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Trying to like the game, trying to...

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  • LethalJaxxLethalJaxx Member Posts: 105

    To just answer the question posted at the end of the OP

     

    I buy GW2 because it's the very first themepark mmo ever made that lets you do what you want when you want. This is the main difference between GW2 and every other themepark ever. There is no level gating for quests, there is no set order in which to do them. There is just you, the player, who decides when he's ready to go to a more difficult zone. And if you did everything and still don't feel you're ready, you can do any of the things you did before and liked again until you are. If any DE, heart quest, dungeon, WvW, PvP doesn't apeal to you, you skip it without punishment. And if you liked something, you can do it again, without punishment. This amount of freedom is unheard of in any themepark and that's what sets GW2 apart from everything else. 

     

    Just saw your later post above mine.

     

    The gear works as follows: until 80 you'll just keep getting better gear just like in every other mmo. At 80, there are still several tiers of gear, with legendary having the highest stat distribution. total stats on equal tier is always the same, just distributed differently. There are also set items, determined by the upgrade item attached to it. It's supposedly difficult to get geared up fully in legendary gear with the stats you desire. But after this there will be no more gear treadmill. Unlike with your typical raiding games, Anet will (most likely) never be releasing a patch with bigger, better gear, just cosmetically different.

  • seridanseridan Member UncommonPosts: 1,202
    Originally posted by agnostic4eve

    Well, I appreciate all the responses, both positive and negative(somewhat). I have decided to wait until the initial release and buy a copy for my wife. I'll mess around with her account and then make an even more informed decision. I most likely will be purchasing the game in the end, but I'm fine with that.

    I would like to thank those who posted the long thought out posts in regard to my indecisive mind, Thank you.

    Although for further comments, if anyone could explain the gearing that I have been watching and reading about, I would appreciate it.

    Gear in GW2 will be mostly cosmetic with attachments? Yes? No? Maybe so? How exactly is this working. Every place I have seen does not give a solid answer, basicly just saying it does, none of them really hit the nail on the head per se.

    All about gear:

    http://www.guildwars2guru.com/topic/46603-faq-equipment-attributes-and-you-updated/

    Too huge to post it here...

    Block the trolls, don't answer them, so we can remove the garbage from these forums

  • GeezerGamerGeezerGamer Member EpicPosts: 8,857


    Originally posted by agnostic4eve
    Originally posted by Aerowyn first section in my sig is "hot topics" talks about all those things like trinity, the DE's and pretty much everything else.. game isn't for everyone but you don't seem to understand many aspects of the game.. i'd take some time if you really want more information on the game and watch the videos I put together in my sig
    I've spent the last two days of my free time watching video's, Main Page, this site, Wiki's and Youtube. My comprehension is also decent. I am trying to figure out how and why.

    Am I the delusional one, or is this becoming a cult fanaticism, where those inside understand and are brainwashed to see and follow, while those on the outside just look on and grimace.

    As to forcing myself to like it. My wife is interested and wants me to partake, it's a rough situation to be in, trust me.


    assuming this is within your entertainment budget......Just buy the game. You won't know until you play it.

    As a kid, I recall passing by a clearance table and seeing a game I'd never heard of, never seen or even recognized the company selling it. It was a no name game, from a no name company that failed to sell copies. I picked it up for less than the cost of lunch.

    Best video game investment ever. (at least back in my console days) I loved it. Point is. Reading reviews, looking at the description, Looking at pics Or now, videos. These things won't tell you if you like it. You either have to trial it or buy it. So just buy it. Or don't and be satisfied with your decision.

  • JimmydeanJimmydean Member UncommonPosts: 1,290
    Originally posted by LethalJaxx

    To just answer the question posted at the end of the OP

     

    I buy GW2 because it's the very first themepark mmo ever made that lets you do what you want when you want. This is the main difference between GW2 and every other themepark ever. There is no level gating for quests, there is no set order in which to do them. There is just you, the player, who decides when he's ready to go to a more difficult zone. And if you did everything and still don't feel you're ready, you can do any of the things you did before and liked again until you are. If any DE, heart quest, dungeon, WvW, PvP doesn't apeal to you, you skip it without punishment. And if you liked something, you can do it again, without punishment. This amount of freedom is unheard of in any themepark and that's what sets GW2 apart from everything else. 

