I really do not know what else to say here. People are so scared from Vanguard that you will refuse this guy any chance for success.
This is it guys. For anyone wanting that game they been missing will not get another shot in the future. Investors will see this as a dead style of gaming and continue to push the World of Warcraft model like they have been for years.
If you know anything about marketing, once they reach their 800k goals, It will be easier for them to get private investors to back them which should push them over their stretch goals. they just need to prove that a game of this style is still relevant! Again like I have been saying over and over. give the guy a 2nd chance!
This man created Everquest that should be enough for at least a 10 dollar donation lol.
If you are concerned about previous employees from Sigil being fired, do you honestly think people who work for visionary games are not going to do their research prior to applying for a job? this studio will be in the mecca of online gaming ( San Diego), In this field, jobs do not last long and people are normally moving from job to job.
1. way to sweep an absolute disaster for workers under the rug.
2. how can you rationally state that one single person deserves the credit for creating EQ?
3. i love how he gets all the credit for EQ, for the good stuff. but when it comes to his past failures, he holds no personal responsibility.
1.Yes I Remember what was said and done from the days leading to the end of the Sigil merge with Sony Online Entertainment and allot was fact and fiction so we will never really know.
2. Michael Jordan Was a superstar and one 6 championships rings with the Chicago bulls, I do not see them talking about the role-players on that team.
It simply because when you think of EQ creation Brad Mcquaids name is the first that comes to mind. It was an all star team and his new company has tons of vets from EQ1 and Vanguard.
I really do not know what else to say here. People are so scared from Vanguard that you will refuse this guy any chance for success.
This is it guys. For anyone wanting that game they been missing will not get another shot in the future. Investors will see this as a dead style of gaming and continue to push the World of Warcraft model like they have been for years.
If you know anything about marketing, once they reach their 800k goals, It will be easier for them to get private investors to back them which should push them over their stretch goals. they just need to prove that a game of this style is still relevant! Again like I have been saying over and over. give the guy a 2nd chance!
This man created Everquest that should be enough for at least a 10 dollar donation lol.
If you are concerned about previous employees from Sigil being fired, do you honestly think people who work for visionary games are not going to do their research prior to applying for a job? this studio will be in the mecca of online gaming ( San Diego), In this field, jobs do not last long and people are normally moving from job to job.
1. way to sweep an absolute disaster for workers under the rug.
2. how can you rationally state that one single person deserves the credit for creating EQ?
3. i love how he gets all the credit for EQ, for the good stuff. but when it comes to his past failures, he holds no personal responsibility.
1.Yes I Remember what was said and done from the days leading to the end of the Sigil merge with Sony Online Entertainment and allot was fact and fiction so we will never really know.
2. Michael Jordan Was a superstar and one 6 championships rings with the Chicago bulls, I do not see them talking about the role-players on that team.
It simply because when you think of EQ creation Brad Mcquaids name is the first that comes to mind. It was an all star team and his new company has tons of vets from EQ1 and Vanguard.
1. i call BS by fanboi.
2. ...this sentence makes no sense in response to anything i have said. roleplayers? where do i discuss roleplaying anywhere in my post?
3. you didn't answer the statement. why should anyone be allowed to take credit for good things they have done and not take responsibility when they fail?
"There are at least two kinds of games. One could be called finite, the other infinite. A finite game is played for the purpose of winning, an infinite game for the purpose of continuing play." Finite and Infinite Games, James Carse
I really do not know what else to say here. People are so scared from Vanguard that you will refuse this guy any chance for success.
This is it guys. For anyone wanting that game they been missing will not get another shot in the future. Investors will see this as a dead style of gaming and continue to push the World of Warcraft model like they have been for years.
If you know anything about marketing, once they reach their 800k goals, It will be easier for them to get private investors to back them which should push them over their stretch goals. they just need to prove that a game of this style is still relevant! Again like I have been saying over and over. give the guy a 2nd chance!
This man created Everquest that should be enough for at least a 10 dollar donation lol.
If you are concerned about previous employees from Sigil being fired, do you honestly think people who work for visionary games are not going to do their research prior to applying for a job? this studio will be in the mecca of online gaming ( San Diego), In this field, jobs do not last long and people are normally moving from job to job.
1. way to sweep an absolute disaster for workers under the rug.
2. how can you rationally state that one single person deserves the credit for creating EQ?
3. i love how he gets all the credit for EQ, for the good stuff. but when it comes to his past failures, he holds no personal responsibility.
1.Yes I Remember what was said and done from the days leading to the end of the Sigil merge with Sony Online Entertainment and allot was fact and fiction so we will never really know.
