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Pay King = Game King

24

Comments

  • TiamatRoarTiamatRoar Member RarePosts: 1,689
    Originally posted by GeezerGamer

     

    He demonstrated that when he didn't pay, he didn't win and when he did pay, he did win.

    You don't define that as Pay to win? Because that's exactly what he did......he paid.........to win.

     

    As far as your example about grinding for 6 months. That assumes that the spender is idle for 6 months not doing anything. But that would be an incorrect statement. In fact he's going to continue to grow at a faster rate than the non- spender. So the longer 1 player grinds and the 2nd player spends, the wider the gap between them becomes and they will NEVER be equal......not EVER.

    Yep, and people also won't catch up as long as there's no progression cap (which there never is in any whaling F2P that knows what they're doing.  Given that they've yet to get a set of the best equipment in Korea Archeage, Archeage clearly knows what it's doing)

     

    The vast majority of whales spend like crazy AND play the game like crazy.  They wouldn't be spending like crazy if they didn't play the game like crazy in the first place.  So saying "I can catch up only if I play like crazy" eggregiously misses the fact that they're ALSO playing like crazy, with the major difference being that while you're spending all your time earning gold to buy labor potions from them, they're spending the same amount of time using that gold they got from you to craft their super weapons that they will then upgrade using cash shop items you'll have to spend even MORE time getting gold just to buy from them.  By the time you've earned enough gold to buy the labor potions and the re-grades, they're already out with a BFG blowing you to smithereens (and taking even MORE of your gold from your trade packs while taxing you with their castles)  and working on making their BFG+1.

     

    Note that it takes a few months for this to settle in, which is why you might not see it yet in the west for AA yet (although it's starting to creep in already, apparently)

     

    By the way, whales tend to attract other whales and they tend to form pods together. They're kindred spirits a lot of the time, after all.  So teaming up with your friends to take them down usually doesn't work because your attempts to create a 5-of-you vs 1-whale situation usually quickly becomes a 5-of-you vs 3(or sometimes 6)-super-whales-each-capable-of-killing-4-of-you-by-themselves situation.

  • JacobinJacobin Member RarePosts: 1,009

    Its pretty shocking how many people vehemently refuse to accept that AA is P2W. Putting OP gear directly in the cash shop is an outdated FTP model that the industry moved away from quite a while ago. Its now about power bars (labor) and adding 500 ways to RNG upgrade your gear with cash items that improve chances and the higher you go the more expensive and risky it gets.

    I guess for some people just having a character existing in a virtual world to escape to for a while is good enough and any type of narrative that tells them they are suckers or just fodder for whales to get their jollies off on isn't an acceptable reality.

  • YamotaYamota Member UncommonPosts: 6,593
    I can't understand a word he is saying except fucking this and fucking that.
  • laseritlaserit Member LegendaryPosts: 7,591

    Meh....

     

    Gamers are their own worst enemies, and sooooooo many are too dumb or addicted to see it. A little bit of self discipline will go such a loooooong way.

    "Be water my friend" - Bruce Lee

  • olepiolepi Member EpicPosts: 3,080

    That video is a riot!

    "What? I lost??!"

    -pulls out credit card of doom

    "Now I win!"

     

    ------------
    2025: 48 years on the Net.


  • PhryPhry Member LegendaryPosts: 11,004
    Originally posted by Nihilist

    Its pretty shocking how many people vehemently refuse to accept that AA is P2W. Putting OP gear directly in the cash shop is an outdated FTP model that the industry moved away from quite a while ago. Its now about power bars (labor) and adding 500 ways to RNG upgrade your gear with cash items that improve chances and the higher you go the more expensive and risky it gets.

    I guess for some people just having a character existing in a virtual world to escape to for a while is good enough and any type of narrative that tells them they are suckers or just fodder for whales to get their jollies off on isn't an acceptable reality.

    Isn't that the point of games like this though? aren't F2P players in effect, the content that those who pay have access to. Uncomfortable truth perhaps for those who would rather not pay to compete, but hardly surprising. image

  • TiamatRoarTiamatRoar Member RarePosts: 1,689
    Originally posted by Phry
    Originally posted by Nihilist

    Its pretty shocking how many people vehemently refuse to accept that AA is P2W. Putting OP gear directly in the cash shop is an outdated FTP model that the industry moved away from quite a while ago. Its now about power bars (labor) and adding 500 ways to RNG upgrade your gear with cash items that improve chances and the higher you go the more expensive and risky it gets.

    I guess for some people just having a character existing in a virtual world to escape to for a while is good enough and any type of narrative that tells them they are suckers or just fodder for whales to get their jollies off on isn't an acceptable reality.

    Isn't that the point of games like this though? aren't F2P players in effect, the content that those who pay have access to. Uncomfortable truth perhaps for those who would rather not pay to compete, but hardly surprising. image

    Yes, that is the point of those games (marginally sure this was mentioned in R2's presentation too, but I forget).  Nihilist's own point is that lots of people naively don't realize that's the point (well, in some cases they do realize the point but just don't care.  Both net the same profitable "whales are happy being on top of them" end result for the company though).