    Unfortunately this is simply not true. If you are level 5 and move into a level 20 zone, it doesn't really matter how skilled you are you are going to get obliterated.

  • LethalJaxxLethalJaxx Member Posts: 105
    Originally posted by Jimmydean
    Originally posted by LethalJaxx

    To just answer the question posted at the end of the OP

     

    I buy GW2 because it's the very first themepark mmo ever made that lets you do what you want when you want. This is the main difference between GW2 and every other themepark ever. There is no level gating for quests, there is no set order in which to do them. There is just you, the player, who decides when he's ready to go to a more difficult zone. And if you did everything and still don't feel you're ready, you can do any of the things you did before and liked again until you are. If any DE, heart quest, dungeon, WvW, PvP doesn't apeal to you, you skip it without punishment. And if you liked something, you can do it again, without punishment. This amount of freedom is unheard of in any themepark and that's what sets GW2 apart from everything else. 

    Unfortunately this is simply not true. If you are level 5 and move into a level 20 zone, it doesn't really matter how skilled you are you are going to get obliterated.

    It's still true in that you can attempt it. And if there are other players around, you might even get through it alive and get exp. In every other game there's areas that tell you you can't enter because you're not the appropriate level, there are npcs that tell you you can't do quest X because you're not the appropriate level. So in that respect, what i said is 100% true. You decide when you want to attempt it, not the game.

  • eggy08eggy08 Member Posts: 525
    Originally posted by Jimmydean
    Originally posted by LethalJaxx

    To just answer the question posted at the end of the OP

     

    I buy GW2 because it's the very first themepark mmo ever made that lets you do what you want when you want. This is the main difference between GW2 and every other themepark ever. There is no level gating for quests, there is no set order in which to do them. There is just you, the player, who decides when he's ready to go to a more difficult zone. And if you did everything and still don't feel you're ready, you can do any of the things you did before and liked again until you are. If any DE, heart quest, dungeon, WvW, PvP doesn't apeal to you, you skip it without punishment. And if you liked something, you can do it again, without punishment. This amount of freedom is unheard of in any themepark and that's what sets GW2 apart from everything else. 

    Unfortunately this is simply not true. If you are level 5 and move into a level 20 zone, it doesn't really matter how skilled you are you are going to get obliterated.

    He never once said that you were right to say "I'm ready for this zone lets go", just stated that you could. And you can. I have gone into higher level zones and high level personal quests. It tells me that it's probly not a good idea, but at the same time, you can do it unlike most titles that the quests don't pop up till you reach that level.

  • fiontarfiontar Member UncommonPosts: 3,682
    Originally posted by agnostic4eve

    Well, I appreciate all the responses, both positive and negative(somewhat). I have decided to wait until the initial release and buy a copy for my wife. I'll mess around with her account and then make an even more informed decision. I most likely will be purchasing the game in the end, but I'm fine with that.

    I would like to thank those who posted the long thought out posts in regard to my indecisive mind, Thank you.

    Although for further comments, if anyone could explain the gearing that I have been watching and reading about, I would appreciate it.

    Gear in GW2 will be mostly cosmetic with attachments? Yes? No? Maybe so? How exactly is this working. Every place I have seen does not give a solid answer, basicly just saying it does, none of them really hit the nail on the head per se.

    There is a gear progression while you level, just like in any other MMO.

    There are tiers of quality and higher tier gear of the same level will have better stats.

    The power curve that gear provides is a bit more shallow than in other games.

    There is never just one way to get the best gear for your level. If you are at a level where there is a dungeon available, you can get great gear from dungeon runs, but you can also get gear just as good via crafting, karma vendors, (karma is a non-tradeable currency reward for doing tasks, events, completing some achievements, etc,,,) and other means.

    Once you reach the level cap, you may spend a little bit of time aquiring the max stat gear for your character. However, there is no ongoing gear inflation after that point. No raids to run, in order to get better and better gear, so you can raid higher level dungeons, which give you better and better gear, ad nauseum.

    Also, just like while leveling, there will be many different ways to earn max stat gear, so it's not just dungeon runs or reputation grinds, as it is in most other MMOs.

