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Tera: Does It Stand A Chance?

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  • corpusccorpusc Member UncommonPosts: 1,341

    most definitely will be a success population wise, so unless they really botch things, should translate to financial success.

     

    i think Tera is gonna surprise alot of people with how well it does.

     

    RaiderZ is probably just the first of a string of "Tera clones". 

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    Corpus Callosum    

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  • NufanNufan Member Posts: 14

    Originally posted by Xasapis

    Well, is SW:TOR a Bioware game or an EA game? Since Funcom moved to Canada, are they now Canadian developers?

    It comes down to this, Anet is fully owned and controlled by NCsoft. It is easy to see the eastern influence in the art and I bet a lot of developers have been sharing resources between GW2 and B&S. GW2 is an eastern game, regardless of where NCsoft decided to move their development offices.

    Or do you think it's a coincidence that all NCsoft games are now following GW2 cash model (or is it the other way round ;))?

     

    Btw, yes, all those are German car manufacturers now. What they used to be is only true by name these days (and they keep their former names only due to brand recognition).

    To be a little on topic first. No I dont think Tera stands a chance. What I have seen so far did not impress me. GW2 on the other hand looked a lot better.

    Ok now to your points Xas ;)

    SW:TOR is obviously both.

    I dont think it does, we have always judged a product on its origin of production. "Made in ..." is not just a slogan. If a product is mostly r&d, developed and produced in one country its a product of that country.

    That the publisher and parent has its say on the monetarization of that product is a given. But has no factor on the origin of gw2.

    And yes I know this is all Offtopic and subject to deletion ;)

  • XasapisXasapis Member RarePosts: 6,337

    Well, my last off topic contribution to this thread as well (well, could be on topic considering how certain people are hostile towards developers not originated from the west).

     

    NCsoft is currently running the second most successful mmorpg worldwide. So they are a power to be reckoned by rights of a successful product. And besides, who here could see GW2 be what it is in the hand of another developer, western or otherwise? Would GW2 be the same if Anet was owned by Activision? EA? SOE? I don't think so.

    Want to see what western developers can produce these days? Look at SW:TOR. High profile as far as marketing goes, low quality as far as features, mass appeal product with little to no innovation or even evolution to what the genre already has.

  • stormseekazstormseekaz Member UncommonPosts: 168

    I actually just sent in a support ticket last night asking for a refund on my preorder.  I played one of the EU betas and three of the NA betas, but I did mostly graphic tweaking / testing.

    I may still purchase the game at some point, but I'm not 100% confident I want to play it in May upon release.  Because two other big titles are coming out in May.

    The thing that really turns me off to the game, and I think is the reason the game wont succeed as much as Rift/SWTOR/WoW has, is because of the anime/manga type theme, and the armor/clothing sets.  I'm a really big fan of realistic armor/weapons, like Age of Conan, Dark Age of Camelot, etc.  The armor is based on actual medieval peices that existed.  Tera goes in the complete opposite direction of that IMO.

    It seems like when they thought up the lore and models/art of TERA, they were shooting for the most exaggerated make believe things imaginable.

    I'll give you an example:  The poppori.  They are the chubby little male furrie type race.  You get a chubby little body and you can pick pretty much any type of mammal's tail or mammal's head.  Now its a great idea for people who want a cutesy race.  But in terms of game lore.... having Poppori #1 with a rabbit head, and Poppori #2 with a dog's head, it just makes them look like different races.  I don't know maybe it does fit into the game lore.  I didn't read any of the quest text.

    But in terms of the armor sets, Human and Aman are the only two races I was willing to play.  The castanic males are tolerable, but either their chest or their abs are showing in nearly every chest peice they equip.  I just can't stand playing an avatar that looks like that.  I like to think my avatar is an extension of me.  In fact thats exactly what the definition of an avatar is.

    Anyways, I'm kind of rambling.  Just wanted to list my reasons why I'm second guessing TERA, just as the OP is.  Its just... too geared toward Anime lovers and not the typical western player.  As for the gameplay and the mechanics of the game, I really liked them.

  • XasapisXasapis Member RarePosts: 6,337

    I think they released some metrics on the game already regarding races. Japanese people are playing almost exclusively Elin and Popori. Westerns picked Castanics, Humans and Amani.

