Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Star Citizen: Multicrew Demo Builds on the Arena Commander Module

123578

Comments

  • ArpatArpat Member UncommonPosts: 27
    Originally posted by Jonas_SG
    Originally posted by SpottyGekko
    Originally posted by Jonas_SG
    ...  

    And if you want a good Multiplayer space game - Elite Dangerous is a good example.

    I own E:D.

    Stopped playing many months ago. 

    By the time E:D has added enough features to their bare-bones launch version, we will be halfway through 2017.

    At that point, I will have to make the choice between playing E:D or SC. May the best game win... image

    E:D - has something that no other Space games had or will have. Massive really massive scale of our Milky Way Galaxy.

    This is one thing that E:D did right.

    sadly.... also the only thing.

  • rpmcmurphyrpmcmurphy Member EpicPosts: 3,502
    Originally posted by Arpat

    sadly.... also the only thing.

     

    Yes, the only thing. Let me guess, you fly using a mouse + gimballed weapons and enjoy pin-the-tail-on-the-donkey style gameplay :)

  • SpottyGekkoSpottyGekko Member EpicPosts: 6,916
    Originally posted by rpmcmurphy
    Originally posted by Arpat

    sadly.... also the only thing.

     

    Yes, the only thing. Let me guess, you fly using a mouse + gimballed weapons and enjoy pin-the-tail-on-the-donkey style gameplay :)

    Allowing players to fly with a mouse and use gimballed weapons is actually another thing E:D did right.

     

    They'd never have sold anywhere near 700K copies otherwise, and you'd be paying $120 for the expansions, instead of only $60... image

  • rpmcmurphyrpmcmurphy Member EpicPosts: 3,502
    Originally posted by SpottyGekko

    Allowing players to fly with a mouse and use gimballed weapons is actually another thing E:D did right.

     

    They'd never have sold anywhere near 700K copies otherwise, and you'd be paying $120 for the expansions, instead of only $60... image

     

    Nah, Most people playing Elite appreciate they can use a joystick that allows them to fly and actually hit things, not to mention the added immersion factor. At least FD won't be trying to peddle off a rebadged X65F with a stupid non-centering trackball and G13 screen for $400 just so gullible fools with their $500 - $15,000 packages can prove they're the real hardcore SC fans. HELMET HELMET HELMET !!!

  • Squadron24Squadron24 Member UncommonPosts: 121
    Originally posted by Arpat
    Originally posted by Jonas_SG
    Originally posted by SpottyGekko
    Originally posted by Jonas_SG
    ...  

    And if you want a good Multiplayer space game - Elite Dangerous is a good example.

    I own E:D.

    Stopped playing many months ago. 

    By the time E:D has added enough features to their bare-bones launch version, we will be halfway through 2017.

    At that point, I will have to make the choice between playing E:D or SC. May the best game win... image

    E:D - has something that no other Space games had or will have. Massive really massive scale of our Milky Way Galaxy.

    This is one thing that E:D did right.

    sadly.... also the only thing.

    I agree- that dull game is not impressive it´s a random instance generator, that´s not an accomplishment, it´s a marketing gag to pin a number like "billion" to something that just creates infinite variations of the same dull ingredients. It´s like saying Diablo has a billion dungeons because they have a random instance generator, oh look we are the biggest game ever it you can play Diablo for all eternity and never run out of new dungeons. You could as well dice roll new Minecraft maps for all eternity.

    For 3+ years they keep bragging about the number of instances they generated, that´s obviously their only feature they are proud of. I wonder why SC threads constantly get derailed with off topic advertising a low quality instance shooter no one but a handful of people who played that game in the 80ies interested in.

    don´t worry Star Citizen will have lots of empty space and space rocks hanging around as well, they´ll patch a trillion lightyears of emptiness in one week before release with 5 mousclicks and entering some x-y-z variables. Dunno but my educated guess is creating empty maps and  star backgrounds is not the hardest part.

    Enlist and reserve your name for Star Citizen/Squadron 42 with my referral link and get 5,000 free game credits   https://robertsspaceindustries.com/enlist?referral=STAR-RRVV-M5TH   (gives free stuff to both of us!)  B) 
  • SpottyGekkoSpottyGekko Member EpicPosts: 6,916
    Originally posted by rpmcmurphy
    Originally posted by SpottyGekko

    Allowing players to fly with a mouse and use gimballed weapons is actually another thing E:D did right.