2. Michael Jordan Was a superstar and one 6 championships rings with the Chicago bulls, I do not see them talking about the role-players on that team.
It simply because when you think of EQ creation Brad Mcquaids name is the first that comes to mind. It was an all star team and his new company has tons of vets from EQ1 and Vanguard.
1. i call BS by fanboi.
2. ...this sentence makes no sense in response to anything i have said. roleplayers? where do i discuss roleplaying anywhere in my post?
3. you didn't answer the statement. why should anyone be allowed to take credit for good things they have done and not take responsibility when they fail?
3. He did take responsibility. How many more times does he have to say the buck stopped with him? Did you even see the post i made last page with his own words in it??
I really do not know what else to say here. People are so scared from Vanguard that you will refuse this guy any chance for success.
This is it guys. For anyone wanting that game they been missing will not get another shot in the future. Investors will see this as a dead style of gaming and continue to push the World of Warcraft model like they have been for years.
If you know anything about marketing, once they reach their 800k goals, It will be easier for them to get private investors to back them which should push them over their stretch goals. they just need to prove that a game of this style is still relevant! Again like I have been saying over and over. give the guy a 2nd chance!
This man created Everquest that should be enough for at least a 10 dollar donation lol.
If you are concerned about previous employees from Sigil being fired, do you honestly think people who work for visionary games are not going to do their research prior to applying for a job? this studio will be in the mecca of online gaming ( San Diego), In this field, jobs do not last long and people are normally moving from job to job.
1. way to sweep an absolute disaster for workers under the rug.
2. how can you rationally state that one single person deserves the credit for creating EQ?
3. i love how he gets all the credit for EQ, for the good stuff. but when it comes to his past failures, he holds no personal responsibility.
1.Yes I Remember what was said and done from the days leading to the end of the Sigil merge with Sony Online Entertainment and allot was fact and fiction so we will never really know.
2. Michael Jordan Was a superstar and one 6 championships rings with the Chicago bulls, I do not see them talking about the role-players on that team.
It simply because when you think of EQ creation Brad Mcquaids name is the first that comes to mind. It was an all star team and his new company has tons of vets from EQ1 and Vanguard.
1. i call BS by fanboi.
2. ...this sentence makes no sense in response to anything i have said. roleplayers? where do i discuss roleplaying anywhere in my post?
3. you didn't answer the statement. why should anyone be allowed to take credit for good things they have done and not take responsibility when they fail?
3. He did take responsibility. How many more times does he have to say the buck stopped with him? Did you even see the post i made last page with his own words in it??
then you missed my point. probably my fault for not being clearer.
what i was trying to point out as that whenever someone questions his abilities based on his past performance, fanbois rush to defend him and as in the case of the poster i was responding to, they often toss aside the harm as meaningless, ie., they wash his hands of responsibility.
"There are at least two kinds of games. One could be called finite, the other infinite. A finite game is played for the purpose of winning, an infinite game for the purpose of continuing play." Finite and Infinite Games, James Carse
I really do not know what else to say here. People are so scared from Vanguard that you will refuse this guy any chance for success.
This is it guys. For anyone wanting that game they been missing will not get another shot in the future. Investors will see this as a dead style of gaming and continue to push the World of Warcraft model like they have been for years.
If you know anything about marketing, once they reach their 800k goals, It will be easier for them to get private investors to back them which should push them over their stretch goals. they just need to prove that a game of this style is still relevant! Again like I have been saying over and over. give the guy a 2nd chance!
This man created Everquest that should be enough for at least a 10 dollar donation lol.
If you are concerned about previous employees from Sigil being fired, do you honestly think people who work for visionary games are not going to do their research prior to applying for a job? this studio will be in the mecca of online gaming ( San Diego), In this field, jobs do not last long and people are normally moving from job to job.
1. way to sweep an absolute disaster for workers under the rug.
2. how can you rationally state that one single person deserves the credit for creating EQ?
3. i love how he gets all the credit for EQ, for the good stuff. but when it comes to his past failures, he holds no personal responsibility.
1.Yes I Remember what was said and done from the days leading to the end of the Sigil merge with Sony Online Entertainment and allot was fact and fiction so we will never really know.
2. Michael Jordan Was a superstar and one 6 championships rings with the Chicago bulls, I do not see them talking about the role-players on that team.
It simply because when you think of EQ creation Brad Mcquaids name is the first that comes to mind. It was an all star team and his new company has tons of vets from EQ1 and Vanguard.
1. i call BS by fanboi.
2. ...this sentence makes no sense in response to anything i have said. roleplayers? where do i discuss roleplaying anywhere in my post?