  • MensurMensur Member EpicPosts: 1,531
    Man this dude is soo right!

    mmorpg junkie since 1999



  • JacobinJacobin Member RarePosts: 1,009
    Originally posted by Phry

    Isn't that the point of games like this though? aren't F2P players in effect, the content that those who pay have access to. Uncomfortable truth perhaps for those who would rather not pay to compete, but hardly surprising. image

    Sadly yes, these games are only vaguely about creating interesting virtual worlds. They instead are just cash harvesting simulations that prey on the human psychological desire to derive self-esteem and attention from success in a video game.

    In balanced games that are actually competitive it is extremely hard to 'win' - FTP games gives these people who can't win legit but have some cash lying around  an outlet to be champions for at least a little while until the ignorant FTP ppl catch on and leave.

  • DaezAsterDaezAster Member UncommonPosts: 788
    If I found myself spending more on a game than I did on my rig, I would hope someone would smack some sense into me!!!
  • IselinIselin Member LegendaryPosts: 18,719

    First off... thanks bully, that was hilarious.

     

    Secondly, am I the only one seeing the irony of a twitch stream with the list of biggest donors up on the upper left ranting about pay to win? "Pay to watch a pay to win!" image

     

    Third... is that Dieter's monkey on his back?

     

    Fourth... I propose we just skip all the formalities and intermediary steps and buy a certificate from the cash shop that says "You have won Archeage! Congratulations!" What do you think an appropriate price would be for that ultimate item?

    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • olepiolepi Member EpicPosts: 3,080
    Originally posted by Nihilist
    Originally posted by Phry

    Isn't that the point of games like this though? aren't F2P players in effect, the content that those who pay have access to. Uncomfortable truth perhaps for those who would rather not pay to compete, but hardly surprising. image

    Sadly yes, these games are only vaguely about creating interesting virtual worlds. They instead are just cash harvesting simulations that prey on the human psychological desire to derive self-esteem and attention from success in a video game.

    In balanced games that are actually competitive it is extremely hard to 'win' - FTP games gives these people who can't win legit but have some cash lying around  an outlet to be champions for at least a little while until the ignorant FTP ppl catch on and leave.

    I like that. It's not a pay-2-win game, it's just a cash harvesting simulator.

     

    BWAHAHA!

    ------------
    2025: 48 years on the Net.


  • SpottyGekkoSpottyGekko Member EpicPosts: 6,916
    Originally posted by Phry
    Originally posted by Nihilist

    Its pretty shocking how many people vehemently refuse to accept that AA is P2W. Putting OP gear directly in the cash shop is an outdated FTP model that the industry moved away from quite a while ago. Its now about power bars (labor) and adding 500 ways to RNG upgrade your gear with cash items that improve chances and the higher you go the more expensive and risky it gets.

    I guess for some people just having a character existing in a virtual world to escape to for a while is good enough and any type of narrative that tells them they are suckers or just fodder for whales to get their jollies off on isn't an acceptable reality.

    Isn't that the point of games like this though? aren't F2P players in effect, the content that those who pay have access to. Uncomfortable truth perhaps for those who would rather not pay to compete, but hardly surprising. image

    The main benefit of F2P is that it removes the forced cap on player spending. You are no longer restricted to only spend $15 per month (or whatever the sub fee is). You can spend $150 or $1500 or $15000 or whatever you like !

    Don't feel like grinding today ? Drop a few $ in the Cash Shop and you can have instant fun !

     

    It's what players have always wanted, the freedom to pay for what you want, when you want and only if you want. Works perfectly if you're the only person in the game.

     

    The problem is that in the competitive environment of a PVP game, that illusion is quickly shattered. Other players may pay for something that they want (which you might not have yet), and then proceed to beat you over the head with that item until you buy something better or quit the game...

  • FlyByKnightFlyByKnight Member EpicPosts: 3,967

    I was a big supporter of Archeage during Alpha but the business model leaves a lot to be desired at this point. They did a lot of pre launch tweaks that really altered that great experience I had before. I can't support and do the whole "it's not P2W" thing anymore, because it basically is (you have to be an extremely frivolous spending fool, but it is).

    As a patron I feel like I run out of labor and it takes too long too regain when I'm not playing now. I'm not even a heavy crafter/gathering type either. If I leave the game alone of an entire day and come back and my labor isn't replenished it's disenfranchising. I feel like if I don't pay for pots, I can't do what I wanted to do.

    I dunno man, between this and the utter ineptitude of the headstart + auroria launches AND Trions inability to do anything about anything. I feel like I want to step away. It's hard though. I don't want to lose my land, or stop playing with the cool guild folks I've met.  Meh.

     

     

    "As far as the forum code of conduct, I would think it's a bit outdated and in need of a refre *CLOSED*" 

    ¯\_(ツ)_/¯
  • TiamatRoarTiamatRoar Member RarePosts: 1,689
    Originally posted by Iselin

    First off... thanks bully, that was hilarious.

