Because it's a discussion on the same topic in the SC subreddit.
Look, you're just arguing to argue. Come up with something substantive. Say something like, "but this game is everything Roberts said it would be!", or "I totally see everything CIG talked about over the last 4 years in game or in development!", or , well , anything. Say anything related to the game, Distopia. Right now. Try.
How about you simply keep the discussion to the posts within this discussion? I've already said what I feel about the premise here. It will be the same as always, a large backlash at release.
AS for say something substantial, I'll follow... you start...
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
What do you think of the lack of progress on the heralded "Arena Commander" pos? Why have they allowed the balance to be so poor for a year? Why aren't there regular patches for it? Why does everyone get upset about it, outside the balance aspect?
Can it satisfy backers? I suppose that depends on how many of them qualify for SC and SQ42. Is there a cutoff point? Was it kickstarters only? Or is it anyone else who bought into it afterwards, through the RSI site?
I think splitting SC and SQ42 might cause a few ripples in the pond. I can understand it from a logitics point of view but that wasn't the promise originally was it? They were supposed to be part of one larger product. What do people who have paid money in feel about it?
What do you think of the lack of progress on the heralded "Arena Commander" pos? Why have they allowed the balance to be so poor for a year? Why aren't there regular patches for it? Why does everyone get upset about it, outside the balance aspect?
I have no opinion as I have no idea how it is or what the feedback is on it. Nor any aspect of the game there or not there. I don't follow the game in such a manner, as what's there now means little to me. I'm a pure buy at or after release type of guy. All that matters to me is what something looks like then.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
well I mean the argument of the "framework was changed" is constantly being proved, look at the wording in the kickstarter for SQ42 in relation to SC, and then look at what happened. "The project also includes Squadron 42, a single player campaign that takes place within the Star Citizen universe. Able to be played off-line or with friends, you essentially sign up to fly for the UEE fleet, manning the front lines, protecting settlements from Vanduul warbands. If you prove yourself, you might get asked to join the legendary 42nd Squadron. Set up like the French Foreign Legion, they can always be found in the toughest war zones and always manage to come out on top. Once you complete your tour however, you re-enter the persistent Star Citizen universe with some money in your pocket and Citizenship to find your way."
well I mean the argument of the "framework was changed" is constantly being proved, look at the wording in the kickstarter for SQ42 in relation to SC, and then look at what happened. "The project also includes Squadron 42, a single player campaign that takes place within the Star Citizen universe. Able to be played off-line or with friends, you essentially sign up to fly for the UEE fleet, manning the front lines, protecting settlements from Vanduul warbands. If you prove yourself, you might get asked to join the legendary 42nd Squadron. Set up like the French Foreign Legion, they can always be found in the toughest war zones and always manage to come out on top. Once you complete your tour however, you re-enter the persistent Star Citizen universe with some money in your pocket and Citizenship to find your way."
Can it satisfy backers? I suppose that depends on how many of them qualify for SC and SQ42. Is there a cutoff point? Was it kickstarters only? Or is it anyone else who bought into it afterwards, through the RSI site?
I think splitting SC and SQ42 might cause a few ripples in the pond. I can understand it from a logitics point of view but that wasn't the promise originally was it? They were supposed to be part of one larger product. What do people who have paid money in feel about it?
Edited: Spelling.
Good question,
Overall I would say most, imho, wont be that disappointed as they still get both games, even with the split. Think anyone who wants both now though probably will be bummed out about it.
Can it satisfy backers? I suppose that depends on how many of them qualify for SC and SQ42. Is there a cutoff point? Was it kickstarters only? Or is it anyone else who bought into it afterwards, through the RSI site?
I think splitting SC and SQ42 might cause a few ripples in the pond. I can understand it from a logitics point of view but that wasn't the promise originally was it? They were supposed to be part of one larger product. What do people who have paid money in feel about it?
Edited: Spelling.
Yes the cut-off point was the xth Feb - up to that point backers get the "whole thing"; so no change.
"Potential purchasers" can no longer get this deal and so will have to continue to troll the game; or do what most people do - wait till its released and then decide.
Can it satisfy backers? I suppose that depends on how many of them qualify for SC and SQ42. Is there a cutoff point? Was it kickstarters only? Or is it anyone else who bought into it afterwards, through the RSI site?
I think splitting SC and SQ42 might cause a few ripples in the pond. I can understand it from a logitics point of view but that wasn't the promise originally was it? They were supposed to be part of one larger product. What do people who have paid money in feel about it?
