Funny. Most of the GW2 playerbase don't even know what panderen is, i just now found out through this thread that WoW has a new expansion....so ya, no influence will be made to GW2 from this expansion.
GW2 > All
Mate, dont imagine that you are the GW2 playerbase, if you dont know things, others might.
Any vivid MMO fan should know what it is, and if not they belong to a very small and ign orant minorrity
This coming from a guy that is bringing up WoW into a GW2 forums...so i have to know about a game i that i never tried or ever will? Confused much.
If im going to play GW2 i dont really care about any other game on the market because it is that good....that answers your question, if someone is playing GW2 and have no clue about what pandaren is that shows you it has no influence on GW2, try better i am the GW2 playerbase brah. Others have also posted saying wtf is pandaren as well.
Any vivid MMO fan would know that GW2 already wins because it has no sub, and if not they belong to a very small and ignorant minority.
The WoW faithful will won't leave for GW2 so I doubt the Mists of Pandaren release will effect GW2 much if any at all.
I don't think it's the folks playing WOW at this moment that new games are aiming for ...it's the 10 million former WOW players that aren't playing RIFT SWTOR TERA or TSW that GW2 is looking to tap into or perhaps even first time mmo players can be pulled into the new kid on the block .
If people want to stay on the same 8 year old gear treadmill they will. The majority of us that are sick and tired of raiding and want to have fun instead of chase stats will be playing GW2.
Ever notice the main component ppl are going to play Guild Wars 2 is cause it's free? Not exactly a great sign in my eyes. Basically admit the game isn't good enough to pay for, then again "everyone" is against the pay to play method now it seems, because somehow $15 a month makes you feel somehow dedicated to play and is too much.
Ever notice the main component ppl are going to play Guild Wars 2 is cause it's free? Not exactly a great sign in my eyes. Basically admit the game isn't good enough to pay for, then again "everyone" is against the pay to play method now it seems, because somehow $15 a month makes you feel somehow dedicated to play and is too much.
In that case, since its free, i'd like to know where my $60 went to...mind telling me afterall it is free?
Not playing it because its sub-free although that is a big plus, but because of a change in the combat mechanics and the varity of pvp they offer as well as dungeons....you know what this can go on a big list so ill stop here.
Ever notice the main component ppl are going to play Guild Wars 2 is cause it's free? Not exactly a great sign in my eyes. Basically admit the game isn't good enough to pay for, then again "everyone" is against the pay to play method now it seems, because somehow $15 a month makes you feel somehow dedicated to play and is too much.
The best things about GW2 is the no trinity, no gear treadmill, and skill > stats. Having no monthly fee is just a plus.
Originally posted by Derpybird Originally posted by FoomerangMost people will have scratched GW2 itch by that time and MoP will be waiting with open arms.
And when they realize that MoP is really just more of the same, they will return to GW2. And when they realize GW2 is just an mmo version of PS2 action/adventure games... then what? hehe
Originally posted by The_Korrigan Originally posted by FoomerangOriginally posted by DerpybirdOriginally posted by FoomerangMost people will have scratched GW2 itch by that time and MoP will be waiting with open arms.
And when they realize that MoP is really just more of the same, they will return to GW2.And when they realize GW2 is just an mmo version of PS2 action/adventure games... then what? heheThey are more likely to realize that this kind of posts have nothing to do with what GW2 is in reality, to be honest. Its new to you. Enjoy!
The beta for MOP started about 2.5-3.5 month's before previous one's so them putting the game out 9/25 is not unexpected to me.Actually I believe the beta is close to 1 month longer then the longest Xpac beta to date.They did a revamp to one of the new zone's and that looks to be what added some time to beta.
Anyway,I don't think it will make much difference either way.Some will play both,some will stick with GW2 and some will leave GW2 and go back to WOW after 1 month.I think most WOW players will play both!
At this point, if you are still playing WoW, then you are comfortable and don't like change, so the WoW players will stay in WoW, and everyone else will move / has moved on.
