Yes, funcom has a record for terrible launches...but NOT terrible games.
No.
And the vast majority of MMO players disagree with you.
AO sold around 100k copies at launch, lost almost 90% of them and never got back to over 50k. That is a great many people that chose never to go back, or even play it...even after they offered the original game for FREE with no sub, most that tried it did not stay.
AoC sold very well and they ended up losing over 60% in the first 3 months...again, never to regain the numbers...same as with AO, even F2P did not retain many players and they even bragged about over 600k people signing up for it the first 3 months...game is dead.
Terrible games have terrible retention rates...I take that back. Atlantica Online is a terrible game yet somehow they have more people playing that game than all Funcom games combined...and will even after TSW is released unless they somehow magically sellaround 2 million copies.
I'd like to see where you got your numbers for AO. AoC I can see that. many people never even bothered to try it again. But it was also not your typical Elves, warlocks and hotbar MMO....it also had an "M" rating which took away large chunks of kiddy kids (thank god).
But to be honest I really don't care what the vast majority of MMO players thinks...most of them bitch and complain that they want a different MMO experience but when they get it, they hate it...so they go back to Vanilla MMO....lots of forests and sorcery.....and orcs.....and elves....over and over and over and over again.
Innovation will always be shunned down upon by the masses, but Im not the masses and I dont care to be apart of the Robot Patrol. I like Innovation, I want a new experience...that's what Im getting.
Do a search for Anarchy Online pre-orders and its already known and spoken about on just about every gaming site how horrible AOs launch was and the mass exodus being one of the highest in MMO history.
And your ending was expected...only YOU understand the games are great, the masses...nope. Bye.
I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson
Yes, funcom has a record for terrible launches...but NOT terrible games.
AO - one of the most innovative games to ever be created. Instant quests, instanced dungeons, skill progression that still hasn't been matched, crafting that was pretty difficult, some of the hardest boss fights you could imagine. The ONLY futuristic MMO to start AAA and finish AAA....name another, I dare you....
AoC - not as good as AO, but definitely better than the other garbage available. Brand new and crazy combat system, not so typical tanking mechanics (much harder than most games), very challenging end game content....VERY challenging. The first expansion to be released by a AAA mmo that did not raise levels, but actually raised difficulty.
You should really try to stop thinking about the mainstream ideas and thoughts....who cares about launch....I care about what the game offers, what it does that nobody else has done, and what can be added. Those are definitely 2 of the best games Ive ever played, but then again.....Im just a Funcom fanboi...
Im now in the closed beta for TSW and the game is pretty amazing....still haven't perfected any weapon combos and still trying to test them...just alot of fun.....the puzzles are incredible and addictive....for those that just wanna be "cool"....go buy GW2...don't need you around anyway...
What are we, in teh 50s and GW2 is ciggerettes. How about if you want to play a finished game with at least a nod to making something different.
REgardless,t the topic is about funcom and once agian, ifeel like eveyr week they need to play bumbling music. Announce a beta test and then move it. Two dates of launch moved.
Look at the situation like this. You have to clean the kitchen. The kitchen is a mess. You tell your spouse you're cleaning it at 9pm but as 9 gets closer the kitchen is still a mess and won't look at spotless as your neighbors. So you change it to 9:10pm. Do you really think you're going to get a lot of work done by then, or will you use that 10 minutes to hastely push things under the sink. Now, an honest person says 10pm or 11pm. But an honest person doesnt have to answer to corporate quarterlly reports of two corporation. Funcoms pushing things under the sink, hoping the few fans they have will be happy with at least hte dishes being washed.
However, moving up dates incrementaly after announcing them is becoming a running joke for this game.
Who cares if they move dates? Really? you really care about that? That's kinda petty but oh well.
TSW, from what I've played feels pretty finished if you ask me. I've ran across issues, but nothing drastic or game breaking and they appear to fix each issue I have after each patch. I think there are too many people out there just making things up and not actually speaking the truth about the game....does it have weaknesses...of course, every game does....but it's not unfinished or bugged to the point you can play comfortably....it's not even close to that. If having 9 instanced dungeons with 3 different difficulty settings is unfinished, I'd sure like to see your idea of finished....or how about very intricately woven investigation quests that work perfectly? Tell me, what is a finished game????
I know, but if they put mario bros 2 up there you'd say the same thing.
Your average gamer knows that when developers push (set) dates up and tell you that they won't bre able to fix basic things like animations for months, well, that tells average gamers something is amist. This is the third date change.
Yeah that'sa big deal. I know, in a delusional mind where you hope this game won't go free to play in a year (which is will) you hope that this means somsething. But logic is logic.
I've been in their kitchen, played their beta. Many othes have too. And the results were so bad that they have pushed two key dates back. I wouldn't be surprised if we see another delay of this game.
Okay so Funcom have screwed the pooch in the past & the sceptics do indeed have every right to be sceptical.
That said I still think Funcom are an important developer as they've done much to push the industry forward & always manage to create great atmosphere within their titles.
Having played the TSW Beta weekends I'm really looking forward to the last 2 beta weekends & have already got my lifetime, it'll pay for itself even if the game does eventually go f2p.
Anyone worried about Funcom's approach to cash shops can easily check out AoC's to see what they do put in there.
Yes, funcom has a record for terrible launches...but NOT terrible games.
AO - one of the most innovative games to ever be created. Instant quests, instanced dungeons, skill progression that still hasn't been matched, crafting that was pretty difficult, some of the hardest boss fights you could imagine. The ONLY futuristic MMO to start AAA and finish AAA....name another, I dare you....
AoC - not as good as AO, but definitely better than the other garbage available. Brand new and crazy combat system, not so typical tanking mechanics (much harder than most games), very challenging end game content....VERY challenging. The first expansion to be released by a AAA mmo that did not raise levels, but actually raised difficulty.
You should really try to stop thinking about the mainstream ideas and thoughts....who cares about launch....I care about what the game offers, what it does that nobody else has done, and what can be added. Those are definitely 2 of the best games Ive ever played, but then again.....Im just a Funcom fanboi...
Im now in the closed beta for TSW and the game is pretty amazing....still haven't perfected any weapon combos and still trying to test them...just alot of fun.....the puzzles are incredible and addictive....for those that just wanna be "cool"....go buy GW2...don't need you around anyway...