3. you didn't answer the statement. why should anyone be allowed to take credit for good things they have done and not take responsibility when they fail?
3. He did take responsibility. How many more times does he have to say the buck stopped with him? Did you even see the post i made last page with his own words in it??
then you missed my point. probably my fault for not being clearer.
what i was trying to point out as that whenever someone questions his abilities based on his past performance, fanbois rush to defend him and as in the case of the poster i was responding to, they often toss aside the harm as meaningless, ie., they wash his hands of responsibility.
You seem like youve been around MMOs a while.. I think you know how people are when they support a project. What matters is what Brad is saying.. He's the guy making the game and if he didn't come along and say yea, I messed up, but you know what? I also learned from it.. Even I would be a little taking back. I think he and team(are you familiar with anyone on the team?) Are going to be fine.. I like the team makeup and I like what they are trying to do.
I don't think it's fair to say the team can't do this based on what you think of Brad when he is not even going to be the project manager of it..
I don't know what people want from the guy? He has admitted mistakes. After the dust settled a little after Vanguard's launch, he went on his blog and he said Hey. A lot of things went wrong. Too many for one post. So he did a series of the mistakes he learned. Then this kickstarter launched and I found Brad posting on rerolled and getting in front of the issue all over again.
Everybody fails. It's what you do with the lessons from those failures that matters. So people can try and pound him back into the ground, but I for one want to play a new MMORPG built off the foundations of pen and paper games where the focus is on Grouping and the dangers are very real.
Brad is the guy saying he wants to make this for us. So I'm going to take the disposable income I have that would otherwise probably pay for junk food, and I'm going to buy the McQuaid lottery ticket. Because if he succeeds and builds the next EverQuest, then I win and get another 5-10 years of the best game I've ever enjoyed. And if it's a Vanguard launch repeat and the whole thing falls apart and gets launched like a year too early? Then I still win because the fun I had and the friendships I made with that game totally make up for the bugs and the chunking and other performance issues.
And if he runs away with chocolate bar and chip money and I never see it again? Well then he's a big dick head but at least I'll save on some calories.
I really do not know what else to say here. People are so scared from Vanguard that you will refuse this guy any chance for success.
This is it guys. For anyone wanting that game they been missing will not get another shot in the future. Investors will see this as a dead style of gaming and continue to push the World of Warcraft model like they have been for years.
If you know anything about marketing, once they reach their 800k goals, It will be easier for them to get private investors to back them which should push them over their stretch goals. they just need to prove that a game of this style is still relevant! Again like I have been saying over and over. give the guy a 2nd chance!
This man created Everquest that should be enough for at least a 10 dollar donation lol.
If you are concerned about previous employees from Sigil being fired, do you honestly think people who work for visionary games are not going to do their research prior to applying for a job? this studio will be in the mecca of online gaming ( San Diego), In this field, jobs do not last long and people are normally moving from job to job.
1. way to sweep an absolute disaster for workers under the rug.
2. how can you rationally state that one single person deserves the credit for creating EQ?
3. i love how he gets all the credit for EQ, for the good stuff. but when it comes to his past failures, he holds no personal responsibility.
1.Yes I Remember what was said and done from the days leading to the end of the Sigil merge with Sony Online Entertainment and allot was fact and fiction so we will never really know.
2. Michael Jordan Was a superstar and one 6 championships rings with the Chicago bulls, I do not see them talking about the role-players on that team.
It simply because when you think of EQ creation Brad Mcquaids name is the first that comes to mind. It was an all star team and his new company has tons of vets from EQ1 and Vanguard.
1. i call BS by fanboi.
2. ...this sentence makes no sense in response to anything i have said. roleplayers? where do i discuss roleplaying anywhere in my post?
3. you didn't answer the statement. why should anyone be allowed to take credit for good things they have done and not take responsibility when they fail?
3. He did take responsibility. How many more times does he have to say the buck stopped with him? Did you even see the post i made last page with his own words in it??
then you missed my point. probably my fault for not being clearer.
what i was trying to point out as that whenever someone questions his abilities based on his past performance, fanbois rush to defend him and as in the case of the poster i was responding to, they often toss aside the harm as meaningless, ie., they wash his hands of responsibility.
You seem like youve been around MMOs a while.. I think you know how people are when they support a project. What matters is what Brad is saying.. He's the guy making the game and if he didn't come along and say yea, I messed up, but you know what? I also learned from it.. Even I would be a little taking back. I think he and team(are you familiar with anyone on the team?) Are going to be fine.. I like the team makeup and I like what they are trying to do.
