I played in the closed beta myself. I could handle the squirrel and lady bug killing.. Once i got some new gloves - which actually looked like oven mits and the thong for my pants armor. That pretty much made me loose interest. This game has a market for some but I just cant run around in a thong wearing oven mittens and the seinfeld puffy shirt as armor.
I'm sure those who enjoy this game, will have fun. Just not my cup of tea.
I can't help but picture Darth Maul (your avatar) wearing oven mitts, a thong and a puffy pink shirt as armor. Am I the only one?
haha - that would take the "Cool" factor away from Darth Maul for sure...
MMORPGs are about killing and collecting and fed-exing. If you're going to complain about that...maybe you're playing the wrong genre of games. That said. Killing squirrels, kittens, and puppies, and other harmless stuff just doesn't inspire. Couldn't we kill some baby crocodiles or orc/goblin infants or something that is least derivative of a monster? Beating up helpless wildlife...isn't very heroic.
This is just wrong. Uninspired mmos are about this. I will never play another mmorpg that makes me do this silly crap. Choice is out there, it's just not wrapped in a 20million+ ad campaign.
I have played a lot of mmo's. Every single one has "this silly crap" to do. They are all just variations of "silly crap".
I'm level 10 and I am killing imps and other cool shit. Besides, squarrles are only in the beginning for a second. I mainly fight Black Efts(big ass crocadiles), those Yogo things that look like Grats(FF VIII) and a big ass tree thing, then a HUGE stone golem boss (no spoilers)**. So yeah dude. Kill some squirrals and get on with the game. If you stopped there than your an ....... nevermind. Keep in mind that some of the best games(RPG) around always has you do something dumb like the famous killing 5 rats(all the elder scrolls and wow and gw2, etc.). They are in place to help you advance in combat one step at a time. Again, did you just quit after that quest? I have a different character in each starting area and I do not kill squirells and kittens and puppies. Maybe you should stop trolling and PLAY THE DAMN GAME. Or is this one of those famous instances where you got the beta and relized you cant pay for the game or the sub and now your pissed and ranting about shit you dont know about. Anybody who have played past LVL 5 can tell you that you dont kill squirrels and puppies and kittens the whole game. If you dont like the game or your trying to be a hipster than go away, we dont need you. Good bye. BTW what server are you on so I know to avoid you AT ALL COSTS!?
MMORPGs are about killing and collecting and fed-exing. If you're going to complain about that...maybe you're playing the wrong genre of games. That said. Killing squirrels, kittens, and puppies, and other harmless stuff just doesn't inspire. Couldn't we kill some baby crocodiles or orc/goblin infants or something that is least derivative of a monster? Beating up helpless wildlife...isn't very heroic.
This is just wrong. Uninspired mmos are about this. I will never play another mmorpg that makes me do this silly crap. Choice is out there, it's just not wrapped in a 20million+ ad campaign.
I have played a lot of mmo's. Every single one has "this silly crap" to do. They are all just variations of "silly crap".
MMORPGs are about killing and collecting and fed-exing. If you're going to complain about that...maybe you're playing the wrong genre of games. That said. Killing squirrels, kittens, and puppies, and other harmless stuff just doesn't inspire. Couldn't we kill some baby crocodiles or orc/goblin infants or something that is least derivative of a monster? Beating up helpless wildlife...isn't very heroic.
This is just wrong. Uninspired mmos are about this. I will never play another mmorpg that makes me do this silly crap. Choice is out there, it's just not wrapped in a 20million+ ad campaign.
I have played a lot of mmo's. Every single one has "this silly crap" to do. They are all just variations of "silly crap".
Where is this choice you speak of?
Wushu. After the tutorial, quests becomes 100% optional. Remember when people used do battle grounds in WoW for nothing, no xp rewards? That's how quest are in Wushu. You do them if you enjoy them, and for no other reason. This type of design frees the developer and the player.
Where's your revolutionary idea to change questing forever? Oh wait...you don't have one.
