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fanboyism is actually making me dislike the game

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  • KakkzookaKakkzooka Member Posts: 591

    Originally posted by gainesvilleg

    Originally posted by toddze


    Originally posted by bishbosh

    people staunchly defending everything about gw2 is reminding me of all those other fail mmorpgs out there. they all had the same fanboy crowd licking up any crap thrown at them and BAM the game tanks. 

    i was intent on prerodering 10th april and now i dont even know if i want to buy the game. i dont want to play a game full of people that will take any crap from the devs/publisher because i know in the long run the game will suck because criticisms will be drowned out with " WOW had the same problems on release", " you havent even played to max level", "go back to WOW" etc etc. 

    i dont know if im the only one that gets turned off game by fanboyism, there are probably more people out there so i think its best to take that into consideration and be a bit more welcoming and less aggresive/vile when someone criticises gw2 or questions its "greatness". i would like to see gw2 do well (more compeition=better games for us) but games wont do well if developers cannot hear the players complaints.

    I agree with the OP. The GW2 fans are immature and cultish. Every game has these types, some games more so than others. I have followed every major MMORPG on this site since Darkfall. (Darkfall was the reason I actually made an account on this site, not because I wanted to play DF but because its cultish fanbase was absolute morons, and an absolute blast to "troll".) I dont forsee GW2 cultish fans to surpass those of the DF board, but without a doubt they are a close 2nd to DF. Its rather sad.

    That being said, nothing that takes place on the forums will deter me from playing a game because when its all said and done forum followers are but a very small fraction of a games player base. I have my reserves about this game, I am not liking what I am hearing, theres been way to many red flags that are just screaming out. I went from definate pre-order to I am going to wait and see what people will say about the game around a month after it launches, especially after the "new game feeling" wears off. Thats where the real reveiws come from. This game isnt going to be the 2nd coming of christ that the cultists make it out to be. But it just makes for free entertainment on the forums when the game launches. 

    The wise thing to do if you are on the fence is just wait for it to go F2P.  That is how the game is structured anyway, they just know they can fleece their die hard fans the extra $60+ for the box as well.  The cost of this game will be down to $30 within 3 months, $15 within 6 months, and F2P before their first expansion.

    Your crystal ball has a crack in it.

    Re: SWTOR

    "Remember, remember - Kakk says 'December.'"

  • gainesvilleggainesvilleg Member CommonPosts: 1,053

    Originally posted by Kakkzooka

    Originally posted by gainesvilleg


    Originally posted by toddze


    Originally posted by bishbosh

    people staunchly defending everything about gw2 is reminding me of all those other fail mmorpgs out there. they all had the same fanboy crowd licking up any crap thrown at them and BAM the game tanks. 

    i was intent on prerodering 10th april and now i dont even know if i want to buy the game. i dont want to play a game full of people that will take any crap from the devs/publisher because i know in the long run the game will suck because criticisms will be drowned out with " WOW had the same problems on release", " you havent even played to max level", "go back to WOW" etc etc. 

    i dont know if im the only one that gets turned off game by fanboyism, there are probably more people out there so i think its best to take that into consideration and be a bit more welcoming and less aggresive/vile when someone criticises gw2 or questions its "greatness". i would like to see gw2 do well (more compeition=better games for us) but games wont do well if developers cannot hear the players complaints.

    I agree with the OP. The GW2 fans are immature and cultish. Every game has these types, some games more so than others. I have followed every major MMORPG on this site since Darkfall. (Darkfall was the reason I actually made an account on this site, not because I wanted to play DF but because its cultish fanbase was absolute morons, and an absolute blast to "troll".) I dont forsee GW2 cultish fans to surpass those of the DF board, but without a doubt they are a close 2nd to DF. Its rather sad.

    That being said, nothing that takes place on the forums will deter me from playing a game because when its all said and done forum followers are but a very small fraction of a games player base. I have my reserves about this game, I am not liking what I am hearing, theres been way to many red flags that are just screaming out. I went from definate pre-order to I am going to wait and see what people will say about the game around a month after it launches, especially after the "new game feeling" wears off. Thats where the real reveiws come from. This game isnt going to be the 2nd coming of christ that the cultists make it out to be. But it just makes for free entertainment on the forums when the game launches. 

    The wise thing to do if you are on the fence is just wait for it to go F2P.  That is how the game is structured anyway, they just know they can fleece their die hard fans the extra $60+ for the box as well.  The cost of this game will be down to $30 within 3 months, $15 within 6 months, and F2P before their first expansion.

    Your crystal ball has a crack in it.

    True, it is clearly my opinion.  You can say it will stay at $60 for the first year I say othewise.  I have no evidence other than the game is "built from the ground up with microtransactions in mind" and hence could easily support F2P.  I believe when the initial rush of die hards to purchase thier F2P-style game for $60+ is over, Anet will lower the price significantly on the box.

    My opinion, yes.

