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Massively article showing they are not sure about the subscription model

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  • KanethKaneth Member RarePosts: 2,286
    Originally posted by Satarious
    Originally posted by azzamasin
    Originally posted by Satarious
    Originally posted by alexhpy98721

     

    You8 do realize that 10 million numbers is so astronomically small in comparison to the likes of games such as Call of Duty, Madden Football, Farmville, Candy Crush or any other well known game that doesn't promote this archaic business model.  Hell Skyrim itself sold over 20 million boxes, almost most of which to individuals that refuse to play.....or should I say PAY for continuing access to their game.  So when you try to compare WoW to the likes of any other successful game it kind of counter proves any point your trying to make.

    All of which ARE NOT MMOs.  Your argument falls flat on its face on that basis alone.

    It's not natural for an MMO to be F2P since, by its very nature, an MMO is a persistent world that needs to constantly be updated, expanded, and maintained in order to keep the quality up and  people interested over a long stretch of time (about 10 years in the case of WOW).  The F2P crowd must think that money grows on trees if they believe & expect an MMO to remain fresh and relevant over the years without a subscription fee. 

    I find it interesting that so many companies are still taking the risk to make MMOs.  Must be because they're salivating at how profitable WoW is compared to pretty much any game out there.

    I don't think the argument falls flat on it's face when you're effectively comparing online services. Which is what many games are now, regardless of genre, they are online services. It's rare for a game to not have some type of multiplayer support, or online stat tracking so you can compare yourself to the rest of the world. The only game mentioned in the quoted that really doesn't fall into either category is Skyrim, which was truly a single player rpg. However, even Skyrim had an entire online culture via the modding world.

    There is most definitely a place for sub based mmos, but the vast majority that have launched have been inferior products, and that is proved positive by the vast amount of mmos that have gone into some version of a B2P, F2P, Freemium model. The gaming public has been burned by so many games over the past decade that the sub model is becoming more and more unpopular. Hell a mere 5 or so years ago even talk of F2P games was much with an outpouring of negative comments, but as of late both F2P and B2P models are much more widely accepted.

    Whatever anyone's personal feelings are about GW2 are it cannot be denied that ANet created a popular product that flourishes with a B2P + Cash Shop. It also receives regular updates, and the cash shop items are purely convenience or cosmetic. The success of GW2 helps fuel many peoples feelings on the subject. I wouldn't be surprised to see ESO go B2P down the road, actually I think it's inevitable, but I could also be proven wrong and ESO could very well be the DAoC replacement many of us have been looking for.

  • kitaradkitarad Member LegendaryPosts: 8,178

    Just an observation about f2p. If one million players play the game but only 200,000 pay anything .The game's revenue is from the 200k while having the overhead of maintaining a game for 1 million. I really cannot see how this is good for the paying player.

  • iridescenceiridescence Member UncommonPosts: 1,552

    I've never seen a game where it seems more obvious that the sub is just temporary and they're just milking everything they can out of it before they go F2P.  Subs are fine if the publisher is committed to the sub model but if it's just a temporary early adoption tax I don't like it and won't be subbing to ESO.

     

     

  • BurntvetBurntvet Member RarePosts: 3,465

    No one who ever played the game can say the game is terrible, or even bad.

    However, there has always been the question: "Is TESO worth $15/mo in sub fees?"

    The question is a legitimate one, as that was what fueled TOR's downfall from the P2P ranks.

     

    My personal opinion is that it isn't.

     

  • v_Vev_Ve Member UncommonPosts: 312
    Originally posted by Burntvet

    No one who ever played the game can say the game is terrible, or even bad.However, there has always been the question: "Is TESO worth $15/mo in sub fees?"The question is a legitimate one, as that was what fueled TOR's downfall from the P2P ranks. My personal opinion is that it isn't. 

     

    Um no I am a closed beta tester and I think the game is bad so your statement is wrong

    Witty & Wicked >:)

  • FlyByKnightFlyByKnight Member EpicPosts: 3,967

    I find it utterly ridiculous how some people assume because they're willing pay a subscription it's some membership to some high society lifestyle club. Just because you're an impulse buyer who constantly invests substandard  product doesn't make you high society I'm sorry to tell you.

     

    It all boils down to content = value. Reasonable people will spend money if the product they're purchasing is "worth it". The hard truth is the "standard" for the past few years is games NOT worth subscription models. Intelligent people will use this as a base to make judgement on future investments yes?

