Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

All remaining mmos should go B2P now that GW2 is released

jpnolejpnole Member UncommonPosts: 1,698

Sub, F2P... it doesn't matter. With GW2 upon us, they will not be able to compete. To sub another mmo besides GW2 would imply   that the other mmo offers more or is somehow superior. This isn't the case. WoW may have more content, and Rift has added quite a bit, but in the end, why pay for another sub if the experience doesn't equal that of GW2?

As for prior AAAs gone F2P, they could all take a lesson from GW2's cash shop, but even that won't be enough. LOTRO, DDO, Etc, Etc,  they are all way too restrictive. GW2 gives you everything with the cash shop completely unnecessary. Meanwhile, new F2Ps simply don't have the budget to keep up since they lack the box fee.

Basically, all MMOs should seriously consider dropping their current pricing models and figure out a fair B2P "box price" with a GW2 quality cash shop to compliment it.

 

First two casualties of GW2:

City of Heroes     http://www.examiner.com/article/ncsoft-is-shutting-down-city-of-heroes

Black Prophecy    http://lorehound.com/news/black-prophecy-shutting-down-on-sept-26th/

 

I will update as the list grows.

«1345

Comments

  • JakdstripperJakdstripper Member RarePosts: 2,410

    i disagree.

    F2P is fine for theme parks where the impact of what you buy in the cash shop is very minimal since you have no impact on the world arround you.

     

    however, for sand box mmos (like EvE, DF, MO, Wurm, etc) a cash shop is probably the worst thing you could possible get since what you do buy can and will impact the world, which in turn will impact other player's gameplay. money should never bring an advantage in sandboxes.

     

    keep the F2P for themeparks, but keep the subscription for sandboxes.

  • TheocritusTheocritus Member LegendaryPosts: 10,021
          The B2P model worked well for GW2 but it certainly wouldn't work for every game......Put out a high quality game and yes people will buy it...Unfortunately there are too many in this industry that are not very good, and most people would not be very happy if they had to drop 50+ bucks to try out every MMO....The more options we have payment wise the better.
  • stayontargetstayontarget Member RarePosts: 6,519
    90% of all mmo's are f2p,  so why do you care so much about what the other 10% do. 

    Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...

  • FrodoFraginsFrodoFragins Member EpicPosts: 6,057
    My dream is that no MMO other than WOW has a sub.  That includes F2P games like AoC, LOTRO and soon SWTOR.  Just reasonably priced single purchase unlocks and full purchase expansions.
  • jpnolejpnole Member UncommonPosts: 1,698
    Originally posted by Theocritus
          The B2P model worked well for GW2 but it certainly wouldn't work for every game......Put out a high quality game and yes people will buy it...Unfortunately there are too many in this industry that are not very good, and most people would not be very happy if they had to drop 50+ bucks to try out every MMO....The more options we have payment wise the better.

    That's why I said, "figure out a fair price" and go B2P. It could be $20, $30... who knows?

  • vort3xvort3x Member Posts: 129

    I've said it a couple of times before. Any game with a sub is a complete ripoff. Does anyone honestly belive that a game with a couple of millions of subscribers needs 15€ per month from each of those subscribers just to cover their expanses?! Riiight... With all the money they get from those subs they could probably change all the servers for new servers every month!!

    Besides, noone will ever make a game that I can consider good enough to pay 300€ per year just to play. Geez such bollocks. Now imagine I play 5 years... I'd spend about 1500€ only on gaming fee... pfff

  • AconsarAconsar Member Posts: 262

    Please no.  It needs to revert to the old days when a "monthly fee" actually got us a sizable update every month (see: Asheron's Call).  It made the sub fee actually worthwhile.  Games like Warcraft get away with 6 month gaps without updates because people ALLOW them to.  That is the only reason subscription based games are considered "bad" now.

    Another great example is EVE.  Regular, sizable expansions on top of patches that are all free.

    B2P only means there will be so many more expansions, just like GW1, and cash shop items.

  • YakkinYakkin Member Posts: 919

    As much as I love GW2, I think there is more than enough room for many GOOD QUALITY MMOs with various payment models.

    Only problem is, a lot of MMOs aren't able to justify their models for a variety of reasons.

  • AconsarAconsar Member Posts: 262
    Originally posted by vort3x

    I've said it a couple of times before. Any game with a sub is a complete ripoff. Does anyone honestly belive that a game with a couple of millions of subscribers needs 15€ per month from each of those subscribers just to cover their expanses?! Riiight... With all the money they get from those subs they could probably change all the servers for new servers every month!!

