I wouldn't be against raids being added to the game as long as gear progression grind is completely avoided.
I don't want them personally but I think a lot of people would like to have them. ANet seem to put an effort into game evolving features in expansions, such as the faction pvp system in GW: Factions and the Heroes in Nightfall.
I bet they have a few interesting and unique ideas up their sleeves for GW2's expansions. Larger group play may be considered in one way or another.
I don't suffer from insanity, I enjoy every minute of it.
I dont even support the current paradigm of dungeons giving cosmetic gear. you have to be outside your mind to think id do a raid just for cosmetic gear.
Not sure where these weak breed of gamer came from that doesnt want to earn any items and honestly believes everyone should be equal at all times. But this cosmetic only gear shit in dungeons will not catch on, and honestly im not sure how long it will last in guild wars 2.
Sounds good on paper, but i honestly dont see a large majority of players farming dungeons for costumes... especially when there is an item mall in game which is no doubt sell costumes...
Really?
Then why do people put so much effort into looking different? Why do people complain about armour models. Appearance is very important to gamers.
People want to look different, sure. How many people do you think want to run a 5 hour instance purely for a cosmetic item?
Poll your friends if they are gamers, dont tell them anything else, ask them if they would do a raid, knowing the only items youd get are fluff. It wont make you stronger, wont make you faster, wont make you better in any way shape or form, it is just for looks, like an emote, or a cute pet or dyes, Ask them if they would raid for dyes. Only dyes, nothing else.
Quotations Those Who make peaceful resolutions impossible, make violent resolutions inevitable. John F. Kennedy
Life... is the shit that happens while you wait for moments that never come - Lester Freeman
Lie to no one. If there 's somebody close to you, you'll ruin it with a lie. If they're a stranger, who the fuck are they you gotta lie to them? - Willy Nelson
Why does it have to be gear rewards? You already have a karma system, with that you can just get nice karma rewards for participating. What about rewards like Glowing Aura's that last a few days that give bonuses to you and to whoever stands near you in fights.
Heck, if Anet were smart. They could make a raid like version of their WvWvW. A world littered with castles of various sizes, that have bosses defending them inside. Your team has to seige, kill the boss, then kill the main boss in the keep. So your team actually needs to just meet outside that castle to begin.
Or a race to take the Keep :
The winner of downing a boss is more of a race between teams of 10-20-30 people, whatever size. The team that fights it way to the final boss get the first chance to down it. If they kill it, they get a week or two of those server bonuses that are given to the WvW winners. Maybe even a skin based on server current ranking at team raids. Call it Castle Seige Raids or whatever. Let it be a set schedule once or twice a week. You could have a small, medium, and hardcore level castle seige system.
Just day dreaming here, but I don't think Anet is done with adding new things to the game. I still feel once they get past all these new ideas settling in and becoming old hat, they will start adding new concepts for people who like different styles of play.
This game is seriously lacking in end game PVE. ESport and MMO's don't mix.
They mix just fine, they just shouldnt be the be all and end all. Not every MMO player is a hardcore pvper, and even less are competitive pvpers.
Quotations Those Who make peaceful resolutions impossible, make violent resolutions inevitable. John F. Kennedy
Life... is the shit that happens while you wait for moments that never come - Lester Freeman
Lie to no one. If there 's somebody close to you, you'll ruin it with a lie. If they're a stranger, who the fuck are they you gotta lie to them? - Willy Nelson
Super mario... and a MMORPG clearly have a lot in common.
no no, I totally understand what you're saying. Unless a game offers some kind of power boost as you play the game, it is totally pointless. Why would anyone play a game other than to level up or get items that make you stronger?
Yeah games like Super smash brothers somehow got away with not adding those important things, but god forbid we let something like that happen to the MMO genre.
Everything creates huge amounts of negativity on the internet, that's what the internet is for: Negativity, porn and lolcats.
ultimately every RPG comes down to how the game plays and how attached you are to your character. personally, i get attached when it plays the way i want (ability customization), and looks the way i want. in WoW, my characters NEVER looked the way i wanted. raids took too long and were predictable, boring encounters. this is why i never raided.
if GW2 makes me more attached to my character through cosmetic gear acquisition, then it's a game i will play for a long time.
for those who still enjoy riding the gear hamster wheel, TOR and WoW are still out there.
This game is seriously lacking in end game PVE. ESport and MMO's don't mix.
They mix just fine, they just shouldnt be the be all and end all. Not every MMO player is a hardcore pvper, and even less are competitive pvpers.
they mix wonderfully. it comes down to pvp balance basically. just so you know, all the PVE in GW2 was designed around the pvp, which was created first. this always made the most sense to me. if you balance out the classes in pvp, it's easy to adjust the numbers on the PVE mobs.