    In regards to AoC comparison, AoC is fantasy in a certain setting that resemble reality in many ways, Tera is high fantasy. So I suppose that certain exagerations both in terms of fashion, spells and monsters can be permitted.

  • fenistilfenistil Member Posts: 3,005

    Does it have chance to get millions of subscibers and beat WoW / Swtor?  No.

     

    Thing is not all mmorpg's have to. Imo that kind of 'expectations' should end.

     

    Does it have chance to get few hundred thousand subscribers and be relatively succesful game? Sure.

  • PivotelitePivotelite Member UncommonPosts: 2,145

    Originally posted by fenistil

    Does it have chance to get millions of subscibers and beat WoW / Swtor?  No.

     

    Thing is not all mmorpg's have to. Imo that kind of 'expectations' should end.

     

    Does it have chance to get few hundred thousand subscribers and be relatively succesful game? Sure.

     Well it's looking like in only a few months SW:TOR won't even be in the million+ club either. :P

     

    WoW is the only MMO that has ever managed to retain it's subs in the millions besides Aion in the east, why people set millions of subs as the standard for success these days is beyond me.

    image

  • ElsaboltsElsabolts Member RarePosts: 3,476

    The problem i see happening is several months after being launched the Dev's will add F2P and item shops. Seems to be the trend.

    image

    " Life Liberty and the Pursuit of Those Who  Would Threaten It "
                                            MAGA
  • NBlitzNBlitz Member Posts: 1,904

    Originally posted by stormseekaz

    <>

    " I played one of the EU betas and three of the NA betas, but I did mostly graphic tweaking / testing."

    So you didn't actually play further into the game? Explored the big ass seamless continent? Grouped up and did something fun together? Fought tougher monsters by yourself/grouped? Why play at all then if I may ask?

    Especially since you're waiting for other games. Me too but I'm keeping my expectations in check.

     

    "Because two other big titles are coming out in May."

    One is iffy and the developer has lots to prove itself. The other is being heralded as the second coming but let's get back to earth for a second.

    If let's say 3 million people end up buying and trying the game, how many will end up actually playing the game? I may be one of the unlucky ones who doesn't like what they've played. I.e. it didn't click or whatever other reason.

    Skyrim is a fricking great game! But there are people who absolutely do not like the game.

     

    "The thing that really turns me off to the game, and I think is the reason the game wont succeed as much as Rift/SWTOR/WoW has, is because of the anime/manga type theme, and the armor/clothing sets."

    Anime is niche, true. But I've only got to look at AION (over-the-top armor, anyone?) to see how many showed some form of interest in the game. That it did not succeed as much in our region is due to other factors. 

     

    " I'm a really big fan of realistic armor/weapons, like Age of Conan, Dark Age of Camelot, etc.  The armor is based on actual medieval peices that existed.  Tera goes in the complete opposite direction of that IMO."

    If you're a fan of "actual medieval" armour in games, can you see how someone else may be just as big of a fan of the opposite? 

    Some time ago there was a whole thread dedicated to this. Based on many votes, the preference was almost evenly split, with `realistic` armor having an advantage of 10% or so.

    Which Armor design concept do you prefer? High Fantasy vs Realism/Low Fantasy

     

    "It seems like when they thought up the lore and models/art of TERA, they were shooting for the most exaggerated make believe things imaginable."

    That's why it's called fantasy.  Some definitions of it are: 



    2


    : fancyespecially : the free play of creative imagination




    3


    : a creation of the imaginative faculty whether expressed or merely conceived: asa : a fanciful design or inventionb : a chimerical or fantastic notionc : fantasia 1d : imaginative fiction featuring especially strange settings and grotesque characters —called also fantasy fiction

     

     

    "But in terms of game lore.... having Poppori #1 with a rabbit head, and Poppori #2 with a dog's head, it just makes them look like different races.  I don't know maybe it does fit into the game lore.  I didn't read any of the quest text."

    The Popori is an anthropomorphic race an sich because the lore supports it.

    The Poporis are perhaps the most diverse race of all. Comprised of the various animal species awoken to sentience by the Elins, their looks set them apart from the other races.