    The game has a system using Transmutation Stones, which allows you to easily combine the "skin" of one item with the stats of another of the same basic type. There will be more challenging avenues for aquiring gear in the game. The reward is not superior stats, but the unique skins they offer and the prestige attached to those skins. Or, just the personal coolness factor. :)

    For players who want more incentive to partake in the more challenging paths to gear aquisition than the fun of conquering challenging content, then the unique skins are meant to provide it.

    Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated
    image

  • eggy08eggy08 Member Posts: 525
    Originally posted by LethalJaxx
    Originally posted by Jimmydean
    Originally posted by LethalJaxx

    To just answer the question posted at the end of the OP

     

    I buy GW2 because it's the very first themepark mmo ever made that lets you do what you want when you want. This is the main difference between GW2 and every other themepark ever. There is no level gating for quests, there is no set order in which to do them. There is just you, the player, who decides when he's ready to go to a more difficult zone. And if you did everything and still don't feel you're ready, you can do any of the things you did before and liked again until you are. If any DE, heart quest, dungeon, WvW, PvP doesn't apeal to you, you skip it without punishment. And if you liked something, you can do it again, without punishment. This amount of freedom is unheard of in any themepark and that's what sets GW2 apart from everything else. 

    Unfortunately this is simply not true. If you are level 5 and move into a level 20 zone, it doesn't really matter how skilled you are you are going to get obliterated.

    It's still true in that you can attempt it. And if there are other players around, you might even get through it alive and get exp. In every other game there's areas that tell you you can't enter because you're not the appropriate level, there are npcs that tell you you can't do quest X because you're not the appropriate level. So in that respect, what i said is 100% true. You decide when you want to attempt it, not the game.

    No... you beat  me to it.

  • JimmydeanJimmydean Member UncommonPosts: 1,290
    Originally posted by eggy08
    Originally posted by Jimmydean
    Originally posted by LethalJaxx

    To just answer the question posted at the end of the OP

     

    I buy GW2 because it's the very first themepark mmo ever made that lets you do what you want when you want. This is the main difference between GW2 and every other themepark ever. There is no level gating for quests, there is no set order in which to do them. There is just you, the player, who decides when he's ready to go to a more difficult zone. And if you did everything and still don't feel you're ready, you can do any of the things you did before and liked again until you are. If any DE, heart quest, dungeon, WvW, PvP doesn't apeal to you, you skip it without punishment. And if you liked something, you can do it again, without punishment. This amount of freedom is unheard of in any themepark and that's what sets GW2 apart from everything else. 

    Unfortunately this is simply not true. If you are level 5 and move into a level 20 zone, it doesn't really matter how skilled you are you are going to get obliterated.

    He never once said that you were right to say "I'm ready for this zone lets go", just stated that you could. And you can. I have gone into higher level zones and high level personal quests. It tells me that it's probly not a good idea, but at the same time, you can do it unlike most titles that the quests don't pop up till you reach that level.

    Oh well in that case it certainly isn't the first MMORPG that lets you move into higher level zones to your death.  I remember exploring Kael Drakkel as a lvl 30 bard in EQ1 10 years ago.  Innovation!

  • heartlessheartless Member UncommonPosts: 4,993
    Originally posted by grapevine
    Originally posted by seridan
    Originally posted by Treekodar
    Originally posted by seridan

    That doesn't mean it's a "trinity". If everyone can do everything and switch roles mid-fight where is the trinity?

    So because it's not static it's not a trinity?

    No it's not.

    Read Mewhead's reply.

     

    Mewhead actually said  there is a kind of trinity, which is the same as the OPs observations.  They just aren't as static as they traditionally are.

    It's not a trinity since there are no trinity roles. You can't be a tank and gather aggro or be a healer and stand back and heal. The game is just not set up that way. Everyone fights, everyone can heal themselves and everyone can slot abilities that will buff other players around them.

    There are some defensive abilities which blind, slow or knock down enemies for a few seconds or abilities that would block the next attack, etc. There are also healing abilities but they are not even close in power to those in other games. The game doesn't have tanking or healing in a traditional sense. No class can stand toe to toe with a mob, especially a boss and soak up damage while being healed by his allies.

    image

  • kramtkramt Member Posts: 86
    Originally posted by Yalexy

    My grudge with GW2 is, that it isn't trying to make anything different, and it doesn't offer any longevity. Some 3 month into the game I'll start asking myself, what I should do now. That's basically the problem with all themeparks and the reason I don't get myself involved there too much.

