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So hardcore hype with massive boxsales is the new thing?

13

Comments

  • XthosXthos Member UncommonPosts: 2,740

    Wel, I have not been shy to say that imo the last 6 years of mmos have sucked for the most part imo.  Too many people wanting to be the next WoW, by making a super railed themepark with one twist thrown in, to make them different and 'better'....

    Not a ton of innovation, seems people have finally gotten the message to an extent, and hopefully people learn that you gotta have some innovation and a good product to actually make it.

     

  • itgrowlsitgrowls Member Posts: 2,951
    Originally posted by Torgrim

    Whatever happend to a game you could stay for atleast a year or even more, now what do we have?

    People drop after a month, after 2 month more people drop, It's not like the old days when you were a kid or even older and you played a game and you played it a lot but after many tries and many weeks you completed it and you feelt joy and a sence of a accomplichement , yeah i did it, what happened to that era of gaming?

    It's gone, MMO has been mainstream for so many years and what they are doing is mass produced it, do massice hype, tell people to pree order and live and laugh all the way to the bank with all the box sales.

    1 month later 50% dropped who don't want to resub, second months even more drops.

    Who cares really the gaming studio earned the money before the drop via massive hype and box sales and can turn back and plan for the next big thing to sucker the gamers into forking out money.

    Sad that this industry going this way, quality is one thing of the past, mass production and mass consumers ride ticket is here to stay.

    Yep that was the ongoing argument of the fanboys of two titles so far, that it didn't matter what EA/BW or Activision/Blizzard was doing to their titles their box sales were the only thing that mattered and that somehow boxsales = quality because we all know people are more informed and responsible with their spending right?

    Completely agree.

  • XthosXthos Member UncommonPosts: 2,740
    Originally posted by Hrimnir
    Originally posted by Belarion
    Originally posted by Hrimnir

    Personally i have little to no hope for the MMO industry, i think its a bubble that is on the verge of bursting and we're going to see some serious aftermath.

    Had the same thought yesterday. The bubble is about to burst.

     

    Just something that happens in a profit driven economy. Everyone was crawling all over each other to take some of WoWs pie because in our economy "if it is successfull, copy it". The MMO's all just started to...stagnate and degenerate as I have said before.

    Because of the nature of MMOs and how devs/pubs can make money out of them by way of initial box sales, addiction and the use of the "new and better way to go" F2P model game its taken awhile for this to come about.

    We'll see if the changes in response are for gamers benefits or not, who knows.

     

     

    Agree 100%.  The industry basically turned into what the recording industry and the current console gaming industry was, which is basically 'Rehash the same crap and resell it at full price to bunch of consumers who are either too dumb or willfully ignorant of the fact that they're not actually buying something new"  Just like the recording industry is always looking for that next big pop star, which they can use to produce some more freeze dried formulaic music that teeny boppers will lap up.

    I mean look at console's.  CoD4 through the most current Modern Warfare game are basically indistinguishable from each other, reuse a TON of content, and these guys pay $60 for it and get maybe 8 hours of gameplay out of it if they're lucky.  Its disgusting.  Bioware, who everyone thinks is the epitome of gaming awesomeness (something ive contested for years) has been remaking KOTOR since it released.  Honestly, Go play mass effect 1, then play KOTOR right after it, you will literally bust a gut laughing at how they're basically the exact same game with new graphics and a few story elements changed here and there.  But in 85% of cases, same game.  Same with ME2/ME3, new coat of paint, thats it.

    Well, guess what happens when you bring those same game companies in to get a big piece of that 12million sub pie that blizzard created...

    What makes me even more sick is all of these people who think that F2P is a good thing for them as gamers.  They act like the idea of paying a sub for a game is like being fleeced, when the reality is the average F2P player spend 80% more on the game monthly than a subscription based gamer.  They just don't notice it because they tend to do it in big transactions, they might spend 60 dollars on it, then nothing for 3 months, then spend 20, then nothing for 2 months, then spend 80, when you average it out, the last figures that came up were $27/mo is what the average F2P player spends.