I don't think it's fair to say the team can't do this based on what you think of Brad when he is not even going to be the project manager of it..
i agree it's not fair.
i personally don't question the quality or know-how to create a great game. and there are others here who aren't supporting the KS who probably think the same as i do.
what many take issue with is not BMcQuaid's talent or abilities. instead they wonder if he can be trusted. there's a lot that happened and, whether true or false, much of it tarnished his reputation.
if you can find the earlier posts where the waters were being tested concerning this project a lot of folks said they would love to see this succeed but that they did not feel comfortable with BMcQuaid as the CEO. they wanted him as Director, Producer, Creative Director, whatever head of game development title he wanted and to give him full and absolute control over the game's design and production, but not the sole head of the company.
that, i think, is fair.
"There are at least two kinds of games. One could be called finite, the other infinite. A finite game is played for the purpose of winning, an infinite game for the purpose of continuing play." Finite and Infinite Games, James Carse
The wording on some of these tiers is absolutely brutal. They are starting to run into all kinds of conflicting problems because of how they worded everything.
I really do not know what else to say here. People are so scared from Vanguard that you will refuse this guy any chance for success.
This is it guys. For anyone wanting that game they been missing will not get another shot in the future. Investors will see this as a dead style of gaming and continue to push the World of Warcraft model like they have been for years.
If you know anything about marketing, once they reach their 800k goals, It will be easier for them to get private investors to back them which should push them over their stretch goals. they just need to prove that a game of this style is still relevant! Again like I have been saying over and over. give the guy a 2nd chance!
This man created Everquest that should be enough for at least a 10 dollar donation lol.
If you are concerned about previous employees from Sigil being fired, do you honestly think people who work for visionary games are not going to do their research prior to applying for a job? this studio will be in the mecca of online gaming ( San Diego), In this field, jobs do not last long and people are normally moving from job to job.
1. way to sweep an absolute disaster for workers under the rug.
2. how can you rationally state that one single person deserves the credit for creating EQ?
3. i love how he gets all the credit for EQ, for the good stuff. but when it comes to his past failures, he holds no personal responsibility.
1.Yes I Remember what was said and done from the days leading to the end of the Sigil merge with Sony Online Entertainment and allot was fact and fiction so we will never really know.
2. Michael Jordan Was a superstar and one 6 championships rings with the Chicago bulls, I do not see them talking about the role-players on that team.
It simply because when you think of EQ creation Brad Mcquaids name is the first that comes to mind. It was an all star team and his new company has tons of vets from EQ1 and Vanguard.
1. i call BS by fanboi.
2. ...this sentence makes no sense in response to anything i have said. roleplayers? where do i discuss roleplaying anywhere in my post?
3. you didn't answer the statement. why should anyone be allowed to take credit for good things they have done and not take responsibility when they fail?
Say what you want about" fanboi".Maybe I am a little bit since the future of mmorpg's from major companies are complete crap. I find this to be any kind of hope for me to enjoy since Vanguard/Everquest.
I am not going to go into Brad's back story since I was away at lunch it looks like people cleared a few answers for you.
Simply put I am passionate for a game that me and I know many of you been wanting to play again. a game where you actually talk to a person next to you and develop friendships, stories and grouping.
Again by them reaching 800k shows private investors that group based old eq1/Vanguard type games are still in demand. If you been wanting a EQ/Vanguard game I highly recommend donating to this project. this is not about Brad it is actually is bigger than Brad. Plus do research on the dev team. Silam alone was the dev lead at Sigil for the crafting system of Vanguard.
"Pantheon emphasizes the need to adventure with others. The world is dangerous and full of unexpected challenges making it unwise to travel alone. We feel that the best memories are those shared with fellow adventurers and friends. Thus, we are aiming to create a world where grouping is paramount."
I agree the best times playing MMOs are spent with friends, but then, I've never been prevented from grouping in any MMORPG since the transition from text to tile to 3D... Why should I pay you for the promise of something I've never had any problem doing in any other MMORPG?
'Sandbox MMO' is a PTSD trigger word for anyone who has the experience to know that anonymous players invariably use a 'sandbox' in the same manner a housecat does.
When your head is stuck in the sand, your ass becomes the only recognizable part of you.
No game is more fun than the one you can't play, and no game is more boring than one which you've become familiar.
How to become a millionaire: Start with a billion dollars and make an MMO.
They'd have to guarantee this would be their only Kickstarter for me to be interested in pledging to them. The idea looks like it could be a good mmorpg, but I have seen too many recent Kickstarter mmo's coming back to double dip and begging for more money after the initial Kickstarter.
Gee, another "sandbox" kickstarter promising to be my dream game.
My Prediction: It makes at least 1/3 over the initial money asked for...Then in another year or two another crowdfunding. Then in another year or so after that- Another crowdfunding.