What are we, in teh 50s and GW2 is ciggerettes. How about if you want to play a finished game with at least a nod to making something different.
REgardless,t the topic is about funcom and once agian, ifeel like eveyr week they need to play bumbling music. Announce a beta test and then move it. Two dates of launch moved.
Look at the situation like this. You have to clean the kitchen. The kitchen is a mess. You tell your spouse you're cleaning it at 9pm but as 9 gets closer the kitchen is still a mess and won't look at spotless as your neighbors. So you change it to 9:10pm. Do you really think you're going to get a lot of work done by then, or will you use that 10 minutes to hastely push things under the sink. Now, an honest person says 10pm or 11pm. But an honest person doesnt have to answer to corporate quarterlly reports of two corporation. Funcoms pushing things under the sink, hoping the few fans they have will be happy with at least hte dishes being washed.
However, moving up dates incrementaly after announcing them is becoming a running joke for this game.
Who cares if they move dates? Really? you really care about that? That's kinda petty but oh well.
TSW, from what I've played feels pretty finished if you ask me. I've ran across issues, but nothing drastic or game breaking and they appear to fix each issue I have after each patch. I think there are too many people out there just making things up and not actually speaking the truth about the game....does it have weaknesses...of course, every game does....but it's not unfinished or bugged to the point you can play comfortably....it's not even close to that. If having 9 instanced dungeons with 3 different difficulty settings is unfinished, I'd sure like to see your idea of finished....or how about very intricately woven investigation quests that work perfectly? Tell me, what is a finished game????
I know, but if they put mario bros 2 up there you'd say the same thing.
Your average gamer knows that when developers push (set) dates up and tell you that they won't bre able to fix basic things like animations for months, well, that tells average gamers something is amist. This is the third date change.
Yeah that'sa big deal. I know, in a delusional mind where you hope this game won't go free to play in a year (which is will) you hope that this means somsething. But logic is logic.
I've been in their kitchen, played their beta. Many othes have too. And the results were so bad that they have pushed two key dates back. I wouldn't be surprised if we see another delay of this game.
Ha...they pushed the release back 2 weeks...it was a marketing move and they even stated that. I have no dillusions....I wouldn't mind if there was a FTP model and PTP model in the game at all. I'm not "scared" of the idea...lol.
Which beta did you play? If it was the open beta keep in mind that most of the content you could do was locked....you didn't experience anything. You got a taste...but you seem like the type of person that just can't be pleased by anything. without a negative outlook you might not have any outlook at all.
Yes, funcom has a record for terrible launches...but NOT terrible games.
AO - one of the most innovative games to ever be created. Instant quests, instanced dungeons, skill progression that still hasn't been matched, crafting that was pretty difficult, some of the hardest boss fights you could imagine. The ONLY futuristic MMO to start AAA and finish AAA....name another, I dare you....
AoC - not as good as AO, but definitely better than the other garbage available. Brand new and crazy combat system, not so typical tanking mechanics (much harder than most games), very challenging end game content....VERY challenging. The first expansion to be released by a AAA mmo that did not raise levels, but actually raised difficulty.
You should really try to stop thinking about the mainstream ideas and thoughts....who cares about launch....I care about what the game offers, what it does that nobody else has done, and what can be added. Those are definitely 2 of the best games Ive ever played, but then again.....Im just a Funcom fanboi...
Im now in the closed beta for TSW and the game is pretty amazing....still haven't perfected any weapon combos and still trying to test them...just alot of fun.....the puzzles are incredible and addictive....for those that just wanna be "cool"....go buy GW2...don't need you around anyway...
What are we, in teh 50s and GW2 is ciggerettes. How about if you want to play a finished game with at least a nod to making something different.
REgardless,t the topic is about funcom and once agian, ifeel like eveyr week they need to play bumbling music. Announce a beta test and then move it. Two dates of launch moved.
Look at the situation like this. You have to clean the kitchen. The kitchen is a mess. You tell your spouse you're cleaning it at 9pm but as 9 gets closer the kitchen is still a mess and won't look at spotless as your neighbors. So you change it to 9:10pm. Do you really think you're going to get a lot of work done by then, or will you use that 10 minutes to hastely push things under the sink. Now, an honest person says 10pm or 11pm. But an honest person doesnt have to answer to corporate quarterlly reports of two corporation. Funcoms pushing things under the sink, hoping the few fans they have will be happy with at least hte dishes being washed.
However, moving up dates incrementaly after announcing them is becoming a running joke for this game.
Who cares if they move dates? Really? you really care about that? That's kinda petty but oh well.
TSW, from what I've played feels pretty finished if you ask me. I've ran across issues, but nothing drastic or game breaking and they appear to fix each issue I have after each patch. I think there are too many people out there just making things up and not actually speaking the truth about the game....does it have weaknesses...of course, every game does....but it's not unfinished or bugged to the point you can play comfortably....it's not even close to that. If having 9 instanced dungeons with 3 different difficulty settings is unfinished, I'd sure like to see your idea of finished....or how about very intricately woven investigation quests that work perfectly? Tell me, what is a finished game????
I know, but if they put mario bros 2 up there you'd say the same thing.
Your average gamer knows that when developers push (set) dates up and tell you that they won't bre able to fix basic things like animations for months, well, that tells average gamers something is amist. This is the third date change.
Yeah that'sa big deal. I know, in a delusional mind where you hope this game won't go free to play in a year (which is will) you hope that this means somsething. But logic is logic.
I've been in their kitchen, played their beta. Many othes have too. And the results were so bad that they have pushed two key dates back. I wouldn't be surprised if we see another delay of this game.
I understand your concerns. If it's of any comfort, they are unwarrented. The game is in really good shape. If RIFT was a 10 on polish at launch, TSW is a 8.9 in beta.
I know you have no reason to take my word for it, but you could and would not be disappointed.
Yes, funcom has a record for terrible launches...but NOT terrible games.
AO - one of the most innovative games to ever be created. Instant quests, instanced dungeons, skill progression that still hasn't been matched, crafting that was pretty difficult, some of the hardest boss fights you could imagine. The ONLY futuristic MMO to start AAA and finish AAA....name another, I dare you....
