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Would you support Raids with just cosmetic rewards

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  • TheDarkrayneTheDarkrayne Member EpicPosts: 5,297

    I wouldn't be against raids being added to the game as long as gear progression grind is completely avoided.

    I don't want them personally but I think a lot of people would like to have them. ANet seem to put an effort into game evolving features in expansions, such as the faction pvp system in GW: Factions and the Heroes in Nightfall.

    I bet they have a few interesting and unique ideas up their sleeves for GW2's expansions. Larger group play may be considered in one way or another.

    I don't suffer from insanity, I enjoy every minute of it.
  • FrodoFraginsFrodoFragins Member EpicPosts: 6,057

    Of course.

     

    This game is seriously lacking in end game PVE.  ESport and MMO's don't mix.

  • DeserttFoxxDeserttFoxx Member UncommonPosts: 2,402

    Originally posted by Soandsoso

    Originally posted by DeserttFoxx

    I dont even support the current paradigm of dungeons giving cosmetic gear. you have to be outside your mind to think id do a raid just for cosmetic gear.

     

    Not sure where these weak breed of gamer came from that doesnt want to earn any items and honestly believes everyone should be equal at all times. But this cosmetic only gear shit in dungeons will not catch on, and honestly im not sure how long it will last in guild wars 2.

     

    Sounds good on paper, but i honestly dont see a large majority of players farming dungeons for costumes... especially when there is an item mall in game which is no doubt sell costumes...

    Really?

    Then why do people put so much effort into looking different? Why do people complain about armour models. Appearance is very important to gamers.

    People want to look different, sure. How many people do you think want to run a 5 hour instance purely for a cosmetic item?

     

    Poll your friends if they are gamers, dont tell them anything else, ask them if they would do a raid, knowing the only items youd get are fluff. It wont make you stronger, wont make you faster, wont make you better in any way shape or form, it is just for looks, like an emote, or a cute pet or dyes, Ask them if they would raid for dyes. Only dyes, nothing else.

    Quotations Those Who make peaceful resolutions impossible, make violent resolutions inevitable. John F. Kennedy

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  • BunksBunks Member Posts: 960

    Why does it have to be gear rewards? You already have a karma system, with that you can just get nice karma rewards for participating. What about rewards like Glowing Aura's that last a few days that give bonuses to you and to whoever stands near you in fights.

     

    Heck, if Anet were smart. They could make a raid like version of their WvWvW. A world littered with castles of various sizes, that have bosses defending them inside. Your team has to seige, kill the boss, then kill the main boss in the keep. So your team actually needs to just meet outside that castle to begin.

    Or a race to take the Keep :

    The winner of downing a boss is more of a race between teams of 10-20-30 people, whatever size. The team that fights it way to the final boss get the first chance to down it. If they kill it, they get a week or two of those server bonuses that are given to the WvW winners. Maybe even a skin based on server current ranking at team raids. Call it Castle Seige Raids or whatever. Let it be a set schedule once or twice a week. You could have a small, medium, and hardcore level castle seige system.

     

    Just day dreaming here, but I don't think Anet is done with adding new things to the game. I still feel once they get past all these new ideas settling in and becoming old hat, they will start adding new concepts for people who like different styles of play.

  • DeserttFoxxDeserttFoxx Member UncommonPosts: 2,402

    Originally posted by FrodoFragins

    Of course.

     

    This game is seriously lacking in end game PVE.  ESport and MMO's don't mix.

    They mix just fine, they just shouldnt be the be all and end all. Not every MMO player is a hardcore pvper, and even less are competitive pvpers.

    Quotations Those Who make peaceful resolutions impossible, make violent resolutions inevitable. John F. Kennedy

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  • MajinashMajinash Member Posts: 1,320

    Originally posted by DeserttFoxx

    Super mario... and a MMORPG clearly have a lot in common.

    no no, I totally understand what you're saying.  Unless a game offers some kind of power boost as you play the game, it is totally pointless.  Why would anyone play a game other than to level up or get items that make you stronger?

     

    Yeah games like Super smash brothers somehow got away with not adding those important things, but god forbid we let something like that happen to the MMO genre.

    Everything creates huge amounts of negativity on the internet, that's what the internet is for: Negativity, porn and lolcats.

