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1day =max lvl?

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  • fascismfascism Member UncommonPosts: 428
    They may be 50 but im the best level 8 in the world.
  • Moar61Moar61 Member UncommonPosts: 260
    You guys are talking as if it's natural to hit level 50 in one day. Very mistaken. 
  • MakidianMakidian Member UncommonPosts: 208
    Originally posted by fascism
    They may be 50 but im the best level 8 in the world.

    Lol nice.

  • BigdaddyxBigdaddyx Member UncommonPosts: 2,039
    Originally posted by GeezerGamer

    Oh now where have I seen this scenario play out before? This has been the bane of every new major MMORPG launch for the past how many years? It happend in the early access to GW2, someone hit 80 that weekend, I remember being low level seeing players in FF14 running around in their Magitech mounts. So why did anyone think it wouldn't happen here?

    Who was it, in this thread, who said it shouldn't be possible in an MMORPG? He's right, but here we are. 

    Everyy single MMO released since WOW...players have been hitting max level in couple of days.

    It was naive to think that XP nerf is going to stop these people.

  • DistopiaDistopia Member EpicPosts: 21,183
    Originally posted by GeezerGamer

    Oh now where have I seen this scenario play out before? This has been the bane of every new major MMORPG launch for the past how many years? It happend in the early access to GW2, someone hit 80 that weekend, I remember being low level seeing players in FF14 running around in their Magitech mounts. So why did anyone think it wouldn't happen here?

    Who was it, in this thread, who said it shouldn't be possible in an MMORPG? He's right, but here we are. 

     Why shouldn't it be "possible"? It hurts no one but the player in the end... They should allow it they just shouldn't support it, there's a difference. By support I mean have a development focus around it.

     

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • baphametbaphamet Member RarePosts: 3,311

    yep, they are level 50 with a gimped character. congrats?

  • CrazKanukCrazKanuk Member EpicPosts: 6,130
    Originally posted by TangentPoint
    Originally posted by Distopia
    Originally posted by MMOExposed

    What I dont understand,

     

    If why the F*** do any of you care how fast somebody leveled to max level?

     

    How the heck does it effect any of you on how you play?

     

     

    GTFO it..  this complaint gets annoying after seeing people complain about this in each and every new MMO, yet has no effect on you, since you will also get to max level at some point as well. so really you all,, STFU!

    What's hard to understand?  People get sick of these players because they're always the first to hit the forums complaining about having nothing to do.. After they skip over 90% of the experience, as well as 90% of the community, yes that's a made up number. It's not hard to understand what people don't like about this.

     

    It's also indicative of a shallow game, designed for mass consumption of the lowest common denominator of gamers. 

    In other words, just more of what we've been getting for the past 8 years or so.

    I would disagree. I would actually say that the design in the game is quite good. I mean it's obvious that some have managed to find experience exploits, but that comes with every game. The actual leveling experience itself is well-paced. It flows nicely with the quest lines and there is very little grinding time (at least what I've found so far). 

     

    Unfortunately you're equating quality design with a very small cross-section of the community who are focused solely on getting to the max level, disregard any of the actual content and just get to the "finish line" at any cost. 

     

    You could do a 1-50 run in WoW in less than 24 hours as well, or 90 in like 2 or 3 days. I know that people talk about Vanilla WoW taking WEEKS to reach level cap, but that's also before people really understood the formula for leveling quickly (or before people really cared about leveling quickly). 

     

    Trust me, based on what I've seen in the game, there is plenty of content there for people who actually want to experience the game itself. At least it's not a carrot-on-a-stick game like PWI or something, where the experience curve is so extremely low that you feel like your being punished each time that you level up. Maybe that's a game that you'd enjoy. It MUST have great design too since it's so horribly difficult to reach max level, if not impossible. 