    Source: http://community.tera-europe.com/world/races/popori

     

    "Popori is actually a general term for various intelligent races with different animal-like features that live in the Popori Kingdom. They are composed of the upper class matriarchal leaders, Eluren, as well as well as the Porian, Merunim, Uru and Perunim common class races with their distinctive animal-like looks."

    This is why I read whatever is presented on screen. So I don't go around complaining about the game's lore/design which is totally up to the imagination of the developers.

    I can disagree with the choices made and opt not to play it for whatever reason but that's as far as my influence can go.

     

    "Anyways, I'm kind of rambling."

    Sorry, I rambled a bit too :) Just killing time.

     

  • rexzshadowrexzshadow Member Posts: 1,428

    Originally posted by Elsabolts

    The problem i see happening is several months after being launched the Dev's will add F2P and item shops. Seems to be the trend.

    image

    Care to tell us thsi none existent trend? L2 went f2p after years, and even aion going f2p after what 3 years now? DCUO and AoC isn't really f2p, just free with heavy limition. So care to telll me what p2p game have this turn F2P after several month trend? I'm dying to see.


    Originally posted by Nufan

    Originally posted by Xasapis

    Well, is SW:TOR a Bioware game or an EA game? Since Funcom moved to Canada, are they now Canadian developers?

    It comes down to this, Anet is fully owned and controlled by NCsoft. It is easy to see the eastern influence in the art and I bet a lot of developers have been sharing resources between GW2 and B&S. GW2 is an eastern game, regardless of where NCsoft decided to move their development offices.

    Or do you think it's a coincidence that all NCsoft games are now following GW2 cash model (or is it the other way round ;))?

     

    Btw, yes, all those are German car manufacturers now. What they used to be is only true by name these days (and they keep their former names only due to brand recognition).

    To be a little on topic first. No I dont think Tera stands a chance. What I have seen so far did not impress me. GW2 on the other hand looked a lot better.

    Ok now to your points Xas ;)

    SW:TOR is obviously both.

    I dont think it does, we have always judged a product on its origin of production. "Made in ..." is not just a slogan. If a product is mostly r&d, developed and produced in one country its a product of that country.

    That the publisher and parent has its say on the monetarization of that product is a given. But has no factor on the origin of gw2.

    And yes I know this is all Offtopic and subject to deletion ;)

    So if Blue hole rent an office building in America but hire all Korean dev team Tera would be consider a western game? Sadly i do thinks t hats the truth. Its not even the fact the culture behing the game any more its simply where its made and thats just extremly retardly to judge based on where its made. ANet maybe be station in America but its completely owned by NCSoft thus they have the right and power to make changes to the game, ANet agreed or not coz NCSoft is the ones writing their pay checks.

    And it does have a huge factor in origin of gw2, first the art style is eastern. Second the game is not ready for release yet they are trying so hard to make it look like it is, why? Coz NCSoft wish they could get GW2 out same time as Tera but ANet isn't ready which is why they have 2 unfinished race yet they going in to close beta. Don't think the guys who old the money just give their money away, that money comes with lot of privilage, works the same in every company. Why do you think share holder hold so much power? The CEO can't do anything they don't agree up on.

  • grapevinegrapevine Member UncommonPosts: 1,927

    Originally posted by Deron_Barak

    It could be genuine confusion, lack of experience with either F2P games or TERA, inability to see the overall quality of a game, prejudice because it's Korean or just simply trolling.



    Aika, Dragon Nest, Vindictus are all made F2P. I'm sure they are fun but anyone who has played any AAA MMO should be able to see the deficient areas that make these games F2P. If not they should be charging a sub since there are people out there willing to pay it :)

     


    I never stated it didn't have quality.  In fact I believe it does.   It is however extermely generic and lacks depth, when compared to a (true) AAA product.


     


    As for the beta testing, it was the same with Aion.   Comments may be acknowledged on the fourms, but at the end of the day the focus is on simply translating it.   The new content that's been added would be, even if the Western version didn't exist.  It was being developed and tested for the Korean version.  After all, this MMO has been released (in Korea) for quite some time.