    GW2 "built from the ground up with microtransactions in mind"
    1) Cash->Gems->Gold->Influence->WvWvWBoosts = PAY2WIN
    2) Mystic Chests = Crass in-game cash shop advertisements

  • HurvartHurvart Member Posts: 565

    Originally posted by RizelStar

    Originally posted by RefMinor


    Originally posted by Adalwulff


    Originally posted by RefMinor

    Maybe a new term is required rather than P2W, how about GoP, Grind or Pay?

     

    Just curious, what are you grinding for?

    From what I have read, you get bumped up in WvW, and the PvE has some sort of system for that too. I dont get it.

     

    What I don't get is if the game is as optimised against making cash shop purchases as people say then why are ANet going to the trouble and expense of putting the cash shop in?

    Time and extra conveince lol.

    I shit you not Ref, it's possible to put a cash shop in for those who don't have time and still make what's in it not an actual need and not p2 fucking win or to not get your ass whooped or to exceed those not using it period.

    It's possible, but let me guess God didn't really create you to give two shits about the facts, as he didn't create me to shead a tear over this the OP and others shitting out false info.



    How can that be possible? You dont know what other players consider a competition or how they are trying to win when they play a MMO. Any advantage can be P2W.

    Without advantages a CS will not be very profitable. Thats why most games with a CS sell them.

  • CetraCetra Member UncommonPosts: 359

    if you already like GW2, just play the game and enjoy like everyone else fanboy or not.

    If you are on the fence or belong to the hate group, it doesnt matter fanboy or not. Because the game doesnt appeal to you in the first place. Using fanboyism as an excuse for hate is weak.

  • gainesvilleggainesvilleg Member CommonPosts: 1,053

    Originally posted by Hurvart

    Originally posted by RizelStar


    Originally posted by RefMinor


    Originally posted by Adalwulff


    Originally posted by RefMinor

    Maybe a new term is required rather than P2W, how about GoP, Grind or Pay?

     

    Just curious, what are you grinding for?

    From what I have read, you get bumped up in WvW, and the PvE has some sort of system for that too. I dont get it.

     

    What I don't get is if the game is as optimised against making cash shop purchases as people say then why are ANet going to the trouble and expense of putting the cash shop in?

    Time and extra conveince lol.

    I shit you not Ref, it's possible to put a cash shop in for those who don't have time and still make what's in it not an actual need and not p2 fucking win or to not get your ass whooped or to exceed those not using it period.

    It's possible, but let me guess God didn't really create you to give two shits about the facts, as he didn't create me to shead a tear over this the OP and others shitting out false info.



    How can that be possible? You dont know what other players consider a competition or how they are trying to win when they play a MMO. Any advantage can be P2W.

    Without advantages a CS will not be very profitable. Thats why most games with a CS sell them.

    The beauty of Anet's decision to sell gems and allow in-game sale for GOLD is now all they need to do is add more and more gold sinks to ensure people use the cash shop.  A very recent example of what they added to fleece their players even more is make the ability to be a squad commander cost, in Anets words "a LOT" of gold.  They basically just indirectly added that to the cash shop by doing this, unless you want to spend 6 months grinding for gold to purchase it in game legit...

    GW2 "built from the ground up with microtransactions in mind"
    1) Cash->Gems->Gold->Influence->WvWvWBoosts = PAY2WIN
    2) Mystic Chests = Crass in-game cash shop advertisements

  • toddzetoddze Member UncommonPosts: 2,150

    Originally posted by gainesvilleg

    Originally posted by toddze


    Originally posted by bishbosh

    people staunchly defending everything about gw2 is reminding me of all those other fail mmorpgs out there. they all had the same fanboy crowd licking up any crap thrown at them and BAM the game tanks. 

    i was intent on prerodering 10th april and now i dont even know if i want to buy the game. i dont want to play a game full of people that will take any crap from the devs/publisher because i know in the long run the game will suck because criticisms will be drowned out with " WOW had the same problems on release", " you havent even played to max level", "go back to WOW" etc etc. 

    i dont know if im the only one that gets turned off game by fanboyism, there are probably more people out there so i think its best to take that into consideration and be a bit more welcoming and less aggresive/vile when someone criticises gw2 or questions its "greatness". i would like to see gw2 do well (more compeition=better games for us) but games wont do well if developers cannot hear the players complaints.

    I agree with the OP. The GW2 fans are immature and cultish. Every game has these types, some games more so than others. I have followed every major MMORPG on this site since Darkfall. (Darkfall was the reason I actually made an account on this site, not because I wanted to play DF but because its cultish fanbase was absolute morons, and an absolute blast to "troll".) I dont forsee GW2 cultish fans to surpass those of the DF board, but without a doubt they are a close 2nd to DF. Its rather sad.

