I dont kno whats holding most of you from going to pay said sub games. instead of trying to make something you want in your image (gw2) play something thats built the way you like.
Didnt they already state that all items in the cash shop can be obtainable in the game.
I dont think people will understand the structure of the game until they pay $200 dollars and still get owned up and down structured and WvW
And for the people who dont want items like XP, Karma, and crafting bonuses removed? The people who are angry at the differences between the GW1 and Gw2 items shops? The people who were getting told about an innovative b2p cash shop that did not interphere or give unfair advantages who instead basically end up seeing your run of the mill f2p cash shop?
ANd the game has not released yet, niether you nor I know the structure of the game and how the item shop will impact it.
Must suck to have so little self-control that paying $150 or more per year is better than optional services and goods.
It sucks when someone with no self control spends $150 a month and then has an advantage over someone who doesn't in terms of leveling speed, PvE, and especially PvP.
What are the benefits in pvp? To gain some advantages in an unbalanced battleground of ~1500 people? This doesn't affect structured pvp. Furthermore Guild Wars 2 is using at Level 10 and above a flat leveling curve. Better Gear? Not really. You can't run a successful dungeon explorable mode without experience.
Large guilds will power level to max so they have all skills. One person doing it means nothing, a huge group doing it has a huge advantage with the use of all their skills (I've read gear still matters in WvW too). Don't get me wrong, large guilds were going to do this anyway, but facilitating it with out of game currency is and always will be cheesy.
There is an awesome post I read once on the Eve forum about Plex. CAn't find it, so I'll paraphrase. It's a pretend interview with an Eve Industrialist:
Interviewer: So tell us how you got so rich.
Industrialist: I took six billion Isk and then I-
Interviewer: Wait, where did you get the Isk?
Industrialist: It's sort of hard to explain. See there is this other dimension and I got the money in that dimension.
Interviewer: You're an industrialist in another dimension?
Industrialist: Well no, actually, I cook meat and put it on bread and then I give it to someone with some cut up potatos and I have a boss that pays me to do this.
Interviewer: Wait a minute, you're a famous industrialist here, and in another dimension you're a fast food worker, and you funded the start of your wealth Empire by cooking food?
Industrialist: Yep.
It's cheesy, okay? It just is. Your wages don't belong in a game's economy. Period.
I am convinced there is only one way to eliminate these grave evils, namely through the establishment of a socialist economy, accompanied by an educational system which would be oriented toward social goals.
I had my server in WoW eating of my hand in the AH, ill do the same here, and not paying 1 cent for gems with RLM
You'll have to work a wee bit harder here, since according to other posters, the AH is across all servers. But it's still going to be doable, mostly with large groups.
I had my server in WoW eating of my hand in the AH, ill do the same here, and not paying 1 cent for gems with RLM
While you're wasting time in the AH trying to game the system, I'll likely cough up a few bucks for what ever I want and spend the bulk of my time out in the open PVP zones fighting for my server.
But hey, enjoy yourself.
Ack, always forgetting about the OP, count me in as a person who is flexible. I prefer monthly sub models, but if a publisher provides me with an easy out/I win button I'll be happy to purchase it from them. (just kidding guys, I know its not P2W)
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
I dont kno whats holding most of you from going to pay said sub games. instead of trying to make something you want in your image (gw2) play something thats built the way you like.
Didnt they already state that all items in the cash shop can be obtainable in the game.
I dont think people will understand the structure of the game until they pay $200 dollars and still get owned up and down structured and WvW
And for the people who dont want items like XP, Karma, and crafting bonuses removed? The people who are angry at the differences between the GW1 and Gw2 items shops? The people who were getting told about an innovative b2p cash shop that did not interphere or give unfair advantages who instead basically end up seeing your run of the mill f2p cash shop?
ANd the game has not released yet, niether you nor I know the structure of the game and how the item shop will impact it.