    Do you play other games too? Those games you bought for $60 only last you for up to 40 hrs tops. The difference between GW2 form other games is, it's MMORPG that doesnt have a sub fee. Playing the game for 3 months means you already have more than what you paid for

  • jondifooljondifool Member UncommonPosts: 1,143
    Originally posted by agnostic4eve

    I have no reason to hate Guild Wars 2, and am trying to find a reason to want to purchase it. To make this thread a little less pointless, I will pose a question.

    What makes You want to buy Guild Wars? Hopefully some of that will rub off on me.

     

    First i want to thank you OP for staying calm and sticking to the topic in this thread. It is amazing how much crap and misunderstanding people can come up with, instead of just being helpfull and contributing, or moving on. Luckely there is also alot sticking to answering your question.

    What made me want to buy GW2 was the article from 2007 by Jeff Strain. After struggling with the MMO genre for years, here where something that make me think ," yes they got it figured out". I knew i had to buy it to see if they delivered. http://www.guildwars.com/events/tradeshows/gc2007/gcspeech.php

    Another little thing i will point at, is this article by Meowhead that already have contributed alot in this thread. It is marvelous to explain what ArenaNet would do different. But it seems to be forgotten alot, even though the innovation questions often pops up. http://www.mmorpg.com/gamelist.cfm/game/473/view/forums/thread/336987/The-Tao-of-Arenanet.html

    I like to schime in on the The "Holy" Trinity part. Its removing the fixed part (the holy) part that does the whole differense. In all the bwe's i have newer worried about role compositions in regular play.  New players showing up, missing a role newer happens. (but i am a firm defender of the statement that ArenaNet did not put away with the trinity, they just shared the responsebility to the whole group).

    There have been said so many good things about what GW2 can , that it kind of feels redundant to add to the pile right now , after reading the whole thread.

    Instead i will talk a little about one off the small gripes i have with GW2. And that is if those 5 years of waiting has made me grown pass this genre! (just like happend for me with RTS games, i still followed them on forums for a while and bought the new ones, i just didn't played them anymore). Basicly its not GW2 fault (besides taking so long to come out) but there is a chance that i am just to burned out/growned past to really enjoy even this IMHO really good MMO that i have been looking forward to so long.

    If that what has happends for you IMHE there really is no way that even this amount of good advice you get here in this thread can help you. So finally i want to ask back if  you think some of the feedback will rub off on you ?

  • heartlessheartless Member UncommonPosts: 4,993
    Originally posted by kramt
    Originally posted by Yalexy

    My grudge with GW2 is, that it isn't trying to make anything different, and it doesn't offer any longevity. Some 3 month into the game I'll start asking myself, what I should do now. That's basically the problem with all themeparks and the reason I don't get myself involved there too much.

    Do you play other games too? Those games you bought for $60 only last you for up to 40 hrs tops. The difference between GW2 form other games is, it's MMORPG that doesnt have a sub fee. Playing the game for 3 months means you already have more than what you paid for

    Not to mention being an MMO, the game is bound to get content patches and expansions. So it's not like there isn't going to be more content added after launch.

    But yea, 3 months of gameplay is a steal for $60. Most single player games give like 20-40 hours tops.

    image

  • Dreamo84Dreamo84 Member UncommonPosts: 3,713
    I'm a little worried myself that the players will try to adapt the game into a trinity. Lfg need 1 guardian type deal but hopefully the developers intention remains true.

    image
  • Agnostic42Agnostic42 Member UncommonPosts: 405

    Jondifool, I like to think that even in this day and age, if you maintain a level head and approach things with an open mind, the feedback you recieve outweighs the amount of trash that flies in as well.

    To answer your question, I do think this advice has helped me make a more informed decision. I also felt that a lot of the love/hate that I had been reading on this board recently could use a positive debate where the Pro's and Con's were weighed evenly and level headed. I tried my best to guide the thread as it went along.

    I will be purchasing the game for my wife, most likely pre-ordering it today or tomorrow. When early play starts I will watch over her shoulder a bit. Which means I wil be buying the game shortly afterwards, I already know it.

    I also have to admit, playing a Thief in this game sounds rather fun, and I look forward to trying it out.

  • CoatedCoated Member UncommonPosts: 507

    OP, I'm in the same boat as you mate.