    That being said, nothing that takes place on the forums will deter me from playing a game because when its all said and done forum followers are but a very small fraction of a games player base. I have my reserves about this game, I am not liking what I am hearing, theres been way to many red flags that are just screaming out. I went from definate pre-order to I am going to wait and see what people will say about the game around a month after it launches, especially after the "new game feeling" wears off. Thats where the real reveiws come from. This game isnt going to be the 2nd coming of christ that the cultists make it out to be. But it just makes for free entertainment on the forums when the game launches. 

    The wise thing to do if you are on the fence is just wait for it to go F2P.  That is how the game is structured anyway, they just know they can fleece their die hard fans the extra $60+ for the box as well.  The cost of this game will be down to $30 within 3 months, $15 within 6 months, and F2P before their first expansion.

    Ya I agree with you price will fall a few months after release.

    Waiting for:EQ-Next, ArcheAge (not so much anymore)
    Now Playing: N/A
    Worst MMO: FFXIV
    Favorite MMO: FFXI

  • ConnmacartConnmacart Member UncommonPosts: 723

    Originally posted by Kakkzooka

    Originally posted by gainesvilleg


    Originally posted by toddze


    Originally posted by bishbosh

    people staunchly defending everything about gw2 is reminding me of all those other fail mmorpgs out there. they all had the same fanboy crowd licking up any crap thrown at them and BAM the game tanks. 

    i was intent on prerodering 10th april and now i dont even know if i want to buy the game. i dont want to play a game full of people that will take any crap from the devs/publisher because i know in the long run the game will suck because criticisms will be drowned out with " WOW had the same problems on release", " you havent even played to max level", "go back to WOW" etc etc. 

    i dont know if im the only one that gets turned off game by fanboyism, there are probably more people out there so i think its best to take that into consideration and be a bit more welcoming and less aggresive/vile when someone criticises gw2 or questions its "greatness". i would like to see gw2 do well (more compeition=better games for us) but games wont do well if developers cannot hear the players complaints.

    I agree with the OP. The GW2 fans are immature and cultish. Every game has these types, some games more so than others. I have followed every major MMORPG on this site since Darkfall. (Darkfall was the reason I actually made an account on this site, not because I wanted to play DF but because its cultish fanbase was absolute morons, and an absolute blast to "troll".) I dont forsee GW2 cultish fans to surpass those of the DF board, but without a doubt they are a close 2nd to DF. Its rather sad.

    That being said, nothing that takes place on the forums will deter me from playing a game because when its all said and done forum followers are but a very small fraction of a games player base. I have my reserves about this game, I am not liking what I am hearing, theres been way to many red flags that are just screaming out. I went from definate pre-order to I am going to wait and see what people will say about the game around a month after it launches, especially after the "new game feeling" wears off. Thats where the real reveiws come from. This game isnt going to be the 2nd coming of christ that the cultists make it out to be. But it just makes for free entertainment on the forums when the game launches. 

    The wise thing to do if you are on the fence is just wait for it to go F2P.  That is how the game is structured anyway, they just know they can fleece their die hard fans the extra $60+ for the box as well.  The cost of this game will be down to $30 within 3 months, $15 within 6 months, and F2P before their first expansion.

    Your crystal ball has a crack in it.

    Probably because he pulled the prediction out of his ass

  • KyelthisKyelthis Member UncommonPosts: 287

    Originally posted by gainesvilleg

    Originally posted by Kakkzooka


    Originally posted by gainesvilleg


    Originally posted by toddze


    Originally posted by bishbosh

    *snip*

    *snip*

    *snip*

    *snip*

    True, it is clearly my opinion.  You can say it will stay at $60 for the first year I say othewise.  I have no evidence other than the game is "built from the ground up with microtransactions in mind" and hence could easily support F2P.  I believe when the initial rush of die hards to purchase thier F2P-style game for $60+ is over, Anet will lower the price significantly on the box.

    My opinion, yes.

    Yes, you have irrefutable evidence that the game is built from the ground up with microtransactions in mind, with all of those xp boosts and keys for chests with buffs in them. Everyone will buy those because honestly, who will even try to play the game without those? Right?

  • gainesvilleggainesvilleg Member CommonPosts: 1,053

    Originally posted by Kyelthis

    Originally posted by gainesvilleg


    Originally posted by Kakkzooka


    Originally posted by gainesvilleg


    Originally posted by toddze


    Originally posted by bishbosh

    *snip*

    *snip*

    *snip*

    *snip*

    True, it is clearly my opinion.  You can say it will stay at $60 for the first year I say othewise.  I have no evidence other than the game is "built from the ground up with microtransactions in mind" and hence could easily support F2P.  I believe when the initial rush of die hards to purchase thier F2P-style game for $60+ is over, Anet will lower the price significantly on the box.

    My opinion, yes.

    Yes, you have irrefutable evidence that the game is built from the ground up with microtransactions in mind, with all of those xp boosts and keys for chests with buffs in them. Everyone will buy those because honestly, who will even try to play the game without those? Right?

    LOL you do know that quote is from Anet not me...

