Agony, as A.Net said is just in this area. So it may be a one off so people don't farm them so much. As was stated, very similar to Spectral Agony from the Mursaat in GW1: Prophecies. The infusion in GW1 was only good those areas with the Mursaat.
Bet you and everyone else went and got that Spectral Agony though didn't you? I did because I HAD to, I needed it. You couldn't complete the campaign if you didn't. At the very least it was EXTREMELY difficult without it.
I don't suffer from insanity, I enjoy every minute of it.
Agony, as A.Net said is just in this area. So it may be a one off so people don't farm them so much. As was stated, very similar to Spectral Agony from the Mursaat in GW1: Prophecies. The infusion in GW1 was only good those areas with the Mursaat.
Bet you and everyone else went and got that Spectral Agony though didn't you? I did because I HAD to. You couldn't complete the campaign if you didn't.
Actually, I completed the whole campaign with out it on one character. It was Possiible.
Agony, as A.Net said is just in this area. So it may be a one off so people don't farm them so much. As was stated, very similar to Spectral Agony from the Mursaat in GW1: Prophecies. The infusion in GW1 was only good those areas with the Mursaat.
Bet you and everyone else went and got that Spectral Agony though didn't you? I did because I HAD to. You couldn't complete the campaign if you didn't.
Actually, I completed the whole campaign with out it on one character. It was psosible.
Not before heroes were introduced into the game.
I don't suffer from insanity, I enjoy every minute of it.
No, because then i can same the same about other games like Rift. I don't need max stat gear to enjoy the game even though it has a 'gear grind' of sorts. Yet another of those BS defenses just like when they tried to claim that there was plenty of things to do in GW2, the list consisting of things that every single MMO out there already practically had in place.
Agony, as A.Net said is just in this area. So it may be a one off so people don't farm them so much. As was stated, very similar to Spectral Agony from the Mursaat in GW1: Prophecies. The infusion in GW1 was only good those areas with the Mursaat.
Bet you and everyone else went and got that Spectral Agony though didn't you? I did because I HAD to. You couldn't complete the campaign if you didn't.
Actually, I completed the whole campaign with out it on one character. It was psosible.
Not before heroes were introduced into the game.
Actually yes (with in the first 3 months of release) - did it with a guild group - it was a challenge and fun at the same time.
The actual difference in stats on gear is slight, but since they are making you get gear to do certain content I voted no.
Really you need the few points to get an edge, so someone has 13 might and someone else has 15 and that makes a big difference? I doubt it. A skilled person is still going to come out on top even in greens.
on a single piece it doesn't the difference comes when you add ALL of the pieces together. Those little scores add up to about a 20% increase in stats all total. It's not insignificant with a whole set. and that's the point.
Agony, as A.Net said is just in this area. So it may be a one off so people don't farm them so much. As was stated, very similar to Spectral Agony from the Mursaat in GW1: Prophecies. The infusion in GW1 was only good those areas with the Mursaat.
Bet you and everyone else went and got that Spectral Agony though didn't you? I did because I HAD to. You couldn't complete the campaign if you didn't.
Actually, I completed the whole campaign with out it on one character. It was psosible.
Not before heroes were introduced into the game.
Actually yes (with in the first 3 months of release) - did it with a guild group - it was a challenge and fun at the same time.
I did edit my post a few seconds before you replied saying at the very least it would be extremely difficult. Which I'm sure it would have been. You can do the raids in WoW and stuff without raid gear.. it's just extremely difficult. If something stops it being extremely difficult, I'd say it's required imo.
I don't suffer from insanity, I enjoy every minute of it.
Agony, as A.Net said is just in this area. So it may be a one off so people don't farm them so much. As was stated, very similar to Spectral Agony from the Mursaat in GW1: Prophecies. The infusion in GW1 was only good those areas with the Mursaat.
Agony as a stat reduction isn't the problem, the problem is the added stats. Please stay on subject.
The way that this gear is NOT like the Mursaat is that it has significantly higher states then the Exotic and they did this on purpose. They wanted to attract specifically the crowd that stays with a game only long enough to get their gear until they are off to do some other dungeon only grind game.
Stats were added to this gear when you add all the stats together they are significantly better in stats then the exotic gear. When you add this to any game people are going to go and get it because they need the higher stats to be better.
When Anet started they said they would not have multiple tier end game armor.
When they started they said they would not force people to play in a single play style only.
When they started they said they would not make it nearly impossible to progress.
They just broke all three of those promises.
The problem is the game was not built for higher tier armor as evident by the lack of people in Orr the lack of people in any other dungeons BUT the Fractals dungeon thus making all open world content, all other dungeons, and crafting obsolete and useless in a single patch.
The actual difference in stats on gear is slight, but since they are making you get gear to do certain content I voted no.
Really you need the few points to get an edge, so someone has 13 might and someone else has 15 and that makes a big difference? I doubt it. A skilled person is still going to come out on top even in greens.
on a single piece it doesn't the difference comes when you add ALL of the pieces together. Those little scores add up to about a 20% increase in stats all total. It's not insignificant with a whole set. and that's the point.