     

    They'd never have sold anywhere near 700K copies otherwise, and you'd be paying $120 for the expansions, instead of only $60... image

     

    Nah, Most people playing Elite appreciate they can use a joystick that allows them to fly and actually hit things, not to mention the added immersion factor. At least FD won't be trying to peddle off a rebadged X65F with a stupid non-centering trackball and G13 screen for $400 just so gullible fools with their $500 - $15,000 packages can prove they're the real hardcore SC fans. HELMET HELMET HELMET !!!

    Judging by some of the pics that are posted on Reddit by E:D fans, that "$400 rebadged X65F" would fit right into their custom-built "cockpits" without even scratching the budget !

    E:D isn't really the "poor-man's space-sim" that everyone likes to claim it is... image

  • rpmcmurphyrpmcmurphy Member EpicPosts: 3,502
    Originally posted by Squadron24

    I agree- that dull game is not impressive it´s a random instance generator, that´s not an accomplishment, it´s a marketing gag to pin a number like "400 billion" to something that just creates infinite variations of the same dull ingredients.

    For 3+ years they keep bragging about the number of instances they generated, that´s obviously their only feature they are proud of. I wonder why SC threads constantly get derailed with off topic advertising a low quality instance shooter no one but a handful of people who played that game in the 80ies interested in.

    don´t worry Star Citizen will have lots of empty space and space rocks hanging around as well, they´ll patch a trillion lightyears of emptiness in one week before release with 5 mousclicks and entering some x-y-z variables. Dunno but my educated guess is creating empty maps and  star backgrounds is not the hardest part.

     

    You can't deny that it's quite an engineering feat to recreate the Milky Way at 1:1 scale with 160,000 correctly plotted stars, regardless of what you happen to think of the gameplay (or lack thereof).

    I know I tease about SC but it deserves it for using things like the realism tag and the rabidity of its fans.

    Consider, many SC fans were mocking a $45 expansion, yet if you want to buy the $420 Glaive you have to reach wave 18 in Vanduul Swarm and fans are actually crying because they don't have time (or skill) and won't be able to throw their $420 at CIG. That is messed up.

     

    Originally posted by SpottyGekko

    Judging by some of the pics that are posted on Reddit by E:D fans, that "$400 rebadged X65F" would fit right into their custom-built "cockpits" without even scratching the budget !

    E:D isn't really the "poor-man's space-sim" that everyone likes to claim it is... image

    So you're saying that Elite fans like to spend there money on actual physical goods as opposed to jpegs. That does sound more reasonable :)

  • Squadron24Squadron24 Member UncommonPosts: 121
    Originally posted by rpmcmurphy
     

     

     it's quite an engineering feat to recreate the Milky Way at 1:1 scale with 160,000 correctly plotted stars, regardless of what you happen to think of the gameplay (or lack thereof).

    2013 called they want their news back. No it´s not impressive, because program code batch generating 160.000 instances which they most likely had a source Excel sheet with coordinates for and placing spheres on a coordinate grid doesn´t impress me. And who says it´s true, no one can check, could just be another marketing lie. It´s nothing that hasn´t been done before, I have had Space Engine on my HD years before Frotier crawled to Kickstarter begging for money with false promises and it´s just done by one guy so tell me how much work that can be. Also Limit Theory same technique, ONE guy. Really nothing special these days. No Man´s Sky (5 people? 10?) does it too, and I don´t give a damn where they get their coordinates from that places spheres on a volumetric grid, based on "real scientific data" (yawn, marketing gag getting old)

     

    So you're saying that Elite fans like to spend there money on actual physical goods as opposed to jpegs. That does sound more reasonable :)

    so Elite fans prefer spending money on fake render trailers not showing gameplay, for content coming in half a year or later, falling for misleading marketing tactics PLUS this was posted on Reddit recently showing they plagiarized an EA trailer for Mass Effect!!!? WTH?

    Frontier carbon copies Mass Effect Andromeda trailer: https://www.youtube.com/watch?v=Fw_QRQh0jTg

    sorry but that´s just cheap and shady.