     

    Plain English.  If you assume some payment model some how magically increases the value of a games content or makes you special some how, you're ignorant. If you think you're "investing" into a company your purchasing product from, you are also a mental midget. That ignorance is great for companies who need smash and grabs for revenue, but overall bad for game quality.

     

    I find it hilarious when these companies switch their payment models to increase revenue while you "high society" types cry and moan about not being special anymore.  Comedy aside, people need to stop rewarding game developers for shitty offerings because it makes them feel like a baller. =  Idiocracy.

    "As far as the forum code of conduct, I would think it's a bit outdated and in need of a refre *CLOSED*" 

    ¯\_(ツ)_/¯
  • iridescenceiridescence Member UncommonPosts: 1,552
    Originally posted by FlyByKnight

    .

     

    It all boils down to content = value. Reasonable people will spend money if the product they're purchasing is "worth it". The hard truth is the "standard" for the past few years is games NOT worth subscription models. Intelligent people will use this as a base to make judgement on future investments yes?

     

    Plain English.  If you assume some payment model some how magically increases the value of a games content or makes you special some how, you're ignorant. If you think you're "investing" into a company your purchasing product from, you are also a mental midget. That ignorance is great for companies who need smash and grabs for revenue, but overall bad for game quality.

    Yeah, good points. So many people just jump on the bandwagon of these games and then act like the games are the best things ever and anyone who criticizes them is some kind of enemy and it's their job to defend and prop up the game. Then in a couple of months the honeymoon ends and the same people go on and on about how the game they used to defend to the death is the worst thing ever made. The ability to act like a rational consumer seems in short supply lately.

     

     

  • EpiconEpicon Member Posts: 121
    Originally posted by alexhpy98721

    It is what they said... yea i HOPE they will keep the sub model but i can`t help thinking it will go F2P because most people won`t play a sub based game....

    That said i`ll buy it anyway and see how it does even if it goes F2P i`ll keep the SUB as i did with SWTOR.

    Most people won't pay a subscription? What about the 7 million in World of Warcraft? Are they in the minority?

    What you mean is, "Some people", won't pay for a sub.

    I see a typical, massively spin on something, the site sucks. We did read the same thing right? Where does it say, they aren't sure about it?

     

    "What tastes like purple?"

  • EpiconEpicon Member Posts: 121
    Originally posted by iridescence
    Originally posted by FlyByKnight

    .

     

    It all boils down to content = value. Reasonable people will spend money if the product they're purchasing is "worth it". The hard truth is the "standard" for the past few years is games NOT worth subscription models. Intelligent people will use this as a base to make judgement on future investments yes?

     

    Plain English.  If you assume some payment model some how magically increases the value of a games content or makes you special some how, you're ignorant. If you think you're "investing" into a company your purchasing product from, you are also a mental midget. That ignorance is great for companies who need smash and grabs for revenue, but overall bad for game quality.

    Yeah, good points. So many people just jump on the bandwagon of these games and then act like the games are the best things ever and anyone who criticizes them is some kind of enemy and it's their job to defend and prop up the game. Then in a couple of months the honeymoon ends and the same people go on and on about how the game they used to defend to the death is the worst thing ever made. The ability to act like a rational consumer seems in short supply lately.

     

     

    Hopefully you aren't talking about ESO here. People are jumping on the band wagon, when it comes to ESO. But the hate band wagon. You also have another thing backwards, the haters, are jumping on the people who like the game. So the people who like the game explain why they like it and good things about it and are attacked further.

    Now if you would have used GW2 as an example, you would have made a lot of sense. However you said "Lately" as in the ability to act as rational consumers escapes gamers, just now days. This isn't true or close to fact either. This happens with any big game, especially MMOs and has happened, since MMOs have came out.

    The Overhype machine has been running for many many years, this isn't a new thing. But one thing is for sure, ESO is not overhyped, it's underestimated. Wildstar and EQN, are games suited for being overhyped, before ESO.

    Examples of overhyped MMO games, Vanguard, Rift, Guild Wars 2, TOR (good amount of haters too).

    These games were overhyped in one way or another, Guild Wars 2 for example was branded as the healing Jesus of MMOs, that was supposed to change everything. But they all came up short, in same way. They could be considered bad games, average games, or good games. However, the fact is, they didn't live up to the hype bestowed on them.

    I see now hype put on ESO at all, maybe when it was first announced people, who excited it was a Elder Scrolls game, but no expectations were put on it because little information was given. People expect this game to fail, like how they expect final fantasy a realm reborn to fail. The later ended up proving haters wrong.  