Yet I see you bitching about it two lines upwards
I think I actually spent way more time reading and theorycrafting about MMOs than playing them
I dont kno whats holding most of you from going to pay said sub games. instead of trying to make something you want in your image (gw2) play something thats built the way you like.
Didnt they already state that all items in the cash shop can be obtainable in the game.
I dont think people will understand the structure of the game until they pay $200 dollars and still get owned up and down structured and WvW
And for the people who dont want items like XP, Karma, and crafting bonuses removed? The people who are angry at the differences between the GW1 and Gw2 items shops? The people who were getting told about an innovative b2p cash shop that did not interphere or give unfair advantages who instead basically end up seeing your run of the mill f2p cash shop?
ANd the game has not released yet, niether you nor I know the structure of the game and how the item shop will impact it.
Yet I see you bitching about it two sentences ago
Hello kettle this is pot. Guess a broken trumpet knows a broken trumpet.
I had my server in WoW eating of my hand in the AH, ill do the same here, and not paying 1 cent for gems with RLM
While you're wasting time in the AH trying to game the system, I'll likely cough up a few bucks for what ever I want and spend the bulk of my time out in the open PVP zones fighting for my server.
But hey, enjoy yourself.
Ack, always forgetting about the OP, count me in as a person who is flexible. I prefer monthly sub models, but if a publisher provides me with an easy out/I win button I'll be happy to purchase it from them. (just kidding guys, I know its not P2W)
To each his own, I enjoy working the AH, at least in between raids and arena matches....
Over this cash shop, plus the diamonds to gold scheme? Yeah, I'd rather pay a sub.
you can always send ANET a $15 gift every month and pretend your paying a never ending subscription and receiving aa better game than what you pay for with real sub mmos these days. lol
subs are a plague and a theft. I would gladly pay a sub every single month if the client was free, but no... to much money and constant payments and the games havent proven worthy
one of the leaked screenshots, seems like you can purchase gems with in-game gold. Thats a pretty decent gold sink there.
A story mode dungeon run gives you 30 gold, that's not so bad.
In addition, there aren't any items that affect pvp.
There's no gold sink there. You don't buy gems directly from Anet, but from other players. The only way to get gems from Anet is by buying them with cash, then you have the option to spend them in the item store, or sell them to other players trough the interface you see there. A gold sink would mean that the gold dissapears from the system to prevent inflation, here the gold remains in the system, just changes hands.
The gold-gems exchange price isn't exactly what you see there, it'll fluctuate over time depending on offer and demand, and unless there are enough proper gold sinks in the game, will probably tend to go up. Of course, Anet could help control the economy a bit by offering (openly or covertly) a lot of gems themselves from time to time and removing the gold from the economy, driving the price down and lowering inflation, and by offering X% off gems from time to time to make more people buy them, increase the amount of gems offered for sale and decreasing their price (but this would do nothing for overall inflation).
Must suck to have so little self-control that paying $150 or more per year is better than optional services and goods.
It sucks when someone with no self control spends $150 a month and then has an advantage over someone who doesn't in terms of leveling speed, PvE, and especially PvP.
What are the benefits in pvp? To gain some advantages in an unbalanced battleground of ~1500 people? This doesn't affect structured pvp. Furthermore Guild Wars 2 is using at Level 10 and above a flat leveling curve. Better Gear? Not really. You can't run a successful dungeon explorable mode without experience.
Large guilds will power level to max so they have all skills. One person doing it means nothing, a huge group doing it has a huge advantage with the use of all their skills (I've read gear still matters in WvW too). Don't get me wrong, large guilds were going to do this anyway, but facilitating it with out of game currency is and always will be cheesy.
This only affects the first few days maybe weeks.
Originally posted by Madimorga
There is an awesome post I read once on the Eve forum about Plex. CAn't find it, so I'll paraphrase. It's a pretend interview with an Eve Industrialist:
Interviewer: So tell us how you got so rich.
Industrialist: I took six billion Isk and then I-
Interviewer: Wait, where did you get the Isk?