    I rather spend 350$ on a "jpeg" and support the handmade crazy detailed game SC with groundbreaking multiplayer tech that actually puts the money toward development not to subsidize another rollercoaster app like Fronter does, or paying off their share holder group, Microsoft, debt or whatever else they put the money in. No one knows but this title could as well be created by 5 people and their profit going anywhere else just not into the game, because there is obviouly nothing groundbreaking that needs a huge dev team like SC has.

    Enlist and reserve your name for Star Citizen/Squadron 42 with my referral link and get 5,000 free game credits   https://robertsspaceindustries.com/enlist?referral=STAR-RRVV-M5TH   (gives free stuff to both of us!)  B) 
  • SpottyGekkoSpottyGekko Member EpicPosts: 6,916
    Originally posted by rpmcmurphy
    ...

     

    You can't deny that it's quite an engineering feat to recreate the Milky Way at 1:1 scale with 160,000 correctly plotted stars, regardless of what you happen to think of the gameplay (or lack thereof).

    I know I tease about SC but it deserves it for using things like the realism tag and the rabidity of its fans.

    ...

    Be careful when waving around those "realism tag" accusations, lol

     

    E:D's celebrated galaxy "map" is 99% fake ! image

    There are 160K accurately positioned stars, the other 3.999billion are pure guesswork. If they even exist at all...

     

    And let's not even think about the accuracy of the orbital bodies around those fake stars. Yes, their make-up and distribution is based on the currently most popular scientific theories, but those theories are constantly being revised as we gain more knowledge about what's really out there.

     

    There's no agreement in the scientific community as to the exact number of stars in our galaxy (estimates vary by a few billion), and no clue as to their exact positions. That's because the star count is calculated based on the luminosity of the galaxy. Basically, if it shines this brightly, then there must be that many stars in it in total (outcome depends on which theories and formulas are used). 

     

    I think it's great that they created the map, but it's no towering feat of science. It hadn't been done before (afaik), simply because nobody had a use for a fake map of the galaxy, lol

    Besides, once you have created the procedural generation formulas and parameters, you could create a galaxy with 1 trillion stars just by changing a few numbers...

  • rpmcmurphyrpmcmurphy Member EpicPosts: 3,502
    Originally posted by SpottyGekko

    Be careful when waving around those "realism tag" accusations, lol

    E:D's celebrated galaxy "map" is 99% fake ! image

    There are 160K accurately positioned stars, the other 3.999billion are pure guesswork. If they even exist at all...

     And let's not even think about the accuracy of the orbital bodies around those fake stars. Yes, their make-up and distribution is based on the currently most popular scientific theories, but those theories are constantly being revised as we gain more knowledge about what's really out there.

     There's no agreement in the scientific community as to the exact number of stars in our galaxy (estimates vary by a few billion), and no clue as to their exact positions. That's because the star count is calculated based on the luminosity of the galaxy. Basically, if it shines this brightly, then there must be that many stars in it in total (outcome depends on which theories and formulas are used). 

     I think it's great that they created the map, but it's no towering feat of science. It hadn't been done before (afaik), simply because nobody had a use for a fake map of the galaxy, lol

    Besides, once you have created the procedural generation formulas and parameters, you could create a galaxy with 1 trillion stars just by changing a few numbers...

     

    Who's claiming Elite has more realism?  Elite doesn't blag the realism tag, all anyone ever says is they have a 1:1 model of the Milky Way and they have plotted 160,000 stars based on currently available data. CIG bang on about realistic flight, realistic this and that... when it clearly isn't. That's all I'm saying,

    Who cares about changing theories, you have to work with the data that is available now. You wouldn't say "Well we can't do that because it might be different in the future." that would be stupid. Nobody would ever do anything :)

  • FdzzaiglFdzzaigl Member UncommonPosts: 2,433

    Looks very good!

    That said, a demo is one thing. As always, looking forward to the final product instead of any modules.

    Feel free to use my referral link for SW:TOR if you want to test out the game. You'll get some special unlocks!