Amazing. People would do - for hours! - what they don't like to do, because they'll be rewarded by some "shinies" - "uber gear", which they use to... grind more dungeons, thus doing more things they don't like to do?
Are you people masochists or what?
The only way I'm going to ever run a dungeon is because it's interesting and I want to do it. Reward doesn't matter. If it's a "grind" that I don't want to do, no reward in the world would force me to raid.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Amazing. People would do - for hours! - what they don't like to do, because they'll be rewarded by some "shinies" - "uber gear", which they use to... grind more dungeons, thus doing more things they don't like to do?
Correction - because they MIGHT be rewarded with some "shinies". Even more frustrating than raiding with a bunch of loud mouthed, angry people who cuss everyone out when a wipe happens, is not actually getting ANYTHING from it. It's a stupid set up to draw out subscription length week by week so you PAY more. Nothing more. The longer you spend in the game trying to get those pretty purples, the more money they get.... all the while making you think you're in control.
Amazing. People would do - for hours! - what they don't like to do, because they'll be rewarded by some "shinies" - "uber gear", which they use to... grind more dungeons, thus doing more things they don't like to do?
Are you people masochists or what?
The only way I'm going to ever run a dungeon is because it's interesting and I want to do it. Reward doesn't matter. If it's a "grind" that I don't want to do, no reward in the world would force me to raid.
You people a so weird.
Hopefully I won't meet you in GW2.
Seriously huh lol ppl do some boring shit just to be better then someone they don't know and can't see it's very sad. I'd much rather run a dung, because of the challenge and the story, just like the reason I played "Mario" lmao or any other game.
Originally posted by DeserttFoxx People want to look different, sure. How many people do you think want to run a 5 hour instance purely for a cosmetic item?
Oh, I'd run a 5-man dungeon with my friends for no reward at all. Anytime. Well, maybe even a 10-man. But anything larger than that - no, thanks. Especially if gear progression is involved. Raids turn sensible people into gear-obsessed jerks and I must shamefully confess that I wasn't completely immune to this phenomenon myself.
MMORPG genre is dead. Long live MMOCS (Massively Multiplayer Online Cash Shop).
I have never, ever enjoyed the idea of being forced to have try and Raid for something I had to have, but didn't want. This was all over Final Fantasy XI and it hindered my progress throughout the entire life-span of the game. I would rather Rait for flashy rewards, and spend my time not feeling gimped elsewhere.
You guys who voite NO, clearly have not experienced the sheer, knive-cutting pain that was Final Fantasy XI back in the day.
Noq - its actual very simple- raids separate the community.
Nothing ArenaNet do is about separating community.
I support ArenaNets choice here
Nothing separated the GW1 community more than pvp ranks and emotes.
Hehe, yea. People will always find something to be elitist about.
@ Topic
In general, Guild Wars always has good loot. I don't know if their colour scheme is still the same but you can probably get Greens (none modifiable stat gear), golds (modifiable but can have really high requirements to wear), blues (you can modify them to your hearts content but they aren't better than a gold weapon) and the whites which just plain suck. And the golds to whites should be acquired by doing events and dungeons while the greens are usually only named monster drops and dungeon boss drops and stuff like that. You can also get runes and sigils to modify your gear with.
So yea, in a nutshell there is non-cosmetic stuff BUT Anet's philosophy is that a person shouldn't be gimped because they do not want to do a certain type of content. So if I choose not to do dungeons, I may not get the named green gear but I can get "not-so-cool-looking" gold gear out in the world and in my personal story which I can modify to best fit my needs and some can even be modified to be similar to greens stat-wise. You, on the other hand, may decide that you want to do dungeons and you can get a green drop, for you that is a proud thing to have because they are rare and they usually have rare skins so you can show off your green Ghostly sword that you got from the Ascalonian dungeons and tell me how it steals health each time you attack and all that jazz while I stick to my gold of "not-looking-so-awesome" and just have it for the stats which are equal to the stats that you have but just my weapon doesn't look as good as yours.
I dont even support the current paradigm of dungeons giving cosmetic gear. you have to be outside your mind to think id do a raid just for cosmetic gear.
Not sure where these weak breed of gamer came from that doesnt want to earn any items and honestly believes everyone should be equal at all times. But this cosmetic only gear shit in dungeons will not catch on, and honestly im not sure how long it will last in guild wars 2.
Sounds good on paper, but i honestly dont see a large majority of players farming dungeons for costumes... especially when there is an item mall in game which is no doubt sell costumes...