    Why do you think game companies like the idea of F2P so much, they get to charge for "content" that is expected at launch in a sub game.  Oh, you want more bag space? Well, you can play the game without buying it, but we're going to give you only 1 bag slot and really the game is a huge pita without at least 8 bag slots, but, that will be $5 each bag slot please.

    Oh, you want to get from point A to point B faster?  Well, you can do it on foot, i mean, it s "free" to play, but its gonna take you 20 minutes to go on foot, but if you pay to unlock this teleport network, now you can use the teleports! That will be $20 please.

    Anyways, im ranting again, so ill shutup

     +1, I pretty much agree, just tired of ranting myself, so someone can come along and say, "Hey, you just don't like mmos anymore!"...."I think it's you!"....

    I think things have been shallow, half finished, tons of cut-paste areas, small/railed, and dailies are the 'content'...Stuff has been shallow and stale....Last mmo I really liked was Vanguard, despite it's problems, I feel like they atleast tried to make something big, it was compromised due to money and then a buggy launch, but I feel they tried atleast.

     

  • ignore_meignore_me Member, Newbie CommonPosts: 1,987

    And what will MMOs look like once all the B2P and F2P kill the sub games?

    Will quality diminish further once they are no longer competing with sub games, or will the bar be pushed by an even playing field? Considering how I've heard more and more coders throw out the "whiny player" card, I could see games becoming only as featured as they feel like making them without taking risks or worrying about longevity.

    It could be, "hey you bought the box, there's no sub, piss off." Add the hype cycle and it's a disturbing idea.

     

     

     

    Survivor of the great MMORPG Famine of 2011

  • ThorbrandThorbrand Member Posts: 1,198

    Yes MMOs are just money sinks now for investors that want quick cash and all hyped (Marketed) games. The day of developers having to prove themselves with content is gone now we just get false promises.

  • f0dell54f0dell54 Member CommonPosts: 329
    Originally posted by Vesavius
    Originally posted by MMOExposed
    Originally posted by Vesavius

    The only MMORPG that I have seen hyped, in it's true sense, recently is SWtOR... what others have helped you come to this conclusion?

     

    Interested players talking about the game excitedly on a forum doesn't count as 'hardcore hype' btw imo.

    Huh? and what exactly was hyped, if you don't mind me asking?

     

    Just checking, so I am clear on it, you are asking me how SWtOR was massively commercially hyped?

    I am checking because I don't get how anyone could be unaware of the fact :/

    Agreed, probably one of the most ridiculous  questions ever asked on this site.

  • MMOExposedMMOExposed Member RarePosts: 7,400
    Originally posted by Xthos
    Originally posted by MMOExposed
    Originally posted by Vesavius

    The only MMORPG that I have seen hyped, in it's true sense, recently is SWtOR... what others have helped you come to this conclusion?

     

    Interested players talking about the game excitedly on a forum doesn't count as 'hardcore hype' btw imo.

    Huh? and what exactly was hyped, if you don't mind me asking?

     

    Game of the year, What does Bioware have to do with other sites calling it game of the year. Hey I can call Runes of Magic, game of the year. Doesnt mean a damn thing. Use your common sense my friend.

     

    even though it was out for like a week, especially if it was only out for a week. who fault is this. Bioware, or reviewers? again, use your common sense my friend.

    before the new year started...Fourth pillar of gaming it was adding, which was going to be what all new mmos would be judged by, huh what? and this is based on what? ever ask yourself that? again, common sense my friend.

     

    huge amounts of cash spent and noted studio, people mock it now, but said how could it be bad with Bioware making it.... I can spend 100$ on a piece of shit from a pig. Doesnt change the fact that its still a piece of pig shit. Cost have nothing to do with quality. With all the failed AAA MMO out there, you should know this by now. again common sense my friend.