    GW2 "built from the ground up with microtransactions in mind"
    1) Cash->Gems->Gold->Influence->WvWvWBoosts = PAY2WIN
    2) Mystic Chests = Crass in-game cash shop advertisements

  • RizelStarRizelStar Member UncommonPosts: 2,773

    Originally posted by Hurvart

    Originally posted by RizelStar

    Originally posted by RefMinor

    Originally posted by Adalwulff

    Originally posted by RefMinor

    Maybe a new term is required rather than P2W, how about GoP, Grind or Pay?

     

    Just curious, what are you grinding for?

    From what I have read, you get bumped up in WvW, and the PvE has some sort of system for that too. I dont get it.

     

    What I don't get is if the game is as optimised against making cash shop purchases as people say then why are ANet going to the trouble and expense of putting the cash shop in?

    Time and extra conveince lol.

    I shit you not Ref, it's possible to put a cash shop in for those who don't have time and still make what's in it not an actual need and not p2 fucking win or to not get your ass whooped or to exceed those not using it period.

    It's possible, but let me guess God didn't really create you to give two shits about the facts, as he didn't create me to shead a tear over this the OP and others shitting out false info.



    How can that be possible? You dont know what other players consider a competition or how they are trying to win when they play a MMO. Any advantage can be P2W.

    Without advantages a CS will not be very profitable. Thats why most games with a CS sell them.

    Oh Lord please tell me what you gonna buy that's gonna set you apart stat wise against other level 80s.

    PVE in gw2 is about cooperation

    WvWvW, is unbalance, what  are you gonna by xp boosts that only work by killing mobs, would you like to see videos of how much experience you get from killing mobs, the boost don't stack either.

    PVP nothing can be bought to even catch up with skills.

    Because they infact id say they built the game with microtrasactions in mind, but there is not one single thing, not one, I mean that shit not one, not one, not one, malfunction not one...

    damn item in that shop just from leak shit that you will need to fuck someone up who is using it.

    I will in fact donate my kidney, after I donate my heart to ANET, I mean I'm already blind as it is, and I must be a fanboy, but I be damn, if I sit here  and watch false shit, it'ss all good to be concerned or skeptic, but I swear to God, thes false ass assumptions, are literaly amusing.

    I think while typing, I need some more popcorn and koolaid.

    P Diddy said the word himself and no this word does not go to the person I just qouted but it's called bitchassness.

    It's flowing through this thread like a river.

    I might get banned for this. - Rizel Star.

    I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.

    P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)

    Common Sense Logic = P2P logic is no better than F2P Logic.

  • Loser60Loser60 Member Posts: 170

    Originally posted by gainesvilleg

    Originally posted by Kakkzooka


    Originally posted by gainesvilleg


    Originally posted by toddze


    Originally posted by bishbosh

    people staunchly defending everything about gw2 is reminding me of all those other fail mmorpgs out there. they all had the same fanboy crowd licking up any crap thrown at them and BAM the game tanks. 

    i was intent on prerodering 10th april and now i dont even know if i want to buy the game. i dont want to play a game full of people that will take any crap from the devs/publisher because i know in the long run the game will suck because criticisms will be drowned out with " WOW had the same problems on release", " you havent even played to max level", "go back to WOW" etc etc. 

    i dont know if im the only one that gets turned off game by fanboyism, there are probably more people out there so i think its best to take that into consideration and be a bit more welcoming and less aggresive/vile when someone criticises gw2 or questions its "greatness". i would like to see gw2 do well (more compeition=better games for us) but games wont do well if developers cannot hear the players complaints.

    I agree with the OP. The GW2 fans are immature and cultish. Every game has these types, some games more so than others. I have followed every major MMORPG on this site since Darkfall. (Darkfall was the reason I actually made an account on this site, not because I wanted to play DF but because its cultish fanbase was absolute morons, and an absolute blast to "troll".) I dont forsee GW2 cultish fans to surpass those of the DF board, but without a doubt they are a close 2nd to DF. Its rather sad.

    That being said, nothing that takes place on the forums will deter me from playing a game because when its all said and done forum followers are but a very small fraction of a games player base. I have my reserves about this game, I am not liking what I am hearing, theres been way to many red flags that are just screaming out. I went from definate pre-order to I am going to wait and see what people will say about the game around a month after it launches, especially after the "new game feeling" wears off. Thats where the real reveiws come from. This game isnt going to be the 2nd coming of christ that the cultists make it out to be. But it just makes for free entertainment on the forums when the game launches. 

    The wise thing to do if you are on the fence is just wait for it to go F2P.  That is how the game is structured anyway, they just know they can fleece their die hard fans the extra $60+ for the box as well.  The cost of this game will be down to $30 within 3 months, $15 within 6 months, and F2P before their first expansion.

    Your crystal ball has a crack in it.

