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Greatest mmo since WoW

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  • GiddianGiddian Member UncommonPosts: 418

    I wish this Game all the luck in the world. Hope this relaunch is a Huge hit.

    But in my opinion, it would be a HUGE hit if it even made close to 500K.

    The Game was a total flop on release and revamping a game that was a Failure has never worked for any game in the past. I hope this beats the odds.

    As for comparing it to WOW, well lets be honest, that's a joke. and those comparing it to GW & GW2. Well 2 different types of games. Apples and oranges.

    You never know. This could be the One. I don't think so, but I hope it does for the fans.

    Good Luck.

    image

  • danwest58danwest58 Member RarePosts: 2,012
    Originally posted by jskeets916
     

    ^

    People have issues coping with this fact despite how many times it's stated on these forums somehow ignorant posters will overlook this fact.

    Facts: (I had multiple max level classes) Faster leveling in FFXI in groups, faster leveling in FFXIV 1.0 in groups through leve linking, Devs have stated multiple times leveling in 2.0 will be faster in a group.  Not to mention SE requires group play for endgame and has always been their mantra for all of their mmo's.  From crafting to NM hunting if you play solo and don't have any connections in the community things will be much harder to accomplish as a jack of all trades, especially without great gatherers and crafting accomplices.

    I played GW1 for pvp, hall of heroes gvg etc, GW2 similar promises were made than it launched was essentially a b2p pve game that couldn't keep me or my guildies for more than a month.

    GW2 for you has been like SWTOR, RIFT and other games for myself and my friends.  They are good for a month or 2 after that not really.  The main factor being based around how little people interact with one another.  The core reason why my friends and I are seriously looking at this game is because grouping is at the core of the game.  Yes one can level solo, yes it will take them longer its been stated.  However for people who play MMOs to be apart of a community this is a good game to make a community in.  For example with my friends we will be joining a FC and in that FC we will look at having other members join our group runs to get to know others.  Yea if 4 of us are on Friday night and we wanted to run TTD we are going to do that together however if there are 6 we will need 2 other people to run with the 2nd group.  Being a group game makes you want to group up more than say.  O Fuck it I will run quest because its just about the same pace as grouping.  

     

  • Kayo83Kayo83 Member UncommonPosts: 399
    Ok, surpassing WoW is too much to bet on, at least for now. It took WoW years to make 12 million and despite all that, its been dropping since. FFXIV really has a good chance to sell a lot. Its a world-wide IP, very popular with gamers both asian and western, and its releasing on consoles. The only people who are hating on the game now are those who are mad its not FF11-2 (which I couldnt stand for more than an hour of even when it was new) and those who cant unwind their panties over the original release, despite the fact its an entirely different game build from the ground up with a new team and theyre getting it FREE! Technically, they already sold 500k ... sure they spent more time and money on it, but the re-release should more than cover it.

    I think releasing on consoles is going to boost its numbers quite a bit, and possibly bring in tons of new players. Not sure how much ill like being tanked/healed by a dude with a controller but ill cross that bridge when I get to it.

    Honestly, I just dont want the game to go f2p. Im pleasantly surprised FF11 hasnt gotten on the bandwagon with it yet since they cant possibly have any more subs than any of those other converted games. So long as it can do that and its fun factor is somewhere around SWTOR, Rift, or WoWs quality ... im in for the long haul. I otherwise couldnt care any less how many of the aformentioned angry whiners are out there.
  • danwest58danwest58 Member RarePosts: 2,012
    Originally posted by Kayo83
    Ok, surpassing WoW is too much to bet on, at least for now. It took WoW years to make 12 million and despite all that, its been dropping since. FFXIV really has a good chance to sell a lot. Its a world-wide IP, very popular with gamers both asian and western, and its releasing on consoles. The only people who are hating on the game now are those who are mad its not FF11-2 (which I couldnt stand for more than an hour of even when it was new) and those who cant unwind their panties over the original release, despite the fact its an entirely different game build from the ground up with a new team and theyre getting it FREE! Technically, they already sold 500k ... sure they spent more time and money on it, but the re-release should more than cover it.

    I think releasing on consoles is going to boost its numbers quite a bit, and possibly bring in tons of new players. Not sure how much ill like being tanked/healed by a dude with a controller but ill cross that bridge when I get to it.