AoC - not as good as AO, but definitely better than the other garbage available. Brand new and crazy combat system, not so typical tanking mechanics (much harder than most games), very challenging end game content....VERY challenging. The first expansion to be released by a AAA mmo that did not raise levels, but actually raised difficulty.
You should really try to stop thinking about the mainstream ideas and thoughts....who cares about launch....I care about what the game offers, what it does that nobody else has done, and what can be added. Those are definitely 2 of the best games Ive ever played, but then again.....Im just a Funcom fanboi...
Im now in the closed beta for TSW and the game is pretty amazing....still haven't perfected any weapon combos and still trying to test them...just alot of fun.....the puzzles are incredible and addictive....for those that just wanna be "cool"....go buy GW2...don't need you around anyway...
No need to diss another game or group of gamers in the process. I personally couldn't relate to you about liking the combat system, but I'm not judging you.
this had much less (next to nothing) to do with GW2 and more to do with so many people always bringing up Funcom's launches and relating this to the fact that their games are terrible....yes they have rough launches, but they are independent and not as well funded as most AAA companies. Does that excuse them, no, but the fact is, I've personally had more fun in Funcom's worlds than any other game designer's worlds. The bugs are the last thing Im worried about. If the bugs are really bad, Funcom fixes them....if they are meh, the don't bother....Im ok with that...I know others arent....but please stop demonizing Funcom just for bad launches...they are the leaders in MMO innovation....there is no other company out there that has created more original concepts than Funcom....
AAA by definition means the title is well funded relitive to peers, so above average. A level of quality is expected when a company invests heavily into a game. AO and AoC were low quality AAA releases but post launch the funding wasn't there to keep them as AAA MMOs, development pace and scale were far below the industry average. Four years after launch Age of Conan has fewer than 40 developers so it isn't an AAA MMO as it lacks funds.
I doubt a terrible launch or terrible game can be mutually exclusive, unless it is something simple like the servers are down for a week. AO doesn't have many players and AoC doesn't have many players so it would support an argument that they are indeed terrible games. Good MMOs with solid ideas, game mechanics, and content fix bugs, add content, and grow. The only exception is rift who seems to have everything nailed yet is in decline.
It doesn't matter, Funcom reaps what they sow so they only hurt themselves by creating and releasing subpar MMOs. There are people who will play any game, fewer than 0.5% of games on Xfire have zero players.
You argument with AO is pretty dumb....of course AO doesnt have a large player base anymore....it's dated and very old. It still has a very loud crowd though. AoC wasnt as good as AO, but again, it was VERY innovative and I respect Funcom quite a bit for taking a HUGE chance everytime they develop a game. I still do think that AoC is better than WoW, LOTRO, Aion, GW and many others....it's just not as good as the juggernauts like AC, DAOC, AO and EQ....and UO (never played it)
I looked up trends on xfire and alexsia and AO had much less activity so fewer players than those MMOs that came before it, usually by many times. If it had fleshed out good inovation it would have more players and more money to innovate or just improve. You do know the popular games though, there is a big diffrence between those and Funcom's games, in regard to content, quality assurance, testing, core game mechanics, etc. Like I said, Rift just tanked after doing everything right and this latest round of MMOs had very solid launches. Ao and AoC are semi free, so if anything they should have way more players.
I don't see AO or AoC players being vocal, otherwise there wouldn't be pay for power items in the cash shop of those games. Both of those titles also go years without updates and endured disapointing expansions, though expansions are content, which is good.
Innovation only works when it is solid. To this day AoC's combat system is not fleshed out. Also, I play everquest 1 still and I would say LDON gave funcom the idea for the quest system, they are the same thing and didn't AO's system come later?
Nope but a statement was made that "there will be no selling of power." So now gear with stats.
Just like they said few years back
http://forums.anarchy-online.com/showthread.php?t=583369 "let me assure you that the general guidelines we set out years ago of not selling "power" for money is still very much in force. The items/services available from the store will focus on social and convenience uses only. "
Fact is ,people have access to every item in game via that cash shop.
And now they are considering if there should be even more powerful items like instant leveling items.
Yes, funcom has a record for terrible launches...but NOT terrible games.
AO - one of the most innovative games to ever be created. Instant quests, instanced dungeons, skill progression that still hasn't been matched, crafting that was pretty difficult, some of the hardest boss fights you could imagine. The ONLY futuristic MMO to start AAA and finish AAA....name another, I dare you....
AoC - not as good as AO, but definitely better than the other garbage available. Brand new and crazy combat system, not so typical tanking mechanics (much harder than most games), very challenging end game content....VERY challenging. The first expansion to be released by a AAA mmo that did not raise levels, but actually raised difficulty.
You should really try to stop thinking about the mainstream ideas and thoughts....who cares about launch....I care about what the game offers, what it does that nobody else has done, and what can be added. Those are definitely 2 of the best games Ive ever played, but then again.....Im just a Funcom fanboi...
Im now in the closed beta for TSW and the game is pretty amazing....still haven't perfected any weapon combos and still trying to test them...just alot of fun.....the puzzles are incredible and addictive....for those that just wanna be "cool"....go buy GW2...don't need you around anyway...
What are we, in teh 50s and GW2 is ciggerettes. How about if you want to play a finished game with at least a nod to making something different.
REgardless,t the topic is about funcom and once agian, ifeel like eveyr week they need to play bumbling music. Announce a beta test and then move it. Two dates of launch moved.
Look at the situation like this. You have to clean the kitchen. The kitchen is a mess. You tell your spouse you're cleaning it at 9pm but as 9 gets closer the kitchen is still a mess and won't look at spotless as your neighbors. So you change it to 9:10pm. Do you really think you're going to get a lot of work done by then, or will you use that 10 minutes to hastely push things under the sink. Now, an honest person says 10pm or 11pm. But an honest person doesnt have to answer to corporate quarterlly reports of two corporation. Funcoms pushing things under the sink, hoping the few fans they have will be happy with at least hte dishes being washed.
However, moving up dates incrementaly after announcing them is becoming a running joke for this game.
Who cares if they move dates? Really? you really care about that? That's kinda petty but oh well.