    Besides, noone will ever make a game that I can consider good enough to pay 300€ per year just to play. Geez such bollocks. Now imagine I play 5 years... I'd spend about 1500€ only on gaming fee... pfff

    Name another hobby you could do for an entire year, as much as you want, for that same price?

     

    I can't think of anything outside of sitting outside on my porch and watching the sky because of travel costs otherwise.  If GW2 never has an expansion or any content that releases (expansions/etc) that aren't free, then I would agree.  But you know exactly well they will have expansions, just like GW1, that will be $30, $40, or $50 each.

  • NadiaNadia Member UncommonPosts: 11,798
    Originally posted by jpnole

    Black Prophecy    http://lorehound.com/news/black-prophecy-shutting-down-on-sept-26th/

    you are blaming the closing of a Gamigo scifi game on GW2?

     

    have you seen all the games Gamigo has?

    https://en.gamigo.com/

     

  • RaysheRayshe Member UncommonPosts: 1,279

    Sub is only good if your hitting one of the following.

     

    1. Alternate form of paying for a month

    2. Monthly Update in content.

    3. Giving Free access to future Expansions

     

     

    More can probubly be added. however if you dont have a alternative or your charging for the release of new areas. Your game doesnt deserve a sub.

    Because i can.
    I'm Hopeful For Every Game, Until the Fan Boys Attack My Games. Then the Knives Come Out.
    Logic every gamers worst enemy.

  • Trudge34Trudge34 Member UncommonPosts: 392
    Wow...you know...I'm loving GW2 quite a bit too but I wouldn't say the sub model is done. To be honest....I probably wouldn't pay for a sub to GW2 as it is now. It's a quality game for what I paid for, and I'm enjoying it as much as any since EQ, but it's not sub quality. The game world is huge, the events are fun, the personal storyline is...meh, but it's still not worth a sub. It's very very good, but not worth a sub...yet.

    Played: EQ1 (10 Years), Guild Wars, Rift, TERA
    Tried: EQ2, Vanguard, Lord of the Rings Online, Dungeons and Dragons Online, Runes of Magic and countless others...
    Currently Playing: GW2

    Nytlok Sylas
    80 Sylvari Ranger

  • fyerwallfyerwall Member UncommonPosts: 3,240
    Originally posted by jpnole

    Sub, F2P... it doesn't matter. With GW2 upon us, they will not be able to compete. To sub another mmo besides GW2 would imply   that the other mmo offers more or is somehow superior. This isn't the case. WoW may have more content, and Rift has added quite a bit, but in the end, why pay for another sub if the experience doesn't equal that of GW2?

    As for prior AAAs gone F2P, they could all take a lesson from GW2's cash shop, but even that won't be enough. LOTRO, DDO, Etc, Etc,  they are all way too restrictive. GW2 gives you everything with the cash shop completely unnecessary. Meanwhile, new F2Ps simply don't have the budget to keep up since they lack the box fee.

    Basically, all MMOs should seriously consider dropping their current pricing models and figure out a fair B2P "box price" with a GW2 quality cash shop to compliment it.

     

    First two casualties of GW2:

    City of Heroes     http://www.examiner.com/article/ncsoft-is-shutting-down-city-of-heroes

    Black Prophecy    http://lorehound.com/news/black-prophecy-shutting-down-on-sept-26th/

     

    I will update as the list grows.

    LOL! Seriously?!

    Sadly I doubt GW2 had any impact on any of the games listed (well, maybe CoH as its NCSoft - they tend to cut their weakest/oldest link when they release a new game ie: GW2)

    As for BP, yeah, don't think so...

    It's ok to be a fan, but you are now teetering on the edge of delusional. Take a step back and breathe.

    There are 3 types of people in the world.
    1.) Those who make things happen
    2.) Those who watch things happen
    3.) And those who wonder "What the %#*& just happened?!"


  • GeezerGamerGeezerGamer Member EpicPosts: 8,857

    B2P is hardly the ganbuster success everyone is claiming it will be. GW1 didn't come ushering in a new era. and it's certainly way to early to make a claim either way.

    Subs are dead and dying because the games themselves suck. They aren't worth a sub fee. That's why lately, when they go F2P to try to extend their life, they still die. 

    GW2's cash shop is not P2W and that's fine. but that says nothing for the greedier companies. How do you think other companies would adopt the B2P method? To them is business as usual...That is, P2W cash shop only now, you have to pay for a digital download? No thanks.