  • rpmcmurphyrpmcmurphy Member EpicPosts: 3,502
    Originally posted by Squadron24

    so Elite fans prefer spending money on fake render trailers not showing gameplay, for content coming in half a year or later, falling for misleading marketing tactics PLUS this was posted on Reddit recently showing they plagiarized an EA trailer for Mass Effect!!!? WTH?

    Frontier carbon copies Mass Effect Andromeda trailer: https://www.youtube.com/watch?v=Fw_QRQh0jTg

    sorry but that´s just cheap and shady.

    I rather spend 350$ on a "jpeg" and support the handmade crazy detailed game SC with groundbreaking multiplayer tech that actually puts the money toward development not to subsidize another rollercoaster app like Fronter does, or paying off their share holder group, Microsoft, debt or whatever else they put the money in. No one knows but this title could as well be created by 5 people and their profit going anywhere else just not into the game, because there is obviouly nothing groundbreaking that needs a huge dev team like SC has.

     

    Oh god. I do know who you are.

    You talk about fake trailers but exclude the fact that last years Citizencon showed more playable ground area, npcs and effects than what was shown at this year's Gamescon, so one was flaunted as current progress but turns out to be nothing more than a sales demo and it's only now that we're seeing the real deal. But no doubt one rule for CIG, another for everyone else.

    And before you start with the silly claims of copying. One of the main complaints about SC's Gamescon was that the characters were doing the Shepard shuffle, as in male Shepard from fricking Mass Effect.... Just something to consider before going around throwing out claims of plagiarism.

    You're getting a bit ranty there buddy, you do realise FD are a public trading company. They have to disclose certain things by law. So, your accusations and implications are nothing more than desperate fairy tale codswallop.

  • kinkyJalepenokinkyJalepeno Member UncommonPosts: 1,044
    Originally posted by Dren_Utogi
    been a long time since Ive gotten goosebumps from a game trailer. just awe inspiring work,amazing.

    Can you imagine doing that shit wearing a O:Rift?  I'd be in nerd-pilot heaven.

  • JonBonJawaJonBonJawa Member UncommonPosts: 489
    Originally posted by Squadron24
    Originally posted by rpmcmurphy
     

     

     it's quite an engineering feat to recreate the Milky Way at 1:1 scale with 160,000 correctly plotted stars, regardless of what you happen to think of the gameplay (or lack thereof).

    2013 called they want their news back. No it´s not impressive, because program code batch generating 160.000 instances which they most likely had a source Excel sheet with coordinates for and placing spheres on a coordinate grid doesn´t impress me. And who says it´s true, no one can check, could just be another marketing lie. It´s nothing that hasn´t been done before, I have had Space Engine on my HD years before Frotier crawled to Kickstarter begging for money with false promises and it´s just done by one guy so tell me how much work that can be. Also Limit Theory same technique, ONE guy. Really nothing special these days. No Man´s Sky (5 people? 10?) does it too, and I don´t give a damn where they get their coordinates from that places spheres on a volumetric grid, based on "real scientific data" (yawn, marketing gag getting old)

     

    So you're saying that Elite fans like to spend there money on actual physical goods as opposed to jpegs. That does sound more reasonable :)

    so Elite fans prefer spending money on fake render trailers not showing gameplay, for content coming in half a year or later, falling for misleading marketing tactics PLUS this was posted on Reddit recently showing they plagiarized an EA trailer for Mass Effect!!!? WTH?

    Frontier carbon copies Mass Effect Andromeda trailer: https://www.youtube.com/watch?v=Fw_QRQh0jTg

    sorry but that´s just cheap and shady.

    I rather spend 350$ on a "jpeg" and support the handmade crazy detailed game SC with groundbreaking multiplayer tech that actually puts the money toward development not to subsidize another rollercoaster app like Fronter does, or paying off their share holder group, Microsoft, debt or whatever else they put the money in. No one knows but this title could as well be created by 5 people and their profit going anywhere else just not into the game, because there is obviouly nothing groundbreaking that needs a huge dev team like SC has.

    yeah I´ve seen that, typical Frontier. Not showing anything, fakeing gameplay trailers with render graphics. Their track record of lies is long, wonder how is that offline mode coming along they cancelled after taking all that Kickstarter money. Someone should contact the FTC.Ttoo bad they´re in UK. Don´t they have some equivalent over there?

    remember the guy who debunked their release trailer? https://www.youtube.com/watch?v=DZeO-4F45WM

  • SpottyGekkoSpottyGekko Member EpicPosts: 6,916
    Originally posted by rpmcmurphy
    Originally posted by SpottyGekko

    Be careful when waving around those "realism tag" accusations, lol

    E:D's celebrated galaxy "map" is 99% fake ! image

    There are 160K accurately positioned stars, the other 3.999billion are pure guesswork. If they even exist at all...

