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Is TESO a clone? Here is why i say no.

How unique is this game? In your guys's opinion? Because personally i think its very unique.

And just because i am saying unique, does not literally mean its the only game with that feature. It means its less common in the mmo world. It does not have to be new, just uncommon and even different. Innovative.

Here are a couple reasons why i think that people who say that this game is a clone is wrong:

You can be super-natural creatures. And infect other players.

1st person mode.

Any class can use any weapon and armor.

Exploration is actually rewarding (this was tried in GW2 but kinda failed.)

Huuuuuuuuuuuuuuuuge PvP map. 

Real time combat.

You can sneak. (Not totally new but its not very common.)

You can open locked chest by the lock-pick mini game.

Crafting supplies come up random (even though you will find ores usually on the side of rocks/mountains, for example, it will not respawn there.) I also like how wildlife runs away (cool for immersion.)

Can find maps leading to treasure chest.

Can find lore books, and game keeps track of the lore you find.

Can read books, and sometimes books will increase your level in a specific skill (such as light armor.)

Players can be all professions.

You can upgrade abilities by "morphing" them.

Skills level up when you use them (again like light armor.)

You can choose to upgrade magica, stamina, or health every time you level up. Choose.

Can search basically anything like crates for instance. Also, can take things like bread for instance that is out in "public."

Has a new game plus.

Can weapon swap at level 15 (not totally new but few games have it.)

Can use siege weapons like catapults in PvP. (Again not new but is A LOT better than most MMOs with siege weapons.) Lots of variety. (You can use rotten meat for crying out loud!

That is all that basically comes to mind at the moment. If i think of more i will add to this list.

So, what are your guys's opinions.

 

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Comments

  • flguy147flguy147 Member UncommonPosts: 507
    Glad you pointed out some things they are doing different.  People keep saying same old, same old which is bs.  No MMO will ever 100% reinvent the whole genre, if they did it wouldnt be a MMO anymore.  ESO is doing enough different things that it feels much different than any other MMO i have played.  I even enjoy a lot of the MMOs people hate.  But really like they are doing things.
  • FlawSGIFlawSGI Member UncommonPosts: 1,379
    Originally posted by Heavy-armor-warrior

    How unique is this game? In your guys's opinion? Because personally i think its very unique.

     

    Here are a couple reasons why:

    You can be super-natural creatures. And infect other players. Lots of games have allowed you to be creatures that aren't typical. EQ2 for example unless I missed what you were saying.

    1st person mode. Not unique

    Any class can use any weapon and armor. Not unique

    Exploration is actually rewarding (this was tried in GW2 but kinda failed.) Not unique. Lately all themeparks have been pretty linear to the point that any amount of exploration seems spectacular, but in past MMORPG's exploration was common and expected.

    Huuuuuuuuuuuuuuuuge PvP map.  Not unique

    Real time combat. Not unique

    You can sneak. (Not totally new but its not very common.) Not unique by your own admittance 

    You can open locked chest by the lock-pick mini game. Not sure about this one but I am guessing it's not unique

    Crafting supplies come up random (even though you will find ores usually on the side of rocks/mountains, for example, it will not respawn there.) I also like how wildlife runs away (cool for immersion.) I am not sure about this one but I am not sure that the nodes will not respawn in the same places either.

    Can find maps leading to treasure chest. Not unique. Hell Runescape did this

    Can find lore books, and game keeps track of the lore you find. Not sure about this one. Other games have done this but I am not positive the lore was gathered by finding books in those.

    Can read books, and sometimes books will increase your level in a specific skill (such as light armor.) Not sure this one may actually be unique.

    Players can be all professions. Not unique. 

    You can upgrade abilities by "morphing" them. Not unique although calling them "morphed skills" may be.

    Skills level up when you use them (again like light armor.) Any sandbox, Not unique.

    You can choose to upgrade magica, stamina, or health every time you level up. Choose. Not unique in the slightest although picking from only those three may be.

    Can search basically anything like crates for instance. Also, can take things like bread for instance that is out in "public." Not sure what you think is unique about that.