Industrialist: It's sort of hard to explain. See there is this other dimension and I got the money in that dimension.
Interviewer: You're an industrialist in another dimension?
Industrialist: Well no, actually, I cook meat and put it on bread and then I give it to someone with some cut up potatos and I have a boss that pays me to do this.
Interviewer: Wait a minute, you're a famous industrialist here, and in another dimension you're a fast food worker, and you funded the start of your wealth Empire by cooking food?
Industrialist: Yep.
It's cheesy, okay? It just is. Your wages don't belong in a game's economy. Period.
Keep in mind that Eve Online and Tera Online which is using a similar system have a monthly fee.
Over this cash shop, plus the diamonds to gold scheme? Yeah, I'd rather pay a sub.
you can always send ANET a $15 gift every month and pretend your paying a never ending subscription and receiving aa better game than what you pay for with real sub mmos these days. lol
subs are a plague and a theft. I would gladly pay a sub every single month if the client was free, but no... to much money and constant payments and the games havent proven worthy
You don't get it. The reason I prefer a monthly sub is to keep other people's wallets out of my MMOs.
I had planned to buy everything out of the cash shop. Bank space, bag space, character slots (the way I roll alts, probably weekly!), all expansions, costumes, whatever. Happily throwing money to ANet. One reason I loved the idea of Buy to Play is that I thought it would ensure frequent and significant content updates and also that gold buyers as well as sellers would be perma-banned because hey, Anet already has the money, they don't need your $15, and if you get banned and want to play later, buy the box again and be good, or get banned again.
So I am very unhappy with this situation for several reasons. But it isn't about, oh hey, I'll miss paying a sub.
I am convinced there is only one way to eliminate these grave evils, namely through the establishment of a socialist economy, accompanied by an educational system which would be oriented toward social goals.
one of the leaked screenshots, seems like you can purchase gems with in-game gold. Thats a pretty decent gold sink there.
A story mode dungeon run gives you 30 gold, that's not so bad.
In addition, there aren't any items that affect pvp.
There's no gold sink there. You don't buy gems directly from Anet, but from other players. The only way to get gems from Anet is by buying them with cash, then you have the option to spend them in the item store, or sell them to other players trough the interface you see there. A gold sink would mean that the gold dissapears from the system to prevent inflation, here the gold remains in the system, just changes hands.
The gold-gems exchange price isn't exactly what you see there, it'll fluctuate over time depending on offer and demand, and unless there are enough proper gold sinks in the game, will probably tend to go up. Of course, Anet could help control the economy a bit by offering (openly or covertly) a lot of gems themselves from time to time and removing the gold from the economy, driving the price down and lowering inflation, and by offering X% off gems from time to time to make more people buy them, increase the amount of gems offered for sale and decreasing their price (but this would do nothing for overall inflation).
I believe this direct gold-gems transaction is beta thing only since they want people to experience with gems and they have to give them to testers somehow (obviously they cant make them spend real money in beta..)
I think I actually spent way more time reading and theorycrafting about MMOs than playing them
Must suck to have so little self-control that paying $150 or more per year is better than optional services and goods.
It sucks when someone with no self control spends $150 a month and then has an advantage over someone who doesn't in terms of leveling speed, PvE, and especially PvP.
What are the benefits in pvp? To gain some advantages in an unbalanced battleground of ~1500 people? This doesn't affect structured pvp. Furthermore Guild Wars 2 is using at Level 10 and above a flat leveling curve. Better Gear? Not really. You can't run a successful dungeon explorable mode without experience.
Large guilds will power level to max so they have all skills. One person doing it means nothing, a huge group doing it has a huge advantage with the use of all their skills (I've read gear still matters in WvW too). Don't get me wrong, large guilds were going to do this anyway, but facilitating it with out of game currency is and always will be cheesy.
This only affects the first few days maybe weeks.
Originally posted by Madimorga
There is an awesome post I read once on the Eve forum about Plex. CAn't find it, so I'll paraphrase. It's a pretend interview with an Eve Industrialist:
Interviewer: So tell us how you got so rich.