    Honestly, I just dont want the game to go f2p. Im pleasantly surprised FF11 hasnt gotten on the bandwagon with it yet since they cant possibly have any more subs than any of those other converted games. So long as it can do that and its fun factor is somewhere around SWTOR, Rift, or WoWs quality ... im in for the long haul. I otherwise couldnt care any less how many of the aformentioned angry whiners are out there.

    LOL I have a friend that never played FFXIV and is adamant he will not play FFXIV 2.0 because it failed and has a bad rep.   Even though he could test in beta and see the game for himself for free.  Some people will just be wierd like that. 

  • redcloud16redcloud16 Member UncommonPosts: 221

    A lot of people are forgetting why some of the super hyped games that flop flop in the first place. 

     

    Endgame. 

     

    A lot of those games come out and people LOVE LOVE LOVE them they are the greatest thing since sliced bread, it'll destroy WoW 10000x percent! 

    And then they get to endgame and there isn't anything there. 

     

    And they forget that FFXIV:ARR is going to have max level Legacy players imported into the game on day one, and it is shipping with Endgame on Day One. 

    Storyline Primals, Hardmode Primals, Guildhests, Free Company marks, Odin (wandering Primal that grows in strength and drops better loot each time it is defeated), PvP, Crystal Tower, Bahamut's Labyrinth, etc. 

    And though housing is coming in the first update after launch, they will be stress testing it during Open Beta according to the Beta Roadmap. Also, don't forget that saving up for a house is going to be an endgame thing as well, as it was stated that buying a house would be very expensive, at least to start. It is stated it would take like 2-3 players using all of their accumulated wealth to get one home. And there is Free Company homes as well, large spaces that are probably super expensive and give you a goal to acheive together that isn't just farming for items and progressing in dungeons. 

    image

  • duuude007duuude007 Member Posts: 112

    New official response from ARR Director Naoki Yoshida:

    "With the beginning of official service on 8/27, we will be implementing a two-week long Welcome Back Campaign for those of you who have a FFXIV 1.0 service account, regardless if you are a Legacy Member or if you have Collector’s Edition/Standard Edition. During this time period you can try out FFXIV: ARR for free, so please take this opportunity to check out the game!

    Once the date draws closer we will be announcing the details on the Lodestone as well as sending out an email from the development team."
  • Kayo83Kayo83 Member UncommonPosts: 399
    So if I were to buy the 1.0 retail version would I be able to jump on this 2 week offer and thenofficial release? Or are all new sales basically being sold as new ARR presales?

    Thinking of doing that, maybe find it a bit cheaper but get the PS3 version as well or get a digital CE upgrade.
  • RalstlinRalstlin Member UncommonPosts: 234
    Seems u will be able to test it for 2 weeks for free if u had registered any edition of FFXIV 1.0
  • RaxeonRaxeon Member UncommonPosts: 2,288
    Originally posted by Ralstlin
    Seems u will be able to test it for 2 weeks for free if u had registered any edition of FFXIV 1.0

    more like three weeks sinc ephase 4 most likly will carry over to release

  • ThorbrandThorbrand Member Posts: 1,198

    Can't say anything about being the greatest MMO since WOW. But why on earth would anyone use WOW as a refer. Let's see the greatest MMO since AC or EQ1. We all know even WOW was subpar to the real MMORPGs before it. Not that it didn't make some good changes for MMOs but a great game it was not once BGs go put in.

    I can list my top 10 MMOs and maybe one or two would be since WOW and those most gamers would have never played because this site doesn't really support true MMOs that are coming our or that have been released.

    FFXIV have bad mechanics on first release. Will I be playing ARR? Yes because I don't have to pay anything to do this. I did like the first one a lot but it was broken. Will it be better than was we have seen? We have no idea since anything said about a game before it launches is nothing but bullshit and shouldn't be believed by anyone. Been suckered for years waiting for anything to be a MMO since WOW killed the market.

    I hope it is a great game and I can't wait to get in a play but really we have no idea if it will be worth the hard drive it is developed on.

  • MothanosMothanos Member UncommonPosts: 1,910

    Its alot of speculation but comparing an entry dungeon where all players need to (learn) basic stuff is obviously totaly diffrent from endgame.