    Just cause Bioware is making it means nothing. People used this excuse to say Warhammer would be awesome because Mythic was making it... come on.... common sense my friend.

     

    All that said, hey, it isn't a bad word, if you own a company, you hype your stuff, you are in it to make money...again what was this hype from them? GW2 developers hyped their gameplay, not silly CGI. come on....common sense my friend.

    They spent a lot to hype it, and Star Wars fans helped them do it, again who fault is that?

    even if it was blindly or with little information (not all, but some)...<-----now we getting somewhere  I played it for the free month, wasn't worth a sub imo, but I don't hold it against them...  Companies want to make money, and if they owned a pile of crap and could hype you into thinking it was a fun toy and could make money selling it, most companies would.

     

     

    Philosophy of MMO Game Design

  • MMOExposedMMOExposed Member RarePosts: 7,400
    Originally posted by f0dell54
    Originally posted by Vesavius
    Originally posted by MMOExposed
    Originally posted by Vesavius

    The only MMORPG that I have seen hyped, in it's true sense, recently is SWtOR... what others have helped you come to this conclusion?

     

    Interested players talking about the game excitedly on a forum doesn't count as 'hardcore hype' btw imo.

    Huh? and what exactly was hyped, if you don't mind me asking?

     

    Just checking, so I am clear on it, you are asking me how SWtOR was massively commercially hyped?

    I am checking because I don't get how anyone could be unaware of the fact :/

    Agreed, probably one of the most ridiculous  questions ever asked on this site.

    and still not properly answered.

    just admit, you blindly supported the game without questions. thats YOUR FAULT, not Bioware/SWTOR.

    YOUR FAULT.... say it with me....
    YOUR OWN FAULT TO BLINDLY SUPPORT A MMO BECAUSE OF A IP AND CERTAIN DEVELOPER IS MAKING IT....

    Philosophy of MMO Game Design

  • AerowynAerowyn Member Posts: 7,928
    Originally posted by MMOExposed
    Originally posted by Aerowyn
    Originally posted by MMOExposed
    Originally posted by Aerowyn
    Originally posted by MMOExposed
    Originally posted by Vesavius
    Originally posted by MMOExposed
    Originally posted by Vesavius

    The only MMORPG that I have seen hyped, in it's true sense, recently is SWtOR... what others have helped you come to this conclusion?

     

    Interested players talking about the game excitedly on a forum doesn't count as 'hardcore hype' btw imo.

    Huh? and what exactly was hyped, if you don't mind me asking?

     

    Just checking, so I am clear on it, you are asking me how SWtOR was massively commercially hyped?

    I am checking because I don't get how anyone could be unaware of the fact :/

    Yes please explain... Still waiting on that...

    I've never seen more commericals or web advertising for any other MMO accept for warcraft before... SWTOR had enormous hype surrounding its release.. just the fact it is STAR WARS increases the hype by 100 fold then bioware on top then all the rabid fanboys gushing and drooling all over the place on every dev demo... really not sure how you missed all that

    Yeah and somebody brought SWTOR over CGI video commercials?

    that person has to be an idiot to fall for that cleaver marketing....

    nobody to blame but themselves. I want some Gameplay Hype. show me the gameplay hype.... Not a stupid SGI

    star wars... say it with me star wars... and say it again.. star wars... it's all the hype anything needs to sell big

    again, say it with me, thats their own fault to buy something based on IP alone. Will you buy Cow Shit cause it has SW label on it? come on... Anybody that brought the game for the IP alone, did it to themselves. Cant blame Bioware for that. thats all your own fault.

    that's exactly what people did anyway... I didn't say it was a good reason to buy the game by any means but you asked where all the hype came from and that's where... the IP and the devs blowing smoke up everyone's asses

    I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  • VesaviusVesavius Member RarePosts: 7,908
    Originally posted by MMOExposed
    Originally posted by f0dell54
    Originally posted by Vesavius
    Originally posted by MMOExposed
    Originally posted by Vesavius

    The only MMORPG that I have seen hyped, in it's true sense, recently is SWtOR... what others have helped you come to this conclusion?