    I really don't get the hype around this game. Yes, i Pre-purchased it, but not out of, "oooo this game looks awesome!", but more, "Ok, I bought FFIX, I bought SWTOR, I think I can give GW2 a try cause it honestly couldn't get any worse". We will see how it all turns out, but my expectations for this game are not high.

  • itgrowlsitgrowls Member Posts: 2,951
    Originally posted by Derpybird
    Originally posted by itgrowls

    Basically, in a nutshell, not only is the OP not trying to convince himself to like the game he seriously has some misconceptions about the game (despite hours of footage hours of explanations and multiple stickies in these very own forums about the point, aspects, and features of this title.) 

    So in short, look at his history, and know that this thread is nothing to even bother with. Just a warning to late comers in here who might have missed the middle posts.

    I don't think this is necessarily true.

    There have been a number of people who have changed their opinions on GW2, both in favor of the game and against. Some people had preconceived notions about the game that later changed based on new information, and others played a BWE and decided that it wasn't what they were looking for.

    I'd like to believe that the forums still have folks in them that use them for discussion and information gathering. This seems to be becoming less and less frequent, especially as we approach the launch of GW2 and passions rise.

    And I do understand, in part, the OP's position. He's seen GW2 and doesn't react to it the the same way his wife/others do, but that's a reflection of people looking for different experiences in their free-time gaming.

    OOoops! forgive my jaded nature! I retract my previous post on this topic. This is not the thread i thought it was. Just have had to deal with so many misconstrued nonsense threads lately combined with my current physical state, but that's no excuse.

    I honestly have no idea why they didn't put in housing myself. It makes no sense because it would have been even better with housing considering all the wonderful things one can get from the adventures in this title to put into the house.

    I ordered mine OP not because of the lore, the combat, or the B2P model tho these things were factors in ordering it, I ordered my copy because of how the Devs handled the everyday problems found in the mmo themepark style games. They were brilliant in eliminating the problems of trinity, cooperation, quest hubs, named mob tagging, resource gathering, time constraints on making multiple crafting items, travel. I know it sounds like I'm gushing but when you look at it objectively you can't help but notice how they went thru each problem and found a great solution for the problem, and what's even better they worked with the community in doing it. Any Dev team that works with their community definitely deserves my support. The rash of games that have come out and been out for years that think it's  okay to just ignore the players and do whatever you want and expect money to come flowing in is what's wrong with the industry imo.

  • sammandarsammandar Member Posts: 523
    Originally posted by Varthander
    Dont force yourself to just like it, if the game doesnt atract you, then let it go and continue.

    Agreed. No one should feel like they have to like something they may or may not like. If GW2 isn't for you, there are plenty other games you can play.

  • MeowheadMeowhead Member UncommonPosts: 3,716
    Originally posted by agnostic4eve

    I will be purchasing the game for my wife, most likely pre-ordering it today or tomorrow. When early play starts I will watch over her shoulder a bit. Which means I wil be buying the game shortly afterwards, I already know it.

    I also have to admit, playing a Thief in this game sounds rather fun, and I look forward to trying it out.

     Pre-purchase the game if that's still available.  That'll give you a 3 day head start, and let you start playing on the 25th, while pre-ordering will only let you play on the 27th.  Your wife might appreciate getting to start playing on Friday night/Saturday (The weekend), which is usually a good time for people, rather than starting during the weekday.

    Unless there's a specific reason you can't swing the 55 dollars a week ahead instead of when you actually pick up the game. :)

  • Agnostic42Agnostic42 Member UncommonPosts: 405
    Originally posted by Meowhead
    Originally posted by agnostic4eve

    I will be purchasing the game for my wife, most likely pre-ordering it today or tomorrow. When early play starts I will watch over her shoulder a bit. Which means I wil be buying the game shortly afterwards, I already know it.

    I also have to admit, playing a Thief in this game sounds rather fun, and I look forward to trying it out.

     Pre-purchase the game if that's still available.  That'll give you a 3 day head start, and let you start playing on the 25th, while pre-ordering will only let you play on the 27th.  Your wife might appreciate getting to start playing on Friday night/Saturday (The weekend), which is usually a good time for people, rather than starting during the weekday.

    Unless there's a specific reason you can't swing the 55 dollars a week ahead instead of when you actually pick up the game. :)

    Good to know, I'll be Pre-Purchasing for her then, thanks.

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