Edited: Spelling.
Good question,
Overall I would say most, imho, wont be that disappointed as they still get both games, even with the split. Think anyone who wants both now though probably will be bummed out about it.
ummm guys..this has been discussed at length. SC and SQ42 have ALWAYS been billed as two separate games. Its never been one game and then later 'split'
Please do not respond to me, even if I ask you a question, its rhetorical.
Overall I would say most, imho, wont be that disappointed as they still get both games, even with the split. Think anyone who wants both now though probably will be bummed out about it.
Yes they will be disappointed if SQ42 turns out to be 6 hours of cutscenes, 5 hours of point a to point b space shoot em up and a shallow handful of other assets. Even if (italicized if because no one seems to agree with me) SQ42 is a co-op shooter around one big zone, the best for which it will hope is a 3.8 to 4.2 on metacritic, and not a damn thing is going to save the plummet of confidence in Chris Roberts.
Can it satisfy backers? I suppose that depends on how many of them qualify for SC and SQ42. Is there a cutoff point? Was it kickstarters only? Or is it anyone else who bought into it afterwards, through the RSI site?
I think splitting SC and SQ42 might cause a few ripples in the pond. I can understand it from a logitics point of view but that wasn't the promise originally was it? They were supposed to be part of one larger product. What do people who have paid money in feel about it?
Edited: Spelling.
Good question,
Overall I would say most, imho, wont be that disappointed as they still get both games, even with the split. Think anyone who wants both now though probably will be bummed out about it.
ummm guys..this has been discussed at length. SC and SQ42 have ALWAYS been billed as two separate games. Its never been one game and then later 'split'
Rifleman just linked evidence otherwise, you incorrigible parrot. It's like, the biggest troll line from everyone who knows jack dick about the history of this game's development.
Overall I would say most, imho, wont be that disappointed as they still get both games, even with the split. Think anyone who wants both now though probably will be bummed out about it.
Yes they will be disappointed if SQ42 turns out to be 6 hours of cutscenes, 5 hours of point a to point b space shoot em up and a shallow handful of other assets. Even if (italicized if because no one seems to agree with me) SQ42 is a co-op shooter around one big zone, the best for which it will hope is a 3.8 to 4.2 on metacritic, and not a damn thing is going to save the plummet of confidence in Chris Roberts.
Yeah i defo agree on that, if SQ42 turns our bad it will without a doubt effect how people see SC.
Rifleman just linked evidence otherwise, you incorrigible parrot. It's like, the biggest troll line from everyone who knows jack dick about the history of this game's development.
wow...that will not get you banned or anything.
Here is the thing I recall with much clarity sitting in my living room more than a year ago listening to CR on stage explain for the first time that S42 will be a seperate game. Nobody in the room at that time and ever even heard of the game. That was at least a year ago.
Others have stated the same thing.
In fact if you think about it explain exactly to yourself how two seperate titles are not two different games in the first place?
If it was always the same gam then WHAT was the title of SQ42 refering to? SC? what?
Please do not respond to me, even if I ask you a question, its rhetorical.
Can it satisfy backers? I suppose that depends on how many of them qualify for SC and SQ42. Is there a cutoff point? Was it kickstarters only? Or is it anyone else who bought into it afterwards, through the RSI site?
I think splitting SC and SQ42 might cause a few ripples in the pond. I can understand it from a logitics point of view but that wasn't the promise originally was it? They were supposed to be part of one larger product. What do people who have paid money in feel about it?
Edited: Spelling.
Good question,
Overall I would say most, imho, wont be that disappointed as they still get both games, even with the split. Think anyone who wants both now though probably will be bummed out about it.
ummm guys..this has been discussed at length. SC and SQ42 have ALWAYS been billed as two separate games. Its never been one game and then later 'split'
I'll refer you to Rifleman223's posty above and the link it contains. SQ42 was clearly and unequivocally part of the SC project. It was the start point and upon completion you moved into the SC universe.
Here it says quite clearly: "The project also includes Squadron 42, a single player campaign that
takes place within the Star Citizen universe. Able to be played
off-line or with friends, you essentially sign up to fly for the UEE
fleet, manning the front lines, protecting settlements from Vanduul
warbands. If you prove yourself, you might get asked to join the
legendary 42nd Squadron. Set up like the French Foreign Legion, they
can always be found in the toughest war zones and always manage to come
out on top. Once you complete your tour however, you re-enter the
persistent Star Citizen universe with some money in your pocket and
Citizenship to find your way."