     

    Interested players talking about the game excitedly on a forum doesn't count as 'hardcore hype' btw imo.

    Huh? and what exactly was hyped, if you don't mind me asking?

     

    Just checking, so I am clear on it, you are asking me how SWtOR was massively commercially hyped?

    I am checking because I don't get how anyone could be unaware of the fact :/

    Agreed, probably one of the most ridiculous  questions ever asked on this site.

    and still not properly answered.

    just admit, you blindly supported the game without questions. thats YOUR FAULT, not Bioware/SWTOR.

    YOUR FAULT.... say it with me....
    YOUR OWN FAULT TO BLINDLY SUPPORT A MMO BECAUSE OF A IP AND CERTAIN DEVELOPER IS MAKING IT....

     

    eh?

    lol... I was one of the beta guys calling the game out before launch, and I certainly didn't buy it...

    Your response here is over the top and, sadly, misdirected. I don't understand your attack here at all, it isn't even relevent to the point.

    I don't think I will answer your orginal question, simply because I don't think it would do any good to explain anyhow and will be only met with the same hostile attitude you have shown above.

     

  • IcewhiteIcewhite Member Posts: 6,403
    Originally posted by Torgrim

    I think the word "retain" is forgotten.

    I think you're much too reliant on unproven assumptions for argument.

    Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

  • SEANMCADSEANMCAD Member EpicPosts: 16,775

    If sales go overall in sales go down developers in their great wisdom and intelligence will just say the following:

    'we have found that people do not like games like they used to so instead we are getting into the action figure business'

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • xenogiasxenogias Member Posts: 1,926

    I think its less hype/boxsales (which IS part of it) but companies are making EXTREEMLY polished, fun beginning areas. Letting you play thoes and thats what you base your purchase on. They hide the mide/late game that is unpolished, not fleshed out, or just non existant. Its one concern I have for gw2. The nice thing about Anet is I dont have to pay them a cent more of they fall flat on thier face.

     

    Truth is if you can get 30+ hours thats alot of fun for the intial box price it was worth the box purchase regardless of if you play a month or more. You spend $60 on other PC or console games and get roughly the same enjoyment and its given great reviews. Think about that. If you play an hour a day for 30 days that cost you $2 an hour of entertainment. How many other entertainment mediums give you that value?

     

    Most of us played MMO's for long periods of time not because of the game itself but because of the COMMUNITY.  Yes, the game had to be somewhat fun but mostly it was the community. Be that older MMO's like EQ or AC (or older) where the whole server was an overall great community or more recent titles like WOW where it was a great guild and you ignored the other idiots.

     

    MMO gamers have also gotten lazy.  "Back in the day" the community drove alot of the game entertainment. Be it scavenger hunts, Player led PvP tournaments, getting married ingame ect. All of it was community driven. Now the community expects developers to do it all for them. One great thing about MMO's is most games, even the shallow ones give you the world to create your own fun. Hell I remember a guild in AC holding a "sexiest armor" contest. The game gave us the tools for that. Several types of armor that looked cool togeather in various pieces and you could dye them. No one cared about the stats on the piece or the type of armor. It was how cool could you make it look.

     

    One last thing. As far as the "hype" goes thats the players fault. A game company and media can try to hype all they want. But it takes the gamers themself to run with it and spread the hype.

  • OberanMiMOberanMiM Member Posts: 236


    Originally posted by xenogias The nice thing about Anet is I dont have to pay them a cent more of they fall flat on thier face.  

    You don't have to pay any company a cent more if they fall on their faces. I have quit many MMO's. Never have a signed a contract that requires me to pay money to them past the time i quit playing

  • RoybeRoybe Member UncommonPosts: 420
    Originally posted by OberanMiM

     


    Originally posted by xenogias The nice thing about Anet is I dont have to pay them a cent more of they fall flat on thier face.  