    True, it is clearly my opinion.  You can say it will stay at $60 for the first year I say othewise.  I have no evidence other than the game is "built from the ground up with microtransactions in mind" and hence could easily support F2P.  I believe when the initial rush of die hards to purchase thier F2P-style game for $60+ is over, Anet will lower the price significantly on the box.

    My opinion, yes.

    Good opinion, but I doubt it will actually go F2P. The price will probably go down in 3-4 months, thats true, but it will not go F2P. GW1 has a stable medium population right now or so I hear, and thats so long after its release and I still hear about people buying it. Not all games which are built with microtransactions in mind are destined to go F2P. (Yes I know GW1 got a cash shop some time after reelease, not from the start. Since it worked out well I think Anet is going to try it again.)

  • gainesvilleggainesvilleg Member CommonPosts: 1,053

    Originally posted by RizelStar

    Originally posted by Hurvart


    Originally posted by RizelStar


    Originally posted by RefMinor


    Originally posted by Adalwulff


    Originally posted by RefMinor

    Maybe a new term is required rather than P2W, how about GoP, Grind or Pay?

     

    Just curious, what are you grinding for?

    From what I have read, you get bumped up in WvW, and the PvE has some sort of system for that too. I dont get it.

     

    What I don't get is if the game is as optimised against making cash shop purchases as people say then why are ANet going to the trouble and expense of putting the cash shop in?

    Time and extra conveince lol.

    I shit you not Ref, it's possible to put a cash shop in for those who don't have time and still make what's in it not an actual need and not p2 fucking win or to not get your ass whooped or to exceed those not using it period.

    It's possible, but let me guess God didn't really create you to give two shits about the facts, as he didn't create me to shead a tear over this the OP and others shitting out false info.



    How can that be possible? You dont know what other players consider a competition or how they are trying to win when they play a MMO. Any advantage can be P2W.

    Without advantages a CS will not be very profitable. Thats why most games with a CS sell them.

    Oh Lord please tell me what you gonna buy that's gonna set you apart stat wise against other level 80s.

    PVE in gw2 is about cooperation

    WvWvW, is unbalance, what  are you gonna by xp boosts that only work by killing mobs, would you like to see videos of how much experience you get from killing mobs, the boost don't stack either.

    PVP nothing can be bought to even catch up with skills.

    Because they infact id say they built the game with microtrasactions in mind, but there is not one single thing, not one, I mean that shit not one, not one, not one, malfunction not one...

    damn item in that shop just from leak shit that you will need to fuck someone up who is using it.

    I will in fact donate my kidney, after I donate my heart to ANET, I mean I'm already blind as it is, and I must be a fanboy, but I be damn, if I sit here  and watch false shit, it'ss all good to be concerned or skeptic, but I swear to God, thes false ass assumptions, are literaly amusing.

    I think while typing, I need some more popcorn and koolaid.

    P Diddy said the word himself and no this word does not go to the person I just qouted but it's called bitchassness.

    It's flowing through this thread like a river.

    No not EXP boosts, real actual pay2win boosts in RvRvR:

    cash->gems->gold->influence->RvRvRboosts = Pay2Win

    GW2 "built from the ground up with microtransactions in mind"
    1) Cash->Gems->Gold->Influence->WvWvWBoosts = PAY2WIN
    2) Mystic Chests = Crass in-game cash shop advertisements

  • heartlessheartless Member UncommonPosts: 4,993

    Originally posted by gainesvilleg

    No not EXP boosts, real actual pay2win boosts in RvRvR:

    cash->gems->gold->influence->RvRvRboosts = Pay2Win

    Your "chart" is flawed for the simple fact that the guilds who can actually use RvRvR boosts do not need to buy influence with gold.

    image

  • KyelthisKyelthis Member UncommonPosts: 287

    Originally posted by Cetra

    if you already like GW2, just play the game and enjoy like everyone else fanboy or not.

    If you are on the fence or belong to the hate group, it doesnt matter fanboy or not. Because the game doesnt appeal to you in the first place. Using fanboyism as an excuse for hate is weak.

    +1 to you Cetra. 

    This is what the OP and a few other in this thread should try and understand. If they don't like a certain aspect of the game, in this case the cash shop, then that's fine but using fanboyism as an offensive tool is childish. I don't know if I'm even considered a fanboy of this game since I've been looking at this game with a realistic eye since the reveal. I haven't been all "omg omg arenanet take my money, ect ect". There are a few things that I hope they change myself, but all I can do is hope that they make the right decisions in developing it before launch. That's all any of us can do.

    So, to everyone freaking out about the cash shop, chill out a bit, send feedback if you get into the betas, send them an email if you'd like (they do respond to these) community@arena.net.

  • sapheroithsapheroith Member Posts: 116

    Originally posted by gainesvilleg

    Originally posted by RizelStar


    Originally posted by Hurvart


    Originally posted by RizelStar


    Originally posted by RefMinor


    Originally posted by Adalwulff


    Originally posted by RefMinor

     

    No not EXP boosts, real actual pay2win boosts in RvRvR:

    cash->gems->gold->influence->RvRvRboosts = Pay2Win

    Maybe you want to read the preivous pages, as your so called logic had been proved wrong.