     


    Also don't confuse sub-par F2P games, with detailed one.   For example RoM has way more complexity and depth than TERA.  Is it (RoM) as enjoyable?  Well that's another matter, which only personal preference can answer.


     

    Anyone who seriously thinks TERA will stand up against mainstream MMOs and especially with the pending releases, are unfortunately deluding themselves.  That doesn't mean people can't enjoy it.  It just means its going to be niche.  It may even sell well (initially).

  • ElsaboltsElsabolts Member RarePosts: 3,476

    Originally posted by rexzshadow

    Originally posted by Elsabolts

    The problem i see happening is several months after being launched the Dev's will add F2P and item shops. Seems to be the trend.

    image

    Care to tell us thsi none existent trend? L2 went f2p after years, and even aion going f2p after what 3 years now? DCUO and AoC isn't really f2p, just free with heavy limition. So care to telll me what p2p game have this turn F2P after several month trend? I'm dying to see.


    Originally posted by Nufan


    Originally posted by Xasapis

    Well, is SW:TOR a Bioware game or an EA game? Since Funcom moved to Canada, are they now Canadian developers?

    It comes down to this, Anet is fully owned and controlled by NCsoft. It is easy to see the eastern influence in the art and I bet a lot of developers have been sharing resources between GW2 and B&S. GW2 is an eastern game, regardless of where NCsoft decided to move their development offices.

    Or do you think it's a coincidence that all NCsoft games are now following GW2 cash model (or is it the other way round ;))?

     

    Btw, yes, all those are German car manufacturers now. What they used to be is only true by name these days (and they keep their former names only due to brand recognition).

    To be a little on topic first. No I dont think Tera stands a chance. What I have seen so far did not impress me. GW2 on the other hand looked a lot better.

    Ok now to your points Xas ;)

    SW:TOR is obviously both.

    I dont think it does, we have always judged a product on its origin of production. "Made in ..." is not just a slogan. If a product is mostly r&d, developed and produced in one country its a product of that country.

    That the publisher and parent has its say on the monetarization of that product is a given. But has no factor on the origin of gw2.

    And yes I know this is all Offtopic and subject to deletion ;)

    So if Blue hole rent an office building in America but hire all Korean dev team Tera would be consider a western game? Sadly i do thinks t hats the truth. Its not even the fact the culture behing the game any more its simply where its made and thats just extremly retardly to judge based on where its made. ANet maybe be station in America but its completely owned by NCSoft thus they have the right and power to make changes to the game, ANet agreed or not coz NCSoft is the ones writing their pay checks.

    And it does have a huge factor in origin of gw2, first the art style is eastern. Second the game is not ready for release yet they are trying so hard to make it look like it is, why? Coz NCSoft wish they could get GW2 out same time as Tera but ANet isn't ready which is why they have 2 unfinished race yet they going in to close beta. Don't think the guys who old the money just give their money away, that money comes with lot of privilage, works the same in every company. Why do you think share holder hold so much power? The CEO can't do anything they don't agree up on.

    Current trend is f2p and item shops, another problem i should have noted but held back is your chacter leaning forward and arms outstreached while running is not how people run. My opion

    image

    " Life Liberty and the Pursuit of Those Who  Would Threaten It "
                                            MAGA
  • NBlitzNBlitz Member Posts: 1,904

    Originally posted by Elsabolts

    <>

    Current trend is f2p and item shops, another problem i should have noted but held back is your chacter leaning forward and arms outstreached while running is not how people run. My opion

    That's a complaint about ONE race and ONE sex within that race that has that kind of running animation.

    And it's a preference. That same race, was the most chosen race/sex combination by faaar, in North America.

     

    People posting such things is why TERA has no chance in the West.

    Oh noes, different running animations. TERA sucks. 

  • rexzshadowrexzshadow Member Posts: 1,428

    Originally posted by Elsabolts


    <>

    Current trend is f2p and item shops, another problem i should have noted but held back is your chacter leaning forward and arms outstreached while running is not how people run. My opion

    People also don't move as if the upper and lower body are 2 separte been, yet most "AAA" do


    Originally posted by grapevine

    Originally posted by Deron_Barak

    It could be genuine confusion, lack of experience with either F2P games or TERA, inability to see the overall quality of a game, prejudice because it's Korean or just simply trolling.



