Originally posted by Ozmodan It was a good laugh at least. I cannot believe so many gullible people believe they will ever see this game even meet half the promised systems that is if they ever do produce an actual game.
Originally posted by laokoko "if you want to be a game designer, you should sell your house and fund your game. Since if you won't even fund your own game, no one will".
Sailing around the globe was thought impossible until someone did it.
Landing a man on the moon was thought impossible until someone did it.
Building a video game sim as large as Star Citizen, is being thought of as impossible until someone does it.
I think comparing sailing first time around the globe to creating Star Citizen is actually a good comparison. Magellan's expedition's ships had a failure rate of 80%. If we accept similar failure rate for all assets created and work done for Star Citizen and plan accordingly, the rest 20% will probably make a good game.
Maybe if you take disease, weather, work related deaths, personal conflict fighting / injuries and starvation out of the comparison.
I guess we could keep mutiny in the comparison since CIG like any other company loses people to other projects / companies.
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Originally posted by laokoko
"if you want to be a game designer, you should sell your house and fund your game. Since if you won't even fund your own game, no one will".
Maybe if you take disease, weather, work related deaths, personal conflict fighting / injuries and starvation out of the comparison.
I guess we could keep mutiny in the comparison since CIG like any other company loses people to other projects / companies.