Man, with all the sandbox titles being "worked on" that promise the world right now- We should FOR SURE have our dream sandbox in a year or two, right? I mean ONE of these has to be the "real deal".
I will go ahead and buy the game that the "real deal" once it releases. Until then all I hear is blah...blah...promise the world..blah...blah...give me money...
Brad lost his team and then the game was rushed out before it was 100%..
Don't be so quick to put everything on one person.. he seemed to do ok with EQ1 (and VG) before the big company came in, and that is what hes trying to recreate here.
What? That's not what happened at all. That's only what Brad said to shift all the blame from him. There's a reason it sounds like the exact same story every shill tells when they release a crap game. "I didn't do it. Publishers fault. It was really going to be the game of your dreams. If only you saw it." I'm sure the drug and alcohol abuse had nothing to do with it. That story is right up there with the old "I caught a fish this big....but it got away."
Brad lost his team and then the game was rushed out before it was 100%..
Don't be so quick to put everything on one person.. he seemed to do ok with EQ1 (and VG) before the big company came in, and that is what hes trying to recreate here.
What? That's not what happened at all. That's only what Brad said to shift all the blame from him. There's a reason it sounds like the exact same story every shill tells when they release a crap game. "I didn't do it. Publishers fault."
Yeah, optimization was bad, but if he can deliver a game as 'crappy' as Vanguard, I will be happy.
Brad lost his team and then the game was rushed out before it was 100%..
Don't be so quick to put everything on one person.. he seemed to do ok with EQ1 (and VG) before the big company came in, and that is what hes trying to recreate here.
What? That's not what happened at all. That's only what Brad said to shift all the blame from him. There's a reason it sounds like the exact same story every shill tells when they release a crap game. "I didn't do it. Publishers fault."
Yeah, optimization was bad, but if he can deliver a game as 'crappy' as Vanguard, I will be happy.
To each their own. If that's what you enjoy I hope you get that and more. I'm not hoping for the project to fail. I just don't have much faith that it will succeed. Besides Brad's involvement, my opinion is that nothing about the project stands out as unique or promising. It's like he just surfed the forums for the most popular words in MMO players complaints and threw them on a page. They're only promising to deliver pve combat. Everything outside of combat is a stretch goal and they can say what they want but KS will not GUARANTEE outside investor income. There's a reason investors haven't backed this game and Brad was fired from SOE again this year. Some of the ideas he wants to implement like taking the powers from mobs is really overrated and kinda lame in an MMO context. Also they have nothing to show but concept art and I won't donate to a project that doesn't have at least some demonstrable aspect of the game and probably more than that.
Brad lost his team and then the game was rushed out before it was 100%..
Don't be so quick to put everything on one person.. he seemed to do ok with EQ1 (and VG) before the big company came in, and that is what hes trying to recreate here.
What? That's not what happened at all. That's only what Brad said to shift all the blame from him. There's a reason it sounds like the exact same story every shill tells when they release a crap game. "I didn't do it. Publishers fault."
Yeah, optimization was bad, but if he can deliver a game as 'crappy' as Vanguard, I will be happy.
To each their own. If that's what you enjoy I hope you get that and more. I'm not hoping for the project to fail. I just don't have much faith that it will succeed.
That is fair. I had a brand new computer when VG came out, so even before optimization, I didn't get hit super hard, the lag while panning is mostly what got me. So I may be more jaded at the optimization, if it affected me more, but I loved VG's harvesting/crafting/diplomacy stuff, to go along with what I felt was a great pve/class system. I also played on the pvp sever(s), so I had that to do.
My top mmos are EQ, UO, DAoC, VG, and SWG (pre-cu/nge, and I admit it needed fixed, but not changed).
I liked TSW, but ran out of content, may go back and do some of their newer content, but I haven't enjoyed a mmo besides TSW since VG. They feel like shallow lobby mmos to me for the most part, with tacked on crafting/harvesting. I know a lot of people do, and they should all have their game.
So that's why I say, if I can get another game I liked nearly as much as VG, and hopefully things go decently well this time at launch to give the game a chance. Too many people were put off from VG's launch and it doomed it.
Brad lost his team and then the game was rushed out before it was 100%..
Don't be so quick to put everything on one person.. he seemed to do ok with EQ1 (and VG) before the big company came in, and that is what hes trying to recreate here.
What? That's not what happened at all. That's only what Brad said to shift all the blame from him. There's a reason it sounds like the exact same story every shill tells when they release a crap game. "I didn't do it. Publishers fault."
Yeah, optimization was bad, but if he can deliver a game as 'crappy' as Vanguard, I will be happy.
