The DDoS Attack resumed today at about 4 pm PST. Any of you claiming this is some sort of cop out are free to head over to the Google cyber attack tracker. You'll see the nodes leading to the Blizzard server farms lit up quite brightly during the attacks, with traffic in the range of several hundred GB/s sustained.
Originally posted by Ganksinatra The DDoS Attack resumed today at about 4 pm PST. Any of you claiming this is some sort of cop out are free to head over to the Google cyber attack tracker. You'll see the nodes leading to the Blizzard server farms lit up quite brightly during the attacks, with traffic in the range of several hundred GB/s sustained.
Oh really? How about you share the link because i am looking at the DDoS Tracker Map and i don't see these several 100 GB bandwidth attacks.
Originally posted by Vutar I don't think there is any "may be" about it. This is the worst launch for Blizzard. It's as if they did not test anything.
Shame you weren't there at the original launch of WoW.
I totally agree. I haven't had a single problem with the launch other than a queue, and that is totally expected with the worlds largest game of this type.
Two days since launch of the expansion so far. Normally I give at least a week after any title releases, new or expansion, before things begin to stabilize. In two weeks this will just be a fuzzy memory.
Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.
There are no DDoS attacks. That is just a convenient excuse. The problem is cheap infrastructure and reduction of servers/bandwidth to save money.
A DDoS attack can be fixed within an a couple minutes to an hour by changing the network segment of your servers are in and updating the client to connect to the new IP. It's a minimum patch and probably can be done live through the Loaders config file like Battlenet in this case.
This is standard procedure in the IT industry and the protocols to do something like this are standard for every Network admin.
Go to 26:20 on https://www.youtube.com/watch?v=xyPzTywUBsQ and take a look at their data center, then bear in mind that the center is only 1 of 17 that they have worldwide.
Thanks for the link! Go to 24:40 and realize they haven't learned a lesson since that fing raid.
sorry to all the fanboys , this has been a FUBAR release.
Originally posted by myxaplix This is why I am waiting tell January to try out WOW again. Want the dust to settle.
Exatly what I'm planning on doing. I wanted to hear feedback first on the expansion before jumping in. So far so good, lag/queues/dc's aside. looking forward to playing WOD come Jan.
I'm always a little boggled when I see any veteran poster complaining about typical launch problems, IE queues, lag, DC, etc..etc..etc.. I can't remember the last game I purchased day one (the last non F2P I played at launch was TOR and it was a gift), it's simply asking for disappointment. The more popular the offering the worse it's going to be.
Attacks.. no attacks.. it doesn't matter, there are bound to be problems, when systems get bogged down, they do odd things, or flat-out buckle. All the IT experts in the world have been hard pressed to do much to change it. Some companies have managed to sustain a decent experience, none have sustained a great experience at launch. I still say those examples are rare, they're in no way normal, and most were left with a bunch of empty realms a few months later. What's worse really? Does WOW really need a bunch of new servers? I'd much rather deal with a week or two of issues, than have to be uprooted and all that comes with a merge.
Any vet should know the weeks surrounding launch are going to be ripe with issues and are best to be missed.. They can have a nasty habit of spoiling the entire experience, how hard is it to wait a couple weeks?
I'm assuming you are referring to myself as you've quoted my response here.
Before you go on a rant, quoting a post of mine in such a negative way, either ask me If you're not 100% sure what I mean and I'll happily clarify for you, or, take a little more time to comprehend it.
Please allow me to break it down for you.
"Exactly what I am doing"
- Referred to playing WoD in January.
"I wanted to hear feedback first on the expansion before jumping in"
- I may not have gone into detail here but to clarify for you, I haven't played since late Cata. so I wanted feedback on the expansion as a whole to see if it was worth taking up WoW again.
"So far so good, lag/queues/dc's aside. "
- I believe this is the sentence that set you off on your tirade. As a whole this statement implies that my opinion of the expansion seems positive apart from some minor issue which I as a veteran understands will be fixed in due course.
"looking forward to playing WOD come Jan."
- Positive affirmation regarding my opinion on the feedback heard so far regarding the expansion.
I apologize if my post was ambiguous in any way but PLEASE don't twist my posts as you've just done.
Ms disabled dca and DMA.and I suspect blizzard make heavy use of dca and DMA so get used to lag.unless blizzard tell their customer how to enable dca DMA and disable offload ,I don't see how blizzard will far better then xbox one (since pretty much everything using dca and DMA will be affected .since ms disable these now .yep even ms lumia are affected
Jokes aside, and as many here have already pointed out, it's not the worst launch ever for Bliz... technically speaking, not even close. I'll have to agree though that it may have a greater impact than if it happened before, as the mmo market got much more competitive and saturated with new releases.