Industrialist: I took six billion Isk and then I-
Interviewer: Wait, where did you get the Isk?
Industrialist: It's sort of hard to explain. See there is this other dimension and I got the money in that dimension.
Interviewer: You're an industrialist in another dimension?
Industrialist: Well no, actually, I cook meat and put it on bread and then I give it to someone with some cut up potatos and I have a boss that pays me to do this.
Interviewer: Wait a minute, you're a famous industrialist here, and in another dimension you're a fast food worker, and you funded the start of your wealth Empire by cooking food?
Industrialist: Yep.
It's cheesy, okay? It just is. Your wages don't belong in a game's economy. Period.
Keep in mind that Eve Online and Tera Online which is using a similar system have a monthly fee.
Yes, they have a monthly fee, giving them even less excuse to do what they do. But Guild Wars 2 has no excuse, either. I know why they're doing this. They want people with money and credit cards to buy for the players who have neither in exchange for in game currency, hugely multiplying the profits. To which I say, hell no!
I would deal with everything currently in the cash shop right now and shut up and quit complaining despite how much of it I dislike if only they would take out the diamonds for gold scheme and use some of the cash shop money for crap like megaphones to ban the hell out of gold sellers and buyers.
I am convinced there is only one way to eliminate these grave evils, namely through the establishment of a socialist economy, accompanied by an educational system which would be oriented toward social goals.
Must suck to have so little self-control that paying $150 or more per year is better than optional services and goods.
It sucks when someone with no self control spends $150 a month and then has an advantage over someone who doesn't in terms of leveling speed, PvE, and especially PvP.
What are the benefits in pvp? To gain some advantages in an unbalanced battleground of ~1500 people? This doesn't affect structured pvp. Furthermore Guild Wars 2 is using at Level 10 and above a flat leveling curve. Better Gear? Not really. You can't run a successful dungeon explorable mode without experience.
Large guilds will power level to max so they have all skills. One person doing it means nothing, a huge group doing it has a huge advantage with the use of all their skills (I've read gear still matters in WvW too). Don't get me wrong, large guilds were going to do this anyway, but facilitating it with out of game currency is and always will be cheesy.
a guild that doesnt have enough max levels wont fight with a large guild that has all players max level with all skills.... not even on a sub based game, thats kinda dumb to do knowing they have no chance to win so yeah... if they go into a fight and obviously the stronger (with all high level members) win the war thats not cash shop's fault. Also whatever the larger guild gets in cash shop, the weaker guild can get it by cash shop too AND / OR in game currency.
The problem would be if they sell power and stat gear (no matter if you can get with in game currency, that kills the fun of the game) and as they have said many times they wont sell power.
I just dont see how they can affect my game. people are gonna level faster then me, people are gonna farm more then me, pepole are gonna get better drops then me (unless im lucky) in all games. its the way it works.
I dont get mad because someone spent more time then me that has more stuff then i do
i wont get mead because someone spent more money then me and has more stuff than i do because none of it makes them more powerful then me.
in WvW if someone buys exp pots and rushes to max level and are winning there match, guess what in 2 weeks they will be playin another server that did the same thing and i will be playing a server that did things similar to mine.
In gw2 i have the ability to fight on an even playing field with anyone, The guy that has way more time then me guess what i can still kill him, The guy that has way more money then me, guess what i can still kill him
even if you think its evil, i will say its a necesarry evil. All it means to me is that the guy with all the money is gonna fund the development of the game while the guy with little money can enjoy every aspect this game has to offer
They have stated that everything in the cash shop can be obtained in the game and that is the reason im fine with it. you cannont buy power you cannot buy uber sword of spanking noobs.
it basically comes down to will you let an OPTION ruin something you thought was an amazing game before this OPTION was given to people
Must suck to have so little self-control that paying $150 or more per year is better than optional services and goods.
