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I have a feeling it will also be its greatest weakness as well.
You see, everyone has been going around procliaming to the high heavens of how amazing GW2 is and how all other MMO's are faceroll EZmode games where all anyone needs is the best gear and they dont need skills.
So these same people talk about how GW2 will be the be-all, end-all of MMO greatness because it takes real skill........and if this is the case then this game will have serious issues, because the vast majority of these people don't have skills and are gonna go into GW2's PvP and get beat crushed by the best players and guilds. And they will no longer be having "fun" as so many of you claim GW2 is all about. The two great Pillars of GW2, Skills and fun. Neither of which Joe Average MMOer will be having because they wont be able to compete in PVP, and the PVE in GW2 is average at best so that wont help either.
So yes, while GW2 PVP will be its great strength, it will also be its greatest weakness.
Comments
Troll thread........move along.
The amount of stupidity in this post is out of control. Yep there is going to be no matchmaking system and everytime it just so happens to always be 8 good players vs 8 bad players.
and I feel the majority of the people who say that they are skilled and repeatedly how much they are going to "roll the noobs who don't know how to dodge" are actually not that skilled. The majority of the people who frequent the gw2 board believe they are skill and pros but really the only thing they are pro at is fanboyism.
its easy to be an elitist when the game is not even released yet.
"You have some serious mental issues you may need to seek some help for. There are others who post things, but do not post them in the way you do. Out of every person who posts crazy shit in this forum, you have some of the craziest and scariest" -FarReach
Now i actually agree with the OP to some extent.
Sure you're going to have a lot of frustrated players that can't just gear grind to the top asap and have a clear advantage but you're also going to have a lot more players willing to actually participate in PVP when they may not have in other games.
My concern about GW2 pvp is the huge number of players it needs to work.
no
Thats probably my favorite thing about this board. Apparently everyone here is a pro pvper but they couldnt compete in all those nub games with their faceroll pvp because everyone was only better than them because they had better gear!
But now that gear wont matter in GW2 (Which is WRONG, because it WILL matter since you will need to focus on getting the right gear for your build!) they are gonna be crushing everyone with their true skills.
Of course this all goes back to what I was talking about in my original post where all these people who think they will be skillest of the skilled who ever had skill are gonna get a rude awakening when they aren;t good at pvp in GW2 like they dreamed they would be and they will quit in droves.
It's really amazing you know all of this when the game isn't even out yet. You base what you know on a couple of beta weekend events and you think you're gods gift to Guild Wars 2? Or did you even play in the BWE's? I call you a Troll sir and you can move along.
yeah a little to aggressive with that last post OP...
GW2 standard pvp is nothing more than gloriied 5v5 alliance battles. There is also WvW but thats nothing more than zerg here and zerg there. Thats why the pvp will fail for the long term.
Grim Dawn, the next great action rpg!
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I would actually say you got it backwards. The top PVP players tend to invest in the grind as well if it is required in order to get their max gear set. Those that get the rude awakening in GW2 just might be those that constantly blame gear for their PVP woes. The reality is the top PVP players are pwntastic with or without the gear grind, and the mouse clickers are PVP feebs with or without the gear grind. Life won't be much different in GW2, just the excuses will change...
GW2 "built from the ground up with microtransactions in mind"
1) Cash->Gems->Gold->Influence->WvWvWBoosts = PAY2WIN
2) Mystic Chests = Crass in-game cash shop advertisements
Its not so much that GW2 PvP is all skill as much as it is that the value of skill/twitch ability is proportionally higher compared to gear value than in other games. Overall, gear stats in GW2 are fairly insignificant and trait builds, skill slot choices, and visual attention and focus are more important. There is no "Expertise" stat ala SWTOR in GW2. so just having higher tiered gear doesnt boost your damage against players, its how you play and how you build your character in terms of skills, weapon choice/swtich, and trait builds that has the most impact.
So in summary there is more of an emphasis on player choice and skill and very little in gear tiers in GW2 when compared to many previous MMOs, but anyone who says that those MMOs were mostly based on gear in determining the outcome of battles are deluding themselve as skill still plays the most important role.
MMOs Played: FFXI,Age of Conan, Aion, Rift, SWTOR, TERA, TSW, GW2
Playing:None
Waiting For: Wildstar, The Repopulation, Archeage, TESO, Warhammer 40K:EC, EQN
OP is devoid of logic. A large PvP community is a healthy PvP community, in any game. The key is to provide play areas where new players can play and learn without getting crushed by the best players, which is often achieved by letting the best players play in organized tournaments (which GW2 has) while the newer / casual players duke it out in random PUB servers (which GW2 also has). This model works for tons of online shooters, there's no reason to think it won't work in GW2.
You have a very good point here and I agree with you.