    "What tastes like purple?"

  • EpiconEpicon Member Posts: 121
    Originally posted by Zenislav
    Originally posted by retye50
    I'm sooooo tired of the whole F2P thing..........can we get a new website that tailors to mmo's that are sub based? Let the F2P'ers have ther own site? I'll pay my sub and be happy.

    I am more shocked how people that dislike this model keep coming on ESO forum part of MMORPG site and keep on talking and arguing about it. Really i cant believe that "has no life" sentence comes to my mind.

    One example is this: I played GW2, was fun but quickly i lost interest even as 2 of my real life hardoce GW friends continued with it. I never, not a single once went to GW2 forums or websites or inside of game and cried / started to argue how they should had made game diferently / had other "subscription" plan as i dont want to bash on game i dont play anymore and lower quality for players that actually like it.

    Really I am done with this gaming communities. Some like vanilla, others chocolate but in the end we all love same thing (games). People should start fixing their real life so wont have time nor will to vent their frustrations on internet. 

    Right on point.

    I like having conversations with others about games. I mean it makes sense right? People with the same hobby, communicate. Sounds really good, even healthy. I mean people who don't play games? They sometimes think less of those who enjoy them and play. So it makes sense to reach out to those similar.

    However, most game communities are fairly toxic, and it feels like I am posting on political forums, tea baggers vs donkeys.

    That level of hate, and nobody needs that kind of negative activity in their life, especially when it comes down to a hobby like games. But ESO has proven to me, why I should ignore forums in general, regardless of the game and focus on the cool people I meet in game and the game I am playing. Also ignoring the general chat, trollbox in games themselves.

     

    In the words of one troll online, "Excuse me sir, you don't know a damn thing about yourself. Only a perfect stranger from the internet knows what best for you and what games you are allowed to play. I have a list don't worry."

    Thanks for inspiring me to keep my focus elsewhere. Take care.

     

     

    "What tastes like purple?"

  • ImperialSunImperialSun Member Posts: 212

    I am amazed that any of you actually believe the spin about ESO always has been and always will be a sub model game.

     

    That is just rhetoric to calm peoples nerves pre release. The addition of the imperial race via an additional payment gate was the acid test to see if the ESO community would lap up MTs for content - and they did!

     

    All those CE orders have given them the green light to charge for just about any type of content in the cash shop once its live.

     

    Within 12 months tops ESO will move to a Freemium/Hybrid model I have no doubt of that. This has ALWAYS been part of the roadmap I am just amazed that so many of you choose not to believe this.

     

    This game will be a fairly good mmorpg I am sure, however I am certain that it will also be one huge nickel n dime cash cow like SWTOR. IMO a move to a payment model almost exactly like SWTOR and/or LOTRO has always been the plan.

     

    Of course, when ESO does move to Freemium model inside a year, this will mean the game has tanked and is a total failure.....thats what most of this site says about SWTOR right? It failed and the proof of its biblical failure was that it moved to F2P in less than a year?

     

    Driz

     

     

  • IselinIselin Member LegendaryPosts: 18,719
    Originally posted by ImperialSun

    I am amazed that any of you actually believe the spin about ESO always has been and always will be a sub model game.

     

    That is just rhetoric to calm peoples nerves pre release. The addition of the imperial race via an additional payment gate was the acid test to see if the ESO community would lap up MTs for content - and they did!

     

    All those CE orders have given them the green light to charge for just about any type of content in the cash shop once its live.

     

    Within 12 months tops ESO will move to a Freemium/Hybrid model I have no doubt of that. This has ALWAYS been part of the roadmap I am just amazed that so many of you choose not to believe this.

     

    This game will be a fairly good mmorpg I am sure, however I am certain that it will also be one huge nickel n dime cash cow like SWTOR. IMO a move to a payment model almost exactly like SWTOR and/or LOTRO has always been the plan.

     

    Of course, when ESO does move to Freemium model inside a year, this will mean the game has tanked and is a total failure.....thats what most of this site says about SWTOR right? It failed and the proof of its biblical failure was that it moved to F2P in less than a year?

     

    Driz

     

     

    You're one of those who fails to see the distinction between dishing out extra dough for a CE - which has become a staple of many game's releases, not just MMOs - and being OK with a nickle and dime cash shop. The contents of the CE are almost irrelevant, many would have bought them anyway.

