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Elder Scrolls Online: Item Shop News

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129

German site ESOHub.de has a new interview with the Elder Scrolls Online team. The interview covers subscriptions and development but, most interestingly, item shop goods. Using Google's Chrome browser, it's possible to read the article relatively well.


  • ESO gets a classical subscription model. With the purchase of the game you get 30 days free game time, then the game will cost 12.99 euros per month.

  • According to Matt Firor will be available in The Elder Scrolls Online an item shop, where her character fun items and services you can buy as a renaming of the character.

  • The game and all its contents are however covered by the subscription model.

  • The reason why the developers have opted for a subscription model that ESO should feel like a big sandbox. You shall pay without any barriers can enjoy all content. Matt Firor is also of the opinion that this model best fits the Elder Scrolls series.

  • The developers have looked at many different payment models in advance and you can find free-to-play games are not inherently wrong. Matt Firor itself plays as World of Tanks and League of Legends.

  • The development of ESO is almost complete and it will be no more new great features for the release implements. Now the systems are tested and improved in beta.

  • Currently, the developers are busy building up the server environments and prepare for a large number of players. Finally, everything should run stable at launch.

  • The contents of the release of The Elder Scrolls Online're done. Currently, the teams are busy but have to develop content for future patches.

Watch the Gamescom interview at ESOHub.de.


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Comments

  • GarbracGarbrac Member UncommonPosts: 32
    "Raids" have been confirmed, 24-person content.  The exact details as to if it'll be competitive or even include a form of progression has yet to be revealed but they have confirmed large scale organized group content. 
  • ThomasN7ThomasN7 87.18.7.148Member CommonPosts: 6,690
    Should have gone with the original Guild Wars model. It is bad enough people are not sold on playing this game so adding a sub model with an item shop will turn them off even more. 
    30
  • DAS1337DAS1337 Member UncommonPosts: 2,610

    What is it with people and them having to absolutely have raids?  I don't understand why this is such a huge topic to begin with.  WoW literally revolutionizes the way raiding works and now people act like you can't have a game without it.  THERE ARE OPEN RAID ZONES.  DO SOME RESEARCH.

     

    Trials of Atlantis (Dark Age of Camelot) raid zones.  That's what it is going to be.  All of you crybabies are going to get your raids, it just won't look exactly like the raids that you are accustomed to. 

     

    Jesus, they change how something works and it completely throws all of you people off.

  • bstar666bstar666 Member UncommonPosts: 9
    Originally posted by DAS1337

    Trials of Atlantis (Dark Age of Camelot) raid zones.  That's what it is going to be.  All of you crybabies are going to get your raids, it just won't look exactly like the raids that you are accustomed to. 

    Aot dekcus !

     
  • CthulhuPuffsCthulhuPuffs Member UncommonPosts: 368

    LOL@ ZOS

     

    This Weeks Headline ESO News!

    Is it New Gameplay Video? Nope

    New Crafting Walkthrough? Nope

    Extensive Character Creation preview? Nope

    Cyrodiil Campaign video? Nope

    Maybe another Dungeon run? Nope

     

    Its ITEM SHOP & SUBSCRIPTION NEWS

    and all the other ways ZOS is going to make you PAY for this Awesome Elder Scrolls game that they never show anything of and no one knows much about.

    Bringer of Eternal Darkness and Despair, but also a Nutritious way to start your Morning.

    Games Played: Too Many

  • Jaychi72Jaychi72 Member UncommonPosts: 70
    I think the whole raid thing is the fact that people like to do content with a larger number of friends/guild mates. And the fact that there is factions, people don't like to get grieved while trying to do so. Hence raids/instanced raids. Plus the lewt.
  • AdalwulffAdalwulff Member, Newbie CommonPosts: 1,152

    This is great news!

    Nothing wrong with a small CS for services, since there will be no items, its no big deal.

    image
  • strellokstrellok Member Posts: 48

    I am honestly wondering whether anybody is actually considering playing this game or not.

    Box price + sub fee + cash shop for a mediocode MMO from what we have seen looks like a big scam to me.

  • DrakephireDrakephire Member UncommonPosts: 451

    This is awesome...all the p2p fans were so happy ESO was going with a sub. Now they can enjoy a cash shop as well and experience the fun of double dipping.

     

    Even better, having the foundation of an in-game cash shop sets up the game for its eventual turn to f2p.

  • DistopiaDistopia Member EpicPosts: 21,183
    Did anyone actually read what the "item shop" entails?