Joined 2004 - I can't believe I've been a MMORPG.com member for 20 years! Get off my lawn!
Originally posted by FoomerangMost people will have scratched GW2 itch by that time and MoP will be waiting with open arms.
And when they realize that MoP is really just more of the same, they will return to GW2.
And when they realize GW2 is just an mmo version of PS2 action/adventure games... then what? hehe
They keep playing because they are actually having fun.
"they" will have fun in MoP too. Aren't circular arguments great?
The majority of GW2 players know that MoP is the same old thing its been for 8 years and will not go back, and even if some do I personally don't care because it doesn't have any effect on the game I am playing.
Originally posted by Cromica Originally posted by FoomerangOriginally posted by CromicaOriginally posted by FoomerangOriginally posted by DerpybirdOriginally posted by FoomerangMost people will have scratched GW2 itch by that time and MoP will be waiting with open arms.
And when they realize that MoP is really just more of the same, they will return to GW2.And when they realize GW2 is just an mmo version of PS2 action/adventure games... then what? heheThey keep playing because they are actually having fun."they" will have fun in MoP too. Aren't circular arguments great? The majority of GW2 players know that MoP is the same old thing its been for 8 years and will not go back, and even if some do I personally don't care because it doesn't have any effect on the game I am playing. Ah its the majority now. Cool. I kindly disagree. And for the record, I don't even play WoW. I have no intention of playing either actually. But I do enjoy a good discussion about mmos. This one has fizzled out though. Thanks for sharing your opinion.
Okay, so today I went to the mall to finish paying off the remainder of my GW2 Collector's Edition that I have on pre-order. First off, the guy says "oh, collector's edition, very nice".
But then while he's ringing me up for it he's saying , "Do you play WoW or know anyone that play WoW?", as I say "Ewww", he continues on with the spiel of Have you heard of "Mists of Pandera? They just announced the release date and we'll be taking pre-ordered for it's Collector's Edition tomorrow."
I explain to him, "I have both the first Collector's Editions, and they're junk. There's nothing good in them but an artbook and a making of DVD.". And then he said the funniest thing, "But this collector's edition is different and special, it's got a unique mount!".
I had to tell him, "Ya, no thanks, Guild Wars 2 is better." He tells me he's heard of it, but brushed it aside and didn't think much of it yet. I told him how he missed out on experiencing the last BWE just this past weekend and that he can read all the reviews/previews on all the sites.
Originally posted by FoomerangMost people will have scratched GW2 itch by that time and MoP will be waiting with open arms.
And when they realize that MoP is really just more of the same, they will return to GW2.
And when they realize GW2 is just an mmo version of PS2 action/adventure games... then what? hehe
They keep playing because they are actually having fun.
"they" will have fun in MoP too. Aren't circular arguments great?
The majority of GW2 players know that MoP is the same old thing its been for 8 years and will not go back, and even if some do I personally don't care because it doesn't have any effect on the game I am playing.
1 month or less playing GW2, and people could get bored and want to come back to the old WoW model. 1 Month is more than enough to kill any hype and the end of the Honey Moon stage in a new MMO, like gw2, in this case.
I think releasing MOP a month after GW2 is a cocky move. After all the other mmos in the past few years failed to put a dent in the wow player base, I think Blizz thinks GW2 will be no different. The introduction of Pandas has already left some players nauseous, and the fact that GW2 has no sub plan makes it even more enticing to those poor college students who can't afford the 15 bucks a month. Blizz should of released MOP during the Christmas holidays. This move will cost them money bigtime. I'll be picking up GW2 and if enjoy the game, I'm not going to stop playing it , to go back to WOW. I'd be retarded to do something like that.
At this point, if you are still playing WoW, then you are comfortable and don't like change, so the WoW players will stay in WoW, and everyone else will move / has moved on.