     ...

     

    Who's claiming Elite has more realism?  Elite doesn't blag the realism tag, all anyone ever says is they have a 1:1 model of the Milky Way and they have plotted 160,000 stars based on currently available data. CIG bang on about realistic flight, realistic this and that... when it clearly isn't. That's all I'm saying,

    Who cares about changing theories, you have to work with the data that is available now. You wouldn't say "Well we can't do that because it might be different in the future." that would be stupid. Nobody would ever do anything :)

    Wait, you're trying to tell me that E:D's space flight model is currently just as (or more) realistic than SC's ?

    How are you going to spin that one ? image

     

    And which other "bogus" claims of realism are you referring to ?

     

  • ErillionErillion Member EpicPosts: 10,329
    Originally posted by rpmcmurphy

    And before you start with the silly claims of copying. One of the main complaints about SC's Gamescon was that the characters were doing the Shepard shuffle, as in male Shepard from fricking Mass Effect.... Just something to consider before going around throwing out claims of plagiarism.

    I suggest you go more into discoes (ANY disco) and watch the majority of males "dancing" there.

    If you REALLY want to know where the "Shepard Shuffle" comes from in the first place ;-)

     

    Have fun

  • kinkyJalepenokinkyJalepeno Member UncommonPosts: 1,044
    Originally posted by Loktofeit
    Originally posted by SpottyGekko
    Originally posted by Jonas_SG
    Originally posted by SpottyGekko
    Originally posted by Jonas_SG
    ...  

    And if you want a good Multiplayer space game - Elite Dangerous is a good example.

    I own E:D.

    Stopped playing many months ago. 

    By the time E:D has added enough features to their bare-bones launch version, we will be halfway through 2017.

    At that point, I will have to make the choice between playing E:D or SC. May the best game win... image

    E:D - has something that no other Space games had or will have. Massive really massive scale of our Milky Way Galaxy.

    This is one thing that E:D did right.

    Yeah, that was always one of their major selling points: 400 billion star systems !

    Of which, 399 billion will never be visited by a single player during the entire lifespan of the game...

    What's the point ?

     

    Ten years from now there will be a Kotaku article on the guy who spent a decade visiting all of them. :) 

     

     

     

    You won't since it would take hundreds of thousands of years to do that...  Try counting to  just 1 million and let me know how you get on... :)

  • ErillionErillion Member EpicPosts: 10,329
    Originally posted by SpottyGekko

    Wait, you're trying to tell me that E:D's space flight model is currently just as (or more) realistic than SC's ?

    How are you going to spin that one ? image

     

    And which other "bogus" claims of realism are you referring to ?

     

    None of the game flight models are realistic.  Realistic would be unplayable for 98 % of the customers. And no fun.  Good luck compensating a 3 axis tumble at high speed (the "Gemini 8 Neil Armstrong maneuver") with an Oculus Rift  - without puking.

    If you want realistic, train on a Shuttle or Soyuz simulator. Try not to crash into the ISS too often during docking. Like most beginner astronauts do.

    E:D is an adaption of World War I fighter planes  (just like any Star Wars flying). Zero relationship to true spaceflight.

    SC uses the "realistic" thruster system, but autocompensates any input back to zero for easier flying  (so when you roll, you do not continue to roll after the thruster has stopped firing. A compensating set of thrusters stops the rotation). Will be fun when the compensating thrusters  are gone due to battle damage.

    You can get a bit more realistic using the Kerbal Space Program software (switch off all helper options).

     

    Have fun

     

  • rpmcmurphyrpmcmurphy Member EpicPosts: 3,502
    Originally posted by SpottyGekko

    Wait, you're trying to tell me that E:D's space flight model is currently just as (or more) realistic than SC's ?