    Put it short: there is no "boost".

    WOW: The Most Well Known Non-Free Non-Browser Client-Based 3D Fantasy MMORPG In Some Parts of the World.

  • gainesvilleggainesvilleg Member CommonPosts: 1,053

    Originally posted by heartless

    Originally posted by gainesvilleg



    No not EXP boosts, real actual pay2win boosts in RvRvR:

    cash->gems->gold->influence->RvRvRboosts = Pay2Win

    Your "chart" is flawed for the simple fact that the guilds who can actually use RvRvR boosts do not need to buy influence with gold.

    Then why have that mechanic in the game?  They should remove it, as it is the only CLEAR pay2win aspect of the game.  Many people who are diehard GW2 fans think this mechanic should be removed, although they call the advantage "small."

    Remove this mechanic if it is not needed.  If it is needed however, then it is clear pay2win.

    GW2 "built from the ground up with microtransactions in mind"
    1) Cash->Gems->Gold->Influence->WvWvWBoosts = PAY2WIN
    2) Mystic Chests = Crass in-game cash shop advertisements

  • gainesvilleggainesvilleg Member CommonPosts: 1,053

    Originally posted by sapheroith

    Originally posted by gainesvilleg


    Originally posted by RizelStar


    Originally posted by Hurvart


    Originally posted by RizelStar


    Originally posted by RefMinor


    Originally posted by Adalwulff


    Originally posted by RefMinor

     

    No not EXP boosts, real actual pay2win boosts in RvRvR:

    cash->gems->gold->influence->RvRvRboosts = Pay2Win

    Maybe you want to read the preivous pages, as your so called logic had been proved wrong.

    Put it short: there is no "boost".

    There most definately are RvRvR boosts with influence.  If you deny this you have no credibility.

    GW2 "built from the ground up with microtransactions in mind"
    1) Cash->Gems->Gold->Influence->WvWvWBoosts = PAY2WIN
    2) Mystic Chests = Crass in-game cash shop advertisements

  • sgelsgel Member EpicPosts: 2,197

    Originally posted by gainesvilleg

    Originally posted by sapheroith


    Originally posted by gainesvilleg


    Originally posted by RizelStar


    Originally posted by Hurvart


    Originally posted by RizelStar


    Originally posted by RefMinor


    Originally posted by Adalwulff


    Originally posted by RefMinor

     

    No not EXP boosts, real actual pay2win boosts in RvRvR:

    cash->gems->gold->influence->RvRvRboosts = Pay2Win

    Maybe you want to read the preivous pages, as your so called logic had been proved wrong.

    Put it short: there is no "boost".

    There most definately are RvRvR boosts with influence.  If you deny this you have no credibility.

    READ the boosts, REALIZE you are absolutely WRONG, shut up and enjoy a brilliant game.

    Peace.

    ..Cake..

  • YamotaYamota Member UncommonPosts: 6,593

    Originally posted by Eir_S

    If people could actually put up a good argument, no one would have to defend the game.  But I guess you don't have a problem with all the whiners and trolls.  Too bad for you, don't play the game if you're that one-sided.

    Not only that, but the MMORPG community is not even a drop in the bucket of people who will be playing the game.  Miss out on a good game because you read a forum, see if anyone cares.

    So let me get this straight. Fanboys fanatically defend games because no one can put up a good argument?

    Wow, that has to be one of the most far fetched explanations of fanboyism I have ever heard. Good one! image

  • heartlessheartless Member UncommonPosts: 4,993

    Originally posted by gainesvilleg

    Originally posted by heartless


    Originally posted by gainesvilleg



    No not EXP boosts, real actual pay2win boosts in RvRvR:

    cash->gems->gold->influence->RvRvRboosts = Pay2Win

    Your "chart" is flawed for the simple fact that the guilds who can actually use RvRvR boosts do not need to buy influence with gold.

    Then why have that mechanic in the game?  They should remove it, as it is the only CLEAR pay2win aspect of the game.  Many people who are diehard GW2 fans think this mechanic should be removed, although they call the advantage "small."

    Remove this mechanic if it is not needed.  If it is needed however, then it is clear pay2win.

    The mechanic is put into place for smaller guilds, those with less than 10 people. Influence doesn't just unlock PvP boosts, it also unlocks guild banks, the ability to buy emblem armor and other stuff like that.

    image

  • gainesvilleggainesvilleg Member CommonPosts: 1,053

    Originally posted by sgel

    Originally posted by gainesvilleg


    Originally posted by sapheroith


    Originally posted by gainesvilleg


    Originally posted by RizelStar


    Originally posted by Hurvart


    Originally posted by RizelStar


    Originally posted by RefMinor


    Originally posted by Adalwulff


    Originally posted by RefMinor

     

    No not EXP boosts, real actual pay2win boosts in RvRvR:

    cash->gems->gold->influence->RvRvRboosts = Pay2Win

    Maybe you want to read the preivous pages, as your so called logic had been proved wrong.