    In the end, GW2 will probably not be cheaper to play than a sub based game anyway. Recently, both WoW and Rift had some pretty sweet deals and you could play their games for a year and still have it be comparable to GW2 for a year while getting the same offerings. Such as the ability to play all classes and have comparable inventory space. All 3 games would all be in the same ball park at the end of the year. 

  • Trudge34Trudge34 Member UncommonPosts: 392
    Originally posted by GeezerGamer

    B2P is hardly the ganbuster success everyone is claiming it will be. GW1 didn't come ushering in a new era. and it's certainly way to early to make a claim either way.

    Subs are dead and dying because the games themselves suck. They aren't worth a sub fee. That's why lately, when they go F2P to try to extend their life, they still die. 

    GW2's cash shop is not P2W and that's fine. but that says nothing for the greedier companies. How do you think other companies would adopt the B2P method? To them is business as usual...That is, P2W cash shop only now, you have to pay for a digital download? No thanks.

    In the end, GW2 will probably not be cheaper to play than a sub based game anyway. Recently, both WoW and Rift had some pretty sweet deals and you could play their games for a year and still have it be comparable to GW2 for a year while getting the same offerings. Such as the ability to play all classes and have comparable inventory space. All 3 games would all be in the same ball park at the end of the year. 

    This is the reason most of the games have failed lately. Not because they have a sub, but because they weren't worthy of one. I think we will see a game with a subscription model that's sucessful soon enough with EQNext...if they hold true to their first hinting that they are going to make a game closer to EQ1 than what's come out lately. We need that in the MMO genre. Not everyone has to be THE hero, but a person in a cog of an online society to be sucesfull. That's part of what really made the early MMOs good is that not everyone was the "Omgz hero" but a part of something bigger than themselves...in my opinion at least.

    Played: EQ1 (10 Years), Guild Wars, Rift, TERA
    Tried: EQ2, Vanguard, Lord of the Rings Online, Dungeons and Dragons Online, Runes of Magic and countless others...
    Currently Playing: GW2

    Nytlok Sylas
    80 Sylvari Ranger

  • MyrdynnMyrdynn Member RarePosts: 2,483

    cool then I could get zero customer service after being hacked by every game. 

    Thank god, for the last week I have been able to log in TSW, while waiting and waiting for a response from the wonderful customer service that is Arenanet on why my account is banned.

    I would much rather play a sub for a game that I can play, that I can contact, that I can call, then pay a box price for a game I cant do any of the above

     

  • LoktofeitLoktofeit Member RarePosts: 14,247
    Originally posted by jpnole

    Sub, F2P... it doesn't matter. With GW2 upon us, they will not be able to compete. To sub another mmo besides GW2 would imply   that the other mmo offers more or is somehow superior. This isn't the case. WoW may have more content, and Rift has added quite a bit, but in the end, why pay for another sub if the experience doesn't equal that of GW2?

    As for prior AAAs gone F2P, they could all take a lesson from GW2's cash shop, but even that won't be enough. LOTRO, DDO, Etc, Etc,  they are all way too restrictive. GW2 gives you everything with the cash shop completely unnecessary. Meanwhile, new F2Ps simply don't have the budget to keep up since they lack the box fee.

    Basically, all MMOs should seriously consider dropping their current pricing models and figure out a fair B2P "box price" with a GW2 quality cash shop to compliment it.

     

    First two casualties of GW2:

    City of Heroes     http://www.examiner.com/article/ncsoft-is-shutting-down-city-of-heroes

    Black Prophecy    http://lorehound.com/news/black-prophecy-shutting-down-on-sept-26th/

     

    I will update as the list grows.

     

    ArenaNet's marketing team is brilliant. They made a F2P game, put a front loaded box charge on and then positioned against the subscription model. I can easily see future F2P games doing the same thing - slap a box charge up front and hard sell the 'no subscription fee' angle.

    BTW, attributing the closure of those two games to GW2 is one heck of a leap. Correlation does not imply causation.

    There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
    "Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre

  • IceAgeIceAge Member EpicPosts: 3,203
    Originally posted by Trudge34
    Wow...you know...I'm loving GW2 quite a bit too but I wouldn't say the sub model is done. To be honest....I probably wouldn't pay for a sub to GW2 as it is now. It's a quality game for what I paid for, and I'm enjoying it as much as any since EQ, but it's not sub quality. The game world is huge, the events are fun, the personal storyline is...meh, but it's still not worth a sub. It's very very good, but not worth a sub...yet.