TSW, from what I've played feels pretty finished if you ask me. I've ran across issues, but nothing drastic or game breaking and they appear to fix each issue I have after each patch. I think there are too many people out there just making things up and not actually speaking the truth about the game....does it have weaknesses...of course, every game does....but it's not unfinished or bugged to the point you can play comfortably....it's not even close to that. If having 9 instanced dungeons with 3 different difficulty settings is unfinished, I'd sure like to see your idea of finished....or how about very intricately woven investigation quests that work perfectly? Tell me, what is a finished game????
I know, but if they put mario bros 2 up there you'd say the same thing.
Your average gamer knows that when developers push (set) dates up and tell you that they won't bre able to fix basic things like animations for months, well, that tells average gamers something is amist. This is the third date change.
Yeah that'sa big deal. I know, in a delusional mind where you hope this game won't go free to play in a year (which is will) you hope that this means somsething. But logic is logic.
I've been in their kitchen, played their beta. Many othes have too. And the results were so bad that they have pushed two key dates back. I wouldn't be surprised if we see another delay of this game.
Ha...they pushed the release back 2 weeks...it was a marketing move and they even stated that. I have no dillusions....I wouldn't mind if there was a FTP model and PTP model in the game at all. I'm not "scared" of the idea...lol.
Which beta did you play? If it was the open beta keep in mind that most of the content you could do was locked....you didn't experience anything. You got a taste...but you seem like the type of person that just can't be pleased by anything. without a negative outlook you might not have any outlook at all.
Actually i think you've forgotten that they pushed the date back in april, remember when it was first suppose to come out. IT first was announced as a march release before that. And, pushing back a beta event, a month before release.
Of course they are telling u its "marketing related". Beause they have been so honest in the past wtih telling you "hey this game, yeah, incomplete but EA and the publishers are riding us to produce something". .
For someone who doesn't like cash shops, you sure love mystery boxes. When you show somebody something, u show them the best, or the most complete.
That must be some tasty coolaid you're drinking.
I've played all the beta's so far, and (off the record) even played some closed beta from a guildees account. As far as May went, people wer saying how incomplete this game is and no one can believe they are trying to release this before fall.
Of course, your mystery box game will have a miracle at the end right? (cough cough first 20 levels of conan)
For someone who doesn't like cash shops, you sure love mystery boxes. When you show somebody something, u show them the best, or the most complete.
Then try the next BWE, it should have the latest patches that are now in CB by then. If you still don't like it then, don't buy it. It really can't be any simpler than that
Actually i think you've forgotten that they pushed the date back in april, remember when it was first suppose to come out. IT first was announced as a march release before that. And, pushing back a beta event, a month before release.
Of course they are telling u its "marketing related". Beause they have been so honest in the past wtih telling you "hey this game, yeah, incomplete but EA and the publishers are riding us to produce something". .
For someone who doesn't like cash shops, you sure love mystery boxes. When you show somebody something, u show them the best, or the most complete.
That must be some tasty coolaid you're drinking.
I've played all the beta's so far, and (off the record) even played some closed beta from a guildees account. As far as May went, people wer saying how incomplete this game is and no one can believe they are trying to release this before fall.
Of course, your mystery box game will have a miracle at the end right? (cough cough first 20 levels of conan)
Where was the March realese stated? Don't remember anything. And if you want to believe it's for market reasons of not is up to you.
Yes, funcom has a record for terrible launches...but NOT terrible games.
AO - one of the most innovative games to ever be created. Instant quests, instanced dungeons, skill progression that still hasn't been matched, crafting that was pretty difficult, some of the hardest boss fights you could imagine. The ONLY futuristic MMO to start AAA and finish AAA....name another, I dare you....
AoC - not as good as AO, but definitely better than the other garbage available. Brand new and crazy combat system, not so typical tanking mechanics (much harder than most games), very challenging end game content....VERY challenging. The first expansion to be released by a AAA mmo that did not raise levels, but actually raised difficulty.
You should really try to stop thinking about the mainstream ideas and thoughts....who cares about launch....I care about what the game offers, what it does that nobody else has done, and what can be added. Those are definitely 2 of the best games Ive ever played, but then again.....Im just a Funcom fanboi...
Im now in the closed beta for TSW and the game is pretty amazing....still haven't perfected any weapon combos and still trying to test them...just alot of fun.....the puzzles are incredible and addictive....for those that just wanna be "cool"....go buy GW2...don't need you around anyway...
No need to diss another game or group of gamers in the process. I personally couldn't relate to you about liking the combat system, but I'm not judging you.
this had much less (next to nothing) to do with GW2 and more to do with so many people always bringing up Funcom's launches and relating this to the fact that their games are terrible....yes they have rough launches, but they are independent and not as well funded as most AAA companies. Does that excuse them, no, but the fact is, I've personally had more fun in Funcom's worlds than any other game designer's worlds. The bugs are the last thing Im worried about. If the bugs are really bad, Funcom fixes them....if they are meh, the don't bother....Im ok with that...I know others arent....but please stop demonizing Funcom just for bad launches...they are the leaders in MMO innovation....there is no other company out there that has created more original concepts than Funcom....
AAA by definition means the title is well funded relitive to peers, so above average. A level of quality is expected when a company invests heavily into a game. AO and AoC were low quality AAA releases but post launch the funding wasn't there to keep them as AAA MMOs, development pace and scale were far below the industry average. Four years after launch Age of Conan has fewer than 40 developers so it isn't an AAA MMO as it lacks funds.
I doubt a terrible launch or terrible game can be mutually exclusive, unless it is something simple like the servers are down for a week. AO doesn't have many players and AoC doesn't have many players so it would support an argument that they are indeed terrible games. Good MMOs with solid ideas, game mechanics, and content fix bugs, add content, and grow. The only exception is rift who seems to have everything nailed yet is in decline.
It doesn't matter, Funcom reaps what they sow so they only hurt themselves by creating and releasing subpar MMOs. There are people who will play any game, fewer than 0.5% of games on Xfire have zero players.