To each their own. If that's what you enjoy I hope you get that and more. I'm not hoping for the project to fail. I just don't have much faith that it will succeed.
That is fair. I had a brand new computer when VG came out, so even before optimization, I didn't get hit super hard, the lag while panning is mostly what got me. So I may be more jaded at the optimization, if it affected me more, but I loved VG's harvesting/crafting/diplomacy stuff, to go along with what I felt was a great pve/class system. I also played on the pvp sever(s), so I had that to do.
My top mmos are EQ, UO, DAoC, VG, and SWG (pre-cu/nge, and I admit it needed fixed, but not changed).
I liked TSW, but ran out of content, may go back and do some of their newer content, but I haven't enjoyed a mmo besides TSW since VG. They feel like shallow lobby mmos to me for the most part, with tacked on crafting/harvesting. I know a lot of people do, and they should all have their game.
So that's why I say, if I can get another game I liked nearly as much as VG, and hopefully things go decently well this time at launch to give the game a chance. Too many people were put off from VG's launch and it doomed it.
We all have our dream games and if this is what you think is your best shot at getting yours I say go for it. Maybe I'm just too cynical, jaded, and pessimistic. Although I like to view it as realistic lol
One of the DEVS here, my name is Vu and I work on the EQ and EQ2 as long as some others at SOE. I am now with the Visionary Realms team and want to thank you all for you support and pledges. We wan to bring back those fun days of large dungeons and fun times. We look forward to working with the community to bring back the game they want.
So the 800k is basically to set up the office and pay the people who have done free work so far?
The idea of the game sounds interesting enough, if it releases I will give it a shot. I wish them luck, they will probably need it.
You hit the nail on the head with this one. The 800k will get us a paycheck, an office, and allow us to continue working on the project. We've all made a lot of sacrifices because we believe in the project beyond getting paid; most of us have been living and working out of pocket since September of last year or longer.
I understand people's reluctance and desire to wait until the product's finished. Posting here and other places showing your interest at least reaffirms what we believe, and that now is the right time for a world and product like ours. I hope through our actions we can win you over *before* we finish, but hey - I get it, and thanks for taking the time to post and let us know how you feel
Brad lost his team and then the game was rushed out before it was 100%..
Don't be so quick to put everything on one person.. he seemed to do ok with EQ1 (and VG) before the big company came in, and that is what hes trying to recreate here.
What? That's not what happened at all. That's only what Brad said to shift all the blame from him. There's a reason it sounds like the exact same story every shill tells when they release a crap game. "I didn't do it. Publishers fault."
Yeah, optimization was bad, but if he can deliver a game as 'crappy' as Vanguard, I will be happy.
To each their own. If that's what you enjoy I hope you get that and more. I'm not hoping for the project to fail. I just don't have much faith that it will succeed.
That is fair. I had a brand new computer when VG came out, so even before optimization, I didn't get hit super hard, the lag while panning is mostly what got me. So I may be more jaded at the optimization, if it affected me more, but I loved VG's harvesting/crafting/diplomacy stuff, to go along with what I felt was a great pve/class system. I also played on the pvp sever(s), so I had that to do.
My top mmos are EQ, UO, DAoC, VG, and SWG (pre-cu/nge, and I admit it needed fixed, but not changed).
I liked TSW, but ran out of content, may go back and do some of their newer content, but I haven't enjoyed a mmo besides TSW since VG. They feel like shallow lobby mmos to me for the most part, with tacked on crafting/harvesting. I know a lot of people do, and they should all have their game.
So that's why I say, if I can get another game I liked nearly as much as VG, and hopefully things go decently well this time at launch to give the game a chance. Too many people were put off from VG's launch and it doomed it.
We all have our dream games and if this is what you think is your best shot at getting yours I say go for it. Maybe I'm just too cynical, jaded, and pessimistic. Although I like to view it as realistic lol
I have not pledged yet, never have done so to a kickstarter, but I am seriously thinking of doing so on this one. If I do, it will be an amount that I can live with for the risk/reward ratio. I know their is no guarantee.
Comments
1.Yes I Remember what was said and done from the days leading to the end of the Sigil merge with Sony Online Entertainment and allot was fact and fiction so we will never really know.
2. Michael Jordan Was a superstar and one 6 championships rings with the Chicago bulls, I do not see them talking about the role-players on that team.
It simply because when you think of EQ creation Brad Mcquaids name is the first that comes to mind. It was an all star team and his new company has tons of vets from EQ1 and Vanguard.
1. i call BS by fanboi.
2. ...this sentence makes no sense in response to anything i have said. roleplayers? where do i discuss roleplaying anywhere in my post?
