So I'd say we should rate games on how likely a player is to venture beyond the bounds of the mechanics of the game AND if the game even allows sufficient tools to do so effectively. Sadly, most MMORPG players are general MMO gamers at heart and don't care much about "becoming" the character moreso than what the game tells you to do. It's typically not the fault of the game, it's the fault of the given community.
How is consuming entertainment the way players want a "fault"?
Why would anyone need to "become the character"? If they are happy playing a game controlling a toon, what is the problem?
" 'Someone who plays a role playing game is not automatically a role player.'
Indeed. "
"Uhhh no
Why is this hard?
A 'Role Player' is someone that plays a role. Why is this so hard to grasp."
And, in an MMORPG, what role are you playing? An avatar character, without qualification. This means that just directing an avatar character to do certain things as your real life self outside the game is not "roleplaying"--that's no different than operating an inanimate object like a tool or machine.
You are playing what role they offer..no qualification needed. In fact, what qualification is needed? Anyone can role play. Why is this so hard to grasp?
Anyone can open a fridge, does that mean you're a fridge-opener?
I think that something more than just you opening a fridge is needed before it's fair to call you a fridge-opener. Same with calling someone a roleplayer. I think it's more about a person identifying himself as member of certain group, and trying to conform with the group's rules, than about the action that person happens to be doing at the moment.
Comments
V
Oh fish, I will fish, oh wait this fish doesnt sell for gold and my xp rate per hour is dropping, this is boring!
rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar
Now playing GW2, AOW 3, ESO, LOTR, Elite D
How is consuming entertainment the way players want a "fault"?
Why would anyone need to "become the character"? If they are happy playing a game controlling a toon, what is the problem?
Anyone can open a fridge, does that mean you're a fridge-opener?
I think that something more than just you opening a fridge is needed before it's fair to call you a fridge-opener. Same with calling someone a roleplayer. I think it's more about a person identifying himself as member of certain group, and trying to conform with the group's rules, than about the action that person happens to be doing at the moment.