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • ThomasN7ThomasN7 87.18.7.148Member CommonPosts: 6,690
    Originally posted by DAS1337

    What is it with people and them having to absolutely have raids?  I don't understand why this is such a huge topic to begin with.  WoW literally revolutionizes the way raiding works and now people act like you can't have a game without it.  THERE ARE OPEN RAID ZONES.  DO SOME RESEARCH.

     

    Trials of Atlantis (Dark Age of Camelot) raid zones.  That's what it is going to be.  All of you crybabies are going to get your raids, it just won't look exactly like the raids that you are accustomed to. 

     

    Jesus, they change how something works and it completely throws all of you people off.

    You answered your own questions. Look at Wow, it has raids and look at the population it has. Sad but true but people love raiding despite what the vocal minority thinks.

    30
  • ArskaaaArskaaa Member RarePosts: 1,265
    wait wait wait! wth? need buy game and pay sub, and still have item shop?! wth?!
  • BigmamajamaBigmamajama Member Posts: 198
    Originally posted by ThomasN7
    Should have gone with the original Guild Wars model. It is bad enough people are not sold on playing this game so adding a sub model with an item shop will turn them off even more. 

    I'm pretty sure ESO is only interested in customers that see the value in a quality P2Pgame with a sub, in which there are many   Their not chasing after the F2P or B2P crowd.  This should be obvious.

  • AshikuroAshikuro Member UncommonPosts: 68
    I'm happy with this. I can't stand games that bleed you for features that should be in a game and the constant cash shop spam. I am a little bummed there's a cash shop at all in the game, but I suppose you can't have everything.
  • TheDarkrayneTheDarkrayne Member EpicPosts: 5,297

    "fun items and services"

    .. worth reading.

    I don't suffer from insanity, I enjoy every minute of it.
  • orbitxoorbitxo Member RarePosts: 1,956

    sounds to me like their 'item shop' is their testing to see how it plays out after many subs drop and they need to rely on B2p model further down the road.

     

    and there is nothing wrong with that.

  • strellokstrellok Member Posts: 48
    Originally posted by Bigmamajama
    Originally posted by ThomasN7
    Should have gone with the original Guild Wars model. It is bad enough people are not sold on playing this game so adding a sub model with an item shop will turn them off even more. 

    I'm pretty sure ESO is only interested in customers that see the value in a quality P2Pgame with a sub, in which there are many   Their not chasing after the F2P or B2P crowd.  This should be obvious.

    It better be worth the sub or people wont play it no matter what crowd they focus on.

  • LokkjeLokkje Member UncommonPosts: 7

    Personally the way I see it's the correct way to go.

    GW2 and it's BTP for me resulted in badly or not tested instances and no end game goal, there was things to do but nothing compelling.

    FTP suffers from WALL syndrome, the game is designed to suck you in and then, due to the company needing to make money, you reach a wall where you now need to buy something to move on. Inevitably all the interesting or worthwhile content is placed behind this wall and you end up paying something to get it only to find that it wasn't worth it.

     

    Take World of Tanks as an example, great game, but once you get out of the baby tanks you reach a point where it would take weeks to get anywhere whilst you suffer getting squashed. Buy premium, progress into newer better tanks and now the people in even better tanks who have paid more into the game squash you.

     

    (This is my personal opinion, feel free to disagree, your wrong, but you can disagree all the same)

     

    About ESO, are people really that jaded that they can't see it's at least trying to be different, even if it fails it at least tried and it didn't use some silly unachievable gimmick to get there.

     

    (See previous brackets)

  • Princess.ClaudePrincess.Claude Member UncommonPosts: 65

    60$ box + sub + cashshop = NO.

    I would never EVER play a sub based game that includes a cash shop i don't care what they are trying to sell, it should all be included in the sub. 

  • marz.at.playmarz.at.play Member UncommonPosts: 912
    Crystal ball says this game will crash and burn like Warhammer Online did.

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  • bexinhbexinh Member UncommonPosts: 69
    Buy the game + Sub + cash shop = WTF? For real? No thank you... i got better option lets say EQN or even FFXIV tomorrow to play around....
  • YaevinduskYaevindusk Member RarePosts: 2,094

    "Matt Firor is also of the opinion that this model best fits the Elder Scrolls series."

     

    ...Is it opposite day?  The last I checked the majority of the Elder Scroll fanbase was on Console, and many of them aren't exactly fond of "renting" their games after buying it.  Add to that there is no precedence of this happening for a Elder Scrolls game, and that the console crowd is more acclimated to DLC or microtransactions, and this is just a recipe for disaster.