    Aika, Dragon Nest, Vindictus are all made F2P. I'm sure they are fun but anyone who has played any AAA MMO should be able to see the deficient areas that make these games F2P. If not they should be charging a sub since there are people out there willing to pay it :)

     


    I never stated it didn't have quality.  In fact I believe it does.   It is however extermely generic and lacks depth, when compared to a (true) AAA product.


     


    As for the beta testing, it was the same with Aion.   Comments may be acknowledged on the fourms, but at the end of the day the focus is on simply translating it.   The new content that's been added would be, even if the Western version didn't exist.  It was being developed and tested for the Korean version.  After all, this MMO has been released (in Korea) for quite some time.


     


    Also don't confuse sub-par F2P games, with detailed one.   For example RoM has way more complexity and depth than TERA.  Is it (RoM) as enjoyable?  Well that's another matter, which only personal preference can answer.


     

    Anyone who seriously thinks TERA will stand up against mainstream MMOs and especially with the pending releases, are unfortunately deluding themselves.  That doesn't mean people can't enjoy it.  It just means its going to be niche.  It may even sell well (initially).

    WoW and Rift isn't genric? What depth does it have more than Tera? People keep saying depth care to explain exactly what so deep about these other games? If you peel off the things that make them unique all of them seen genric.

    No on said it was going to stand up against mainstream we all know its niche just due to its Asian graphics because NA is too fcking xenophobic to like anything not made in the west. Tera could have been the perfect game mechanic wise and people still would say its only worth f2p because its "Korean"

    Sadly this is the world we live in.

  • causscauss Member UncommonPosts: 666

    Originally posted by rexzshadow

    Originally posted by Elsabolts


    <>

    Current trend is f2p and item shops, another problem i should have noted but held back is your chacter leaning forward and arms outstreached while running is not how people run. My opion

    People also don't move as if the upper and lower body are 2 separte been, yet most "AAA" do


    Originally posted by grapevine


    Originally posted by Deron_Barak

    It could be genuine confusion, lack of experience with either F2P games or TERA, inability to see the overall quality of a game, prejudice because it's Korean or just simply trolling.



    Aika, Dragon Nest, Vindictus are all made F2P. I'm sure they are fun but anyone who has played any AAA MMO should be able to see the deficient areas that make these games F2P. If not they should be charging a sub since there are people out there willing to pay it :)

     


    I never stated it didn't have quality.  In fact I believe it does.   It is however extermely generic and lacks depth, when compared to a (true) AAA product.


     


    As for the beta testing, it was the same with Aion.   Comments may be acknowledged on the fourms, but at the end of the day the focus is on simply translating it.   The new content that's been added would be, even if the Western version didn't exist.  It was being developed and tested for the Korean version.  After all, this MMO has been released (in Korea) for quite some time.


     


    Also don't confuse sub-par F2P games, with detailed one.   For example RoM has way more complexity and depth than TERA.  Is it (RoM) as enjoyable?  Well that's another matter, which only personal preference can answer.


     

    Anyone who seriously thinks TERA will stand up against mainstream MMOs and especially with the pending releases, are unfortunately deluding themselves.  That doesn't mean people can't enjoy it.  It just means its going to be niche.  It may even sell well (initially).

    WoW and Rift isn't genric? What depth does it have more than Tera? People keep saying depth care to explain exactly what so deep about these other games? If you peel off the things that make them unique all of them seen genric.

    No on said it was going to stand up against mainstream we all know its niche just due to its Asian graphics because NA is too fcking xenophobic to like anything not made in the west. Tera could have been the perfect game mechanic wise and people still would say its only worth f2p because its "Korean"

    Sadly this is the world we live in.

    Yeah.. because the east is not xenophobic at all to any artstyle made in the west! /facepalm

     

    OT: Do I think it stands a chance? Really no idea. I'm not interested in the game because in about 3 weeks I can pre-purchase Guild Wars 2. I know my friends think exactly the same. It's bad timing really.

  • LeucentLeucent Member Posts: 2,371

    I m not a fan of Tera at all, but i m not going to get into that. The timing of Tera will see a decent release numbers, and I m guessing dwindle quickly, with whats coming out. Terrible timing on Teras release will make it not stand much chance at all IMO.