There are no DDoS attacks. That is just a convenient excuse. The problem is cheap infrastructure and reduction of servers/bandwidth to save money.
A DDoS attack can be fixed within an a couple minutes to an hour by changing the network segment of your servers are in and updating the client to connect to the new IP. It's a minimum patch and probably can be done live through the Loaders config file like Battlenet in this case.
This is standard procedure in the IT industry and the protocols to do something like this are standard for every Network admin.
Go to 26:20 on https://www.youtube.com/watch?v=xyPzTywUBsQ and take a look at their data center, then bear in mind that the center is only 1 of 17 that they have worldwide.
Thanks for the link! Go to 24:40 and realize they haven't learned a lesson since that fing raid.
sorry to all the fanboys , this has been a FUBAR release.
Z.
Your example is totally different than what the problems are with this launch. This launch has too many people logging into the game, not in one location, and this is causing queues (which is what most people are upset with).
Totally disagree with the FUBAR. Two days in and there have been queues and adjustments. Yes this is a pain in the butt, however it isn't anything like I have been in in the past with other titles. I have a character at level 93, and a good foundation started with my Garrison. Your "FUBAR" is much different than mine!
edit: removed a portion because it will just start flaming from DDOS pros.
Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.
Worst launch ever? well if you consider that FFXIV:ARR had similar issues when it relaunched, because they underestimated the number of players that would be hitting their servers, then yeah, total disaster, however, its a problem that most games would love to suffer from, lately games have been suffering a drought of players rather than a flood, which is the real problem here, if you can call it that
There are no DDoS attacks. That is just a convenient excuse. The problem is cheap infrastructure and reduction of servers/bandwidth to save money.
A DDoS attack can be fixed within an a couple minutes to an hour by changing the network segment of your servers are in and updating the client to connect to the new IP. It's a minimum patch and probably can be done live through the Loaders config file like Battlenet in this case.
This is standard procedure in the IT industry and the protocols to do something like this are standard for every Network admin.
Go to 26:20 on https://www.youtube.com/watch?v=xyPzTywUBsQ and take a look at their data center, then bear in mind that the center is only 1 of 17 that they have worldwide.
Thanks for the link! Go to 24:40 and realize they haven't learned a lesson since that fing raid.
sorry to all the fanboys , this has been a FUBAR release.
Z.
Your example is totally different than what the problems are with this launch. This launch has too many people logging into the game, not in one location. Also, there are reported DDOS attacks with this launch and weren't part of your example.
Totally disagree with the FUBAR. Two days in and there have been queues and adjustments. I have a character at level 93, and a good foundation started with my Garrison. Your "FUBAR" is much different than mine!
There are some similarities such as that they funneled too many players into an area at one time. Um yea that. As well as others. Also my FUBAR has by far not been even the worse scenario. I won't go into all of the ones I know of personally and also the ones I have heard of. Paint a rosey picture as you will. As long as we accept this kind of crap we will get this kind of crap and as a paying customer for any game I do not accept it. Sheep on as you will Amjoco oo and to the DDOS attacks that is not something they can use as an excuse for the whole time. Yea it affected some. It was dealt with I am sure. I bet they handled the DDOS attack better and was more prepared for that then the deluge of players.
There are no DDoS attacks. That is just a convenient excuse. The problem is cheap infrastructure and reduction of servers/bandwidth to save money.
A DDoS attack can be fixed within an a couple minutes to an hour by changing the network segment of your servers are in and updating the client to connect to the new IP. It's a minimum patch and probably can be done live through the Loaders config file like Battlenet in this case.
This is standard procedure in the IT industry and the protocols to do something like this are standard for every Network admin.
Go to 26:20 on https://www.youtube.com/watch?v=xyPzTywUBsQ and take a look at their data center, then bear in mind that the center is only 1 of 17 that they have worldwide.
Thanks for the link! Go to 24:40 and realize they haven't learned a lesson since that fing raid.
sorry to all the fanboys , this has been a FUBAR release.
Z.
Your example is totally different than what the problems are with this launch. This launch has too many people logging into the game, not in one location. Also, there are reported DDOS attacks with this launch and weren't part of your example.
Totally disagree with the FUBAR. Two days in and there have been queues and adjustments. I have a character at level 93, and a good foundation started with my Garrison. Your "FUBAR" is much different than mine!
There are some similarities such as that they funneled too many players into an area at one time. Um yea that. As well as others. Also my FUBAR has by far not been even the worse scenario. I won't go into all of the ones I know of personally and also the ones I have heard of. Paint a rosey picture as you will. As long as we accept this kind of crap we will get this kind of crap and as a paying customer for any game I do not accept it. Sheep on as you will Amjoco oo and to the DDOS attacks that is not something they can use as an excuse for the whole time. Yea it affected some. It was dealt with I am sure. I bet they handled the DDOS attack better and was more prepared for that then the deluge of players.