    Crazkanuk

    ----------------
    Azarelos - 90 Hunter - Emerald
    Durnzig - 90 Paladin - Emerald
    Demonicron - 90 Death Knight - Emerald Dream - US
    Tankinpain - 90 Monk - Azjol-Nerub - US
    Brindell - 90 Warrior - Emerald Dream - US
    ----------------

  • DistopiaDistopia Member EpicPosts: 21,183
    Originally posted by Bigdaddyx
    Originally posted by GeezerGamer

    Oh now where have I seen this scenario play out before? This has been the bane of every new major MMORPG launch for the past how many years? It happend in the early access to GW2, someone hit 80 that weekend, I remember being low level seeing players in FF14 running around in their Magitech mounts. So why did anyone think it wouldn't happen here?

    Who was it, in this thread, who said it shouldn't be possible in an MMORPG? He's right, but here we are. 

    Everyy single MMO released since WOW...players have been hitting max level in couple of days.

    It was naive to think that XP nerf is going to stop these people.

    It happened before WOW, people could max out a toon in SWG in days back in 03-04. A real Xp nerf could stop these people, yet no sane dev is gong to do that, if they made XP truly meaningless ( as many seemed to say just a week ago about ESO), there would be no one hitting cap in days without some form of exploit. They're not going to do that though, I certainly had a hard time believing it a week ago in ESO's case. 

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • amber-ramber-r Member Posts: 323
    Leveling isn't an accomplishment in modern mmo titles.
  • CenthanCenthan Member Posts: 483
    Originally posted by Precusor
    Originally posted by UNH0LYEV1L
    Originally posted by Dren_Utogi

    botting.

     

    THe laid out the paths during closed beta, press a button and the bots goes,

     

    No way in hell, i still want to see proof. The exp is really low in this game. Took me around 9 hours to reach 10. Quests are long and mob experience is terrible. I seriously doubt the OPs claims.

    Here

    http://en.twitch.tv/prydatv

     

    lvl 50 sorc 

    I actually watched Pryda play a bit.  Two thoughts honestly came to mind watching this sorcerer play...

    1) Why does this look like every fantasy based MMORPG that has come out in the past 5 (or more) years

    2) Why does this look like another no danger, no effort, uber easy game where someone can just run around, spam a flame AOE and kill everything in site?

    Can't say I really followed the development of this one, but again, I can honestly say those were my first two impressions.

  • GeezerGamerGeezerGamer Member EpicPosts: 8,857
    Originally posted by Distopia
    Originally posted by GeezerGamer

    Oh now where have I seen this scenario play out before? This has been the bane of every new major MMORPG launch for the past how many years? It happend in the early access to GW2, someone hit 80 that weekend, I remember being low level seeing players in FF14 running around in their Magitech mounts. So why did anyone think it wouldn't happen here?

    Who was it, in this thread, who said it shouldn't be possible in an MMORPG? He's right, but here we are. 

     Why shouldn't it be "possible"? It hurts no one but the player in the end... They should allow it they just shouldn't support it, there's a difference. By support I mean have a development focus around it.

     

    What do you mean by that? Of course it hurts everyone, that this is possible.  All these games that have had this possibility have suffered from large player drop offs in the 1st few months. 

  • Dreamo84Dreamo84 Member UncommonPosts: 3,713
    I actually think the leveling curve is surprisingly slow for a modern MMO. Not complaining though, I like it I feel like my journey won't be a quick one.

    image
  • DistopiaDistopia Member EpicPosts: 21,183
    Originally posted by GeezerGamer
    Originally posted by Distopia

     Why shouldn't it be "possible"? It hurts no one but the player in the end... They should allow it they just shouldn't support it, there's a difference. By support I mean have a development focus around it.

     

    What do you mean by that? Of course it hurts everyone, that this is possible.  All these games that have had this possibility have suffered from large player drop offs in the 1st few months. 

    Hmm, the masses didn't power level in those games, I'm quite confused by what you mean here? Running out of content for the masses in three months is a different scenario than having a few players power level through your game.