     

    Introduce a greedy little cash shop and they will piss-off a shitload of people. Even if you don't understand that there is a difference, they do. No better way for them to guarantee a mass exodus than doing that.

     

     

    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

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  • ImperialSunImperialSun Member Posts: 212
    Originally posted by Iselin
    Originally posted by ImperialSun

    I am amazed that any of you actually believe the spin about ESO always has been and always will be a sub model game.

     

    That is just rhetoric to calm peoples nerves pre release. The addition of the imperial race via an additional payment gate was the acid test to see if the ESO community would lap up MTs for content - and they did!

     

    All those CE orders have given them the green light to charge for just about any type of content in the cash shop once its live.

     

    Within 12 months tops ESO will move to a Freemium/Hybrid model I have no doubt of that. This has ALWAYS been part of the roadmap I am just amazed that so many of you choose not to believe this.

     

    This game will be a fairly good mmorpg I am sure, however I am certain that it will also be one huge nickel n dime cash cow like SWTOR. IMO a move to a payment model almost exactly like SWTOR and/or LOTRO has always been the plan.

     

    Of course, when ESO does move to Freemium model inside a year, this will mean the game has tanked and is a total failure.....thats what most of this site says about SWTOR right? It failed and the proof of its biblical failure was that it moved to F2P in less than a year?

     

    Driz

     

     

    You're one of those who fails to see the distinction between dishing out extra dough for a CE - which has become a staple of many game's releases, not just MMOs - and being OK with a nickle and dime cash shop. The contents of the CE are almost irrelevant, many would have bought them anyway.

     

    Introduce a greedy little cash shop and they will piss-off a shitload of people. Even if you don't understand that there is a difference, they do. No better way for them to guarantee a mass exodus than doing that.

     

     

     

    It doesnt really matter how you choose to disect it, the reality is ESO will have both a F2P model and nickel and dime style cash shop inside a year. I do think it will be a shame, but I am also one of those guys that is a realist.

     

    The move to F2P and cash shop has always been in the roadmap and now they have a handle on the sorts of things they can monetize (however they choose to monetize it) the flood gates will shortly open.

     

    Can you imagine the sheer number of things they can monetize in a multi faction AvA PvP focused game like this? The dollar signs must already be flashing like light bulbs...

     

    Remember when they categorically said NO cash shop etc etc? You are one of those who fails to see the distinction between marketing rhetoric and making huge piles of cash...Bethesda are in this to make as much money as possible and a nickel and dime cash shop will rake it in for them.

     

    It will be interesting though to see if the same old faithful who proclaimed SWTOR an epic fail and used its move to F2P inside a year as "irrefutable" evidence of the failure are quite as quick to judge their latest favourite game by the same standards.

     

    Driz

  • DeddmeatDeddmeat Member UncommonPosts: 387

    Sub model for this, less gold seller, especially if they are tight with things like friend keys, no permanent running trial do it now and then for several days maybe.

    That means after being reported and deleted they then have to go through the start again, skip starter island or stay there to get the new guys and hope no-one reports them (lol)

    That gives them several days.

    F2P they have constant access to the game so flooded with goldsellers and reports better be a fast process, i refuse to be lazy and just ignore them.

    If you think no trial can't be done it can, CoH didn't have a trial option for AGES, i think it was released in the EU before one was available as i ended up buying the US copy and running that. Actually had a better connection than some folks over in the US which was odd.

    image

  • IneveraskforthisIneveraskforthis Member Posts: 374

    Massively blows since they hype GW2 to be the savior of the MMO genre and defend GW2 short coming at all cost, used to be a great site but now they are incredibly bias and became another typical sensationalist gaming site.

    It is real sad tbh.

  • YamotaYamota Member UncommonPosts: 6,593
    F2P within one year.
  • NanfoodleNanfoodle Member LegendaryPosts: 10,904
    Originally posted by AndrewGoat
    I sincerely hope this game stays subscription. It usually winds up making it so theres less trolls.

    More trolls in WoW then any other MMO I have played. 

  • gervaise1gervaise1 Member EpicPosts: 6,919

    I would be surprised if there wasn't anxiety; there have now been many, many games that have launched with a sub that have subsequently lost their subscribers.

    Most people will buy the game, play the game for however long, get bored and leave. Maybe they subscribe for 6 months - another $90. I have seen very few forum posters who don't believe that this is what will happen.

    Combine that with sub = lower sales and I hope they are unsure.