     

    Secondly, am I the only one seeing the irony of a twitch stream with the list of biggest donors up on the upper left ranting about pay to win? "Pay to watch a pay to win!" image

     

    Third... is that Dieter's monkey on his back?

     

    Fourth... I propose we just skip all the formalities and intermediary steps and buy a certificate from the cash shop that says "You have won Archeage! Congratulations!" What do you think an appropriate price would be for that ultimate item?

    Given that the guy is now #3 despite spending over $12,000 on the game, I'd say the appropriate price on your "You have won Archeage" certificate would be greater than $12,000.

  • JacobinJacobin Member RarePosts: 1,009

    Patron status is a huge scam because you still need to buy labor pots every single day and use them on multiple characters to get anywhere in a reasonable amount of time.

     

    Since you can buy them with gold people don't think its P2W, but like Tiamat posted earlier, while the average player is buying pots for gold, the wallet warriors are taking that gold and directly upgrading their gear. By the time the average patron player gets what he wants, the cash shop player is already several tiers ahead.

     

    This was pretty much my exact personal gameplay experience. I was buying labor pots for gold and using the labor to get money and buy regrades. By the time I had heroic GHA, I began to see people in 5v5 with celestial ephirim/delp weapons who were literally 2-3 shotting our entire team. All my worst suspicions became true and I uninstalled.

  • TiamatRoarTiamatRoar Member RarePosts: 1,689
    Originally posted by FlyByKnight

    It's hard though. I don't want to lose my land, or stop playing with the cool guild folks I've met.  Meh.

     

     

    Sadly things like this are one of the major reasons F2P games get away with it.  When people say F2P companies prey off of peoples' psychological needs, that is NOT hyperbole.

  • SoandsosoSoandsoso Member Posts: 533

    No irony having gold selling advertising up when the streamer willingly says that the game is p2w. And everyone knows that buying in game currency is the norm in the Korean market.

     

    The irony is that the vid shows what many of the NA community like to holdover the asian market and say they are better, they just don't want to admit that they accept the p2w business model.

  • Ket_VilianoKet_Viliano Member UncommonPosts: 271

    I am amazed at the absolutely brilliant command of the English language demonstrated by the man in the video.

    I give this video, two fingers up!

    FU XL! FU Trion!

    Lulz

  • bcbullybcbully Member EpicPosts: 11,843
    "My turn ohhaha. Credit card opooone ahhhhhh, credit card opooone hahaha"
  • bcbullybcbully Member EpicPosts: 11,843
    I think the just of what he is talking about is buying 3rd party gold "you no pay you low" Trion say you no pay"

  • ThestrainThestrain Member CommonPosts: 390

    The most dangerous weapon in PVP is the all mighty CREDIT CARD.

    Lol.. love the video.

    Come on people open your eyes and stop supporting garbage like this. 

  • UtinniUtinni Member EpicPosts: 2,209

    Spending money = P2W.

    I bought Warlords expansion for WoW, when I'm lvl 100 I'll stomp any lvl 90's who didnt. P2W.

  • rojoArcueidrojoArcueid Member EpicPosts: 10,722
    Originally posted by farbege

    So he wins a arena 1 vs 1 match.

    What  a big deal in a open world which arena matches have no impact .

    Can someone also describe the winning condition of Archeage. 

    To my knowledge nothing of the shown action make the real Archeage winner  (if such is posible for a single individuum in Archeage at all )

    The max he is King of  is the limited spot  of an  1 vs 1 Arena lol, already in the 5 x5 Arena he could become big problems to become the King, not to mention  the big open outside world lol

    its not about how many people are in a pvp match. Its about pvp being pay to win.





  • d_20d_20 Member RarePosts: 1,878
    Originally posted by TiamatRoar...while you're spending all your time earning gold to buy labor potions from them, they're spending the same amount of time using that gold they got from you to craft their super weapons that they will then upgrade using cash shop items you'll have to spend even MORE time getting gold just to buy from them.  By the time you've earned enough gold to buy the labor potions and the re-grades, they're already out with a BFG blowing you to smithereens (and taking even MORE of your gold from your trade packs while taxing you with their castles)  and working on making their BFG+1.

     

    ...

    By the way, whales tend to attract other whales and they tend to form pods together. They're kindred spirits a lot of the time, after all.  So teaming up with your friends to take them down usually doesn't work because your attempts to create a 5-of-you vs 1-whale situation usually quickly becomes a 5-of-you vs 3(or sometimes 6)-super-whales-each-capable-of-killing-4-of-you-by-themselves situation.

    Wait...why does this sound uncomfortably much like real life?

     

    EDIT: Anyway, this thread makes me feel much better. Now, I feel like I got out cheaply after spending about $200 on AA, including the $150 archeum pack. I thought I was "investing" in my long-term up front, getting my land together so I could make gold that way. I didn't quit because I figured out the p2w aspect of this game. I quit because of how the publisher managed (mismanaged) it, and because of the poor customer service. I still regret spending the money because of that, not to mention money I spent subbing to Rift, and actually buying Defiance and a Season pass based on my now long lost trust of the publisher. Sucker.


This discussion has been closed.