3. you didn't answer the statement. why should anyone be allowed to take credit for good things they have done and not take responsibility when they fail?
"There are at least two kinds of games.
One could be called finite, the other infinite.
A finite game is played for the purpose of winning,
an infinite game for the purpose of continuing play."
Finite and Infinite Games, James Carse
3. He did take responsibility. How many more times does he have to say the buck stopped with him? Did you even see the post i made last page with his own words in it??
then you missed my point. probably my fault for not being clearer.
what i was trying to point out as that whenever someone questions his abilities based on his past performance, fanbois rush to defend him and as in the case of the poster i was responding to, they often toss aside the harm as meaningless, ie., they wash his hands of responsibility.
"There are at least two kinds of games.
One could be called finite, the other infinite.
A finite game is played for the purpose of winning,
an infinite game for the purpose of continuing play."
Finite and Infinite Games, James Carse
You seem like youve been around MMOs a while.. I think you know how people are when they support a project. What matters is what Brad is saying.. He's the guy making the game and if he didn't come along and say yea, I messed up, but you know what? I also learned from it.. Even I would be a little taking back. I think he and team(are you familiar with anyone on the team?) Are going to be fine.. I like the team makeup and I like what they are trying to do.
I don't think it's fair to say the team can't do this based on what you think of Brad when he is not even going to be the project manager of it..
I don't know what people want from the guy? He has admitted mistakes. After the dust settled a little after Vanguard's launch, he went on his blog and he said Hey. A lot of things went wrong. Too many for one post. So he did a series of the mistakes he learned. Then this kickstarter launched and I found Brad posting on rerolled and getting in front of the issue all over again.
Everybody fails. It's what you do with the lessons from those failures that matters. So people can try and pound him back into the ground, but I for one want to play a new MMORPG built off the foundations of pen and paper games where the focus is on Grouping and the dangers are very real.
Brad is the guy saying he wants to make this for us. So I'm going to take the disposable income I have that would otherwise probably pay for junk food, and I'm going to buy the McQuaid lottery ticket. Because if he succeeds and builds the next EverQuest, then I win and get another 5-10 years of the best game I've ever enjoyed. And if it's a Vanguard launch repeat and the whole thing falls apart and gets launched like a year too early? Then I still win because the fun I had and the friendships I made with that game totally make up for the bugs and the chunking and other performance issues.
And if he runs away with chocolate bar and chip money and I never see it again? Well then he's a big dick head but at least I'll save on some calories.
i agree it's not fair.
i personally don't question the quality or know-how to create a great game. and there are others here who aren't supporting the KS who probably think the same as i do.
what many take issue with is not BMcQuaid's talent or abilities. instead they wonder if he can be trusted. there's a lot that happened and, whether true or false, much of it tarnished his reputation.
if you can find the earlier posts where the waters were being tested concerning this project a lot of folks said they would love to see this succeed but that they did not feel comfortable with BMcQuaid as the CEO. they wanted him as Director, Producer, Creative Director, whatever head of game development title he wanted and to give him full and absolute control over the game's design and production, but not the sole head of the company.
that, i think, is fair.
"There are at least two kinds of games.
One could be called finite, the other infinite.
A finite game is played for the purpose of winning,
an infinite game for the purpose of continuing play."
Finite and Infinite Games, James Carse
Um, no! Brad wants to much. I'm not contributing to something so raw...
Proud MMORPG.com member since March 2004! Make PvE GREAT Again!
Say what you want about" fanboi".Maybe I am a little bit since the future of mmorpg's from major companies are complete crap. I find this to be any kind of hope for me to enjoy since Vanguard/Everquest.
I am not going to go into Brad's back story since I was away at lunch it looks like people cleared a few answers for you.
Simply put I am passionate for a game that me and I know many of you been wanting to play again. a game where you actually talk to a person next to you and develop friendships, stories and grouping.
Again by them reaching 800k shows private investors that group based old eq1/Vanguard type games are still in demand. If you been wanting a EQ/Vanguard game I highly recommend donating to this project. this is not about Brad it is actually is bigger than Brad. Plus do research on the dev team. Silam alone was the dev lead at Sigil for the crafting system of Vanguard.
Yila
From the kickstarter site;
"Pantheon emphasizes the need to adventure with others. The world is dangerous and full of unexpected challenges making it unwise to travel alone. We feel that the best memories are those shared with fellow adventurers and friends. Thus, we are aiming to create a world where grouping is paramount."
I agree the best times playing MMOs are spent with friends, but then, I've never been prevented from grouping in any MMORPG since the transition from text to tile to 3D... Why should I pay you for the promise of something I've never had any problem doing in any other MMORPG?