I think a lot of WoW players will be buying GW2. No sub means they aren't going to be worried about getting the most out of their subscription to GW2, because there is no sub. They can play when they want, just like everyone else. Or is everyone else quitting all their other games to play GW2?
just like they feared warhammerjust like they feared aocjust like they feared lotroswtorriftetc etc etc etcyou dont have to fear something to be good at positioning your product in a market.one thing I feel is a certainty : wow will be at or very near the top of the mmo heirarchy for years to come. and no I am not a fanboy. if anything I am fairly disgusted with what wow has become and what it has done to the genre. I do still have an account though, and I do still play from time to time .. because nothing else even comes close to measuring up. sad statement indeed.bring on prepop and aa .. hopefully they will actually shake things up a little.
warhammer and rift both had public quests to break up quest grinding.
as ive said in other threads, gw2 is the same thing .. "i feel like im taking crazy pills" .. just because the zone gives you the quest instead of an npc doesn't change the fact that its a quest, kill some mobs, grab some stuff, zerg down some veteran .. nothing has changed except the delivery.
yes it's more open, but you are still in a subzone of a zone dedicated to your level, or you are leeching off of level appropriate people missing 90% of your attacks on a mob 4 levels higher than you.
ssdg
better, but blizzard isn't breaking a sweat.
there is a thread like this every time a game releases. better panic!!! PQs are gonna change the genre!!!! better panic!!! the third pilar (still gotta rofl about this) is gonna change the genre!!!! etc etc etc ..
ssdg
You originally listed five games and then only compared GW2 to two; Warhammer and Rift.. Warhammer did try "new" things but the game as whole was essentially a poorly developed WOW-clone. When Rift first came out, with exception to its "rifts" (DE's), it was also essentially a WOW-clone (poorly done as well). AoC only had the violence going for it, everything else was also poorly executed and again another WOW-clone. LOTRO is another WOW-clone which is now F2P and SWTOR, well, I think everyone knows how horribly wrong SWTOR went and is still going (to F2P that is).
Essentially, what I'm getting at is that several of these games tried one or two "new" (unique) and/or special things but then reverted to making the rest of the game a WOW clone; gear grinding/farming with linear quests. None of the games, with exception to Rift (in a way) offered anything truly unique and new, and the only one that actually did (Rift), didn't go all the way and did what I have just previously mentioned.
GW2, though it has quests and gear just like all the other games, I believe does a much better job at masking the grinding element. Unlike WOW, by making gear not the central focus of the game, GW2 has increasingly reduced the need to grind for gear (which it has already masked quite well through DE's and hearts). By doing so GW2 offers something quite new (not really new but refreshing) to the mmo genre... playing the actual game instead of constantly and endlessly working for gear. Very two different approaches to mmos, playing vs. working.
As to Blizzard not breaking a sweat, though they still enjoy 10.3 million subs (though only 3-4 mil pay monthly subs; the other 6-7 mil pay hrly in Asia), they have constistenly been bleeding subs (in the west for the most part) and are soon to be sold by Vivendi (who no longer sees them as profitable enough to keep). Also, don't forget the schemes that Blizzard had to pull in order to keep players playing (or at least just paying monthly subs) wow by giving them D3 if they signed up for a whole year. If you have to essentially bribe your playerbase, I think that is a sign of trouble, maybe not now, but def in the future.
Fact is WOW is in decline and many people (prob even in Blizzard included) refuse to see it. Somewhat reminds me of SWTOR, though not as fast and terrible of a crash. WOW is dying a slow and painful death and I'm afradi that Blizzard will milk it for as much money as they can before they realize that it's too late to save any of it. If all that Blizzard can come up with for WOW is kung fu panda and pokemon then I'd say WOW's future is already not looking good at all. Time will tell though, but it is my honest opinion that I'm right... of course haha.