Who ever said anything about changing questing forever, well... besides you? There is no need to revolutionize questing, what's needed is good delivery and fun tasks, just about any traditional style quest can be fun with the right approach to story, the right approach to goals and the right approach to pacing.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
Originally posted by Distopia Originally posted by KajidourdenL...O....LQQ moar.Where's your revolutionary idea to change questing forever? Oh wait...you don't have one.
Who ever said anything about changing questing forever, well... besides you? There is no need to revolutionize questing, what's needed is good delivery and fun tasks, just about any traditional style quest can be fun with the right approach to story, the right approach to goals and the right approach to pacing.
I found it fun. And I have Adult ADD so it is VERY hard for things to keep my attention.
MMORPGs are about killing and collecting and fed-exing. If you're going to complain about that...maybe you're playing the wrong genre of games. That said. Killing squirrels, kittens, and puppies, and other harmless stuff just doesn't inspire. Couldn't we kill some baby crocodiles or orc/goblin infants or something that is least derivative of a monster? Beating up helpless wildlife...isn't very heroic.
This is just wrong. Uninspired mmos are about this. I will never play another mmorpg that makes me do this silly crap. Choice is out there, it's just not wrapped in a 20million+ ad campaign.
I have played a lot of mmo's. Every single one has "this silly crap" to do. They are all just variations of "silly crap".
Where is this choice you speak of?
Not every single MMO is like this. For example The Secret World. Yes you have to kill things but it is about presentation. FFXIV didn't even try. GW2 too presented killing tasks in a different way.
We all know that killing will be integral part of MMOS always but that doesn't mean you have to just copy paste this 8 year old generic quests in every MMO...it is 2013..i think we can do better as proven by GW2 and TSW.
Presentation is the key.
"The problem is that the hardcore folks always want the same thing: 'We want exactly what you gave us before, but it has to be completely different.' -Jesse Schell
"Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator, and at least the horse never said anything stupid." -Luke McKinney
MMORPGs are about killing and collecting and fed-exing. If you're going to complain about that...maybe you're playing the wrong genre of games. That said. Killing squirrels, kittens, and puppies, and other harmless stuff just doesn't inspire. Couldn't we kill some baby crocodiles or orc/goblin infants or something that is least derivative of a monster? Beating up helpless wildlife...isn't very heroic.
This is just wrong. Uninspired mmos are about this. I will never play another mmorpg that makes me do this silly crap. Choice is out there, it's just not wrapped in a 20million+ ad campaign.
I have played a lot of mmo's. Every single one has "this silly crap" to do. They are all just variations of "silly crap". Where is this choice you speak of?
Not every single MMO is like this. For example The Secret World. Yes you have to kill things but it is about presentation. FFXIV didn't even try. GW2 too presented killing tasks in a different way.
We all know that killing will be integral part of MMOS always but that doesn't mean you have to just copy paste this 8 year old generic quests in every MMO...it is 2013..i think we can do better as proven by GW2 and TSW.
Presentation is the key.
Good job giving us 2 crappy games to go by. ISW and GW2...quite possably the worst MMO's to come out. Hell TSW had to go buy to play because NOBODY played the game!
MMORPGs are about killing and collecting and fed-exing. If you're going to complain about that...maybe you're playing the wrong genre of games. That said. Killing squirrels, kittens, and puppies, and other harmless stuff just doesn't inspire. Couldn't we kill some baby crocodiles or orc/goblin infants or something that is least derivative of a monster? Beating up helpless wildlife...isn't very heroic.
This is just wrong. Uninspired mmos are about this. I will never play another mmorpg that makes me do this silly crap. Choice is out there, it's just not wrapped in a 20million+ ad campaign.
I have played a lot of mmo's. Every single one has "this silly crap" to do. They are all just variations of "silly crap". Where is this choice you speak of?
Not every single MMO is like this. For example The Secret World. Yes you have to kill things but it is about presentation. FFXIV didn't even try. GW2 too presented killing tasks in a different way.