    B2P and keep enough content back to ensure that they can release regular DLC. Most of those who will sub will buy the DLC so they will be able to make the $45 or $90 that the majority of subscribers will generate in revenue. And those that will sub long term will buy all the DLC they produce.

    Different is they can look at skyrim sales numbers rather than SWTOR sales numbers. (Not F2P btw).

  • SatariousSatarious Member UncommonPosts: 1,073
    Originally posted by FlyByKnight

     

    I find it hilarious when these companies switch their payment models to increase revenue while you "high society" types cry and moan about not being special anymore.  Comedy aside, people need to stop rewarding game developers for shitty offerings because it makes them feel like a baller. =  Idiocracy.

    If $15 a month is "high society" type to you, then you must be a beggar on the streets or you live with stingy parents who refuse to pay such a paltry sum.  A person working at McDonald's could easily afford $15 a month.  If you can't afford it, you've got other problems and you probably shouldn't even be thinking about playing games.

    You calling other people idiots is like the pot calling the kettle black.  I hate to break it to you, but the past 10 years or so in the MMO industry has been strewn with the corpses of "shitty" MMO offerings that people refused to reward.  It's called canceling your subscription.  What a concept.  With the subscription model, it's so much easier to vote with your wallet than F2P which allows inferior products to live on life support for longer than they deserve.  F2P is all about defrauding the minority who actually like this turd of a game.  As long as they splurge money on those cash shops to stay ahead, the game lives on like the undead.

  • HikaruShidouHikaruShidou Member UncommonPosts: 163
    Originally posted by Nanfoodle
    Originally posted by AndrewGoat
    I sincerely hope this game stays subscription. It usually winds up making it so theres less trolls.

    More trolls in WoW then any other MMO I have played. 

    I have to agree. The assumption that P2P keeps out the kids is a big misunderstanding. P2P keeps out no one, they simply get their parents to pay or they buy a time card at gamestop or such. I really wish people would stop using that as an argument point.

  • IselinIselin Member LegendaryPosts: 18,719
    Originally posted by Nanfoodle
    Originally posted by AndrewGoat
    I sincerely hope this game stays subscription. It usually winds up making it so theres less trolls.

    More trolls in WoW then any other MMO I have played. 

    There's more of everything in WOW.

    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • HeretiqueHeretique Member RarePosts: 1,536
    IMO the game won't survive the long run as a sub game, it's only smart (as a business) to have other revenue ideas ready in waiting.
  • orionblackorionblack Member UncommonPosts: 493
    Originally posted by Nanfoodle
    Originally posted by AndrewGoat
    I sincerely hope this game stays subscription. It usually winds up making it so theres less trolls.

    More trolls in WoW then any other MMO I have played. 

    But they pay a sub to be trolls.....

  • azzamasinazzamasin Member UncommonPosts: 3,105
    Originally posted by Satarious
    Originally posted by azzamasin
    Originally posted by Satarious
    Originally posted by alexhpy98721

     

    You8 do realize that 10 million numbers is so astronomically small in comparison to the likes of games such as Call of Duty, Madden Football, Farmville, Candy Crush or any other well known game that doesn't promote this archaic business model.  Hell Skyrim itself sold over 20 million boxes, almost most of which to individuals that refuse to play.....or should I say PAY for continuing access to their game.  So when you try to compare WoW to the likes of any other successful game it kind of counter proves any point your trying to make.

    All of which ARE NOT MMOs.  Your argument falls flat on its face on that basis alone.

    It's not natural for an MMO to be F2P since, by its very nature, an MMO is a persistent world that needs to constantly be updated, expanded, and maintained in order to keep the quality up and  people interested over a long stretch of time (about 10 years in the case of WOW).  The F2P crowd must think that money grows on trees if they believe & expect an MMO to remain fresh and relevant over the years without a subscription fee. 

    I find it interesting that so many companies are still taking the risk to make MMOs.  Must be because they're salivating at how profitable WoW is compared to pretty much any game out there.

    See you still think of the past, when you "had" to have a subscription.  If anything the last few years has taught us....or should of taught us is that you no longer need a subscription.  Ergo remove the subscription and continue with the model of F2P and you';; see a rise in playerbase like those other games.  Thanks for proving my point very succinctly.

    Sandbox means open world, non-linear gaming PERIOD!

    Subscription Gaming, especially MMO gaming is a Cash grab bigger then the most P2W cash shop!

    Bring Back Exploration and lengthy progression times. RPG's have always been about the Journey not the destination!!!

    image

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