    Put it short: there is no "boost".

    There most definately are RvRvR boosts with influence.  If you deny this you have no credibility.

    READ the boosts, REALIZE you are absolutely WRONG, shut up and enjoy a brilliant game.

    Peace.

     

    From the GW2 wiki:

     

    Spending influence

    Influence can be spent in the guild interface in different categories.:

     

    Art of War

    In the Art of War category, guilds may purchase buffs that are useful in WvW.

     


    Summary

    Description

    Cost

    Required Research

    Research Time

    Research Art of War Level 1

    Increase your guild's skill in Art of War to Level 1

    500 Influence

    -

    16 hours

    +10% Influence for 3 Days

    All influence earned in pvp is increased by 10% for 3 days.

    100 Influence

    Guild Research 1.png

    1 day

    Research Art of War Level 2

    Increase your guild's skill in Art of War to Level 2

    1000 Influence

    Guild Research 1.png

    1 day

    WvW Fort +10% Experience

    For 12 Hrs, any fortification held by your guild in World Vs World will give increased exp to defending allies. Lasts 12 hours.

    200 Influence

    Guild Research 2.png

    16 hours

    WvW Fort +10% Magic Find

    For 12 Hrs, any fortification held by your guild in World Vs World will give allies a better chance to discover rare loot. Lasts 12 hours.

    200 Influence

    Guild Research 2.png

    16 hours

    WvW Fort +5 Supply

    For 12 Hrs, any fortification held by your guild in World Vs World will give improved Supply to all allies. Lasts 12 hours.

    200 Influence

    Guild Research 2.png

    16 hours

    WvW Fort +5 Karma

    For 12 Hrs, any fortification held by your guild in World Vs World will give karma to defending allies for each kill near the fort. Lasts 12 hours.

    200 Influence

    Guild Research 2.png

    16 hours

    Research Art of War Level 3

    Increase your guild's skill in Art of War to Level 3

    5000 Influence

    Guild Research 2.png

    3 days

    WvW Fort +40 Vitality

    For 12 Hrs, any fortification held by your guild in World Vs World will give improved Vitality to all allies. Lasts 12 hours.

    200 Influence

    Guild Research 3.png

    1 day

    WvW Fort +40 Toughness

    For 12 Hrs, any fortification held by your guild in World Vs World will give improved Toughness to all allies. Lasts 12 hours.

    200 Influence

    Guild Research 3.png

    1 day

    WvW Fort +40 Power

    For 12 Hrs, any fortification held by your guild in World Vs World will give improved Power to all allies. Lasts 12 hours.

    200 Influence

    Guild Research 3.png

    1 day

    WvW Fort +40 Precision

    For 12 Hrs, any fortification held by your guild in World Vs World will give improved Precision to all allies. Lasts 12 hours.

    200 Influence

    Guild Research 3.png

    1 day

    Research Art of War Level 4

    Increase your guild's skill in Art of War to Level 4

    ? Influence

    Guild Research 3.png

    ? days

    WvW Fort +10% Healing

    For 12 Hrs, any fortification held by your guild in World Vs World will give improved Healing to all allies. Lasts 12 hours.

    200 Influence

    Guild Research 4.png

    1 day

    WvW Fort +10% Player Health

    For 12 Hrs, any fortification held by your guild in World Vs World will give improved Health to all allies. Lasts 12 hours.

    200 Influence

    Guild Research 4.png

    1 day

    Guild Catapult

    Create a Catapult Siege engine that costs less supply to set up than normal. (requires Foundry from Architecture)

    500 Influence

    Guild Research 4.png

    1 day

    Research Art of War Level 5

    Increase your guild's skill in Art of War to Level 5

    ? Influence

    Guild Research 4.png

    ? days

    WvW Fort +5% Swiftness

    For 12 Hrs, any fortification held by your guild in World Vs World will give improved Swiftness to all allies. Lasts 12 hours.

    500 Influence

    Guild Research 5.png

    1 day

    Guild Siege Suit

    Create a Siege Suit that costs less supply to set up than normal. (requires Foundry from Architecture)

    500 Influence

    Guild Research 5.png

    1 day

     

    GW2 "built from the ground up with microtransactions in mind"
    1) Cash->Gems->Gold->Influence->WvWvWBoosts = PAY2WIN
    2) Mystic Chests = Crass in-game cash shop advertisements

  • RizelStarRizelStar Member UncommonPosts: 2,773

    Originally posted by sapheroith

    Originally posted by gainesvilleg

    Originally posted by RizelStar

    Originally posted by Hurvart

    Originally posted by RizelStar

    Originally posted by RefMinor

    Originally posted by Adalwulff

    Originally posted by RefMinor

     

    No not EXP boosts, real actual pay2win boosts in RvRvR:

    cash->gems->gold->influence->RvRvRboosts = Pay2Win

    Maybe you want to read the preivous pages, as your so called logic had been proved wrong.