You argument with AO is pretty dumb....of course AO doesnt have a large player base anymore....it's dated and very old. It still has a very loud crowd though. AoC wasnt as good as AO, but again, it was VERY innovative and I respect Funcom quite a bit for taking a HUGE chance everytime they develop a game. I still do think that AoC is better than WoW, LOTRO, Aion, GW and many others....it's just not as good as the juggernauts like AC, DAOC, AO and EQ....and UO (never played it)
I looked up trends on xfire and alexsia and AO had much less activity so fewer players than those MMOs that came before it, usually by many times. If it had fleshed out good inovation it would have more players and more money to innovate or just improve. You do know the popular games though, there is a big diffrence between those and Funcom's games, in regard to content, quality assurance, testing, core game mechanics, etc. Like I said, Rift just tanked after doing everything right and this latest round of MMOs had very solid launches. Ao and AoC are semi free, so if anything they should have way more players.
I don't see AO or AoC players being vocal, otherwise there wouldn't be pay for power items in the cash shop of those games. Both of those titles also go years without updates and endured disapointing expansions, though expansions are content, which is good.
Innovation only works when it is solid. To this day AoC's combat system is not fleshed out. Also, I play everquest 1 still and I would say LDON gave funcom the idea for the quest system, they are the same thing and didn't AO's system come later?
I think timing had a lot to do with things. WoW was smack dead in it's prime when AoC was release. Along with a bad launch (from what I hear) AoC was in a deep whole on day 1.
I like to look at this time as the "Post WoW" era. Yes WoW is still around with huge numbers, but it's dead to many us. The gaming community is so starved for something good espeacially after the swtor fiasco. Funcom has a damn good game releasing at a damn good time.
There was no march nor april confirmed launch date from funcom. Dontadow i am not sure what your bashing funcom agenda is but you troll every single tsw thread. I cant understand why u havent been banned for good from this site.
Yes, funcom has a record for terrible launches...but NOT terrible games.
AO - one of the most innovative games to ever be created. Instant quests, instanced dungeons, skill progression that still hasn't been matched, crafting that was pretty difficult, some of the hardest boss fights you could imagine. The ONLY futuristic MMO to start AAA and finish AAA....name another, I dare you....
AoC - not as good as AO, but definitely better than the other garbage available. Brand new and crazy combat system, not so typical tanking mechanics (much harder than most games), very challenging end game content....VERY challenging. The first expansion to be released by a AAA mmo that did not raise levels, but actually raised difficulty.
You should really try to stop thinking about the mainstream ideas and thoughts....who cares about launch....I care about what the game offers, what it does that nobody else has done, and what can be added. Those are definitely 2 of the best games Ive ever played, but then again.....Im just a Funcom fanboi...
Im now in the closed beta for TSW and the game is pretty amazing....still haven't perfected any weapon combos and still trying to test them...just alot of fun.....the puzzles are incredible and addictive....for those that just wanna be "cool"....go buy GW2...don't need you around anyway...
What are we, in teh 50s and GW2 is ciggerettes. How about if you want to play a finished game with at least a nod to making something different.
REgardless,t the topic is about funcom and once agian, ifeel like eveyr week they need to play bumbling music. Announce a beta test and then move it. Two dates of launch moved.
Look at the situation like this. You have to clean the kitchen. The kitchen is a mess. You tell your spouse you're cleaning it at 9pm but as 9 gets closer the kitchen is still a mess and won't look at spotless as your neighbors. So you change it to 9:10pm. Do you really think you're going to get a lot of work done by then, or will you use that 10 minutes to hastely push things under the sink. Now, an honest person says 10pm or 11pm. But an honest person doesnt have to answer to corporate quarterlly reports of two corporation. Funcoms pushing things under the sink, hoping the few fans they have will be happy with at least hte dishes being washed.
However, moving up dates incrementaly after announcing them is becoming a running joke for this game.
Who cares if they move dates? Really? you really care about that? That's kinda petty but oh well.
TSW, from what I've played feels pretty finished if you ask me. I've ran across issues, but nothing drastic or game breaking and they appear to fix each issue I have after each patch. I think there are too many people out there just making things up and not actually speaking the truth about the game....does it have weaknesses...of course, every game does....but it's not unfinished or bugged to the point you can play comfortably....it's not even close to that. If having 9 instanced dungeons with 3 different difficulty settings is unfinished, I'd sure like to see your idea of finished....or how about very intricately woven investigation quests that work perfectly? Tell me, what is a finished game????
I know, but if they put mario bros 2 up there you'd say the same thing.
Your average gamer knows that when developers push (set) dates up and tell you that they won't bre able to fix basic things like animations for months, well, that tells average gamers something is amist. This is the third date change.
Yeah that'sa big deal. I know, in a delusional mind where you hope this game won't go free to play in a year (which is will) you hope that this means somsething. But logic is logic.
I've been in their kitchen, played their beta. Many othes have too. And the results were so bad that they have pushed two key dates back. I wouldn't be surprised if we see another delay of this game.
Ha...they pushed the release back 2 weeks...it was a marketing move and they even stated that. I have no dillusions....I wouldn't mind if there was a FTP model and PTP model in the game at all. I'm not "scared" of the idea...lol.
Which beta did you play? If it was the open beta keep in mind that most of the content you could do was locked....you didn't experience anything. You got a taste...but you seem like the type of person that just can't be pleased by anything. without a negative outlook you might not have any outlook at all.
Actually i think you've forgotten that they pushed the date back in april, remember when it was first suppose to come out. IT first was announced as a march release before that. And, pushing back a beta event, a month before release.
Of course they are telling u its "marketing related". Beause they have been so honest in the past wtih telling you "hey this game, yeah, incomplete but EA and the publishers are riding us to produce something". .
For someone who doesn't like cash shops, you sure love mystery boxes. When you show somebody something, u show them the best, or the most complete.
That must be some tasty coolaid you're drinking.
I've played all the beta's so far, and (off the record) even played some closed beta from a guildees account. As far as May went, people wer saying how incomplete this game is and no one can believe they are trying to release this before fall.
Of course, your mystery box game will have a miracle at the end right? (cough cough first 20 levels of conan)
With all do respect I tried to kindly tell you that your perception is off base.
Your experience is very limited at best. Your experience is measured in hours of limited game play. when many people here's experience is measured in days, even months of full game play. You have no idea how silly you sound to them. 1st 20 of Conan? Dude you have know idea what you are talking about. Even the most hardened haters wont say that about this game.