It sucks when someone with no self control spends $150 a month and then has an advantage over someone who doesn't in terms of leveling speed, PvE, and especially PvP.
What are the benefits in pvp? To gain some advantages in an unbalanced battleground of ~1500 people? This doesn't affect structured pvp. Furthermore Guild Wars 2 is using at Level 10 and above a flat leveling curve. Better Gear? Not really. You can't run a successful dungeon explorable mode without experience.
Large guilds will power level to max so they have all skills. One person doing it means nothing, a huge group doing it has a huge advantage with the use of all their skills (I've read gear still matters in WvW too). Don't get me wrong, large guilds were going to do this anyway, but facilitating it with out of game currency is and always will be cheesy.
a guild that doesnt have enough max levels wont fight with a large guild that has all players max level with all skills.... not even on a sub based game, thats kinda dumb to do knowing they have no chance to win so yeah... if they go into a fight and obviously the stronger (with all high level members) win the war thats not cash shop's fault. Also whatever the larger guild gets in cash shop, the weaker guild can get it by cash shop too AND / OR in game currency.
The problem would be if they sell power and stat gear (no matter if you can get with in game currency, that kills the fun of the game) and as they have said many times they wont sell power.
If power and stat gear are on the AH for gold, and you buy gold with gems, then buy that stat gear, you are buying power and stat gear with real money, same as though it were in the shop.
I am convinced there is only one way to eliminate these grave evils, namely through the establishment of a socialist economy, accompanied by an educational system which would be oriented toward social goals.
I'd much rather pay a monthly sub than have a company use a cash shop to supplement their income.
Cash shop's are a slipperly slope. Maybe they don't have a lot of "pay to win" items in it at launch but rest assured, if ArenaNet finds that it's not as profitable as they anticipated they will most certainly add more enticing items down the road.
I 100% agree with this. The whole "free-to-play" term is such a misconception. Instead, they should say free-to-START (F2S). In fact, I am not longer going to refer to ANY of those game as any but F2S.
OP's question is silly. I won't need to pay anything if I don't want to, so no, I certainly don't want a subscription and have A-Net tack on a cash shop like most MMOs do anyway.
Must suck to have so little self-control that paying $150 or more per year is better than optional services and goods.
It sucks when someone with no self control spends $150 a month and then has an advantage over someone who doesn't in terms of leveling speed, PvE, and especially PvP.
What are the benefits in pvp? To gain some advantages in an unbalanced battleground of ~1500 people? This doesn't affect structured pvp. Furthermore Guild Wars 2 is using at Level 10 and above a flat leveling curve. Better Gear? Not really. You can't run a successful dungeon explorable mode without experience.
Large guilds will power level to max so they have all skills. One person doing it means nothing, a huge group doing it has a huge advantage with the use of all their skills (I've read gear still matters in WvW too). Don't get me wrong, large guilds were going to do this anyway, but facilitating it with out of game currency is and always will be cheesy.
This only affects the first few days maybe weeks.
Originally posted by Madimorga
There is an awesome post I read once on the Eve forum about Plex. CAn't find it, so I'll paraphrase. It's a pretend interview with an Eve Industrialist:
Interviewer: So tell us how you got so rich.
Industrialist: I took six billion Isk and then I-
Interviewer: Wait, where did you get the Isk?
Industrialist: It's sort of hard to explain. See there is this other dimension and I got the money in that dimension.
Interviewer: You're an industrialist in another dimension?
Industrialist: Well no, actually, I cook meat and put it on bread and then I give it to someone with some cut up potatos and I have a boss that pays me to do this.
Interviewer: Wait a minute, you're a famous industrialist here, and in another dimension you're a fast food worker, and you funded the start of your wealth Empire by cooking food?
Industrialist: Yep.
It's cheesy, okay? It just is. Your wages don't belong in a game's economy. Period.
Keep in mind that Eve Online and Tera Online which is using a similar system have a monthly fee.
