Originally posted by kullninja ok I am getting sick with all of this wow clones bull crap wow is a everquest clone!!. It started with everquest not wow so please stop referring every game that comes out is a wow clone not true it is everquest.
And yet it's VERY clear that SWTOR and other clones are following WoW, not EQ.
WoW may have cloned some of the base mechanics of EQ, but it did not even remotely follow the feel or execution.
EQ is a deep, harsh, social virtual world. WoW is an arcade game. SWTOR is an arcade game, not a virtual world.
WoW took the worst parts of EQ, made them simpler, and left out the only parts that made EQ worth playing. By their powers combined, WoW, a garbage game that added NOTHING new to the genre.
Originally posted by asmkm22 WoW is an EQ improvement, not clone.
Haha, improvement? By taking out all the good parts and leaving in the garbage, like limited class system, tiered raiding, and a game based entirely on level grinding? Making classes so limited and boring without any kind of proper out of combat functionality? Removing all the social aspects of the game?
Wait, you're saying WoW is a grind... compared to EVERQUEST?
EQ was a bigger damn grinder than all the asian MMOs released in the last 10 years combined! On top of that, you had to group in order to do it! I'm sorry but eliminating the need to group up so you could grind mobs for days at a time, or camp a spot for weeks at a time just to advance your character, isn't 'removing social features'.
Next thing you know people will be claiming it was 'fun' to de-level because you died due to your internet crapping out in the middle of a fight. *shakes head*
Funny thing is EQ may of taking longer to level up but it never once felt like a grind, however after the first 10 minutes of WoW it felt like a grind cause u were just repeating the same thing solo. Atleast in EQ it wasnt about lvling up more about the journey, the people you meet and places you see. i never felt the need to lvl up because it wasnt all about the end game. Now it just rush to the end cause all there is is combat and endgame.
Originally posted by Manoliosindeed wow took many things from EQ (not only) and implement them even BETTER than in original games.on the other side, wow clones are taking things from wow but implement them much worse than wow is for itself. even after 10 years they cant implement wow features in newest games in a better way
^This.For example, WoW invented the dungon finder. Love it or hate it, no game (except Rift after a few itterations) has been able to implement it properly.
I am 99.9% sure that Blizzard stole the dungeon finder. Can't remember the game at the moment.
You would be correct. WoW has never once invented any MMO feature.
Ok, then, what MMO had a dungeon finder before WoW?
Since you so confidently declare that slickbizzle is correct in stating that WoW did not invent the dungeon finder you should have no problem proving it.
Im prity sure EQ1 got a group finder before WoW came out, im pritty sure i remember it in game before i went to try WoW out when it got released. Its wasnt realy used though seemed the community rather not use it.
Im prity sure EQ1 got a group finder before WoW came out, im pritty sure i remember it in game before i went to try WoW out when it got released. Its wasnt realy used though seemed the community rather not use it.
EQ1 enhanced their LFG tool w the LOY expansion in Jan 2003
This thread is no different than the guy who goesw into a general chat channel and says 'WoW was the first MMO" or "That Metroid dude was awesome". He knows what he is saying is blatantly incorrect, but for some unknown reason loves to see people flocking to correct him.
Originally posted by ShakyMo queue To go a raid, dungeon or less pretend its a fps match.
Which isn't EQ at all.
Closest game to EQ Is probably daoc, not wow.
Closest game to EQ is (unsurprisingly) Vanguard, but even that is quite a bit off of EQ.
Thats one of the things that made the early games special, they were all unique. There was no such thing as a themepark until EQ2 and WoW simultaneously started the sub genre.
Im prity sure EQ1 got a group finder before WoW came out, im pritty sure i remember it in game before i went to try WoW out when it got released. Its wasnt realy used though seemed the community rather not use it.
EQ1 enhanced their LFG tool w the LOY expansion in Jan 2003
WoW is hardly a clone of Everquest. WoW borrowed a lot of features from EQ, but altered or added features to create a game that appealed to a much wider player base than the very niche game that EQ was. This is why so many EQ players quit and moved on to WoW.
...how the hell are we still talking about this....
"As you read these words, a release is seven days or less away or has just happened within the last seven days those are now the only two states youll find the world of Tyria."...Guild Wars 2
Originally posted by Manoliosindeed wow took many things from EQ (not only) and implement them even BETTER than in original games.on the other side, wow clones are taking things from wow but implement them much worse than wow is for itself. even after 10 years they cant implement wow features in newest games in a better way
^This.For example, WoW invented the dungon finder. Love it or hate it, no game (except Rift after a few itterations) has been able to implement it properly.
I am 99.9% sure that Blizzard stole the dungeon finder. Can't remember the game at the moment.
You would be correct. WoW has never once invented any MMO feature.
Ok, then, what MMO had a dungeon finder before WoW?Since you so confidently declare that slickbizzle is correct in stating that WoW did not invent the dungeon finder you should have no problem proving it.
Im prity sure EQ1 got a group finder before WoW came out, im pritty sure i remember it in game before i went to try WoW out when it got released. Its wasnt realy used though seemed the community rather not use it.
EQ1 had a Looking for Party tool not a Dungeon Finder tool. Completely different.
So, your "prity sure" is wrong.
So, still no answer about what MMO had a Dungeon Finder before WoW.