Originally posted by Nethriil There was no march nor april confirmed launch date from funcom. Dontadow i am not sure what your bashing funcom agenda is but you troll every single tsw thread. I cant understand why u havent been banned for good from this site.
BS. it was confirmed for late april, the delayed it till June.
And, no i don't troll any thread. But i do like commenting on news of the day, and another delay by Funcome is hillarious.
But my pissed off ness about this game only stimulates from the three stoogest like prelaunch of this title.
A confirmed date for april, a supposed date of march, 2 weeks more time from that. A delayed beta test on the day of the beta test.
And people who see this, and still thinks poop smells like roses.
Originally posted by Nethriil There was no march nor april confirmed launch date from funcom. Dontadow i am not sure what your bashing funcom agenda is but you troll every single tsw thread. I cant understand why u havent been banned for good from this site.
BS. it was confirmed for late april, the delayed it till June.
And, no i don't troll any thread. But i do like commenting on news of the day, and another delay by Funcome is hillarious.
But my pissed off ness about this game only stimulates from the three stoogest like prelaunch of this title.
A confirmed date for april, a supposed date of march, 2 weeks more time from that. A delayed beta test on the day of the beta test.
And people who see this, and still thinks poop smells like roses.
This is comedy how can i miss it.
The world will see soon enough if you are right. Thanks for your input.
pst hey guys, this dude is gonna have to change is name after TSW launches.
I've decided to stop replying to the troll...he has no idea what he's talking about.
Can't wait for headstart!! (can't forget my VISCIOUS WOLF!!!!!!!!!)
So because you can't face the facts that the graphics are subpar and the game is continously delaying things, you label me as someone coming on here and toting non-facts to disparage the game.
Instead of just looking or researching facts yourself. I've said it before, before playing this game, i was excited to play it. Even after the early closed access i got i was like, meh, maybe public beta. Even after toning out my good friend who hated testing it. But playingit, this game is just not polished and ready to go compared to other games.
Of course, you can't just say "I don't mind it looking crappy, i like to solve puzzles". you have to label me a "troll" when i am saying what hundreds of other people are saying, what reviews are saying and what is clearly in front ofy our face. I am also stating what factually, (getting back on track)is a problem with funcom. They release unfinished games in hopes that people like you will buy them and give them money for subpar work. Then they will go back some 4 or 5 years later and attempt to fix the things, if its worth the money.
A lot of people look at the state of the industry and blame folk like you who are willing to accept whatever piece of crap they give u. It's sad, and a reflection of how lemminglike some gamers ahve become. When i see the neat puzzles, i get appauled by how good this game could have been if they actually made another game.
I've decided to stop replying to the troll...he has no idea what he's talking about.
Can't wait for headstart!! (can't forget my VISCIOUS WOLF!!!!!!!!!)
So because you can't face the facts that the graphics are subpar and the game is continously delaying things, you label me as someone coming on here and toting non-facts to disparage the game.
Instead of just looking or researching facts yourself. I've said it before, before playing this game, i was excited to play it. Even after the early closed access i got i was like, meh, maybe public beta. Even after toning out my good friend who hated testing it. But playingit, this game is just not polished and ready to go compared to other games.
Of course, you can't just say "I don't mind it looking crappy, i like to solve puzzles". you have to label me a "troll" when i am saying what hundreds of other people are saying, what reviews are saying and what is clearly in front ofy our face. I am also stating what factually, (getting back on track)is a problem with funcom. They release unfinished games in hopes that people like you will buy them and give them money for subpar work. Then they will go back some 4 or 5 years later and attempt to fix the things, if its worth the money.
A lot of people look at the state of the industry and blame folk like you who are willing to accept whatever piece of crap they give u. It's sad, and a reflection of how lemminglike some gamers ahve become. When i see the neat puzzles, i get appauled by how good this game could have been if they actually made another game.
I liked the part where you state your heavily biased opinion as fact.
Instead of just looking or researching facts yourself. I've said it before, before playing this game, i was excited to play it. Even after the early closed access i got i was like, meh, maybe public beta. Even after toning out my good friend who hated testing it. But playingit, this game is just not polished and ready to go compared to other games.
Of course, you can't just say "I don't mind it looking crappy, i like to solve puzzles". you have to label me a "troll" when i am saying what hundreds of other people are saying, what reviews are saying and what is clearly in front ofy our face. I am also stating what factually, (getting back on track)is a problem with funcom. They release unfinished games in hopes that people like you will buy them and give them money for subpar work. Then they will go back some 4 or 5 years later and attempt to fix the things, if its worth the money.
A lot of people look at the state of the industry and blame folk like you who are willing to accept whatever piece of crap they give u. It's sad, and a reflection of how lemminglike some gamers ahve become. When i see the neat puzzles, i get appauled by how good this game could have been if they actually made another game.
Christ, will you lay it off finally?
It should be obvious from these forumthreads and others that people are willing to play a game that you don't want to! Do you have such a fucking problem with it? Christ, people are buying a whole game for an alpha mod like DayZ that's nowhere near polished and has bugs and annoyances because it's FUN to them!
So no, if you don't like it, doesn't mean that everyone won't like it, or shouldn't like it. Deal with it, and show some sense to move on to a game you like instead of whatever it is you're doing with your nonstop repeat ranting
Personally, I think the graphics on the monsters and environment in TSW is one of the best I have seen. The ground and world tesselation really makes games with only regular flat textures look really old. In TSW, if you run by a brick wall, you can actually see the bricks standing out from the wall. They haven't really showcased it yet though so you might have missed it. Check it out in the upcoming beta if you have a dx11* card.
*Any card that's less than 3 years old probably has dx 11. I know Radeon 5870 has dx11 and ok-ish tesselation performance, probably good enough to run TSW on Ultra.
Instead of just looking or researching facts yourself. I've said it before, before playing this game, i was excited to play it. Even after the early closed access i got i was like, meh, maybe public beta. Even after toning out my good friend who hated testing it. But playingit, this game is just not polished and ready to go compared to other games.