So which popular MMORPG released in the last 5 years do you think has much better PvP?
Yeah....thought so....
MMOs Played: FFXI,Age of Conan, Aion, Rift, SWTOR, TERA, TSW, GW2
Playing:None
Waiting For: Wildstar, The Repopulation, Archeage, TESO, Warhammer 40K:EC, EQN
so OP's point is pretty much this?
instead of the people overhyping the living bejesus out of the game getting disapointed when it isnt the 2nd coming of christ and leaving,they'll end up QQing and leaving because there getting rolled by people who are better then them
Another fail troll. Internet is filled with them it seems.
" A large PvP community is a healthy PvP community, in any game"
except when the community are wow players.then its nothing but a bunch of immature crybabys who are anything but a healthy community for the game
Troll -1.
I don't get it. Other games have a PvP "gear grind" and suffer from the same issues. People with good gear and skills owning people without one, the other, or either.
And now you are saying a game that takes the gear differences out of the equation is going to be worse? That doesn't even make sense. It isn't based on gear. It is 100% based on your knowledge, skill, build and team.
The top PvP'ers will be doing tournaments and what not, not rolling up noobs in public matches.
And WvWvW isn't about balance and owning noobs. It is about the epicness and fun of large scale PvP combat ... which is basically impossible to balance, and was never meant to be. The matchmaking system should take care of this, and is one reason I kind of want to be on a less populated server so it isn't 1000's vs 1000's lagging my game out.
Your logic is seriously flawed, and doesn't make any sense. It is like saying people that play BF3, or CoD, or any other shooter are going to quit playing because they are getting owned, even when they have the "same gear". People play games for fun, and competition. There will be plenty of room for people to get invovled in the type of PvP they want, at the appropriate skill level. You can make your own rooms and play vs. friends for example if you really wanted.
It is quite apparent most of the haters in this thread have no idea what they are talking about, nor have they played the game. Especially when they start talking about "grinding gear to get better at PvP". You already have all the gear to begin with ... EVERYTIHNG is unlocked and available as soon as your make your character and login. This is referring to competitive, SPvP, not World vs. World (which again, was never meant to be balanced in the same way).
All I know is the little PvP I have done in this game, it is definitely better than most I have played in many years. The only contenders are DAoC and WAR as far as fantasy MMO's. Every other game has crap PvP, I think.
pve is average FOR YOU not for me
because it sucks FOR YOU doesnt mean your the all mighty voice that counts for everyone,keep this kind of comments for yourself
Actually the concern is the other way around, i will fear WvWvW battlegrounds capping out and people ending up wayting to join the party.
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
For WvW being "zerg here, zerg there" zerging didn't seem to do too well for the guys being annihilated despite a 10:1 numbers advantage in this video.
http://www.youtube.com/watch?v=rsg3v5PV5-4&list=UUAivsj_sJetFv_cd2dfhh7Q&index=1&feature=plcp
There's also a thread here http://www.mmorpg.com/gamelist.cfm/game/473/view/forums/thread/355614/How-to-succeed-in-WvWvW-with-a-low-population-and-a-small-guild.html which lays out proven strategies as to how to go about being successful in WvW without following around the mindless zerg.
Now on to the actual topic at hand. The OP is right about one thing (much like my good buddy Alders pointed out), and that is that Average Joe MMOer will not be able to fully enjoy and will be frustrated beyond belief. But that point is negated by the fact that non-skilled players should have never even been able to feel like they were "awesome" or successful. If a player wanted that, they can go roll a Rogue or Mage in WoW. Even players that are god-awful at those classes can be a nuisance to good players because of their dozens of defensive cooldowns and hard CC spells.
Unskilled players will adapt or quit. Period. Its about time some actual skill entered the mix. Where actual player skill can be recognized and appreciated. In this case perhapes even greatly so.
Games used to be all about that. All skill based. And little kids coped fine with that. I remember the 80s and it all worked out just fine.
So there's no reason an 12 year old couldnt be an amazing GW2 player, or a 65 year old. You'll learn, adapt, and improve. Such is life. And Im glad a game is immulating that instead of catering to the instant gratification society. Where skill is absent the game just feels slightly pointless and empty.
Instead of chasing the carrot, you'll be trying to improve and learn how to play. Thats aces in my book. You may have to actually use your brain with this one. Do you have what it takes? We'll find out.
What are you on about? "Gw2 is about skill and fun, neither of which the average players will have" is the point of your thread. I don't see your point........I did just come from the bar and I could be drunk but it seems like you're just writing random crap. Those who don't have pvp skill will undoubtedly learn it in this game, and regardless, pve and pvp players are bound to have fun. Where is your point??
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Why did Marceline's dad eat her fries? I mean...cause she bought them and they were hers...