    Has a new game plus. Not unique. FFXI called it merrit. It sounds like TESO is making theirs like every ARPG I have ever played however.

    Can weapon swap at level 15 (not totally new but few games have it.) Not unique by your own admittance.

    Can use siege weapons like catapults in PvP. (Again not new but is A LOT better than most MMOs with siege weapons.) Lots of variety. (You can use rotten meat for crying out loud! Not unique

    That is all that basically comes to mind at the moment. If i think of more i will add to this list.

    So, what are your guys's opinions.

     

    My opinion is this is either your first MMORPG, or you don't know what unique means. I am happy you are hyped for the game though. 

    RIP Jimmy "The Rev" Sullivan and Paul Gray.

  • DeadlyneDeadlyne Member UncommonPosts: 232
    Originally posted by Heavy-armor-warrior

    How unique is this game? In your guys's opinion? Because personally i think its very unique.

     

    Here are a couple reasons why:

    You can be super-natural creatures. And infect other players.

    Not unique. Shadowbane had this.

    1st person mode.

    I can't even count how many games have this

    Any class can use any weapon and armor.

    Exploration is actually rewarding (this was tried in GW2 but kinda failed.)

    Somewhat but certainly not the first or last game to do this.

    Huuuuuuuuuuuuuuuuge PvP map. 

    I know an even bigger PvP map, its called open world PvP.  I prefer it.

    Real time combat.

    Unique?  Seriously

    You can sneak. (Not totally new but its not very common.)

    You said it yourself that its not new.  But it is actually pretty common in the MMO space.

    You can open locked chest by the lock-pick mini game.

    This would also be done in Mortal Online.  As well as tons of SPRPGs.

    Crafting supplies come up random (even though you will find ores usually on the side of rocks/mountains, for example, it will not respawn there.) I also like how wildlife runs away (cool for immersion.)

    There have been many MMORPGs where crafting nodes randomly appear.

    Can find maps leading to treasure chest.

    This has already been done to death in both Guild Wars games.

    Can find lore books, and game keeps track of the lore you find.

    I have played a great deal of MMORPGs where I have found lore books laying around.  Everquest games track it for you, and due to NDA I can't say who else does it as well.

    Can read books, and sometimes books will increase your level in a specific skill (such as light armor.)

    Nearly every MMORPG has books you can read.  I really don't see how books to increase skills are a good thing.

    Players can be all professions.

    Same in Neverwinter, Everquest, I'm sure there are others.

    You can upgrade abilities by "morphing" them.

    From what I see morphing abilities is nothing more than gaining the next tier of said spell.  The slight choice you make is kinda unique though.  Gotta hand it to ya.

    Skills level up when you use them (again like light armor.) 

    Once again Everquest does this as well as other MMOs.

    You can choose to upgrade magica, stamina, or health every time you level up. Choose.

    Vanguard has this.

    Can search basically anything like crates for instance. Also, can take things like bread for instance that is out in "public."

    You can't search basically anything, there are drawers, shelves all manner of things that hold items that have no function for you to search it in the game.  Being able to search random crates while others are locked is nothing special.

    Has a new game plus.

    What does this even mean?

    Can weapon swap at level 15 (not totally new but few games have it.)

    Can use siege weapons like catapults in PvP. (Again not new but is A LOT better than most MMOs with siege weapons.) Lots of variety. (You can use rotten meat for crying out loud!

    Once again GW2.

    That is all that basically comes to mind at the moment. If i think of more i will add to this list.

    So, what are your guys's opinions.

     

    I commonly think its funny when people make these unique/my game is better than yours lists.  I just have to interject.  Just to be clear unique means being the only one of its kinds, unlike anything else.  

    Not trying to hate here, it's just that MMOs copy off of each other.  Obviously they won't copy every feature from the same game, they will pull from here and there.  But in the end there is no innovation, it may seem unique to someone who hasn't been in this genre since the beginning I suppose.

    Just to question the philosophy. Army of Socrates.

    image
  • [Deleted User][Deleted User] UncommonPosts: 0
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  • Alright, alright i see whats going on here. I will  change description/title.