Well your opinion of FUBAR is still way different than mine no matter what name or condition you tag me with. I am merely stating what I have gotten out of the launch so far and that is many hours of play time, and time with my guild.
Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.
Even their EU site has exploded. I've managed to play uninterrupted for less than 3 hours since launch.
Today was 3500 in queue for Draenor,then they restarted the server, and upon login I was thrown to realm type selection and character creation screens,like I never played WoW before.Wtf wtf wtf wtf. Now I'm in queue of 4000+,with a buged log in screen that is blacked out, and flashes parts of my desktop UI.Basically there is the in queue window that shows the queueu positions stable in the middle,and everything around it is flashing and flickering like disco disco disco disco. And there's not even access to Bnet CC services. To think that even at the last minute they were allowing paid transfers to this server,and that now in order to log in I have to move from the server I've been playing for years to another that will be dead in 5 to 6 months from now and then be stuck in a low pop server.... Wow. Exquiz me,but Blizzard sux bols for this. It's not like they didn't know.The c@!s@#@s tried to save a few millions from the billion+ they make each year....... Cheers to Blizz,and to every other developer that came after them and managed to f up even harder,and kept us stuck in WoW forever.
There are some similarities such as that they funneled too many players into an area at one time. Um yea that. As well as others. Also my FUBAR has by far not been even the worse scenario. I won't go into all of the ones I know of personally and also the ones I have heard of.
Why not? I mean, if you are going to claim something like that you might as well provide evidence to back it up. What other horrible things have you seen or heard?
There are some similarities such as that they funneled too many players into an area at one time. Um yea that. As well as others. Also my FUBAR has by far not been even the worse scenario. I won't go into all of the ones I know of personally and also the ones I have heard of. Paint a rosey picture as you will. As long as we accept this kind of crap we will get this kind of crap and as a paying customer for any game I do not accept it. Sheep on as you will Amjoco oo and to the DDOS attacks that is not something they can use as an excuse for the whole time. Yea it affected some. It was dealt with I am sure. I bet they handled the DDOS attack better and was more prepared for that then the deluge of players.
Yes, they funneled too many players into one area of one specific zone for the AQ gate opening event. That has nothing to do with the current problem, which is too many people trying to log into the game itself. Saying that they didn't learn their lesson makes no sense, since the 2 scenarios are completely different and unrelated. Launches will be launches, they rarely go off without a problem. Look at the Archeage launch and how many issues they had. Now multiply that number of players exponentially for the WoD release, and you'll get an idea of why there have been problems. Add in a potential DDoS, and now things start to make even more sense.
I got the expansion today, played for 1-2 hours and had to log off. Tried to login later, and boom 3k queue. Maybe I will wait for a bit before I try to play.
Mission in life: Vanquish all MMORPG.com trolls - especially TESO, WOW and GW2 trolls.
Just an FYI....Blizzard has some of the worse security on their systems. When Diablo 3 first launched on PC Chinese hackers hacked into the Blizzard servers and hacked many accounts. The hacked accounts that were affected lost all their items.
Blizzard was going to have a real money auction in game which is what prompted all the hacking to begin with. Was no surprise that in the end they decided to completely cancel the real money auction.
Here are some links for you that live on the dark side of the moon or the complete ignorant, bring yourself up to speed.
Comments
Free to play = content updates for the cash shop. Buy to play = content updates for the cash shop.
Subscription = Actual content updates!
Oh really? How about you share the link because i am looking at the DDoS Tracker Map and i don't see these several 100 GB bandwidth attacks.
Shame you weren't there at the original launch of WoW.
"going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"
I totally agree. I haven't had a single problem with the launch other than a queue, and that is totally expected with the worlds largest game of this type.
Two days since launch of the expansion so far. Normally I give at least a week after any title releases, new or expansion, before things begin to stabilize. In two weeks this will just be a fuzzy memory.
Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.
Thanks for the link! Go to 24:40 and realize they haven't learned a lesson since that fing raid.
sorry to all the fanboys , this has been a FUBAR release.
Z.
I'm assuming you are referring to myself as you've quoted my response here.
Before you go on a rant, quoting a post of mine in such a negative way, either ask me If you're not 100% sure what I mean and I'll happily clarify for you, or, take a little more time to comprehend it.
Please allow me to break it down for you.
"Exactly what I am doing"
- Referred to playing WoD in January.