'Sandbox MMO' is a PTSD trigger word for anyone who has the experience to know that anonymous players invariably use a 'sandbox' in the same manner a housecat does.
When your head is stuck in the sand, your ass becomes the only recognizable part of you.
No game is more fun than the one you can't play, and no game is more boring than one which you've become familiar.
How to become a millionaire:
Start with a billion dollars and make an MMO.
What happens when you log off your characters????.....
http://www.youtube.com/watch?v=GFQhfhnjYMk
Dark Age of Camelot
Gee, another "sandbox" kickstarter promising to be my dream game.
My Prediction: It makes at least 1/3 over the initial money asked for...Then in another year or two another crowdfunding. Then in another year or so after that- Another crowdfunding.
Man, with all the sandbox titles being "worked on" that promise the world right now- We should FOR SURE have our dream sandbox in a year or two, right? I mean ONE of these has to be the "real deal".
I will go ahead and buy the game that the "real deal" once it releases. Until then all I hear is blah...blah...promise the world..blah...blah...give me money...
What? That's not what happened at all. That's only what Brad said to shift all the blame from him. There's a reason it sounds like the exact same story every shill tells when they release a crap game. "I didn't do it. Publishers fault. It was really going to be the game of your dreams. If only you saw it." I'm sure the drug and alcohol abuse had nothing to do with it. That story is right up there with the old "I caught a fish this big....but it got away."
Steam: Neph
Yeah, optimization was bad, but if he can deliver a game as 'crappy' as Vanguard, I will be happy.
To each their own. If that's what you enjoy I hope you get that and more. I'm not hoping for the project to fail. I just don't have much faith that it will succeed. Besides Brad's involvement, my opinion is that nothing about the project stands out as unique or promising. It's like he just surfed the forums for the most popular words in MMO players complaints and threw them on a page. They're only promising to deliver pve combat. Everything outside of combat is a stretch goal and they can say what they want but KS will not GUARANTEE outside investor income. There's a reason investors haven't backed this game and Brad was fired from SOE again this year. Some of the ideas he wants to implement like taking the powers from mobs is really overrated and kinda lame in an MMO context. Also they have nothing to show but concept art and I won't donate to a project that doesn't have at least some demonstrable aspect of the game and probably more than that.
Steam: Neph
That is fair. I had a brand new computer when VG came out, so even before optimization, I didn't get hit super hard, the lag while panning is mostly what got me. So I may be more jaded at the optimization, if it affected me more, but I loved VG's harvesting/crafting/diplomacy stuff, to go along with what I felt was a great pve/class system. I also played on the pvp sever(s), so I had that to do.
My top mmos are EQ, UO, DAoC, VG, and SWG (pre-cu/nge, and I admit it needed fixed, but not changed).
I liked TSW, but ran out of content, may go back and do some of their newer content, but I haven't enjoyed a mmo besides TSW since VG. They feel like shallow lobby mmos to me for the most part, with tacked on crafting/harvesting. I know a lot of people do, and they should all have their game.
So that's why I say, if I can get another game I liked nearly as much as VG, and hopefully things go decently well this time at launch to give the game a chance. Too many people were put off from VG's launch and it doomed it.
We all have our dream games and if this is what you think is your best shot at getting yours I say go for it. Maybe I'm just too cynical, jaded, and pessimistic. Although I like to view it as realistic lol
Steam: Neph
Hey Guys,
One of the DEVS here, my name is Vu and I work on the EQ and EQ2 as long as some others at SOE. I am now with the Visionary Realms team and want to thank you all for you support and pledges. We wan to bring back those fun days of large dungeons and fun times. We look forward to working with the community to bring back the game they want.
thanks,
Vu Nguyen
Senior Artist
Visionary Realms, Inc
You hit the nail on the head with this one. The 800k will get us a paycheck, an office, and allow us to continue working on the project. We've all made a lot of sacrifices because we believe in the project beyond getting paid; most of us have been living and working out of pocket since September of last year or longer.
I understand people's reluctance and desire to wait until the product's finished. Posting here and other places showing your interest at least reaffirms what we believe, and that now is the right time for a world and product like ours. I hope through our actions we can win you over *before* we finish, but hey - I get it, and thanks for taking the time to post and let us know how you feel
I have not pledged yet, never have done so to a kickstarter, but I am seriously thinking of doing so on this one. If I do, it will be an amount that I can live with for the risk/reward ratio. I know their is no guarantee.
The problem with kickstarters is they spend all the money they get to pay for the bonuses and extras to the founders pledging.
Nothing left for game development.