     

    Guys what i meant by unique is basically uncommon. Its almost impossible to have a MMO with features that are totally new.

    This game has lots of cool things you cant find in very much games (such as lock-pick mini game.)

     

    Edit: Oh and even things that are in other games and in TESO, like siege weapons for example, teso does not copy and paste. It adds its own little uniqueness to it.

  • LimitationsLimitations Member UncommonPosts: 85
    I'm sorry, but it's still a slight clone to me.

    Who said this won't be perfect after all we know what is right
    And the sounds of bodies clashing is enough to make them cry.
    You know this cannot be perfect even when it is feeling right.
    And the sound of bodies crashing echo through the night.

  • JHenryJHenry Member Posts: 188
    In this day and age, it's hard to look for a game with a unique characteristic/game design. Improved sure, but unique, no.

    SOLA - www.solaguild.com
    (christian guild. Being christian is not required for membership though)

  • laokokolaokoko Member UncommonPosts: 2,004

    Teso is obviously not a clone.

    Just like every game made after wow is not a wow clone.

     

  • SovrathSovrath Member LegendaryPosts: 32,949
    Originally posted by FlawSGI

     

    My opinion is this is either your first MMORPG, or you don't know what unique means. I am happy you are hyped for the game though. 

    The first person mode in this game is not like other mmo's.

    It feels more like, say skyrim than say LOTRO. Other mmo's you feel like you are sort of a camera floating along. In this game it feels more like you are an actual character.

    There really is no comparison

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  • FlawSGIFlawSGI Member UncommonPosts: 1,379
    Originally posted by greenreen

    I'm on board with that logic. I'm not really interested in which games did something first other than for historic purposes for nerd arguments alone because I expect some things to be re-used. If someone decided WASD was used in every game and they wanted to be different so chose YLXQ then that wouldn't be beneficial at all. You have know when to re-use things and adapt them to your setting but not break them beyond usability or purpose just to be "innovative". So being innovative without function is wasted energy to me. If you aren't improving something,don't change what already works.

     

    What is more interesting to me is when one game packs in many things I like together and people like us can form lists of things we like in a list. Sometimes you hear people say, if only I could take the x from y game and the p from q game, I'd have a decent game. That's what is going on when you see components re-used from other games and new ones added. It's familiar but it's also different.

     

    For the record, I've not seen these systems used heavily elsewhere and I think you picked good ones. Something to note too is that it's just not enough that a character can stealth in another game so it's equal but it means so much more when EVERY character can stealth because then it cuts down the amount of equals because I can't name one game where every character can stealth for long periods - sure there are short term group stealth skills but sustained? Must be a game I never heard of. Does it have everything else on this list? If not then it isn't equal. Stripping the class requirement from skills that would benefit all classes for strategic purposes is a step in the right direction.

    I can agree that his list is a good one for good things found in the game compared to other games. Even though I did not like the game, I could come up with a list of things I did find enjoyable. By the OP's list, EQ did a majority of those things and many other sandbox games as well. The post read nothing about the game being innovative and I would hate to see another thread turn into a debate about what innovation actually is so I hope people stay on topic. The fact is that none of his list was actually unique and not a "nerd argument" about which game did them first. 

    RIP Jimmy "The Rev" Sullivan and Paul Gray.

  • Originally posted by greenreen

    I'm on board with that logic. I'm not really interested in which games did something first other than for historic purposes for nerd arguments alone because I expect some things to be re-used. If someone decided WASD was used in every game and they wanted to be different so chose YLXQ then that wouldn't be beneficial at all. You have know when to re-use things and adapt them to your setting but not break them beyond usability or purpose just to be "innovative". So being innovative without function is wasted energy to me. If you aren't improving something or offering a new way to use it for a distinct reason,don't change what already works.

     

    What is more interesting to me is when one game packs in many things I like together and people like us can form lists of things we like in a list. Sometimes you hear people say, if only I could take the x from y game and the p from q game, I'd have a decent game. That's what is going on when you see components re-used from other games and new ones added. It's familiar but it's also different.