We all know that killing will be integral part of MMOS always but that doesn't mean you have to just copy paste this 8 year old generic quests in every MMO...it is 2013..i think we can do better as proven by GW2 and TSW.
Presentation is the key.
Good job giving us 2 crappy games to go by.
That is really ironic coming from someone who is defending FFXIV.
I gave these two examples because the guy i quoted claimed all MMOS are the same when it comes to questing. I could care less if you find these two MMOS crappy. That wasn't the point.
"The problem is that the hardcore folks always want the same thing: 'We want exactly what you gave us before, but it has to be completely different.' -Jesse Schell
"Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator, and at least the horse never said anything stupid." -Luke McKinney
Originally posted by Doogiehowser Originally posted by Allacore69Originally posted by DoogiehowserOriginally posted by vidiotkingOriginally posted by bcbullyOriginally posted by Voqar
MMORPGs are about killing and collecting and fed-exing. If you're going to complain about that...maybe you're playing the wrong genre of games. That said. Killing squirrels, kittens, and puppies, and other harmless stuff just doesn't inspire. Couldn't we kill some baby crocodiles or orc/goblin infants or something that is least derivative of a monster? Beating up helpless wildlife...isn't very heroic. This is just wrong. Uninspired mmos are about this. I will never play another mmorpg that makes me do this silly crap. Choice is out there, it's just not wrapped in a 20million+ ad campaign. I have played a lot of mmo's. Every single one has "this silly crap" to do. They are all just variations of "silly crap". Where is this choice you speak of?Not every single MMO is like this. For example The Secret World. Yes you have to kill things but it is about presentation. FFXIV didn't even try. GW2 too presented killing tasks in a different way.We all know that killing will be integral part of MMOS always but that doesn't mean you have to just copy paste this 8 year old generic quests in every MMO...it is 2013..i think we can do better as proven by GW2 and TSW.Presentation is the key.Good job giving us 2 crappy games to go by.That is really ironic coming from someone who is defending FFXIV.
Well yeah. Duh. I have been a Final Fantasy fan for 25 years. How long have you been a GW2 and TSW fan?
Well yeah. Duh. I have been a Final Fantasy fan for 25 years. How long have you been a GW2 and TSW fan?
So your being fan for 25 years make your opinion more valid? i am a fan of MMO genre and don't belong to any single MMO camp.
"The problem is that the hardcore folks always want the same thing: 'We want exactly what you gave us before, but it has to be completely different.' -Jesse Schell
"Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator, and at least the horse never said anything stupid." -Luke McKinney
What I find funny is that both the examples given, Wushu & Secret World, both have these types of quests... GW2 I did play and it was the "same silly crap" all over again. Maybe slightly different window dressings. The posters admit this... To be fair, I have not played either of those games.
Well yeah. Duh. I have been a Final Fantasy fan for 25 years. How long have you been a GW2 and TSW fan?
I'm surprised a FF fan doesn't understand the point here. AS FF has always been about good story presentation in the single-player world. Why would they drop the ball on that in an MMO? Why would they not carry that tradition over?
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
What I find funny is that both the examples given, Wushu & Secret World, both have these types of quests... The posters admit this... To be fair, I have not played either of those games.
So what is your point then?
I guess you are reading what you want to read. Atleast 4 people have already posted that it is about 'presentation'. yes you will kill things, yes you will collect and gather things but it how you present it that matters. No one is saying remove killing from MMOS all together.
"The problem is that the hardcore folks always want the same thing: 'We want exactly what you gave us before, but it has to be completely different.' -Jesse Schell
"Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator, and at least the horse never said anything stupid." -Luke McKinney
Originally posted by Doogiehowser Originally posted by Allacore69
Well yeah. Duh. I have been a Final Fantasy fan for 25 years. How long have you been a GW2 and TSW fan? So your being fan for 25 years make your opinion more valid? i am not a fan of MMO genre and don't belong to any single MMO camp.