    Your comment is .. funny, really :) Game is very very good, but not worth a sub..yet! You enjoy it as much as any since EQ , but is not a sub quality ! The game world is huge, the events are fun, but not so much fun in storyline , but still it does not worth a sub! Seriously , kinda funny comment there lol!

    Reporter: What's behind Blizzard success, and how do you make your gamers happy?
    Blizzard Boss: Making gamers happy is not my concern, making money.. yes!

  • IceAgeIceAge Member EpicPosts: 3,203
    Originally posted by Loktofeit
    Originally posted by jpnole

    Sub, F2P... it doesn't matter. With GW2 upon us, they will not be able to compete. To sub another mmo besides GW2 would imply   that the other mmo offers more or is somehow superior. This isn't the case. WoW may have more content, and Rift has added quite a bit, but in the end, why pay for another sub if the experience doesn't equal that of GW2?

    As for prior AAAs gone F2P, they could all take a lesson from GW2's cash shop, but even that won't be enough. LOTRO, DDO, Etc, Etc,  they are all way too restrictive. GW2 gives you everything with the cash shop completely unnecessary. Meanwhile, new F2Ps simply don't have the budget to keep up since they lack the box fee.

    Basically, all MMOs should seriously consider dropping their current pricing models and figure out a fair B2P "box price" with a GW2 quality cash shop to compliment it.

     

    First two casualties of GW2:

    City of Heroes     http://www.examiner.com/article/ncsoft-is-shutting-down-city-of-heroes

    Black Prophecy    http://lorehound.com/news/black-prophecy-shutting-down-on-sept-26th/

     

    I will update as the list grows.

     

    ArenaNet's marketing team is brilliant. They made a F2P game, put a front loaded box charge on and then positioned against the subscription model. I can easily see future F2P games doing the same thing - slap a box charge up front and hard sell the 'no subscription fee' angle.

    BTW, attributing the closure of those two games to GW2 is one heck of a leap. Correlation does not imply causation.

    This easily fits you : "I have no clue what I am talking about." ( It's found in your signature )

    Reporter: What's behind Blizzard success, and how do you make your gamers happy?
    Blizzard Boss: Making gamers happy is not my concern, making money.. yes!

  • LoktofeitLoktofeit Member RarePosts: 14,247
    Originally posted by IceAge
    Originally posted by Loktofeit
    Originally posted by jpnole

    Sub, F2P... it doesn't matter. With GW2 upon us, they will not be able to compete. To sub another mmo besides GW2 would imply   that the other mmo offers more or is somehow superior. This isn't the case. WoW may have more content, and Rift has added quite a bit, but in the end, why pay for another sub if the experience doesn't equal that of GW2?

    As for prior AAAs gone F2P, they could all take a lesson from GW2's cash shop, but even that won't be enough. LOTRO, DDO, Etc, Etc,  they are all way too restrictive. GW2 gives you everything with the cash shop completely unnecessary. Meanwhile, new F2Ps simply don't have the budget to keep up since they lack the box fee.

    Basically, all MMOs should seriously consider dropping their current pricing models and figure out a fair B2P "box price" with a GW2 quality cash shop to compliment it.

     

    First two casualties of GW2:

    City of Heroes     http://www.examiner.com/article/ncsoft-is-shutting-down-city-of-heroes

    Black Prophecy    http://lorehound.com/news/black-prophecy-shutting-down-on-sept-26th/

     

    I will update as the list grows.

     

    ArenaNet's marketing team is brilliant. They made a F2P game, put a front loaded box charge on and then positioned against the subscription model. I can easily see future F2P games doing the same thing - slap a box charge up front and hard sell the 'no subscription fee' angle.

    BTW, attributing the closure of those two games to GW2 is one heck of a leap. Correlation does not imply causation.

    This easily fits you : "I have no clue what I am talking about." ( It's found in your signature )

    Could you explain why you feel that way? I'm rather interested in what you felt was false there and why. To be clear, I'm not saying you're right, wrong or anything in between, rather I would like to know why you feel either the part about the business model or the part about the closures is so way off base.

     

     

    There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
    "Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre

  • KenFisherKenFisher Member UncommonPosts: 5,035

    F2P with a non-predatory business plan is still a viable option for players, especially casuals who hop games.

     

    The game I'm playing now, I've been in for a month or two.  So far I have spent a total of ten bucks for item shop currency.  There's no reason for it to convert to Buy to Play.  It's already making plenty, and the game is packed 24/7.