     

    You don't have to pay any company a cent more if they fall on their faces. I have quit many MMO's. Never have a signed a contract that requires me to pay money to them past the time i quit playing

    Sure you do, you have to pay that extra sub fee.  Whether it was included in the box price of your first month, or if it took you 2 months or 5 years to figure out that the company sucked you paid extra subs.  The point wasn't that you were under contract, the point was that for every month you play a sub fee game it costs you more and more to play, whereas in a BtP or FtP game it CONCIEVABLY costs you less and less.  A players resistance to cash shops being the variable factor in these cases.

  • XthosXthos Member UncommonPosts: 2,740
    Originally posted by MMOExposed
    Originally posted by Xthos
    Originally posted by MMOExposed
    Originally posted by Vesavius

    The only MMORPG that I have seen hyped, in it's true sense, recently is SWtOR... what others have helped you come to this conclusion?

     

    Interested players talking about the game excitedly on a forum doesn't count as 'hardcore hype' btw imo.

    Huh? and what exactly was hyped, if you don't mind me asking?

     

    Game of the year, What does Bioware have to do with other sites calling it game of the year. Hey I can call Runes of Magic, game of the year. Doesnt mean a damn thing. Use your common sense my friend.

     

    even though it was out for like a week, especially if it was only out for a week. who fault is this. Bioware, or reviewers? again, use your common sense my friend.

    before the new year started...Fourth pillar of gaming it was adding, which was going to be what all new mmos would be judged by, huh what? and this is based on what? ever ask yourself that? again, common sense my friend.

     

    huge amounts of cash spent and noted studio, people mock it now, but said how could it be bad with Bioware making it.... I can spend 100$ on a piece of shit from a pig. Doesnt change the fact that its still a piece of pig shit. Cost have nothing to do with quality. With all the failed AAA MMO out there, you should know this by now. again common sense my friend.

    Just cause Bioware is making it means nothing. People used this excuse to say Warhammer would be awesome because Mythic was making it... come on.... common sense my friend.

     

    All that said, hey, it isn't a bad word, if you own a company, you hype your stuff, you are in it to make money...again what was this hype from them? GW2 developers hyped their gameplay, not silly CGI. come on....common sense my friend.

    They spent a lot to hype it, and Star Wars fans helped them do it, again who fault is that?

    even if it was blindly or with little information (not all, but some)...<-----now we getting somewhere  I played it for the free month, wasn't worth a sub imo, but I don't hold it against them...  Companies want to make money, and if they owned a pile of crap and could hype you into thinking it was a fun toy and could make money selling it, most companies would.

     

     

     You are starting from a flawed arguement, use your own common sense.....You said what hyped it, NOT what Bioware only did to hype it.....Put all the little cuts and bits of language you want, and use common sense like a catch phrase....But it would be nice if you would use your own catch phrase around these forums.

  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Originally posted by ReallyNow10
     

    Sad, but maybe true.  Sort of like the film industry.  Look at films like the recent "Avengers".  Huge hype, splash, and dollars, but are film critics going to be talking about it five years from now?  Certainly not fifty years from now.

    Sad that this is happening in the game industry.  Surely the devs are being pushed back into their cubicles to code and snap pencils in frustration as the "suits" issue them orders counter to all they agree with.

    Sad? Avenger is an awesome movie. So i have a lot of fun in the 2.5 hours i was watching it. Why is it sad that i may not talk about it again in another 50 years?

    They are making ENTERTAINMENT, not history.

    (well, since Avenger is the first super hero team up movie, i suspect it will be like the first superman movie with Reeve and be talked about for many years, but that is beside the point.)

  • BadSpockBadSpock Member UncommonPosts: 7,979

    There is good hype and bad hype.

    Bad hype - CGI trailers, dev interviews and marketting men over-stating the product (Paul B anyone?)