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • BensorBensor Member UncommonPosts: 66
    lvl 50 is NOT max lvl. They have 10 VR to do, and you can't do them this easilly.
  • MaurgrimMaurgrim Member RarePosts: 1,331
    And this affects me how?
  • StarIStarI Member UncommonPosts: 987
    Originally posted by Seilan
    Originally posted by KaitarBesh

    I can't believe that a) people are already level 50. Not unless they're exploiting something, in which case they should be banned.

    and b) that people are griping about exp being too slow so they can't rush to end game and then whine about being bored like in EVERY other MMO that has released in the past 8 years.

    Also, if you kiddies think this game is "slow leveling", you obviously never played some of the old MMOs that could take days or weeks for one level. Deal with it, or go play some carnival like WoW where you can be at end game in 3 days. So tired of locusts ruining games by demanding they be sped up to give them everything NOW NOW NOW.

    Even in vanilla WoW it took weeks (or more) for most people to reach cap. Even now, from what I've read, it still takes within the realm of 3-5 days (played) of some fairly committed playing. If it's true that people are already reaching the cap in ESO it means the leveling speed is considerably faster than even that of WoW. That's, of course, not factoring in the time it takes to gather most of the skyshards which I'd imagine takes awhile.

    For most people it will still easily take weeks to reach cap in TESO.

    As to the speedy leveling and complaints, it's copy/paste thread for each and every release of mp game to this date.

    Some people go a long way to do speed runs and in most cases it requires a lot of playing (alpha/beta), planning AND coordinating (2 or 3 people playing one account). You have to spend quite some time researching and planning beforehand, so it kinda evens up.  I really don't see the problem, let people play how they want and mind your own bussines if you're unable to wish them a simple GZ for an achievement.

  • SalmonManSalmonMan Member UncommonPosts: 192
    Originally posted by Centhan
    Originally posted by Precusor
    Originally posted by UNH0LYEV1L
    Originally posted by Dren_Utogi

    botting.

     

    THe laid out the paths during closed beta, press a button and the bots goes,

     

    No way in hell, i still want to see proof. The exp is really low in this game. Took me around 9 hours to reach 10. Quests are long and mob experience is terrible. I seriously doubt the OPs claims.

    Here

    http://en.twitch.tv/prydatv

     

    lvl 50 sorc 

    I actually watched Pryda play a bit.  Two thoughts honestly came to mind watching this sorcerer play...

    1) Why does this look like every fantasy based MMORPG that has come out in the past 5 (or more) years

    2) Why does this look like another no danger, no effort, uber easy game where someone can just run around, spam a flame AOE and kill everything in site?

    Can't say I really followed the development of this one, but again, I can honestly say those were my first two impressions.

    1. Because it is.

    2. Because it is.

    3. Shhhh, we can't point out the new shiny's glaring deficiencies. 

    Look, here's the thing about ESO. It's not awful. SHOCKING I KNOW! But here another thing - it's not that great either. It has tried to do both Elder Scrolls and an MMO - the end result being that it does neither very well.

    It is, in many ways, the ultimate victory for mediocrity and "playing it safe". It brings nothing new or unique to the genre. Everything about it is OK - questing, graphics, combat, etc. It's all fine. It's nice. Like an old pair of slippers. Comfortable. But just meh. Again, it's not bad, but it's not really that great. It'll probably do well, because it offers plenty of everything people are already comfortable with. It's trading heavily on its Elder Scrolls cache too, much as LotRo did - another game that isn't horrible, yet is nothing amazing. It could have been so much more, but once again, as always seems to be the case these days, business realities gut good ideas. This ain't the Elder Scrolls game that was always wanted - but it's what y'all are going I have to settle for.

  • SalmonManSalmonMan Member UncommonPosts: 192
    Originally posted by Bensor
    lvl 50 is NOT max lvl. They have 10 VR to do, and you can't do them this easilly.

    Like people were not supposed to get to lvl 50 this easily? 

  • GeezerGamerGeezerGamer Member EpicPosts: 8,857
    Originally posted by Distopia
    Originally posted by GeezerGamer
    Originally posted by Distopia

     Why shouldn't it be "possible"? It hurts no one but the player in the end... They should allow it they just shouldn't support it, there's a difference. By support I mean have a development focus around it.