    Ken Fisher - Semi retired old fart Network Administrator, now working in Network Security.  I don't Forum PVP.  If you feel I've attacked you, it was probably by accident.  When I don't understand, I ask.  Such is not intended as criticism.
  • ScalplessScalpless Member UncommonPosts: 1,426
    Disagree. Even though GW2 is great and better than many sub games out there, a good game with frequent content updates is worth a sub. The problem is that Rift and EVE seem to be the only games that get frequent content updates nowadays. Guess what? Both have been doing quite well, even though they weren't major hits.
  • FrodoFraginsFrodoFragins Member EpicPosts: 6,057
    Originally posted by Aconsar
    Originally posted by vort3x

    I've said it a couple of times before. Any game with a sub is a complete ripoff. Does anyone honestly belive that a game with a couple of millions of subscribers needs 15€ per month from each of those subscribers just to cover their expanses?! Riiight... With all the money they get from those subs they could probably change all the servers for new servers every month!!

    Besides, noone will ever make a game that I can consider good enough to pay 300€ per year just to play. Geez such bollocks. Now imagine I play 5 years... I'd spend about 1500€ only on gaming fee... pfff

    Name another hobby you could do for an entire year, as much as you want, for that same price?

     

    I can't think of anything outside of sitting outside on my porch and watching the sky because of travel costs otherwise.  If GW2 never has an expansion or any content that releases (expansions/etc) that aren't free, then I would agree.  But you know exactly well they will have expansions, just like GW1, that will be $30, $40, or $50 each.

    Play GW2 and a bunch of F2P MMOs without ever paying a sub?  What do I win?

     

    Honestly, Every 3-4 months of sub costs could buy you some great games to play those months instead of the same old WOW.

  • FrodoFraginsFrodoFragins Member EpicPosts: 6,057
    Originally posted by GeezerGamer

    B2P is hardly the ganbuster success everyone is claiming it will be. GW1 didn't come ushering in a new era. and it's certainly way to early to make a claim either way.

    GW1 wasn't an MMO.

  • IceAgeIceAge Member EpicPosts: 3,203
    Originally posted by Loktofeit
    Originally posted by IceAge
    Originally posted by Loktofeit
    Originally posted by jpnole

    Sub, F2P... it doesn't matter. With GW2 upon us, they will not be able to compete. To sub another mmo besides GW2 would imply   that the other mmo offers more or is somehow superior. This isn't the case. WoW may have more content, and Rift has added quite a bit, but in the end, why pay for another sub if the experience doesn't equal that of GW2?

    As for prior AAAs gone F2P, they could all take a lesson from GW2's cash shop, but even that won't be enough. LOTRO, DDO, Etc, Etc,  they are all way too restrictive. GW2 gives you everything with the cash shop completely unnecessary. Meanwhile, new F2Ps simply don't have the budget to keep up since they lack the box fee.

    Basically, all MMOs should seriously consider dropping their current pricing models and figure out a fair B2P "box price" with a GW2 quality cash shop to compliment it.

     

    First two casualties of GW2:

    City of Heroes     http://www.examiner.com/article/ncsoft-is-shutting-down-city-of-heroes

    Black Prophecy    http://lorehound.com/news/black-prophecy-shutting-down-on-sept-26th/

     

    I will update as the list grows.

     

    ArenaNet's marketing team is brilliant. They made a F2P game, put a front loaded box charge on and then positioned against the subscription model. I can easily see future F2P games doing the same thing - slap a box charge up front and hard sell the 'no subscription fee' angle.

    BTW, attributing the closure of those two games to GW2 is one heck of a leap. Correlation does not imply causation.

    This easily fits you : "I have no clue what I am talking about." ( It's found in your signature )

    Could you explain why you feel that way? I'm rather interested in what you felt was false there and why. To be clear, I'm not saying you're right, wrong or anything in between, rather I would like to know why you feel either the part about the business model or the part about the closures is so way off base.

     

     

    First of, the game is B2P, not F2P , no matter what you are trying to "prove". Simple, there is a difference between P2P, B2P and F2P, so please, don't change the "history" . Secondly , you were clearly tried to somehow create "heat" with that comment! So please, next time don't "fish" the game from his category , and put it in "where he's not belong", (in F2P) category!

    Reporter: What's behind Blizzard success, and how do you make your gamers happy?
    Blizzard Boss: Making gamers happy is not my concern, making money.. yes!

Sign In or Register to comment.