We like to win based on skill not gear scores. I think you might be the weak breed if you need uber gear to win. In UO when it started out gear was pretty much cosmetic. It all had to do with skill (and good internet connection).
So true it's not even funny.
I might get banned for this. - Rizel Star.
I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.
P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)
Common Sense Logic = P2P logic is no better than F2P Logic.
I'd prefer ArenaNet focused their resources on PVP content rather than trying to make raids. I don't enjoy raiding so I wouldn't want to do it for cosmetic upgrades OR for a power boost. At least with just cosmetics I wouldn't be forced to raid to compete so it would be better that way but overall "just say no" to raiding.
Are you a Pavlovian Fish Biscuit Addict? Get Help Now!
I will play no more MMORPGs until somethign good comes out!
Nothing ArenaNet do is about separating community.
You're fooling yourself. As soon as you give rewards(titles, gear, cosmetics, pets etc), you give a tool that your community will use to seperate themselves. It happened in GW1. Nature of the beast.
Comments
I wouldn't be against raids being added to the game as long as gear progression grind is completely avoided.
I don't want them personally but I think a lot of people would like to have them. ANet seem to put an effort into game evolving features in expansions, such as the faction pvp system in GW: Factions and the Heroes in Nightfall.
I bet they have a few interesting and unique ideas up their sleeves for GW2's expansions. Larger group play may be considered in one way or another.
Of course.
This game is seriously lacking in end game PVE. ESport and MMO's don't mix.
People want to look different, sure. How many people do you think want to run a 5 hour instance purely for a cosmetic item?
Poll your friends if they are gamers, dont tell them anything else, ask them if they would do a raid, knowing the only items youd get are fluff. It wont make you stronger, wont make you faster, wont make you better in any way shape or form, it is just for looks, like an emote, or a cute pet or dyes, Ask them if they would raid for dyes. Only dyes, nothing else.
Quotations Those Who make peaceful resolutions impossible, make violent resolutions inevitable. John F. Kennedy
Life... is the shit that happens while you wait for moments that never come - Lester Freeman
Lie to no one. If there 's somebody close to you, you'll ruin it with a lie. If they're a stranger, who the fuck are they you gotta lie to them? - Willy Nelson
Why does it have to be gear rewards? You already have a karma system, with that you can just get nice karma rewards for participating. What about rewards like Glowing Aura's that last a few days that give bonuses to you and to whoever stands near you in fights.
Heck, if Anet were smart. They could make a raid like version of their WvWvW. A world littered with castles of various sizes, that have bosses defending them inside. Your team has to seige, kill the boss, then kill the main boss in the keep. So your team actually needs to just meet outside that castle to begin.
Or a race to take the Keep :
The winner of downing a boss is more of a race between teams of 10-20-30 people, whatever size. The team that fights it way to the final boss get the first chance to down it. If they kill it, they get a week or two of those server bonuses that are given to the WvW winners. Maybe even a skin based on server current ranking at team raids. Call it Castle Seige Raids or whatever. Let it be a set schedule once or twice a week. You could have a small, medium, and hardcore level castle seige system.
Just day dreaming here, but I don't think Anet is done with adding new things to the game. I still feel once they get past all these new ideas settling in and becoming old hat, they will start adding new concepts for people who like different styles of play.
They mix just fine, they just shouldnt be the be all and end all. Not every MMO player is a hardcore pvper, and even less are competitive pvpers.
Quotations Those Who make peaceful resolutions impossible, make violent resolutions inevitable. John F. Kennedy
Life... is the shit that happens while you wait for moments that never come - Lester Freeman
Lie to no one. If there 's somebody close to you, you'll ruin it with a lie. If they're a stranger, who the fuck are they you gotta lie to them? - Willy Nelson
no no, I totally understand what you're saying. Unless a game offers some kind of power boost as you play the game, it is totally pointless. Why would anyone play a game other than to level up or get items that make you stronger?
Yeah games like Super smash brothers somehow got away with not adding those important things, but god forbid we let something like that happen to the MMO genre.
Everything creates huge amounts of negativity on the internet, that's what the internet is for: Negativity, porn and lolcats.
ultimately every RPG comes down to how the game plays and how attached you are to your character. personally, i get attached when it plays the way i want (ability customization), and looks the way i want. in WoW, my characters NEVER looked the way i wanted. raids took too long and were predictable, boring encounters. this is why i never raided.
if GW2 makes me more attached to my character through cosmetic gear acquisition, then it's a game i will play for a long time.
for those who still enjoy riding the gear hamster wheel, TOR and WoW are still out there.