Neither do I. But yes it does make my opinion more valid. And if your not a fan of MMO's then why are you here on a website called "MMORPG.com"? Now see what you did? This is the definition of Troll+Hipster. Stop posting here if you do not like MMO's. If you don't like MMO's then do not come to a site called "MMORPG.com". Your trolling about something that is ancient and will never change. Wether it be rats, or republic soldiers, to "kittens", MMO's will never change. Get used to it. And btw, the op was commenting on ONE quest at the very beginning of the game that you NEVER have to do again. Go kill your 3 squirrels and get on with the game. It does get hella better after level 5 (like all mmo's when you get past the learning basics).
Well yeah. Duh. I have been a Final Fantasy fan for 25 years. How long have you been a GW2 and TSW fan?
So your being fan for 25 years make your opinion more valid? i am not a fan of MMO genre and don't belong to any single MMO camp.
Neither do I. But yes it does make my opinion more valid. And if your not a fan of MMO's then why are you here on a website called "MMORPG.com"? Now see what you did? This is the definition of Troll+Hipster. Stop posting here if you do not like MMO's. If you don't like MMO's then do not come to a site called "MMORPG.com". Your trolling about something that is ancient and will never change. Wether it be rats, or republic soldiers, to "kittens", MMO's will never change. Get used to it. And btw, the op was commenting on ONE quest at the very beginning of the game that you NEVER have to do again. Go kill your 3 squirrels and get on with the game. It does get hella better after level 5 (like all mmo's when you get past the learning basics).
No the op is pointing out how bland the delivery of the questing has been, not the action of killing something. How can we discuss anything when people can't even wrap their head around the overall point here?
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
What I find funny is that both the examples given, Wushu & Secret World, both have these types of quests... The posters admit this... To be fair, I have not played either of those games.
So what is your point then?
I guess you are reading what you want to read. Atleast 4 people have already posted that it is about 'presentation'. yes you will kill things, yes you will collect and gather things but it how you present it that matters. No one is saying remove killing from MMOS all together.
Well, you're right. The presentation is pretty bland.
Well yeah. Duh. I have been a Final Fantasy fan for 25 years. How long have you been a GW2 and TSW fan?
So your being fan for 25 years make your opinion more valid? i am not a fan of MMO genre and don't belong to any single MMO camp.
Neither do I. But yes it does make my opinion more valid. And if your not a fan of MMO's then why are you here on a website called "MMORPG.com"? Now see what you did? This is the definition of Troll+Hipster. Stop posting here if you do not like MMO's. If you don't like MMO's then do not come to a site called "MMORPG.com". Your trolling about something that is ancient and will never change. Wether it be rats, or republic soldiers, to "kittens", MMO's will never change. Get used to it. And btw, the op was commenting on ONE quest at the very beginning of the game that you NEVER have to do again. Go kill your 3 squirrels and get on with the game. It does get hella better after level 5 (like all mmo's when you get past the learning basics).
Its always a good thing to re read a post before getting all worked up. I made a typo which i edited in few seconds. The 'not' part was a typo.
Now take a deep breathe.
As far as questing progression goes you only move on to bigger monsters but the generic quest tasks are still there. That is the reason why questing feels bland. It is as if devs while taking inspiration from WOW just ended up copy pasting their go kill 'x' and collect 'y' tasks into FFXIV without any thought of their own.
"The problem is that the hardcore folks always want the same thing: 'We want exactly what you gave us before, but it has to be completely different.' -Jesse Schell
"Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator, and at least the horse never said anything stupid." -Luke McKinney
I'll just add that the 'presentation' usually doesn't count for much with me. I was not impressed with GW2 or TOR. Those games had, arguably, GREAT presentation, but it didn't save either of those games for me.
I skip the voice acting or chat bubbles in every game.
Originally posted by Distopia Originally posted by Allacore69
Well yeah. Duh. I have been a Final Fantasy fan for 25 years. How long have you been a GW2 and TSW fan? I'm surprised a FF fan doesn't understand the point here. AS FF has always been about good story presentation in the single-player world. Why would they drop the ball on that in an MMO? Why would they not carry that tradition over?