  • rexzshadowrexzshadow Member Posts: 1,428

    Originally posted by causs

    Originally posted by rexzshadow

    WoW and Rift isn't genric? What depth does it have more than Tera? People keep saying depth care to explain exactly what so deep about these other games? If you peel off the things that make them unique all of them seen genric.

    No on said it was going to stand up against mainstream we all know its niche just due to its Asian graphics because NA is too fcking xenophobic to like anything not made in the west. Tera could have been the perfect game mechanic wise and people still would say its only worth f2p because its "Korean"

    Sadly this is the world we live in.

    Yeah.. because the east is not xenophobic at all to any artstyle made in the west! /facepalm

     

    OT: Do I think it stands a chance? Really no idea. I'm not interested in the game because in about 3 weeks I can pre-purchase Guild Wars 2. I know my friends think exactly the same. It's bad timing really.

    No east dislike western game play, East like to grind their lvl and western game lack the grind they like. which is why Tera hasn't out taken Aion yet because there isn't grind. However Tera has basically taken good amount of western game concept of fast lvling through endless around of quest, and the onlything that really eastern about it is the art. One aspect and the entire game get throw with other "Korean GrindFest" w/o a second look. Also the fact that the west feel that everything they do is better, its a fact proven by history.

    I'm glad GW2 is coming out so can finally get the fact stright on the game and let me watch some fanboys cry. Well definally be even more entertaining than Tera release/

  • causscauss Member UncommonPosts: 666

    Originally posted by rexzshadow

    Originally posted by causs


    Originally posted by rexzshadow



    WoW and Rift isn't genric? What depth does it have more than Tera? People keep saying depth care to explain exactly what so deep about these other games? If you peel off the things that make them unique all of them seen genric.

    No on said it was going to stand up against mainstream we all know its niche just due to its Asian graphics because NA is too fcking xenophobic to like anything not made in the west. Tera could have been the perfect game mechanic wise and people still would say its only worth f2p because its "Korean"

    Sadly this is the world we live in.

    Yeah.. because the east is not xenophobic at all to any artstyle made in the west! /facepalm

     

    OT: Do I think it stands a chance? Really no idea. I'm not interested in the game because in about 3 weeks I can pre-purchase Guild Wars 2. I know my friends think exactly the same. It's bad timing really.

    No east dislike western game play, East like to grind their lvl and western game lack the grind they like. which is why Tera hasn't out taken Aion yet because there isn't grind. However Tera has basically taken good amount of western game concept of fast lvling through endless around of quest, and the onlything that really eastern about it is the art. One aspect and the entire game get throw with other "Korean GrindFest" w/o a second look. Also the fact that the west feel that everything they do is better, its a fact proven by history.

    I'm glad GW2 is coming out so can finally get the fact stright on the game and let me watch some fanboys cry. Well definally be even more entertaining than Tera release/

    I was only talking about the art style, and not gameplay. I have never played TERA and probably won't in the near future due to bad timing.

    And with Guild Wars 2.. not sure what you mean. But it seems like some people think that 'fanbois' think Guild Wars 2 is the second coming. It is not. But I loved Guild Wars, so you bet I will love 2 even more!

  • PocahinhaPocahinha Member UncommonPosts: 550

    Tera= Generic asian mmorpg just like all the other thousands of them, only difference is graphics are good and has a different combat system...

    Different is not allways good...

     

    With a game like GW2 comming and without a monthly fee who in the world will spend money in a game like tera??

     

    Seems impossible but some people will...

  • SovrathSovrath Member LegendaryPosts: 32,976

    Originally posted by Pocahinha

    Tera= Generic asian mmorpg just like all the other thousands of them, only difference is graphics are good and has a different combat system...

    Different is not allways good...

     

    With a game like GW2 comming and without a monthly fee who in the world will spend money in a game like tera??

     

    Seems impossible but some people will...

    lol welll "I will".

    I'm not that taken with GW2. Oh, I'll probably buy it, but the open world pvp as well as how the combat works speaks to me more. As far as no monthly fee, what can I say, $15 per month is nothing. In the end though, they are different games and can satisfy different "wants" at different times.