Can you share source for set stats? I been wanting to see the difference in stats myself but for some reason I can only find rings, back, trinkets but not main set pieces.
Unless this is a baseless assumption, or even educated guess. If so then I will personally wait before I come to conclusions on power differences and necessity for further discussion.
You don't really "need" anything in most MMORPGs...
But according to the Field of Dreams Principle, if you build it - they will come.
In MMO parlance - if you add it, players must WANT it...
BS - I fixed it for you.
They mean the same thing in this context... and the point is the same either way.
I think there is a fairly heavy split between people that climb the mountain "because it's there" and those that climb it to put their flag at the top.
I like to think that I want to plant my flag at the top of the mountain because the mountain is there.
You don't really "need" anything in most MMORPGs...
But according to the Field of Dreams Principle, if you build it - they will come.
In MMO parlance - if you add it, players must WANT it...
BS - I fixed it for you.
They mean the same thing in this context... and the point is the same either way.
There is a difference between want and need. I need a car to get to work because there is no mass transportation in my area. I want a Ferrari but can actually use the most basic car, in actuality but, the Ferrari would make it more fun. That is the difference, when the want(s) get changed to need(s) by the player.
You don't really "need" anything in most MMORPGs...
But according to the Field of Dreams Principle, if you build it - they will come.
In MMO parlance - if you add it, players must WANT it...
BS - I fixed it for you.
They mean the same thing in this context... and the point is the same either way.
There is a difference between want and need. I need a car to get to work because there is no mass transportation in my area. I want a Ferrari but can actually use the most basic car, in actuality but, the Ferrari would make it more fun. That is the difference, when the want(s) get changed to need(s) by the player.
Lets not go symantics..
I can look at a bar of chocolate and say "I must have that bar of chocolate!". It means the same thing as want when said like that (unless you are dying of starvation or summat). That is what he meant.
It's just written text confusion because you couldn't see the expression behind what he was saying.
I don't suffer from insanity, I enjoy every minute of it.
The actual difference in stats on gear is slight, but since they are making you get gear to do certain content I voted no.
Really you need the few points to get an edge, so someone has 13 might and someone else has 15 and that makes a big difference? I doubt it. A skilled person is still going to come out on top even in greens.
on a single piece it doesn't the difference comes when you add ALL of the pieces together. Those little scores add up to about a 20% increase in stats all total. It's not insignificant with a whole set. and that's the point.
Can you share source for set stats? I been wanting to see the difference in stats myself but for some reason I can only find rings, back, trinkets but not main set pieces.
Unless this is a baseless assumption, or even educated guess. If so then I will personally wait before I come to conclusions on power differences and necessity for further discussion.
Someone in the main forums discussing this was showing the math. It was no assumption I'll try to find it again.
I voted yes, because of course that is a valid argument (which was all this poll asked). It's one of many valid arguments for both sides. Whether or not that argument definitively determines your position on the matter is a different story.
Originally posted by Homitu I voted yes, because of course that is a valid argument (which was all this poll asked). It's one of many valid arguments for both sides. Whether or not that argument definitively determines your position on the matter is a different story.
Let me know how it goes when you take back Arah's door and run a successful Fractal dressed all in blues or naked without being downed or dieing a single time will yeah?
The actual difference in stats on gear is slight, but since they are making you get gear to do certain content I voted no.
Really you need the few points to get an edge, so someone has 13 might and someone else has 15 and that makes a big difference? I doubt it. A skilled person is still going to come out on top even in greens.
on a single piece it doesn't the difference comes when you add ALL of the pieces together. Those little scores add up to about a 20% increase in stats all total. It's not insignificant with a whole set. and that's the point.
Can you share source for set stats? I been wanting to see the difference in stats myself but for some reason I can only find rings, back, trinkets but not main set pieces.
Unless this is a baseless assumption, or even educated guess. If so then I will personally wait before I come to conclusions on power differences and necessity for further discussion.
Someone in the main forums discussing this was showing the math. It was no assumption I'll try to find it again.
Thanks I really do want to see how the statistics play out on the gear.
Originally posted by Homitu I voted yes, because of course that is a valid argument (which was all this poll asked). It's one of many valid arguments for both sides. Whether or not that argument definitively determines your position on the matter is a different story.
Let me know how it goes when you take back Arah's door and run a successful Fractal dressed all in blues or naked without being downed or dieing a single time will yeah?
I don't follow where you're going with this. Are you implying that max stat gear is required to do those things? Or that the only alternative to max stat gear is nakedness or blue gear? Or that you won't get downed a single time in FotM if you have max stat gear? Or that running FotM and being put in the downed state once or more negatively impacts one's fun?
Originally posted by Homitu I voted yes, because of course that is a valid argument (which was all this poll asked). It's one of many valid arguments for both sides. Whether or not that argument definitively determines your position on the matter is a different story.
This is the point of the poll. If it's voted against in the poll, the majority of posters on this forum do not believe it is a valid argument. At that point, you or anyone else is welcome to use it as an argument, but the majority of posters in this forum will not take it seriously and not accept it as a valid argument. The poll is sort of a group consensus thing. Conversly, if it is voted by the majority as a valid argument, people saying it's not are in the minority and the majority of posters on this forum will not take them seriously.