    Put it short: there is no "boost".

    Play with guild > Earn influence > WvWvW boost = Play to just get boosts.

    Cash > gems > Gold from other people who will have enough > Buy drinks that you can get get with silver > get influence > RvRvR Boosts

    First you gotta unlock the tiers

    You also got to spend huge amounts of cash

    You also don't need to unless your iq isn't high because all you need is a decent size guild and just play and you get influence

    Can't stack the important ones like stat ones

    It only effects a keep for an certaint amount of time

    Yes his logic has and will for ever be proved wrong but it's why he has his head deep in the sand, he can't listen even if he wanted to.

    You guys will almost be paying for an aprtment and that'f if you get gold for the gems you sale.

    People got to have gold to get gems, people will of course have to get gems for gold, how ever things in the cash shop is obtainable or unlockale in game as well.

    You'll find boosts scattered in mobs, that don't stack.

    XP boosts are only for mobs, so if you sitting there grinding mobs but not DE's someone with no boosts will level up faster than you.

    Sieges are cheap by the way, and they require supply, you also need supply to upgrade keeps and defenses and offense.

    This is just some extra stuff to get rid of any further claims.

    Oh also your guild must capture and defend a keep in orde for those boosts to work

    Also no boosts give you a pass from an ass whooping.

    For got about that heartless pointed it out.

    I might get banned for this. - Rizel Star.

    I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.

    P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)

    Common Sense Logic = P2P logic is no better than F2P Logic.

  • gainesvilleggainesvilleg Member CommonPosts: 1,053

    Originally posted by heartless

    Originally posted by gainesvilleg


    Originally posted by heartless


    Originally posted by gainesvilleg



    No not EXP boosts, real actual pay2win boosts in RvRvR:

    cash->gems->gold->influence->RvRvRboosts = Pay2Win

    Your "chart" is flawed for the simple fact that the guilds who can actually use RvRvR boosts do not need to buy influence with gold.

    Then why have that mechanic in the game?  They should remove it, as it is the only CLEAR pay2win aspect of the game.  Many people who are diehard GW2 fans think this mechanic should be removed, although they call the advantage "small."

    Remove this mechanic if it is not needed.  If it is needed however, then it is clear pay2win.

    The mechanic is put into place for smaller guilds, those with less than 10 people. Influence doesn't just unlock PvP boosts, it also unlocks guild banks, the ability to buy emblem armor and other stuff like that.

    But the point is, it DOES provide PVP boosts, hence the pay2win aspect:

    cash->gems->gold->influence->RvRvRboosts = Pay2Win

    GW2 "built from the ground up with microtransactions in mind"
    1) Cash->Gems->Gold->Influence->WvWvWBoosts = PAY2WIN
    2) Mystic Chests = Crass in-game cash shop advertisements

  • heartlessheartless Member UncommonPosts: 4,993

    Originally posted by gainesvilleg

    Originally posted by heartless


    Originally posted by gainesvilleg


    Originally posted by heartless


    Originally posted by gainesvilleg



    No not EXP boosts, real actual pay2win boosts in RvRvR:

    cash->gems->gold->influence->RvRvRboosts = Pay2Win

    Your "chart" is flawed for the simple fact that the guilds who can actually use RvRvR boosts do not need to buy influence with gold.

    Then why have that mechanic in the game?  They should remove it, as it is the only CLEAR pay2win aspect of the game.  Many people who are diehard GW2 fans think this mechanic should be removed, although they call the advantage "small."

    Remove this mechanic if it is not needed.  If it is needed however, then it is clear pay2win.

    The mechanic is put into place for smaller guilds, those with less than 10 people. Influence doesn't just unlock PvP boosts, it also unlocks guild banks, the ability to buy emblem armor and other stuff like that.

    But the point is, it DOES provide PVP boosts, hence the pay2win aspect:

    cash->gems->gold->influence->RvRvRboosts = Pay2Win

    It does not. Because in order for RvRvR boosts to work, the guild needs to capture aand defend a keep and that requires a lot of people. In other words, only big guilds will be able to capture and defend keeps and big guilds do not need to purchase influence with gold.

    image

  • evictonevicton Member Posts: 398

    While I certainly wouldn't base my choice on the forums the op's point is not without merit.

    My favorite recent one is this.

     

    Cash shop leak shows xp boosts in the cash shop.

     

    Average forum response "Only stupid people will buy those cause of the awesome sidekicking up feature in pve which truly makes GW2 a different kind of game and only people who don't understand how the game works would want to buy those exp boosts'

     

    ANet announces that the side kicking feature will not be implemented in pve.

    Average forum response "This is an awesome change..they took the one feature I didn't like in the game and removed it"

This discussion has been closed.