     

    For the record, I've not seen all these systems used heavily elsewhere and I think you picked good ones. Something to note too is that it's just not enough that a character can stealth in another game so it's equal but it means so much more when EVERY character can stealth because then it cuts down the amount of equals because I can't name one game where every character can stealth for long periods - sure there are short term group stealth skills but sustained? Must be a game I never heard of. Does it have everything else on this list? If not then it isn't equal. Stripping the class requirement from skills that would benefit all classes for strategic purposes is a step in the right direction.

    So here's a new "innovative" MMO for everyone.

    No levels, no gear, no character, no text, no quests, no monsters, no login.

    That's innovative! Who is signing up.

    You get what i am saying, it does not have to be totally new. Just different and uncommon.

  • FlawSGIFlawSGI Member UncommonPosts: 1,379
    Originally posted by Sovrath
    Originally posted by FlawSGI

     

    My opinion is this is either your first MMORPG, or you don't know what unique means. I am happy you are hyped for the game though. 

    The first person mode in this game is not like other mmo's.

    It feels more like, say skyrim than say LOTRO. Other mmo's you feel like you are sort of a camera floating along. In this game it feels more like you are an actual character.

    There really is no comparison

    I wasn't arguing whether or not the first person mode was superior to other games. That's an opinion and to each their own. But Wurm for example, had first person gameplay  thus making it not unique to TESO. 

    RIP Jimmy "The Rev" Sullivan and Paul Gray.

  • Originally posted by FlawSGI
    Originally posted by Sovrath
    Originally posted by FlawSGI

     

    My opinion is this is either your first MMORPG, or you don't know what unique means. I am happy you are hyped for the game though. 

    The first person mode in this game is not like other mmo's.

    It feels more like, say skyrim than say LOTRO. Other mmo's you feel like you are sort of a camera floating along. In this game it feels more like you are an actual character.

    There really is no comparison

    I wasn't arguing whether or not the first person mode was superior to other games. That's an opinion and to each their own. But Wurm for example, had first person gameplay  thus making it not unique to TESO. 

    Sure, but how many other MMO's have 1st person? A handful if even. Thus making TESO's 1st person uncommon, and yes kinda unique.

  • OsmanthusOsmanthus Member UncommonPosts: 105

    u·nique

    /adjective: unique

    1. not WoW.
  • FlawSGIFlawSGI Member UncommonPosts: 1,379
    Originally posted by Heavy-armor-warrior
    Originally posted by FlawSGI
    Originally posted by Sovrath
    Originally posted by FlawSGI

     

    My opinion is this is either your first MMORPG, or you don't know what unique means. I am happy you are hyped for the game though. 

    The first person mode in this game is not like other mmo's.

    It feels more like, say skyrim than say LOTRO. Other mmo's you feel like you are sort of a camera floating along. In this game it feels more like you are an actual character.

    There really is no comparison

    I wasn't arguing whether or not the first person mode was superior to other games. That's an opinion and to each their own. But Wurm for example, had first person gameplay  thus making it not unique to TESO. 

    Sure, but how many other MMO's have 1st person? A handful if even. Thus making TESO's 1st person uncommon, and yes kinda unique.

    Depends on your criteria of "first person" and what game are allowed to make that list such as Firefall for example. TESO is not exclusively first person and simply has the option to play in first person and this has been done in most of the MMO's I have ever played. The only difference from most of those and TESO is that in TESO you see your weapons and abilities going off. I think they did a good job of their implementation of first person and it was a pleasure to explore in that mode (although I preferred 3rd person), but it is not unique or that uncommon. Well done and polished sure.

    The title has been changed so don't take any of my comments out of context. DO I think it is a clone? NO, not more than any other MMORPG. Originally the OP was a list of things that made TESO unique and I just wanted to point out that none of them were unique. My comments have nothing to do with whether or not they are well done or whether or not they are common, None of my comments are in any way painting the game as a clone.

    RIP Jimmy "The Rev" Sullivan and Paul Gray.

  • FlawSGIFlawSGI Member UncommonPosts: 1,379
    Originally posted by smokeybha
    [mod edit]

    Hey guess what.. He changed the title. He even says he was gonna change the title in a response. Nobody was being an ass in the slightest except.......  Originally the thread was about what made the game unique and that was what was being discussed. 