    Death Mines - WoW's 1st instance
    Ragnaros - final boss in early WoW

    Game mechanics change extremely and there is nothing to compare this tuff in FF ARR as not a single soul have seen any of it.

    Tough after seeing much more info then i did last week it seems things are heading into a good direction.
    From classes to crafting to dungeons to pvp, its all falling in place and i cant wait to be part of it.

    Iam close to preorder, but i learned my lessons from the past and will wait for open beta before making a final judgement.
    But from what has been shown this game is going to kick ass and might be one of the most entertaining mmo's from the past years.

  • TheocritusTheocritus Member LegendaryPosts: 10,021
    Too many people have written off this game for it to ever have alot of success.....The disaster that came before it surely has turned away many from this franchise and I doubt the majority even give this game a look.
  • neobahamut20neobahamut20 Member Posts: 336
    Originally posted by Mothanos

    Its alot of speculation but comparing an entry dungeon where all players need to (learn) basic stuff is obviously totaly diffrent from endgame.

    Death Mines - WoW's 1st instance
    Ragnaros - final boss in early WoW

    Game mechanics change extremely and there is nothing to compare this tuff in FF ARR as not a single soul have seen any of it.

    Tough after seeing much more info then i did last week it seems things are heading into a good direction.
    From classes to crafting to dungeons to pvp, its all falling in place and i cant wait to be part of it.

    Iam close to preorder, but i learned my lessons from the past and will wait for open beta before making a final judgement.
    But from what has been shown this game is going to kick ass and might be one of the most entertaining mmo's from the past years.

    That is the smart thing to do. Wait before pre-order. Wait till open beta.

    However, Ragnaros was more a case of finding enough good players to play with than a case of the content actually requiring team work. It is very important to make a distinction between the two.

    Kind of like in FFXI where almost every bad player spent an hour spamming in towns while good players would get spammed to group up. Sure that got annoying, but when you looked at those spamming wanting to group, you grouped up with a smile.  So it was kind of like that in WoW. Good players had it easy, the bad ones thought it was hard. But that was just due to their ignorance.

    (ie: someone who had the WILL to be good, could become good in a matter of weeks. We used to call it making someone go from 0 to hero. Teach them the protation skill spam, carry them for gearz, teach them where to stand and wippeee if he could do that he was good!)

    Boycotting EA. Why? They suck, even moreso since 2008.

  • danwest58danwest58 Member RarePosts: 2,012
    Originally posted by Theocritus
    Too many people have written off this game for it to ever have alot of success.....The disaster that came before it surely has turned away many from this franchise and I doubt the majority even give this game a look.

    Define a lot of success?  Most people thing success for this game would be between 500K to 1 Million players.  Which is doable.  There are a lot of players that played 1.0 that are giving 2.0 a chance.  People writing off this game dont seem to know much on the game.  I have a friend like that, knows nothing about the game only that it failed first time around.  He does not even know it was shut down and rebuilt but yet he holds to.  NOPE FAILURE.  Without even looking at the core of the game.  

  • HomituHomitu Member UncommonPosts: 2,030
    Originally posted by danwest58
    Originally posted by Theocritus
    Too many people have written off this game for it to ever have alot of success.....The disaster that came before it surely has turned away many from this franchise and I doubt the majority even give this game a look.

    Define a lot of success?  Most people thing success for this game would be between 500K to 1 Million players.  Which is doable.  There are a lot of players that played 1.0 that are giving 2.0 a chance.  People writing off this game dont seem to know much on the game.  I have a friend like that, knows nothing about the game only that it failed first time around.  He does not even know it was shut down and rebuilt but yet he holds to.  NOPE FAILURE.  Without even looking at the core of the game.  

    And I think that was exactly his point.  There are so many people just like that, including people who bought the first game and will in no way ever ever come back.  ARR is starting from a point that is definitely below where FFXIV was at its peak, and will have to arduously try to work its way up from there.  

  • danwest58danwest58 Member RarePosts: 2,012
    Originally posted by Homitu
    Originally posted by danwest58
    Originally posted by Theocritus
    Too many people have written off this game for it to ever have alot of success.....The disaster that came before it surely has turned away many from this franchise and I doubt the majority even give this game a look.