     

    What do you mean by that? Of course it hurts everyone, that this is possible.  All these games that have had this possibility have suffered from large player drop offs in the 1st few months. 

    Hmm, the masses didn't power level in those games, I'm quite confused by what you mean here? Running out of content for the masses in three months is a different scenario than having a few players power level through your game.

     What does power leveling have to do with it? You've been following MMORPG.COM longer than I have. You've seen this play out for release after release. I know that you know the drill by now. Power levelers are hitting cap now. The masses will be following along over the next few weeks. Either way, by the time the free month is over, there will be many players who are "done".  The time will be measured in days to weeks, instead of weeks to months. The subs will follow the same pattern.

     

  • Sk1ppeRSk1ppeR Member Posts: 511

    Weird, it took 3 days for ppl to max out in my server in Gw2 and Gw2 is considered easy level up, and I agree, just because it took me no more than a week and I consider myself more to the casual side these days. Sure nowadays you can skyrocket with crafting given you have the resources but it wasn't exactly like that at launch :) 

    On the TESO side, the game really seem hard to level up, I believe the maxed people atm have abused a bug in a sort. Such things happen in launches while people try to find the shortest way possible to achieve their goals. Yeah that's what happened to Gw2's WvW. In the beginning it wasn't all about zergs, then people figured its just easier this way and started organizing over teamspeak and the likes :) 

    How long do you think it will take TESO before that happens? :) 

  • MukeMuke Member RarePosts: 2,614
    Originally posted by davc123

    some ppls are already max lvl

     

     

     twitch he/she is 50lvl

     

    and here

     

    http://www.warlegend.net/jake-shelton-level-50-the-elder-scrolls-online/

    It only took 17 hours and 34 minutes to Jake Shelton, member of our War Legend Guild, to reach the level 50 with his Sorcerer on The Elder Scrolls Online.

     

     

    tip: don't look at others powergrinding and burning out in 2 weeks after a Launch.

    They're gonne be the first posting the "OMG THIS GAME IS BORING, NOTHING TO DO" threads and crash out + move to a new game.

    "going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"

  • BensorBensor Member UncommonPosts: 66
    Originally posted by SalmonMan
    Originally posted by Bensor
    lvl 50 is NOT max lvl. They have 10 VR to do, and you can't do them this easilly.

    Like people were not supposed to get to lvl 50 this easily? 

    That's not the point. This thread says lvl 50 is the max. Which is totally false and misleading. There are still 2 factions worth of levelling to do with their lvl 50 char.

  • Soki123Soki123 Member RarePosts: 2,558
    Originally posted by Bensor
    Originally posted by SalmonMan
    Originally posted by Bensor
    lvl 50 is NOT max lvl. They have 10 VR to do, and you can't do them this easilly.

    Like people were not supposed to get to lvl 50 this easily? 

    That's not the point. This thread says lvl 50 is the max. Which is totally false and misleading. There are still 2 factions worth of levelling to do with their lvl 50 char.

    Actually it is the point. You re saying getting 10 VR isn t easy, how do you know it isn t.

  • DistopiaDistopia Member EpicPosts: 21,183
    Originally posted by SalmonMan
    Originally posted by Bensor
    lvl 50 is NOT max lvl. They have 10 VR to do, and you can't do them this easilly.

    Like people were not supposed to get to lvl 50 this easily? 

    IF you're playing any game as designed you're rarely going to have such a problem. Are people supposed to be able to level fast? I don't think that's something a dev should enforce, especially when you offer two opposing styles of play. I think a studio should focus on the core of what they're trying to provide, in this case it would be a story centric leveling experience with PVP you can jump in and out of when you feel like it for a change of pace.

    That's the core of the content right now. Skipping a part of it for just one slice of the overall pie, is akin to a vegetarian ordering a steak entree simply for the mashed potatoes. They're not going to stop you from ordering it, yet they're not going to be worried too much when you complain later about only eating half of what they served you.

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • obocoboc Member UncommonPosts: 189
    There is much much more to this guys plan then just rushing to max. 
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