Of course, you can't just say "I don't mind it looking crappy, i like to solve puzzles". you have to label me a "troll" when i am saying what hundreds of other people are saying, what reviews are saying and what is clearly in front ofy our face. I am also stating what factually, (getting back on track)is a problem with funcom. They release unfinished games in hopes that people like you will buy them and give them money for subpar work. Then they will go back some 4 or 5 years later and attempt to fix the things, if its worth the money.
A lot of people look at the state of the industry and blame folk like you who are willing to accept whatever piece of crap they give u. It's sad, and a reflection of how lemminglike some gamers ahve become. When i see the neat puzzles, i get appauled by how good this game could have been if they actually made another game.
Christ, will you lay it off finally?
It should be obvious from these forumthreads and others that people are willing to play a game that you don't want to! Do you have such a fucking problem with it? Christ, people are buying a whole game for an alpha mod like DayZ that's nowhere near polished and has bugs and annoyances because it's FUN to them!
So no, if you don't like it, doesn't mean that everyone won't like it, or shouldn't like it. Deal with it, and show some sense to move on to a game you like instead of whatever it is you're doing with your nonstop repeat ranting
As someone stated, even the worst MMO on here has players to keep it up, so i have no doubt nor am i trying to change your opnion of the game, as i stated before, u will play whatever they give u and tote it as amazing. Thus, the state of the industry and the reason for the lack of innovation.
But, the facts are, are that the graphics are bad compared to other games. I can see bricks on things in GTA 3 . IT's not waht i see or the engine. IT's how they are rendered and how much control it looks like I have.
As for other facts, at EA's winter conference it was annoucned an April date, this date was late april. IT was later changed in march to June, then in May it was changed to July. That's 2 official changes. The third change comes in the Beta, which was suppose to be today, being postposoned 2 weeks.
My point is thatwhen i see threads pop up where someone else starts it, i introduce facts and reinforce the point that the game is unfinished. I know people will play regarding, but as you do, i hope somewhere in the back of our mind you think of how lemming like it is to be trained not to demand more from a developer.
Originally posted by dontadow I know people will play regarding, but as you do, i hope somewhere in the back of our mind you think of how lemming like it is to be trained not to demand more from a developer.
Some people play games they like. Other people demand better and complain on forums. Which ones are having more fun? You can call people lemmings all you like. But if you're not actually playing games, just criticizing people who play games you don't like, thats rather foolish imo.
Think about what you're saying btw. TSW is a modern day mmo with three factions, open skill system, minecraft style crafting, and no levels. Its a niche within a niche. And the people who like it are lemmings? lol Trust me, the real lemmings are the ones that dismiss this game because its not a high fantasy action esport. The real lemmings are the ones that pass on a new mmo because the animations arent as flashy as they would like. Real lemmings nitpick the graphics and lurk gaming forums because nothing is good enough for them.
I sit on a man's back, choking him and making him carry me, and yet assure myself and others that I am very sorry for him and wish to ease his lot by all possible means - except by getting off his back.
Comments
Do a search for Anarchy Online pre-orders and its already known and spoken about on just about every gaming site how horrible AOs launch was and the mass exodus being one of the highest in MMO history.
And your ending was expected...only YOU understand the games are great, the masses...nope. Bye.
I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson
I know, but if they put mario bros 2 up there you'd say the same thing.
Your average gamer knows that when developers push (set) dates up and tell you that they won't bre able to fix basic things like animations for months, well, that tells average gamers something is amist. This is the third date change.
Yeah that'sa big deal. I know, in a delusional mind where you hope this game won't go free to play in a year (which is will) you hope that this means somsething. But logic is logic.
I've been in their kitchen, played their beta. Many othes have too. And the results were so bad that they have pushed two key dates back. I wouldn't be surprised if we see another delay of this game.
Nope but a statement was made that "there will be no selling of power." So now gear with stats.
Okay so Funcom have screwed the pooch in the past & the sceptics do indeed have every right to be sceptical.
That said I still think Funcom are an important developer as they've done much to push the industry forward & always manage to create great atmosphere within their titles.
Having played the TSW Beta weekends I'm really looking forward to the last 2 beta weekends & have already got my lifetime, it'll pay for itself even if the game does eventually go f2p.
Anyone worried about Funcom's approach to cash shops can easily check out AoC's to see what they do put in there.
Ha...they pushed the release back 2 weeks...it was a marketing move and they even stated that. I have no dillusions....I wouldn't mind if there was a FTP model and PTP model in the game at all. I'm not "scared" of the idea...lol.
Which beta did you play? If it was the open beta keep in mind that most of the content you could do was locked....you didn't experience anything. You got a taste...but you seem like the type of person that just can't be pleased by anything. without a negative outlook you might not have any outlook at all.
I understand your concerns. If it's of any comfort, they are unwarrented. The game is in really good shape. If RIFT was a 10 on polish at launch, TSW is a 8.9 in beta.
I know you have no reason to take my word for it, but you could and would not be disappointed.
I looked up trends on xfire and alexsia and AO had much less activity so fewer players than those MMOs that came before it, usually by many times. If it had fleshed out good inovation it would have more players and more money to innovate or just improve. You do know the popular games though, there is a big diffrence between those and Funcom's games, in regard to content, quality assurance, testing, core game mechanics, etc. Like I said, Rift just tanked after doing everything right and this latest round of MMOs had very solid launches. Ao and AoC are semi free, so if anything they should have way more players.
I don't see AO or AoC players being vocal, otherwise there wouldn't be pay for power items in the cash shop of those games. Both of those titles also go years without updates and endured disapointing expansions, though expansions are content, which is good.
Innovation only works when it is solid. To this day AoC's combat system is not fleshed out. Also, I play everquest 1 still and I would say LDON gave funcom the idea for the quest system, they are the same thing and didn't AO's system come later?
Just like they said few years back
http://forums.anarchy-online.com/showthread.php?t=583369 "let me assure you that the general guidelines we set out years ago of not selling "power" for money is still very much in force. The items/services available from the store will focus on social and convenience uses only. "
Fact is ,people have access to every item in game via that cash shop.
And now they are considering if there should be even more powerful items like instant leveling items.
but,its funcom.
Let's internet
Actually i think you've forgotten that they pushed the date back in april, remember when it was first suppose to come out. IT first was announced as a march release before that. And, pushing back a beta event, a month before release.