Considering both stances could be considered "correct", simple majority rule provides one with a more solid backing.
Comments
Bet you and everyone else went and got that Spectral Agony though didn't you? I did because I HAD to, I needed it. You couldn't complete the campaign if you didn't. At the very least it was EXTREMELY difficult without it.
Actually, I completed the whole campaign with out it on one character. It was Possiible.
Not before heroes were introduced into the game.
if Anet came out with an expansion that raised the lvl cap to 90, would people be this upset?
i voted yes.
You don't really "need" anything in most MMORPGs...
But according to the Field of Dreams Principle, if you build it - they will come.
In MMO parlance - if you add it, players must have it...
Actually yes (with in the first 3 months of release) - did it with a guild group - it was a challenge and fun at the same time.
on a single piece it doesn't the difference comes when you add ALL of the pieces together. Those little scores add up to about a 20% increase in stats all total. It's not insignificant with a whole set. and that's the point.
BS - I fixed it for you.
I did edit my post a few seconds before you replied saying at the very least it would be extremely difficult. Which I'm sure it would have been. You can do the raids in WoW and stuff without raid gear.. it's just extremely difficult. If something stops it being extremely difficult, I'd say it's required imo.
Agony as a stat reduction isn't the problem, the problem is the added stats. Please stay on subject.
The way that this gear is NOT like the Mursaat is that it has significantly higher states then the Exotic and they did this on purpose. They wanted to attract specifically the crowd that stays with a game only long enough to get their gear until they are off to do some other dungeon only grind game.
Stats were added to this gear when you add all the stats together they are significantly better in stats then the exotic gear. When you add this to any game people are going to go and get it because they need the higher stats to be better.
When Anet started they said they would not have multiple tier end game armor.
When they started they said they would not force people to play in a single play style only.
When they started they said they would not make it nearly impossible to progress.
They just broke all three of those promises.
The problem is the game was not built for higher tier armor as evident by the lack of people in Orr the lack of people in any other dungeons BUT the Fractals dungeon thus making all open world content, all other dungeons, and crafting obsolete and useless in a single patch.
Can you share source for set stats? I been wanting to see the difference in stats myself but for some reason I can only find rings, back, trinkets but not main set pieces.
Unless this is a baseless assumption, or even educated guess. If so then I will personally wait before I come to conclusions on power differences and necessity for further discussion.
They mean the same thing in this context... and the point is the same either way.
I think there is a fairly heavy split between people that climb the mountain "because it's there" and those that climb it to put their flag at the top.
I like to think that I want to plant my flag at the top of the mountain because the mountain is there.
There is a difference between want and need. I need a car to get to work because there is no mass transportation in my area. I want a Ferrari but can actually use the most basic car, in actuality but, the Ferrari would make it more fun. That is the difference, when the want(s) get changed to need(s) by the player.
Lets not go symantics..
I can look at a bar of chocolate and say "I must have that bar of chocolate!". It means the same thing as want when said like that (unless you are dying of starvation or summat). That is what he meant.
It's just written text confusion because you couldn't see the expression behind what he was saying.
Someone in the main forums discussing this was showing the math. It was no assumption I'll try to find it again.
Let me know how it goes when you take back Arah's door and run a successful Fractal dressed all in blues or naked without being downed or dieing a single time will yeah?
Thanks I really do want to see how the statistics play out on the gear.
I don't follow where you're going with this. Are you implying that max stat gear is required to do those things? Or that the only alternative to max stat gear is nakedness or blue gear? Or that you won't get downed a single time in FotM if you have max stat gear? Or that running FotM and being put in the downed state once or more negatively impacts one's fun?
I had a great time in WvW with my level 12 warrior. I killed more people than killed me. It was a ton of fun.
Just as an FYI, my level 12 warrior doesn't have max stat gear.
All of my posts are either intelligent, thought provoking, funny, satirical, sarcastic or intentionally disrespectful. Take your pick.
I get banned in the forums for games I love, so lets see if I do better in the forums for games I hate.
I enjoy the serenity of not caring what your opinion is.
I don't hate much, but I hate Apple© with a passion. If Steve Jobs was alive, I would punch him in the face.
This is the point of the poll. If it's voted against in the poll, the majority of posters on this forum do not believe it is a valid argument. At that point, you or anyone else is welcome to use it as an argument, but the majority of posters in this forum will not take it seriously and not accept it as a valid argument. The poll is sort of a group consensus thing. Conversly, if it is voted by the majority as a valid argument, people saying it's not are in the minority and the majority of posters on this forum will not take them seriously.
Considering both stances could be considered "correct", simple majority rule provides one with a more solid backing.
It's not a valid arguement.
Sticking with full truth statements:
Are some people going to repeat a dungeon to get the new gear for the benefits it gives?
Yes, they are.. even if they don't have to some people are going to do it.
So, some people will be on gear treadmill?
Yes.
So, a gear treadmill has been introduced to the game?
Yes
It's a true statement, but I don't know if it's a valid argument.
I can not remember winning or losing a single debate on the internet.