Yes, they have a monthly fee, giving them even less excuse to do what they do. But Guild Wars 2 has no excuse, either. I know why they're doing this. They want people with money and credit cards to buy for the players who have neither in exchange for in game currency, hugely multiplying the profits. To which I say, hell no!
I would deal with everything currently in the cash shop right now and shut up and quit complaining despite how much of it I dislike if only they would take out the diamonds for gold scheme and use some of the cash shop money for crap like megaphones to ban the hell out of gold sellers and buyers.
Your way might be better for you but it is alot worse for every player that dont use money.
Anet has included everyone, while you want to exclude people that dont use money.
That you dont approve is ok and we all have stuff were we wont budge, but i realy hope they wont take what you and a few others want when it will affect a hugh number of people in a bad way.
let the kids and collage people that dont have CC have a chance to get stuff without feeling excluded as long as they are willing to put some time into it. wich they will be more then happy to do as long they have the option to play for free.
Over this cash shop, plus the diamonds to gold scheme? Yeah, I'd rather pay a sub.
you can always send ANET a $15 gift every month and pretend your paying a never ending subscription and receiving aa better game than what you pay for with real sub mmos these days. lol
subs are a plague and a theft. I would gladly pay a sub every single month if the client was free, but no... to much money and constant payments and the games havent proven worthy
subs are actually a pretty good way to run an online game. They are more expensive then they need to be but a decent no strings attached way to run a game.
Given where A-net is coming from(gw1 no subs) no subs is the best way to go. People are just concerned with which direction this will go. Arenenet has a good track record but this is a lot bigger then Gw1 item shop and as you can see is a delcated subjects. Item shops have ruined games in the past. People do not want to see that happen to gw2.
Personally love B2P with an optional cash shop game. To each his own, but for those that would rather have a sub, there's always:
WoW
RIFT
TERA
TSW
SWTOR
ectectectect
i do love b2p too. I pay 1 month here and there on subs (1 month only). This list you have here is all 1 game... the only difference besides the IPs is -> first one is the standard version, next one has not so dynamic - dynamic events, next one has asian sexy graphics and click to attack combat, next one is classless, and last one has "space"..... none worth a sub (WoW is old already, if other devs really want money monthly better make superior mmos)... they havent.
Sooo grind for 10 hours to get that really cool looking piece of gear, or grind for 1 hour in the RL to get that same exact piece? Ill take the RL grind nps... Wait why are we playing the game again?
Comments
And for the people who dont want items like XP, Karma, and crafting bonuses removed? The people who are angry at the differences between the GW1 and Gw2 items shops? The people who were getting told about an innovative b2p cash shop that did not interphere or give unfair advantages who instead basically end up seeing your run of the mill f2p cash shop?
ANd the game has not released yet, niether you nor I know the structure of the game and how the item shop will impact it.
Large guilds will power level to max so they have all skills. One person doing it means nothing, a huge group doing it has a huge advantage with the use of all their skills (I've read gear still matters in WvW too). Don't get me wrong, large guilds were going to do this anyway, but facilitating it with out of game currency is and always will be cheesy.
There is an awesome post I read once on the Eve forum about Plex. CAn't find it, so I'll paraphrase. It's a pretend interview with an Eve Industrialist:
Interviewer: So tell us how you got so rich.
Industrialist: I took six billion Isk and then I-
Interviewer: Wait, where did you get the Isk?
Industrialist: It's sort of hard to explain. See there is this other dimension and I got the money in that dimension.
Interviewer: You're an industrialist in another dimension?
Industrialist: Well no, actually, I cook meat and put it on bread and then I give it to someone with some cut up potatos and I have a boss that pays me to do this.
Interviewer: Wait a minute, you're a famous industrialist here, and in another dimension you're a fast food worker, and you funded the start of your wealth Empire by cooking food?
Industrialist: Yep.
It's cheesy, okay? It just is. Your wages don't belong in a game's economy. Period.