     

    They push it back to make it more "Elders Scrolls" and to attract that community in saying they should now consider it the next iteration of the series... Yet they commit to a payment model only a MMO audience is used to (with most either outright rejecting it or saying it has to be worth it and beat out their current choice).  Alienating your franchise's fanbase is incompetent unless there is a hidden agenda to milk the starting crowed for all their worth before adopting B2P or F2P once this game is finally released on the Next Generation Consoles (if they are to be released at different times).

     

    Wildstar I could understand (though still think they'll change after a year if their legalized gold selling falls apart), and FFXIV is a given considering they're self publishing and a bit old school in traditions... But this just misses the boat completely on what Elder Scrolls has been to the majority of it's fans.  What audience are they aiming for?

    Due to frequent travel in my youth, English isn't something I consider my primary language (and thus I obtained quirky ways of writing).  German and French were always easier for me despite my family being U.S. citizens for over a century.  Spanish I learned as a requirement in school, Japanese and Korean I acquired for my youthful desire of anime and gaming (and also work now).  I only debate in English to help me work with it (and limit things).  In addition, I'm not smart enough to remain fluent in everything and typically need exposure to get in the groove of things again if I haven't heard it in a while.  If you understand Mandarin, I know a little, but it has actually been a challenge and could use some help.

    Also, I thoroughly enjoy debates and have accounts on over a dozen sites for this.  If you wish to engage in such, please put effort in a post and provide sources -- I will then do the same with what I already wrote (if I didn't) as well as with my responses to your own.  Expanding my information on a subject makes my stance either change or strengthen the next time I speak of it or write a thesis.  Allow me to thank you sincerely for your time.
  • irpugbossirpugboss Member UncommonPosts: 427

    I am really disappointed with this news box + sub + cash shop :'(

     

    I will play the game after a few months of release to see if they get their stuff in order, or trial it...but the business model alone is so lame I don't want to support this company. I vote with my wallet, the company culture, and business model are factored into my buying decisions for games.

    Box + Sub = Ok, IF, they actually use the subscription money to provide live support in game, and out of game with consistent content released...not only as boxed expansions. Hopefully one day professional GM/DMa to manage and create events on servers.

    Box + Cash Shop = This is ok, including charging for expansions. GW2 works out fine, but I think there is room for improvement.

    Cash shop only (F2P) = Meh, not too big a fan of this one, I haven't personally played a really good F2P yet. Which makes sense since the company has to eat alot of risk.

    Box + Sub + Cash shop = Cash grab on release imo, there is little justification for this combination anymore. Especially if they charge for paid services (Name, race, gender, server changes), and charge for expansions frequently.

     

    Box is the cost of the original game, and box expansions. I thought the whole point of the sub was to provide everything in game and avoid cash shop items, even if vanity or "fun" items. 

     

    Reallllllllly makes me think they are going to launch a decent game/average game and cash in as much as they can on the release hype, which is fine, but suggests to me they aren't overly confident in their own product in the market for them to do this.

     

    Although MMOs are cost efficient entertainment, even if you charge sub, box, cash shop, and paid services, I still do not like wasting money on greed...especially when most companies fire so much of their staff post launch.

     

    I would gladly pay $40 a month for an MMO with AAA everything if the company had the integrity to use most of it back on the game itself, there is always room to improve and create content. unfortunately, most companies hit that tipping point in profit and use it on other projects which is smart for them, but as a customer I say, screw that!

     

    Gonna put a pin in TESO for now until they make some changes by release, or I will wait well after launch to try it during trial periods...and if its the same business model the game better be phenomenal with amazing customer support.

     

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  • neotrix80neotrix80 Member Posts: 1
    Hehe the only mistake that I can see is, that they called it an itemshop. They just offer stuff, that you can buy in any other subscription based game as well, just under account management and not in an itemshop. Renaming, Factionchange, Servertransfer etc are also services you have to pay for in wow and you can buy there funstuff like special pets as well.
  • Prod1702Prod1702 Member UncommonPosts: 78
    I don't care about a sub fee that is fine if the game is a good game, but come on a item shop as well on top of a sub fee. Sub fees are there to give you access to all the content, that isn't happening when you ahve a item shop. Now why charge a sub fee. That is crazy makes me not want to play ESO until it goes F2P if there is a sub fee and item shop.
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