?

    What attitude?? or are you just pulling argument out of your ass to start something out of nothing?

    maybe you didn't understand my rational at all? or even my reasoning but I assure you I'm a hoot to raid / game with and those who join my groups usually have the time of their lifes.. On the other hand I'm incredibly intolerant of self centered / self entitled people who don't care about ruining other peoples experiences and refuse to do anything about it.

     

    I gave specific experiences and did not roll EVERY healer into those rolls.. no need to have needless argument just for the sake of arguing something because it simply can be argued.  are there other healers? yes. can you argue the point about other professions? yes does it matter in context to this? not really but what ever.

    Ok, well, to a healer your post reads like this:

    Why we shouldn't have dedicated healers

    1. Healers have crappy computers

    2. Healers are universally allowed to suck by guild officers

    3. Healers refuse to contribute anything but heals

    4. Healers are over opinionated

    5. Good healers make it too easy

    6. Bad healers make it too hard

    7. Healers are 'hold my hand' type players

    Now do you see why your rationale is questionable?

    This is bias, prejudice and insulting to some of us who love playing a dedicated healer class. You actually didn't define anything about what makes the 'class' un-needed, instead you listed a whole series of things bashing the type of person who chooses to play a healer. This isn't a list of healer problems. It is a list of your prejudices.

    And you absolutely did roll all healers into one category. You consistanly and repeatedly refer to 'healers' being a certain way, not 'this one guy in my guild'. And even if that's what you meant, does this make sense? "Because of this one guy, I am glad all healers are gone".

    But maybe you are entitled to a game with no dedicated healers. I mean, sure, you are ruining the experience for the 10% to 20% of the mmo population who choose this class, but at least you can have the experience you want.

    Me? I'm fairly intolerent of self-entitled people who don't care about ruining other peoples experiences.

     



    i admit 100% to being prejudiced against healers and tanks.

    can't stand the concept.

    a guy with a big frikken axe can't kill what's in front of me and needs some guy with a piddly little dagger to do it for him? what? can't he aim?

    looking at the warrior in gw2 is like seeing the warrior how it should be - hurty. not a wall. having classes where one acts as a wall and the other juices up everyone's heals is ridiculous. with a good healer, a bunch of morons can take down anything. any team activity should rely on a team, not on one person. sure, you're going to get varying levels of skill. but the whole concept of tanks and healers is just ridiculous.

    watching those gw2 boss fights was amazing. seeing a lot of people failing and getting frustrated was amazing. and they're failing because they're stuck in this trinity mindset but you can already begin to see the fear. the caution. the absolute need to pay attention to what you and everyone else is doing. isn't that more awesome than being a tank and yawning your way through on two skills and not even moving? or healing from a distance on two skills and not even moving?

    awesome.

    death to healers. nyah.

    You totally understand me (HAPPY PANDA)!!!  I've been without a good game and now are desperately waiting on GW2...  I can't wait for the adventure, the thrill, the eye candy and the conquering of keeps in WvWvW!!!!!  But the simple fact that a warrior isn't only dps he can also heal, cc, and take damage but so can ALL PROFESSIONS!!! not a dedicated healer class because EVERYONE can do the job. 

  • drakaenadrakaena Member UncommonPosts: 506

    Originally posted by phigety

    Originally posted by drakaena

    You are using rift as an example of a healer role being hand held? Aren't dps rotations macro'd into 2 or 3 buttons... that's hardly skill. I've played all roles in most major MMO's, and it which role requires more attentiveness varies from fight to fight. Some are more healer intensive, dps, ranking, etc...

    I didn't say or use RIFT as an example of healers role being hand held at all.

     

    I agree that dps rotations as you described = no skill.

     

    I too have played every roll needed in the trinity quite successfully in large scale groups /  raids in nearly any game which has been on the market in the last 10+ years.

     

    I also agree that to make a good group the mechanics can very as you described.

     

    soooo??? ya bad player playing bad = makes me really happy that GW2 has no dedicated healer class, dedicated tank class or dedicated dps class.  but for this specific thread I chose HEALER.  I can easily make one for every class as you described but I don't like to argue just to see myself type just because I can because its possible because it might connect slightly with what the OP is about.... so annoying!



    I think what you are describing is more attributed to end game being focused around 5 man content with a gear cap. Boss encounters will be much easier for devs to balance. Imagine if a game like wow designed end game around 5 man dungeons. I'm sure they would be quite challenging and everyone would have to be on their p's and q's. I'm not sure no holy trinity = more challenging content that requires a higher level of gaming skill. It's just a different way of doing it. I think condescing everything down to 5 man with a gear cap will force every party member to hold their own more so than a lack of defined roles.