I am convinced there is only one way to eliminate these grave evils, namely through the establishment of a socialist economy, accompanied by an educational system which would be oriented toward social goals.
~Albert Einstein
I see a lot of crying over milk that has not even been spilt yet. The sky isn't falling chicken little. Lets wait and see what happens shall we?
My theme song.
"I am not a robot. I am a unicorn."
While you're wasting time in the AH trying to game the system, I'll likely cough up a few bucks for what ever I want and spend the bulk of my time out in the open PVP zones fighting for my server.
But hey, enjoy yourself.
Ack, always forgetting about the OP, count me in as a person who is flexible. I prefer monthly sub models, but if a publisher provides me with an easy out/I win button I'll be happy to purchase it from them. (just kidding guys, I know its not P2W)
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Yet I see you bitching about it two lines upwards
I think I actually spent way more time reading and theorycrafting about MMOs than playing them
Hello kettle this is pot. Guess a broken trumpet knows a broken trumpet.
To each his own, I enjoy working the AH, at least in between raids and arena matches....
"I am not a robot. I am a unicorn."
you can always send ANET a $15 gift every month and pretend your paying a never ending subscription and receiving aa better game than what you pay for with real sub mmos these days. lol
subs are a plague and a theft. I would gladly pay a sub every single month if the client was free, but no... to much money and constant payments and the games havent proven worthy
There's no gold sink there. You don't buy gems directly from Anet, but from other players. The only way to get gems from Anet is by buying them with cash, then you have the option to spend them in the item store, or sell them to other players trough the interface you see there. A gold sink would mean that the gold dissapears from the system to prevent inflation, here the gold remains in the system, just changes hands.
The gold-gems exchange price isn't exactly what you see there, it'll fluctuate over time depending on offer and demand, and unless there are enough proper gold sinks in the game, will probably tend to go up. Of course, Anet could help control the economy a bit by offering (openly or covertly) a lot of gems themselves from time to time and removing the gold from the economy, driving the price down and lowering inflation, and by offering X% off gems from time to time to make more people buy them, increase the amount of gems offered for sale and decreasing their price (but this would do nothing for overall inflation).
What can men do against such reckless hate?
This only affects the first few days maybe weeks.
Keep in mind that Eve Online and Tera Online which is using a similar system have a monthly fee.
You don't get it. The reason I prefer a monthly sub is to keep other people's wallets out of my MMOs.
I had planned to buy everything out of the cash shop. Bank space, bag space, character slots (the way I roll alts, probably weekly!), all expansions, costumes, whatever. Happily throwing money to ANet. One reason I loved the idea of Buy to Play is that I thought it would ensure frequent and significant content updates and also that gold buyers as well as sellers would be perma-banned because hey, Anet already has the money, they don't need your $15, and if you get banned and want to play later, buy the box again and be good, or get banned again.
So I am very unhappy with this situation for several reasons. But it isn't about, oh hey, I'll miss paying a sub.
I am convinced there is only one way to eliminate these grave evils, namely through the establishment of a socialist economy, accompanied by an educational system which would be oriented toward social goals.
~Albert Einstein
I believe this direct gold-gems transaction is beta thing only since they want people to experience with gems and they have to give them to testers somehow (obviously they cant make them spend real money in beta..)
I think I actually spent way more time reading and theorycrafting about MMOs than playing them
Personally love B2P with an optional cash shop game. To each his own, but for those that would rather have a sub, there's always:
WoW
RIFT
TERA
TSW
SWTOR
ectectectect
So your options are actually greater than my own! Lucky you!
Yes, they have a monthly fee, giving them even less excuse to do what they do. But Guild Wars 2 has no excuse, either. I know why they're doing this. They want people with money and credit cards to buy for the players who have neither in exchange for in game currency, hugely multiplying the profits. To which I say, hell no!
I would deal with everything currently in the cash shop right now and shut up and quit complaining despite how much of it I dislike if only they would take out the diamonds for gold scheme and use some of the cash shop money for crap like megaphones to ban the hell out of gold sellers and buyers.