     "How unique is this game? In your guys's opinion? Because personally i think its very unique" was the actual OP title. Good day.

    RIP Jimmy "The Rev" Sullivan and Paul Gray.

  • SpottyGekkoSpottyGekko Member EpicPosts: 6,916

    ESO is unique, nobody can argue that point without looking like a fool, lol

     

    No SINGLE other MMO has the the combination of features that ESO has, or has even implemented the shared features in the same way.

    A "clone" is an exact copy, so if a game has 2 features from each of 10 other games, which game is it a clone of exactly ?

     

    You could say that the individual features of the game are mostly derivatives of features from other games, but the way ESO combines them all is definitely unique.

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  • FlawSGIFlawSGI Member UncommonPosts: 1,379
    Originally posted by SpottyGekko

    ESO is unique, nobody can argue that point without looking like a fool, lol

     

    No SINGLE other MMO has the the combination of features that ESO has, or has even implemented the shared features in the same way.

    A "clone" is an exact copy, so if a game has 2 features from each of 10 other games, which game is it a clone of exactly ?

     

    You could say that the individual features of the game are mostly derivatives of features from other games, but the way ESO combines them all is definitely unique.

    Well by your understanding then any game can be classified as unique because I am pretty sure I can take any MMO and list off features that I am sure no other games have in one package. But this is not the point to begin with because the OP made a list of each unique feature and not how TESO does them better as a whole. 

    RIP Jimmy "The Rev" Sullivan and Paul Gray.

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  • FlawSGIFlawSGI Member UncommonPosts: 1,379
    Originally posted by greenreen
    Originally posted by FlawSGI
    Originally posted by smokeybha
    [mod edit]
    [mod edit]

    Is it unique as a whole for those reasons or do you know other games with all of these things together. You told us you have heard of those things in disparate locations and some of them not even a game name at all so, have you seen them all able to be encountered in a single game as they will be in this one?

     

    No and that was not what the discussion was about initially. See my above post. Many of you are coming across as defensive when it is not necessary since my decision to respond to the OP was in no way an attack on the game. I wasn't being an ass either when I stated it was either his first MMO or he misunderstood the meaning of unique because that is what it sounded like when I read his list. I also elaborated on each of his listed items so I didn't come off as trolling his thread. Many can argue that Rift is a blatant WoW clone but I can make a list of features that make Rift "unique" going off your description. 

    RIP Jimmy "The Rev" Sullivan and Paul Gray.

  • smokeybhasmokeybha Member UncommonPosts: 129
    Originally posted by FlawSGI
    Originally posted by smokeybha
    [mod edit]
    [mod edit]

    So you picked apart each thing from his list and said it was used before without even thinking he meant the whole package? I mean the whole package is considered the game right? Or was it only the first person part ? That's my point, everyone takes things literally without using their brain or reading the topic as a whole and coming to that conclusion. All for the sole purpose as to try and shut someone down. Or did you really think the OP really thought that first person hadn't been used before? Come on, don't give me that crap. Read between the lines, its really pretty simple. 8)

  • FlawSGIFlawSGI Member UncommonPosts: 1,379
    Originally posted by smokeybha
    Originally posted by FlawSGI
    Originally posted by smokeybha

    OP, ignore these trolls. I swear, people these days, the first thing these bored POS's do when they open a thread is find a wording they can attack... It's almost like you need to talk like a politician just to make a thread anymore. Carefully planning out and forseeing the nuckleheads who will read too deep or ignore the obvious just to be an ass.

    Ofcourse the list isn't unique. He said... not... a... clone. Hey, guess what, you use keys 1-6 BAM WoW clone lol, no, just no. Can't even believe someone had the balls to use the first person being done before as an example lol. Fuckin morons.

    Anyone with half a brain knows a genre is a genre, and can see what the OP was getting at. I can call Call of Duty Ghosts a clone of DOOM for that matter. Technically it is, technically so is just about any game in any genre a clone of the originator. But why the hell would I waste my time doing that.