    How are you going to spin that one ? image

    And which other "bogus" claims of realism are you referring to ?

     

    Did I write that Elite is more realistic? Or are you just extrapolating and assuming that I'm implying that? If I didn't write it then I'm not saying it.

    Realism has been a much espoused feature since the project's inception. I don't have the time to start listing things off or digging up comments for you. The flight model was the main thing that people were claiming is realistic.

    Did a quick google search and as you can see, there are many claims from fans that SC's flight is more realistic of the two games - https://www.google.co.uk/search?q=site:https://forums.robertsspaceindustries.com/discussion/86097/katamari-damashii-elite-dangerous/+realistic&ie=utf-8&oe=utf-8&gws_rd=cr&ei=jZPIVZGSHoX1UvHxmpgP

    You're welcome to peruse them to your satisfaction.

    Originally posted by Erillion

    I suggest you go more into discoes (ANY disco) and watch the majority of males "dancing" there.

    If you REALLY want to know where the "Shepard Shuffle" comes from in the first place ;-)

     

    The point Erillion, is that if people want to make silly claims of copying then it's very easy for others to do it in return.

    I don't care one iota about the fricking shepard shuffle, it's people like squadron24 who try to use it as a basis for an argument, I'm doing it in return to show how silly that idea is.

  • SpottyGekkoSpottyGekko Member EpicPosts: 6,916
    Originally posted by rpmcmurphy
    Originally posted by SpottyGekko

    Wait, you're trying to tell me that E:D's space flight model is currently just as (or more) realistic than SC's ?

    How are you going to spin that one ? image

    And which other "bogus" claims of realism are you referring to ?

     

    Did I write that Elite is more realistic? Or are you just extrapolating and assuming that I'm implying that? If I didn't write it then I'm not saying it.

    Realism has been a much espoused feature since the project's inception. I don't have the time to start listing things off or digging up comments for you. The flight model was the main thing that people were claiming is realistic.

     

    ...

    Ah, OK, you do have the time to make blanket accusations, but you don't "have the time" to back them up with actual examples ? Fair enough, let's just forget that those claims were made, seeing as you'd prefer not to substantiate them. I'll understand if you get a bit emotional and overdo the rhetoric from time to time... image

     

    But, if flight model A is closer to reality than flight model B, then surely model A has every right to claim higher realism, wouldn't you agree ?

  • Squadron24Squadron24 Member UncommonPosts: 121
    Originally posted by rpmcmurphy

    t if people want to make silly claims of copying then it's very easy for others to do it in return.

    I don't care one iota about the fricking shepard shuffle, it's people like squadron24 who try to use it as a basis for an argument, I'm doing it in return to show how silly that idea is.

    ok I´m done here, you getting so desperate to compare a stupid generic dance shuffle emote in SC you can find in at least 50 different MMOs to Frontier ripping off an entire portion of a Mass Effect trailer that coincidentially just came out a few months ago, the term white knight should link up to your posts as a prime example.

     

    Guys, guys, SC has a dance emote of a guy moving his head to the beat, someone call the FTC. Red alert !! Someone needs to write a 10 page long wall of text missive immediately.

    Enlist and reserve your name for Star Citizen/Squadron 42 with my referral link and get 5,000 free game credits   https://robertsspaceindustries.com/enlist?referral=STAR-RRVV-M5TH   (gives free stuff to both of us!)  B) 
  • rpmcmurphyrpmcmurphy Member EpicPosts: 3,502
    Originally posted by SpottyGekko

    Ah, OK, you do have the time to make blanket accusations, but you don't "have the time" to back them up with actual examples ? Fair enough, let's just forget that those claims were made, seeing as you'd prefer not to substantiate them. I'll understand if you get a bit emotional and overdo the rhetoric from time to time... image

     But, if flight model A is closer to reality than flight model B, then surely model A has every right to claim higher realism, wouldn't you agree ?

     

    Wow, you are a really vexxing person to converse with. Quoting my posts and snipping bits out yet again to try and make your arguments appear to have validity. That link scrapes the word realistic/realism from just one single thread on the official forums and exists purely for you so you can browse to your pleasure of who's claiming what.

    If you ask for evidence the least you could do is follow the bloody evidence.