Of course they are telling u its "marketing related". Beause they have been so honest in the past wtih telling you "hey this game, yeah, incomplete but EA and the publishers are riding us to produce something". .
For someone who doesn't like cash shops, you sure love mystery boxes. When you show somebody something, u show them the best, or the most complete.
That must be some tasty coolaid you're drinking.
I've played all the beta's so far, and (off the record) even played some closed beta from a guildees account. As far as May went, people wer saying how incomplete this game is and no one can believe they are trying to release this before fall.
Of course, your mystery box game will have a miracle at the end right? (cough cough first 20 levels of conan)
Then try the next BWE, it should have the latest patches that are now in CB by then. If you still don't like it then, don't buy it. It really can't be any simpler than that
Where was the March realese stated? Don't remember anything. And if you want to believe it's for market reasons of not is up to you.
I think timing had a lot to do with things. WoW was smack dead in it's prime when AoC was release. Along with a bad launch (from what I hear) AoC was in a deep whole on day 1.
I like to look at this time as the "Post WoW" era. Yes WoW is still around with huge numbers, but it's dead to many us. The gaming community is so starved for something good espeacially after the swtor fiasco. Funcom has a damn good game releasing at a damn good time.
With all do respect I tried to kindly tell you that your perception is off base.
Your experience is very limited at best. Your experience is measured in hours of limited game play. when many people here's experience is measured in days, even months of full game play. You have no idea how silly you sound to them. 1st 20 of Conan? Dude you have know idea what you are talking about. Even the most hardened haters wont say that about this game.
BS. it was confirmed for late april, the delayed it till June.
And, no i don't troll any thread. But i do like commenting on news of the day, and another delay by Funcome is hillarious.
But my pissed off ness about this game only stimulates from the three stoogest like prelaunch of this title.
A confirmed date for april, a supposed date of march, 2 weeks more time from that. A delayed beta test on the day of the beta test.
And people who see this, and still thinks poop smells like roses.
This is comedy how can i miss it.
The world will see soon enough if you are right. Thanks for your input.
pst hey guys, this dude is gonna have to change is name after TSW launches.
I've decided to stop replying to the troll...he has no idea what he's talking about.
Can't wait for headstart!! (can't forget my VISCIOUS WOLF!!!!!!!!!)
im begining to think thats dontadow on the right
So because you can't face the facts that the graphics are subpar and the game is continously delaying things, you label me as someone coming on here and toting non-facts to disparage the game.
Instead of just looking or researching facts yourself. I've said it before, before playing this game, i was excited to play it. Even after the early closed access i got i was like, meh, maybe public beta. Even after toning out my good friend who hated testing it. But playingit, this game is just not polished and ready to go compared to other games.
Of course, you can't just say "I don't mind it looking crappy, i like to solve puzzles". you have to label me a "troll" when i am saying what hundreds of other people are saying, what reviews are saying and what is clearly in front ofy our face. I am also stating what factually, (getting back on track)is a problem with funcom. They release unfinished games in hopes that people like you will buy them and give them money for subpar work. Then they will go back some 4 or 5 years later and attempt to fix the things, if its worth the money.
A lot of people look at the state of the industry and blame folk like you who are willing to accept whatever piece of crap they give u. It's sad, and a reflection of how lemminglike some gamers ahve become. When i see the neat puzzles, i get appauled by how good this game could have been if they actually made another game.
I liked the part where you state your heavily biased opinion as fact.
Christ, will you lay it off finally?
It should be obvious from these forumthreads and others that people are willing to play a game that you don't want to! Do you have such a fucking problem with it? Christ, people are buying a whole game for an alpha mod like DayZ that's nowhere near polished and has bugs and annoyances because it's FUN to them!
So no, if you don't like it, doesn't mean that everyone won't like it, or shouldn't like it. Deal with it, and show some sense to move on to a game you like instead of whatever it is you're doing with your nonstop repeat ranting
Personally, I think the graphics on the monsters and environment in TSW is one of the best I have seen. The ground and world tesselation really makes games with only regular flat textures look really old. In TSW, if you run by a brick wall, you can actually see the bricks standing out from the wall. They haven't really showcased it yet though so you might have missed it. Check it out in the upcoming beta if you have a dx11* card.
*Any card that's less than 3 years old probably has dx 11. I know Radeon 5870 has dx11 and ok-ish tesselation performance, probably good enough to run TSW on Ultra.
As someone stated, even the worst MMO on here has players to keep it up, so i have no doubt nor am i trying to change your opnion of the game, as i stated before, u will play whatever they give u and tote it as amazing. Thus, the state of the industry and the reason for the lack of innovation.
But, the facts are, are that the graphics are bad compared to other games. I can see bricks on things in GTA 3 . IT's not waht i see or the engine. IT's how they are rendered and how much control it looks like I have.
As for other facts, at EA's winter conference it was annoucned an April date, this date was late april. IT was later changed in march to June, then in May it was changed to July. That's 2 official changes. The third change comes in the Beta, which was suppose to be today, being postposoned 2 weeks.
My point is thatwhen i see threads pop up where someone else starts it, i introduce facts and reinforce the point that the game is unfinished. I know people will play regarding, but as you do, i hope somewhere in the back of our mind you think of how lemming like it is to be trained not to demand more from a developer.
I just have to say,
Thanks funcom! I like TSW and AoC,
You do things that you shouldnt but oh well :P
Some people play games they like. Other people demand better and complain on forums. Which ones are having more fun? You can call people lemmings all you like. But if you're not actually playing games, just criticizing people who play games you don't like, thats rather foolish imo.
Think about what you're saying btw. TSW is a modern day mmo with three factions, open skill system, minecraft style crafting, and no levels. Its a niche within a niche. And the people who like it are lemmings? lol Trust me, the real lemmings are the ones that dismiss this game because its not a high fantasy action esport. The real lemmings are the ones that pass on a new mmo because the animations arent as flashy as they would like. Real lemmings nitpick the graphics and lurk gaming forums because nothing is good enough for them.
I sit on a man's back, choking him and making him carry me, and yet assure myself and others that I am very sorry for him and wish to ease his lot by all possible means - except by getting off his back.