    Define a lot of success?  Most people thing success for this game would be between 500K to 1 Million players.  Which is doable.  There are a lot of players that played 1.0 that are giving 2.0 a chance.  People writing off this game dont seem to know much on the game.  I have a friend like that, knows nothing about the game only that it failed first time around.  He does not even know it was shut down and rebuilt but yet he holds to.  NOPE FAILURE.  Without even looking at the core of the game.  

    And I think that was exactly his point.  There are so many people just like that, including people who bought the first game and will in no way ever ever come back.  ARR is starting from a point that is definitely below where FFXIV was at its peak, and will have to arduously try to work its way up from there.  

    Yea and what I dont get about the whole I dont want to ever come back after what they seen.  Here is why, the engine was rebuilt and much of the game.  Yes classes jobs all in tact, however there is a lot of change from 1.0 to 2.0, they are giving all 1.0 players beta access without a problem, 2 free weeks from the 27th on.  They dont even had to buy the game.  So what for 1 month or even beta time they are not going to try it because 1 bad lead developer killed a game?  What SE did with FF is better than what EA is doing with SWTOR.  Would I go back and try SWTOR again if it was rebuild Yea.  

  • ShakyMoShakyMo Member CommonPosts: 7,207
    Greatest director since uwe boll
  • MothanosMothanos Member UncommonPosts: 1,910

    I like how the designers take time to talk about progresion of patches what they have done, what they changed, what the community dint like etc etc.
    it shows they want to do it as best as posible, what i dont take for granted anymore is fans telling everyone this is "the one"

    I had fun in Warhammer
    I had fun in Aion
    I had fun in SWTOR

    But the fun ended quite fast and disapointment took over realy fast.
    Most mmo's can suck people in realy fast and good reports come out, but then...once the honeymoon is over after ? 1 month ? 2 months ? the game starts to crack and mass exodus begins to the next best mmo on the list.

    I just hope for once that FF ARR 2.0 has the staying power and gets the time to develop a great community for years to come.
    I just cant believe my childhood hero's making the worlds best franchise fail.

    So far the only thing that worry's me is the "static" combat, i dont know if this is done on purpose by the player in control in shown clips, or that the combat is just stand in 1 position kill mob move next mob rinse and repeat.

    For example in WoW / GW2 you can stun move to its back repeat attack move around / kite / finish mob off.
    All movies i have seen the classes stand still, from melee to range, there is no (dancing around mobs / enemy's).

    That is my only concern, not that i woulnt buy the game due to that if its true, but when pvp is released static combat is...."lower skill"

  • danwest58danwest58 Member RarePosts: 2,012
    Originally posted by Mothanos

    I like how the designers take time to talk about progresion of patches what they have done, what they changed, what the community dint like etc etc.
    it shows they want to do it as best as posible, what i dont take for granted anymore is fans telling everyone this is "the one"

    I had fun in Warhammer
    I had fun in Aion
    I had fun in SWTOR

    But the fun ended quite fast and disapointment took over realy fast.
    Most mmo's can suck people in realy fast and good reports come out, but then...once the honeymoon is over after ? 1 month ? 2 months ? the game starts to crack and mass exodus begins to the next best mmo on the list.

    I just hope for once that FF ARR 2.0 has the staying power and gets the time to develop a great community for years to come.
    I just cant believe my childhood hero's making the worlds best franchise fail.

    So far the only thing that worry's me is the "static" combat, i dont know if this is done on purpose by the player in control in shown clips, or that the combat is just stand in 1 position kill mob move next mob rinse and repeat.

    For example in WoW / GW2 you can stun move to its back repeat attack move around / kite / finish mob off.
    All movies i have seen the classes stand still, from melee to range, there is no (dancing around mobs / enemy's).

    That is my only concern, not that i woulnt buy the game due to that if its true, but when pvp is released static combat is...."lower skill"

    I will not comment on the combat at this point.  However I will say this.  PVP will not be the focus of this game.  This is a PVE centric game and I dont see them putting much effort into PVP at all.  They put PVP in FFXI however next to no one did it.  So I cannot see there being a big fan base coming to this game for PVP.  If you want PVP UC is going to be the best for it.  They are designing their entire game around PVP with very little PVE if any. 