    Flight A and flight B are so far from realism that neither can make the claim. Supporters of one claim realism, supporters of the other don't. It's not hard if you're not trying to be clever all the time.

    That's me done with you for the day.

     

    Originally posted by Squadron24

    ok I´m done here, you getting so desperate to compare a stupid generic dance shuffle emote in SC you can find in at least 50 different MMOs to Frontier ripping off an entire portion of a Mass Effect trailer that coincidentially just came out a few months ago, the term white knight should link up to your posts as a prime example.

     

    But generic trope of space ship landing on a planet with buggy roaming is different... Constellation landing with buggy scene, oh, it must be a Mass Effect ripoff as well /s

    Who made the initial claims of copying? I was simply pointing out the fallacy of such claims. So yeah,who's the white knight indeed?

  • MukeMuke Member RarePosts: 2,614
    Originally posted by rpmcmurphy
    Originally posted by Squadron24

    I have to admit this presentation was the biggest achievement in gaming history. I can´t even believe what I´ve seen, played live by real people. My jaw was on the floor and drool ran over my keyboard and I got the biggest.. ehh never mind.

    tldr I am back on track. Will donate 350$ tomorrow for the Connie reward and a few skins I´ve been eyeing for over a year now. My apologies for doubting but the last month we didn´t see much progress but dammit this show eliminated all doubts and CIG has earned my little extra donation as an apology. I´m in for this how long it may take. All glory to Chris Roberts the one and only. (and also to the magnificent team making this a reality)

     

    Not surprising Roberts talked about getting addtional intruder alarms with fans like these around. Creepy....

    Apparently some are easily impressed and baited.

    Wish all my company's clients were that easy.

    "going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"

  • SpottyGekkoSpottyGekko Member EpicPosts: 6,916
    Originally posted by rpmcmurphy
    Originally posted by SpottyGekko

    Ah, OK, you do have the time to make blanket accusations, but you don't "have the time" to back them up with actual examples ? Fair enough, let's just forget that those claims were made, seeing as you'd prefer not to substantiate them. I'll understand if you get a bit emotional and overdo the rhetoric from time to time... image

     But, if flight model A is closer to reality than flight model B, then surely model A has every right to claim higher realism, wouldn't you agree ?

     

    Wow, you are a really vexxing person to converse with. Quoting my posts and snipping bits out yet again to try and make your arguments appear to have validity. That link scrapes the word realistic/realism from just one single thread on the official forums and exists purely for you so you can browse to your pleasure of who's claiming what.

    If you ask for evidence the least you could do is follow the bloody evidence.

    Flight A and flight B are so far from realism that neither can make the claim. Supporters of one claim realism, supporters of the other don't. It's not hard if you're not trying to be clever all the time.

    That's me done with you for the day.

     

    I wasn't asking for evidence regarding the superiority of SC's flight model vs that of E:D. No need to prove that, it's quite clear. SC is more realistic (closer to realism) than E:D currently.

     

    I was asking for evidence of the other things that SC supporters apparently claimed were superior, quote:

    Originally posted by rpmcmurphy

    ...

     

    Who's claiming Elite has more realism?  Elite doesn't blag the realism tag, all anyone ever says is they have a 1:1 model of the Milky Way and they have plotted 160,000 stars based on currently available data. CIG bang on about realistic flight, realistic this and that... when it clearly isn't. That's all I'm saying,

    Who cares about changing theories, you have to work with the data that is available now. You wouldn't say "Well we can't do that because it might be different in the future." that would be stupid. Nobody would ever do anything :)

    You were saying that SC fans make many bogus claims about SC features being more realistic than those in E:D.

    We've seen that SC's flight model is in fact more realistic than E:D's, so that's a perfectly acceptable claim.

     

    So all I was asking was what are the other "false" claims of greater realism that were generally made ?

     

    The statement "I have more money than you do" is not automatically false just because I'm not the richest person in the galaxy. Id anyone would claim that SC is perfectly realistic, I'd be right there next to you with a pitchfork and a torch in hand. 

  • Ash87Ash87 Member Posts: 2

    Watched this video a few times now, and I absolutely love it

    Got my wife to watch it too, and she started asking about when we could fly our ship (We own a Retaliator)

Sign In or Register to comment.