Not interested in raids no matter what the carrot is. Glad to be able to leave it behind for once.
Cool, you must have been in the beta for quite a while now to know this.
they mix wonderfully. it comes down to pvp balance basically. just so you know, all the PVE in GW2 was designed around the pvp, which was created first. this always made the most sense to me. if you balance out the classes in pvp, it's easy to adjust the numbers on the PVE mobs.
Amazing. People would do - for hours! - what they don't like to do, because they'll be rewarded by some "shinies" - "uber gear", which they use to... grind more dungeons, thus doing more things they don't like to do?
Are you people masochists or what?
The only way I'm going to ever run a dungeon is because it's interesting and I want to do it. Reward doesn't matter. If it's a "grind" that I don't want to do, no reward in the world would force me to raid.
You people a so weird.
Hopefully I won't meet you in GW2.
Or 3 or 4 hours (c'mon, that's what "real" raiding should be about)
It's why I only stuck with GW1 for a few months, no significant progression curve to chase after once you hit max level.
edit: must note, I don't like raiding
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Correction - because they MIGHT be rewarded with some "shinies". Even more frustrating than raiding with a bunch of loud mouthed, angry people who cuss everyone out when a wipe happens, is not actually getting ANYTHING from it. It's a stupid set up to draw out subscription length week by week so you PAY more. Nothing more. The longer you spend in the game trying to get those pretty purples, the more money they get.... all the while making you think you're in control.
Noq - its actual very simple- raids separate the community.
Nothing ArenaNet do is about separating community.
I support ArenaNets choice here
Oh god
I can see it now
GW2 Raid
Seriously huh lol ppl do some boring shit just to be better then someone they don't know and can't see it's very sad. I'd much rather run a dung, because of the challenge and the story, just like the reason I played "Mario" lmao or any other game.
MMORPG genre is dead. Long live MMOCS (Massively Multiplayer Online Cash Shop).
I have never, ever enjoyed the idea of being forced to have try and Raid for something I had to have, but didn't want. This was all over Final Fantasy XI and it hindered my progress throughout the entire life-span of the game. I would rather Rait for flashy rewards, and spend my time not feeling gimped elsewhere.
You guys who voite NO, clearly have not experienced the sheer, knive-cutting pain that was Final Fantasy XI back in the day.
I voted Yes.
As long as the raid was fun.
I'd rather have a fun raid than purplez.
Hehe, yea. People will always find something to be elitist about.
@ Topic
In general, Guild Wars always has good loot. I don't know if their colour scheme is still the same but you can probably get Greens (none modifiable stat gear), golds (modifiable but can have really high requirements to wear), blues (you can modify them to your hearts content but they aren't better than a gold weapon) and the whites which just plain suck. And the golds to whites should be acquired by doing events and dungeons while the greens are usually only named monster drops and dungeon boss drops and stuff like that. You can also get runes and sigils to modify your gear with.
So yea, in a nutshell there is non-cosmetic stuff BUT Anet's philosophy is that a person shouldn't be gimped because they do not want to do a certain type of content. So if I choose not to do dungeons, I may not get the named green gear but I can get "not-so-cool-looking" gold gear out in the world and in my personal story which I can modify to best fit my needs and some can even be modified to be similar to greens stat-wise. You, on the other hand, may decide that you want to do dungeons and you can get a green drop, for you that is a proud thing to have because they are rare and they usually have rare skins so you can show off your green Ghostly sword that you got from the Ascalonian dungeons and tell me how it steals health each time you attack and all that jazz while I stick to my gold of "not-looking-so-awesome" and just have it for the stats which are equal to the stats that you have but just my weapon doesn't look as good as yours.
This is not a game.
So true it's not even funny.
I might get banned for this. - Rizel Star.
I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.
P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)
Common Sense Logic = P2P logic is no better than F2P Logic.
I'd prefer ArenaNet focused their resources on PVP content rather than trying to make raids. I don't enjoy raiding so I wouldn't want to do it for cosmetic upgrades OR for a power boost. At least with just cosmetics I wouldn't be forced to raid to compete so it would be better that way but overall "just say no" to raiding.
Are you a Pavlovian Fish Biscuit Addict? Get Help Now!
I will play no more MMORPGs until somethign good comes out!
I don't need raids when I have this in OPEN world.
http://www.youtube.com/watch?v=A-1ZQytP7Mw
Guild Wars 2 Youtube Croatian Maniacs
My Guild Wars titles
You're fooling yourself. As soon as you give rewards(titles, gear, cosmetics, pets etc), you give a tool that your community will use to seperate themselves. It happened in GW1. Nature of the beast.