What game are you playing? My god the damn tutorial made more sense to me than any other tutorial in MMO history. Did anybody read the dialogue? See this happend in previous beta tests I have been in. People try to grind to max level(whatever that may be) before beta ends. Most people skip the story all togather just for the free company at level 20. Then they come here and whine to death that "I had to kill squirrels and it was not presented right." It was 1 quest. Thats all. It took me 1 minute to complete and I have never been back to kill another squirrel or "kittens and puppies". How about getting past the first quest in the game. The quest if you read the dialogue is to help you with the combat system. I played as a lancer and the dialogue was 1000x longer than the op posted. He just threw in what ever he thought it said. My "kill 3 squirrels" quest was about courage and being steadfast when facing an enemy and the dude talked for like 3 minutes about how to properly use a pole arm how we need courage and determination. But the op never added that huh? Nope he just skipped through whatever he thought was deemed necessary. I mean all quest givers give history and lore lessons. I have to admit they do like to talk! But the op is trolling and he is baiting you guy's and your falling into a trap. Why don't you guy's judge for yourselves and play the game. Everything is "presented and excuted with persicion". BTW I am a FF fan but I hated FF X-2 and all FF 13 games.
I'm surprised a FF fan doesn't understand the point here. AS FF has always been about good story presentation in the single-player world. Why would they drop the ball on that in an MMO? Why would they not carry that tradition over?
Where did they drop the ball? The main story is solid.
The general questing is not particularly engaging, but it's not mandatory, really. Vanilla WoW didn't have the most engaging questing system per se, but I loved it. It's really just there to give you experience. I personally found it all pretty well integrated into the game. Nothing felt wrong to me. Yeah, squirrels, but it's an FF game, they have a tendency to be weird like that.
The quests are mixed with leves, FATE's, dungeons, logs, and other ways to really just level your character, that's all it's there for... I think once people understand that, they'll have far less issues with it.
Some people prefer to level with dungeons, some like to grind, some like quests, some likes party grinding. This game gives you all of those options.
Favorite MMO: Vanilla WoW Currently playing: GW2, EVE Excited for: Wildstar, maybe?
Originally posted by Doogiehowser Originally posted by Allacore69Originally posted by DoogiehowserOriginally posted by Allacore69
Well yeah. Duh. I have been a Final Fantasy fan for 25 years. How long have you been a GW2 and TSW fan? So your being fan for 25 years make your opinion more valid? i am not a fan of MMO genre and don't belong to any single MMO camp.Neither do I. But yes it does make my opinion more valid. And if your not a fan of MMO's then why are you here on a website called "MMORPG.com"? Now see what you did? This is the definition of Troll+Hipster. Stop posting here if you do not like MMO's. If you don't like MMO's then do not come to a site called "MMORPG.com". Your trolling about something that is ancient and will never change. Wether it be rats, or republic soldiers, to "kittens", MMO's will never change. Get used to it. And btw, the op was commenting on ONE quest at the very beginning of the game that you NEVER have to do again. Go kill your 3 squirrels and get on with the game. It does get hella better after level 5 (like all mmo's when you get past the learning basics).Its always a good thing to re read a post before getting all worked up. I made a typo which i edited in few seconds. The 'not' part was a typo.
Now take a deep breathe.
As far as questing progression goes you only move on to bigger monsters but the generic quest tasks are still there. That is the reason why questing feels bland. It is as if devs while taking inspiration from WOW just ended up copy pasting their go kill 'x' and collect 'y' tasks into FFXIV without any thought of their own.
So comparing the "Best MMO of All Time" (I did not like it) is a bad thing? The game has 5x more subscribers than any MMO out there. Your point is invalid.
Originally posted by NagelRitter Originally posted by DistopiaI'm surprised a FF fan doesn't understand the point here. AS FF has always been about good story presentation in the single-player world. Why would they drop the ball on that in an MMO? Why would they not carry that tradition over?