So not a seperate game, then. A single player campaign like you'd find in any multiplyer title that has released in the last 10-15 years. Fairly standard stuff, to include a single player adventure in an online game, especially ones that involve shooting of any kind, be that hand held weapons or on air/space craft.
I'm not really sure which part of "The project (singular) also includes" is up for debate here.
I honestly, fully, whole-heartedly believe you can not get right, seanmcad. I can't help that I feel that way, you made it this way.
dude
think about it.
if SQ42 was not a separate game then why the title of SQ42?
you have built a logical non-starter
I think it did sound like a singular campaign that leads you into the persistent universe, much like Tortage in AOC was originally billed (Single-Player). Though I think an important point lies right at the top of that screen-capped page.
NOTE: This page will be updated often, and will only grow in design and scope.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
I honestly, fully, whole-heartedly believe you can not get right, seanmcad. I can't help that I feel that way, you made it this way.
dude
think about it.
if SQ42 was not a separate game then why the title of SQ42?
you have built a logical non-starter
Click the link, I dare you. You can see on the RSI site it says SQ42 is INCLUDED in the project. As in, PART OF SC.
Go on, click it, just click it and see. I double dog dare you.
'included' and 'not a separate game' are not the same thing. I dont know if the billing strategy has changed or not but its always been two different games, included does not affect that point
Please do not respond to me, even if I ask you a question, its rhetorical.
It was a game mode originally, as star marine was a game mode, as arena commander was a game mode. Now, star marine is retconned to be "it's IN THE GAME!", arena commander is a steaming pile of dog stuff, SQ42 is now its own title. You didn't know this a year ago. You didn't know this 6 months ago. You knew this 2 or 3 months ago.
It has been retconned.
edit: they called it a game mode. Do I have to dig it up? Because I will, but I'm a little tired of it needing to be cited every other damn day. Even @Iselin links it and he doesn't even care about SC.
I honestly, fully, whole-heartedly believe you can not get right, seanmcad. I can't help that I feel that way, you made it this way.
dude
think about it.
if SQ42 was not a separate game then why the title of SQ42?
you have built a logical non-starter
I think it did sound like a singular campaign that leads you into the persistent universe, much like Tortage in AOC was originally billed (Single-Player). Though I think an important point lies right at the top of that screen-capped page.
NOTE: This page will be updated often, and will only grow in design and scope.
But if something grows in size and scope then it gets bigger, right? Not smaller. Splitting SQ42 off makes it smaller so that wouldn't be growth in either size or scope. It's taking away something that was promised.
Hence my question, how to people who paid money feel about it.
It was a game mode originally, as star marine was a game mode, as arena commander was a game mode. Now, star marine is retconned to be "it's IN THE GAME!", arena commander is a steaming pile of dog stuff, SQ42 is now its own title. You didn't know this a year ago. You didn't know this 6 months ago. You knew this 2 or 3 months ago.
It has been retconned.
have you seen the most recient description of Elite Dangerous PvP? the so called 'mode' has a name and is refered to more than once as 'the two games' not the 'two game modes'. SQ42 may or may not have been 'included' or it may or may not have had a different price tag I have no idea on that point. The point is its always been refered to (just like Elite PVP) as a seperate GAME. So you should see how stating otherwise kinda makes one look like they dont understand
Please do not respond to me, even if I ask you a question, its rhetorical.
I honestly, fully, whole-heartedly believe you can not get right, seanmcad. I can't help that I feel that way, you made it this way.
dude
think about it.
if SQ42 was not a separate game then why the title of SQ42?
you have built a logical non-starter
I think it did sound like a singular campaign that leads you into the persistent universe, much like Tortage in AOC was originally billed (Single-Player). Though I think an important point lies right at the top of that screen-capped page.
NOTE: This page will be updated often, and will only grow in design and scope.
But if something grows in size and scope then it gets bigger, right? Not smaller. Splitting SQ42 off makes it smaller so that wouldn't be growth in either size or scope. It's taking away something that was promised.
Hence my question, how to people who paid money feel about it.
I'm more interested in how they feel about the fact "SQ42" is now going to be 3 releases and absolutely no package "buys" the second two. If you spent 30k on sc, you get the first missions of 3 releases, and have to pay more for the other two.
I honestly, fully, whole-heartedly believe you can not get right, seanmcad. I can't help that I feel that way, you made it this way.
dude
think about it.
if SQ42 was not a separate game then why the title of SQ42?
you have built a logical non-starter
I think it did sound like a singular campaign that leads you into the persistent universe, much like Tortage in AOC was originally billed (Single-Player). Though I think an important point lies right at the top of that screen-capped page.