  • HomituHomitu Member UncommonPosts: 2,030
    Originally posted by danwest58
    Originally posted by Homitu
    Originally posted by danwest58
    Originally posted by Theocritus
    Too many people have written off this game for it to ever have alot of success.....The disaster that came before it surely has turned away many from this franchise and I doubt the majority even give this game a look.

    Define a lot of success?  Most people thing success for this game would be between 500K to 1 Million players.  Which is doable.  There are a lot of players that played 1.0 that are giving 2.0 a chance.  People writing off this game dont seem to know much on the game.  I have a friend like that, knows nothing about the game only that it failed first time around.  He does not even know it was shut down and rebuilt but yet he holds to.  NOPE FAILURE.  Without even looking at the core of the game.  

    And I think that was exactly his point.  There are so many people just like that, including people who bought the first game and will in no way ever ever come back.  ARR is starting from a point that is definitely below where FFXIV was at its peak, and will have to arduously try to work its way up from there.  

    Yea and what I dont get about the whole I dont want to ever come back after what they seen.  Here is why, the engine was rebuilt and much of the game.  Yes classes jobs all in tact, however there is a lot of change from 1.0 to 2.0, they are giving all 1.0 players beta access without a problem, 2 free weeks from the 27th on.  They dont even had to buy the game.  So what for 1 month or even beta time they are not going to try it because 1 bad lead developer killed a game?  What SE did with FF is better than what EA is doing with SWTOR.  Would I go back and try SWTOR again if it was rebuild Yea.  

    There are just different types of people.  Different degrees of stubbornness.  Varying no tolerance policies toward big companies.  Differing senses of proletariat righteousness.   You don't have to agree with their perspective; you just have to exercise a little empathy in order to understand that these other perspectives exist, there are reasons for them, and that not everyone follows your line of thinking.  

    Theocritus' only point was that, after acknowledging the existence of so many such people, FFARR is fighting a very uphill battle and is not nearly as poised to be the massive numbers success that the OP expects.  

    And it seems Square understands this as well, which is the whole point behind giving everyone who owned a copy of the original FFXIV two free weeks.  They know not everyone who played the original cares about the remake.  They know a lot of those players don't plan to come back.  So they offer some no-restriction free play time with no catch, hoping to get such people to at least give the game a try.  Once they get them to try it, it's up to how good the game is to keep them around and convince them to purchase the game.  

  • Kayo83Kayo83 Member UncommonPosts: 399
    Originally posted by Mothanos.

    So far the only thing that worry's me is the "static" combat, i dont know if this is done on purpose by the player in control in shown clips, or that the combat is just stand in 1 position kill mob move next mob rinse and repeat.

    For example in WoW / GW2 you can stun move to its back repeat attack move around / kite / finish mob off.
    All movies i have seen the classes stand still, from melee to range, there is no (dancing around mobs / enemy's).

    That is my only concern, not that i woulnt buy the game due to that if its true, but when pvp is released static combat is...."lower skill"

    I think its just to show the moves. It wouldnt be a very presentable or professional marketing tool if the player did the standard, (and completely redundant) "bunny hop around the mob" fighting that players do, lol. Hell, the last video showcasing the different jobs had a stationary mob with the AI turned off.

    Guess we'll have to wait until the NDA is lifted mid-June to see some real player action but so far the description of the Dragoon at least suggest that job has a lot of mobility. I think Yoshi did his homework enough to know  that static/boring/unresponsive combat mechanics are pretty much a death sentence to MMO's.

    **Which reminds me ... how come they didnt add a Thief class? They were in FFXI ... not to mention a standard MMO class.

  • danwest58danwest58 Member RarePosts: 2,012
    Originally posted by Homitu
    Originally posted by danwest58
    Originally posted by Homitu
    Originally posted by danwest58
    Originally posted by Theocritus
    Too many people have written off this game for it to ever have alot of success.....The disaster that came before it surely has turned away many from this franchise and I doubt the majority even give this game a look.

    Define a lot of success?  Most people thing success for this game would be between 500K to 1 Million players.  Which is doable.  There are a lot of players that played 1.0 that are giving 2.0 a chance.  People writing off this game dont seem to know much on the game.  I have a friend like that, knows nothing about the game only that it failed first time around.  He does not even know it was shut down and rebuilt but yet he holds to.  NOPE FAILURE.  Without even looking at the core of the game.  