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  • TheocritusTheocritus Member LegendaryPosts: 10,029

           Judging from what I have heard from the beta rumor mill, Tera will probably end up f2p within its first year....

  • corpusccorpusc Member UncommonPosts: 1,341

    something the negative people are overlooking here.....

     

    the RPG nerds in this forum for the most part aren't representative of who Tera is made for and who will be playing it.

     

    look at many of the comments, saying how "other than the combat" its just like everything else. 

    AS IF the combat being different isn't gonna be THE THING that makes it appeal to a whole new audience that hates skill-less RPG grinders.

    yeah if you're still entertained by combat where you stand-still and play the cooldown shuffle by watching meters and hotbars, chances are pretty damn good that you don't give a crap about engaging combat. no big surprise there.  but don't act like the rest of the world is just like you.

     

    no matter what people in this thread say about whether they like it or not, or that it has merits or not, Tera has a whole new group of potential players to draw from that are OUTSIDE of RPG nerds, and OUTSIDE of even, less specifically, MMO players in general.  similar to WoW it has potential to rope alot more new people into the MMO space.  now, don't get that twisted, i'm NOT saying it well be anywhere near a WoW level of success.

    people that would never play %99 of the 450 or so existing MMOs, will be trying Tera.  people who don't know or care about GW2, TSW, etc.

     

     

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  • evilastroevilastro Member Posts: 4,270

    It has its own niche. Its a traditional instance grind fantasy MMO with action combat, there isnt really another game out there that offers this yet, GW2 is traditional tab targetting and wont have the same grind concept (which some players like, and some dont).

    I think TERA will be successful enough, something along the lines of EQ2 or LOTRO popularity.

     

  • corpusccorpusc Member UncommonPosts: 1,341

    Originally posted by Theocritus

           Judging from what I have heard from the beta rumor mill, Tera will probably end up f2p within its first year....

     

    thats likely true of just about EVERY MMO coming out in the last year.

    people have this ridiculous concept that F2P means a game 'failed', when in reality it just makes more money.  LOTRO was far from failing when it switched.   businesses like to make MORE money than what they currently make.   shocking i know.

    so why would they release a game they know will be F2P down the road as subscription right now?

    here's another shocker.... its a well proven business strategy to milk early adopters and people who can't wait to experience your product for the maxiumum amount of money, and over time release it more widely and with cheaper options.

    are movies in the $1 theater or available to rent on the day of their release?  hell no.

     

    companies who release games as F2P right off the bat would be throwing away alot of free money by not having those initial box sales., and causing themselves needless "launch rush" complications with server overcrowding, queues etc.  also they'd be missing on having a 2nd launch with lots of free publicity and lots of new people trying the game when they switchover to F2P

     

    F2P is being PLANNED as the eventual goal for most MMOs nowadays.   are these simple business strategies really that hard to comprehend?

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  • Loke666Loke666 Member EpicPosts: 21,441

    Originally posted by corpusc

    thats likely true of just about EVERY MMO coming out in the last year.

    people have this ridiculous concept that F2P means a game 'failed', when in reality it just makes more money.  LOTRO was far from failing when it switched.   businesses like to make MORE money than what they currently make.   shocking i know.

    so why would they release a game they know will be F2P down the road as subscription right now?

    here's another shocker.... its a well proven business strategy to milk early adopters and people who can't wait to experience your product for the maxiumum amount of money, and over time release it more widely and with cheaper options.

    are movies in the $1 theater or available to rent on the day of their release?  hell no.

    companies who release games as F2P right off the bat would be throwing away alot of free money by not having those initial box sales., and causing themselves needless "launch rush" complications with server overcrowding, queues etc.  also they'd be missing on having a 2nd launch with lots of free publicity and lots of new people trying the game when they switchover to F2P

    F2P is being PLANNED as the eventual goal for most MMOs nowadays.   are these simple business strategies really that hard to comprehend?

    Every P2P at least, i don't see gw2 going F2P.

    But many P2P games fail and are forced to become F2P, usually is it because the game try to take over after Wow without being a better game (as good is not enough, it need to be better).

    On the other hand did Rift surprisingly good so anything can happen.

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