  • umie214umie214 Member Posts: 123

    ultimately every RPG comes down to how the game plays and how attached you are to your character. personally, i get attached when it plays the way i want (ability customization), and looks the way i want. in WoW, my characters NEVER looked the way i wanted. raids took too long and were predictable, boring encounters. this is why i never raided.

    if GW2 makes me more attached to my character through cosmetic gear acquisition, then it's a game i will play for a long time.

    for those who still enjoy riding the gear hamster wheel, TOR and WoW are still out there.

  • UnlightUnlight Member Posts: 2,540

    Not interested in raids no matter what the carrot is.  Glad to be able to leave it behind for once.

  • Eir_SEir_S Member UncommonPosts: 4,440

    Originally posted by FrodoFragins

    Of course.

     

    This game is seriously lacking in end game PVE.  ESport and MMO's don't mix.

    Cool, you must have been in the beta for quite a while now to know this.

  • umie214umie214 Member Posts: 123

    Originally posted by DeserttFoxx

    Originally posted by FrodoFragins

    Of course.

     

    This game is seriously lacking in end game PVE.  ESport and MMO's don't mix.

    They mix just fine, they just shouldnt be the be all and end all. Not every MMO player is a hardcore pvper, and even less are competitive pvpers.

    they mix wonderfully. it comes down to pvp balance basically. just so you know, all the PVE in GW2 was designed around the pvp, which was created first. this always made the most sense to me. if you balance out the classes in pvp, it's easy to adjust the numbers on the PVE mobs.

  • GrahorGrahor Member Posts: 828

    Amazing. People would do - for hours! - what they don't like to do, because they'll be rewarded by some "shinies" - "uber gear", which they use to... grind more dungeons, thus doing more things they don't like to do?

     

    Are you people masochists or what?

     

    The only way I'm going to ever run a dungeon is because it's interesting and I want to do it. Reward doesn't matter. If it's a "grind" that I don't want to do, no reward in the world would force me to raid.

     

    You people a so weird.

     

    Hopefully I won't meet you in GW2.

  • KyleranKyleran Member LegendaryPosts: 44,078

    Originally posted by Bobbie203

    why would i run 30-40 minutes dungeon just to get some cosmetic fluff gear?

    Or 3 or 4 hours  (c'mon, that's what "real" raiding should be about)

    It's why I only stuck with GW1 for a few months, no significant progression curve to chase after once you hit max level.

    edit: must note, I don't like raiding image

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  • Eir_SEir_S Member UncommonPosts: 4,440

    Originally posted by Grahor

    Amazing. People would do - for hours! - what they don't like to do, because they'll be rewarded by some "shinies" - "uber gear", which they use to... grind more dungeons, thus doing more things they don't like to do?

    Correction - because they MIGHT be rewarded with some "shinies".  Even more frustrating than raiding with a bunch of loud mouthed, angry people who cuss everyone out when a wipe happens, is not actually getting ANYTHING from it.  It's a stupid set up to draw out subscription length week by week so you PAY more.  Nothing more.  The longer you spend in the game trying to get those pretty purples, the more money they get.... all the while making you think you're in control.

  • jondifooljondifool Member UncommonPosts: 1,143

    Noq -  its actual very simple-  raids separate the community.

    Nothing ArenaNet do is about separating community.

    I support ArenaNets choice here

     

  • GeezerGamerGeezerGamer Member EpicPosts: 8,857

    Oh god
    I can see it now

    GW2 Raid

  • ScriptZScriptZ Member UncommonPosts: 70

    Originally posted by Grahor

    Amazing. People would do - for hours! - what they don't like to do, because they'll be rewarded by some "shinies" - "uber gear", which they use to... grind more dungeons, thus doing more things they don't like to do?

     

    Are you people masochists or what?

     

    The only way I'm going to ever run a dungeon is because it's interesting and I want to do it. Reward doesn't matter. If it's a "grind" that I don't want to do, no reward in the world would force me to raid.

     

    You people a so weird.

     

    Hopefully I won't meet you in GW2.

    Seriously huh lol ppl do some boring shit just to be better then someone they don't know and can't see it's very sad. I'd much rather run a dung, because of the challenge and the story, just like the reason I played "Mario" lmao or any other game.

  • wowfan1996wowfan1996 Member UncommonPosts: 719


    Originally posted by DeserttFoxx
    People want to look different, sure. How many people do you think want to run a 5 hour instance purely for a cosmetic item?
    Oh, I'd run a 5-man dungeon with my friends for no reward at all. Anytime. Well, maybe even a 10-man. But anything larger than that - no, thanks. Especially if gear progression is involved. Raids turn sensible people into gear-obsessed jerks and I must shamefully confess that I wasn't completely immune to this phenomenon myself.
     