    Good hype - uncensored/uneditted gameplay footage, hands on demos, beta/preview weekends...

     

    Pretty much, if it's coming straight from the devs - be warry as it's their job to persuade you. If it's coming from people who actually played the game, take note.

    But above all else, don't believe anything till you play it yourself.

    Actually even more important, give yourself some time to process and 2-3 different play sessions (many, many hours) before you even believe your OWN initial impressions.

     

  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Originally posted by Hrimnir

    Was it a wise business decision for blizzard? yes.  Was it a good thing for gamers? no.

    How is it not a good thing for gamers when so many are having fun?

  • XthosXthos Member UncommonPosts: 2,740
    Originally posted by nariusseldon
    Originally posted by Hrimnir

    Was it a wise business decision for blizzard? yes.  Was it a good thing for gamers? no.

    How is it not a good thing for gamers when so many are having fun?

     If you didn't like WoW, you had to go through the last 6-7 years or more of most mmos wanting to be the next WoW, and failing for the most part.....No one wanted to fund innovation or something different, they wanted their WoW pot o' gold....People were delusional to think their WoW with a twist would do that.

    If WoW wasn't the shiney in most peoples eyes, but merely a top mmo that didn't make most investors want to be it, their probably would of been more innovation and variety, that had more money behind it, instead of everyone wanting to be WoW2, in everything, but name.

    If the goverment decided that everyone with dark hair got $10,000, and everyone with blonde hair had to do 1000 hours of community service, how could this not be good for people with hair, since so many liked what they got?  I know it's silly, but numbers don't equate to something being universally good...Plenty of bad TV shows that people watch, farmville, etc...

  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Originally posted by Xthos
    Originally posted by nariusseldon
    Originally posted by Hrimnir

    Was it a wise business decision for blizzard? yes.  Was it a good thing for gamers? no.

    How is it not a good thing for gamers when so many are having fun?

     If you didn't like WoW, you had to go through the last 6-7 years or more of most mmos wanting to be the next WoW, and failing for the most part.....No one wanted to fund innovation or something different, they wanted their WoW pot o' gold....People were delusional to think their WoW with a twist would do that.

    If WoW wasn't the shiney in most peoples eyes, but merely a top mmo that didn't make most investors want to be it, their probably would of been more innovation and variety, that had more money behind it, instead of everyone wanting to be WoW2, in everything, but name.

    If the goverment decided that everyone with dark hair got $10,000, and everyone with blonde hair had to do 1000 hours of community service, how could this not be good for people with hair, since so many liked what they got?  I know it's silly, but numbers don't equate to something being universally good...Plenty of bad TV shows that people watch, farmville, etc...

    Entertainment is 100% optional (unlike govt forcing you to do community service). So how is it bad that millions are enjoying? Surely if you don't like it, it is not "good" for you. However, it is still not "bad" for you because you are not forced to play.

    If i am a dev, i will view millions of players enjoying my product a good thing. If i am a consumer, i only care about what is fun for me .. and there are plenty of fun entertainment out there. Either way, I don't see a problem.

     

  • GrixxittGrixxitt Member UncommonPosts: 545

    I see the point the OP was trying to make, but I fail to see how "hardcore hype with massive boxsales" could ever be regarded as "new".

    The above is my personal opinion. Anyone displaying a view contrary to my opinion is obviously WRONG and should STHU. (neener neener)

    -The MMO Forum Community

  • GrixxittGrixxitt Member UncommonPosts: 545
    Originally posted by nariusseldon
    Originally posted by Hrimnir

    Was it a wise business decision for blizzard? yes.  Was it a good thing for gamers? no.

    How is it not a good thing for gamers when so many are having fun?

    WoW is small time bro

    The above is my personal opinion. Anyone displaying a view contrary to my opinion is obviously WRONG and should STHU. (neener neener)

    -The MMO Forum Community

  • AcidonAcidon Member UncommonPosts: 796
    Originally posted by jazz.be
    Originally posted by Crisazgo

    The whole culture of mmo's has changed over the years. It used to be just for mature or geeky players but nowadays its pretty much a mix of all types. including the 'wow kiddies'. Theres also so many available and news ones coming out all the time that people just come and go and play them inbetween single players.