Originally posted by Lord.BachusPesonally i think its a smart move of Blizzard, giving their playerbase a new expansion so close to the release of GW2, i would have done the same, it will keep a lot of people from trying GW2 and wayting for the soon to be released expansion.Its a master move from Blizzard, because we all know the release dates of the previous expansions where all much later. They all aimed for the christmass target (except the lich king which did not make the that target)
I guess this speaks volumes as to what Blizzard execs fear GW2 might do to WOW. Time will tell though :-)
just like they feared warhammerjust like they feared aocjust like they feared lotroswtorriftetc etc etc etcyou dont have to fear something to be good at positioning your product in a market.one thing I feel is a certainty : wow will be at or very near the top of the mmo heirarchy for years to come. and no I am not a fanboy. if anything I am fairly disgusted with what wow has become and what it has done to the genre. I do still have an account though, and I do still play from time to time .. because nothing else even comes close to measuring up. sad statement indeed.bring on prepop and aa .. hopefully they will actually shake things up a little.
None of those games offer any relief from the quest grind. In everyone of those games people started asking themselves "If I keep doing quests and whatnot why don't I just continue on with WoW?".
This is the big difference.
If this were The secret world we were talking even there you might have a point although its more of a stretch. Every single one of those games had an almost verbatim copy of WoW questing system as the main way of getting XP.
Even Rift with its fairly sigifniciant rift system was still easily like 70-80% questing for xp.
The reason this could really backfire on Blizzard is that DE really do feel alot different than making a shopping list of quests. Releasing this close to GW2's release will make that difference even more obvious and sickening to people. As opposed to letting the feeling where off and having some nostalgia kick in.
People are dead tired of shopping lists. All those games gave people shopping lists.
warhammer and rift both had public quests to break up quest grinding.
as ive said in other threads, gw2 is the same thing .. "i feel like im taking crazy pills" .. just because the zone gives you the quest instead of an npc doesn't change the fact that its a quest, kill some mobs, grab some stuff, zerg down some veteran .. nothing has changed except the delivery.
yes it's more open, but you are still in a subzone of a zone dedicated to your level, or you are leeching off of level appropriate people missing 90% of your attacks on a mob 4 levels higher than you.
ssdg
better, but blizzard isn't breaking a sweat.
there is a thread like this every time a game releases. better panic!!! PQs are gonna change the genre!!!! better panic!!! the third pilar (still gotta rofl about this) is gonna change the genre!!!! etc etc etc ..
ssdg
There is no missing in Guild wars to from hitting a non doding target. There are only glancin hits that do less damage. You theoretically can go to lvl 80 areas at lvl 30 or so and be able to kill something, of course you could take hours but you get what im saying.
I know more people that are quitting or have already quit WoW because of MoP than are going to continue playing. I really don't see it holding much of an effect at all on GW2.
All of my posts are either intelligent, thought provoking, funny, satirical, sarcastic or intentionally disrespectful. Take your pick.
I get banned in the forums for games I love, so lets see if I do better in the forums for games I hate.
I enjoy the serenity of not caring what your opinion is.
Pandaria is just more of the same old formula, it doesn't take WoW back to the glory days of vanilla as Blizzard preached, and will not be the savior of the series. I'm speaking from experience, not speculation.
Comments
This coming from a guy that is bringing up WoW into a GW2 forums...so i have to know about a game i that i never tried or ever will? Confused much.
If im going to play GW2 i dont really care about any other game on the market because it is that good....that answers your question, if someone is playing GW2 and have no clue about what pandaren is that shows you it has no influence on GW2, try better i am the GW2 playerbase brah. Others have also posted saying wtf is pandaren as well.
Any vivid MMO fan would know that GW2 already wins because it has no sub, and if not they belong to a very small and ignorant minority.
I don't think it's the folks playing WOW at this moment that new games are aiming for ...it's the 10 million former WOW players that aren't playing RIFT SWTOR TERA or TSW that GW2 is looking to tap into or perhaps even first time mmo players can be pulled into the new kid on the block .
If people want to stay on the same 8 year old gear treadmill they will. The majority of us that are sick and tired of raiding and want to have fun instead of chase stats will be playing GW2.