     

    BTW there will be cookie cutter specs to beating specific dungeons. So while you may not be held hostage by healers or tanks. You will be held hostage by people refusing to take you unless you are spec'd a certain way.

  • LoekiiLoekii Member Posts: 430


    Originally posted by Zorgo

    Ok, well, to a healer your post reads like this:

    I would say it 'can' read like that to a healer.  It doesn't read that way for all healers.

     

    For myself, as a healer, I read it differently, understanding that some bad healers have held groups/guilds 'hostage', and generally are not enjoyable to play with -- but are forced upon groups out of the necessity.  

    As such, I completely understand the joy the OP has, and actually share in the joy.   While I enjoy healing, I enjoy playing with enjoyable people more.  

     

    image

  • WickedjellyWickedjelly Member, Newbie CommonPosts: 4,990

    Originally posted by Loekii


    Originally posted by Zorgo



    Ok, well, to a healer your post reads like this:

    I would say it 'can' read like that to a healer.  It doesn't read that way for all healers.

     

    For myself, as a healer, I read it differently, understanding that some bad healers have held groups/guilds 'hostage', and generally are not enjoyable to play with -- but are forced upon groups out of the necessity.  

    As such, I completely understand the joy the OP has, and actually share in the joy.   While I enjoy healing, I enjoy playing with enjoyable people more.  

     

    In all fairness, he edited his post to better clarify his point of view. So that is why some will probably read it differently now and why others responded as they did before the editing.

    1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

    2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

    3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  • TheTrueKingTheTrueKing Member Posts: 427

    Originally posted by Wickedjelly

    Originally posted by Loekii



    Originally posted by Zorgo



    Ok, well, to a healer your post reads like this:

    I would say it 'can' read like that to a healer.  It doesn't read that way for all healers.

     

    For myself, as a healer, I read it differently, understanding that some bad healers have held groups/guilds 'hostage', and generally are not enjoyable to play with -- but are forced upon groups out of the necessity.  

    As such, I completely understand the joy the OP has, and actually share in the joy.   While I enjoy healing, I enjoy playing with enjoyable people more.  

     

    In all fairness, he edited his post to better clarify his point of view. So that is why some will probably read it differently now and why others responded as they did before the editing.

    BULL CRAP all I did was change 3 words of the original post and then HIGHLIGHT for ignorants sake exactly what put everything into context.  Just because I highlighted something that would have not been needed if people learned how to read correctly doesn't change ANYTHING in the post.  I never generalised all healers and I was very specific of my personal experiences.

    People ASSuming and twisting what was actually written just for the sake of causing an agrument... enough feeding trolls even passive aggressive ones...

  • WickedjellyWickedjelly Member, Newbie CommonPosts: 4,990

    Originally posted by phigety

    BULL CRAP all I did was change 3 words of the original post and then HIGHLIGHT for ignorants sake exactly what put everything into context.  Just because I highlighted something that would have not been needed if people learned how to read correctly doesn't change ANYTHING in the post.  I never generalised all healers and I was very specific of my personal experiences.

    People ASSuming and twisting what was actually written just for the sake of causing an agrument...

    No you didn't man. You changed some of the wording as well. Reason I know is the main reason I responded to begin with those lines are missing now. Plus you added some things clarifying how you weren't referring to all healers, etc. Should have quoted the original post. Figures the one time I don't...

    Feel free to think everyone was twisting your words and gathering wrong assumptions though.

    1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

    2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

    3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  • Cthulhu23Cthulhu23 Member Posts: 994

    LOL @ anyone who thinks that not having dedicated healers means that you won't still be carrying bad players in your groups.  Good luck with that.  

     

     

  • june32ndjune32nd Member Posts: 122

    what about the person who wants to play GW2, but wants to play a healer and did so in GW?

     

    also i always play a healer. not because i'm a pretentious asshole person that OP seems to generalize but because I don't trust anyone else in the healing seat.

    image

  • headphonesheadphones Member Posts: 611

    Originally posted by Cthulhu23

    LOL @ anyone who thinks that not having dedicated healers means that you won't still be carrying bad players in your groups.  Good luck with that.  

     

     

    i don't think that. but i do think that when they've died enough times and no one's rezzing them, they'll get the hang of the fact they can't play and will hopefully ponce off to something else.

    i like that in this game, we can't run around accusing everyone of being bad healers or tanks. just brilliant at dying. almost sounds positive.

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