Where did they drop the ball? The main story is solid.
The general questing is not particularly engaging, but it's not mandatory, really. Vanilla WoW didn't have the most engaging questing system per se, but I loved it. It's really just there to give you experience. I personally found it all pretty well integrated into the game. Nothing felt wrong to me. Yeah, squirrels, but it's an FF game, they have a tendency to be weird like that.
The quests are mixed with leves, FATE's, dungeons, logs, and other ways to really just level your character, that's all it's there for... I think once people understand that, they'll have far less issues with it.
Some people prefer to level with dungeons, some like to grind, some like quests, some likes party grinding. This game gives you all of those options.
Comments
haha - that would take the "Cool" factor away from Darth Maul for sure...
Here you go. Traditional" quest are 100% optional and are the slowest form of progression. Their only purpose is for story.
I have played a lot of mmo's. Every single one has "this silly crap" to do. They are all just variations of "silly crap".
Where is this choice you speak of?
I'm level 10 and I am killing imps and other cool shit. Besides, squarrles are only in the beginning for a second. I mainly fight Black Efts(big ass crocadiles), those Yogo things that look like Grats(FF VIII) and a big ass tree thing, then a HUGE stone golem boss (no spoilers)**. So yeah dude. Kill some squirrals and get on with the game. If you stopped there than your an ....... nevermind. Keep in mind that some of the best games(RPG) around always has you do something dumb like the famous killing 5 rats(all the elder scrolls and wow and gw2, etc.). They are in place to help you advance in combat one step at a time. Again, did you just quit after that quest? I have a different character in each starting area and I do not kill squirells and kittens and puppies. Maybe you should stop trolling and PLAY THE DAMN GAME. Or is this one of those famous instances where you got the beta and relized you cant pay for the game or the sub and now your pissed and ranting about shit you dont know about. Anybody who have played past LVL 5 can tell you that you dont kill squirrels and puppies and kittens the whole game. If you dont like the game or your trying to be a hipster than go away, we dont need you. Good bye. BTW what server are you on so I know to avoid you AT ALL COSTS!?
Please do not feed the trolls!
Wushu. After the tutorial, quests becomes 100% optional. Remember when people used do battle grounds in WoW for nothing, no xp rewards? That's how quest are in Wushu. You do them if you enjoy them, and for no other reason. This type of design frees the developer and the player.
WE need to expect more out our "AAA" developers.
Who ever said anything about changing questing forever, well... besides you? There is no need to revolutionize questing, what's needed is good delivery and fun tasks, just about any traditional style quest can be fun with the right approach to story, the right approach to goals and the right approach to pacing.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
I found it fun. And I have Adult ADD so it is VERY hard for things to keep my attention.
Not every single MMO is like this. For example The Secret World. Yes you have to kill things but it is about presentation. FFXIV didn't even try. GW2 too presented killing tasks in a different way.
We all know that killing will be integral part of MMOS always but that doesn't mean you have to just copy paste this 8 year old generic quests in every MMO...it is 2013..i think we can do better as proven by GW2 and TSW.
Presentation is the key.
"The problem is that the hardcore folks always want the same thing: 'We want exactly what you gave us before, but it has to be completely different.'
-Jesse Schell
"Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator, and at least the horse never said anything stupid."
-Luke McKinney
Good job giving us 2 crappy games to go by. ISW and GW2...quite possably the worst MMO's to come out. Hell TSW had to go buy to play because NOBODY played the game!
That is really ironic coming from someone who is defending FFXIV.
I gave these two examples because the guy i quoted claimed all MMOS are the same when it comes to questing. I could care less if you find these two MMOS crappy. That wasn't the point.
"The problem is that the hardcore folks always want the same thing: 'We want exactly what you gave us before, but it has to be completely different.'
-Jesse Schell
"Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator, and at least the horse never said anything stupid."