SPOILER ALERT - There isnt one. Every year since WoW introduced the Dungeon Finder people on MMORPG.com have tried arguing that WoW never innovates and they stole the Dungeon Finder and every year they never give an answer as to what MMO did it before WoW.
I never played Meridian 59, but I've seen some screenshots and heard people talk about it.
Meridian 59 was a Neverwinter Nights clone...Neverwinter Nights was a Rogue Clone...Rogue was a Dungeons & Dragons Clone..............Throwing Rock at Fellow Caveman was a Poke a Fellow Caveman With a Stick Clone.... Almost all games build off what came before it in some way...
there's been a million of these posts, and I've said it a million times, they're different, but in similar genre. you never hear someone say "this shooter" is a "this shooter" clone, except in the case of Call of Duty...which hasn't done anything new (even graphics-wise) since like 2000 lol.
Originally posted by ShakyMo Well innovating dungeon finder is such a thing to be proud of
Tell that sarcasm to ppl in SWTOR at launch spamming general chat for 2 hours just to do 1 daily dungon. By the way, you cant go the entire thread claming WoW didnt invent the dungon finder, get proven wrong, then downplay the need or quality of the dungon finder lol
To many casual players, LFD is a make or break for any new MMO.
Originally posted by ShakyMo Well innovating dungeon finder is such a thing to be proud of
Yes. It is a great feature. I won't play any MMO without it.
In fact, it is a great thing Blizz extends it to raids, and cross realm. You must be finally seeing the light. Embrace what you thought was sarcastic, but actually how you really feel.
Comments
part in red +1
Funny thing is EQ may of taking longer to level up but it never once felt like a grind, however after the first 10 minutes of WoW it felt like a grind cause u were just repeating the same thing solo. Atleast in EQ it wasnt about lvling up more about the journey, the people you meet and places you see. i never felt the need to lvl up because it wasnt all about the end game. Now it just rush to the end cause all there is is combat and endgame.
Im prity sure EQ1 got a group finder before WoW came out, im pritty sure i remember it in game before i went to try WoW out when it got released. Its wasnt realy used though seemed the community rather not use it.
EQ1 enhanced their LFG tool w the LOY expansion in Jan 2003
http://otherworlds31279.yuku.com/topic/950/Enhanced-quotLooking-for-Groupquot-Tool#.UYkQP8q8H6A
EQ2 fan sites
Everquest is the one most mmorpgs are based on. And Everquest itself was based on Muds.
Did WoW improve Everquest- well it's a much higher quality than Everquest is/was. But the games have different appeals despite their similarities.
coh and eq2 for a start.
This thread is no different than the guy who goesw into a general chat channel and says 'WoW was the first MMO" or "That Metroid dude was awesome". He knows what he is saying is blatantly incorrect, but for some unknown reason loves to see people flocking to correct him.
Closest game to EQ is (unsurprisingly) Vanguard, but even that is quite a bit off of EQ.
Thats one of the things that made the early games special, they were all unique. There was no such thing as a themepark until EQ2 and WoW simultaneously started the sub genre.
Oh my. WoW is a simplfied less virtual world version of EQ. WoW is it's own game and EQ is it's own. I really don't see that much in common.
These new games have more in common with WoW than WoW does with EQ.
That is totally not a dungon finder...Keep grasping at straws in order to not admit the truth...
WoW, btw, had the same "looking for group" tool befor the dungon finder was implemented.
"As you read these words, a release is seven days or less away or has just happened within the last seven days those are now the only two states youll find the world of Tyria."...Guild Wars 2
So, your "prity sure" is wrong.
So, still no answer about what MMO had a Dungeon Finder before WoW.
SPOILER ALERT - There isnt one. Every year since WoW introduced the Dungeon Finder people on MMORPG.com have tried arguing that WoW never innovates and they stole the Dungeon Finder and every year they never give an answer as to what MMO did it before WoW.
Meridian 59 was a Neverwinter Nights clone...Neverwinter Nights was a Rogue Clone...Rogue was a Dungeons & Dragons Clone..............Throwing Rock at Fellow Caveman was a Poke a Fellow Caveman With a Stick Clone.... Almost all games build off what came before it in some way...
EQ has no LFD, no LFR, no phasing, no pets ....
If WOW is a EQ clone, then Bioshock Infinite is a DOOM clone.
because wow is way more successful than EQ.
Tell that sarcasm to ppl in SWTOR at launch spamming general chat for 2 hours just to do 1 daily dungon. By the way, you cant go the entire thread claming WoW didnt invent the dungon finder, get proven wrong, then downplay the need or quality of the dungon finder lol
To many casual players, LFD is a make or break for any new MMO.
Yes. It is a great feature. I won't play any MMO without it.
In fact, it is a great thing Blizz extends it to raids, and cross realm. You must be finally seeing the light. Embrace what you thought was sarcastic, but actually how you really feel.
bingo
The definition of clone is to make an identical copy of something.
So wow is not a clone and every other mmo there after is not a clone.
The definition of genre is a class or category of artistic endeavor having a particular form, content, technique, or the like.
There for they EQ, WOW etc ... are games in the same genre.
It really is that simple case closed.
No it isn't.
if you take everything literallly all the time, you're gonna have a bad time.