I am convinced there is only one way to eliminate these grave evils, namely through the establishment of a socialist economy, accompanied by an educational system which would be oriented toward social goals.
~Albert Einstein
a guild that doesnt have enough max levels wont fight with a large guild that has all players max level with all skills.... not even on a sub based game, thats kinda dumb to do knowing they have no chance to win so yeah... if they go into a fight and obviously the stronger (with all high level members) win the war thats not cash shop's fault. Also whatever the larger guild gets in cash shop, the weaker guild can get it by cash shop too AND / OR in game currency.
The problem would be if they sell power and stat gear (no matter if you can get with in game currency, that kills the fun of the game) and as they have said many times they wont sell power.
I just dont see how they can affect my game. people are gonna level faster then me, people are gonna farm more then me, pepole are gonna get better drops then me (unless im lucky) in all games. its the way it works.
I dont get mad because someone spent more time then me that has more stuff then i do
i wont get mead because someone spent more money then me and has more stuff than i do because none of it makes them more powerful then me.
in WvW if someone buys exp pots and rushes to max level and are winning there match, guess what in 2 weeks they will be playin another server that did the same thing and i will be playing a server that did things similar to mine.
In gw2 i have the ability to fight on an even playing field with anyone, The guy that has way more time then me guess what i can still kill him, The guy that has way more money then me, guess what i can still kill him
even if you think its evil, i will say its a necesarry evil. All it means to me is that the guy with all the money is gonna fund the development of the game while the guy with little money can enjoy every aspect this game has to offer
They have stated that everything in the cash shop can be obtained in the game and that is the reason im fine with it. you cannont buy power you cannot buy uber sword of spanking noobs.
it basically comes down to will you let an OPTION ruin something you thought was an amazing game before this OPTION was given to people
If power and stat gear are on the AH for gold, and you buy gold with gems, then buy that stat gear, you are buying power and stat gear with real money, same as though it were in the shop.
I am convinced there is only one way to eliminate these grave evils, namely through the establishment of a socialist economy, accompanied by an educational system which would be oriented toward social goals.
~Albert Einstein
I 100% agree with this. The whole "free-to-play" term is such a misconception. Instead, they should say free-to-START (F2S). In fact, I am not longer going to refer to ANY of those game as any but F2S.
Let's party like it is 1863!
OP's question is silly. I won't need to pay anything if I don't want to, so no, I certainly don't want a subscription and have A-Net tack on a cash shop like most MMOs do anyway.
Your way might be better for you but it is alot worse for every player that dont use money.
Anet has included everyone, while you want to exclude people that dont use money.
That you dont approve is ok and we all have stuff were we wont budge, but i realy hope they wont take what you and a few others want when it will affect a hugh number of people in a bad way.
let the kids and collage people that dont have CC have a chance to get stuff without feeling excluded as long as they are willing to put some time into it. wich they will be more then happy to do as long they have the option to play for free.
I'm still on the fence over this issue.
subs are actually a pretty good way to run an online game. They are more expensive then they need to be but a decent no strings attached way to run a game.
Given where A-net is coming from(gw1 no subs) no subs is the best way to go. People are just concerned with which direction this will go. Arenenet has a good track record but this is a lot bigger then Gw1 item shop and as you can see is a delcated subjects. Item shops have ruined games in the past. People do not want to see that happen to gw2.
i do love b2p too. I pay 1 month here and there on subs (1 month only). This list you have here is all 1 game... the only difference besides the IPs is -> first one is the standard version, next one has not so dynamic - dynamic events, next one has asian sexy graphics and click to attack combat, next one is classless, and last one has "space"..... none worth a sub (WoW is old already, if other devs really want money monthly better make superior mmos)... they havent.
Sooo grind for 10 hours to get that really cool looking piece of gear, or grind for 1 hour in the RL to get that same exact piece? Ill take the RL grind nps... Wait why are we playing the game again?
C