"I wanted to hear feedback first on the expansion before jumping in"
- I may not have gone into detail here but to clarify for you, I haven't played since late Cata. so I wanted feedback on the expansion as a whole to see if it was worth taking up WoW again.
"So far so good, lag/queues/dc's aside. "
- I believe this is the sentence that set you off on your tirade. As a whole this statement implies that my opinion of the expansion seems positive apart from some minor issue which I as a veteran understands will be fixed in due course.
"looking forward to playing WOD come Jan."
- Positive affirmation regarding my opinion on the feedback heard so far regarding the expansion.
I apologize if my post was ambiguous in any way but PLEASE don't twist my posts as you've just done.
F2P in six months!
Jokes aside, and as many here have already pointed out, it's not the worst launch ever for Bliz... technically speaking, not even close. I'll have to agree though that it may have a greater impact than if it happened before, as the mmo market got much more competitive and saturated with new releases.
Your example is totally different than what the problems are with this launch. This launch has too many people logging into the game, not in one location, and this is causing queues (which is what most people are upset with).
Totally disagree with the FUBAR. Two days in and there have been queues and adjustments. Yes this is a pain in the butt, however it isn't anything like I have been in in the past with other titles. I have a character at level 93, and a good foundation started with my Garrison. Your "FUBAR" is much different than mine!
edit: removed a portion because it will just start flaming from DDOS pros.
Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.
There are some similarities such as that they funneled too many players into an area at one time. Um yea that. As well as others. Also my FUBAR has by far not been even the worse scenario. I won't go into all of the ones I know of personally and also the ones I have heard of. Paint a rosey picture as you will. As long as we accept this kind of crap we will get this kind of crap and as a paying customer for any game I do not accept it. Sheep on as you will Amjoco oo and to the DDOS attacks that is not something they can use as an excuse for the whole time. Yea it affected some. It was dealt with I am sure. I bet they handled the DDOS attack better and was more prepared for that then the deluge of players.
Well your opinion of FUBAR is still way different than mine no matter what name or condition you tag me with. I am merely stating what I have gotten out of the launch so far and that is many hours of play time, and time with my guild.
Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.
What a major f up this is.
Even their EU site has exploded.
I've managed to play uninterrupted for less than 3 hours since launch.
Today was 3500 in queue for Draenor,then they restarted the server,
and upon login I was thrown to realm type selection and character
creation screens,like I never played WoW before.Wtf wtf wtf wtf.
Now I'm in queue of 4000+,with a buged log in screen that is blacked out,
and flashes parts of my desktop UI.Basically there is the in queue window
that shows the queueu positions stable in the middle,and everything around
it is flashing and flickering like disco disco disco disco.
And there's not even access to Bnet CC services.
To think that even at the last minute they were allowing paid transfers
to this server,and that now in order to log in I have to move from the
server I've been playing for years to another that will be dead in 5 to
6 months from now and then be stuck in a low pop server....
Wow.
Exquiz me,but Blizzard sux bols for this.
It's not like they didn't know.The c@!s@#@s tried to save a few millions
from the billion+ they make each year.......
Cheers to Blizz,and to every other developer that came after them and managed to
f up even harder,and kept us stuck in WoW forever.
Why not? I mean, if you are going to claim something like that you might as well provide evidence to back it up. What other horrible things have you seen or heard?
Yes, they funneled too many players into one area of one specific zone for the AQ gate opening event. That has nothing to do with the current problem, which is too many people trying to log into the game itself. Saying that they didn't learn their lesson makes no sense, since the 2 scenarios are completely different and unrelated. Launches will be launches, they rarely go off without a problem. Look at the Archeage launch and how many issues they had. Now multiply that number of players exponentially for the WoD release, and you'll get an idea of why there have been problems. Add in a potential DDoS, and now things start to make even more sense.
Wrath, Cata, Panda for me. That's a shitsnacks ton of content I'm going to be busy with.
Mission in life: Vanquish all MMORPG.com trolls - especially TESO, WOW and GW2 trolls.
I belive we really need a proper Poll on this!
where is the poll master when we need him!?
----
----
Just an FYI....Blizzard has some of the worse security on their systems. When Diablo 3 first launched on PC Chinese hackers hacked into the Blizzard servers and hacked many accounts. The hacked accounts that were affected lost all their items.
Blizzard was going to have a real money auction in game which is what prompted all the hacking to begin with. Was no surprise that in the end they decided to completely cancel the real money auction.
Here are some links for you that live on the dark side of the moon or the complete ignorant, bring yourself up to speed.
Links:
http://us.battle.net/d3/en/forum/topic/5149619664
http://www.forbes.com/sites/erikkain/2012/05/21/breaking-blizzard-diablo-iii-player-accounts-hacked-items-and-gold-stolen/