    And I think that was exactly his point.  There are so many people just like that, including people who bought the first game and will in no way ever ever come back.  ARR is starting from a point that is definitely below where FFXIV was at its peak, and will have to arduously try to work its way up from there.  

    Yea and what I dont get about the whole I dont want to ever come back after what they seen.  Here is why, the engine was rebuilt and much of the game.  Yes classes jobs all in tact, however there is a lot of change from 1.0 to 2.0, they are giving all 1.0 players beta access without a problem, 2 free weeks from the 27th on.  They dont even had to buy the game.  So what for 1 month or even beta time they are not going to try it because 1 bad lead developer killed a game?  What SE did with FF is better than what EA is doing with SWTOR.  Would I go back and try SWTOR again if it was rebuild Yea.  

    There are just different types of people.  Different degrees of stubbornness.  Varying no tolerance policies toward big companies.  Differing senses of proletariat righteousness.   You don't have to agree with their perspective; you just have to exercise a little empathy in order to understand that these other perspectives exist, there are reasons for them, and that not everyone follows your line of thinking.  

    Theocritus' only point was that, after acknowledging the existence of so many such people, FFARR is fighting a very uphill battle and is not nearly as poised to be the massive numbers success that the OP expects.  

    And it seems Square understands this as well, which is the whole point behind giving everyone who owned a copy of the original FFXIV two free weeks.  They know not everyone who played the original cares about the remake.  They know a lot of those players don't plan to come back.  So they offer some no-restriction free play time with no catch, hoping to get such people to at least give the game a try.  Once they get them to try it, it's up to how good the game is to keep them around and convince them to purchase the game.  

    I agree that people have different levels of stubbornness.  I feel that SE has put a very attractable offer out there for people who played v1.0.  That honestly is a good thing and if I was a customer would make me think about trying it again.  Its like restaurant impossible.  Some of those restaurants are really bad, however Robert goes in and fixes them.  After Robert fixes them (At least at first) they are places people try and like.  Now that does not mean it always works however I feel its better than going free to play and milking the game for all its worth until the company goes into the red and has to shut down.  

  • MaquiameMaquiame Member UncommonPosts: 1,073
    Originally posted by Mothanos

    I like how the designers take time to talk about progresion of patches what they have done, what they changed, what the community dint like etc etc.
    it shows they want to do it as best as posible, what i dont take for granted anymore is fans telling everyone this is "the one"

    I had fun in Warhammer
    I had fun in Aion
    I had fun in SWTOR

    But the fun ended quite fast and disapointment took over realy fast.
    Most mmo's can suck people in realy fast and good reports come out, but then...once the honeymoon is over after ? 1 month ? 2 months ? the game starts to crack and mass exodus begins to the next best mmo on the list.

    I just hope for once that FF ARR 2.0 has the staying power and gets the time to develop a great community for years to come.
    I just cant believe my childhood hero's making the worlds best franchise fail.

    So far the only thing that worry's me is the "static" combat, i dont know if this is done on purpose by the player in control in shown clips, or that the combat is just stand in 1 position kill mob move next mob rinse and repeat.

    For example in WoW / GW2 you can stun move to its back repeat attack move around / kite / finish mob off.
    All movies i have seen the classes stand still, from melee to range, there is no (dancing around mobs / enemy's).

    That is my only concern, not that i woulnt buy the game due to that if its true, but when pvp is released static combat is...."lower skill"

    Certain classes like the Dragoon are all about the positioning, you even get bonuses for attacking from the side or from the rear. Your feet aren't planted to the ground.

    image

    Any mmo worth its salt should be like a good prostitute when it comes to its game world- One hell of a faker, and a damn good shaker!

  • Joseph_KerrJoseph_Kerr Member RarePosts: 1,113
    After the fiasco that FFXIV was I doubt many players will give it a second chance, especially with the other upcoming titles release dates around the corner.
  • azarhalazarhal Member RarePosts: 1,402
    Originally posted by Darth-Batman
    After the fiasco that FFXIV was I doubt many players will give it a second chance, especially with the other upcoming titles release dates around the corner.

    Last night in GW2 map chat (Tarnished Coast), players were talking about FFXIV and how awesome the game was going to be.

    Seems to me that FFXIV v1.0 have already been forgotten by the mass of players.

     

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