    MMORPG genre is dead. Long live MMOCS (Massively Multiplayer Online Cash Shop).

  • VanadromArdaVanadromArda Member Posts: 445

    I have never, ever enjoyed the idea of being forced to have try and Raid for something I had to have, but didn't want. This was all over Final Fantasy XI and it hindered my progress throughout the entire life-span of the game. I would rather Rait for flashy rewards, and spend my time not feeling gimped elsewhere.

    You guys who voite NO, clearly have not experienced the sheer, knive-cutting pain that was Final Fantasy XI back in the day.

    I voted Yes.

  • skeaserskeaser Member RarePosts: 4,212

    As long as the raid was fun.

    I'd rather have a fun raid than purplez.

    Sig so that badges don't eat my posts.


  • ZeroxinZeroxin Member UncommonPosts: 2,515

    Originally posted by Torvaldr

    Originally posted by jondifool

    Noq -  its actual very simple-  raids separate the community.

    Nothing ArenaNet do is about separating community.

    I support ArenaNets choice here

    Nothing separated the GW1 community more than pvp ranks and emotes.

    Hehe, yea. People will always find something to be elitist about.

    @ Topic

    In general, Guild Wars always has good loot. I don't know if their colour scheme is still the same but you can probably get Greens (none modifiable stat gear), golds (modifiable but can have really high requirements to wear), blues (you can modify them to your hearts content but they aren't better than a gold weapon) and the whites which just plain suck. And the golds to whites should be acquired by doing events and dungeons while the greens are usually only named monster drops and dungeon boss drops and stuff like that. You can also get runes and sigils to modify your gear with.

    So yea, in a nutshell there is non-cosmetic stuff BUT Anet's philosophy is that a person shouldn't be gimped because they do not want to do a certain type of content. So if I choose not to do dungeons, I may not get the named green gear but I can get "not-so-cool-looking" gold gear out in the world and in my personal story which I can modify to best fit my needs and some can even be modified to be similar to greens stat-wise. You, on the other hand, may decide that you want to do  dungeons and you can get a green drop, for you that is a proud thing to have because they are rare and they usually have rare skins so you can show off your green Ghostly sword that you got from the Ascalonian dungeons and tell me how it steals health each time you attack and all that jazz while I stick to my gold of "not-looking-so-awesome" and just have it for the stats which are equal to the stats that you have but just my weapon doesn't look as good as yours.

    This is not a game.

  • RizelStarRizelStar Member UncommonPosts: 2,773

    Originally posted by Xzen

    Originally posted by DeserttFoxx

    I dont even support the current paradigm of dungeons giving cosmetic gear. you have to be outside your mind to think id do a raid just for cosmetic gear.

     

    Not sure where these weak breed of gamer came from that doesnt want to earn any items and honestly believes everyone should be equal at all times. But this cosmetic only gear shit in dungeons will not catch on, and honestly im not sure how long it will last in guild wars 2.

     

    Sounds good on paper, but i honestly dont see a large majority of players farming dungeons for costumes... especially when there is an item mall in game which is no doubt sell costumes...

    We like to win based on skill not gear scores. I think you might be the weak breed if you need uber gear to win. In UO when it started out gear was pretty much cosmetic. It all had to do with skill (and good internet connection).

    So true it's not even funny.

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  • BigHatLoganBigHatLogan Member Posts: 688

    I'd prefer ArenaNet focused their resources on PVP content rather than trying to make raids.  I don't enjoy raiding so I wouldn't want to do it for cosmetic upgrades OR for a power boost.  At least with just cosmetics I wouldn't be forced to raid to compete so it would be better that way but overall "just say no" to raiding.

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  • RefMinorRefMinor Member UncommonPosts: 3,452
    I thought GW2 has raids, aren't you supposed to go and raid territory the other servers also want?
  • Zeus.CMZeus.CM Member, Newbie CommonPosts: 1,788
  • CingeCinge Member Posts: 120

    Originally posted by jondifool

     

    Nothing ArenaNet do is about separating community.

     

     

    You're fooling yourself. As soon as you give rewards(titles, gear, cosmetics, pets etc), you give a tool that your community will use to seperate themselves. It happened in GW1. Nature of the beast.

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