-Luke McKinney
This is just wrong. Uninspired mmos are about this. I will never play another mmorpg that makes me do this silly crap. Choice is out there, it's just not wrapped in a 20million+ ad campaign.
I have played a lot of mmo's. Every single one has "this silly crap" to do. They are all just variations of "silly crap". Where is this choice you speak of?
Not every single MMO is like this. For example The Secret World. Yes you have to kill things but it is about presentation. FFXIV didn't even try. GW2 too presented killing tasks in a different way. We all know that killing will be integral part of MMOS always but that doesn't mean you have to just copy paste this 8 year old generic quests in every MMO...it is 2013..i think we can do better as proven by GW2 and TSW. Presentation is the key.
Good job giving us 2 crappy games to go by.
That is really ironic coming from someone who is defending FFXIV.
Well yeah. Duh. I have been a Final Fantasy fan for 25 years. How long have you been a GW2 and TSW fan?
So your being fan for 25 years make your opinion more valid? i am a fan of MMO genre and don't belong to any single MMO camp.
"The problem is that the hardcore folks always want the same thing: 'We want exactly what you gave us before, but it has to be completely different.'
-Jesse Schell
"Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator, and at least the horse never said anything stupid."
-Luke McKinney
What I find funny is that both the examples given, Wushu & Secret World, both have these types of quests... GW2 I did play and it was the "same silly crap" all over again. Maybe slightly different window dressings. The posters admit this... To be fair, I have not played either of those games.
So what is your point then?
I'm surprised a FF fan doesn't understand the point here. AS FF has always been about good story presentation in the single-player world. Why would they drop the ball on that in an MMO? Why would they not carry that tradition over?
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
I guess you are reading what you want to read. Atleast 4 people have already posted that it is about 'presentation'. yes you will kill things, yes you will collect and gather things but it how you present it that matters. No one is saying remove killing from MMOS all together.
"The problem is that the hardcore folks always want the same thing: 'We want exactly what you gave us before, but it has to be completely different.'
-Jesse Schell
"Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator, and at least the horse never said anything stupid."
-Luke McKinney
So your being fan for 25 years make your opinion more valid? i am not a fan of MMO genre and don't belong to any single MMO camp.
Neither do I. But yes it does make my opinion more valid. And if your not a fan of MMO's then why are you here on a website called "MMORPG.com"? Now see what you did? This is the definition of Troll+Hipster. Stop posting here if you do not like MMO's. If you don't like MMO's then do not come to a site called "MMORPG.com". Your trolling about something that is ancient and will never change. Wether it be rats, or republic soldiers, to "kittens", MMO's will never change. Get used to it. And btw, the op was commenting on ONE quest at the very beginning of the game that you NEVER have to do again. Go kill your 3 squirrels and get on with the game. It does get hella better after level 5 (like all mmo's when you get past the learning basics).
No the op is pointing out how bland the delivery of the questing has been, not the action of killing something. How can we discuss anything when people can't even wrap their head around the overall point here?
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
Well, you're right. The presentation is pretty bland.
Its always a good thing to re read a post before getting all worked up. I made a typo which i edited in few seconds. The 'not' part was a typo.
Now take a deep breathe.
As far as questing progression goes you only move on to bigger monsters but the generic quest tasks are still there. That is the reason why questing feels bland. It is as if devs while taking inspiration from WOW just ended up copy pasting their go kill 'x' and collect 'y' tasks into FFXIV without any thought of their own.
"The problem is that the hardcore folks always want the same thing: 'We want exactly what you gave us before, but it has to be completely different.'
-Jesse Schell
"Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator, and at least the horse never said anything stupid."
-Luke McKinney
I'll just add that the 'presentation' usually doesn't count for much with me. I was not impressed with GW2 or TOR. Those games had, arguably, GREAT presentation, but it didn't save either of those games for me.
I skip the voice acting or chat bubbles in every game.
I'm surprised a FF fan doesn't understand the point here. AS FF has always been about good story presentation in the single-player world. Why would they drop the ball on that in an MMO? Why would they not carry that tradition over?