Ever notice the main component ppl are going to play Guild Wars 2 is cause it's free? Not exactly a great sign in my eyes. Basically admit the game isn't good enough to pay for, then again "everyone" is against the pay to play method now it seems, because somehow $15 a month makes you feel somehow dedicated to play and is too much.
Most people will have scratched GW2 itch by that time and MoP will be waiting with open arms.
And when they realize that MoP is really just more of the same, they will return to GW2.
"Loading screens" are not "instances".
Your personal efforts to troll any game will not, in fact, impact the success or failure of said game.
In that case, since its free, i'd like to know where my $60 went to...mind telling me afterall it is free?
Not playing it because its sub-free although that is a big plus, but because of a change in the combat mechanics and the varity of pvp they offer as well as dungeons....you know what this can go on a big list so ill stop here.
The best things about GW2 is the no trinity, no gear treadmill, and skill > stats. Having no monthly fee is just a plus.
And when they realize GW2 is just an mmo version of PS2 action/adventure games... then what? hehe
They keep playing because they are actually having fun.
They are more likely to realize that this kind of posts have nothing to do with what GW2 is in reality, to be honest.
Respect, walk
Are you talkin' to me? Are you talkin' to me?
- PANTERA at HELLFEST 2023
And when they realize GW2 is just an mmo version of PS2 action/adventure games... then what? hehe
They are more likely to realize that this kind of posts have nothing to do with what GW2 is in reality, to be honest.
Its new to you. Enjoy!
The beta for MOP started about 2.5-3.5 month's before previous one's so them putting the game out 9/25 is not unexpected to me.Actually I believe the beta is close to 1 month longer then the longest Xpac beta to date.They did a revamp to one of the new zone's and that looks to be what added some time to beta.
Anyway,I don't think it will make much difference either way.Some will play both,some will stick with GW2 and some will leave GW2 and go back to WOW after 1 month.I think most WOW players will play both!
At this point, if you are still playing WoW, then you are comfortable and don't like change, so the WoW players will stay in WoW, and everyone else will move / has moved on.
Joined 2004 - I can't believe I've been a MMORPG.com member for 20 years! Get off my lawn!
The majority of GW2 players know that MoP is the same old thing its been for 8 years and will not go back, and even if some do I personally don't care because it doesn't have any effect on the game I am playing.
And when they realize GW2 is just an mmo version of PS2 action/adventure games... then what? hehe
They keep playing because they are actually having fun.
"they" will have fun in MoP too. Aren't circular arguments great?
The majority of GW2 players know that MoP is the same old thing its been for 8 years and will not go back, and even if some do I personally don't care because it doesn't have any effect on the game I am playing.
Ah its the majority now. Cool. I kindly disagree. And for the record, I don't even play WoW. I have no intention of playing either actually. But I do enjoy a good discussion about mmos. This one has fizzled out though. Thanks for sharing your opinion.
Story about WoW and a Gamestop Employee:
Okay, so today I went to the mall to finish paying off the remainder of my GW2 Collector's Edition that I have on pre-order. First off, the guy says "oh, collector's edition, very nice".
But then while he's ringing me up for it he's saying , "Do you play WoW or know anyone that play WoW?", as I say "Ewww", he continues on with the spiel of Have you heard of "Mists of Pandera? They just announced the release date and we'll be taking pre-ordered for it's Collector's Edition tomorrow."
I explain to him, "I have both the first Collector's Editions, and they're junk. There's nothing good in them but an artbook and a making of DVD.". And then he said the funniest thing, "But this collector's edition is different and special, it's got a unique mount!".
I had to tell him, "Ya, no thanks, Guild Wars 2 is better." He tells me he's heard of it, but brushed it aside and didn't think much of it yet. I told him how he missed out on experiencing the last BWE just this past weekend and that he can read all the reviews/previews on all the sites.
1 month or less playing GW2, and people could get bored and want to come back to the old WoW model. 1 Month is more than enough to kill any hype and the end of the Honey Moon stage in a new MMO, like gw2, in this case.
