"Dynamic events are a huge step forward from the Public Quest system first introduced in Warhammer Online. "
SEE WHAT I DID THERE?
True Rift and Trion Worlds did a great job of introducing DEs to the MMO community didn't they?
Trion did a great job of iterating on the PQ system introduced in Warhammer Online, yes! It was an innovative step in the right direction!
That said, however Trion's DEs are different to DEs in Guild Wars 2. DEs in Guild Wars 2 are more like Public Quests in Warhammer Online, coupled with the progression of DEs in Rift. DEs in Guild Wars 2 are far more dynamic and non-linear than Rifts in Rift. Rifts are, at best, a middle ground between PQs and GW2's DEs. However the difference between Rifts and DEs in GW2 isn't slight, and is actually quite large.
"Are events an entirely brand-new system people have never seen before? No, they are not. They are our attempt to innovate on traditional concepts and elevate them to something different than what people have experienced before, while keeping alive enough of the old so that people feel comfortable with the system."
And this is how I open my comments on the DEs:
"Dynamic events are a huge step forward from the Public Quest system first introduced in Warhammer Online. "
SEE WHAT I DID THERE?
And this is how every MMO works. They look at what people like, change it up and sell it back to you. My industry calls it rebranding. Everyone does it.
That being said...back to our regularily scheduled program of little jimmy and little billy argueing over whos game is better.
Comments
Trion did a great job of iterating on the PQ system introduced in Warhammer Online, yes! It was an innovative step in the right direction!
That said, however Trion's DEs are different to DEs in Guild Wars 2. DEs in Guild Wars 2 are more like Public Quests in Warhammer Online, coupled with the progression of DEs in Rift. DEs in Guild Wars 2 are far more dynamic and non-linear than Rifts in Rift. Rifts are, at best, a middle ground between PQs and GW2's DEs. However the difference between Rifts and DEs in GW2 isn't slight, and is actually quite large.
Next.
And this is how every MMO works. They look at what people like, change it up and sell it back to you. My industry calls it rebranding. Everyone does it.
That being said...back to our regularily scheduled program of little jimmy and little billy argueing over whos game is better.
Innovation is the new term rabid fans have foaming from the mouth it seems.