NOTE: This page will be updated often, and will only grow in design and scope.
But if something grows in size and scope then it gets bigger, right? Not smaller. Splitting SQ42 off makes it smaller so that wouldn't be growth in either size or scope. It's taking away something that was promised.
Hence my question, how to people who paid money feel about it.
Well that depends on what you see as growing or shrinking.. IF you mean the scope of SQ42 has been shrunk then yeah that makes little sense, however if SQ42 grew in scope enough to warrant the price of a standalone game, well that's something else entirely.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
Comments
AS for say something substantial, I'll follow... you start...
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
I think splitting SC and SQ42 might cause a few ripples in the pond. I can understand it from a logitics point of view but that wasn't the promise originally was it? They were supposed to be part of one larger product. What do people who have paid money in feel about it?
Edited: Spelling.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
well I mean the argument of the "framework was changed" is constantly being proved, look at the wording in the kickstarter for SQ42 in relation to SC, and then look at what happened. "The project also includes Squadron 42, a single player campaign that takes place within the Star Citizen universe. Able to be played off-line or with friends, you essentially sign up to fly for the UEE fleet, manning the front lines, protecting settlements from Vanduul warbands. If you prove yourself, you might get asked to join the legendary 42nd Squadron. Set up like the French Foreign Legion, they can always be found in the toughest war zones and always manage to come out on top. Once you complete your tour however, you re-enter the persistent Star Citizen universe with some money in your pocket and Citizenship to find your way."
http://starcitizen.wikia.com/wiki/Development_promises
Look at this list of promises.
Certainly was the case that things were ambiguously worded, or were they?
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
Overall I would say most, imho, wont be that disappointed as they still get both games, even with the split. Think anyone who wants both now though probably will be bummed out about it.
"Potential purchasers" can no longer get this deal and so will have to continue to troll the game; or do what most people do - wait till its released and then decide.
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
Here is the thing I recall with much clarity sitting in my living room more than a year ago listening to CR on stage explain for the first time that S42 will be a seperate game. Nobody in the room at that time and ever even heard of the game. That was at least a year ago.
Others have stated the same thing.
In fact if you think about it explain exactly to yourself how two seperate titles are not two different games in the first place?
If it was always the same gam then WHAT was the title of SQ42 refering to? SC? what?
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
Just in case your scroll up doesn't work:
https://web.archive.org/web/20121111102444/http://www.robertsspaceindustries.com/star-citizen-project/
Here it says quite clearly:
"The project also includes Squadron 42, a single player campaign that takes place within the Star Citizen universe. Able to be played off-line or with friends, you essentially sign up to fly for the UEE fleet, manning the front lines, protecting settlements from Vanduul warbands. If you prove yourself, you might get asked to join the legendary 42nd Squadron. Set up like the French Foreign Legion, they can always be found in the toughest war zones and always manage to come out on top. Once you complete your tour however, you re-enter the persistent Star Citizen universe with some money in your pocket and Citizenship to find your way."
So not a seperate game, then. A single player campaign like you'd find in any multiplyer title that has released in the last 10-15 years. Fairly standard stuff, to include a single player adventure in an online game, especially ones that involve shooting of any kind, be that hand held weapons or on air/space craft.
I'm not really sure which part of "The project (singular) also includes" is up for debate here.
think about it.
if SQ42 was not a separate game then why the title of SQ42?
you have built a logical non-starter
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
Go on, click it, just click it and see. I double dog dare you.
I think it did sound like a singular campaign that leads you into the persistent universe, much like Tortage in AOC was originally billed (Single-Player). Though I think an important point lies right at the top of that screen-capped page.
NOTE: This page will be updated often, and will only grow in design and scope.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
It has been retconned.
edit: they called it a game mode. Do I have to dig it up? Because I will, but I'm a little tired of it needing to be cited every other damn day. Even @Iselin links it and he doesn't even care about SC.
It's tainted meat.
"Be water my friend" - Bruce Lee
Hence my question, how to people who paid money feel about it.
the so called 'mode' has a name and is refered to more than once as 'the two games' not the 'two game modes'. SQ42 may or may not have been 'included' or it may or may not have had a different price tag I have no idea on that point. The point is its always been refered to (just like Elite PVP) as a seperate GAME. So you should see how stating otherwise kinda makes one look like they dont understand
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
For every minute you are angry , you lose 60 seconds of happiness."-Emerson