What game are you playing? My god the damn tutorial made more sense to me than any other tutorial in MMO history. Did anybody read the dialogue? See this happend in previous beta tests I have been in. People try to grind to max level(whatever that may be) before beta ends. Most people skip the story all togather just for the free company at level 20. Then they come here and whine to death that "I had to kill squirrels and it was not presented right." It was 1 quest. Thats all. It took me 1 minute to complete and I have never been back to kill another squirrel or "kittens and puppies". How about getting past the first quest in the game. The quest if you read the dialogue is to help you with the combat system. I played as a lancer and the dialogue was 1000x longer than the op posted. He just threw in what ever he thought it said. My "kill 3 squirrels" quest was about courage and being steadfast when facing an enemy and the dude talked for like 3 minutes about how to properly use a pole arm how we need courage and determination. But the op never added that huh? Nope he just skipped through whatever he thought was deemed necessary. I mean all quest givers give history and lore lessons. I have to admit they do like to talk! But the op is trolling and he is baiting you guy's and your falling into a trap. Why don't you guy's judge for yourselves and play the game. Everything is "presented and excuted with persicion". BTW I am a FF fan but I hated FF X-2 and all FF 13 games.
Where did they drop the ball? The main story is solid.
The general questing is not particularly engaging, but it's not mandatory, really. Vanilla WoW didn't have the most engaging questing system per se, but I loved it. It's really just there to give you experience. I personally found it all pretty well integrated into the game. Nothing felt wrong to me. Yeah, squirrels, but it's an FF game, they have a tendency to be weird like that.
The quests are mixed with leves, FATE's, dungeons, logs, and other ways to really just level your character, that's all it's there for... I think once people understand that, they'll have far less issues with it.
Some people prefer to level with dungeons, some like to grind, some like quests, some likes party grinding. This game gives you all of those options.
Favorite MMO: Vanilla WoW
Currently playing: GW2, EVE
Excited for: Wildstar, maybe?
So your being fan for 25 years make your opinion more valid? i am not a fan of MMO genre and don't belong to any single MMO camp.
Neither do I. But yes it does make my opinion more valid. And if your not a fan of MMO's then why are you here on a website called "MMORPG.com"? Now see what you did? This is the definition of Troll+Hipster. Stop posting here if you do not like MMO's. If you don't like MMO's then do not come to a site called "MMORPG.com". Your trolling about something that is ancient and will never change. Wether it be rats, or republic soldiers, to "kittens", MMO's will never change. Get used to it. And btw, the op was commenting on ONE quest at the very beginning of the game that you NEVER have to do again. Go kill your 3 squirrels and get on with the game. It does get hella better after level 5 (like all mmo's when you get past the learning basics).
Its always a good thing to re read a post before getting all worked up. I made a typo which i edited in few seconds. The 'not' part was a typo.
Now take a deep breathe.
As far as questing progression goes you only move on to bigger monsters but the generic quest tasks are still there. That is the reason why questing feels bland. It is as if devs while taking inspiration from WOW just ended up copy pasting their go kill 'x' and collect 'y' tasks into FFXIV without any thought of their own.
So comparing the "Best MMO of All Time" (I did not like it) is a bad thing? The game has 5x more subscribers than any MMO out there. Your point is invalid.
The general questing is not particularly engaging, but it's not mandatory, really. Vanilla WoW didn't have the most engaging questing system per se, but I loved it. It's really just there to give you experience. I personally found it all pretty well integrated into the game. Nothing felt wrong to me. Yeah, squirrels, but it's an FF game, they have a tendency to be weird like that.
The quests are mixed with leves, FATE's, dungeons, logs, and other ways to really just level your character, that's all it's there for... I think once people understand that, they'll have far less issues with it.
Some people prefer to level with dungeons, some like to grind, some like quests, some likes party grinding. This game gives you all of those options.
+1 At least somebody get's it!