    I remember playing daoc back in its prime, you would happily hand items over to random strangers on your servers city to mule them to another character. Everyone was trustworthy and the community was nothing like what you see on mmo's today. Im certian if i handed anything of value to anyone in stormwind on wow i wouldnt get it back.

    You know, WoW wasn't full of WoW kiddies all the time.

    The first year after launch, when there weren't even a few million members there were no WoW kiddies at all.

    The community was very different from what it is now.

     

    I know that you're right.  I was in closed beta and did my duty and reported bugs in detail.  Was a fun lil game.  Then I went back to EQ.  The community was awesome in beta, at the very least.

     

    Fact is, no matter how much people would like to deny it, Blizzard swiftly brought the masses into MMORPGs  and the "Community" declined rapidly.

     

    Sure, there are millions of people playing now, but at what cost?  Give me old school 150-250k subs as successful with great communities any day.

     

    Anyway,... I know this post won't be well received.

  • MMOExposedMMOExposed Member RarePosts: 7,400
    Originally posted by Xthos
    Originally posted by MMOExposed
    Originally posted by Xthos
    Originally posted by MMOExposed
    Originally posted by Vesavius

    The only MMORPG that I have seen hyped, in it's true sense, recently is SWtOR... what others have helped you come to this conclusion?

     

    Interested players talking about the game excitedly on a forum doesn't count as 'hardcore hype' btw imo.

    Huh? and what exactly was hyped, if you don't mind me asking?

     

    Game of the year, What does Bioware have to do with other sites calling it game of the year. Hey I can call Runes of Magic, game of the year. Doesnt mean a damn thing. Use your common sense my friend.

     

    even though it was out for like a week, especially if it was only out for a week. who fault is this. Bioware, or reviewers? again, use your common sense my friend.

    before the new year started...Fourth pillar of gaming it was adding, which was going to be what all new mmos would be judged by, huh what? and this is based on what? ever ask yourself that? again, common sense my friend.

     

    huge amounts of cash spent and noted studio, people mock it now, but said how could it be bad with Bioware making it.... I can spend 100$ on a piece of shit from a pig. Doesnt change the fact that its still a piece of pig shit. Cost have nothing to do with quality. With all the failed AAA MMO out there, you should know this by now. again common sense my friend.

    Just cause Bioware is making it means nothing. People used this excuse to say Warhammer would be awesome because Mythic was making it... come on.... common sense my friend.

     

    All that said, hey, it isn't a bad word, if you own a company, you hype your stuff, you are in it to make money...again what was this hype from them? GW2 developers hyped their gameplay, not silly CGI. come on....common sense my friend.

    They spent a lot to hype it, and Star Wars fans helped them do it, again who fault is that?

    even if it was blindly or with little information (not all, but some)...<-----now we getting somewhere  I played it for the free month, wasn't worth a sub imo, but I don't hold it against them...  Companies want to make money, and if they owned a pile of crap and could hype you into thinking it was a fun toy and could make money selling it, most companies would.

     

     

     You are starting from a flawed arguement, use your own common sense.....You said what hyped it, NOT what Bioware only did to hype it.....Put all the little cuts and bits of language you want, and use common sense like a catch phrase....But it would be nice if you would use your own catch phrase around these forums.

    use my own catch phrase huh? ok.

     

    Well I am MMOexposed, so I suppose to expose the MMO, but looks like the MMO exposed you, if you were hyped about SWTOR, which had little info beyond screaming Bioware/SW fanboys they knew as little as everybody else, and with the fact the developers themselves said it wasnt nothing more than a WoW like experience to some extent.

    The MMO Exposed you.... smh

    Philosophy of MMO Game Design

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