It looks like you're new here. If you want to get involved, click one of these buttons!
First-person view recently made its Elder Scrolls Online debut in a new video floating around the interwebs. As excited as we are for the news, we've got a couple of concerns. Read on for our thoughts and share your own with us in the comments below.
We can tell you that the game feels like an Elder Scrolls game. Perhaps some of the video or information Zenimax has put out may do a decent job of convincing you, but it’s the appearance of the first-person view in this latest video that I feel will really sell that Elder Scrolls feel for the game. It looks good. Not having tried the mode myself, I can’t say with any certainty how faithful ESO’s first-person view will be to existing Elder Scrolls titles, but I feel showing this off will pique the interests of those who weren’t necessarily paying attention to the MMO up to this point. Digging through information or sitting through developers talking about the game just isn’t for everyone. It could be as simple as showing off that traditional Elder Scrolls view to get skeptics to sit up and pay attention.
Read more of Michael Bitton's The Elder Scrolls Online: First Person Concerns.
Comments
I agree with pretty much everything you wrote in this article. For one thing yes we don't know how it will feel since no one has played it yet publicly. But it will definitely be a handicap for PvP for those that "stubbornly" decide to stick with it (completely agree with that word choice as well - yes it is an ES game but it is first and foremost an MMO and the rabid fans need to just accept that).
I think it may also be a handicap in PvE as well. There will be mobs all over the place so being able to see all around you will be important not only in solo content but especially in group content. Not to mention being able to see fellow players in the game world. Plus if they make ranged combat a first and third person combo that not only has balancing issues, but it is NOT FUN.
Forcing people to play in a mode not typically found in traditional MMO's is a bad idea. Giving people the option to play in first person is one thing, mainly to appease the fans of the single player series. Third person combat however is an MMORPG staple and needs to be the standard form of combat for all classes and playstyles with first person being only an optional playstyle choice.
And before anyone throws the idea at me that the reticule targeting is a reason for first person possibly being a ranged requirement let me just throw TERA, RaiderZ, and Neverwinter at you to chew on.
I'll play devil's advocate.
I have found, in the single player game, that small rooms or hallways benefited from the first person view. In fact it was easier to fight and maneuver in close quarters.
It's possible that in pve, in ESO, one might find the same experience in similiar situations. In pvp it might be a benefit if one were to find themselves with their back against a wall or corner and where there is no possibility of seeing behind you. Or even in a room. Not sure what their keeps look like but if players are forced to go through halls and rooms then switching from first person to third person and back again, could be a benefit.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Make it so in 3rd person, people behind you are not visible to the player and appear as they get in front of you.
oooo I like that.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
I don't think that's an issue, as long as it is easy to switch between both modes of play.
In other TES games as well, I found myself switching to third person as soon as I went the melee route, but going with first person if I needed precision aiming of spells or my bow (or simply if I wanted to be immersed by the view).
If the option is there, the option is there. People will either use the most effective way to do things or they won't. It's a bit like keyboard turning vs mouse turning. One is clearly better in most situations, but a number of people still stick to something different.
And in this case, I think both modes will have their benefits.
Feel free to use my referral link for SW:TOR if you want to test out the game. You'll get some special unlocks!
Why? This is an MMORPG I'm sorry you'll have to accept that. If you take away the traditional third person view the majority of gamers will not play. You're lucky they put in first person view at all.
Never played TES games in 3rd person. Much, much more immersive and fun to roll 100% 1st person POV.
Only reason I am still somewhat interested in ESO is to see if they do it as good as Skyrim did.
Meh interesting idea but in games like Aion and GW2 and Neverwinter where you're often in close quarters in keeps or other such things, I don't find third person a problem at all. It still feels like a benefit to be in third person there and be able to see everything around you. Keep in mind that most interior spaces in MMO's are built for several players to be able to fit since the central idea is that you're playing with other people. It will never be as small as a single player game just due to basic game design requirements so sight will not really be an issue.
Now now, there is nothing in "mmorpg" that makes it so one has to be in third person.
However, you are correct that some people would go nuts if they couldn't see all around their characters.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Never played the tes games (or fallout3) in third person, the animations are so awful.
Actually in ESO, I did find one time I was backed against some shelves and the 1st person would have helped. As it was, the camera sort of gave me an odd angle and I had to spam buttons just to get in a better place as I could barely see stuff.
One could also make a plausible argument that they needed to fix their camera.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
I have come to realize that I greatly prefer third person over first person, in MMOs and in single player games too. Yes this means I will miss some probably good to great games, but I just like to watch my character in full gear walk and run around a game world. Paradoxically it makes me more involved, instead of less.
So I really am glad that Zenimax hasn't gone first person only (like Mortal Online, for instance).
I dont see how his idea will not make it an mmorpg anymore? All he said was make other characters visible based on your characters field of view so neither first person or third person view will have any advantage or disadvantage over the other. And it will still be a massively multiplayer online role playing game.
Since most MMO's heavily emphasize collecting equipment, running around in 1st person, where you cannot see your avatar's equipment, is not something most people do. Secondly, as was mentioned in the article, hard to tell someone is hitting you from behind in a MMO unless you happen to turn around noticing that your health is going down.
Personally, I usually play their games in 3rd person view, as 1st person is a bit disconcerting.
Yea that sounds like a camera issue. There was another game recently that did some weird things with the camera, I want to say it was TERA?
The devs are more to blame than the fans honestly. Fans always ask for things that are bad ideas. It's up to the Devs to be able to differentiate between good ideas that should be pushed through to make fans happy, and bad ideas that will hurt the game. It certainly doesn't bode well for the future of the game - I wonder what other silly fan requests they'll give in to. Fans don't know what they want until they see it in action and it either fails or succeeds and then two months down the line they realize it was good/bad.
I don't understand the issue, If you like first person for certain situations, use it. If you don't then stay in 3rd person. Players don't like options?
You can go in and out with a quick scroll of the wheel.
I don't understand why this is even a debate?
The way mmo's were: Community, Exploration, Character Development, Conquest.
The way mmo's are now : Cut-Scenes,Cut-Scenes, solo Questing, Cut-Scenes...
www.CeaselessGuild.com