    Hey guess what.. He changed the title. He even says he was gonna change the title in a response. Nobody was being an ass in the slightest except.......  Originally the thread was about what made the game unique and that was what was being discussed. 

     "How unique is this game? In your guys's opinion? Because personally i think its very unique" was the actual OP title. Good day.

    So you picked apart each thing from his list and said it was used before without even thinking he meant the whole package? I mean the whole package is considered the game right? Or was it only the first person part ? That's my point, everyone takes things literally without using their brain or reading the topic as a whole and coming to that conclusion. All for the sole purpose as to try and shut someone down. Or did you really think the OP really thought that first person hadn't been used before? Come on, don't give me that crap. Read between the lines, its really pretty simple. 8)

    Did you even read the OP? I think your problem here is you jumped to the conclusion that everyone responded with the attempt to "shut him down" when in fact I came in here for the purpose of discussion which is why I have responded in the first place. I don't pretend to read between the lines and assume what others mean and it is probably a good habit to adopt since I don't personally know the OP. Like I said before to others, if I were to read between the lines and assume he meant the whole package then every single game ever created is "unique" and listing their features individually is a moot point. Judging from your initial reaction and post, you giving me advice on what to read and how to respond seems laughable. 

    RIP Jimmy "The Rev" Sullivan and Paul Gray.

  • Drew213Drew213 Member UncommonPosts: 60

     

    All we are doing is pumping up a lack luster game full of ammo for disappointment. Might as well go down on it like a circus seal!

  • smokeybhasmokeybha Member UncommonPosts: 129
    Originally posted by FlawSGI
    Originally posted by smokeybha
    Originally posted by FlawSGI
    Originally posted by smokeybha

    OP, ignore these trolls. I swear, people these days, the first thing these bored POS's do when they open a thread is find a wording they can attack... It's almost like you need to talk like a politician just to make a thread anymore. Carefully planning out and forseeing the nuckleheads who will read too deep or ignore the obvious just to be an ass.

    Ofcourse the list isn't unique. He said... not... a... clone. Hey, guess what, you use keys 1-6 BAM WoW clone lol, no, just no. Can't even believe someone had the balls to use the first person being done before as an example lol. Fuckin morons.

    Anyone with half a brain knows a genre is a genre, and can see what the OP was getting at. I can call Call of Duty Ghosts a clone of DOOM for that matter. Technically it is, technically so is just about any game in any genre a clone of the originator. But why the hell would I waste my time doing that.

    Hey guess what.. He changed the title. He even says he was gonna change the title in a response. Nobody was being an ass in the slightest except.......  Originally the thread was about what made the game unique and that was what was being discussed. 

     "How unique is this game? In your guys's opinion? Because personally i think its very unique" was the actual OP title. Good day.

    So you picked apart each thing from his list and said it was used before without even thinking he meant the whole package? I mean the whole package is considered the game right? Or was it only the first person part ? That's my point, everyone takes things literally without using their brain or reading the topic as a whole and coming to that conclusion. All for the sole purpose as to try and shut someone down. Or did you really think the OP really thought that first person hadn't been used before? Come on, don't give me that crap. Read between the lines, its really pretty simple. 8)

    Did you even read the OP? I think your problem here is you jumped to the conclusion that everyone responded with the attempt to "shut him down" when in fact I came in here for the purpose of discussion which is why I have responded in the first place. I don't pretend to read between the lines and assume what others mean and it is probably a good habit to adopt since I don't personally know the OP. Like I said before to others, if I were to read between the lines and assume he meant the whole package then every single game ever created is "unique" and listing their features individually is a moot point. Judging from your initial reaction and post, you giving me advice on what to read and how to respond seems laughable. 

    Sure did read it. You read too deep into his usage of unique. Sure he could have worded it better. The fact remains, you and others decided to not use your gut and then state the obvious about features that had been used before... The games in MMOs give a mix of features that as a whole give a feel or character (not avatar). That is what the OP was implying, was pretty easy to see. Then people come in, and say, nope its all been done before. Well no shit its been done before. Does the word duh mean anything to you ? 8)

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