I think releasing MOP a month after GW2 is a cocky move. After all the other mmos in the past few years failed to put a dent in the wow player base, I think Blizz thinks GW2 will be no different. The introduction of Pandas has already left some players nauseous, and the fact that GW2 has no sub plan makes it even more enticing to those poor college students who can't afford the 15 bucks a month. Blizz should of released MOP during the Christmas holidays. This move will cost them money bigtime. I'll be picking up GW2 and if enjoy the game, I'm not going to stop playing it , to go back to WOW. I'd be retarded to do something like that.
I think a lot of WoW players will be buying GW2. No sub means they aren't going to be worried about getting the most out of their subscription to GW2, because there is no sub. They can play when they want, just like everyone else. Or is everyone else quitting all their other games to play GW2?
You originally listed five games and then only compared GW2 to two; Warhammer and Rift.. Warhammer did try "new" things but the game as whole was essentially a poorly developed WOW-clone. When Rift first came out, with exception to its "rifts" (DE's), it was also essentially a WOW-clone (poorly done as well). AoC only had the violence going for it, everything else was also poorly executed and again another WOW-clone. LOTRO is another WOW-clone which is now F2P and SWTOR, well, I think everyone knows how horribly wrong SWTOR went and is still going (to F2P that is).
Essentially, what I'm getting at is that several of these games tried one or two "new" (unique) and/or special things but then reverted to making the rest of the game a WOW clone; gear grinding/farming with linear quests. None of the games, with exception to Rift (in a way) offered anything truly unique and new, and the only one that actually did (Rift), didn't go all the way and did what I have just previously mentioned.
GW2, though it has quests and gear just like all the other games, I believe does a much better job at masking the grinding element. Unlike WOW, by making gear not the central focus of the game, GW2 has increasingly reduced the need to grind for gear (which it has already masked quite well through DE's and hearts). By doing so GW2 offers something quite new (not really new but refreshing) to the mmo genre... playing the actual game instead of constantly and endlessly working for gear. Very two different approaches to mmos, playing vs. working.
As to Blizzard not breaking a sweat, though they still enjoy 10.3 million subs (though only 3-4 mil pay monthly subs; the other 6-7 mil pay hrly in Asia), they have constistenly been bleeding subs (in the west for the most part) and are soon to be sold by Vivendi (who no longer sees them as profitable enough to keep). Also, don't forget the schemes that Blizzard had to pull in order to keep players playing (or at least just paying monthly subs) wow by giving them D3 if they signed up for a whole year. If you have to essentially bribe your playerbase, I think that is a sign of trouble, maybe not now, but def in the future.
Fact is WOW is in decline and many people (prob even in Blizzard included) refuse to see it. Somewhat reminds me of SWTOR, though not as fast and terrible of a crash. WOW is dying a slow and painful death and I'm afradi that Blizzard will milk it for as much money as they can before they realize that it's too late to save any of it. If all that Blizzard can come up with for WOW is kung fu panda and pokemon then I'd say WOW's future is already not looking good at all. Time will tell though, but it is my honest opinion that I'm right... of course haha.
There is no missing in Guild wars to from hitting a non doding target. There are only glancin hits that do less damage. You theoretically can go to lvl 80 areas at lvl 30 or so and be able to kill something, of course you could take hours but you get what im saying.
I know more people that are quitting or have already quit WoW because of MoP than are going to continue playing. I really don't see it holding much of an effect at all on GW2.
All of my posts are either intelligent, thought provoking, funny, satirical, sarcastic or intentionally disrespectful. Take your pick.
I get banned in the forums for games I love, so lets see if I do better in the forums for games I hate.
I enjoy the serenity of not caring what your opinion is.
I don't hate much, but I hate Apple© with a passion. If Steve Jobs was alive, I would punch him in the face.
Pandaria is just more of the same old formula, it doesn't take WoW back to the glory days of vanilla as Blizzard preached, and will not be the savior of the series. I'm speaking from experience, not speculation.
It will not influence GW2 at all.